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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Guard
C C P C C P Alliance
1103
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Posted - 2011.11.29 16:51:00 -
[1] - Quote
CCP Soundwave lead three teams into battle and now they've delivered Crucible. In his new dev blog he talks about the past, the making of Crucible, the future...and how to survive bear attacks.
Check it out here and leave your feedback for Soundwave in this thread. CCP Guard | EVE Community Developer |
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Eo Prime
Rubicon Legion Initiative Mercenaries
0
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Posted - 2011.11.29 17:12:00 -
[2] - Quote
First!
Awesome +1 |
Velicitia
Open Designs
131
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Posted - 2011.11.29 17:13:00 -
[3] - Quote
Quote: ...considering they were on loan and made the transition from sparkly vampires to spaceships extremely quickly.
because internet spaceships is srs business |
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CCP Soundwave
C C P C C P Alliance
237
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Posted - 2011.11.29 17:15:00 -
[4] - Quote
Velicitia wrote:Quote: ...considering they were on loan and made the transition from sparkly vampires to spaceships extremely quickly.
because internet spaceships is srs business
Damn right it is |
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Jerek Mothas
Eleutherian Guard
19
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Posted - 2011.11.29 17:16:00 -
[5] - Quote
Love this. Can't wait to get ingame and see all the new stuff. Failfitting ships since 2007.
"Those who control their tongue will have a long life; opening your mouth can ruin everything." - Solomon |
Max Von Sydow
Droneboat Diplomacy
66
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Posted - 2011.11.29 17:19:00 -
[6] - Quote
Inb4 Chribba |
bomb1911
United Kings Rolling Thunder.
0
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Posted - 2011.11.29 17:20:00 -
[7] - Quote
Good job CCP you have kept to you word and you are processing awesome stuff again.
keep it up |
Athar Mu
Federal Navy Academy Gallente Federation
0
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Posted - 2011.11.29 17:20:00 -
[8] - Quote
SO excited!! Just got home from work and currently installing the patch...best patch for...well a long time. Great job! |
Floydd Heywood
Science and Trade Institute Caldari State
29
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Posted - 2011.11.29 17:20:00 -
[9] - Quote
We got a lot of great dev blogs lately, but I think this is the first one that tries to be funny GÇô and actually succeeds. Awesome |
Ciar Meara
Virtus Vindice
306
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Posted - 2011.11.29 17:22:00 -
[10] - Quote
Well said, carry on.
PS: If you cut out the MT ballast, even ambulation can be an essential, fun part of EVE, eventually. But first fix what needs fixing, update what needs updating and innovate the space of our space sim. - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |
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Charles37
Ichiban Industries
12
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Posted - 2011.11.29 17:31:00 -
[11] - Quote
This blog was bearly readable.
Glad to hear that the future is bringing more spaceship content as well, and excited to get home and play around with all the new features that have been introduced today. |
Xanthanan
Seniors Clan Get Off My Lawn
0
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Posted - 2011.11.29 17:31:00 -
[12] - Quote
The tone of the devblog says it all, Soundwave is happy and he has good right to be, rarely has there been so much spaceship content in an expansion for this spaceship game. It looks very pretty
Oh and what do you kids mean by floppy disc? This? |
ElDiablo DelRojo
Never Enough Ammo Exodus.
0
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Posted - 2011.11.29 17:33:00 -
[13] - Quote
Welcome back to EVE, CCP. We missed you.
Crucible sounds phenomenal and I can't wait to see what you guys cook up with more than a month or two of dev time. <3 Soundwave! |
Vanessa Vansen
Cybermana
11
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Posted - 2011.11.29 17:33:00 -
[14] - Quote
I like |
Jerek Mothas
Eleutherian Guard
19
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Posted - 2011.11.29 17:33:00 -
[15] - Quote
Oh, and I almost forgot!
I approve of this message and/or service. Failfitting ships since 2007.
"Those who control their tongue will have a long life; opening your mouth can ruin everything." - Solomon |
Dierdra Vaal
Veto. Veto Corp
73
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Posted - 2011.11.29 17:34:00 -
[16] - Quote
I, too, am looking forward to this release which is filled with many fun and useful features! :D
I do have some questions...
Quote:We had about 4-6 weeks of actual development time to put this release together
I thought Eve expansions came out in cycles of 6 months (roughly), so that figure seems unexpectedly low. I would expect a figure closer to 20 weeks (5 months or roughly 5x4 weeks)? * What was the other time spent on? * If this was the result of a 'last minute' change after/around the recent layoffs will the summer expansion contain about four times as much spaceship content since you'll have the full 6 months?
And hoping against hope and my own common sense, any chance you can shed light on plans for the summer expansion? :P
Veto #205 * * * Director Emeritus at EVE University * * * CSM1 delegate, CSM3 chairman and CSM5 vice-chairman |
Komen
Capital Enrichment Services
40
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Posted - 2011.11.29 17:34:00 -
[17] - Quote
First!...page.
Do not ever inflict '18 months' on your subscribers again. Damn shoddy.
Also you're forgiven and I will be re-subscribing. |
Komen
Capital Enrichment Services
40
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Posted - 2011.11.29 17:36:00 -
[18] - Quote
Dierdra Vaal wrote:I, too, am looking forward to this release which is filled with many fun and useful features! :D One question though... Quote:We had about 4-6 weeks of actual development time to put this release together I thought Eve expansions came out in cycles of 6 months (roughly), so that figure seems unexpectedly low. I would expect a figure closer to 20 weeks (5 months or roughly 5x4 weeks)? What was the other time spent on? And hoping against hope and my own common sense, any chance you can shed light on plans for the summer expansion? :P
Did you not follow the part where they stopped doing Establishments and some other things to put together Crucible instead? |
Moonaura
Swedish Aerospace Inc The Kadeshi
77
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Posted - 2011.11.29 17:42:00 -
[19] - Quote
Bravo to all the folks at CCP, brilliant turn around and exactly what was needed. Death to the 18 months indeed! |
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CCP Soundwave
C C P C C P Alliance
237
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Posted - 2011.11.29 17:43:00 -
[20] - Quote
Dierdra Vaal wrote:I, too, am looking forward to this release which is filled with many fun and useful features! :D I do have some questions... Quote:We had about 4-6 weeks of actual development time to put this release together I thought Eve expansions came out in cycles of 6 months (roughly), so that figure seems unexpectedly low. I would expect a figure closer to 20 weeks (5 months or roughly 5x4 weeks)? * What was the other time spent on? * If this was the result of a 'last minute' change after/around the recent layoffs will the summer expansion contain about four times as much spaceship content since you'll have the full 6 months? And hoping against hope and my own common sense, any chance you can shed light on plans for the summer expansion? :P
Regarding time spent, we worked on two other projects which were put on hold/scrapped due to various reasons, but the chief one being the change in direction for EVE (back to FiS).
Can't promise you x quantity of stuff, just that we'll continue to do this stuff :)
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bornaa
GRiD.
68
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Posted - 2011.11.29 18:35:00 -
[21] - Quote
Next graphic thing - missile graphic, launchers, explosions, flight!!! please? |
StukaBee
GoonWaffe Goonswarm Federation
59
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Posted - 2011.11.29 18:35:00 -
[22] - Quote
CCP Soundwave wrote:Regarding time spent, we worked on two other projects which were put on hold/scrapped due to various reasons, but the chief one being the change in direction for EVE (back to FiS).
I have to ask about what the two other projects were, though I expect you can't/won't tell us :) |
Razin
The xDEATHx Squadron Legion of xXDEATHXx
137
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Posted - 2011.11.29 18:40:00 -
[23] - Quote
StukaBee wrote:CCP Soundwave wrote:Regarding time spent, we worked on two other projects which were put on hold/scrapped due to various reasons, but the chief one being the change in direction for EVE (back to FiS). I have to ask about what the two other projects were, though I expect you can't/won't tell us :) Since we can pretty much guess what they are, much more interesting would be some idea of how far along they were. The interest is all academic, though. |
EdwardNardella
Capital Construction Research Pioneer Alliance
0
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Posted - 2011.11.29 19:48:00 -
[24] - Quote
Quote:hopefully our changes to scanning Which changes? |
Io Koval
R-.A.-G.-E
0
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Posted - 2011.11.29 19:51:00 -
[25] - Quote
Being one of the players that unsubbed for a while after Incarna came out, I'm really pleased that CCP has followed through with what they said about focusing on Ships/Graphics/Little Things. Hopefully they will continue and make more balancing changes (lookin' at you, FW).
That new UI/nebulae/warping... my eyes have cavities from all that candy! |
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Chribba
Otherworld Enterprises Otherworld Empire
1004
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Posted - 2011.11.29 19:56:00 -
[26] - Quote
18 months...
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Lyrrashae
Crushed Ambitions Reckless Ambition
52
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Posted - 2011.11.29 20:01:00 -
[27] - Quote
Xanthanan wrote: Oh and what do you kids mean by floppy disc? This?
No, this.
I A/F/K cloak in Jita. Does that count? |
Lyrrashae
Crushed Ambitions Reckless Ambition
52
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Posted - 2011.11.29 20:24:00 -
[28] - Quote
EdwardNardella wrote:Quote:hopefully our changes to scanning Which changes?
Indeed.
Dev-response we can haz, plx, kthxbai.
I A/F/K cloak in Jita. Does that count? |
Deviana Sevidon
Jades Falcon Guards
110
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Posted - 2011.11.29 20:27:00 -
[29] - Quote
I hope you will continue to work on Incarna, yes the summer patch was a mistake, but the reason is, that you released it far too early.
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Apollo Gabriel
Mercatoris Etherium Cartel
332
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Posted - 2011.11.29 20:29:00 -
[30] - Quote
Soundwave,
FW = ???
AG Let us eat cake! -áI mean open containers in corp hangers please ... Let us stack all modules (eliminate repackaging), except damaged ones, give them a red hue/icon. Let us see damaged drones in our drone bay!
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