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XeX Znndstrup
Federal Navy Academy Gallente Federation
1
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Posted - 2014.12.07 09:50:24 -
[1] - Quote
Hi,
CONCORD is a NPC Police. But what about a police composed with players ?
are there some corporations like this ? Hunting assassins, offering rewards and protecting fair citizens. Like in Far West.
Regards.
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
7274
|
Posted - 2014.12.07 09:52:11 -
[2] - Quote
woop woop...are you talking about mercs? cos if you pay mercs they will do that for you.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.07 09:57:58 -
[3] - Quote
It's the idea. But i am thinking about something more official, more legal.
We vote for a CSM. It could be interesting to vote for police members paid by the community to protect their diary life in space.
Not a reactive police only. A pro active police.
Assassins must be punished by the law.
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Unsuccessful At Everything
The Troll Bridge
18280
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Posted - 2014.12.07 10:03:11 -
[4] - Quote
Neat. Its this thread again!
There is nothing stopping you from hunting suspects and criminals. If you want to play policeman, do it in a Police Comet if that floats your boat and/or tickles thy pickle. You can tell them to pull over in local as well as maybe tell them to 'Freeze!', oh.. and don't forget to wear the big ass cop sunglasses, and maybe a throw on a lip caterpillar for good measure. Remember to ask them if they know why you pulled them over, or else the whole thing just loses something.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
Vote Sabriz Adoudel for CSM 10!
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Mining Man Manny
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.12.07 10:04:22 -
[5] - Quote
Indeed there are player police forces in game. The most notable and noble of them all of course being the New Order of Highsec with Commissioner James 315 leading the charge in the daily battle against the evil serial asteroid assaulters, reckless 'ghostriding' autopiloted freighters and other criminals of high security space. |

Valkin Mordirc
440
|
Posted - 2014.12.07 10:06:35 -
[6] - Quote
Just Fyi, There is no such thing as a fair citizen.
Also, if you want to make your own police network. Just do it yourself. It'll be just like the real world.
Some guy Ransom's you, You dial 911 or whatever,
and between 24 hours the police might just show up.
#DeleteTheWeak
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Kalishka Ashkulf
Sebiestor Tribe Minmatar Republic
59
|
Posted - 2014.12.07 10:18:06 -
[7] - Quote
XeX Znndstrup wrote:Hi,
CONCORD is a NPC Police. But what about a police composed with players ?
are there some corporations like this ? Hunting assassins, offering rewards and protecting fair citizens. Like in Far West.
Regards.
Policing in Eve is easy, you just put a player in a choke-hold!
/toosoon!
Why, thank you, Thing!
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2397
|
Posted - 2014.12.07 10:34:10 -
[8] - Quote
Hands up Cans out, DON'T SHOOT! Hands up Cans out, DON'T SHOOT!
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Cherri Minoa
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
25
|
Posted - 2014.12.07 10:57:47 -
[9] - Quote
Mining Man Manny wrote:Indeed there are player police forces in game. The most notable and noble of them all of course being the New Order of Highsec with Commissioner James 315 leading the charge in the daily battle against the evil serial asteroid assaulters, reckless 'ghostriding' autopiloted freighters and other criminals of high security space.
They even extort money and beat up innocent people. So real it is scary.
"If I had been censured every time I have run my ship, or fleets under my command, into great danger, I should have long ago been out of the Service" - Horatio Nelson
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Yang Aurilen
The Mjolnir Bloc The Bloc
534
|
Posted - 2014.12.07 10:59:30 -
[10] - Quote
Cherri Minoa wrote:Mining Man Manny wrote:Indeed there are player police forces in game. The most notable and noble of them all of course being the New Order of Highsec with Commissioner James 315 leading the charge in the daily battle against the evil serial asteroid assaulters, reckless 'ghostriding' autopiloted freighters and other criminals of high security space. They even extort money and beat up innocent people. So real it is scary.
EVE is RealGäó. CCP said so.
Post with your NPC alt main and not your main main alt!
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Mag's
the united
18280
|
Posted - 2014.12.07 11:11:40 -
[11] - Quote
XeX Znndstrup wrote:... and protecting fair citizens. Who would they be, who would judge them to be so and how?
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2398
|
Posted - 2014.12.07 11:23:50 -
[12] - Quote
Mag's wrote:XeX Znndstrup wrote:... and protecting fair citizens. Who would they be, who would judge them to be so and how? Anyone who isn't a sociopath griefer and engages in non-consensual, non-duel pvp.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Baneken
Arctic Light Inc. Arctic Light
418
|
Posted - 2014.12.07 11:33:12 -
[13] - Quote
If you wan't to play cops then the closest equivalent would be Provi bloc's kitchen sink pirate response fleet. You would even have clearly defined citizens which to protect though unlike with regular citizens you have to beat them if they give you a lip when you pull them over for speeding so they learn. 
Other option is to start policing Thera if you feel like jumping straight to deep end with cement boots. |

Bethan Le Troix
Krusual Investigation Agency
148
|
Posted - 2014.12.07 11:49:23 -
[14] - Quote
Various forms of this exist CODE being the most prominent. |

Arronicus
Fusion Enterprises Ltd Shadow of xXDEATHXx
1361
|
Posted - 2014.12.07 11:52:16 -
[15] - Quote
Bethan Le Troix wrote:Various forms of this exist CODE being the most prominent.
Code are about as far from 'police' as you can get, they routinely break the 'laws' of highsec more than any other group, in favour of their own agenda, including destroying capsules for the lols, and ganking freighters for isk. They claim to have an agenda of removing afk gameplay from highsec, yet engage in 'protection' rackets.
CODE are about as much of a 'police' group as the westboro baptist church. Their leader is even equally preachy. |

Ima Wreckyou
The Conference Elite CODE.
556
|
Posted - 2014.12.07 11:54:40 -
[16] - Quote
Hello OP
As someone else already mentioned, we are probably what you are looking for.
The New Order of Highsec is an organization devoted to bring peace back to Highsec and to punish the criminal bot-aspirants who violate The Code, the law in New Order Territory (Highsec) written by the elected Supreme Protector James 315, father of the New Order.
Enforcing The Code is a lot of fun. There is a lot of opportunity for solo enforcement with a single character or with an alt if you have one. But we also often join up in fleets to take on some bigger targets.
You can start to enforce The Code on your own, the minerbumping site has some helpful resources to get you started on the path as a New Order Agent. It's usually helpful to join at least the minerbumping channel in game if you have questions and need our vast knowledge about game mechanics and tactics to hunt the criminals.
If solo is not your thing then I highly suggest you apply to the New Order Logistics corp, which is our training corp where you can learn the art of dunking bot-aspirants from some of our most experienced Agents.
I hope this was some help four you and I am looking forward to see you in the fleets.
Greetings Ima
the Code ALWAYS wins
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Adrie Atticus
Shadows of Rebellion The Bastion
613
|
Posted - 2014.12.07 11:55:50 -
[17] - Quote
Destiny Corrupted wrote:Mag's wrote:XeX Znndstrup wrote:... and protecting fair citizens. Who would they be, who would judge them to be so and how? Anyone who isn't a sociopath griefer and engages in non-consensual, non-duel pvp.
Sooo, anyone less than 12 hours old only? |

Steppa Musana
Republic University Minmatar Republic
25
|
Posted - 2014.12.07 11:59:19 -
[18] - Quote
Ima Wreckyou wrote:Hello OP As someone else already mentioned, we are probably what you are looking for. The New Order of Highsec is an organization devoted to bring peace back to Highsec and to punish the criminal bot-aspirants who violate The Code, the law in New Order Territory (Highsec) written by the elected Supreme Protector James 315, father of the New Order. Enforcing The Code is a lot of fun. There is a lot of opportunity for solo enforcement with a single character or with an alt if you have one. But we also often join up in fleets to take on some bigger targets. You can start to enforce The Code on your own, the minerbumping site has some helpful resources to get you started on the path as a New Order Agent. It's usually helpful to join at least the minerbumping channel in game if you have questions and need our vast knowledge about game mechanics and tactics to hunt the criminals. If solo is not your thing then I highly suggest you apply to the New Order Logistics corp, which is our training corp where you can learn the art of dunking bot-aspirants from some of our most experienced Agents. I hope this was some help four you and I am looking forward to see you in the fleets. Greetings Ima I believe the OP was looking for an internet spaceship police force. I'm not sure how a group of players that play video games for the purpose of upsetting other people who play video games fits that description. |

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.07 12:04:34 -
[19] - Quote
Thanks for your answers, pilots !
Where can i find a list of these police corps ? Somewhere in this forum ? On Evelopedia ? Peraphs you could put again on this thread ?
Other point. When i see Bounty office, there is only the top ten... Is there a complete list of wanted pilots ? On Evelopedia or on this forum ? Is there a special channel for this ? To announce bounties or broadcast again killers.
What a fair Citizen ? When you fly with a T1 transport ship with nothing Inside, if your ship is destroyed and you are podded... there is no other reason than beeing a psychopat assassin.
Everyone must be aware in Eve. You are responsible about your decisions. When you are podded but also when you kill.
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admiral root
Red Galaxy
1961
|
Posted - 2014.12.07 12:19:47 -
[20] - Quote
Steppa Musana wrote:I believe the OP was looking for an internet spaceship police force. I'm not sure how a group of players that play video games for the purpose of upsetting other people who play video games fits that description.
It's their choice to get upset over worthless internet pixels.
No, your rights end in optimal+2*falloff | Sabriz for CSM
New Order diplomat
"no one hates you, none of us care enough for that
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Ima Wreckyou
The Conference Elite CODE.
557
|
Posted - 2014.12.07 12:34:00 -
[21] - Quote
Steppa Musana wrote:I believe the OP was looking for an internet spaceship police force. I'm not sure how a group of players that play video games for the purpose of upsetting other people who play video games fits that description. EVE is a competitive multiplayer sandbox game where people in spaceships shoot other people in spaceships. Losing is not always pleasant and some people get upset over it, this is completely natural. Our purpose as already mentioned is the enforcement of The Code and salvation of Higshec, nothing else. Please don't distract the OP and this thread with your unfounded allegations and maybe contribute something positive to the discussion.
Thank you.
the Code ALWAYS wins
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Mag's
the united
18280
|
Posted - 2014.12.07 12:43:01 -
[22] - Quote
Adrie Atticus wrote:Destiny Corrupted wrote:Mag's wrote:XeX Znndstrup wrote:... and protecting fair citizens. Who would they be, who would judge them to be so and how? Anyone who isn't a sociopath griefer and engages in non-consensual, non-duel pvp. Sooo, anyone less than 12 hours old only? Yea kinda makes it pointless from the get go. As if we didn't know this already anyway, at least it's pointed out for us.
**Destination SkillQueue:- **
It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless.
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Josef Djugashvilis
2728
|
Posted - 2014.12.07 14:00:16 -
[23] - Quote
Player Police would probably stick to killing unarmed miners, if the miner is in the wrong colour ship, even after the miner agreed to any ransom demand.
This is not a signature.
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2400
|
Posted - 2014.12.07 14:02:11 -
[24] - Quote
Mag's wrote:Destiny Corrupted wrote:Anyone who isn't a sociopath griefer... So fair people do not grief sociopaths? Good to know, thanks. Dude, you just blew my mind.
Good thing my ship's still intact, at least.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Ssabat Thraxx
Dominion Tenebrarum Panic.
1086
|
Posted - 2014.12.07 14:22:35 -
[25] - Quote
Mining Man Manny wrote:Indeed there are player police forces in game. The most notable and noble of them all of course being the New Order of Highsec with Commissioner James 315 leading the charge in the daily battle against the evil serial asteroid assaulters, reckless 'ghostriding' autopiloted freighters and other criminals of high security space.
Indeed, we already have a player police force.
\m/ O.o \m/
"You're a freak ..." - Solecist Project
Vote Sabriz Adoudel for CSM 10
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WhyYouHeffToBeMad IsOnlyGame
5130
|
Posted - 2014.12.07 14:53:05 -
[26] - Quote
Unsuccessful At Everything wrote:Neat. neatpoast is neat
I'm a Snaper - imgur.com/8EHPPWU
mad? ( -í° -£-û -í°)
Hengle Teron > v(t) = dp / dt
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Caviar Liberta
Moira. Villore Accords
764
|
Posted - 2014.12.07 15:59:12 -
[27] - Quote
Kalishka Ashkulf wrote:XeX Znndstrup wrote:Hi,
CONCORD is a NPC Police. But what about a police composed with players ?
are there some corporations like this ? Hunting assassins, offering rewards and protecting fair citizens. Like in Far West.
Regards.
Policing in Eve is easy, you just put a player in a choke-hold! /toosoon!
Strange thing happens when you can't "breath" is that you can't speak either. |

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.07 16:06:50 -
[28] - Quote
CODE seems to be a group of interest which kill miners who mine too much. Do i understand well ?
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Unsuccessful At Everything
The Troll Bridge
18295
|
Posted - 2014.12.07 18:11:51 -
[29] - Quote
XeX Znndstrup wrote:What a fair Citizen ?
Commonly referred to as a "Carny", a 'fair citizen' is someone who takes up residence with the employees of a seasonal amusement carnival.
Quote: there is no other reason than beeing a psychopat assassin.
I fail to see how unleashing a swarm of stinging flying insects on someone who crazily touches you quickly and gently with the flat of his hand until you die, has any relevance.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
Vote Sabriz Adoudel for CSM 10!
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Wildmouse X
Clan McLoud Care Factor
7
|
Posted - 2014.12.07 18:33:57 -
[30] - Quote
XeX Znndstrup wrote:Hi,
CONCORD is a NPC Police. But what about a police composed with players ?
are there some corporations like this ? Hunting assassins, offering rewards and protecting fair citizens. Like in Far West.
Regards.
Look into getting in with a corp down in provi block - we keep standing fleets in patrol of people pirating our miners and haulers, and otherwise enforcing our "not red, don't shoot" policy .. since living down there I have had my hauler saved from pirates by the patrols, and I have participated in these patrols and saved or avenged others. |
|

Grimpak
Shifting Sands Trader Cartel Bleak Horizon Alliance.
2438
|
Posted - 2014.12.07 18:55:58 -
[31] - Quote
XeX Znndstrup wrote:Hi,
CONCORD is a NPC Police. But what about a police composed with players ?
are there some corporations like this ? Hunting assassins, offering rewards and protecting fair citizens. Like in Far West.
Regards.
hello player.
please tell me, what's stopping you from doing it right now?
[img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote]
ain't that right
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XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.07 18:59:30 -
[32] - Quote
Because number will be power. If CODE has agents, Law can have also.
Assassins will be punished by the Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
Xex's radio channel : connect and broadcast against criminality.
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Grimpak
Shifting Sands Trader Cartel Bleak Horizon Alliance.
2438
|
Posted - 2014.12.07 19:16:29 -
[33] - Quote
XeX Znndstrup wrote:Because number will be power. If CODE has agents, Law can have also. then gather numbers.
[img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote]
ain't that right
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XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.07 19:21:43 -
[34] - Quote
I am broadcasting for this.
Assassins will be punished by the Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
Xex's radio channel : connect and broadcast against criminality.
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Remiel Pollard
Layman's Terms. Don't Tell Me The Odds
6150
|
Posted - 2014.12.07 20:02:07 -
[35] - Quote
This thread is kinda cute.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Azov Rassau
Neo CONCORD
111
|
Posted - 2014.12.07 20:33:19 -
[36] - Quote
XeX Znndstrup wrote:CODE seems to be a group of interest which kill miners who mine too much. Do i understand well ? Yes, they kill miners. In fact, when it comes to CODE. , I think of a group of players who blow up spaceships in a game about blowing up spaceships. Certainly, some of them take their RP too far, but at the end of the day, it's all about having fun in Highsec. A 'normal' EVE player knows that they aren't RL sociopaths or murderers.
They also create opportunities for others to test the 'player police' gameplay. (or, "vigilante", lol). For example, when I first noticed their ganking ops as a miner, I simply fitted gallente jammers on my Skiff and started protecting nearby miners by jamming the Catalysts who tried to gank them.
I can assure you, there is great fun in jamming those Catalysts while mining, and preventing the gank long before the stupid automatic NPC CONCORD arrival. In other words, you replace CONCORD in a much more successful way. "Ganker Tears, Best Tears. Vigilante Bears, Best Bears."
No AFKing. Safety First. Use D-Scan, Check Local. Be Alert.
www.GankerJamming.com
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XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.07 20:48:24 -
[37] - Quote
Hope for you, Remiel Pollard, you have good reasons for a -7.9 security status.
Assassins will be punished by the Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
Xex's radio channel : connect and broadcast against criminality.
|

Serene Repose
1711
|
Posted - 2014.12.07 21:50:00 -
[38] - Quote
I agree with the guy who's unsuccessful at everything. If you think about it, that's the basis of EVE - or at least a major feature; enforce your self-righteous view of reality over that of others using large guns and bombs and such like. After all, to quote Mick and the boys, "Every cop is a criminal and all those sinners saints."
Gankers are sociopaths who would rather use their time-in-place advantage to jump and one-shot a noob than fight straight-up someone who poses a challenge to them. If you need to call a ganker a "person," have at it. He is what he is.
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Ima Wreckyou
The Conference Elite CODE.
560
|
Posted - 2014.12.07 22:07:08 -
[39] - Quote
XeX Znndstrup wrote:Because number will be power. If CODE has agents, Law can have also. But the Code is the law? I hope you don't try to start some kind of rebellion in our territory. This kind of thing never worked out for the rebels.
I invite you again to join our cause, together we can make Highsec a better place.
Don't think that some number like the sec status or the bounty determines if someone is a criminal. This is an MMORPG with the freedom to create your own stories, empires and rules. Don't get trapped in the idea that it is somehow important what the NPC's think is right or wrong, it's just boring and no fun at all.
the Code ALWAYS wins
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XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.07 22:15:39 -
[40] - Quote
What's bad in shooting ? All depend on what or why you are shooting. That's the difference between a criminal and a lawyer.
He is the violent answer after an unfair and free criminal satisfaction.
May it be a clear message for each future assassin in New Eden. No way to escape the judgement after sin.
Assassins will be punished by the Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
Xex's radio channel : connect and broadcast against criminality.
|
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Paranoid Loyd
2918
|
Posted - 2014.12.07 22:17:32 -
[41] - Quote
XeX Znndstrup wrote:I am broadcasting for this. Oh so this is a herding cats thread.
XeX Znndstrup wrote: What a fair Citizen ? When you fly with a T1 transport ship with nothing Inside, if your ship is destroyed and you are podded... there is no other reason than beeing a psychopat assassin.
I only see a loss in low-sec. Your not mad about losing your empty hauler in low sec are you? Pretty much anyone you come across in low sec will take your hauler or any ship you are flying for that matter.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
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45thtiger 0109
AL3XAND3R.
117
|
Posted - 2014.12.08 01:45:26 -
[42] - Quote
XeX Znndstrup wrote:Hi,
CONCORD is a NPC Police. But what about a police composed with players ?
are there some corporations like this ? Hunting assassins, offering rewards and protecting fair citizens. Like in Far West.
Regards.
Would I trust Players to police high sec umm no I would not trust them as they would be corrupt and misleading.
No Thanks 
**You Have to take the good with the bad
and the bad with the good.
Welcome to EvE OnLiNe**
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BeBopAReBop RhubarbPie
The Conference Elite CODE.
1185
|
Posted - 2014.12.08 01:51:13 -
[43] - Quote
Unsuccessful At Everything wrote:Neat. Its this thread again!
There is nothing stopping you from hunting suspects and criminals. If you want to play policeman, do it in a Police Comet if that floats your boat and/or tickles thy pickle. You can tell them to pull over in local as well as maybe tell them to 'Freeze!', oh.. and don't forget to wear the big ass cop sunglasses, and maybe a throw on a lip caterpillar for good measure. Remember to ask them if they know why you pulled them over, or else the whole thing just loses something.
You really need to join us in crime and punishment more often.
New player resources:
Uni Wiki - General Info
Eve Altruist - PvP
Belligerent Undesirables - High Sec Pvp
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Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
3991
|
Posted - 2014.12.08 02:18:00 -
[44] - Quote
Azov Rassau wrote:XeX Znndstrup wrote:CODE seems to be a group of interest which kill miners who mine too much. Do i understand well ? Yes, they kill miners. In fact, when it comes to CODE. , I think of a group of players who blow up spaceships in a game about blowing up spaceships. Certainly, some of them take their RP too far, but at the end of the day, it's all about having fun in Highsec. A 'normal' EVE player knows that they aren't RL sociopaths or murderers. They also create opportunities for others to test the 'player police' gameplay. (or, "vigilante", lol). For example, when I first noticed their ganking ops as a miner, I simply fitted gallente jammers on my Skiff and started protecting nearby miners by jamming the Catalysts who tried to gank them. I can assure you, there is great fun in jamming those Catalysts while mining, and preventing the gank long before the stupid automatic NPC CONCORD arrival. In other words, you replace CONCORD in a much more successful way. "Ganker Tears, Best Tears. Vigilante Bears, Best Bears."
I find it odd that you weaken your Skiff's tank in order to protect your direct competition, but hey, we all do strange things for the lulz sometimes.
If you want to really protect them, you could also advise them to purchase mining permits, follow the CODE, and teach them vigilance to help them avoid non-CODE. player hazards.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2404
|
Posted - 2014.12.08 02:58:58 -
[45] - Quote
Sabriz Adoudel wrote:I find it odd that you weaken your Skiff's tank in order to protect your direct competition, but hey, we all do strange things for the lulz sometimes. Middle-class, white, suburban family types. Their closest brushes with some kind of unfairness in life come from having to go to the DMV to renew their driver licenses. I know people like this. The world is beautiful, peaceful, and joyful, and man strives to help man, as the soccer moms fill up their cars and bring groceries home to their 4-bedroom homes every Friday. To lie is a sin (the pastor said so), and the bad things only happen far, far away, to people who (probably) deserve them.
Like I said, I know these people. "Sheltered" doesn't even begin to describe them. They're the ones who wage holy crusades against scamming and ganking, because just the notion of such concepts risks upsetting their very existence (shattering the glass dome, so to say). I've met miners/mission runners who've told me that taking from them/killing them in the game is no different than doing the same to them in real life.
So yes, some will see themselves as better off if they help the competition because they ignorantly view their activities as helping to achieve some kind of greater good.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Sibyyl
Gallente Federation
16636
|
Posted - 2014.12.08 04:01:27 -
[46] - Quote
I apologize, but I have to say this.
Bad boys, bad boys, whatchu gonna do when they come for you?
Friendship is the best ship.
Sabriz for CSM go go go
|

Arancar Australis
Dead Sun Rising Enterprises
100
|
Posted - 2014.12.08 04:06:32 -
[47] - Quote
Sabriz Adoudel wrote:Azov Rassau wrote:XeX Znndstrup wrote:CODE seems to be a group of interest which kill miners who mine too much. Do i understand well ? Yes, they kill miners. In fact, when it comes to CODE. , I think of a group of players who blow up spaceships in a game about blowing up spaceships. Certainly, some of them take their RP too far, but at the end of the day, it's all about having fun in Highsec. A 'normal' EVE player knows that they aren't RL sociopaths or murderers. They also create opportunities for others to test the 'player police' gameplay. (or, "vigilante", lol). For example, when I first noticed their ganking ops as a miner, I simply fitted gallente jammers on my Skiff and started protecting nearby miners by jamming the Catalysts who tried to gank them. I can assure you, there is great fun in jamming those Catalysts while mining, and preventing the gank long before the stupid automatic NPC CONCORD arrival. In other words, you replace CONCORD in a much more successful way. "Ganker Tears, Best Tears. Vigilante Bears, Best Bears." I find it odd that you weaken your Skiff's tank in order to protect your direct competition, but hey, we all do strange things for the lulz sometimes. If you want to really protect them, you could also advise them to purchase mining permits, follow the CODE, and teach them vigilance to help them avoid non-CODE. player hazards.
Really has the publicity for code. been lacking of late? 
I love a roleplay as much as the next person, but you are pushing the boundaries in regards to supposedly saving high sec. Lets call it what it is, an extortion racket based upon how you view the game should be played (play my way/pay up or else). You can wrap it all up in a nice fuzzy feeling about teaching players how big and bad EVE is, but ultimately you are playing at being a evangelical host that has a narrow view on how the game should be played.
Since you are teaching out of the kindness of your hearts, why not do it for free, since you have received over 500 billion in ahem donations to the cause. |

Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
2360
|
Posted - 2014.12.08 05:15:31 -
[48] - Quote
Unsuccessful At Everything wrote:Neat. Its this thread again!
There is nothing stopping you from hunting suspects and criminals. If you want to play policeman, do it in a Police Comet if that floats your boat and/or tickles thy pickle. You can tell them to pull over in local as well as maybe tell them to 'Freeze!', oh.. and don't forget to wear the big ass cop sunglasses, and maybe a throw on a lip caterpillar for good measure. Remember to ask them if they know why you pulled them over, or else the whole thing just loses something.
Every time Tso's goes out on a Cop Comet roam..... just ask the Min FW kids.... :)
That moment when you realize the crazy lady with all the cats was right...
[#savethelance]
|

NFain
Quantum Singularities WormHole Occupation and Resource Exploitation
104
|
Posted - 2014.12.08 05:38:02 -
[49] - Quote
The biggest reason we think we need them is also the biggest reason why it wont happen. Ganking. |

Azov Rassau
Neo CONCORD
111
|
Posted - 2014.12.08 07:03:53 -
[50] - Quote
Sabriz Adoudel wrote:Azov Rassau wrote:Yes, they kill miners. In fact, when it comes to CODE. , I think of a group of players who blow up spaceships in a game about blowing up spaceships. Certainly, some of them take their RP too far, but at the end of the day, it's all about having fun in Highsec. A 'normal' EVE player knows that they aren't RL sociopaths or murderers. They also create opportunities for others to test the 'player police' gameplay. (or, "vigilante", lol). For example, when I first noticed their ganking ops as a miner, I simply fitted gallente jammers on my Skiff and started protecting nearby miners by jamming the Catalysts who tried to gank them. I can assure you, there is great fun in jamming those Catalysts while mining, and preventing the gank long before the stupid automatic NPC CONCORD arrival. In other words, you replace CONCORD in a much more successful way. "Ganker Tears, Best Tears. Vigilante Bears, Best Bears." I find it odd that you weaken your Skiff's tank in order to protect your direct competition, but hey, we all do strange things for the lulz sometimes. Exactly. I did it because it's fun. I don't really care about yield and the Skiff is rarely ganked, especially if you check d-Scan all the time like I do. So why not use all those low and mid slots to do original things like that? I have stopped many ganks with that Skiff, collected large amounts of ganker tears in a form of heavy water commodity, and asked them to get "ganking permits" in Local.
It's all about contributing to emergent gameplay and enjoying the damn game instead of complaining, and that is more important than the boring "mining competition" or the "Middle-class, white, suburban family types" example given by the other guy. 
Sabriz Adoudel wrote:If you want to really protect them, you could also advise them to purchase mining permits, follow the CODE, and teach them vigilance to help them avoid non-CODE. player hazards. Teaching them vigilance is a must indeed. I have written a guide for Highsec miners about the importance of D-Scan, and I also insist on the importance of general spatial awareness whenever possible.
No AFKing. Safety First. Use D-Scan, Check Local. Be Alert.
www.GankerJamming.com
|
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.08 07:05:28 -
[51] - Quote
CODE has no killing right. They are under the law, under CONCORD law and local polices law.
But CODE is not the subject.
Assasins are.
Assasins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
Xex's radio channel : connect and broadcast against criminality.
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3505
|
Posted - 2014.12.08 09:02:11 -
[52] - Quote
removed some colorful commentary. Keep it on topic, civil, and leave RL stuff out of it. Only warning you'll recieve on the matter.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Grimpak
Shifting Sands Trader Cartel Bleak Horizon Alliance.
2439
|
Posted - 2014.12.08 11:39:47 -
[53] - Quote
XeX Znndstrup wrote:CODE has no killing right if they are assasins. They are under the law, under CONCORD law and local polices law.
But CODE is not the subject.
Assasins are. so, you become one, in order to kill one.
very Nietzschian of you, fair capsuleer.
[img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote]
ain't that right
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.08 12:40:06 -
[54] - Quote
Killing with a killing right is under the Law. Killing an outlaw under -5.0 security status is under the Law.
Killing without a killing right is out of the Law. Killing a positive security status capsuleer is out of the Law. CONCORD principles must help you how to behave.
It is individual responsability to decide to kill out these principles. If CONCORD do the job in High sec, The Law will also do the job against outlaws. If CONCORD charges also them anywhere out of High sec, we will be the armed wing of a justice without weakness.
Here is the start of a new era. No identified corporation. No Alliance. Only an organisation against those who like flesh for flesh. With agents, with mercenaries, alone, within their corps or alliances.
I am not the character you could kill to avoid it. I am only his messenger.
All money and all ships are and will be there to track the wicked. Long will be the road for him, and difficult, to go from sin to light.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
The Law channel : connect and broadcast against criminality.
|

ISD Ezwal
ISD Community Communications Liaisons
2848
|
Posted - 2014.12.08 12:45:46 -
[55] - Quote
To get you started I would suggest acquiring this.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Roche Pso
Deltole Research Labs
6
|
Posted - 2014.12.08 13:15:05 -
[56] - Quote
Quote:Quote: there is no other reason than beeing a psychopat assassin. I fail to see how unleashing a swarm of stinging flying insects on someone who crazily touches you quickly and gently with the flat of his hand until you die, has any relevance.
I am literally crying into my keyboard right now and my sides are starting to hurt! |

Agondray
Avenger Mercenaries VOID Intergalactic Forces
168
|
Posted - 2014.12.08 13:47:27 -
[57] - Quote
No if you give a play an inch of power they will take a fn mile and then you would find yourself combatting these oppressive corrupt police
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
|

J'Poll
CDG Playgrounds
4959
|
Posted - 2014.12.08 14:17:25 -
[58] - Quote
XeX Znndstrup wrote:It's the idea. But i am thinking about something more official, more legal.
We vote for a CSM. It could be interesting to vote for police members paid by the community to protect their diary life in space.
Not a reactive police only. A pro active police.
Assassins must be punished by the law.
Oooh, that will end well.
I can already see it...the tears of all the high-sec people that will rage-quit because the "voted by the people" police kills off all mining etc
Where can I vote for this...
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
|

Grimpak
Shifting Sands Trader Cartel Bleak Horizon Alliance.
2439
|
Posted - 2014.12.08 14:32:38 -
[59] - Quote
XeX Znndstrup wrote:Killing with a killing right is under the Law. Killing an outlaw under -5.0 security status is under the Law.
Killing without a killing right is out of the Law. Killing a positive security status capsuleer is out of the Law. CONCORD principles must help you how to behave.
It is individual responsability to decide to kill out these principles. If CONCORD do the job in High sec, The Law will also do the job against outlaws. If CONCORD charges also them anywhere out of High sec, we will be the armed wing of a justice without weakness.
Here is the start of a new era. No identified corporation. No Alliance. Only an organisation against those who like flesh for flesh. With agents, with mercenaries, alone, within their corps or alliances.
I am not the character you could kill to avoid it. I am only his messenger.
All money and all ships are and will be there to track the wicked. Long will be the road for him, and difficult, to go from sin to light. killing is killing, end of.
[img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote]
ain't that right
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.08 14:52:12 -
[60] - Quote
You should see the difference. You will see the difference.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
The Law channel : connect and broadcast against criminality.
|
|

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
2580
|
Posted - 2014.12.08 15:02:43 -
[61] - Quote
Ditch Faction Police --> neg. sec status players could roam freely and be shootable by anyone
Deny highsec docking rights to neg. sec status players --> they would have to reship either in lowsec (you could camp the highsec gate, for a change) at a POS (you can wardec it and shoot it or force them to take it down) or at an Orca (low-ish smb seems impractical to me, but if not you could scan it down and shoot at players while they're reshipping)
I wonder if anyone would bother though: if you're decent at PVP and you're not a ganker, you don't live in highsec.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Cassie Celestis
Center for Advanced Studies Gallente Federation
5
|
Posted - 2014.12.08 16:15:56 -
[62] - Quote
Ima Wreckyou wrote:
But the Code is the law?
I suddently had a flashback.. https://www.youtube.com/watch?v=qolk_rDA9xU
Damn you now I gotta watch the whole movie again.. |

Dredd Slider
PSI Division
0
|
Posted - 2014.12.08 16:33:08 -
[63] - Quote
I am the law Judge jury Executioner
|

Veers Belvar
Swordmasters of New Eden
353
|
Posted - 2014.12.08 16:34:55 -
[64] - Quote
The game isn't about "blowing up spaceships." Some people may play for that...others may play to do trading or manufacturing...others may do collaborative PvE. CODE doesn't get to define the game as being solely about destruction. Nor do they get to denigrate people for being upset when months of their labor is destroyed due to a CRIMINAL suicide gank. If it was just about "pixels in a game" we wouldn't see so many folks rage here when nerfs to ganking are suggested. People are often emotionally invested in the fruits of their labor, and it's not unreasonable to experience emotional distress when such are destroyed, all the more so when such destruction takes place in contravention of the law. |

Paranoid Loyd
2920
|
Posted - 2014.12.08 16:45:03 -
[65] - Quote
Veers Belvar wrote:The game isn't about "blowing up spaceships." Yes it is, without spaceships blowing up there would be no economy to do the building and trading.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.08 16:57:24 -
[66] - Quote
Right, pilot.
Injustice has always deep emotional impacts. When you establish the facts the weak was murdered only for the pleasure of seeing him suffering, The Law will accept to confront the terrible reality.
By the fire of damnation.
Be patient. We are on the road.
First of him has been punished by our dogs of war. He and his brothers will know this until they will find again the way of positive security status.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
The Law channel : connect and broadcast against criminality.
|

Veers Belvar
Swordmasters of New Eden
353
|
Posted - 2014.12.08 16:57:48 -
[67] - Quote
Paranoid Loyd wrote:Veers Belvar wrote:The game isn't about "blowing up spaceships." Yes it is, without spaceships blowing up there would be no economy to do the building and trading.
Wrong. The economy would still function because people are always looking to buy new and better ships. Not to mention new players entering the game who need ships, and old players who stop playing taking their goods off the market. Demand is not capped, hence we do not need destruction to fuel the economy.
Example: L4 runners and incursion runners rarely use ships...and yet there is tremendous demand for the ships and modules used in these. Always new people coming in who need new stuff.
The game isn't about destruction...it's about doing whatever you WANT to do. It's not a blow em up game, like World of Tanks...it's a free functioning open universe game. |

Paranoid Loyd
2920
|
Posted - 2014.12.08 17:01:35 -
[68] - Quote
Your delusion knows no bounds.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
|

Veers Belvar
Swordmasters of New Eden
353
|
Posted - 2014.12.08 17:10:04 -
[69] - Quote
Paranoid Loyd wrote:Your delusion knows no bounds.
A typical intelligent and highly productive post from you. Keep up the good work. |

Paranoid Loyd
2920
|
Posted - 2014.12.08 17:12:37 -
[70] - Quote
Well I could post in the deliberately obtuse troll style like you but I prefer not to.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
|
|

Veers Belvar
Swordmasters of New Eden
353
|
Posted - 2014.12.08 17:19:53 -
[71] - Quote
Paranoid Loyd wrote:Well I could post in the deliberately obtuse troll style like you but I prefer not to.
Yes...pointing out that the game isn't about exploding spaceships...rather it's about a range of different activities is "deliberately obtuse troll style." I'm sorry if reality doesn't comport with your Code talking points. Maybe it's time for a rethink of your agenda? |

Paranoid Loyd
2920
|
Posted - 2014.12.08 17:25:40 -
[72] - Quote
I am not affiliated with CODE and never have been. Maybe it's time for you to pull your head out of your posterior. The game is about a range of different activities, all of them are based on blowing up spaceships.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
|

Veers Belvar
Swordmasters of New Eden
353
|
Posted - 2014.12.08 17:54:36 -
[73] - Quote
In my career i have made around 100 billion isk shooting red crosses...and have had about a billion isk of lost spaceships. Playing the wrong game perhaps? |

Paranoid Loyd
2921
|
Posted - 2014.12.08 18:02:36 -
[74] - Quote
Veers Belvar wrote:In my career i have made around 100 billion isk shooting red crosses...and have had about a billion isk of lost spaceships. Playing the wrong game perhaps? That 100 billion isk was made from blowing up spaceships.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
|

DaReaper
Net 7
1415
|
Posted - 2014.12.08 18:07:57 -
[75] - Quote
TL;DR but as a nearly 11 year vet i'll post where I want... so STORY TIME!
Back in the year 2005/2006 my corp Net 7 was living in the Tew system We had made friends with another corp who moved to this area. Tew is a boarder system of providence, its about 5 jumps or so from the Kari pipe. And to the east is a section of low sec. We dabbled in low sec a bit and met a group of players that called themselves the DJTF or Derelik Joint Task Force. We had about six corps of various sizes that was an anti pirate group. Our goal at the time was to try and keep the low sec systems of Derelik clear of pirate activities.
We learned very fast that this was easier said then done. Ignoring that fact that a lot of us were inexperences in pvp at the time, and tended to get our asses handed to us, we also ran into game mechanic issues. There is no real way you can be anti pirate without becoming one yourself.
We had a list of people and groups we knew prayed on miners and haulers and would attack them freely. But it quickly made us pirates as well.
With the changes to bounty hunting and kill rights this task has now been made eaiser. But at the same time, being an anti-pirate is difficult. Personally I feel that concord should become a faction and you should eb able to join that faction and help police low sec areas. This would give new dynamics. I also feel that the bounting hunting mechanic needs to be looked at again. And as opposed to just grabing the kill right in space, there should be a market place where you can buy specific kill rights and hunt someone down after getting them.
But anyway. Can it be done without mechanics? yes. is it easy? no.
OMG Comet Mining idea!!! Comet Mining!
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.08 18:26:38 -
[76] - Quote
Pirate is one thing. CODE is another.
The Law identifies assassins. No mistake possible. Their confirmed negative status betrays them.
You will not be a pirate. He kills for money. You will not be a CODE agent. He kills to avoid anyone to mine selfishly (if i read the words of his paranoiac leader).
You will be the purifiying fire of an incurable predator.
For the benefit of human kind in New Eden.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_ channel : connect and broadcast against criminality.
|

Utari Onzo
United System's Commonwealth
58
|
Posted - 2014.12.08 18:47:01 -
[77] - Quote
Woop Woop, sound of police.
On a serious note I had a blast while living in provi going round in my Polist pursuit Comet taking on reds. You should definatly try this some time OP. |

ISD Ezwal
ISD Community Communications Liaisons
2850
|
Posted - 2014.12.08 19:17:38 -
[78] - Quote
I have removed a rule breaking post and those quoting it.
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Tenchi Sal
White Knights of Equestria
227
|
Posted - 2014.12.08 19:48:15 -
[79] - Quote
Pretty hard to "police" or really hunt down pirates in high sec. CCP welfare protection gives pirates plenty of cover.
Aggress their red blinking ship on the gate.. they jump through leaving you with a 30 second timer unable to chase behind.
They blow something up... they warp away instantly in a pod.
Wait for them to camp them at the station... CCP gives them immunity at the undock, just enough time to warp away.
Why do you think so many of them roam around so freely in destroyers looking for easy kills? They have a ton of protection on their side to do what they want.
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.08 19:51:47 -
[80] - Quote
If they have means, we have the same.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_ channel : connect and broadcast against criminality.
|
|

Ima Wreckyou
The Conference Elite CODE.
561
|
Posted - 2014.12.08 20:36:52 -
[81] - Quote
XeX Znndstrup wrote:Pirate is one thing. CODE is another.
The Law identifies assassins. No mistake possible. Their confirmed negative status betrays them.
You will not be a pirate. He kills for money. You will not be a CODE agent. He kills to avoid anyone to mine selfishly (if i read the words of his paranoiac leader).
You will be the purifiying fire of an incurable predator.
For the benefit of human kind in New Eden.
So a new rebellion it is.
Do you have any plans already or a time table on how you will progress on your crusade against the legitimate government which is our Supreme Protector James 315 and the New Order of Highsec?
I kinda like to keep track on the rebellions for statistical purposes. Most of them vanish within days after creation. Some go completely nuts, like Veers who thinks he can defy us by docking up or playing on an alt, lol.
Anyway, I am looking forward to a lot of goodfights, explosions and fun. Player created content is the best content, no matter on which side you are (actually that's not true, it's much more fun on our side).
See you in space Agent Ima Wreckyou
the Code ALWAYS wins
|

Mr Epeen
It's All About Me
6901
|
Posted - 2014.12.08 20:49:20 -
[82] - Quote
I have eleven police frigates if anyone is interested in forming a constabulary.
It's time to take back New Eden, folks!
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.08 21:06:15 -
[83] - Quote
Be sure we will consider your valorous stance and your offer, Mr Epeen.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_ channel : connect and broadcast against criminality.
|

Ima Wreckyou
The Conference Elite CODE.
561
|
Posted - 2014.12.08 21:30:13 -
[84] - Quote
XeX Znndstrup wrote:Be sure we will consider your valorous stance and your offer, Mr Epeen. What are the numbers behind we? Does not need to be exact, an approximation will do.
the Code ALWAYS wins
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.08 21:54:33 -
[85] - Quote
Ima Wreckyou wrote:XeX Znndstrup wrote:Be sure we will consider your valorous stance and your offer, Mr Epeen. What are the numbers behind we? Does not need to be exact, an approximation will do.
Keep your honor, confirmed negative status capsuleer. The best number isn't the number of the beast.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_ channel : connect and broadcast against criminality.
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
7300
|
Posted - 2014.12.08 22:13:44 -
[86] - Quote
XeX Znndstrup wrote:Ima Wreckyou wrote:XeX Znndstrup wrote:Be sure we will consider your valorous stance and your offer, Mr Epeen. What are the numbers behind we? Does not need to be exact, an approximation will do. Keep your honor, confirmed negative status capsuleer. The best number isn't the number of the beast. Hay, keep us out of this.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Veers Belvar
Swordmasters of New Eden
353
|
Posted - 2014.12.08 22:41:40 -
[87] - Quote
Ima Wreckyou wrote:XeX Znndstrup wrote:Pirate is one thing. CODE is another.
The Law identifies assassins. No mistake possible. Their confirmed negative status betrays them.
You will not be a pirate. He kills for money. You will not be a CODE agent. He kills to avoid anyone to mine selfishly (if i read the words of his paranoiac leader).
You will be the purifiying fire of an incurable predator.
For the benefit of human kind in New Eden.
So a new rebellion it is. Do you have any plans already or a time table on how you will progress on your crusade against the legitimate government which is our Supreme Protector James 315 and the New Order of Highsec? I kinda like to keep track on the rebellions for statistical purposes. Most of them vanish within days after creation. Some go completely nuts, like Veers who thinks he can defy us by docking up or playing on an alt, lol. Anyway, I am looking forward to a lot of goodfights, explosions and fun. Player created content is the best content, no matter on which side you are (actually that's not true, it's much more fun on our side). See you in space Agent Ima Wreckyou
Not sure what you mean...i have continued playing normally, impervious to your attempts to make highsec dangerous. 500 billion isk later and still safe as ever. |

ISD Ezwal
ISD Community Communications Liaisons
2852
|
Posted - 2014.12.08 22:48:11 -
[88] - Quote
I have removed a post containing a reply to an edited out part of the post it quoted.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Scipio Artelius
The Vendunari End of Life
24702
|
Posted - 2014.12.08 22:55:44 -
[89] - Quote
Tenchi Sal wrote:Pretty hard to "police" or really hunt down pirates in high sec. CCP welfare protection gives pirates plenty of cover.
Aggress their red blinking ship on the gate.. they jump through leaving you with a 30 second timer unable to chase behind.
They blow something up... they warp away instantly in a pod.
Wait for them to camp them at the station... CCP gives them immunity at the undock, just enough time to warp away.
Why do you think so many of them roam around so freely in destroyers looking for easy kills? They have a ton of protection on their side to do what they want.
Aggression timer is 60 seconds, not 30.
All of those mechanics you listed above are exactly the same that you have available to use also. Of course, it's hard to use them AFK.
Come Win At Eve - Join The Vendunari
VENDO - wardec in effect. Check evemail and use TS when online.
|

Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4004
|
Posted - 2014.12.08 23:01:08 -
[90] - Quote
If anyone thinks EVE's economy would work without destruction, I invite you to look at Archeage, where building a top tier Delphinad item takes (on average) 64 crafting attempts, each of which consumes well over 1000 labor points from crafting characters and many more from gatherers. If we assume it's a total of 120000 LP needed, that's about 100 days you need to remain subscribed.
Titans take less than half of that, and you can build thirty-three of them on one account at once.
But titan production cost is based upon them being a consumable, not a permanent, indestructible power upgrade.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
|
|

Ima Wreckyou
The Conference Elite CODE.
563
|
Posted - 2014.12.08 23:35:39 -
[91] - Quote
XeX Znndstrup wrote:Ima Wreckyou wrote:XeX Znndstrup wrote:Be sure we will consider your valorous stance and your offer, Mr Epeen. What are the numbers behind we? Does not need to be exact, an approximation will do. Keep your honor, confirmed negative status capsuleer. The best number isn't the number of the beast. Is it more than one?
Negative sec status is just a consequence of using a certain game mechanic to attack outlaws under the Code. It has nothing to do with being a "criminal". Don't be so short sighted and play EVE like good or bad is a given by the themepark setup in the background of the game. There is simply more to this game and player build goals are the only ones worth fighting for. If you can't break out of that themeparky perception of the game it will be your loss and you will miss the biggest fun you could ever have in this kind of game.
You can chose between:
A) Unbelievable killmails, big fleets with friends, buckets of tears from your enemies, action from login to logoff whenever you have time and the good feeling that you are part of the salvation of Highsec.
or
B) Become an anti-ganker like you plan to do and experience stuff like: Camping stations without success. Boredom. Camping gates without success. More boredom. Guarding ungrateful AFK miners without success. Extreme boredom. Toxic conversations in the anti-ganker channel about the failed operations and how CCP should make it easier for you. Facemelting boredom.
or
C) Do some PvE and become content for A
or
D) Leave Highsec and do something else where everyone shoots everyone anyway without causing a major panic on the forums.
The choice is yours.
the Code ALWAYS wins
|

Paranoid Loyd
2930
|
Posted - 2014.12.08 23:41:29 -
[92] - Quote
Ima Wreckyou wrote:Tellin' it like it is. The hilarity here is he lost his hauler in low sec.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
|

Ima Wreckyou
The Conference Elite CODE.
563
|
Posted - 2014.12.08 23:44:32 -
[93] - Quote
Tenchi Sal wrote:Pretty hard to "police" or really hunt down pirates in high sec. CCP welfare protection gives pirates plenty of cover. To shoot a pirate whenever you feel comfortable and NPC Faction Police support if you don't manage to kill him after a few seconds is not good enough for you? And then you call that "welfare" in favor of the ganker?
I am sorry, but if the playing field is so stacked in your favor like it is in Highsec and your are still complaining then you may simply be a really really bad player. There is no other explanation in my opinion, nothing personal.
the Code ALWAYS wins
|

Veers Belvar
Swordmasters of New Eden
353
|
Posted - 2014.12.08 23:51:33 -
[94] - Quote
Sabriz Adoudel wrote:If anyone thinks EVE's economy would work without destruction, I invite you to look at Archeage, where building a top tier Delphinad item takes (on average) 64 crafting attempts, each of which consumes well over 1000 labor points from crafting characters and many more from gatherers. If we assume it's a total of 120000 LP needed, that's about 100 days you need to remain subscribed.
Titans take less than half of that, and you can build thirty-three of them on one account at once.
But titan production cost is based upon them being a consumable, not a permanent, indestructible power upgrade.
Not sure I see the comparison. Imagine if your goal is to own 1 of every ship and 1 of every officer mod....how much isk would that take? Tens of trillions? More?
There will never be an end to demand for high end shiny stuff...and that is totally independent of destruction. We don't need destruction to fuel demand for goods...we just need people who enjoy amassing wealth. |

Torrent Talon
SPACE POLICE Warp to Cyno.
14
|
Posted - 2014.12.09 01:36:03 -
[95] - Quote
XeX Znndstrup wrote:It's the idea. We vote for a CSM. It could be interesting to vote for police members paid by the community to protect their diary life in space.
It could be interesting to vote for police members paid by the community to protect their diary life in space.
paid by the community to protect their diary life in space.
diary life in space.
fedos can be milked? |

Paranoid Loyd
2934
|
Posted - 2014.12.09 01:41:29 -
[96] - Quote
Torrent Talon wrote:fedos can be milked? Anything with nipples can be milked.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2415
|
Posted - 2014.12.09 10:32:07 -
[97] - Quote
Veers Belvar wrote:Sabriz Adoudel wrote:If anyone thinks EVE's economy would work without destruction, I invite you to look at Archeage, where building a top tier Delphinad item takes (on average) 64 crafting attempts, each of which consumes well over 1000 labor points from crafting characters and many more from gatherers. If we assume it's a total of 120000 LP needed, that's about 100 days you need to remain subscribed.
Titans take less than half of that, and you can build thirty-three of them on one account at once.
But titan production cost is based upon them being a consumable, not a permanent, indestructible power upgrade. Not sure I see the comparison. Imagine if your goal is to own 1 of every ship and 1 of every officer mod....how much isk would that take? Tens of trillions? More? There will never be an end to demand for high end shiny stuff...and that is totally independent of destruction. That kind of depends. If you exclude Titans and "priceless" ships (the ones that can't really be acquired), it actually wouldn't take too long to acquire everything. I am pretty sure I have at least one of each "regular" thing in the game now, excluding supercaps, and some hulls that I never use and therefore don't need (such as dreads). Same goes for modules, excluding officer gear specifically (deadspace is equivalent, and I have that all over my ships). Anything I lack, I could buy, and I definitely don't value myself at the "tens of trillions" level. And keep in mind, this is with constant expenditures and very little pve activity. The thing is, in the absence of destruction, not everyone would make it their goal to collect one of each thing. Some people would just "play the game," and of those, many would get bored. I've played other MMO-type games with "loss ceilings," and that's exactly what happened. At some point you simply lose your desire and motivation to keep going, because you have everything you need.
Veers Belvar wrote:We don't need destruction to fuel demand for goods...we just need people who enjoy amassing wealth. Correct, but the one thing you forgot to mention is that this demographic would constantly have to be growing. The only way you can sustain an innovation-capped economy without destruction is to turn it into a pyramid scheme.
So sure, we can have a game like that; an economy-focused game that's constantly growing, and has no pvp or violence to get in the way of peoples' daily grind. But that game sounds very different from EVE. Should it have to be EVE? Why can't it be a different game?
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.09 12:09:54 -
[98] - Quote
We are seeing you. We have been seeing you for eleven years.
We are reading your vision of the weak. We offered the perfume of the weakness. You appeared, unable to control your taste of blood. You saw nothing more than a prey. We gave a soft food and the wolves devoured.
Your appetite for destruction exceeds your understanding.
You will understand soon. Let you hear the song. Let you hear the first echoes of the brave heart pilots ready for the chorus.
Let you hear soon the drums of the punishment.
You are going to die, assassins. Don't worry about this.
Read the lyrics. Listen to the channel. Open your eyes on the Bible.
The Law will be here soon to justify and work for your loss.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_ channel : connect and broadcast against criminality.
|

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
915
|
Posted - 2014.12.09 12:50:32 -
[99] - Quote
Wat? I don't understand you, but I think I should probably murder someone just to get the everliving derp out of my brain after reading your post.
|

Cannibal Kane
Viziam Amarr Empire
4474
|
Posted - 2014.12.09 18:12:14 -
[100] - Quote
Ignore it Omar.
Just NPC Corp players wanting to be relevant.
EDIT: Which is an ironic statement to make since I am currently in a NPC Corp, but there is a reason.
"Kane is the End Boss of Highsec." -Psychotic Monk
|
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.09 19:00:27 -
[101] - Quote
You can also accept a new reality to come. Embrace the new age.
But let 's stop words for actions now. Act II is near.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_ channel : connect and broadcast against criminality.
|

Ima Wreckyou
The Conference Elite CODE.
566
|
Posted - 2014.12.09 22:26:54 -
[102] - Quote
XeX Znndstrup wrote:You can also accept a new reality to come. Embrace the new age.
But let 's stop words for actions now. Act II is near. I don't know man, every time you say stuff like that I check your killboard and there is only one loss of am hauler in lowsec. Come back when you actually did something.
the Code ALWAYS wins
|

Tear Jar
Emolgranlan Code Enforcement Branch
194
|
Posted - 2014.12.10 01:52:38 -
[103] - Quote
Destiny Corrupted wrote:Veers Belvar wrote:Sabriz Adoudel wrote:If anyone thinks EVE's economy would work without destruction, I invite you to look at Archeage, where building a top tier Delphinad item takes (on average) 64 crafting attempts, each of which consumes well over 1000 labor points from crafting characters and many more from gatherers. If we assume it's a total of 120000 LP needed, that's about 100 days you need to remain subscribed.
Titans take less than half of that, and you can build thirty-three of them on one account at once.
But titan production cost is based upon them being a consumable, not a permanent, indestructible power upgrade. Not sure I see the comparison. Imagine if your goal is to own 1 of every ship and 1 of every officer mod....how much isk would that take? Tens of trillions? More? There will never be an end to demand for high end shiny stuff...and that is totally independent of destruction. That kind of depends. If you exclude Titans and "priceless" ships (the ones that can't really be acquired), it actually wouldn't take too long to acquire everything. I am pretty sure I have at least one of each "regular" thing in the game now, excluding supercaps, and some hulls that I never use and therefore don't need (such as dreads). Same goes for modules, excluding officer gear specifically (deadspace is equivalent, and I have that all over my ships). Anything I lack, I could buy, and I definitely don't value myself at the "tens of trillions" level. And keep in mind, this is with constant expenditures and very little pve activity. The thing is, in the absence of destruction, not everyone would make it their goal to collect one of each thing. Some people would just "play the game," and of those, many would get bored. I've played other MMO-type games with "loss ceilings," and that's exactly what happened. At some point you simply lose your desire and motivation to keep going, because you have everything you need. Veers Belvar wrote:We don't need destruction to fuel demand for goods...we just need people who enjoy amassing wealth. Correct, but the one thing you forgot to mention is that this demographic would constantly have to be growing. The only way you can sustain an innovation-capped economy without destruction is to turn it into a pyramid scheme. So sure, we can have a game like that; an economy-focused game that's constantly growing, and has no pvp or violence to get in the way of peoples' daily grind. But that game sounds very different from EVE. Should it have to be EVE? Why can't it be a different game?
Rough math: Assuming someone earns 100m isk/hr and farms 10 hours a week, they will have 52 billion isk in a year. Enough to buy every(non special edition) subcap in the game with good fittings and some officer mods thrown in.
The limiting factor is actually going to be skill points. Training up all these ships and fittings will take much longer than a year. I suspect that instead the player(if for some reason he found this fun) will instead have a full line of very well fit ships with a bunch of isk in the bank just waiting for the next ship to be skilled up. |

Takashi Jin
Cryogenic Consultancy
6
|
Posted - 2014.12.10 03:12:39 -
[104] - Quote
Bethan Le Troix wrote:Various forms of this exist CODE being the most prominent. code are mafia... not police. |

Veers Belvar
Swordmasters of New Eden
360
|
Posted - 2014.12.10 03:55:59 -
[105] - Quote
Tear Jar wrote:
Rough math: Assuming someone earns 100m isk/hr and farms 10 hours a week, they will have 52 billion isk in a year. Enough to buy every(non special edition) subcap in the game with good fittings and some officer mods thrown in.
The limiting factor is actually going to be skill points. Training up all these ships and fittings will take much longer than a year. I suspect that instead the player(if for some reason he found this fun) will instead have a full line of very well fit ships with a bunch of isk in the bank just waiting for the next ship to be skilled up.
Meh...tend to think they would just buy characters with sp in different area to fly each ship. The high end officer modules are brutally expensive (estamel's anyone?) - and an officer fit titan can run into the hundreds of billions. |

Nexus Day
Lustrevik Trade and Travel Bureau
1066
|
Posted - 2014.12.10 04:05:42 -
[106] - Quote
Unsuccessful At Everything wrote:Neat. Its this thread again!
There is nothing stopping you from hunting suspects and criminals. If you want to play policeman, do it in a Police Comet if that floats your boat and/or tickles thy pickle. You can tell them to pull over in local as well as maybe tell them to 'Freeze!', oh.. and don't forget to wear the big ass cop sunglasses, and maybe a throw on a lip caterpillar for good measure. Remember to ask them if they know why you pulled them over, or else the whole thing just loses something.
It is cute how you expect people to come up with new ideas and then chastise them when they don't.
Of course you could come up with some ideas yourself. But that might open you up to snarky comments from bitter vets.
OP, don't let the bastards get you down. EvE is driven by player created content, just be prepared to be criticized when you try to help out. especially if it involves changing...anything.
This thread has so much content it may be 'Thread of the Year' and it is only January.
|

Gogela
The Conference Elite CODE.
3286
|
Posted - 2014.12.10 04:08:43 -
[107] - Quote
Ima Wreckyou wrote:Steppa Musana wrote:I believe the OP was looking for an internet spaceship police force. I'm not sure how a group of players that play video games for the purpose of upsetting other people who play video games fits that description. EVE is a competitive multiplayer sandbox game where people in spaceships shoot other people in spaceships. Losing is not always pleasant and some people get upset over it, this is completely natural. Our purpose as already mentioned is the enforcement of The Code and salvation of Higshec, nothing else. Please don't distract the OP and this thread with your unfounded allegations and maybe contribute something positive to the discussion. Thank you. For me this thread ended right here.
The Code is the law.
I am the law.
 |

Remiel Pollard
Layman's Terms. Don't Tell Me The Odds
6167
|
Posted - 2014.12.10 04:24:08 -
[108] - Quote
XeX Znndstrup wrote:We are seeing you. We have been seeing you for eleven years.
We are reading your vision of the weak. We offered the perfume of the weakness. You appeared, unable to control your taste of blood. You saw nothing more than a prey. We gave a soft food and the wolves devoured.
Your appetite for destruction exceeds your understanding.
You will understand soon. Let you hear the song. Let you hear the first echoes of the brave heart pilots ready for the chorus.
Let you hear soon the drums of the punishment.
You are going to die, assassins. Don't worry about this.
Read the lyrics. Listen to the channel. Open your eyes on the Bible.
The Law will be here soon to justify and work for your loss.
We r anonemiss, we r lejin, we doo not fawgiv, we doo not fawget, ecspekt us?
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.10 11:00:52 -
[109] - Quote
Ima Wreckyou wrote:XeX Znndstrup wrote:You can also accept a new reality to come. Embrace the new age.
But let 's stop words for actions now. Act II is near. I don't know man, every time you say stuff like that I check your killboard and there is only one loss of am hauler in lowsec. Come back when you actually did something.
Peraphs you are not watching with the best eyes, confirmed negative status capsuleer. Graal is not so easy to find.
The messenger is the messenger. The guardians are the guardians.
Assassins have no honor nor rules. We won't offer them the easiest way to come to light.
But let you come to your father. Your father in law. Let you give him the kiss. The kiss of death would be the more obvious for us. To be condamned.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_ channel : connect and broadcast against criminality.
|

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
923
|
Posted - 2014.12.10 12:49:43 -
[110] - Quote
Okay. Now I'm sure of it. I definitely want some of what you are smoking. Are you and yours going to actually do violence at some point, or is this a thread just going to be filled with a never ending stream of bad love poetry? Just asking, because I'm absolutely pro violence. I'm still riding the fence on the poetry aspect. |
|

Brandi Wiseman
Den Sorte Loge
67
|
Posted - 2014.12.10 13:10:09 -
[111] - Quote
While I think that any concept of PC policing is doomed to fail, there is one obvious place that it might work, at least for a short time: THERA
Any attempt to police HS is ultimately futile. Concord already do so and even when you try to step in to protect you risk becoming a target for Concord yourself (in certain situations). Moreover, Concord is a reactive rather than proactive force focused purely on punitive action rather than protection. Meanwhile, LS is far too big for any one group to try, while NS is already policed in a sense through sovereignty rights.
Thera might actually be possible. It's one system, albeit a massive one, with four stations that provide obvious places to 'protect' and scannable entry points. A police force in Thera could conceivably work. Concord isn't an issue as this is wormhole space, while there is no sovereignty. A corporation, e.g. Thera Law Protection (THELAW - lol) could (seek to) function out of the four stations and protect incoming and outgoing traffic from Thera.
They could take on contracts to protect specific freighters coming in to Thera from inc WH through to station docking and engage in bounty hunting those in Thera with a high enough bounty. The corporation would have to be 'neutral' and be allied to the SOE/Sanctuary faction to be consistent with the law. This might need the major Alliances to underpin the initiative (hard to achieve). They would also have to be scrupulously honest and even-handed building a reputation for providing a fair service (similar to Red Frog for transport contracts). One person from the corp who engages in 'illegal activity' would risk the overall reputation.
(I wouldn't recommend it quite yet though, not until the furore over Thera has quietened down and become 'part of the furniture'!)
Fly Caldari!
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.10 19:08:40 -
[112] - Quote
LS isn't fat too big to hunt the vicious. He is in some systems with his brothers. He feels safe, too coward to assume his faults alone.
They will have no house where to hide. Nor HS, Nor NS and nor LS.
There is no reason to let them think they are masters of systems everyone know the name. Old Man Star will be a sheepfold when shepherds of The Law will spread the faith. And assassins will be sheeps eating in our hand.
There was a time for chaos some years ago. And the divine designer offered us the peace. CONCORD was created, implacable face the vileness. We are his sons and the hands of flesh of CONCORD. But not so tender. We want more than peace in HS.
And believers will come, and come again, understanding the undisputed attitude.
There will be no miner, no trader and no industrialist afraid because they only want to earn their life. They will pray for this. They will help for this, discreetly. Destroying is easy. Building less.
The Third Age of New Eden is coming. Everyone will remember in the future it was called The Law.
"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.
Assassins will be punished by The Law.
May their souls be cleansed by retaliatory fire and bounties prosecutions.
*_The Law_ channel
|

Daerrol
Death By Design Did he say Jump
8
|
Posted - 2014.12.13 13:57:45 -
[113] - Quote
I find these posts insulting. As I make my way down to -10 I have remembered my carebear roots and taken the time to honor and respect them. |

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.13 15:41:56 -
[114] - Quote
Thanks for your visit on our channel.
"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.
Assassins will be punished by The Law. May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_channel
|

Ima Wreckyou
The Conference Elite CODE.
570
|
Posted - 2014.12.13 16:44:57 -
[115] - Quote
How is the rebellion going?
the Code ALWAYS wins
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.13 16:59:28 -
[116] - Quote
Rebellion is only against dictatorship.
"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.
Assassins will be punished by The Law. May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_channel
|

Saint Celeste
School of Applied Knowledge Caldari State
2
|
Posted - 2014.12.13 23:31:43 -
[117] - Quote
XeX Znndstrup wrote:Rebellion is only against dictatorship.
i like the idea of a PC driven honor bound police force, but this is eve, scams galore, why trust you over CODE, when people largely don't trust CODE i mean what is different about the two of you beside one has a false sense of security and the other a false sense of confidence in the field, why should people have to feel beholden to a moralistic approach to a game when it fails dismally in RL?
what i am saying is all good things become corrupt by power and as far as i see it your group will be no different in the long run [if it lasts that long]
that said i think it'll end in failure like many before have tried and failed. |

Chronoxi
PIE Inc. Praetoria Imperialis Excubitoris
67
|
Posted - 2014.12.14 00:14:29 -
[118] - Quote
Guys, if the OP is not trolling you should help him understand.
serious player police corps don't exist. Because it is not viable to do so.
The bounty system doesn't work like you think it does, it does not provide incentives to hunt down anyone. I don't need a bounty to shoot people, I do it with or without bounty. And putting bounty on someone is just a waste of money, because their ships will pop with or without your bounty anyways.
lol, how do you prosecute a bunch of suicide catalyst ganking a freighter?
It's a killboard statistics game the gankers are playing, it's all about ISK efficiency. You can kill their catalyst however many times you want, end of the day, they won with superior statistics.
'Chronoxi' Joseph Vafhan
|

Bianca Silver
New Order Logistics CODE.
793
|
Posted - 2014.12.14 00:31:49 -
[119] - Quote
Chronoxi wrote:serious player police corps don't exist. Because it is not viable to do so. I'm always serious.
Mizhir > "The forums are the EVE endgame after all."
Minerbumping.com
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.14 10:05:16 -
[120] - Quote
Let's make a difference between the perfect vision of reality and the true reality. The first helps the second to be better.
It's not possible to eradicate this rot at each moment. That's very sad for us. But don't let it be a reason for chaos.
Some speak about good roleplay, ISK or statistics. We let you know you would find this also in the side of the righteous. You speak about moral ? We speak about embodiment of moral by elimination.
The fair or the malignant, when he speaks, help us to understand what and how he wants. We are grateful.
But, in any case, nothing is eternal, my brothers. The world is black if you want it. Or light if you fight for it.
It will take time. But we have the time. Some has been making their fortune for ten years using tools offered by this deep world. We see, unscrupulous assassins, that you could be afraid we would be able to use the same time, the same tools, but to remove you as an unwanted dust.
You, who has hope, you who isn't so convinced by this way of leading or these "statistics", let you come and confess to us. Let you give us the Church tax with your ships, your ISK or your will power. You will see so the path of light.
We hear your peal of laughter. The more, the merrier.
"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.
Assassins will be punished by The Law. May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_channel
|
|

Gregor Parud
788
|
Posted - 2014.12.14 10:26:06 -
[121] - Quote
Mag's wrote:XeX Znndstrup wrote:... and protecting fair citizens. Who would they be, who would judge them to be so and how?
I'm the fairest in all the land. |

Sol Project
Sebiestor Tribe Minmatar Republic
216
|
Posted - 2014.12.14 10:34:50 -
[122] - Quote
Posting in a Veers-alt thread full of bannable offenses. |

Chisa May
All-Out
0
|
Posted - 2014.12.20 22:48:38 -
[123] - Quote
Brandi Wiseman wrote:Meanwhile, LS is far too big for any one group to try
You're right, but I'm sure a single Corp could handle patrolling a region or constellation rife with Solo PvPers. There'd be lots of action and a possiblity for some good fights for sure, and the presence of this "law enforcement" corp could encourage some HS carebears to venture out a little futher out of their comfort zones.
I think this would be a nice addition to the Eve community overall. |

Rhatar Khurin
Happy Asteroid Ltd
589
|
Posted - 2014.12.21 09:35:14 -
[124] - Quote
All the tools are there if you want to make yourself some kind of Public safety officer.
The only thing really missing would be a way of getting to a crime in progress quickly. But if you wanted to be serious about it would could set up a global channel that all "crimes" are reported into and whomever is nearest goes to investigate.
|

XeX Znndstrup
Federal Navy Academy Gallente Federation
24
|
Posted - 2014.12.21 11:45:23 -
[125] - Quote
Channel exists my brother.
"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.
Assassins will be punished by The Law. May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_channel
|

Yarda Black
Militaris Industries Northern Coalition.
476
|
Posted - 2014.12.21 12:04:45 -
[126] - Quote
I'm going with the suggestion to join CVA and make yourself part of the group that flies out to grab those that violate the NRDS rule they uphold in 'greater providence".
Or shoot innocent folks like me for that matter.
Maybe I should call a lawyer...
Anyway, it seems pretty close to a "police-force". They even have a channel to report "a crime" I believe. |

XeX Znndstrup
Federal Navy Academy Gallente Federation
24
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Posted - 2014.12.21 13:06:04 -
[127] - Quote
CVA are our brothers. It's surely a respectable alliance.
We are not intending to be a corporation or an alliance. There is here enough faithful fighters in this world for this.
The Law intends to be an organization against the crime. Calling, using, helping, coordinating these type of corporations/alliances which will keep their autonomy and talents in their work.
Assassins are everywhere in this unmerciful world. But, thanks to divine designer, citizens who want to live in peace also. We will give them the ability to make hear their voice in a pragmatic way.
We are dealing with vicious ennemies. We need means with added value to fight them.
"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.
Assassins will be punished by The Law. May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_channel
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Xuixien
The Dark Space Initiative Scary Wormhole People
1936
|
Posted - 2014.12.21 13:17:26 -
[128] - Quote
There's players who try to be police but usually it ends up with them getting punished. :)
[u]Epic Space Cat[/u]
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XeX Znndstrup
Federal Navy Academy Gallente Federation
26
|
Posted - 2014.12.21 19:38:18 -
[129] - Quote
The habit... We are not believing in this.
"Long is the way, and hard, that out of hell leads up to light". John Milton, Lost Paradise.
Assassins will be punished by The Law. May their souls be cleansed by retaliatory fire and bounties prosecutions.
_The Law_channel
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