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Bearilian
Man Eating Bears
16
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Posted - 2011.11.27 20:36:00 -
[1] - Quote
I am going to get alot of flack from scamming pirate corps out there for this.
corporation mates should not be able to destroy eachothers pods. i cant see one possible good use for this, other than screwing that person over. being able to destroy one anothers ships is all fun and games. that i can handle, thats the world of eve. but your pod is your lifeline.
is there any justifiable reason why podding is allowed within a corporation?
please with your replies, only give actual reasons... (I cant think of one (prevent the enemy from capturing you?)) |
Velicitia
Open Designs
124
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Posted - 2011.11.27 20:57:00 -
[2] - Quote
because CONCORD is only interested in policing non-aligned capsuleers?
TBH, I really hate that the mechanics only work within a single corporation ... would make sense to extend it to alliances as well... |
Verity Sovereign
Pator Tech School Minmatar Republic
44
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Posted - 2011.11.27 21:23:00 -
[3] - Quote
I know some people use it as a fast way to get back to high sec when they can't use a jump clone and dont have any expensive implants.... |
Anshio Tamark
Avitus Lugus
34
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Posted - 2011.11.27 22:20:00 -
[4] - Quote
Verity Sovereign wrote:I know some people use it as a fast way to get back to high sec when they can't use a jump clone and dont have any expensive implants.... Self-destruct works just as fine for that.
Why anyone would pod-kill their corp-mates is beyond my imagination. Only reason I can see would be to punish them if they do something bad. |
Abdiel Kavash
Paladin Order Fidelas Constans
184
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Posted - 2011.11.28 00:19:00 -
[5] - Quote
Bearilian wrote:I am going to get alot of flack from scamming pirate corps out there for this.
corporation mates should not be able to destroy eachothers pods. i cant see one possible good use for this, other than screwing that person over. being able to destroy one anothers ships is all fun and games. that i can handle, thats the world of eve. but your pod is your lifeline.
is there any justifiable reason why podding is allowed within a corporation?
please with your replies, only give actual reasons... (I cant think of one (prevent the enemy from capturing you?))
Yes. Screwing that person over. |
Nariya Kentaya
Celestial Ascension
76
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Posted - 2011.11.28 00:47:00 -
[6] - Quote
Abdiel Kavash wrote:Bearilian wrote:I am going to get alot of flack from scamming pirate corps out there for this.
corporation mates should not be able to destroy eachothers pods. i cant see one possible good use for this, other than screwing that person over. being able to destroy one anothers ships is all fun and games. that i can handle, thats the world of eve. but your pod is your lifeline.
is there any justifiable reason why podding is allowed within a corporation?
please with your replies, only give actual reasons... (I cant think of one (prevent the enemy from capturing you?)) Yes. Screwing that person over. honestly, if someone was moronic enought o join a corpt hat will SHOOT its own members... they should really leave the corp instead of waiting around tog et podded. |
Bearilian
Man Eating Bears
16
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Posted - 2011.11.28 00:53:00 -
[7] - Quote
Abdiel Kavash wrote:
Yes. Screwing that person over.
right, so you can destroy their ship already. podding takes it to a whole new level. allowing corp mates to engage in friendly combat makes sense (and as you obviously enjoy screwing people over, you have that option).
I just dont see how you can relate podding as a non policed offense, except for wars.
I'm still asking you guys. I dont beleive one of you can give me a reason for having this rule set in place.
the only people who would ever argue this point, are ones that are either spies, or greifers. now I appreciate your role in making eve exciting, but that does not justify a rule set in place with no purpose.. |
Tippia
Sunshine and Lollipops
1677
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Posted - 2011.11.28 00:59:00 -
[8] - Quote
Bearilian wrote:is there any justifiable reason why podding is allowed within a corporation? Because there is no reason to restrict it. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
Vizvayu Koga
20
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Posted - 2011.11.28 01:20:00 -
[9] - Quote
I don't think it should be restricted, as long as the aggressor gets criminally flagged and a lower security status...
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Misanthra
Alternative Enterprises
0
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Posted - 2011.11.28 01:45:00 -
[10] - Quote
inter corp combat is for spariing purposes. Its doesn't allow concord intervention so you cna have at it. POdding covered under that protection. Don't spar with someone you don't trust.
got an ass who doesn't stop at hull and goes for pod, get him kicked. Want the gift that keeps on giving, give them a medal on the wya out. Unless something changed, that follows you for life. Call it the team killing tard medal, and it will show up on the his permanent record.
Good uses of corp podding...blob fleet lag. many have asked friends to release their pod when the lag monster was biting hard. Corpies kill your pod...and you are free to reship. Vice waiting for the enemy to do it. Lag monster hits even that timer can go screwy. Hell you can have nromal mods like mwd not even know you turned them on or off lol.
Or instant blood cloning. Hey guys, I don't want to wait 2 minutes....shoot me please.
Or the player is a team killing tard. Pay em back.
Or aoe weapons. At some point you will be stuck in a bad spot. You pod will be lost in a needs of the many outweigh the needs of the few scenario. Bomb strike, smartie, etc will be called to kill more of them than you when its too good a chance to miss.
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
110
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Posted - 2011.11.28 02:10:00 -
[11] - Quote
Someone steals from your corp or is found to be selling information you someone you're at war with, but they think they can get away with it, so they stay in corp.
Time to pop a pod. |
Baaldor
Sin Factory Anarchy Unlimited
56
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Posted - 2011.11.28 02:33:00 -
[12] - Quote
Spies, thieves and useless faggots.
Good enough reasons.
Also who the hell wants to wait for the 2 minute timer when you pod jump. |
Bearilian
Man Eating Bears
16
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Posted - 2011.11.28 03:47:00 -
[13] - Quote
Misanthra wrote:inter corp combat is for spariing purposes. Its doesn't allow concord intervention so you cna have at it. POdding covered under that protection. Don't spar with someone you don't trust.
got an ass who doesn't stop at hull and goes for pod, get him kicked. Want the gift that keeps on giving, give them a medal on the wya out. Unless something changed, that follows you for life. Call it the team killing tard medal, and it will show up on the his permanent record.
Good uses of corp podding...blob fleet lag. many have asked friends to release their pod when the lag monster was biting hard. Corpies kill your pod...and you are free to reship. Vice waiting for the enemy to do it. Lag monster hits even that timer can go screwy. Hell you can have nromal mods like mwd not even know you turned them on or off lol.
Or instant blood cloning. Hey guys, I don't want to wait 2 minutes....shoot me please.
Or the player is a team killing tard. Pay em back.
Or aoe weapons. At some point you will be stuck in a bad spot. You pod will be lost in a needs of the many outweigh the needs of the few scenario. Bomb strike, smartie, etc will be called to kill more of them than you when its too good a chance to miss.
clearing up a lag issue, sounds like a convenient use, and so is if someone gets stuck in a spot they cannot move from. I do not believe these are reasons enough to allow it. there should be some restriction to corps poding their own. killing a spy is indeed just.
this system is abused though. all these things you are offering as a reason, is something that you could all do without. you wait your two minutes you lazy bastards.
if a corp decides they dont like you then they expell you via pod popping?
the only reason you are so attached, is cause its something your used to. i still say it should not be allowed, if you want to ask a team mate to pop you, then they should implement a request option (give player/corp/alliance kill rights). |
Tippia
Sunshine and Lollipops
1678
|
Posted - 2011.11.28 04:01:00 -
[14] - Quote
Bearilian wrote:i still say it should not be allowed Why not? GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
King Rothgar
Autocannons Anonymous
46
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Posted - 2011.11.28 04:54:00 -
[15] - Quote
Use better screening when recruiting new members, I've never been attacked by a corp mate and don't know anyone else in game who has been podded like that either. And I've been playing a good long time now with some very shady people. In fact the only incident of a podding within corp (malicious as opposed to moving a clean clone or collecting own bounty) was when a spy was discovered in fleet. We took him out with extreme prejudice (it was a real toon with implants). |
Mephice
Wolfsbrigade
6
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Posted - 2011.11.28 07:59:00 -
[16] - Quote
How about making it CEO controlled? https://forums.eveonline.com/default.aspx?g=posts&t=37777&find=unread |
Jaketh Ivanes
Incursive Intentions Inc
2
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Posted - 2011.11.28 08:43:00 -
[17] - Quote
Why is corp theft allowed? Why is spying allowed? Why do you have kill rights in the game?
They are tools and podding is just another tool to be used and abused. That is the spirit of EvE, trust. |
Inferno Styx
Dead poets society The Laughing Men
0
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Posted - 2011.11.28 12:43:00 -
[18] - Quote
because if you want to kick someone you can't until they are in a station. If they stay out of a station they are going to stay in your corp until you manage to get them in. Podding = Force someone to station |
Akara Ito
Eternity INC. Goonswarm Federation
45
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Posted - 2011.11.28 13:26:00 -
[19] - Quote
Bearilian wrote:I am going to get alot of flack from scamming pirate corps out there for this.
corporation mates should not be able to destroy eachothers pods. i cant see one possible good use for this, other than screwing that person over. being able to destroy one anothers ships is all fun and games. that i can handle, thats the world of eve. but your pod is your lifeline.
is there any justifiable reason why podding is allowed within a corporation?
please with your replies, only give actual reasons... (I cant think of one (prevent the enemy from capturing you?))
To reship immediately and possibly to screw yourself if you decide to use aoe weapons as bombs or smartbombs. You can not prevent this anyways.
But I'd like to hear the explanation why a "bad" smartbomb will kill you but a "good" one wont. |
Sir Substance
Tactical Knightmare
130
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Posted - 2011.11.28 13:47:00 -
[20] - Quote
Bearilian wrote:i cant see one possible good use for this, other than screwing that person over. Then you haven't played for very long, or you keep your head in the ground.
If you want to kick someone out of your corp, they have to be not in space to do it. If they refuse to dock or log off, you can't kick them.
The only way to force someone into a station is to pod him.
Hence, if you want to kick someone from your corp but they don't want to be kicked, they just stay undocked whenever a director is online. The only way to kick them is to pod them and then kick during the session change timer. |
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Bearilian
Man Eating Bears
17
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Posted - 2011.11.28 21:04:00 -
[21] - Quote
how about introducing a notice system. if a corp wants to kick a player, who is refusing to dock, the director can kick with say 24 hr notice. with such a notice there should be no reason to have to be docked (unless its built into the game mechanics). Ive been accepted into corps before while flying through space, there should be no reason that i could not be kicked out while also flying through space.
sorry i have only played for three years, but i still feel the system could be reworked. there are solutions to every argument you guys have made. |
Major Kim
The Night Wardens Viro Mors Non Est
0
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Posted - 2011.11.28 21:17:00 -
[22] - Quote
Let's assume for a moment that a pirate kills someone that get's so upset that they place a billion isk bounty on that pirate. With your proposed change this pirate will have to get either a person in his alliance or an alt in a different corp to pod him to split the bounty. --You wanted a reason, this is a perfectly acceptable one.
I also believe that if you have someone in your corp that is an alt/spy and you figure it out, you should be able to kill this person without delay, but it's not my place to say who should be able to pod whom. Oh yeah, pod's almost insta-warp so it would take a well fit 'ceptor or an interdictor to catch one.
Hope this clears up your confused state of thinking. |
Mag's
the united Negative Ten.
2385
|
Posted - 2011.11.28 21:20:00 -
[23] - Quote
Tippia wrote:Bearilian wrote:is there any justifiable reason why podding is allowed within a corporation? Because there is no reason to restrict it. This.
Also it's actually been of great help in the past and I've yet to see a reason why this mechanic should be changed.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
CobaltSixty
The Night Wardens Viro Mors Non Est
14
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Posted - 2011.11.28 21:37:00 -
[24] - Quote
This is a bit of a summary of the points brought up by previous replies however, you continue reject it as insufficient justification for podding someone. Allow me to paint a more complete picture of the dynamics involved.
First off, corporations don't often pod their members without a very justifiable reason (like say, you screwed some/all of them over) and if you or anyone you know is experiencing frequent corpmate-on-corpmate podding I suggest you/they seek new employment and/or stop making trouble for folks who are allowed to shoot you. This would only serve to protect those who have committed an act of screwing-over and limits like that aren't really what EVE is about.
The issue here is that the current system works quite well. If you have a problem with a member and they're not docked, it's necessary to pod them so they become docked. To alter the system to allow people to be removed from corp while in space would open up an ugly can of worms, to say the least. Imagine being in a fleet fight or out on a roam and suddenly becoming neutral. While this probably wouldn't (shouldn't) kick you from gang automatically and thus not be terribly noticable to others, you could be a situation where you're working with another blue gang they would suddenly see you, a brand new neutral, on their overview and likely blow you away... pod too.
"Oh well that's just a 0.0 scenario and doesn't affect high-sec. I would be safe as soon as I'm kicked to noob corporation."
Not so. Imagine now that you're with your corporation in high-sec, in fleet and at war with an active group and you are kicked from corporation. If they opt not to kick you from the fleet, you remain a war target for your former enemies until you leave gang and could very well end up shipless and podded anyways.
Consider then how entertaining this might be to twisted folk (see: PvPers) and how easily it could be abused and you very well might start coming across corporations that hire pilots just to take your membership away at an "opportune" moment and then pod or have you podded you anyways. Does it really make a difference what corp you're in when they do it? No.
Then your argument reverts to a simple "I don't think people should be podded, it would seem to me the only reason to do so is to screw people over." Yeah, it is. Assault Ships - Retribution Fix and Balancing Proposal for Upcoming 4th Bonus |
Bearilian
Man Eating Bears
17
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Posted - 2011.11.28 22:08:00 -
[25] - Quote
i refrain my post then. it was fun. i enjoy this game for its unpredictable and cruel ways. i wasnt trying to offset the balance, and you have shown the need for the way it is. (I will secretly be in disagreement, but keep that to myself now)
thank you for explaining why my idea would not work.
these forums is the other reason i love the game. a place to incite change.. the world always needs more change... |
Nestara Aldent
EVE University Ivy League
2
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Posted - 2011.11.29 07:10:00 -
[26] - Quote
Bearilian wrote:I am going to get alot of flack from scamming pirate corps out there for this.
corporation mates should not be able to destroy eachothers pods. i cant see one possible good use for this, other than screwing that person over. being able to destroy one anothers ships is all fun and games. that i can handle, thats the world of eve. but your pod is your lifeline.
is there any justifiable reason why podding is allowed within a corporation?
please with your replies, only give actual reasons... (I cant think of one (prevent the enemy from capturing you?))
I'm giving you actual reason... they have the guns, you know so....
|
Sir Substance
Tactical Knightmare
131
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Posted - 2011.11.29 07:48:00 -
[27] - Quote
Bearilian wrote:how about introducing a notice system. if a corp wants to kick a player, who is refusing to dock, the director can kick with say 24 hr notice. with such a notice there should be no reason to have to be docked (unless its built into the game mechanics). Ive been accepted into corps before while flying through space, there should be no reason that i could not be kicked out while also flying through space. You aren't very good at this game, or at researching, are you?
The reason you have to be not in space is to prevent people being kicked in the middle of a war fight, thus bringing concord down on your enemies due to you being suddenly no longer a war target.
A 24 hour system would still see abuse. |
The Grimlife
Amain Productions No Other Destiny
1
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Posted - 2011.11.29 21:22:00 -
[28] - Quote
Misanthra wrote: Don't spar with someone you don't trust.
ok lets say you are flying a ship to a station and you jump a gate. you see a corp member the other side you think nothing of it and then bang he blows up your ship and pods you for no reason what so ever.
How can he get away with that. its just wrong.
if this does happen to you, you need to leave the corp as your CEO is ****.
I was in a corp for 2 months and the ceo at the time let in over 5 people that killed corp members for no reason. this is just poor managment of the corporation |
Bearilian
Man Eating Bears
19
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Posted - 2011.11.29 21:43:00 -
[29] - Quote
Sir Substance wrote: The reason you have to be not in space is to prevent people being kicked in the middle of a war fight, thus bringing concord down on your enemies due to you being suddenly no longer a war target.
A 24 hour system would still see abuse.
so just implement a delay to when a player is kicked. when a ceo kicks a player that is stubbornly in space, then have it go through in either one of two situations, either next time they dock, or during the next system down time. this would garuntee them being booted from corp by the next day.
The Grimlife wrote: ok lets say you are flying a ship to a station and you jump a gate. you see a corp member the other side you think nothing of it and then bang he blows up your ship and pods you for no reason what so ever.
How can he get away with that. its just wrong.
there should at least be something implemented as far as kill rights go. give the podded person 24 hours to assemble a crew and seek revenge. it should not be an un punished action. if he was a spy and you podded him for justice, then him getting kill rights on you has little affect since he was an enemy to begin with. |
Sir Substance
Tactical Knightmare
131
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Posted - 2011.11.30 00:48:00 -
[30] - Quote
Bearilian wrote:Sir Substance wrote: The reason you have to be not in space is to prevent people being kicked in the middle of a war fight, thus bringing concord down on your enemies due to you being suddenly no longer a war target.
A 24 hour system would still see abuse.
so just implement a delay to when a player is kicked. when a ceo kicks a player that is stubbornly in space, then have it go through in either one of two situations, either next time they dock, or during the next system down time. this would garuntee them being booted from corp by the next day. And, if we also leave the corp podding in place, you can make him leave right now.
You aren't getting this. Corp podding is a useful tool. The fact that you don't realise this only shows one thing:
You know nothing about being a CEO, and thus your opinion is irrelevant. |
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Nestara Aldent
EVE University Ivy League
3
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Posted - 2011.11.30 01:02:00 -
[31] - Quote
What Sir Substance said.
If you're being podded by fellow corp member, and CEO don't punish that, corporation is mismanaged, and you should probably leave it right away. However, Eve is about universe where your decisions have ramifications. If you associate with such bad corp, you must bear responsibility for not researching in advance about the corp you're joining.
Also, if corp member scams or pods member of the same corp, or ninja loots, there should be mechanic to allow punishment, beside expulsion from the corp, and attacking and podding serves just that. Sorry, you were just in a bad corp. Most corps will severely punish ninja looting, scamming and podding of blues, including pirates. |
Bearilian
Man Eating Bears
20
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Posted - 2011.11.30 01:35:00 -
[32] - Quote
you can try to bash my character as much as you like, but your missing my point. I can clearly see the benefits and uses that you guys have grown accustome to in the years, and have explained quite well on this post. It is still a system that does not offer retrobution to the individual. so you join a corp and your supposed to benefit the many, but then get turned on and have no course of action?
something could be changed. tell me what you think of these two thoughts; first allow only the ceo of a corp to instigate a podding, second, implement some form of timed retrobution, possibly in the form of kill rights.
you say the system works, which is only half true. even if the benefits outway the negatives, there should be just cause for a podding. |
Nestara Aldent
EVE University Ivy League
3
|
Posted - 2011.11.30 01:54:00 -
[33] - Quote
Bearilian wrote:you can try to bash my character as much as you like, but your missing my point. I can clearly see the benefits and uses that you guys have grown accustome to in the years, and have explained quite well on this post. It is still a system that does not offer retrobution to the individual. so you join a corp and your supposed to benefit the many, but then get turned on and have no course of action?
something could be changed. tell me what you think of these two thoughts; first allow only the ceo of a corp to instigate a podding, second, implement some form of timed retrobution, possibly in the form of kill rights.
you say the system works, which is only half true. even if the benefits outway the negatives, there should be just cause for a podding.
Well it's always a just cause, because in this game you're... a pirate, or power hungry member of null sec alliance with it's own military and it's own rules. As you're practically a bad guy in this game, violence even without the reason is plausible. |
Sir Substance
Tactical Knightmare
131
|
Posted - 2011.11.30 02:08:00 -
[34] - Quote
Bearilian wrote: It is still a system that does not offer retrobution to the individual. Tell your CEO he podded you, and that you are going to pod him yourself as retribution.. |
Bearilian
Man Eating Bears
20
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Posted - 2011.11.30 02:15:00 -
[35] - Quote
Nestara Aldent wrote:
Well it's always a just cause, because in this game you're... a pirate, or power hungry member of null sec alliance with it's own military and it's own rules. As you're practically a bad guy in this game, violence even without the reason is plausible.
so why not just add in a kill right to whoever pods you? offer revenge to the victims at least. if your podded then kicked from corp, that is an exploit of the game mechanics and should be rectified.
(just so you all know, i would have dropped this back when i posted defeat, but then you choose to continue to respond, so i will never give up. ) |
Nestara Aldent
EVE University Ivy League
3
|
Posted - 2011.11.30 02:22:00 -
[36] - Quote
Bearilian wrote:Nestara Aldent wrote:
Well it's always a just cause, because in this game you're... a pirate, or power hungry member of null sec alliance with it's own military and it's own rules. As you're practically a bad guy in this game, violence even without the reason is plausible.
so why not just add in a kill right to whoever pods you? offer revenge to the victims at least. if your podded then kicked from corp, that is an exploit of the game mechanics and should be rectified. (just so you all know, i would have dropped this back when i posted defeat, but then you choose to continue to respond, so i will never give up. )
Maybe you should get a kill right on him, to be able to retaliate in this case. |
Corina Jarr
Spazzoid Enterprises Purpose Built
59
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Posted - 2011.11.30 02:44:00 -
[37] - Quote
Now that pod kills generate a killmail, I would much rather my corpies pod me than the enemy.
Just one reason. |
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