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Zappity
Stay Frosty. A Band Apart.
1527
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Posted - 2014.11.10 11:53:41 -
[1] - Quote
I think it needs more tank. Freighter loads top out at about 1b max for gank efficiency so this would be no different. I don't think 1b is high enough for this ship considering the cargo.
You want the cutoff to be blingy mission fits, not a couple of standard fits.
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Zappity
Stay Frosty. A Band Apart.
1527
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Posted - 2014.11.10 12:11:15 -
[2] - Quote
corbexx wrote:Zappity wrote:I think it needs more tank. Freighter loads top out at about 1b max for gank efficiency so this would be no different. I don't think 1b is high enough for this ship considering the cargo.
You want the cutoff to be blingy mission fits, not a couple of standard fits. I typically carry around just over a bil in an Orca but wouldn't go higher. Why would I use this instead apart from the battleship size? People if they have any sense wont transport blingy fits, they will strip the expensive mods move them on there own in a tanky t3 or something and use this to haul the hull and rigs of several ships Well lots of people DON'T have sense and they should be ganked for it. But I want a ship transporter, not a repurposed mining hull. Enough to haul a couple of fit T3s and a battleship without being ganked. This wouldn't achieve that. Otherwise this is so niche (stripped battleship hulls only) that it won't see much use. If that's the goal then fine, I just misunderstood.
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Zappity
Stay Frosty. A Band Apart.
1527
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Posted - 2014.11.10 12:33:44 -
[3] - Quote
Yeah, I'm assuming SMBs will be fixed like SMAs were for drops (but it is an assumption). Then again, empty freighters get ganked these days so I doubt a boat load full of hulls will be safe even now.
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Zappity
Stay Frosty. A Band Apart.
1531
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Posted - 2014.11.10 19:31:22 -
[4] - Quote
CCP Rise wrote:Alright, we're talking about it here and think there's probably no good reason not to raise the HP some. Where do you guys think it needs to be to make say, three t2 fit BS, inefficient to gank?
And you're right about afk travel vs active travel, switching to agility to support align time sounds good to me. Thank you. Cutoff sounds reasonable but remember that your target audience flies a lot of Marauders (I think) which I guess you wanted to help with.
I just don't want the ship too difficult to use 'responsibly'. Sure, autopiloting it through Uedama with some faction battleship hulls should get you killed but ganking is becoming less and less about the efficiency. I'd love to see some sort of module requiring good active play to defend against freighter ganks.
Zappity's Adventures for a taste of lowsec.
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Zappity
Stay Frosty. A Band Apart.
1531
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Posted - 2014.11.10 20:00:24 -
[5] - Quote
Gospadin wrote:Zappity wrote:But I want a ship transporter, not a repurposed mining hull. Enough to haul a couple of fit T3s and a battleship without being ganked. This wouldn't achieve that. I think you're playing the wrong game. Nobody moves 4 billion ISK worth of cargo risk free. Come to think of it, imagine if the hauler pilot lost 200k SP (a single subsystem worth from IV to V) for each T3 destroyed in their SMB. Now that'd be interesting... I agree. The ships I referred to are certainly not worth 4b.
Um, do you happen to mission in your T3? Just curious.
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Zappity
Stay Frosty. A Band Apart.
1531
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Posted - 2014.11.10 20:30:53 -
[6] - Quote
P.S. Please nerf the Ishtar.
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Zappity
Stay Frosty. A Band Apart.
1536
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Posted - 2014.11.11 06:31:54 -
[7] - Quote
I like the name.
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Zappity
Stay Frosty. A Band Apart.
1536
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Posted - 2014.11.12 11:48:32 -
[8] - Quote
Warr Akini wrote:The above being said, it looks as if CCP doesn't actually know what goes through a ganker's mind. If only there was someone who knew the ins and outs of ganking around here... "hurr durr let's gank this empty freighter for ***** and giggles hurr durr."
What exactly do you need to understand? It is difficult to defend against irrational behaviour.
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Zappity
Stay Frosty. A Band Apart.
1536
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Posted - 2014.11.12 11:56:51 -
[9] - Quote
baltec1 wrote:Zappity wrote:Warr Akini wrote:The above being said, it looks as if CCP doesn't actually know what goes through a ganker's mind. If only there was someone who knew the ins and outs of ganking around here... "hurr durr let's gank this empty freighter for ***** and giggles hurr durr." What exactly do you need to understand? It is difficult to defend against irrational behaviour. Yea... that guy runs a for profit organisation, not code. I understand that. But he is trying to make a profitability argument in a context where profitability has decreasingly less to do with the decision. I have long argued that irrational ganking is cutting the ganker's own throat in the long term because the only response to it is increasing the difficulty to gank. Stupid.
Zappity's Adventures for a taste of lowsec.
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Zappity
Stay Frosty. A Band Apart.
1536
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Posted - 2014.11.12 12:05:11 -
[10] - Quote
baltec1 wrote:Zappity wrote:baltec1 wrote:Zappity wrote:Warr Akini wrote:The above being said, it looks as if CCP doesn't actually know what goes through a ganker's mind. If only there was someone who knew the ins and outs of ganking around here... "hurr durr let's gank this empty freighter for ***** and giggles hurr durr." What exactly do you need to understand? It is difficult to defend against irrational behaviour. Yea... that guy runs a for profit organisation, not code. I understand that. But he is trying to make a profitability argument in a context where profitability has decreasingly less to do with the decision. I have long argued that irrational ganking is cutting the ganker's own throat in the long term because the only response to it is increasing the difficulty to gank. Stupid. Code are ganking randomly because of the nerfs to ganking. Nerfing it more will just reduce the activity as a viable way to make isk and make more people just gank randomly in protest. And how's that strategy working out? Are any of the nerfs to highsec getting reduced? Or are new freighters getting additional EHP?
It is silly and shortsighted.
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Zappity
Stay Frosty. A Band Apart.
1536
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Posted - 2014.11.12 12:09:48 -
[11] - Quote
Anonymous Forumposter wrote:Zappity wrote:And how's that strategy working out? Are any of the nerfs to highsec getting reduced? Or are new freighters getting additional EHP?
It is silly and shortsighted. I don't think any argued that CODE we're particularly inspired in their methods. ;) Yes. Good point. :)
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Zappity
Stay Frosty. A Band Apart.
1536
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Posted - 2014.11.12 12:28:56 -
[12] - Quote
baltec1 wrote:Zappity wrote: And how's that strategy working out? Are any of the nerfs to highsec getting reduced? Or are new freighters getting additional EHP?
It is silly and shortsighted.
What option do they have left? They have seen nerf after nerf several times a year for the last decade. All because people are too dumb to protect themselves. CODE is entirely the fault of highsec bears pushing to be ever safer. They got all of the professional gankers who were after profits nerfed so now you are left with the likes of CODE who dont care about profit. Remember these are the same people who demanded fittings for their frieghters and then kicked up a stink when CCP gave them what they wanted because it turned out to be a nerf. All that after years of gankers telling them it was a terrible idea. I'm not arguing against profitable ganking. I very much like the fact that this can be done. But CODE's unprofitable ganking is a self-fulfilling prophecy that actually works against their stated goals and profitable gankers.
Ganking empty freighters does not encourage 'responsible' transport behaviour. It sends the message that the value of your cargo doesn't actually matter because you will get ganked anyway. And EHP goes up to counter it.
Not the sharpest tools in the shed if they do actually care about highsec risk.
Zappity's Adventures for a taste of lowsec.
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Zappity
Stay Frosty. A Band Apart.
1539
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Posted - 2014.11.12 20:09:09 -
[13] - Quote
WTB deployable bubble shield. Can be fitted to industrial ships and freighters only. It would give these ships a chance to respond to a gank if they are being actively piloted.
Zappity's Adventures for a taste of lowsec.
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