Pages: [1] 2 3 4 5 6 7 8 9 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mike Azariah
DemSal Corporation DemSal Unlimited
2071
|
Posted - 2014.12.05 05:01:38 -
[1] - Quote
Yup, wouldn't really be an election if I didn't run now would it?
I am Mike Azariah, Hisec resident, and I am tossing my hat in the ring for CSMX.
I have served on the previous CSM8 and am a member of CSM9 and am still willing to keep doing what I am doing.
CSM is a team effort so it is hard to take credit for things that are done but there are one or two that I feel I have had a stronger hand in. I fought to keep some form of drone assist active. I pushed for the Bowhead ship. Most of all I have tried damn hard to keep the lines of communication between the players and the CSM and on through to CCP open. Podcasts, blogs, I will drop into fleets or do side conversations.
I listen to players.
Doesn't mean I always agree with them but I listen and if I say I will take it up with CCP, I have.
I expect a few folks will post into this thread trying to hang a label on me and some of them will be accurate . . . and some won't. The ones I accept are Carebear (although I do PvP from time to time), Casual player (although there are days when I spend 'too damn long on that computer' to quote my wife), A reasonable person to talk to (although I do confess I like the nickname Northern Troll) and last but one of my favourites . . . Anarchist (Thanks, Sion).
I am passionate about balance of game, about the new player experiences, about keeping the game a solid deep challenge for new and old players. I have seen the roadmap and I want to continue to be a part of the paving crew.
So I ask for your support.
m
Mike Azariah-á CSM8 and now CSM9
|
Mike Azariah
DemSal Corporation DemSal Unlimited
2071
|
Posted - 2014.12.05 05:02:18 -
[2] - Quote
reserved oh and first
Mike Azariah-á CSM8 and now CSM9
|
Bam Stroker
Van Diemen's Demise Pandemic Legion
260
|
Posted - 2014.12.05 05:09:28 -
[3] - Quote
Worth voting for just to keep that moustache on the CSM.
EVE Down Under 2014 (Australia's very own fanfest)
21st to 23rd November 2014 in Sydney, Australia
www.evedownunder.com
|
Burl en Daire
M.O.M.S. Corp
82
|
Posted - 2014.12.05 05:15:07 -
[4] - Quote
I'll vote for you, this will make three times. I haven't been disappointed yet and thank you for your service, you're out in the community and I appreciate your hard work.
Yesterday's weirdness is tomorrow's reason why.
Hunter S. Thompson
|
Rhavas
Future Corps Sleeper Social Club
332
|
Posted - 2014.12.05 05:17:39 -
[5] - Quote
Mike will be on my list - he is a strong representative for many who would otherwise go unrepresented and thus a needed voice. He is highly communicative and gets bonus 'stache points.
Author of Interstellar Privateer
Shattered Planets, Wormholes and Game Commentary
|
Drackarn
Quantum Cats Syndicate
47
|
Posted - 2014.12.05 05:27:21 -
[6] - Quote
Certainly is one of my top 3 candidates given his previous excellent work on the CSM.
http://sandciderandspaceships.blogspot.com/
|
Veers Belvar
Swordmasters of New Eden
343
|
Posted - 2014.12.05 05:30:13 -
[7] - Quote
Good luck! It's nice to have a highsec person on the CSM, and someone who appreciates PvE play. Will definitely support! |
Coffee Rocks
Thrall Nation Brave Collective
333
|
Posted - 2014.12.05 06:53:01 -
[8] - Quote
A vote for Mike is a vote for freedom.
http://www.thecoffeerocks.com
Twitter: **@thecoffeerocks |-á**Steam: CoffeeRocks-á
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=327221
|
Zappity
Stay Frosty. A Band Apart.
1618
|
Posted - 2014.12.05 07:46:20 -
[9] - Quote
'bout time. Good stuff!
Zappity's Adventures for a taste of lowsec.
|
Two step
Aperture Harmonics No Holes Barred
4822
|
Posted - 2014.12.05 12:54:12 -
[10] - Quote
I have no idea why Mike is crazy enough to run for a third term, but if he is crazy enough to run, I am crazy enough to vote for him (not at #1, that is for wormhole folks)
CSM 7 Secretary
CSM 6 Alternate Delegate
@two_step_eve on Twitter
My Blog
|
|
Jayne Fillon
442
|
Posted - 2014.12.05 13:29:16 -
[11] - Quote
Hi Mike. :D
You'll be on my ballot, keep up the great work.
Can't shoot blues if you don't have any. Long Live NPSI.
|
Loch Bannon
Wildly Inappropriate Goonswarm Federation
19
|
Posted - 2014.12.05 14:48:07 -
[12] - Quote
You've got my vote. Thanks for the hard work the last couple of years.
"I fly from an 'od'. -áThere is no 'pee' in it, let's keep it that way."
--Lochness
|
Dradis Aulmais
Ignite Llc. V.L.A.S.T
16
|
Posted - 2014.12.05 16:23:33 -
[13] - Quote
Had you #1 on my ballot since July
|
Dersen Lowery
Drinking in Station
1313
|
Posted - 2014.12.05 16:34:20 -
[14] - Quote
Immediate +1 from me. The CSM must have its righteous mustache!
Proud founder and member of the Belligerent Desirables.
|
Asayanami Dei
Adhocracy Incorporated Adhocracy
827
|
Posted - 2014.12.05 17:27:48 -
[15] - Quote
I voted for Mike each time he ran in the past, why stop now? +1 Mike for CSM X !
I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY
Youtube: /asayanami
Twitter: @asayanami
The Anthology
|
BeBopAReBop RhubarbPie
The Conference Elite CODE.
1176
|
Posted - 2014.12.05 17:33:09 -
[16] - Quote
Mike, what would you like to see done to increase interactions between players in high security space, both in terms of forcing players to work together, and having them work against each other?
New player resources:
Uni Wiki - General Info
Eve Altruist - PvP
Belligerent Undesirables - High Sec Pvp
|
Mike Azariah
DemSal Corporation DemSal Unlimited
2076
|
Posted - 2014.12.05 17:46:53 -
[17] - Quote
BeBopAReBop RhubarbPie wrote:Mike, what would you like to see done to increase interactions between players in high security space, both in terms of forcing players to work together, and having them work against each other?
I want to see the tools for social groups strengthened, mailing lists enlargened. I would really like to see an entirely new set of mechanics for people who hang together for specidc things (like CODE, Bombers Bar, Redemtion road, mining fleets, mission teams and incursions to focus on the hisec sort of thing). Grouping is the glue that makes this an MMO and we need to keep working on the tools that help that.
But I DO take issue with your wording of the question. We should never have to FORCE folks into groups or interactivity. There are people perfectly happy to play solo, to be the lone wolf hunter or the quiet single industrialist. There is nothing wrong with that and we shouldn't punish them for that style of play. Casual players face this the most since often they have limited game time to be online or odd hours and so they find it difficult to be reliable in a social group and they self isolate.
tl:dr So I want CCP to develop the tools to facilitate interaction but I do not want to force it.
m
Mike Azariah-á CSM8 and now CSM9
|
Saeger1737
Mentally Assured Destruction The Pursuit of Happiness
961
|
Posted - 2014.12.05 19:50:02 -
[18] - Quote
+1 I'll vote for mike because voting for tora or code seems rather suicidal.
Cheers mike, even though I don't know who you are... Lol |
Dradis Aulmais
Ignite Llc. V.L.A.S.T
17
|
Posted - 2014.12.05 20:29:07 -
[19] - Quote
Another canadate has mafe issue of acessablity of Eve for the visually impaired and those with hearing disabilitys. In CSM10 what would be. Your ideas on addressing this issue? |
Mark726
Project Compass Holdings
127
|
Posted - 2014.12.05 20:50:28 -
[20] - Quote
I've been voting for you for as long as I can remember voting, and I have no intent on stopping now. +1.
Author, EVE Travel
Author, EVE Lore Survival Guide
|
|
Mike Azariah
DemSal Corporation DemSal Unlimited
2079
|
Posted - 2014.12.05 21:20:23 -
[21] - Quote
Dradis Aulmais wrote:Another canadate has mafe issue of acessablity of Eve for the visually impaired and those with hearing disabilitys. In CSM10 what would be. Your ideas on addressing this issue?
As you have said, I do make an issue of trying to make Eve accessible. I talk to folks with borderline cases and forward their suggestions to appropriate UI folks.
-insert obligatory ;Eve has sound?' joke here-
I try to remind UI and art teams about people with colour-blindness and visual acuity issues. Hell I usually wind up cranking the chat font up about 5 steps.
If elected to CSM10 I would continue what I have been doing all along.
m
Mike Azariah-á CSM8 and now CSM9
|
Amyclas Amatin
SUNDERING Goonswarm Federation
512
|
Posted - 2014.12.05 21:30:04 -
[22] - Quote
You are an EVE player who once posted that high-sec reward should not be nerfed because so much else depends on it.
Do you believe that other areas of space should be made more profitable relative to high-sec in order to drive conflict and higher population densities outside of high-sec? What would you say if I accused high-sec reward and profitability of making struggles for resources in other areas less meaningful?
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
New Order Diplomat, contact me for all your New Order enquiries!
|
Mike Azariah
DemSal Corporation DemSal Unlimited
2080
|
Posted - 2014.12.05 21:44:58 -
[23] - Quote
Amyclas Amatin wrote:You are an EVE player who once posted that high-sec reward should not be nerfed because so much else depends on it.
Do you believe that other areas of space should be made more profitable relative to high-sec in order to drive conflict and higher population densities outside of high-sec? What would you say if I accused high-sec reward and profitability of making struggles for resources in other areas less meaningful?
Calls for nerfing highsec income are usually based on the idea that 'they are playing it wrong so we need to FORCE them to play our way.' I disagree with that style of thinking. If you want to make another portion of New Eden have an advantage such as industrialism in low and null, I was in favour of that.
If you start quoting risk/reward I will ask what risk afktars in null suffer. Or rental agreements. Some things are not a matter of risk they are a matter of EFFORT. TIME. A miner may not be doing glorious battle but his effort is soemthing he is willing to do. Why should we asdk that he do it in places where anybody can pop him for the fun of it (more so than they already can in highsec)
The generalization of 'more profitable regions' is just that, too general. I think each section of space has appropriate activities and then some edge cases. It is smarter to carebear in relative safety. It is better to run industry where YOU are the government (null sov). Profit margins for a trade center in low should be higher because of the risks that they take.
But give me a good reason why we should nerf highsec rewards. Then ask if that same reason applies to other regions.
Or is it you just want more targets in your space?
m
Mike Azariah-á CSM8 and now CSM9
|
Praetor Siderium
CRIMMSEN
12
|
Posted - 2014.12.05 22:23:57 -
[24] - Quote
I listen to numerous Eve podcasts and I'm pretty sure I've heard Mike on every one of them. What I've learned about him is that he doesn't care for just one aspect of the game, he cares about the entire game. I don't know if I always agree with his positions but I respect the fact that he presents his positions with a veritable heap of information as to WHY he feels the way he does, and why he thinks things should or should not be changed. He reads the forums to make sure he remains in touch with the rest of the player base and he makes a FRIGGIN list of things to check into. I'm not sure how he manages to play the game let alone spend time with his family and work.
He is a voice of reason and sanity in a place where crazies often get the most attention. +3 votes from me Mike.
PS - Thanks for all your hard work with the Newbros
PPS - I'm gonna go buy a "holidy" card this weekend and send it out next week |
mr ed thehouseofed
Wrought iron Industries
27599
|
Posted - 2014.12.06 14:14:09 -
[25] - Quote
gets my vote
i want a eve pinball machine... -áconfirming -áCCP Cognac is best cognac
|
Mangala Solaris
Red Federation RvB - RED Federation
1164
|
Posted - 2014.12.06 14:51:14 -
[26] - Quote
In my CSM capacity I have worked alongside Mike for approaching two years now and he has been tireless in his work on your behalf. I will certainly recommend you all have him high on your ballots come the elections. He deserves a third term!
RvB Ganked: EVE's Number One Weekly Public Roam
|
Black Pedro
Yammerschooner
228
|
Posted - 2014.12.06 17:07:55 -
[27] - Quote
Hi Mike,
I have questions/concern about new players and getting them integrated into the game. I think most people agree that the quality of a new player's Eve experience in the game (and ultimately the time the stay playing Eve) depends greatly on the initial social contacts that they make. Ideally, they will shortly after finishing the tutorials end up in a good corp that can not only teach them, but support them in the activities they find most enjoyable. However, getting newbies into the correct corp can be challenging, and I am concerned that many new players can end up in small, incompetent (for lack of a better word) or downright exploitative corps which are unable or unwilling to help new players learn the game making their initial Eve experience more frustrating.
So firstly, do you think enough is being done to help guide new players into competent corporations that are interested in training new players? Do you have any ideas on what additional mechanisms could be implemented to help new players find not only a social environment where the thrive, but into corporations willing to train and support them?
Secondly, there are upcoming changes in Rhea which will facilitate the "spamming" of new players with corporation invitations and a proposal in the last CSM minutes (pg. 78) to ban intracorp agression in highsec. Together, these will remove two "checks" on this spamming behaviour that is so prevalent in other games, as there will now be zero risk in accepting new players into your corporation. This will make a strategy of "spam inviting" in starter systems to gather new players into an exploitative corp that has excessively high taxes or a low ore buy-back program a viable one, and one that will have a detrimental effect on the experience of new players.
So, what can we do to help prevent new player's lack of knowledge of game mechanics from being exploited by nefarious, or just clueless CEOs? Personally, I think this is a strong argument against changing the intracorp aggression mechanics, but assuming they go through, what can be done to limit the danger of new players ending up in terrible/exploitative corps and just quitting the game?
Sabriz Adoudel for CSM 10 is a good idea.
|
Mike Azariah
DemSal Corporation DemSal Unlimited
2085
|
Posted - 2014.12.06 18:11:09 -
[28] - Quote
Black Pedro wrote: So firstly, do you think enough is being done to help guide new players into competent corporations that are interested in training new players? Do you have any ideas on what additional mechanisms could be implemented to help new players find not only a social environment where the thrive, but into corporations willing to train and support them?
Secondly, So, what can we do to help prevent new player's lack of knowledge of game mechanics from being exploited by nefarious, or just clueless CEOs?
I edited his quote so I could focus on the questions.
Do I think enough is being done for new players? Hell, no. That is why I am in the Rookie Help Chat and why I am organizing Operation Magic School Bus. I have said for YEARS that we need to find some way to encourage the corps that actually help new players (as opposed to prey on them) Whether it be by tax breaks, some sort of non-isk recognition, whatever. If we ever manage to make sorp and alliance skins I would say the helpers get theirs FIRST.
What can we do to help players against nefarious CEOs? You mean like the ones already spamming in newbie systems to join their corp (which has the low low tax rate of 50-75%? Or the ones who set up mining groups for thier own personal sources? Spam isn't coming, it is already here. I am of two minds on this one. One: It IS Eve and as long as the rules are logical and apparent then some of the burden SHOULD be on the players. BUT this is why I agreed with the removal of awox. The rule was counter-intuitive and dumb. So yes CCP should have some very minor protections for new players in the starting and career systems I do think some of the burden alos belongs with the players.
But damn, we need a better system to show them there is more than mining and missions. To encourage them to be social, to make them part of our community.
m
Mike Azariah-á CSM8 and now CSM9
|
Hiasa Kite
Brave Newbies Inc. Brave Collective
39
|
Posted - 2014.12.06 18:45:05 -
[29] - Quote
You'll be getting a vote from me, Mike. Good luck! |
Amyclas Amatin
SUNDERING Goonswarm Federation
512
|
Posted - 2014.12.06 21:52:53 -
[30] - Quote
Mike Azariah wrote:Amyclas Amatin wrote:You are an EVE player who once posted that high-sec reward should not be nerfed because so much else depends on it.
Do you believe that other areas of space should be made more profitable relative to high-sec in order to drive conflict and higher population densities outside of high-sec? What would you say if I accused high-sec reward and profitability of making struggles for resources in other areas less meaningful? Calls for nerfing highsec income are usually based on the idea that 'they are playing it wrong so we need to FORCE them to play our way.' I disagree with that style of thinking. If you want to make another portion of New Eden have an advantage such as industrialism in low and null, I was in favour of that. If you start quoting risk/reward I will ask what risk afktars in null suffer. Or rental agreements. Some things are not a matter of risk they are a matter of EFFORT. TIME. A miner may not be doing glorious battle but his effort is soemthing he is willing to do. Why should we asdk that he do it in places where anybody can pop him for the fun of it (more so than they already can in highsec) The generalization of 'more profitable regions' is just that, too general. I think each section of space has appropriate activities and then some edge cases. It is smarter to carebear in relative safety. It is better to run industry where YOU are the government (null sov). Profit margins for a trade center in low should be higher because of the risks that they take. But give me a good reason why we should nerf highsec rewards. Then ask if that same reason applies to other regions. Or is it you just want more targets in your space? m
All of null-sec, both in the CFC and outside of it are PVP areas where anyone may freely engage anyone. Ratting ships from all sides die, routinely, as a product of hostile action, as such losses are usually accepted and prepared for as part of the risks of living in the area. The effort required for solo PVE can be minimized just as much whether you are in high-sec or null-sec, and I would assert that the main factor in balancing the incomes would be the risks players face when operating in each area.
Large scale sovereignty warfare moves at a glacial pace, you may see it as less "risky", and thousand man fleets fighting over sovereignty objectives are not an immediate part of the risks facing each sides' ratters. Null-sec sovereignty deals more with alliances fighting at a large strategic scale. The risks posed to individuals making an income are more to do with small-gang pvp, which can exist anywhere in null-sec. Small-gang warfare targeting ratters and renters are still very much alive, the two powerblocs do it to each other, and often support smaller "pirate" groups operating in each others' space.
In stark contrast, there are far more limited options for directly engaging individuals making an income in high-sec. Individuals can easily evade wardecs. Suicide ganking has reached the point where only highly organized entities do it regularly.
It may be a smarter player choice to PVE in safer areas, but as a matter of having a better game, more dangerous areas should be more rewarding relative to high-sec. Features like incursions which give a high-level of income in high-sec break the reward incentive for people to attempt to make money out of low-sec, null-sec and wormhole space. The incentive for making money in high-sec must decrease relative to the incentive for making money in other areas of space if PVP is to have a higher stake in the way individuals have income.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
New Order Diplomat, contact me for all your New Order enquiries!
|
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 9 :: one page |
First page | Previous page | Next page | Last page |