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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
2580
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Posted - 2014.12.08 15:02:43 -
[61] - Quote
Ditch Faction Police --> neg. sec status players could roam freely and be shootable by anyone
Deny highsec docking rights to neg. sec status players --> they would have to reship either in lowsec (you could camp the highsec gate, for a change) at a POS (you can wardec it and shoot it or force them to take it down) or at an Orca (low-ish smb seems impractical to me, but if not you could scan it down and shoot at players while they're reshipping)
I wonder if anyone would bother though: if you're decent at PVP and you're not a ganker, you don't live in highsec.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Cassie Celestis
Center for Advanced Studies Gallente Federation
5
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Posted - 2014.12.08 16:15:56 -
[62] - Quote
Ima Wreckyou wrote:
But the Code is the law?
I suddently had a flashback.. https://www.youtube.com/watch?v=qolk_rDA9xU
Damn you now I gotta watch the whole movie again.. |

Dredd Slider
PSI Division
0
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Posted - 2014.12.08 16:33:08 -
[63] - Quote
I am the law Judge jury Executioner
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Veers Belvar
Swordmasters of New Eden
353
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Posted - 2014.12.08 16:34:55 -
[64] - Quote
The game isn't about "blowing up spaceships." Some people may play for that...others may play to do trading or manufacturing...others may do collaborative PvE. CODE doesn't get to define the game as being solely about destruction. Nor do they get to denigrate people for being upset when months of their labor is destroyed due to a CRIMINAL suicide gank. If it was just about "pixels in a game" we wouldn't see so many folks rage here when nerfs to ganking are suggested. People are often emotionally invested in the fruits of their labor, and it's not unreasonable to experience emotional distress when such are destroyed, all the more so when such destruction takes place in contravention of the law. |

Paranoid Loyd
2920
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Posted - 2014.12.08 16:45:03 -
[65] - Quote
Veers Belvar wrote:The game isn't about "blowing up spaceships." Yes it is, without spaceships blowing up there would be no economy to do the building and trading.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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XeX Znndstrup
Federal Navy Academy Gallente Federation
1
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Posted - 2014.12.08 16:57:24 -
[66] - Quote
Right, pilot.
Injustice has always deep emotional impacts. When you establish the facts the weak was murdered only for the pleasure of seeing him suffering, The Law will accept to confront the terrible reality.
By the fire of damnation.
Be patient. We are on the road.
First of him has been punished by our dogs of war. He and his brothers will know this until they will find again the way of positive security status.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
The Law channel : connect and broadcast against criminality.
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Veers Belvar
Swordmasters of New Eden
353
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Posted - 2014.12.08 16:57:48 -
[67] - Quote
Paranoid Loyd wrote:Veers Belvar wrote:The game isn't about "blowing up spaceships." Yes it is, without spaceships blowing up there would be no economy to do the building and trading.
Wrong. The economy would still function because people are always looking to buy new and better ships. Not to mention new players entering the game who need ships, and old players who stop playing taking their goods off the market. Demand is not capped, hence we do not need destruction to fuel the economy.
Example: L4 runners and incursion runners rarely use ships...and yet there is tremendous demand for the ships and modules used in these. Always new people coming in who need new stuff.
The game isn't about destruction...it's about doing whatever you WANT to do. It's not a blow em up game, like World of Tanks...it's a free functioning open universe game. |

Paranoid Loyd
2920
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Posted - 2014.12.08 17:01:35 -
[68] - Quote
Your delusion knows no bounds.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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Veers Belvar
Swordmasters of New Eden
353
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Posted - 2014.12.08 17:10:04 -
[69] - Quote
Paranoid Loyd wrote:Your delusion knows no bounds.
A typical intelligent and highly productive post from you. Keep up the good work. |

Paranoid Loyd
2920
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Posted - 2014.12.08 17:12:37 -
[70] - Quote
Well I could post in the deliberately obtuse troll style like you but I prefer not to.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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Veers Belvar
Swordmasters of New Eden
353
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Posted - 2014.12.08 17:19:53 -
[71] - Quote
Paranoid Loyd wrote:Well I could post in the deliberately obtuse troll style like you but I prefer not to.
Yes...pointing out that the game isn't about exploding spaceships...rather it's about a range of different activities is "deliberately obtuse troll style." I'm sorry if reality doesn't comport with your Code talking points. Maybe it's time for a rethink of your agenda? |

Paranoid Loyd
2920
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Posted - 2014.12.08 17:25:40 -
[72] - Quote
I am not affiliated with CODE and never have been. Maybe it's time for you to pull your head out of your posterior. The game is about a range of different activities, all of them are based on blowing up spaceships.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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Veers Belvar
Swordmasters of New Eden
353
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Posted - 2014.12.08 17:54:36 -
[73] - Quote
In my career i have made around 100 billion isk shooting red crosses...and have had about a billion isk of lost spaceships. Playing the wrong game perhaps? |

Paranoid Loyd
2921
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Posted - 2014.12.08 18:02:36 -
[74] - Quote
Veers Belvar wrote:In my career i have made around 100 billion isk shooting red crosses...and have had about a billion isk of lost spaceships. Playing the wrong game perhaps? That 100 billion isk was made from blowing up spaceships.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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DaReaper
Net 7
1415
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Posted - 2014.12.08 18:07:57 -
[75] - Quote
TL;DR but as a nearly 11 year vet i'll post where I want... so STORY TIME!
Back in the year 2005/2006 my corp Net 7 was living in the Tew system We had made friends with another corp who moved to this area. Tew is a boarder system of providence, its about 5 jumps or so from the Kari pipe. And to the east is a section of low sec. We dabbled in low sec a bit and met a group of players that called themselves the DJTF or Derelik Joint Task Force. We had about six corps of various sizes that was an anti pirate group. Our goal at the time was to try and keep the low sec systems of Derelik clear of pirate activities.
We learned very fast that this was easier said then done. Ignoring that fact that a lot of us were inexperences in pvp at the time, and tended to get our asses handed to us, we also ran into game mechanic issues. There is no real way you can be anti pirate without becoming one yourself.
We had a list of people and groups we knew prayed on miners and haulers and would attack them freely. But it quickly made us pirates as well.
With the changes to bounty hunting and kill rights this task has now been made eaiser. But at the same time, being an anti-pirate is difficult. Personally I feel that concord should become a faction and you should eb able to join that faction and help police low sec areas. This would give new dynamics. I also feel that the bounting hunting mechanic needs to be looked at again. And as opposed to just grabing the kill right in space, there should be a market place where you can buy specific kill rights and hunt someone down after getting them.
But anyway. Can it be done without mechanics? yes. is it easy? no.
OMG Comet Mining idea!!! Comet Mining!
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XeX Znndstrup
Federal Navy Academy Gallente Federation
1
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Posted - 2014.12.08 18:26:38 -
[76] - Quote
Pirate is one thing. CODE is another.
The Law identifies assassins. No mistake possible. Their confirmed negative status betrays them.
You will not be a pirate. He kills for money. You will not be a CODE agent. He kills to avoid anyone to mine selfishly (if i read the words of his paranoiac leader).
You will be the purifiying fire of an incurable predator.
For the benefit of human kind in New Eden.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_ channel : connect and broadcast against criminality.
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Utari Onzo
United System's Commonwealth
58
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Posted - 2014.12.08 18:47:01 -
[77] - Quote
Woop Woop, sound of police.
On a serious note I had a blast while living in provi going round in my Polist pursuit Comet taking on reds. You should definatly try this some time OP. |

ISD Ezwal
ISD Community Communications Liaisons
2850
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Posted - 2014.12.08 19:17:38 -
[78] - Quote
I have removed a rule breaking post and those quoting it.
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Tenchi Sal
White Knights of Equestria
227
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Posted - 2014.12.08 19:48:15 -
[79] - Quote
Pretty hard to "police" or really hunt down pirates in high sec. CCP welfare protection gives pirates plenty of cover.
Aggress their red blinking ship on the gate.. they jump through leaving you with a 30 second timer unable to chase behind.
They blow something up... they warp away instantly in a pod.
Wait for them to camp them at the station... CCP gives them immunity at the undock, just enough time to warp away.
Why do you think so many of them roam around so freely in destroyers looking for easy kills? They have a ton of protection on their side to do what they want.
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XeX Znndstrup
Federal Navy Academy Gallente Federation
1
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Posted - 2014.12.08 19:51:47 -
[80] - Quote
If they have means, we have the same.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_ channel : connect and broadcast against criminality.
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Ima Wreckyou
The Conference Elite CODE.
561
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Posted - 2014.12.08 20:36:52 -
[81] - Quote
XeX Znndstrup wrote:Pirate is one thing. CODE is another.
The Law identifies assassins. No mistake possible. Their confirmed negative status betrays them.
You will not be a pirate. He kills for money. You will not be a CODE agent. He kills to avoid anyone to mine selfishly (if i read the words of his paranoiac leader).
You will be the purifiying fire of an incurable predator.
For the benefit of human kind in New Eden.
So a new rebellion it is.
Do you have any plans already or a time table on how you will progress on your crusade against the legitimate government which is our Supreme Protector James 315 and the New Order of Highsec?
I kinda like to keep track on the rebellions for statistical purposes. Most of them vanish within days after creation. Some go completely nuts, like Veers who thinks he can defy us by docking up or playing on an alt, lol.
Anyway, I am looking forward to a lot of goodfights, explosions and fun. Player created content is the best content, no matter on which side you are (actually that's not true, it's much more fun on our side).
See you in space Agent Ima Wreckyou
the Code ALWAYS wins
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Mr Epeen
It's All About Me
6901
|
Posted - 2014.12.08 20:49:20 -
[82] - Quote
I have eleven police frigates if anyone is interested in forming a constabulary.
It's time to take back New Eden, folks!
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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XeX Znndstrup
Federal Navy Academy Gallente Federation
1
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Posted - 2014.12.08 21:06:15 -
[83] - Quote
Be sure we will consider your valorous stance and your offer, Mr Epeen.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_ channel : connect and broadcast against criminality.
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Ima Wreckyou
The Conference Elite CODE.
561
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Posted - 2014.12.08 21:30:13 -
[84] - Quote
XeX Znndstrup wrote:Be sure we will consider your valorous stance and your offer, Mr Epeen. What are the numbers behind we? Does not need to be exact, an approximation will do.
the Code ALWAYS wins
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XeX Znndstrup
Federal Navy Academy Gallente Federation
1
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Posted - 2014.12.08 21:54:33 -
[85] - Quote
Ima Wreckyou wrote:XeX Znndstrup wrote:Be sure we will consider your valorous stance and your offer, Mr Epeen. What are the numbers behind we? Does not need to be exact, an approximation will do.
Keep your honor, confirmed negative status capsuleer. The best number isn't the number of the beast.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_ channel : connect and broadcast against criminality.
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
7300
|
Posted - 2014.12.08 22:13:44 -
[86] - Quote
XeX Znndstrup wrote:Ima Wreckyou wrote:XeX Znndstrup wrote:Be sure we will consider your valorous stance and your offer, Mr Epeen. What are the numbers behind we? Does not need to be exact, an approximation will do. Keep your honor, confirmed negative status capsuleer. The best number isn't the number of the beast. Hay, keep us out of this.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Veers Belvar
Swordmasters of New Eden
353
|
Posted - 2014.12.08 22:41:40 -
[87] - Quote
Ima Wreckyou wrote:XeX Znndstrup wrote:Pirate is one thing. CODE is another.
The Law identifies assassins. No mistake possible. Their confirmed negative status betrays them.
You will not be a pirate. He kills for money. You will not be a CODE agent. He kills to avoid anyone to mine selfishly (if i read the words of his paranoiac leader).
You will be the purifiying fire of an incurable predator.
For the benefit of human kind in New Eden.
So a new rebellion it is. Do you have any plans already or a time table on how you will progress on your crusade against the legitimate government which is our Supreme Protector James 315 and the New Order of Highsec? I kinda like to keep track on the rebellions for statistical purposes. Most of them vanish within days after creation. Some go completely nuts, like Veers who thinks he can defy us by docking up or playing on an alt, lol. Anyway, I am looking forward to a lot of goodfights, explosions and fun. Player created content is the best content, no matter on which side you are (actually that's not true, it's much more fun on our side). See you in space Agent Ima Wreckyou
Not sure what you mean...i have continued playing normally, impervious to your attempts to make highsec dangerous. 500 billion isk later and still safe as ever. |

ISD Ezwal
ISD Community Communications Liaisons
2852
|
Posted - 2014.12.08 22:48:11 -
[88] - Quote
I have removed a post containing a reply to an edited out part of the post it quoted.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Scipio Artelius
The Vendunari End of Life
24702
|
Posted - 2014.12.08 22:55:44 -
[89] - Quote
Tenchi Sal wrote:Pretty hard to "police" or really hunt down pirates in high sec. CCP welfare protection gives pirates plenty of cover.
Aggress their red blinking ship on the gate.. they jump through leaving you with a 30 second timer unable to chase behind.
They blow something up... they warp away instantly in a pod.
Wait for them to camp them at the station... CCP gives them immunity at the undock, just enough time to warp away.
Why do you think so many of them roam around so freely in destroyers looking for easy kills? They have a ton of protection on their side to do what they want.
Aggression timer is 60 seconds, not 30.
All of those mechanics you listed above are exactly the same that you have available to use also. Of course, it's hard to use them AFK.
Come Win At Eve - Join The Vendunari
VENDO - wardec in effect. Check evemail and use TS when online.
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4004
|
Posted - 2014.12.08 23:01:08 -
[90] - Quote
If anyone thinks EVE's economy would work without destruction, I invite you to look at Archeage, where building a top tier Delphinad item takes (on average) 64 crafting attempts, each of which consumes well over 1000 labor points from crafting characters and many more from gatherers. If we assume it's a total of 120000 LP needed, that's about 100 days you need to remain subscribed.
Titans take less than half of that, and you can build thirty-three of them on one account at once.
But titan production cost is based upon them being a consumable, not a permanent, indestructible power upgrade.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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