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Thread Statistics | Show CCP posts - 14 post(s) |

Pestillence
Contraband Inc. Mercenary Coalition
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Posted - 2006.08.29 21:44:00 -
[1]
To sum it up
pathetic
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Pestillence
Contraband Inc. Mercenary Coalition
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Posted - 2006.08.30 10:06:00 -
[2]
Originally by: Sharcy
When you do large fleetbattles you complain of lag and scream that the game is unplayable. When they do something about the lag (caused by node overload, yes), you complain that you "can't all get in at once". Well guess what, I find the queue system completely logical, both from a technical point of view, as well as "in character". If stargates really existed, it would make perfect sense that they can handle only so much traffic at once. 
If udianoor in the arse end of Aridia with a population of 5 people and a tumbleweed is experiencing queues because it shares a node with Scolluzer and CPU usage hits 95% this makes sense to you?
Technically I can agree with it, roleplay wise it in no way makes sense. Technically I'm sure cars would be better without seats, car makers recognize the need to place their users first though.
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Pestillence
Contraband Inc. Mercenary Coalition
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Posted - 2006.08.30 10:40:00 -
[3]
Originally by: El'Tar
its good to hear..
Now: How do u plan on balancing BM's? Considering that the price is going to amazing heights (maybe 30m a region?) no n00b can afford it... All the vets will have a HUGE advantage!.
It just confuses me.
Tux is the ship man, not the bm / queue man.
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Pestillence
Contraband Inc. Mercenary Coalition
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Posted - 2006.08.30 19:27:00 -
[4]
Originally by: Cheese Burger Edited by: Cheese Burger on 30/08/2006 18:14:34 jump queues are a bigger scam than the EIB. Seems like they make $1.5 million a month (100k subscribers=1.5m) plus the fifty cents a month or whatever they charge each person in China to play, then they take the money and put us in queues. I would really think the $18,000,000 or so you've made in the last year would bring about nodes w/more capacity, but I really don't know much at all about servers/programming/etc. I do know that the first week I played Eve I never got gate queued, but this second week I've had it happen twice. I've spent the last week thinking "wow in 2 months I'll be able to go to 0.0 and join a corp and fight for a chunk of space, trying to gain more ground" but fleet battles are gone. I really hope they're spending some of the above money on a fix as this one sounds more like something one of those free mmos would apply. There are several mmos on the horizion that sound quite fun...
btw my subscriber numbers may be conservitive
Yes and they dont have to pay operating costs like salaries, rent, marketing, stationary and bandwidth costs do they?
The servers also came free from the charity shop and the investors demand no return on their investment?
Wake up and smell the real world? I'm as harsh a critic as any on these issues but I'm not blind to reality, it seems you are.
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