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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Rain6637
GoonWaffe Goonswarm Federation
25642
|
Posted - 2014.11.25 23:11:06 -
[1] - Quote
speaking of things that should be in the client, here's an idea players might want to get behind. it involves expanding the automation within the client to support all fleet roles that will be eliminated as a result of this ban. I am accused several times in the thread for trolling, but it is a very serious suggestion.
basically, the FC and other fleet command positions will have full control of their leadership tree.
oddly enough, I was about to install ISBoxer for the first time today. I woke up to the TMC article about this announcement.
you could say I'm feeling right as rain right now.
to anyone concerned about the loss of control without ISBoxer: the days of 50-boxing may be gone, but 10-boxing is very doable without ISBoxer, it just takes practice.
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Rain6637
GoonWaffe Goonswarm Federation
25642
|
Posted - 2014.11.25 23:43:37 -
[2] - Quote
I remember that lore article.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25642
|
Posted - 2014.11.25 23:55:09 -
[3] - Quote
Alruan Shadowborn wrote:Rain6637 wrote:I remember that lore article. If you are talking about mine, where from, I just typed it this morning. If there is somewhere else it has been printed i will remove it, however if there is I may just have the Boxer virus as I have never read it it rings a bell. or, I just had a serious case of deja vu.
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Rain6637
GoonWaffe Goonswarm Federation
25643
|
Posted - 2014.11.26 00:10:41 -
[4] - Quote
no one is crying. this is fair, considering the removal of med clone costs. not all multiboxers use ISBoxer anyway.
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Rain6637
GoonWaffe Goonswarm Federation
25644
|
Posted - 2014.11.26 00:25:13 -
[5] - Quote
don't worry about detection. I'm sure automatic broadcasting has a robotic signature over a time span, that isn't human.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25645
|
Posted - 2014.11.26 00:51:39 -
[6] - Quote
hahahah that's just mean bro.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25648
|
Posted - 2014.11.26 01:21:01 -
[7] - Quote
WTS mining characters is already happening in bazaar.
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Rain6637
GoonWaffe Goonswarm Federation
25651
|
Posted - 2014.11.26 03:08:31 -
[8] - Quote
ITT: players assuming their myopic reasons for disliking ISBoxer are shared by CCP.
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Rain6637
GoonWaffe Goonswarm Federation
25653
|
Posted - 2014.11.26 04:35:02 -
[9] - Quote
I think this is a move to discourage third party support for EVE, so that CCP can own and balance in-game automation.
I'm going to stake whatever reputation I have on claiming this is not a move to murder multiboxing. It's a first step in owning and balancing it.
Related Features and Ideas suggestion I felt compelled to make after chewing on this announcement for a day.
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Rain6637
GoonWaffe Goonswarm Federation
25659
|
Posted - 2014.11.26 06:01:53 -
[10] - Quote
there's 2 possibilities behind this.
the first is they want to let multiboxing continue at the cost of limited human input rates, and slowing down your rig.
the second is they want to improve on the way multiboxing happens in EVE.
the things that make me hopeful are: the prevalence of multiboxing, power of 2 promotions, and the trend of Seagull. I doubt this is just as simple as suddenly pulling the plug on multiboxers with nothing better in store.
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Rain6637
GoonWaffe Goonswarm Federation
25659
|
Posted - 2014.11.26 06:14:31 -
[11] - Quote
Ger Atol wrote: CCP move the goal posts again. Many people multibox with ISboxer in VGs to support so much in game content, this is not something the whining hordes see, but they will when the trickle down effect disseminated form this. So many accounts gonna expire :)
Yeah, ISBoxer subscriptions, maybe.
Goalposts need to move sometimes, because not everything sits still while you do nothing to iterate.
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Rain6637
GoonWaffe Goonswarm Federation
25659
|
Posted - 2014.11.26 06:33:06 -
[12] - Quote
haters gonna hate
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25659
|
Posted - 2014.11.26 07:13:10 -
[13] - Quote
Destiny Corrupted wrote:Sheffsam wrote:I would hazard a guess that even using a tictac container will have minor differences in ms, while a macro will repeat a consistent pattern. One thing computers are good at is recognising patterns, if they are asked to do so. I'm not a developer though, so I have no idea if that's something that could practically be done within eve. You can very easily randomize the delay using most software solutions. no comment. but this is what i was thinking. curious if ISBoxer author will pull the plug on EVE or decide to make ISBoxer smarter, cuz that's all it would take. If you know what ISBoxer is capable of, you'd know there's no way for EVE to detect ISBoxer.
a lot of people need to wake up and smell the coffee. Multiboxing is the best way to play EVE.
the cries about "a multiboxer killed me" are bullshit. when you undock you sign off on whatever you encounter in space.
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Rain6637
GoonWaffe Goonswarm Federation
25659
|
Posted - 2014.11.26 07:34:02 -
[14] - Quote
MrQuisno wrote:Rain6637 wrote:Destiny Corrupted wrote:Sheffsam wrote:I would hazard a guess that even using a tictac container will have minor differences in ms, while a macro will repeat a consistent pattern. One thing computers are good at is recognising patterns, if they are asked to do so. I'm not a developer though, so I have no idea if that's something that could practically be done within eve. You can very easily randomize the delay using most software solutions. no comment. but this is what i was thinking. curious if ISBoxer author will pull the plug on EVE or decide to make ISBoxer smarter, cuz that's all it would take. If you know what ISBoxer is capable of, you'd know there's no way for EVE to detect ISBoxer. a lot of people need to wake up and smell the coffee. Multiboxing is the best way to play EVE. the cries about "a multiboxer killed me" are bullshit. when you undock you sign off on whatever you encounter in space. ""They can easily check from one ISP of the same instances multiple clients of the game data being pulled.""" so force computers pass a single client check, like trial accounts? can be bypassed. also pretty funny to suggest that.
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Rain6637
GoonWaffe Goonswarm Federation
25659
|
Posted - 2014.11.26 07:44:24 -
[15] - Quote
cool, I never ISBoxed.
thanks for posting the info.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25659
|
Posted - 2014.11.26 08:48:36 -
[16] - Quote
but... nevermind.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25659
|
Posted - 2014.11.26 10:36:54 -
[17] - Quote
I'm not worried. I'm not that fast.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25668
|
Posted - 2014.11.26 20:43:49 -
[18] - Quote
Damn I gotta unfollow this thread. It's blowing up my notifications
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Rain6637
GoonWaffe Goonswarm Federation
25673
|
Posted - 2014.11.27 05:52:51 -
[19] - Quote
If anyone has strong feelings, it's the players who have uniboxed for so long, for whatever reason. Perhaps we could have a new type of space that only allows one character per player at a time? They already have a forum section, Intergalactic Summit, it's only fair.
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Rain6637
GoonWaffe Goonswarm Federation
25675
|
Posted - 2014.11.27 07:18:09 -
[20] - Quote
Blaspheme!
You're not Sansha Kuvakei.
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Rain6637
GoonWaffe Goonswarm Federation
25676
|
Posted - 2014.11.27 11:53:18 -
[21] - Quote
Mike Azariah wrote:Whew, caught up again.
I disagree with some things, agree with others but I have no wish to hunt and search and copy blocks of text most of us skip reading anyways.
so
1) I want to thank Nolak and Yi and Shadow(something or other) You wrote well and for the most part kept above the petty name calling or pouting. Well done and I tried to make sure I read your posts carefully.
2) Posts I skipped usually contained the words unsub or tears. They contributed very little to the discussion. I also tended to laugh at ones that involve parrots, chopsticks or images of a juryrigged computer from years ago.
3) Yes there are workarounds, some using ISBoxer, others using scripted mice or keyboard. Some are fair game others skate close enough to the edge that they risk a ban. Basically it comes down to a question of economics. Are you willing to risk ALL your accounts (and assets) being banned by skating on the thin ice knowingly? Risk vs reward in the metagame.
4) Someone posted that ISBoxer and such were discussed in the summer summit. Yup, and perhaps in more detail than the edited (or redacted) minutes show. Think that one through, please.
5) What I want to see. PLAYERS, not accounts, people. If there is a bomber wing (come on boys . . . wooohoohoo) I want to know it is eight guys working in unison. I like watching a football match (soccer) but I get far less enjoyment watching foosball.
6) Multiple accounts are still fair usage. Scouts, self boosting (for those 'solo' players), neutral logi? All good to go. So no smoke screens in that direction. Same for fleet and squad warp. Although I HAVE argued for the latter to be changed before . . . ask me some other time about why.
that's it for now. a few more posts have appeared while I was writing this.
I'll keep reading and listening because that is what I said I would do.
m how many characters do you multibox?
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Rain6637
GoonWaffe Goonswarm Federation
25677
|
Posted - 2014.11.27 21:44:48 -
[22] - Quote
Mike Azariah wrote:Rain6637 wrote: how many characters do you multibox?
Funny thing. I have just one account active. 99.9% of the time I am on I am on as Mike Azariah. I admire the skill of people who can multibox and, as said before (many times), THAT is not on the chopping block. I just like being a single entity. As to the refund request folks? Probably not, although I do not speak for CCP. If anything I would request a refund from the maker of ISBoxer or whomsoever you bought that software from (or is that a subscription too?) IF they said it would work in a specific way with Eve. Eve did not say it would work with third party software so it is under no obligation to do so nor to refund you if it decides to change how it interacts with third party folks. I won't go all rules lawyery beyond the above. Just say that I am not pushing for a refund for you. Hey, maybe you voted for someone else and he or she will take up your banner. I won't. m Nah, I'm not the refund crowd, I'm not even the ISBoxer crowd. I was just curious what your play habits were like regarding this situation.
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Rain6637
GoonWaffe Goonswarm Federation
25677
|
Posted - 2014.11.28 00:07:21 -
[23] - Quote
ok, command broadcasting was a bit broken, perhaps.
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Rain6637
GoonWaffe Goonswarm Federation
25677
|
Posted - 2014.11.28 03:16:58 -
[24] - Quote
Other than the obvious advantage it provides, I'm not sure ISBoxer or other shortcuts are the problem here. At higher SP levels, the barrier to gameplay is very thin, and is still an issue. The ire toward ISBoxers will probably continue as a result. If you have characters who are capable in a ship, the only thing stopping you from participating in a doctrine or fleet composition is ISK, with or without ISBoxer. Basically I'm not sure this solves anything in the sentiment department for either side, ISBoxers and purists. If this thread is any indication, this change does nothing to relieve tension. If petitions were the main point of contention against ISBoxer, I see it moving to something else, and I definitely see people continuing to file petitions for losses resulting from engagements with multiboxers.
The debate isn't going away. At the most basic level this is a P2W debate, haves and have-nots, blobs etc. But really, everyone has the same options for bringing friends, whether those friends are real people or alts.
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Rain6637
GoonWaffe Goonswarm Federation
25688
|
Posted - 2014.11.28 03:41:05 -
[25] - Quote
About the squad warp. It's automation that is in the client. other things that are automated:
Orbit Approach Keep at range Drone aggro
CCP you need to do more to address this -thing-
This isn't a console game, and it is not a level playing field. You're straddling a couple fences right now: P2P and F2P, Uniboxing and Multiboxing. Until you do something to truly make it a level playing field for all four categories of players, this will be an issue.
Personally, I'm leaning toward enabling multiple characters per player, with equal sets of tools for everyone with a client install. The other option is attempting to limit each player to just one client. Despite sounding like a good idea, too much utility is lost when a player is limited to one set of eyes with just one client. For starters, the UI needs to be more informative.
EVE needs more definition--it needs to define itself more clearly regarding multiboxing. As it stands, multiboxing is a huge workaround to all types of balancing issues.
The bigger issue is the balance between ships and roles, whether a fleet is individual players per character or not. I'm sure you envision fleets composed of several different ship types and roles, but the reality is fleets are composed of one specific hull, with one specific fit, copy pasted as many times as possible until the fleet tree is full. That is a very big motivation for alting... find one effective tactic, copy paste 10x.
My suggestions for what to do about multiboxing and EVE, and the variable clients problem. My suggestions of going all in, acknowledging multiboxing, and streamling it: Suggestion #1, Suggestion #2.
No ISBoxer or third party applications required. No extra client instances required. The most level playing field you can provide.
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Rain6637
GoonWaffe Goonswarm Federation
25695
|
Posted - 2014.11.28 04:46:27 -
[26] - Quote
keep acting like a spaz, it's great.
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Rain6637
GoonWaffe Goonswarm Federation
25696
|
Posted - 2014.11.28 05:35:57 -
[27] - Quote
About the narrative, and defining EVE to incorporate multiboxing and alts. The answer is in mindlinks. The Sansha Kuvakei variety. Not just for alts of one player, but fleets of players and alts, with the control structure linked to the fleet leadership tree.
Multiboxers are basically playing Sansha Kuvakei.
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Rain6637
GoonWaffe Goonswarm Federation
25698
|
Posted - 2014.11.28 06:03:24 -
[28] - Quote
yeah that's another thing, the input / stimulation. we needs it, precious.
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Rain6637
GoonWaffe Goonswarm Federation
25712
|
Posted - 2014.11.28 16:38:58 -
[29] - Quote
I'm trying to figure out what else could be made policy through petition spam
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Rain6637
GoonWaffe Goonswarm Federation
25712
|
Posted - 2014.11.28 16:55:07 -
[30] - Quote
I'm kinda burned out from the lack of communication myself. I hear devs participate on Reddit, though. whoop
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Rain6637
GoonWaffe Goonswarm Federation
25726
|
Posted - 2014.11.29 00:57:32 -
[31] - Quote
Nolak Ataru wrote: Most if not all of the boxers I've talked to subscribed on a per-month basis for each toon. They pushed back their "pay date" with PLEX, with the understanding that there may be months where they were not able to PLEX their accounts and thus they'd pay RL cash. There are more factors involved than just this broadcasting change, and I devised this plan of consolidation over the cost of medical clones. The main factor being the type of gameplay I'm involved in, which is subcap fleets in null. With the organization named under my avatar.
There's no need for me to bring more than two characters on an outing. I could do three, without being a detriment to my fleet, but that's pushing it and it's fine to just bring one.
I'm not upset by this change regarding broadcasting, it doesn't affect me. I play clients manually.
But while I was out today in fleet, scrambling to duplicate my commands on two characters, it occurred to me that the support I receive for multiple characters (and multiple subscriptions) is basically zero. From CCP.
Along with my recent loss of love for the game over my medical clone costs thread which received -no- feedback from CCP, and realizing that I'm in a big group now, and don't need to field a complete fleet composition on my own, I decided the proper thing to do as a customer (albeit a demanding one) in a situation like this is to pull back my support. That's just how this exchange works--you pay for what you like, and you keep paying if it's what you want.
I will continue my plan of consolidating characters onto just a few accounts, from each having an account of their own. The simple fact is I don't receive enough support for CCP in the client for this to continue being fun.
That's basically it. I want more support for these extra accounts that I maintain. Support in the client, so I don't have to resort to ISBoxer to function as a small gang, which I've paid to be.
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Rain6637
GoonWaffe Goonswarm Federation
25728
|
Posted - 2014.11.29 02:09:04 -
[32] - Quote
If you consider the amount of support that multiboxing receives, compared to the portion of subscriptions beyond 1 per player, the lack thereof is appalling. And that's the CCP who makes an announcement like this one, with no thoughts to provide alternatives to multiboxers. They'll run Power of 2 promotions, though. Do you realize the hoops everyone jumps through to get more than one character into the game? Hardware and software, including peripherals.
CCP will gladly accept an additional subscription, so let's stop pretending that multiboxing in EVE is some kind of abomination.
You should consider this the straw that breaks the camel's back, CCP. This trend is alarming. You should be going the other way, developing more support and adding multibox quality of life things, for a large portion of your player base.
Disproportionate. Neglectful. You've had it too easy.
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Rain6637
GoonWaffe Goonswarm Federation
25729
|
Posted - 2014.11.29 02:52:53 -
[33] - Quote
Heinrich Rotwang wrote:Chris Winter wrote:What I'm trying to figure out is...why were all of you who claim that ISBoxer gives such a huge advantage not using it? It was explicitly allowed by CCP and costs less than a single EVE subscription.
So if it was so powerful in your minds...why weren't you using it? Because I'm not a farmer. word. not everyone bomber spams. There is almost nothing that can be simultaneously broadcast in this gang.
It uses drone assist, but that's already in the client.
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Rain6637
GoonWaffe Goonswarm Federation
25729
|
Posted - 2014.11.29 03:39:20 -
[34] - Quote
One slot on each account is a high sec PVE team. I could use the respite. I know exactly where I'm going, too.
One plex for three characters is a huge discount for me. I won't mind grinding that at all, believe it or not.
I already feel better about the thought of not paying irl $ to play.
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Rain6637
GoonWaffe Goonswarm Federation
25729
|
Posted - 2014.11.29 04:01:49 -
[35] - Quote
I'll believe this isn't just about 'omg the reimbursements' when CCP makes multiboxing a bannable offense.
You need to just deny those reimbursements, no matter how long they stay open. Or is this about something else that you're not telling us.
man I love talking to a wall.
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Rain6637
GoonWaffe Goonswarm Federation
25729
|
Posted - 2014.11.29 04:22:36 -
[36] - Quote
GUYS. It is very important that we don't argue amongst ourselves. Not right now, not this time.
Multiboxers have paid subs for how long and all we're given is another client with no integration. This is a self-serving move they're doing with the ISBoxer change. Because of reimbursements given to players who cried about believing someone was ISBoxing and cheating. It solves a very short term problem, but it's the wrong move.
Put yourself in CCP's shoes. Right now they're trying to cater to everyone, and 33% of their subs are from +n accounts. So what do you do? Live a facade that you're not responsible for what multiboxers do, and play like you thought people only used multiboxing for scouting?
Then there's this thread. They've said nothing to continue the dialog with players, in what should be a customer service / feedback type line of communication. Instead they're hiding, saying nothing, letting players argue with each other about whatever, when CCP is the deciding authority here. We're basically left listening to muzak, waiting for the next available customer service representative for ... 4 days now.
Click through the dev posts and all you'll get are "read the OP," a dev hacked inline image because falcon is so edgy, another dev saying workarounds will be caught.
when the -real- issue is CCP is playing possum, waiting to see what players do in the long term.
so. let's not get upset at each other. That's what CCP wants, and that's what they're counting on. For everyone to believe this is a multiboxer vs uniboxer issue. It's not. The real issue is why multiboxing is sold and promoted, but hasn't been supported in the client in a way that can be balanced, that we can more or less agree with.
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Rain6637
GoonWaffe Goonswarm Federation
25729
|
Posted - 2014.11.29 04:46:00 -
[37] - Quote
Teckos Pech wrote:Complete non-sequitur, nowhere in this thread has CCP indicated that multi-boxing is a problem or will be prohibited. You can even use ISBoxer to manage windows, CPU/memory, etc. But using it to issue, in effect, multiple commands with a single click is now prohibited as it probably should always have been. To be fair, they haven't said much of anything to warrant 90 pages after the initial post.
This is the problem I see with the situation, and why it doesn't bode well. The multiboxed things will continue, and key broadcasting wasn't the thing at all. The situation is still what it was before the announcement.
I'll let you draw your own conclusions. Assume what I just said is true.
In plain English: CCP is vilifying ISBoxer when the root of the issue is multiboxing. Which they're collecting subs for. All the things that were broken by ISBoxing and multiboxing are still broken.
Most of all, bombs. bombs are still broken due to being AOE. They should have been changed to 1m explosion radius. They wouldn't be the big giant explosionuu RP bombs that we imagine, but the stealth platform and lack of target lock should be enough to use them.
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Rain6637
GoonWaffe Goonswarm Federation
25731
|
Posted - 2014.11.29 04:57:15 -
[38] - Quote
It's inaction, while continuing to let it happen, promoting it, even. It's an awfully passive stance on something that defines this game.
Stealth bomber with torps... 700 dps per. even blaster harpies are half that. Whatever problem they wanted to fix, it's not fixed.
fast forward another cycle of heartache, and CCP will start streamlining multiboxing, with balance in mind.
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Rain6637
GoonWaffe Goonswarm Federation
25731
|
Posted - 2014.11.29 04:59:38 -
[39] - Quote
Mike is a uniboxer. according to CSM whispers here and there, CCP doesn't talk to them about a lot of things either.
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Rain6637
GoonWaffe Goonswarm Federation
25731
|
Posted - 2014.11.29 05:06:50 -
[40] - Quote
I hate to say it, but what really needs to happen to put the complete issue to rest is only allow one client at a time.
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Rain6637
GoonWaffe Goonswarm Federation
25731
|
Posted - 2014.11.29 05:15:03 -
[41] - Quote
One client instance at a time, is all I mean to say. That's the only solution to this -thing- in EVE called multiboxing.
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Rain6637
GoonWaffe Goonswarm Federation
25731
|
Posted - 2014.11.29 05:24:32 -
[42] - Quote
It jives with the stipulations in the OP. only allowing one client at a time means you won't be affecting -anything- in an adverse or imbalanced way. So multiple accounts would be limited to people who do industry or research chains, and such. It seems to be the pure game people want. I'll be honest with you, fleeting with 8k DPS in subcaps including logi is kind of broken, don't you think. if I eat someone alive with a multiboxed setup, even if I didn't use keystroke broadcasting... I still faceroll them by using 8 clients. key broadcast changes nothing
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Rain6637
GoonWaffe Goonswarm Federation
25731
|
Posted - 2014.11.29 05:35:43 -
[43] - Quote
I'm trying on several hats in this discussion, one of them may have high tin content.
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Rain6637
GoonWaffe Goonswarm Federation
25731
|
Posted - 2014.11.29 05:42:49 -
[44] - Quote
kinda agreeing with that. not one account, though. one account logged in at a time.
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Rain6637
GoonWaffe Goonswarm Federation
25732
|
Posted - 2014.11.29 05:50:26 -
[45] - Quote
Teckos Pech wrote:Pain Time wrote:Simple answer: No. One account. One person. Totallarian approach or ccp is just half ass doing a job. You might think this would be good, but its impact would be very significant. Try doing invention on a single character. Very difficult. And I doubt CCP is going to gut its revenue stream. Next horrible idea. not saying it's good, or that I like the outcomes. just saying it's the solution that would lay this to rest.
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Rain6637
GoonWaffe Goonswarm Federation
25732
|
Posted - 2014.11.29 06:10:05 -
[46] - Quote
only allowing one client at a time is still fairly OP. If I had to do it with four clients, I would have a capital pilot, a subcap pilot, and a utility scout / cyno alt type character on each one. And they would be staged around EVE as a workaround to jump cloning. So if I have copies of the same skillsheet, I can log off of one, and log into another... potentially jumping from a fight in the north to a fight in the south.
In an ideal EVE, players with logistics routes, or industry chains would work with other players and share the profit. But that would require EVE and CCP backing wayyyy up to before they welcomed multiboxing to go unchecked.
Whether you want to look at it from industry or pvp standpoints, multiboxing and 'having a friend' does scale with more characters. It's not always the same, in different cases, but it's there.
For starters, warfare links and mining boosts. With just one character, it does nothing. But you start adding characters under those boosters, and they gain stats and kill things faster, or harvest things faster. Then add a hauler, or a noctis, and to both those situations, the player who uses multiple characters at the same time has an advantage.
There are also situations that are hard-coded into the game mechanics, where you -need- more than one character. PVE, mostly. Cap chains and a triforce of logi, for one. And then there's things like Incursions where the payout scales for a certain number of characters completing it.
Ignore the Nightmare incursion fleets you're familiar with, where one person controls 10 of them at the same time. (and the ISBoxer interfaces that are -obviously- a perversion of the client as it was meant to be seen. and used) Ignore them because Incursions are still possible without ISBoxer. Remove ISBoxer from the picture completely. There is still the issue of multiboxing as a workaround to game mechanics, as an advantage over using just one character at a time.
If I'm nice about it, I would say CCP just didn't see this coming. I know -I- have taken multiboxing for granted since I started, within a few months of joining this game. I really haven't sat down to look at the game from a uniboxer POV until now.
And yeah, it's obvious by my naming convention for my characters that I meant for people to know what I was up to. Perhaps I planned on being flippant about it from the beginning. I even said some inflammatory things in this thread, like the picture I posted of my setup. But maybe... multiboxing is a problem.
When you start to consider the things that would change as a result of being limited to one client, yeah, CCP and players will take a hit. It would be the end of the gravy train for both parties. After all, I didn't continue subbing multiple accounts because it -wasn't- working. CCP didn't promote multiboxing because it lost money.
I've argued for both increasing multiboxer support and removing it completely. I feel strongly about both options, and I think they would both provide a more complete solution than this announcement.
I hope players spend time considering both scenarios: more in-client multiboxing support, or no multiboxing at all.
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Rain6637
GoonWaffe Goonswarm Federation
25732
|
Posted - 2014.11.29 06:19:01 -
[47] - Quote
Ha. oh yeah. and what's funny about cynos is they stay lit when you log. it's possible to cyno yourself with 1 account.
wait. that's not right. they drop fleet don't they.
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Rain6637
GoonWaffe Goonswarm Federation
25732
|
Posted - 2014.11.29 06:38:47 -
[48] - Quote
all you need to support an account is one character in high sec in a tengu or marauder. navy raven, even. subbing with plex is not out of reach for anyone. it might take four or five months but it's not like you can learn EVE within that time frame anyway.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25732
|
Posted - 2014.11.29 07:06:56 -
[49] - Quote
Remiel Pollard wrote:Rain6637 wrote:kinda agreeing with that. not one account, though. one account logged in at a time.
no really. the problem is that multiple clients are logged in, running amok. it's the only way to really solve this issue.
not saying I'd like it. I'm just saying that's the real solution. I'd say the real problem is the ambiguity of what multiple clients are allowed to do. I've only ever used one account, and I've done quite well for myself in the game, and enjoy it immensely on a daily basis. Being able to log in with multiple clients though is not something I take issue with, most notably because it is not demonstrably harmful to the game. that is easily changed with catalysts, or taloses, or tornadoes, or torp bombers, or a fleet of contesting Nightmares.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25735
|
Posted - 2014.11.29 07:36:43 -
[50] - Quote
hey Remiel, u wotm8?
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25779
|
Posted - 2014.11.29 20:20:34 -
[51] - Quote
Madd Adda wrote:Nolak Ataru wrote:Simple answer: No. One But CCP *is* gutting it's revenue stream. There are some multiboxers such as myself that didn't PLEX their accounts ever because we wanted to support the game. To take away a significant chunk of the demand of a product and then claiming "We will still sell the same amount / make the same profit" is ludicrous to say the least. The thing is, even if you were to plex, you are supporting the game. People buy plex to sell with real money. That money goes to CCP, and you get game time. Now that you and a lot of other multiboxers are either gone or reducing in number of accounts, there's more for the rest of us, and can now pick up the slack. Revenue stream might be hurt, but it won't be catastrophic. another irl $ sub paying player here. not anymore. not paying ccp anything so they can develop your boring game.
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Rain6637
GoonWaffe Goonswarm Federation
25780
|
Posted - 2014.11.29 20:37:24 -
[52] - Quote
Jean Luc Lemmont wrote:I do hope that the people who are running around screaming "I quit, I quit" actually have the courage of their convictions this time around. not quit. farm to play for free like I should have done for a long time now. it means I'm playing more.
I need to start ganking too.
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Rain6637
GoonWaffe Goonswarm Federation
25780
|
Posted - 2014.11.29 20:43:23 -
[53] - Quote
what does that mean in english
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25792
|
Posted - 2014.11.30 01:52:46 -
[54] - Quote
CCP Falcon, you know that comment on Reddit of yours, where you said you would prefer seeing twenty individuals rather than 20 alts. If you were serious about the RP integrity of EVE, what you would have said was you'd prefer just one running client per player. I hope you see the issue of double dipping that CCP engages in, by selling multiple accounts, without in-client support for multiple clients.
The real problem was the decision to start allowing multiple clients way back when. All that income, all that content... should never have happened.
That's what you should be speaking to, in opinion statements. Denying or ignoring or being unaware of how game-breaking multiboxing can be is just... kind of hard to believe it can happen.
Game breaking workarounds happen with as little as 2 characters. It doesn't take a rocket scientist to see that with a module like remote cap transfers, the amount transferred is quite a bit more than the amount required for module activation. In your ideal EVE world, two players would cap chain with each other. In reality, a player uses two characters to utilize this module and create cap from nothing. For the solo player, their options for cap are local modules like cap injects and ancillary repairs.
The disparity is even wider than that. The RR ships now have mids and lows freed up, having foregone utility roles. Utility roles which are factored in when Fozzie and Rise (whoever, I don't know who does what anymore) decide how much grid and CPU and slots etc. a ship should have.
Or do they? Do they factor in alts when balancing ships and modules? I would find it pretty amusing if Multiboxing was -so- endemic that even CCP takes it for granted, and balances around it. ...In light of this new policy change, anyway.
Something tells me there's a new shift in dogma at CCP, regarding the sanctity of the solo player. Whether that's true or not, that CCP realizes the real problem (that multiboxing happens at all), I'm sure / I'm telling you the real solution is locking players into just one client at a time.
Then you have a hope of seeing 20 individual players.
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Rain6637
GoonWaffe Goonswarm Federation
25792
|
Posted - 2014.11.30 02:08:39 -
[55] - Quote
Integrity. That's what EVE stands to gain by enforcing one client at a time.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
25801
|
Posted - 2014.11.30 06:16:03 -
[56] - Quote
cancelled four annuals. began transfers to consolidate. I feel better already. Time to play with PLEX and not be so AFK
and fly for Miniluv.
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Rain6637
GoonWaffe Goonswarm Federation
25809
|
Posted - 2014.11.30 08:53:37 -
[57] - Quote
Aside from its effect, ISBoxer and key broadcasting are an example of people adapting to a need, and ingenuity.
In this post I'm not trying to say key broadcasting is good or bad. I just want to point out that if ISBoxer and key broadcasting were a solution to a need, that need is still there.
Players (being a subset of people) create things and ways to satisfy needs and wants. Other examples of this player compensation for missing aspects of this game are... player created fiction. art. RP. Maybe those are all due to excess imagination or escapism. On their own they are very frivolous, but make-believe, entertainment, and amusement are basically a video game's business. Right?
More serious examples are Evemon, EFT, Jump Planners, siggy. Things you have probably wondered why they don't exist in the client.
What I would like to see following this change are attempts at addressing the need that key broadcasting filled. Whether that means providing tools in the client (not likely, I know)... removing the means (no multiboxing), removing the reward (PLEX), or something else, I don't know.
As it stands right now, the thought process is 'more clients' -> 'more ISK' -> 'Play with PLEX.'
...But, let's be real, that probably won't change. I'll end this post with a snippet by FoxFour about the IGB, which should give you an impression similar to mine, that the need involving key broadcasting will be left hanging there, unaddressed.
CCP FoxFour wrote:Really the only question and problem with moving from the IGB to CREST is the fact that you can browse the IGB from the client versus alt-tabbing. From our, or mine anyways, understanding most of you guys have multiple monitors and that's not an issue.
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Rain6637
GoonWaffe Goonswarm Federation
25832
|
Posted - 2014.11.30 11:19:05 -
[58] - Quote
CCP Falcon wrote:Uses for multiboxing range from scouts in PvP to gang boosting, support and ECM alts, as well as extra characters for hauling, mining and many other applications. do those strike you as justified subscriptions for normal people?
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Rain6637
GoonWaffe Goonswarm Federation
25832
|
Posted - 2014.11.30 11:26:44 -
[59] - Quote
Remiel Pollard wrote:Rain6637 wrote:...if ISBoxer and key broadcasting were a solution to a need, that need is still there. The fact that there are plenty of players getting along just fine without it is more indicative of broadcasting being entirely optional, and therefore there is no need at all but that which some players believe there is. Belief of need is not, however, indicative of any need at all. Some people think they need a certain brand of clothing in order to survive, for example. I couldn't tell you how many times I've heard the phrase, "I couldn't live without my iPhone". correct, but the hamster fell off the wheel there, at the start of my post, you should go back for it and start over.
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Rain6637
GoonWaffe Goonswarm Federation
25832
|
Posted - 2014.11.30 11:32:39 -
[60] - Quote
I play EVE because I don't have friends. jk. would you believe me if i told you all of my irl friends play EVE.
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Rain6637
GoonWaffe Goonswarm Federation
25832
|
Posted - 2014.11.30 11:40:47 -
[61] - Quote
as in, the dudes i went to school with as an adolescent play EVE and they got me into it, and everyone else I know.
Remiel Pollard wrote:Rain6637 wrote:Remiel Pollard wrote:Rain6637 wrote:...if ISBoxer and key broadcasting were a solution to a need, that need is still there. The fact that there are plenty of players getting along just fine without it is more indicative of broadcasting being entirely optional, and therefore there is no need at all but that which some players believe there is. Belief of need is not, however, indicative of any need at all. Some people think they need a certain brand of clothing in order to survive, for example. I couldn't tell you how many times I've heard the phrase, "I couldn't live without my iPhone". correct, but the hamster fell off the wheel there, at the start of my post, you should go back for it and start over. I do get what you're trying to say, but once again, if there are players finding solutions to this 'need' without broadcasting, then the need still being there is irrelevant to the removal of one solution. I'm just glad that you used the words "removal of one solution." because that's the point of the post. unlike those other optional cases, like siggy, EVEmon, EFT... this option has been removed. I'm basically in agreement with you, I didn't say it was vital to gameplay. Some players have just decided this option was a solution to something that made the game worthwhile. Beyond that, we're getting into players' personal gameplay needs, so let's just assume everyone's needs are valid. For example, the only reason I can play this game and be entertained is because a face full of clients makes my ADD happy. I'm also half Korean, and we all know what that means. Turbo nerd.
some players need certain types of gameplay to feel satisfied playing a game, Remiel. This is -all- optional. I don't key broadcast, but I can appreciate that some people are that way.
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Rain6637
GoonWaffe Goonswarm Federation
25835
|
Posted - 2014.11.30 11:58:09 -
[62] - Quote
This isn't just any game like those FPS examples where aimbots are a problem.
EVE... the game we're talking about, -enables- players to pay for multiple accounts, and -promotes- the sale of multiple accounts to players. The plug is being pulled on the most efficient method of controlling those multiple accounts. The maker of this game is now falling back on what is basically a "no refunds, product sold as-is" policy.
That is bogus because characters accumulate SP, which represents a player investment. In a game, sure, but from a business standpoint, that's a poor way to treat customers.
Am I wrong?
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Rain6637
GoonWaffe Goonswarm Federation
25837
|
Posted - 2014.11.30 13:16:55 -
[63] - Quote
Break this down with me.
CCP has decided to finally drop the hammer on this plague of flagrant multiboxing, and predictably, a number of players will leave the game as a direct result. Why would CCP suddenly be willing to do this.
Because the sudden rush of new players in response to what was basically a bait video of gameplay.
Which implies what. We don't need vets anymore. The majority of players have a limited lifespan of x years in EVE, and now we have a fresh sample. Maybe this batch of newbs won't eventually get addicted to ISBoxer. Those ugly outliers who took our multiple account mechanic too far, cut them loose.
So okay, let's look past January 1. Assume all key broadcast addicts are gone.
Apparently a lot of people have their minds set on chasing away anyone with more than one account in space. If enough of those types make up the player base, then what. "Sorry, multiboxing isn't popular enough to justify the detriment to RP and the quality of gameplay desired by the typical EVE player."
Which is who. you? me?
I wouldn't have such a problem with that if the cash that came in from all those bloated subscription numbers went to developing things that I like. And I think I've been fairly patient, and easy to please. Space barbie easy. Two days before this announcement I bought a six pack of PLEX because it was kind of high and I was happy with CCP and had hope. I bought more vanity items with the ISK. all of it. So right now I feel pretty stupid, and I am one -pissed off- nerd.
I hope PLEX goes down and people have to work for their ISK again, too, broski. New players means more P2W officer drake types, and I plan to gank my ISK for PLEX, so that's all good for me. It's open season on WoW migrants... fresh off the boat!
Have you looked at mah skillsheetz? I got me sum Catalysts.. sum Nagas, dem Tornados, n' Taloss... whateva. N0 T3aR5 H3r3, Brrrah though I better get straight up PLEX in cargo every once in a while.
¦¦¦¦¦¦¦¦¦¦420¦¦¦¦¦¦¦¦¦¦ 4 lyf3 add gold teef to NES CCP i wanna by me a greel #P@yingCust0m3rPLEX=$$$
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Rain6637
GoonWaffe Goonswarm Federation
25843
|
Posted - 2014.11.30 13:45:59 -
[64] - Quote
just playin'
CCP is probably just getting ready to have a rock solid case for denying petitions from crying gankees.
quote from the mmogames.com Best MMO of 2014 voting for the next 30 days. vote, y'all.
Quote:EVE is one of the only MMOs that has meaningful PVP with real consequences. The basis of the game is arguably PVP. the ganking thing is going to happen though. that part is not playing. I haven't tried the ganking profession yet.
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Rain6637
GoonWaffe Goonswarm Federation
25893
|
Posted - 2014.11.30 15:01:04 -
[65] - Quote
They will cry and make their pleas Rain ISBox ganked me! And CCP's reply will be Our records show that Rain Shotted you manually.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
26382
|
Posted - 2014.12.02 05:39:15 -
[66] - Quote
that would do absolutely nothing, though, so how would that even work. a butter knife.
I don't get it.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
26385
|
Posted - 2014.12.02 08:21:14 -
[67] - Quote
oh yeah? well...
anyway, I will not be a happy camper if rapid sequences are an issue.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
26387
|
Posted - 2014.12.02 08:47:49 -
[68] - Quote
I would like to add that multiboxing in EVE (so basically EVE) has caused me to create this monster of a computer, and prior to EVE I was a Dell whatever-is-in-the-box kind of guy.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
26388
|
Posted - 2014.12.02 09:01:18 -
[69] - Quote
I disagree with your sig, sib. the best ship in eve is HARDSHIP.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
26412
|
Posted - 2014.12.02 10:17:09 -
[70] - Quote
I'll let you in on a secret. there's really no need to multibox when you're in a horde.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
26675
|
Posted - 2014.12.04 10:13:09 -
[71] - Quote
between siege/triage, auto repeating modules, hot locking, drones, approach, and fleet warp, this will be alright.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
26677
|
Posted - 2014.12.04 12:11:41 -
[72] - Quote
how much you wanna bet jump fatigue will break space friendships
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
26693
|
Posted - 2014.12.05 08:37:27 -
[73] - Quote
mm I think this doesn't change anything for a lot of people. pretty sure it's limited to the egregious mining fleets.
exhibit a
exhibit b
exhibit c
not sure what the discussion about incursions is about, but they're not hard to box. nightmares with tachy/multifreq and range scripts is just lock->F1 out to 100km. now... kiting is beyond the limits of boxing, but if you're into that kind of gang I don't think you're into boxing anyway.
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Rain6637
GoonWaffe Goonswarm Federation
26989
|
Posted - 2014.12.12 17:09:47 -
[74] - Quote
i get the feeling these threads arent as much for feedback as they are for letting players vent til they get tired
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Rain6637
GoonWaffe Goonswarm Federation
27175
|
Posted - 2014.12.14 00:40:41 -
[75] - Quote
what are you on about?
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Rain6637
GoonWaffe Goonswarm Federation
27247
|
Posted - 2014.12.14 04:59:17 -
[76] - Quote
Yes, brosef, I recall your NEO performance. Everyone does. I came in here only because I recognized your name.
I'm surprised it took you this long to find a reason to quit EVE.
I've been meaning to ask you, why spend all that ISK on NEO when you KNOW how it's going to turn out, bringing nightmares, when your opponents would also figure out you'd bring nightmares (or other incursion ships)?
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Rain6637
GoonWaffe Goonswarm Federation
27270
|
Posted - 2014.12.14 05:19:51 -
[77] - Quote
Fair enough. He did it for fun. Also ISBoxes incursions to generate ISK to what end... inflate PLEX prices?
To do it all again next month?
How unaware of oneself do you have to be to state those things, in this thread, as Battle Cube.
So that other question, why it took this long to figure out maybe his EVE experience was not great.
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Rain6637
GoonWaffe Goonswarm Federation
27289
|
Posted - 2014.12.14 10:51:03 -
[78] - Quote
the guy labeled himself an alliance. hell of a time to leave, when he finally has a decent shot at holding SOV.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
27309
|
Posted - 2014.12.14 12:50:36 -
[79] - Quote
he's right though. freighter ganks are getting hit so hard that he can start running expanded cargoholds.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
27346
|
Posted - 2014.12.14 22:34:20 -
[80] - Quote
Battle Cube wrote:Rain6637 wrote:Yes, brosef, I recall your NEO performance. Everyone does. I came in here only because I recognized your name.
I'm surprised it took you this long to find a reason to quit EVE.
I've been meaning to ask you, why spend all that ISK on NEO when you KNOW how it's going to turn out, bringing nightmares, when your opponents would also figure out you'd bring nightmares (or other incursion ships)? Because i found multiboxing to be a fun way to be part of the eve community, I'll say first i dont pvp much and i Never multibox PVP, i have no practice, i just thought it was hilarious, and everyone got a kick out of it so im glad of that :) (And why bring incursion ships? to represent! XD) And multiboxing in incursions has been fun, because ive been able to bring the FC's choice of 10 machs 10nightmares or 10 vindis, in the fleets i fly with it is appreciated because sites get done faster and no one loses isk (im not taking anyones spots). yeah i could still multibox by using isboxer's videoFX.... but that doesnt feel in the spirit of the game. Not to mention the extra clicks to do anything, changing the look of the UI isnt something i want to do. ive heard a lot about how this change is because of PVP in nullsec, bombers or something.... why not ban the use of input broadcasting/multiplexing only for PVP? :\ Some other MMOs handle it that way... But anyway... something that continues only to support its own growth is basically a cancer.
my suggestion to you is joining a larger group and contributing that way, and continuing to play EVE.
I 10 box myself, and it's possible to run incursions without ISBoxer whatsoever. as much as I would like to see Incursions not used as an ISK printing machine, my honest assessment is you don't have to leave.
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Rain6637
GoonWaffe Goonswarm Federation
27346
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Posted - 2014.12.14 23:56:33 -
[81] - Quote
yeah about incursion "communities." the PVE is isolated from the rest of the game yet it affects the game economy. I don't agree with its existence. mining is different, it contributes. I'm basically saying incursion communities can die too. one can wish.
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Rain6637
GoonWaffe Goonswarm Federation
27352
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Posted - 2014.12.15 08:44:29 -
[82] - Quote
Carmen Electra wrote:Rain6637 wrote:yeah about incursion "communities." the PVE is isolated from the rest of the game yet it affects the game economy. I don't agree with its existence. mining is different, it contributes. I'm basically saying incursion communities can die too. one can wish. Don't agree with incursions or incursion communities? How is mining not PvE? mining is fairly noble, imo. players need miners. in contrast, no one needs incursion runners.
despite incursions being level 4 missions on steroids, it makes a difference what players do with incursion income. if it's to support activity elsewhere in the game, that makes sense to me. farming incursions to support a lossy PVP habit, for example. but those players whose mains are -all- incursion pilots, and their only goal is green, blue, and purple incursion ships? it really doesn't contribute to the pulse of this game.
when it comes to key broadcasted fleets... miners drive prices down. incursion runners... not so much.
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Rain6637
GoonWaffe Goonswarm Federation
27374
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Posted - 2014.12.15 16:32:12 -
[83] - Quote
kraken11 jensen wrote:Rain6637 wrote: mining is fairly noble, imo. players need miners. in contrast, no one needs incursion runners.
despite incursions being level 4 missions on steroids, it makes a difference what players do with incursion income. if it's to support activity elsewhere in the game, that makes sense to me. farming incursions to support a lossy PVP habit, for example. but those players whose mains are -all- incursion pilots, and their only goal is green, blue, and purple incursion ships? it really doesn't contribute to the pulse of this game.
when it comes to key broadcasted fleets... miners drive prices down. incursion runners... not so much.
Well, Lp is an big part of incursions as far as i know. So through that it make items etc. (with the lp store) and there is plenty of People who need that's etc implants.. Edit: Huh`? don't kid yourself, it's not healthy. no one is dying for implants, and no one will miss incursion runners.
Battle Cube wrote:Rain6637 wrote:yeah about incursion "communities." the PVE is isolated from the rest of the game yet it affects the game economy. I don't agree with its existence. mining is different, it contributes. I'm basically saying incursion communities can die too. one can wish. and i could just as easily say that nullsec is isolated from the rest of the game and yet it affects the economy. I dont agree with its existence. Incursions are different, they contribute. Im basically saying nullsec communities can die too. one can wish. :D you can type what you want, but it doesn't make it true. between the two of us, one is more or less getting their wish.
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Rain6637
GoonWaffe Goonswarm Federation
27392
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Posted - 2014.12.16 01:44:16 -
[84] - Quote
Nolak Ataru wrote:Rain6637 wrote:don't kid yourself, it's not healthy. no one is dying for implants, and no one will miss incursion runners. And nobody's "dying" for deadspace modules either, so who's gonna miss the null anom runners, amiright? The biggest difference between null anom runners and highsec incursion runners is that HS incursion runners are subject to more interaction with the rest of the playerbase than the average nullsec farmer. okay.
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Rain6637
GoonWaffe Goonswarm Federation
27397
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Posted - 2014.12.16 10:12:38 -
[85] - Quote
sorry all, I forget. If I make a G-key bind that is F1 through F8 for a rack of smartbombs, is that a ban after January?
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Rain6637
GoonWaffe Goonswarm Federation
28510
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Posted - 2014.12.25 08:09:10 -
[86] - Quote
Just got a GM response to a support ticket, and it says binding a G-key to F1 through F8 is legal.
I was also referred to this post
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Rain6637
GoonWaffe Goonswarm Federation
28805
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Posted - 2014.12.26 02:18:27 -
[87] - Quote
EVE is not l337. It's about as input-intensive as Starcraft... if you only control one unit. Farmville has more input.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
28827
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Posted - 2014.12.26 02:57:57 -
[88] - Quote
You can play ten EVE clients at once. Go away.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
28828
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Posted - 2014.12.26 03:43:27 -
[89] - Quote
is that supposed to mean something
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
28829
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Posted - 2014.12.26 04:08:37 -
[90] - Quote
Nolak Ataru wrote:Rain6637 wrote:is that supposed to mean something It's supposed to mean "change for the sake of change is bad". It's supposed to mean (for lack of a better phrase) "don't count your chickens before they hatch". It's supposed to mean "changes will have unexpected consequences". It's supposed to mean "this was a **** change as has been explained time and time again for the past 150 pages with no valid or reasonable reasons, explanation, evidence, or discussions behind it, and was brought about by the EVE equivalent of the thought-police". If you want to attempt to defend or present an argument for this change, please, let's hear it. Just don't shitpost and expect nothing to happen. Scrubs will always complain, is what I was thinking. You're pointing to scrub behavior like it matters.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
28830
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Posted - 2014.12.26 06:39:53 -
[91] - Quote
Nolak Ataru wrote:Rain6637 wrote:Scrubs will always complain, is what I was thinking. You're pointing to scrub behavior like it matters. That's funny. I could've sworn that I wasn't the one complaining about multiboxers or how others play the game....
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Rain6637
GoonWaffe Goonswarm Federation
28904
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Posted - 2014.12.28 03:16:28 -
[92] - Quote
ISBoxer has been a crutch that EVE has leaned on to avoid supporting multiboxing in the client. Multiple clients are marketed as a thing, and I think it's assumed by everyone that multiple clients will be used advantageously and simultaneously, including in combat. I like to think that the sooner ISBoxer is banned, EVE will finally support multiple clients within the client.
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Rain6637
GoonWaffe Goonswarm Federation
28904
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Posted - 2014.12.28 04:12:10 -
[93] - Quote
I might have said something about income somewhere, so I'll take your word for it. I'm not, however, annoyed at ISBoxer, and we have coexisted in EVE peacefully. I am amused that EVE is bringing itself closer to tackling the issue of supporting multiple clients natively.
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Rain6637
GoonWaffe Goonswarm Federation
28904
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Posted - 2014.12.28 04:38:27 -
[94] - Quote
I think it's simple, without all the video tricks. Basically more leadership commands like warp and regroup. Which is not so far-fetched, unlike the task of implanting ISBoxer into the client.
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Rain6637
GoonWaffe Goonswarm Federation
28904
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Posted - 2014.12.28 04:51:44 -
[95] - Quote
lock target, activate DPS, align to, jump, dock.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
28904
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Posted - 2014.12.28 05:03:06 -
[96] - Quote
those are balance issues, while ISBoxer is an issue of CCP selling a product (multiple clients) without supporting it.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
28904
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Posted - 2014.12.28 05:16:52 -
[97] - Quote
bombs and drones are broken for other reasons. bombs because they're AOE, and drones because they're automated.
I'm not sure what you mean by high horse. you'll have to explain that one to me before I can respond.
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Rain6637
GoonWaffe Goonswarm Federation
28905
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Posted - 2014.12.28 05:32:28 -
[98] - Quote
I can't really answer that, and I guess I'm treating it like a foregone conclusion because I'm mostly helpless to CCP's balance decisions. I think requiring a lock would fix drones, and bombs could use a bit less HP to bring them down from the 7x limit. I'd like to see both multibox support and module imbalance handled together. over this issue, even.
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Rain6637
GoonWaffe Goonswarm Federation
28905
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Posted - 2014.12.28 06:43:55 -
[99] - Quote
Updates seem to come slowly. Not sure what's up with that. I don't hold this issue against CCP -too much- because it makes sense to me how we got here. And it's just a situation, not necessarily one where one party has to "lose." By accident, the EVE client lended itself reasonably well to controlling multiple instances, and at some point CCP went with it and started peddling the idea. Then players wanted to make it easier, and some used ISBoxer.
I think, instead of being ok with ISBoxer for this long, CCP should have looked at what players were using ISBoxer for, and attempted to provide support for those actions in the client. I think then, the issues of scalability would make themselves more apparent, and faster, so they can be balanced.
I understand why some people think it would be a travesty to openly support multiboxing, but I think that goes back to the basic disagreement between players who are willing to play harder, and those who are not. However, with in-client support, any player can participate in the type of coordination and synchronization enjoyed by ISBoxer users.
Ethically, any dilemmas are solved by encouraging fleet gameplay (lol friends?) to make use of the ISBoxer-type multibox support that could be provided in the client.
I just see it as a matter of being a responsible merchant, and supporting their product. In the meantime, with ISBoxer out of the picture, collecting money for multiple subscriptions is just irresponsible on CCP's part. It strikes me as deadbeat behavior.
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Rain6637
GoonWaffe Goonswarm Federation
28905
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Posted - 2014.12.28 08:37:21 -
[100] - Quote
Replacing ISBoxer has big implications and benefits everyone able to get in a fleet. It's basically a proliferation.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
28914
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Posted - 2014.12.28 10:22:40 -
[101] - Quote
what are you doing posting, you should be undocking
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Rain6637
GoonWaffe Goonswarm Federation
28929
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Posted - 2014.12.29 03:29:09 -
[102] - Quote
I wonder if there are plans to accommodate multiple clients, or if CCP expects everyone to create frankencomputers like I've done, just to play EVE. It's no wonder why EVE never had a breakout moment. To be accurate, multiboxing isn't the biggest issue, it's the clunkiness of the UI, with information laid out in bare, unimaginative tables with the excuse of there being a lot of information.
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Rain6637
GoonWaffe Goonswarm Federation
28930
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Posted - 2014.12.29 03:46:27 -
[103] - Quote
I understand why an elegant solution has escaped so many people for so long, yeah.
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Rain6637
GoonWaffe Goonswarm Federation
28963
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Posted - 2014.12.29 13:09:25 -
[104] - Quote
Personally, if EVE makes the changes that would be necessary to appeal to a larger segment of the gaming population, at the cost of the "hardcore" players it has now, I would stay.
Frankencomputer is what I have linked in my sig as mk III.
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Rain6637
GoonWaffe Goonswarm Federation
29004
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Posted - 2014.12.29 18:39:32 -
[105] - Quote
Adrie Atticus wrote:Rain6637 wrote:Personally, if EVE makes the changes that would be necessary to appeal to a larger segment of the gaming population, at the cost of the "hardcore" players it has now, I would stay.
Frankencomputer is what I have linked in my sig as mk III. But why would they do the transition over to a crowd which doesn't bring in money, doesn't stay for long and demands everything to be handed on a silver platter via instant gratification? Those games exist for a reason; so that I don't have to mingle with every single "OH EM GEE" teen who are not even worthy of getting themselves beaten lifeless with their selfie sticks. if you don't stop I'm telling Carneros that you're posting bad.
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Rain6637
GoonWaffe Goonswarm Federation
29012
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Posted - 2014.12.29 23:11:50 -
[106] - Quote
is this the twilight zone?
Adrie Atticus wrote:Santa didn't bring a new iphone for you?
How about you come and shoot me in the head (ingame) and we can stay on topic. Do you ahve anything to add to the point or are you just testposting? what about my new iPhone m8?
ESN Seeker wrote:Rain6637 wrote:Frankencomputer is what I have linked in my sig as mk III. Nice! But ... don't you need a few more monitors? yeah, I'm about to add 4 conventional 23" 1080p
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Rain6637
GoonWaffe Goonswarm Federation
29018
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Posted - 2014.12.30 02:44:19 -
[107] - Quote
Adrie Atticus wrote:Rain6637 wrote:Personally, if EVE makes the changes that would be necessary to appeal to a larger segment of the gaming population, at the cost of the "hardcore" players it has now, I would stay.
Frankencomputer is what I have linked in my sig as mk III. But why would they do the transition over to a crowd which doesn't bring in money, doesn't stay for long and demands everything to be handed on a silver platter via instant gratification? Those games exist for a reason; so that I don't have to mingle with every single "OH EM GEE" teen who are not even worthy of getting themselves beaten lifeless with their selfie sticks. I'm still trying to spot all the fallacies in this post. Every time I look, I find something new.
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Rain6637
GoonWaffe Goonswarm Federation
29019
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Posted - 2014.12.30 07:45:50 -
[108] - Quote
I'd like to help both of you, but I don't know where to start.
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Rain6637
GoonWaffe Goonswarm Federation
29023
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Posted - 2014.12.30 08:33:11 -
[109] - Quote
Ok, I'll disagree with that point, since EVE is already what it is with a mix of F2P and P2P, and I think adding more players would mean more revenue. In other words, if it's likely true, it's also true right now, and even by percentages, more players means more revenue.
So. Why they would do such a thing is revenue, which they would gain.
My second main issue with your statement is the presumption that making EVE not-clunky means appeasing childish, selfish behavior, and also that you said it.
I'm not concerned with things like people's personalities, and I think it's a waste of time and words to be judge players when the goal is whether they have enough fun to pay money.
And Nolak, I don't know where you got the prompts for all those words. If it's in response to my comment to Adrie, I'll need each paragraph summarized with their main statements and conclusions (per paragraph). Reading that post feels like wading through knee-high water.
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Rain6637
GoonWaffe Goonswarm Federation
29024
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Posted - 2014.12.30 08:36:53 -
[110] - Quote
lol. bro, I don't even know what your post said, or what you were replying to.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29024
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Posted - 2014.12.30 08:43:09 -
[111] - Quote
ok,
Nolak Ataru wrote:Rain6637 wrote:I'm still trying to spot all the fallacies in this post. Every time I look, I find something new. Engaging in a fallacy of fallacies while deflecting. How cute. Only fallacy I can find is possibly grouping every "casual" MMO player into a small subset. But then again, that's what most of EVE's players are. In every other MMO / MMORPG I can think of, no other world is like EVE. Every other MMO, you run into town, grab a quest, run out, complete it, come home, and you basically roleplay as a hero. In WoW for example, you kill monsters and bosses such as The Lich King and Galleon day in and day out. You're a hero, sure, but you don't forge your own destiny (excuse the movie cliche) like you do in EVE. You can't take over entire regions and hold them, harvesting resources and fighting for survival. If you die in WoW, you respawn and start again with little to no loss of actual *things* other than potions and food you consumed in the fight. If you die in EVE, not even counting being podded, that ship is gone, and you can't just click a button and pop it back into existence, ready to continue the fight. That ship cost time and effort to mine and construct, and ISK to produce and purchase it off the market or in a contract. EVE right now is the only MMO that allows players to play the bandits, the pirates, the scammers. In WoW (sorry I'm using it so much. I have a friend who played and we've talked about the differences a lot), scams are not allowed, and severe punishment is handed out. You cannot play the bandit or pirate, raider of towns/cities/stations/systems, except in carefully pre-generated battlefields with linear story-lines. Sure, there are PVP maps and a gladiator arena, but the PVP map is nothing more than a scripted siege of a city. I will grant that the new dojos are coming, and I posted a similar idea on the F&I forum a while ago, which is where I found some of the ideas about balancing the more-common forms of ISBoxing in EVE. That was well before I was a multiboxer, FYI, but I'm sure you'll still accuse me of having a vested interest in defending ISBoxing. I don't want to see this game turned into another WoW/LOTRO/DDO/GW2 clone. I play EVE because it's different than the others, because I can influence the map if I wanted, because players make a difference in the world of EVE. If you can't see why others are glad that this isn't WoW with no lasting consequences for mistakes (Asakai) or luck (hacking minigames, officer spawns) or perseverance (BRAVE), then I'm sorry. yes. you win.
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Rain6637
GoonWaffe Goonswarm Federation
29027
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Posted - 2014.12.30 09:28:37 -
[112] - Quote
Adrie. your post assumes EVE cannot be improved to appeal to everyone while retaining its functionality. I'm not sure if you're being difficult or if you're just unimaginative. I'm not sure why you would find it acceptable for a video game to be flawed like this.
I'll keep your post in mind for my second UI suggestion for replacing the eyesore that is overview. As for the other things like multiboxing, I have several threads open in F&I, one in particular, for ways to stream multiboxing, which is a product that is being sold.
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Rain6637
GoonWaffe Goonswarm Federation
29028
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Posted - 2014.12.30 09:50:20 -
[113] - Quote
the core gameplay fallacy, from Sirlin.net
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29028
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Posted - 2014.12.30 10:13:36 -
[114] - Quote
do you often find people deciding not to talk to you, or do you not realize that people never talk to you.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29033
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Posted - 2014.12.30 12:48:05 -
[115] - Quote
That cone is just one part of the ways to replace overview. Don't worry, I have fleet engagements in mind, and as a result it also scales down to just 1 target.
The point of bringing up the UI is an overall game design goal of making EVE accessible to all players. Experienced and novice, uniboxers and multiboxers.
A basic game design strategy is balancing things to equal the best strategy, or item, or gameplay mechanic. Recently this was done to recons to bring them up to par with the Falcon. Doing the same thing to multiboxing would require bringing one-client players to the same level of efficiency as multiboxed clients.
What was done with ISBoxer was the opposite, in this case--the most effective thing was brought down.
It might sound like a good move, but it still leaves the gap between a single-client player and a multiboxing player. So in the interest of good balance and addressing what EVE is... uniboxers need some type of buff. This rule announcement should be complemented with more in-client support.
I'm assuming we can agree that EVE has condoned multiboxing long enough to consider multiboxing part of its identity.
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Rain6637
GoonWaffe Goonswarm Federation
29092
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Posted - 2014.12.30 15:44:16 -
[116] - Quote
yeah that's fine.
Rain6637 wrote:Just got a GM response to a support ticket, and it says binding a G-key to F1 through F8 is legal. I was also referred to this post
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Rain6637
GoonWaffe Goonswarm Federation
29106
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Posted - 2014.12.30 17:02:36 -
[117] - Quote
I don't like this situation one bit.
If they're going to ban over G-keys, they need to allow modules share the same shortcut.
Or expand shortcuts to include a rack of modules.
CCP, you need to buff clients in the way of inner- and inter-client module activation.
Quote:Greetings, GM Mace here. We apologize for the delay in this response, but we are currently seeing a heavy load of incoming support tickets which has resulted in a slower response time than normal. We appreciate your patience. As this is not an automation of gameplay this would not be considered violation under the new terms. More information on such key input can be found in the following post: https://forums.eveonline.com/default.aspx?g=posts&m=117249#post117249 If you have further questions, please let us know. Best regards, GM Mace CCP Customer Support | EVE Online | DUST 514
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29127
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Posted - 2014.12.30 23:53:16 -
[118] - Quote
I'm satisfied with petitions as the reason why. I just think there's also a separate issue of multi-client support.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29136
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Posted - 2014.12.31 11:04:57 -
[119] - Quote
oh wow. OK I was mistaken.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29155
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Posted - 2014.12.31 16:03:52 -
[120] - Quote
There is conflicting info regarding G-keys, from GMs and tweets and forum posts. Some guidelines predate this thread. I think a special use case Dev blog is needed.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29155
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Posted - 2014.12.31 16:37:26 -
[121] - Quote
Thanks, that made me laugh. Not ISBoxing, 2014 is still a net-positive year for me, mostly due to med clone costs.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29200
|
Posted - 2014.12.31 22:46:56 -
[122] - Quote
release-levels of anticipation, right hurr.
(this is going to be so bad)
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29204
|
Posted - 2015.01.01 03:43:10 -
[123] - Quote
The part that worries me is the incongruence between GM and other CCP guidance. I'm not going to martyr myself and try the F1-F8 smartbomb thing. Nnnnoep.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29213
|
Posted - 2015.01.01 16:04:17 -
[124] - Quote
Nidal Fervor wrote:As a multiboxer who hates isboxer and all input broadcasting, I'd just like to make one point.
If you see a fleet of characters warping from gate to gate all at the same time, you don't need to cheat to do this. Warp gang to stargate, and then right click stargate and select jump on each character. Simple. click the gate in overview, press D while in warp. it takes after you land.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29214
|
Posted - 2015.01.01 20:08:13 -
[125] - Quote
Miomeifeng Alduin wrote:Rain6637 wrote:Nidal Fervor wrote:As a multiboxer who hates isboxer and all input broadcasting, I'd just like to make one point.
If you see a fleet of characters warping from gate to gate all at the same time, you don't need to cheat to do this. Warp gang to stargate, and then right click stargate and select jump on each character. Simple. click the gate in overview, press D while in warp. it takes after you land. I think you mean press D + click the gate. Just D doesn't do anything (just tested it to be sure that nothing changed). been using it for years. fleet warp, and on each client select the gate in overview, and press d. repeat.
not only that, but if you click the wrong gate and press d, after you land the ship will warp to the wrong gate and jump.
pressing control+space while in warp cancels the command. it's like hot locking, except hot docking/jumping.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29223
|
Posted - 2015.01.02 02:22:23 -
[126] - Quote
Miomeifeng Alduin wrote:Rain6637 wrote:Miomeifeng Alduin wrote:Rain6637 wrote:Nidal Fervor wrote:As a multiboxer who hates isboxer and all input broadcasting, I'd just like to make one point.
If you see a fleet of characters warping from gate to gate all at the same time, you don't need to cheat to do this. Warp gang to stargate, and then right click stargate and select jump on each character. Simple. click the gate in overview, press D while in warp. it takes after you land. I think you mean press D + click the gate. Just D doesn't do anything (just tested it to be sure that nothing changed). been using it for years. fleet warp, and on each client select the gate in overview, and press d. repeat. not only that, but if you click the wrong gate and press d, after you land the ship will warp to the wrong gate and jump. pressing control+space while in warp cancels the command. it's like hot locking, except hot docking/jumping. as soon as the FC says "gate is green" or "jump on contact" the client gets the d Strange. Unless its something which only works with fleetwarp. tried multiple times, but i can't get it to work: -initiate warp. -while in warp press D. -hang at 0 at the destination gate because no jump happens. On my client, i can't use the hotkeys without clicking a target while pressing the hotkey. (been one of my major problems with the system. Is it a setting somewhere which i haven't found yet maybe? I always wait til i'm in warp.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29224
|
Posted - 2015.01.02 05:59:22 -
[127] - Quote
inactive clients are like that for everything. most of the time. if you have a target locked, you have to click once to make the client the active one, then click the locked target to select it.
This is without ISBoxer. I don't know how ISBoxer behaves.
There's also this
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29224
|
Posted - 2015.01.02 06:23:22 -
[128] - Quote
not my style.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29228
|
Posted - 2015.01.02 16:59:56 -
[129] - Quote
Kinda agree. Multiboxing filled a need for stimulation and brain CPU load, and ISBoxer would have negated that.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29240
|
Posted - 2015.01.02 21:18:35 -
[130] - Quote
Nolak Ataru wrote:Rain6637 wrote:Kinda agree. Multiboxing filled a need for stimulation and brain CPU load, and ISBoxer would have negated that. Spoken like someone who hasn't read any of the other posts in the thread, and who hasn't tried it themselves. As an incursion ISBoxer I had to keep track of 8 clients in HQs. That means keeping track of their locked targets, their location, speed, cap, ammo, shield, aggro, scripted modules, drones, wave number, ships on field, and probably more. Yes, I know. I do all of those things too. You make this too easy for me.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29241
|
Posted - 2015.01.02 22:14:17 -
[131] - Quote
um. wut.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29241
|
Posted - 2015.01.02 22:24:32 -
[132] - Quote
does it have to be 10 clients, or am I allowed to use my whole gang.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29243
|
Posted - 2015.01.02 22:38:44 -
[133] - Quote
nah i don't mess with small money. held down sum C5 cap escalations tho, with support. does that count
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29243
|
Posted - 2015.01.02 22:53:45 -
[134] - Quote
oh i'm retired. I got out before the NPC kill API change, and then the frigate holes... no thanks.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29244
|
Posted - 2015.01.02 23:44:16 -
[135] - Quote
this is an excellent idea.
(3.1k post snipe)
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29247
|
Posted - 2015.01.03 06:32:28 -
[136] - Quote
Zappity wrote:Atuesuel wrote:...i have three accounts and 3 installs and 3 screens and have all ways input all there commands manually. What is the advantage of using three installations rather than one to multi box? Is this a performance thing or a settings retention thing? I started using separate installs after some crashes would wipe all my settings. With separate installs the damage is compartmentalized. It also allows each client to hold different settings.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29248
|
Posted - 2015.01.03 06:44:28 -
[137] - Quote
If you have big updates and you care about the download, uncheck the option in the first launcher "delete patches after use." That way the update file remains in the install folder and you can copy paste it over to the rest of the installs and not have to download it several times. This only works if you keep your clients updated together, of course.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29250
|
Posted - 2015.01.03 07:27:01 -
[138] - Quote
it's annoying when I forget that my Sisi install is shared, and I close the last client with high graphics settings or such, then every.single.one is on high graphics settings the next startup.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29250
|
Posted - 2015.01.03 08:02:20 -
[139] - Quote
With G-keys, you can bind your password string followed by "Enter."
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29251
|
Posted - 2015.01.03 10:18:30 -
[140] - Quote
yeah, that sounds complicated and I'd rather just keep it simple.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29255
|
Posted - 2015.01.04 01:19:48 -
[141] - Quote
I got a laptop, a surface pro, my main desktop, and a friend's comp that I've been fixing for about a year.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29300
|
Posted - 2015.01.07 03:59:27 -
[142] - Quote
I'll agree with you there. I've started F&I threads about it.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Rain6637
GoonWaffe Goonswarm Federation
29669
|
Posted - 2015.02.05 15:55:38 -
[143] - Quote
I'm wondering if Sisi will react to Logitech G-keys like TQ in detection and potential bans? I spent some time testing G-key binds last night, and my characters aren't banned, which is almost good news. I'm not sure if Sisi testing is the same thing.
I discovered the Ctrl+F1-F8 of activating the bottom rack of modules runs into issues of locking selected overview items instead of activating modules. The result is erroneous locks and the normal top rack of F1-F8 being activated. This is particularly consequential for modules like triage and siege.
What I had to do was move my bottom rack of modules into the middle rack, and use Alt+F1-F8. The Logitech bind itself is F1-F8, and to use it I had to hold down Alt. So: Alt+G-key. I used this for activating my tank. Particularly handy for travel and breaking cloak after gate jumps.
Thankfully, the Alt key press is valid through client changes: Alt, click client, G-key, click client, G-key, etc.
The other simple bind was F1, F2, F3, F5, F6, F7 for my six-link warfare booster (impractical Sisi fit).
Still not feeling gutsy enough to try this on TQ.
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Rain6637
GoonWaffe Goonswarm Federation
29926
|
Posted - 2015.02.16 23:51:02 -
[144] - Quote
welp. I'm happy to report G-keys aren't banned. It seems you can use G-key binds for any sequence of keys within the same client.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Rain6637
GoonWaffe Goonswarm Federation
29927
|
Posted - 2015.02.17 00:19:42 -
[145] - Quote
hyperdunking is the cool thing to do now anyway.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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