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Thread Statistics | Show CCP posts - 15 post(s) |

Lusulpher
Raddick Explorations BlackWater.
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Posted - 2009.04.01 04:57:00 -
[1]
Edited by: Lusulpher on 01/04/2009 04:58:39 THIS IS AS EASY AS T3 COMPONENTS TO IMPLEMENT...
I DON'T CARE HOW CCP DOES IT...GET IT DONE!!!! [/BIG AS HELL]
Seriously, you now have the resources. Quit *****ing around with the military stuff and make some infrastructure in the EVE universe.
GET THE ****ING GLUE FROM THE DEAD HORSE BONES also.
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Lusulpher
Dirkistan Raining Doom
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Posted - 2009.08.02 07:10:00 -
[2]
Edited by: Lusulpher on 02/08/2009 07:15:12 Edited by: Lusulpher on 02/08/2009 07:14:41 Logged in to sign this...again... CCP Sticky this.
NEVAR FORGET!!!
This wonderful idea.
It's like virtual death Legos.
CSM start pushing for an AGILE team of your own.
CCP, Sticky this.
It could be the missing puzzle piece to moving Sov away from POS and making them delicious targets to surprise attack with Dreads, in case they've been stacked too large(indicating lots of loot and services)
CCP, Sticky this.
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Lusulpher
Dirkistan Raining Doom
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Posted - 2009.08.04 02:19:00 -
[3]
Originally by: Eint Truzenzuzex But a DEV from CCP answered the question why they don't change the POS system.
I quote a DEV from my memory:
" No Dev want to touch the large Tower code. "
So basically they have to rewrite a large and challenging part of the code, and lets face it the AGILE , here looks some devblogs in the past, fit not in CCP workflow, bring every bit in small pieces....
greetings
We don't want them to touch the POS("pieces of crap randomly strewn about") code.
We want entirely new code made, you know the coding they showed off to create the customizable, linkable, sexy T3 cruisers*. Each of the OP's modules click together in a unique customization, and have/produce different stats...it's now a reality to deploy a POS like this in the EVE system.**
That's the same train of thought...how much lag does a T3 cruiser cause when rendered/prerendered?
I doubt we care about the implementation problems. Fly/anchor what you can afford to lose.*** CCP can lock Sov, give everyone a week or two to turn them in for points/Kredits, and reimburse with new modules.4*
Also, make sure the new modules can stack vertically, a real lack of vertical ships/objects in EVE. And when are POS fuel pellets coming?
"A man's home, is his castle."- a wise guy.
*Get those guys to do it. **If I get banned, you know who did it. ***Really? I had to say it. 4* Done before.
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Lusulpher
Blackwater Syndicate Ushra'Khan
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Posted - 2009.08.26 06:02:00 -
[4]
Ride that pony! Yaw! Yaw!
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Lusulpher
Blackwater Syndicate Ushra'Khan
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Posted - 2009.10.14 05:44:00 -
[5]
Originally by: Drakoulia
Originally by: Lusulpher
Originally by: Eint Truzenzuzex But a DEV from CCP answered the question why they don't change the POS system.
I quote a DEV from my memory:
" No Dev want to touch the large Tower code. "
So basically they have to rewrite a large and challenging part of the code, and lets face it the AGILE , here looks some devblogs in the past, fit not in CCP workflow, bring every bit in small pieces....
greetings
We don't want them to touch the POS("pieces of crap randomly strewn about") code.
We want entirely new code made, you know the coding they showed off to create the customizable, linkable, sexy T3 cruisers*. Each of the OP's modules click together in a unique customization, and have/produce different stats...it's now a reality to deploy a POS like this in the EVE system.**
That's the same train of thought...how much lag does a T3 cruiser cause when rendered/prerendered?
I doubt we care about the implementation problems. Fly/anchor what you can afford to lose.*** CCP can lock Sov, give everyone a week or two to turn them in for points/Kredits, and reimburse with new modules.4*
Also, make sure the new modules can stack vertically, a real lack of vertical ships/objects in EVE. And when are POS fuel pellets coming?
"A man's home, is his castle."- a wise guy.
*Get those guys to do it. **If I get banned, you know who did it. ***Really? I had to say it. 4* Done before.
QFT All good points.
Bumping for Justice.
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Lusulpher
Blackwater Syndicate Systematic-Chaos
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Posted - 2010.03.04 10:06:00 -
[6]
Originally by: Sojanth Edited by: Sojanth on 21/02/2010 21:09:51 There are several things in EVE that appear to be in place to purposely frustrate, annoy, and waste players time. Nothing does all three of these better than a POS. Frustrating and annoying are one thing, but the giant waste of time that POS's induce is a big fat "F". Getting stuck between arrays, having to move things from one hanger to another...that seems to always be out of range. Abnoxious fueling mechanics, inability to name hangers and other structures to reference them, broken capacity indicators, inability to refit Tech III ships, and inability to segregate peoples items more readily, and ammo disappearing from guns... all suck.
This proposal would go a long way to making living out in the wilds a bit more palatable.
For those of us who have to live out of our POSs -- disappointing is an understatement
Signed/ Amen
Hallelujah.
This is probably my third time bumping this. Fighting the "good fight" I guess...
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Lusulpher
Sinister Elite Supremacy.
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Posted - 2010.10.21 11:03:00 -
[7]
Out of my love of Hatred; I stab at thee, CCP! I bumpeth this dead, floggeth mammalian mount to thine firsteth page.
Creative Customer Person
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Lusulpher
Gallente
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Posted - 2011.07.14 03:31:00 -
[8]
We shall overcome... We shall overcome...
We shall overcome... We shall overcome..........someday... Creative Customer Person
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