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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Syberbolt8
Gallente soni Corp Imperium Sonorumance
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Posted - 2007.10.30 16:09:00 -
[1]
Love this idea, Bump it up people, CCP needs to look into improving the current pos setup. it kind of leaves a lot to be wanted. ------------------------------------ Soni-Corp Co-CEO
Start a fire for a man, he stays warm for a day. Catch a man on fire and he will be warm for the rest of his life |
Syberbolt8
Gallente soni Corp Imperium Sonorumance
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Posted - 2007.10.31 04:02:00 -
[2]
This needs to be looked at by CCP would be so nice to have a new look at the tired old pos design please DEVs check it out.
BUMP ------------------------------------ Soni-Corp Co-CEO
Start a fire for a man, he stays warm for a day. Catch a man on fire and he will be warm for the rest of his life |
Syberbolt8
Gallente soni Corp Imperium Sonorumance
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Posted - 2007.11.03 03:34:00 -
[3]
If not replacing the current pos's then maybe mini outposts or "forts" for the corp lvl, no solv required, in 0.0 and standings in highsec, plus charters, dock able, like outposts, fittings, pos like refining, and research, no bubble, or shield, doesnt show up on the overview, fits 10 to 20 ships, docked, close to the same settings for docking as an outpost. would be cool, but what do i know. ------------------------------------ Soni-Corp Co-CEO
Start a fire for a man, he stays warm for a day. Catch a man on fire and he will be warm for the rest of his life |
Syberbolt8
Gallente soni Corp Imperium Sonorumance
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Posted - 2007.11.09 22:47:00 -
[4]
Originally by: CCP Abathur Bump!
This thread has been seen and looked over several times by the Dev team. It's a very bold and interesting proposal. However any change like this would require a massive amount of development in both programming and artwork. It's not something that could happen overnight.
Having said that, we're well aware of the current state of starbase warfare and it's one of our top post-Trinity priorities for overhaul.
Nice, Glade to see the devs give this one a little love, Hope to see it sooner then later, the current pos isn't the wonderful thing I was hoping for, when I first started, I seen myself anchoring a station in the middle of space somewhere, like in the missions, and it be dock able, felt like a nub being 6 months old asking how do you dock on this thing, lol. ------------------------------------ Soni-Corp Co-CEO
Start a fire for a man, he stays warm for a day. Catch a man on fire and he will be warm for the rest of his life |
Syberbolt8
Gallente The Fated Interstellar Alcohol Conglomerate
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Posted - 2007.12.01 22:11:00 -
[5]
Originally by: Jenjuan
Originally by: TorTorden Edited by: TorTorden on 10/11/2007 17:05:42 I's sign off on all parts of this idea, Personaly ccp, stop mucking around with 'walking in stations' and FIX THIS HOPELESS MESS THAT IS POS'S. (sry bout the caps)
One reason why I would ccp might be aprehensive to do this would be the question of how to change all the hundreds of already anchored POS's. Would those suddenly become unanchored and offline, waiting for some corp member to come around and fix ?
Well this doesn't have to be a replacement, this could be T2 POS's. Make a requirement that once you anchor a T2 Tower, you can only use the new T2 Starbase Modules with it.
Another advantage to this design is that if CCP ever wanted to extend Ambulation to POS's, this design makes it possible. The existing design makes it a bit strange because you can't exactly walk over to your Silo's from the tower.
Lets not start the T2 pos thing, that would be a pain, already to much invention involved in the rest of the game, including the faction pos's,
Tier 2 maybe with a price hike, or maybe leave the current ones in game and remove them from the market, anyone that wants a pos will now have to sport one of these, instead of the current ones, while the current ones can stay up and be left alone or replaced.
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Syberbolt8
Gallente The Fated Interstellar Alcohol Conglomerate
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Posted - 2008.01.06 08:40:00 -
[6]
I agree, we need a pos overhual, from the way the anchoring gos, to the graphics, Pos's leave a lot to be desired and I have always believed you should be able to dock at them, they are smaller versions of outposts, without the major services, like medical, insurance, repair, and should have the anchoring time reduced, fueling made simpler, but at very least if none of the rest of this gets looked at, the modular designs are nice and should be something CCP looks in to using, a little bit of eye candy gos a long long way.
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Syberbolt8
Gallente The Fated Interstellar Alcohol Conglomerate
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Posted - 2008.01.19 05:29:00 -
[7]
This post has been around for a very long time, and needs to be kept fresh in the devs, and players minds, this is the way pos's should be.
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Syberbolt8
Gallente The Fated Interstellar Alcohol Conglomerate
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Posted - 2008.01.24 05:46:00 -
[8]
Originally by: Jinx Barker You know, page 5 is no place for this thread. It should be permanently visible to every member of the EVE community who visits "Features & Ideas" forum, especially taking into account the age of the issues this thread represents, and the sheer and overwhelmingly positive response the idea has received from the pilots of New Eden from the different walks of life.
They should incorporate this together with the player housing from the "Drawing Board", add to it Corporation Roles overhaul, and Ambulation access - and we shall be golden.
I agree, this post should be stickied,
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Syberbolt8
Gallente The Fated Interstellar Alcohol Conglomerate
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Posted - 2008.02.02 06:20:00 -
[9]
2nd shameless bump of the night
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Syberbolt8
Gallente The Fated Odyssey.
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Posted - 2008.03.05 01:16:00 -
[10]
Bump, way to many pages down the list.
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Syberbolt8
Gallente The Fated Odyssey.
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Posted - 2008.03.05 22:01:00 -
[11]
Like I said before just leave the old towers, give the new ones some logistics love and people will replace them, also setup npc buy orders for old towers, then 6 months from now, people will be selling an orignal amarr small control tower for 300 mil isk, because now its a collecters item lol.
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Syberbolt8
Gallente Shinra
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Posted - 2008.07.13 15:13:00 -
[12]
Originally by: Promithius i love the idea , would be a wonderful change from current pos mechanics , yes there are all sorts of balance questions , but lets leave that to the people who actually make the content :) as an idea i 100% support it.
What balance questions, this is mostly a skin update, theres not much to balancing pos's, they aren't ships, they don't move, sure some pos's are better for one thing then another, but that gos for all the races as well. IMO, I don't even thing you can say weather a pos is "balanced" or not lol, funny concept, either way, this has been here a long time, and needs to be further addressed by CCP.
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Syberbolt8
Gallente Shinra
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Posted - 2008.07.24 01:15:00 -
[13]
Originally by: Rogen DarHeel I remember reading this post only weeks after POS's were introduced to EVE. I loved it then and I love it now. However, I am noticing that this plan calls for POS guns to be INSIDE the shield. I wonder if the author of this post can revamp the plan in such away that stays close to the centralized POS structure shown in the last exhibit while keeping the guns OUTSIDE of the POS shield?
??
Easy thing to fix, no shields, keep the current pos's make these Tier 2 pos's, you dock at these pos's, no market, no medbay, limited space for ships, you might have to dock in a pod to fit if to many ships are docked. then the factorys, labs, and other mods are targetable, so you can disable them like station upgrades. Maybe these pos's are more for indy then system take over, and it solves the prob with what to do with the current pos's that are holding space.
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Syberbolt8
Gallente Gen Tec
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Posted - 2008.08.10 05:11:00 -
[14]
come on ccp sticky this already or we will bump it forever, if it has lasted these 2+ years expect it to last 2+ or until you add it to game.
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Syberbolt8
Gallente Gen Tec
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Posted - 2008.08.25 19:35:00 -
[15]
Originally by: Joey Meow Stikeh the horse.... please! It aint going away, so might as well do it, you know (Devs) that you guys will have to work on it, so might as well place it where it will get more exposure.
you know I tried to tell them that here
It would be a great way to get easy feedback, and keep the idea alive, if they would just sticky this.
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Syberbolt8
Gallente The Fated
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Posted - 2008.09.08 02:54:00 -
[16]
This idea has remained active for 2 years, It really does need a sticky, I'm looking forward to seeing if CCP ever does anything with it, because atm, this is the best hope for the pos cluster **** that it is.
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Syberbolt8
Gallente Cloak and Daggers space weaponry and trade
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Posted - 2008.10.04 13:51:00 -
[17]
Edited by: Syberbolt8 on 04/10/2008 13:52:53
Originally by: CCP Abathur Bump!
This thread has been seen and looked over several times by the Dev team. It's a very bold and interesting proposal. However any change like this would require a massive amount of development in both programming and artwork. It's not something that could happen overnight.
Having said that, we're well aware of the current state of starbase warfare and it's one of our top post-Trinity priorities for overhaul.
One Year ago we got this post from the devs, I made bold the important part that I see in it, and would like to point out that trinity is here and gone, time to show us at least what you guys have in mind, if not this idea then what? a 2 year old thread deserves answers. |
Syberbolt8
Gallente The Scope
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Posted - 2008.11.02 14:46:00 -
[18]
Edited by: Syberbolt8 on 02/11/2008 14:46:36 Well guys CCP said no, that doesn't mean this post doesn't need to be lobbied to death, you see all the other silly things the fourms helped bring along, no simply means lobby it for another few years. Ill be here to do just that and would ask that anyone that has ever liked this idea help it along.
This is how pos's should be, how they should have been from the start.
Anyone going to EVEFEST needs to bring this up with the devs, show them that we as a community want this. Im Looking for a new Home |
Syberbolt8
Gallente The Scope
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Posted - 2008.11.02 22:56:00 -
[19]
Originally by: CCP Atropos
Originally by: Jinx Barker
Those of you who are going to fanfest, please bring this issue up with the current Developer team, it seem that this particular thing has been a big, ugly, white, elephant in the room that everyone at CCP has been working hard to ignore.
They would respond to the stupidest thing on this forums, and they have only said something to us about the issue in the original thread on page 13... and well over a year ago!
I respectfully disagree. It is indeed a good idea, but there are other problems that would need to be resolved first, for example, how would such a transition take place, from the old system to the new, how do we go about educating players on the new methods, etc. Now I don't know if these issues have been mentioned in this thread, since I only just swooped in, this far into the thread.
It would indeed be cool to integrate this into EVE, and I seem to recall that the CSM raised the issue in their first sit down with CCP, so it has been raised to the attention of the Dev team. The way I see it, sure it's cool, and it would be awesome, but as has already been stated, the development undertaking for this would be phenomenal.
This being a fairly large post, most probs have been covered.
Pos guns outside the shields
What to do with the old ones
Should it be T2?
those are just the answers I gave, but if you look at this thread there are a lot of very good ideas, and a few not so good ones. I understand this would be a major undertaking but anyone who has ever ran a pos/ lived out of one knows where I am coming from when I say, I would much rather this then WIS, and FW.
Check this for the last dev replys we got
Yes this Idea involves alot of work, but at least a bunch of us think it would be worth wild, and if the new gate based sov system ever gos into effect then thats all the more reason to change these, in both function and in appearance.
Respectively Syberbolt8
Im Looking for a new Home |
Syberbolt8
Gallente The Scope
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Posted - 2008.11.04 23:58:00 -
[20]
Originally by: Amarkon Edited by: Amarkon on 04/11/2008 00:05:42 Nice job Evelgrivion.
Worse part of this tread was Maya Rkell, why so negative?
You can have an opposing view without being such a ***
You do know this post is 2 years old. Im Looking for a new Corp |
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Syberbolt8
Gallente Gen Tec
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Posted - 2008.11.09 00:25:00 -
[21]
Back up to the top, need more people to show support. Join Gen Tec |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.11.15 01:47:00 -
[22]
Originally by: Lenasha Because this deserves to be done...
I agree, this has been a long time and coming, its something the devs need to reconsider. |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.11.27 21:19:00 -
[23]
Originally by: ReiXor Edited by: ReiXor on 20/11/2008 21:32:58 Modular POS (All in good fun, but half serious too)
Ingredients: ............................. * Percent of daily recommended amount. Essential Game Components ....... - 100% Creative Ingenuity ...................... - 100% Player-required Update ............... - 100% Awesome Amazingnes ................ - 100%
Directions: (For DEVs) - 1)Allocate task force to design/program Modular POS. 2)Implement Modular POS separately from junk POS. 3)Phase out junk POS completely over appropriate period of time. (For Players) - 1)Flog this dang horse. 2)Develop new designs and methods of implementing. 3)Petition CCP on this topic. 4)Repeat until desired outcome achieved.
ATTENTION: This post best listed on the fist page! DEV failure to follow directions *ASAP* can result in irate/lost Players. In case of DEV creative blocks, refer to this and similar posts - do NOT abandon project under pain of hateful spam.
/signed^10!!!
P.S.: Considering how much obvious demand there is for this project, there really is no reason why CCP couldn't, at the very least, assign a small team to perform preliminary development steps. This would get the ball rolling; making it easier to kick it in to high gear when additional resources are available.
Whether a company provides a product, service, or both; the first rule is to give the customer what they want. We want THIS. If you can't/won't deliver what your customers want, people might just go looking for someone that will.
DISCLAIMER: This post is not meant to cause ill will or threaten anyone. The author is simply pointing out what should be pretty obvious. Then again, common sense is anything but these days. Better safe than sorry, I suppose.
This is great, I have been supporting this thread for quite a while, and hope CCP will change there mind on this issue. Join Gen Tec |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.11.30 20:26:00 -
[24]
Originally by: myfirst free bump for a very impressive idea, even if its already 2 years old. Such a shame, that CCP doesn't respond even 1 time to it, what could be so difficult with it, or if they have made thoughts about it, whats possible or not. Sadly i've seen that already in other posts with good ideas too. Dont ask for the lot of work for the graphical change. In 2 years there were made other graphical changes, way bigger ones. Shame again.
Still, a 2 year old idea, but a great thought, and awesome transition to virtual paper
CCP replyed 2x times, first time to say looks cool, and 2nd time was to say that it would be to much work, and CSM said CCP said no they wont do it at all, I however believe that if we keep this alive for another few years it might happen, you have to admit this is one of the longest running threads on F&I. Join Gen Tec |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.12.01 19:53:00 -
[25]
Originally by: Thorson Wiles
Originally by: Syberbolt8 CCP replyed 2x times, first time to say looks cool, and 2nd time was to say that it would be to much work, ...
Yep, and then they decided to undertake a harder concept. Instead of modular fixed assets (POSs) they are implementing modular mobile assets (T3 ships)
Originally by: Syberbolt8 ... and CSM said CCP said no they wont do it at all, ...
Time to start requesting the new members of the CSM to bring this up again, and again, and again. (Lip service is great, but sooner or later, you expect a payout)
Originally by: Syberbolt8 ... I however believe that if we keep this alive for another few years it might happen, you have to admit this is one of the longest running threads on F&I.
OK, on a not so serious note ... Your paragraph, consisting of up to 5 sentences, only had one period.
Aye, I'm pretty bad for run on sentences.
Past that, are you going to do more then keep pointing at me and stating your opinion about what I'm posting, or are you going to post something constructive?
If not then I do not believe this is the place for this kind of constructive feedback. Please try and stay on topic, and worry a little less about what I am posting. Join Gen Tec |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.12.02 13:33:00 -
[26]
Needless to say an error on my part, either way, The dead horse topic is still up in the CSM forums.
As far as t3 ships go, yes they will be nice, however there are more then a few devs at CCP and I'm sure they will all be working on more then just modularize ships.
Saying that you can want those ship, I know I do. However I want a this pos setup, or something like it as well, as do almost all of the other posters in this thread.
At very least we are looking for a major change to pos's and how they work. Anyone that has ever ran a pos would know change is needed.
This just happens to be the best thought out plan of action for ccp to take on the matter. Join Gen Tec |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.12.09 01:56:00 -
[27]
Originally by: padraig animal Edited by: padraig animal on 09/12/2008 01:24:09 Great plan ,tho why it isn't on the drawing board jet
For now CCP said no, all we can do is keep the idea alive and hope they change there minds. Join Gen Tec |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.12.13 13:22:00 -
[28]
Originally by: Ticondrius Necroed or not, this is still a fine idea. Please do not lock simply due to age.
/signed
This wasn't necroed, It has been active this whole time :), just gos to show what people who deal with pos's wants.
Join Gen Tec |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.12.13 19:02:00 -
[29]
Originally by: Dr Prometheus Dont see why it cant be implemented; turrets, and other stuff currently out of the bubble should stay there, rest of the Pos should be combined as suggested in first post. Cant be that difficult.
I was thinking no shields, docking for safety, only allows what you can fit in the SMA's to dock, when docked you just center on the pos as you view. You have to be docked to use the CHA, Refitting, Silos, Recators, pos gunning, labs, and manufacture slots, etc.
These should be introduced as tier 2 pos's and shouldn't replace the current ones, allow the current ones to be used for sov, remove the production mods and arrays.
So it would look like this.
Tier 1: Ugly stick for pos wars, bubbles like now to fleet support and safety, no production mods.
Tier 2: Pretty module pos, like a mini station with limited access to docking space, only corp hanger no personal storage, Used for mainly production and research, t2 materials, etc.
Just how I would like to see it. Join Gen Tec |
Syberbolt8
Gallente Gen Tec
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Posted - 2008.12.23 03:50:00 -
[30]
First page, check my sig and be sure to check support if you like this idea. Support the DEAD HORSE POS's |
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Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2008.12.31 00:32:00 -
[31]
Originally by: Jinx Barker Edited by: Jinx Barker on 25/12/2008 17:26:07 Merry Christmas guys! This thread has seem a couple of them***, imagine that!
Let see if CCP will actually listen to its players, then perhaps this thread can die by the next Christmas. It deserves a good rest from its toils, but, alas, it is "too much work" for CCP, so I guess we have to kick this horse a few thousand more times before anyone listens.
***Correction: This is a 3d Christmas for this thread! YAY.
Wow, can't believe I missed this while on holiday, ah well, happy Christmas, and may CCP make sure this is the last one this thread has to live through.
Oh back to the top BTW, shame this isn't sticky.
Be sure to vote for this in the Assembly hull if you want it, check my sig for the link. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2008.12.31 15:50:00 -
[32]
Originally by: Malen Nenokal I can see the technical issues involved in implementing this. What happens to the current POS'? Do they reconfigure to fit this design automatically once it's patched in? Or would everyone who owns a POS be required to set it up on patch day?
If that hurdle can be overcome, then this idea would be possible.
Please CCP? Do this, it will make EVE just that much sexier.
This issue was solved, the majority of us like the idea of making these tier 2 pos's or just stop seeding the old ones and use these as new ones. no reason to remove them at all.. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.01.05 16:13:00 -
[33]
Originally by: Esiel
Originally by: Dryson Bennington Although not a POS owner, I have seen many POS' and I can say they do look a bit bland and not very station like. I would suppose this would be a good idea for a single person game where station building had been into the game structure and the graphics. But for the purpose of lag I would have to say no. Lag is bad enough already. Until the problem of corps contacting CCP just to free up bandwidth for a 200 ship fleet battle it woulnd't be worth it.
What in heaven and hells name are you talking about. What does an upgrade in graphics and a repositioning of different parts have to do with lag. I want my station to be 1 piece that means moving the parts closer together I can't see how that would cause any lag whatsoever.
I agree, where does lag come in on this? there is no extra lag caused by this, as a matter of fact, it would be the same amount of lag pos's currently make if not less depending on how CCP does it. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.01.07 02:50:00 -
[34]
Originally by: Zylawy I honestly think at this point they just ignore this thred all together. It has been 3 years, and nothing has been done. That usually means that nothing will be done no matter what. CCP = lazy and just want to make new content. WiS is just dumb IMO, whats next walking in POS's (WiP)? That will never happen until the station is 1 unit!
but T3 POS's would be the best way to solve this issue, since there it could be considered new content! and they will not have to rewrite anything.
One would think, this would be tier 2 pos's or ok, fine we can do t3 but that would be a pain, having to find parts to build the module pos's though i guess I would own more then a few :) Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.01.11 16:55:00 -
[35]
Edited by: Syberbolt8 on 11/01/2009 17:04:14
Originally by: Acrel Has this even been brought up recently agian by the CSM or has it kindof been a lost cause thats been kickin for what 3 years now?
Originally by: LaVista Vista
Originally by: Jinx Barker
he he he... I figured, at least answer me this: Was the "DEAD HORSE" discussed? If it was discussed, we will hear, at some point, what the deal is. That is all I want to know at this moment.
It wasn't discussed directly due to CCP's initial response. However, it WAS refered to quite a few times in discussion about other mechanics.
The First CSM said they would bring it up with CCP at there first trip to Iceland, and it was somehow forgot. The 2nd trip they made they decided that because CCP had made the comet that it was to hard a project to work on, they wouldn't even bring it up, so in truth this has never officaly hit CCP via the CSM in open channels likes it was supposed to.
Much to the failuare of the CSM for allowing that to happen, I think it needs to go to CCP with the new CSM and CCP needs to give a real answer, yes or no, and why.
And As long as I am around, myself like many others wont let this thread go forgotten, Out of all the posts on these forums I have never ran into an Idea post that had so many people supporting it and so few denouncing it. And CCP almost ignores it completely. |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.01.13 16:28:00 -
[36]
Edited by: Syberbolt8 on 13/01/2009 16:37:17
Originally by: Asar Starwind Correct me if I'm wrong, but info released at fanfest indicates that the dead spaces found through wormholes will be colonizable, with structures that will include inputs/outputs (T3 manufacturing?).
I don't know weather this will use the current POS modules, or implement something different. Apocrypha comes out in two months (March 10), so we shall see. Hopefully these will be our T2/3 POS - and maybe they will count as mini-stations when WIS comes out. But probably not.
I can only hope that this is an intermediate step towards a total rewrite of the moon POS system.
there should never, and I mean never be t2 pos's that would be crap, IMO, I can however live with tier 2 pos's, costs more, takes longer to anchor but comes with some bonus to indy.
Each race can have its own bonus, like bonus to labs or reactions for caldari, bonus to refining for mimatar. etc, and let the pvp crowed keep there stick and bubble pos's. Remove the use of miners, and indy equipment on current pos's, only defensive and sov items should be allowed. |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.01.25 20:24:00 -
[37]
Hey look this post is on the first page!!, oh wait...
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Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.02.07 22:39:00 -
[38]
Originally by: Esiel Edited by: Esiel on 03/02/2009 22:31:18 I encourage everyone to tell their CSM representatives to bring this up again and again till it is something that CCP understands we the players would like to have.
http://oldforums.eveonline.com/?a=topic&threadID=967107
lol great pic, and I agree if you like this idea go vote for it, shameless bump from page 5 Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.02.16 21:03:00 -
[39]
Originally by: Hlidskjalf Not to be the one to detract from the worship of what is actually a very good idea, my question to the thread would be: If CCP did adopt this idea, how would they deploy it in such a way that the hundreds of pre-existing starbases out there in hundreds of different configurations with active and offline modules are ported over so that there is no economic or material loss?
I realise that this would raise even more questions about sovereignty and how CCP would maintain the current sov levels (and not see all of 0.0 do a Delve) as well as intergrate the sovereignty dependant modules (Jump Bridges, Cynosural Field Jammers etc etc) - would they feature as a bolt on to the starbases, or would they become a seperate facility that can be attacked and disabled? That is of course if the sov mechanic stays with starbases in its current itteration, or is somehow changed, as this thread deals with the starbase issue, and not so much the sovereignty mechanic.
But yeah, a modular starbase I like. Especially any speculation of a clone vat, if only for . :P
This has been addressed by myself and a few others, simply leave the old ones there, and stop seeding them, seed only the new ones. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.03.04 04:16:00 -
[40]
TBH they need to sticky this already. Support the DEAD HORSE POS's |
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Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.03.21 05:34:00 -
[41]
/me walks in, looks around, leaves.
:) Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
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Posted - 2009.03.27 12:28:00 -
[42]
Quote: 1) How this transaction take place? (I will admit I am not a coder) but, a script that will run during the "special" extra long DT that will automatically convert & connect structures. Which then can be rearranged according to what the player wants. Any big time programmers out there, could someone help me out here... how would on incorporate a POS from the POS (Piece of S***) it is now into single structure?
I Still believe it would be best to either offer the new pos's as tier 2 pos's, or simply discontinue selling the old ones but leave them in game and sell only the new ones.
Quote: 2) How do we go about education players on the new methods? New methods of what, exactly? Leave the reaction work the same, create a GUI with <<<ARROWS>>> akin to the new fitting screen that will distribute mineable & mixable resources from one reactor to the next..... I am sorry, I think you are reaching with this question.... CCP never "educated" players about anything, we had to learn by making mistakes and by communications on the forums. You always just gave us the tools, and told us to go play with them.. hence I think you are reaching with this question.
Couldn't have said it better, I have never known EVE to spoon feed its player, they will find out how they work, with a little work on there own part. And lets be honest, anyone who runs pos's will see this coming 10 miles away as long as you post about it in advance.
Quote: 3) "Phenomenal undertaking" - CCP is bloody phenomenal, look at EVE, EVE is PHENOMENAL. No one says do it in 24 hours, no one says do it in 3 months, hell - no one even said do it in a year! All we are asking is that you START DOING SOMETHING with this bloody awful mess call a POS. I am certain that this project can be completed in little bit over a year. The fact that it took almost a year for a developer to even say something on the matter is absurd.
Again, couldn't have said it better.
To be honest, while walking in stations will be fun, I would rather this first. I know this would only cater to a few vs many that WIS will bring fun to, but we have been waiting for years for something like this, its time to show the pos's some much needed love.
Quote:
So, please, please, please, please, please, take some time, sit down with your design teams, throw this idea out to them via e-mail, and start collecting suggestions and thoughts. I am sure you can make this happen. No one says it has to happen tomorrow, but you guys should start the "ball rolling" on this.
I 2nd this notion
This is something that could have happened a long time ago, and IMO should happen soon. This has been one of the single most supported threads in the F&I Forums, almost no trolling, mostly supportive post, and the reason for this is simple, Its needed. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.03.29 00:13:00 -
[43]
Originally by: Fyzikz
Originally by: CCP Abathur Bump!
This thread has been seen and looked over several times by the Dev team. It's a very bold and interesting proposal. However any change like this would require a massive amount of development in both programming and artwork. It's not something that could happen overnight.
Having said that, we're well aware of the current state of starbase warfare and it's one of our top post-Trinity priorities for overhaul.
We are well past post trinity..........................
CCP made the DEV's stop posting stuff like this because the players keep putting in there faces all matter of fact like. What that says to me is they would have liked to do it post Trinity, However it is time for this or something different to happen to pos's they are old, look like crap, and need to be replaced.
I don't see time as an issue, but the fact that pos's as a whole are being ignored by CCP, at least publicly is annoying, and as CCP knows very well its not like its a feature that gets little to no use in game, it needs an overhual. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.04.02 03:27:00 -
[44]
Edited by: Syberbolt8 on 02/04/2009 03:32:48 This was once again on the wrong page and has been bumped.
Past that, the linking idea like you do silo's is pretty interesting, Though I like the lego block idea on the 3d grid too. tbh, it doesn't even have to be this idea, its just my fav, but CCP needs to do something with pos's. Oh, and I already put an ad up on isksense.com for this thread, Others should put one up for the vote in assembly hull, or more for this one, the more people that see it the more likely ccp can no longer ignore it...
Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.04.10 01:01:00 -
[45]
Edited by: Syberbolt8 on 10/04/2009 01:01:22
Originally by: Eve Spair putting the topic that for some reason still isnt a sticky on the first page.
Its funny how this ends up on the wrong page all the time.
Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.04.14 15:28:00 -
[46]
Edited by: Syberbolt8 on 14/04/2009 15:28:24
Originally by: ACE81 Awesome Idea altho you dont have to remove the old stations just make this idea tech 2 or 3 with some new skills to learn like tech 3 stratigic cruisers have.
No to Tech 2 or Tech 3 pos's
Yes to Tier 2 pos's, makes it much easier to add to the game, none of the current pos's would have to be removed.
Bumping the best thread in F&I. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.04.30 15:10:00 -
[47]
this thread was on the wrong page, so I moved it to the first again.
Still the best idea for pos's since 2006 Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.05.19 05:49:00 -
[48]
Saved from page 4 Support the DEAD HORSE POS's |
Syberbolt8
Gallente The Scope
|
Posted - 2009.05.24 16:41:00 -
[49]
Originally by: Alexander Vallen Is there any way to bring this to the attention of the CSM?
First CSM seen it and didn't represent it to CCP the way it should have been done. It ended up being called the FUNKY POS THING, and CCP didn't even have official talks with the CSM about it. check back in the mid to early 20's pages in this thread, I posted links and quotes of what the CSM and CCP said.
2nd CSM made the excuse that it already went to CCP and we are a bunch of whiners, and babys, being childish because was asked them to take this back to CCP again, Which in fact means that after 3 Christmas's 2.5+ years later, and a thread of 90% positive support, that the 2nd CSM were only interested in there own agenda, and were not in fact acting on behalf of what the community wants them to do.
Oh and Major Bump for this thread, should have been made sticky years ago. :) Support the DEAD HORSE POS's |
Syberbolt8
Gallente The Scope
|
Posted - 2009.05.26 00:49:00 -
[50]
Edited by: Syberbolt8 on 26/05/2009 00:48:46
Originally by: Tarron Sarek Perhaps it has already been said, but take a minute of your time and look at the header picture of the EVE newsletter: Is it real?
Might this be a sneaky little preview of what awaits us at Fanfest? Now I'm suddenly very excited about my (probable) trip to Iceland in October
There have been a few pics and animations on the eve-online website showing something like this, if it is real and its coming then they have teased us quite a bit, if not, then the art department must have ran across this thread and like to taunt us. Support the DEAD HORSE POS's |
|
Syberbolt8
Gallente The Scope
|
Posted - 2009.05.26 21:38:00 -
[51]
Originally by: Esiel Edited by: Esiel on 26/05/2009 21:29:37 Well that certainly piques my intrest, but I am still very skeptical. Too often has CCP shown videos of fleet battles and pictures of ships flying in perfect formation. If it happens I will be overjoyed but until it is actually announced or implemented I will remain doubtful.
That's probably for the best, mean while all we can do is keep this thread up on the first page and keep pushing it into CSM's and CCP's face. Support the DEAD HORSE POS's |
Syberbolt8
Gallente I.M. Force
|
Posted - 2009.06.01 12:49:00 -
[52]
saved from page 4 Support the DEAD HORSE POS's |
Syberbolt8
Gallente I.M. Force
|
Posted - 2009.06.08 02:50:00 -
[53]
Found this on the wrong page, move it to the first page where it belongs, best post in F&I since 2006 |
Syberbolt8
Gallente I.M. Force
|
Posted - 2009.06.14 02:00:00 -
[54]
Edited by: Syberbolt8 on 14/06/2009 02:00:42 As stated in the Support thread, I will be bumping this thread every 24 hrs, I would also like it if anyone that has ever thought this idea was a good one, would help me keep it on the front page of F&I, lets make it known that we want this to happen, and we are willing to lobby it, lets make the need for a sticky on this post worthless and keep it on the front page nonetheless
/signed as the best Idea on F&I since 2006
as always check my sig for the link to the support thread, or see my isksense ads on most eve-online based websites. Support the DEAD HORSE POS's |
Syberbolt8
Gallente The Fated E.Y
|
Posted - 2009.06.16 13:43:00 -
[55]
Not even CCP can argue this is the most liked and agreed on post in F&I, more positive posts have been made about this idea in he last 3 years then any other post I have ever seen.
/signed best post in 2006, 2007, 2008, and 2009 |
Syberbolt8
Gallente The Fated E.Y
|
Posted - 2009.06.17 17:12:00 -
[56]
Saved from page 2, The CSM need to take this back to CCP,
CCP also needs to stop ignoring the pos issue in the public eye, in other words if they have a better idea then they need to tell us about it, otherwise stop reply to the good idea's for pos's.
/signed to make this happen since 2006 |
Syberbolt8
Gallente The Fated E.Y
|
Posted - 2009.06.18 18:33:00 -
[57]
As im not the OP i cant say what he had in mind with those issues
As far as docking gos, IMO, you would see the outside of the pos, there would be no pos shield, and your 50 man fleet could only fit in the pos if you had small ships or docked in a capitalship SMA, with big ones, no undock timers at all,
as there is no shield you don't need to move around. yourfleet stays docked up, and guess what, you have no idea what is in that pos, wont that be fun? it means that the odds of you fitting for what ever they have in the pos are 0, and it should be that way.
bump from page 3 |
Syberbolt8
Gallente The Fated E.Y
|
Posted - 2009.06.20 06:14:00 -
[58]
Bump to the top, best post in F&I
Support the DEAD HORSE POS's |
Syberbolt8
Gallente The Fated E.Y
|
Posted - 2009.06.23 22:29:00 -
[59]
Come on CCP, this is the oldest non-necroed thread in F&I, and has majority support from 90% of the people that read it, including 2 of your very own dev's, Please make this happen |
Syberbolt8
Gallente The Fated E.Y
|
Posted - 2009.06.24 13:46:00 -
[60]
Originally by: Yal XianKun
Originally by: Ravenal did I say /signed already?
...really.
It is understandable that modifying all in-game POS to a new system. The DB updates and whatnot are most likely beyond complex. So the question is... what will it take for you to consider a POS change. What can the community do to make this (and hopefully more) change to the POS system?
If retro changes are impossible, make them a new type of T2 style interim between POS and outpost, and rename the POS to something else. As this model looks more like a true starbase, I suggest renaming a few things and then implementing it as a new tech. What we currently call outposts should be stations, what we currently call POSes should become outposts because they are more legitimately an outpost in the English sense then a "base", and call this one a starbase.
Ok, I need to stop you right there, if not replace current pos's then more costly Tier 2 pos's no t2 pos, we already have to mess around with invention more then I know 1/2 of us want to, no reason add yet another t2 invention bs, and seeing as t1 pos bpo's arnt out, it wouldnt make sense anyway |
|
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.06.26 02:23:00 -
[61]
Bump to page one, need more support for this topic guys. |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.06.27 13:23:00 -
[62]
Edited by: Syberbolt8 on 27/06/2009 13:23:16
Originally by: JesDarkJewel i not support this Idea. Want all-in-one buy Outpost. (Claim it you trouble you want home? get it)
But i support construction like this on future in "Planet Base"
We aren't asking for an outpost, we are asking for a pos that is both functional and appealing in look and setup. If you don't think we need some kind of update to pos's be it this idea or another then your missing something, or have never had to setup, deal with pos's.
oh, and bump to page one again, best idea in F&I since 2006 Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.07.01 19:22:00 -
[63]
Originally by: LordVodka This topic died in 2006!!!! why the hell is it at the top, stop talking! now!
lol, if you look through all the post's you will find out, this was never necroed, its been active since 2006.
And its been active with good reason, its the best idea on F&I forum since 2006, 2 dev posts, and a ton of positive feedback later, its time CCP does something for pos's why not this.
Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.07.03 19:46:00 -
[64]
Edited by: Syberbolt8 on 03/07/2009 19:47:41 4 new isksense ads made to support this, and the vote thread in assembly hall.
Lets keep it on page one people, dont make me have to get a hold of the other few people that bump this and setup a bumping schedule. |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.07.06 02:54:00 -
[65]
Originally by: Carniflex I am not holding my breath as several pos tweak patches have passed over the years without implementing this rather good idea. However there is again patch coming that will do something about 0.0 sov - so perhaps this time ....
... one can hope afterall.
We will see, but i dont think it will be anything like our dead horse here. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.07.06 20:12:00 -
[66]
Originally by: Jint Hikaru
Quote: As I see current CCP marketing they aim for sound titles to bring more new subscribers and can't sacrifice their development time for the feature which won't look as appealing as "Epic Mission Arcs", "Tech 3 Ships", "3000 new systems in unknown space" and so on. Item like "We made POSes not to look as a collection of space garbadge" in the patch notes can't be used in advertisments.
Can't be used in advertisements....???? Can you imagine the video advertisements of a ship flying around a POS like this, then a fleet arriving, the stations shields coming on, and the turrets beginning to pump out ammo.... Then telling people that these stations are player built and owned.
Good job you dont work in advertising!
No kidding, that would be awesome. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.07.09 21:30:00 -
[67]
Originally by: Xiese Asked if CSM would bring up POS's modulation in this thread - urlhttp://www.eveonline.com/ingameboard.asp?a=topic&threadID=967107&page=4
Originally by: Dierdra Vaal comfirming that I will vote 'no', should this be brought up in the CSM.
As cool as the idea is, the sheer amount of work involved in realising this can not be justified by the relatively minor payoff (yah POS's will look slightly cooler... woohoo).
Also posted here, and got my reply here telling her what a joke it was to say that, and then this guys posted here, which gave us a little hope. Though he didn't say it would be about the dead horse, just pos's in general.
Originally by: Alexander Vallen Edited by: Alexander Vallen on 08/07/2009 17:38:16 CSM asking CCp about the dead horse is like reporters asking questions of the President that havent been pre-aprooved in the Bush administration. The CSM people have been saying that CCP doesnt want them asking questions about this.
We need to begin drawing more support to this issue in game. Anchoring ad cans near gates, drawing attention to it in local, anything that will get the population of Eve onboard.
EDIT: I've been using the following for the past couple of weeks.
Support the POS update initiative, post in the eve forums! http://www.eveonline.com/ingameboard.asp?a=topic&threadID=391410&page=1
Check out my isksense ad's on most eve-related websites, and feel free to make your own, I make one or 2 a week untill the CSM tell us they will bring this back to CCP, not just talk to CCP about pos's but bring this to them, and get a real reply.
Originally by: Lenasha
Originally by: Alexander Vallen CSM asking CCp about the dead horse is like reporters asking questions of the President that havent been pre-aprooved by Obama. The CSM people have been saying that CCP doesnt want them asking questions about this.
Support the POS update initiative, post in the eve forums! http://www.eveonline.com/ingameboard.asp?a=topic&threadID=391410&page=1
Fixed that for you - (When will people wake up Bush may not have been great but your hatred is beyond stupid)
Want to see what was brought up check out this wiki CSM doesn't seem to have a clue about what is wanted. We Don't want module upgrades to be a near Station equivilant, we want our POS's to be aestheticly correct.
What they brought up was a load of extra stuff that I can see why CCP said no to. Make the damn things look right then worry about any additional things you want them to do.
CSM did post a lot of junk, that's true, but its also true that the op did want changes made to the pos system and modules, Keep in mind the no guns in the pos shield thing, this post was made before guns were outside of the shields to start with, and tbh as the op describes the pos, you wont even need a shield as the ships dock in the pos instead of sitting in a shield.
Now he might have had a shield in mind, idk, but there is no reason These can't be Tier 2, and keep the old ones, or just make these the new ones, and stop selling the old ones, but keep them. As far as docking gos, if it was my choice, I would have the ships dock at the pos, and how ever many ships you can fit in the SMA is how many can dock, No station dock screen, just center the cam on the pos itself and everything can be ran from a new UI build for this function.
This will not be an outpost, but a station, player owned and built. and 100% more functional. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.07.10 16:38:00 -
[68]
Originally by: BeanBagKing Edited by: BeanBagKing on 10/07/2009 06:53:35 Can we impeach CSMs?
Edit: Seriously, the more I think about that, the more I think there should be. I doubt there really is one, but if they promise all kinds of stuff and let us down horribly, we should be able to revoke them. If not, there is absolutely no motivation or reason for them to even try to perform their job.
I think this is going in my next proposal...
This isn't really the place to talk about that, start a new thread.
(but me telling you off did give me a good excuse to bump the thread so its all good ) Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.07.11 23:11:00 -
[69]
Originally by: sw0358 Personally, I think that if the players want this bad enough to support a thread for four years then both CCP and the CSM should take notice.
Yes there are bigger issues with the game.
Yes we still want new features adding.
However, one of the most attractive aspects of EVE has always been its graphics. When I first saw the game back in 2005 I was amazed by the graphics, they were what caught my attention and convinced me to try the game, and I was hooked from that point onwards. They were also what made me remember this game, and come back to it when I could finally afford to play it. The new Trinity 2.0 graphics in 2007 brought EVE's aging graphics back up to speed with other games, and the work being put into the graphics for WIS is looking like it will set a new benchmark for all games, both online and offline.
So, amidst all of this brilliant work on EVE's graphics, why do we still have POS's that are not only ugly, but also sometimes impractical? Why, when I look at the control tower from the wrong angle, does it begin to spin? This proposition has great potential, and could even be tied in with CCP's proposed COSMOS 2.0 system, or at least make a good start to it. It has proven consistently popular for many years now, and would even simplify the task of establishing and managing a POS.
Please reconsider this proposal, as it could add so much more to the game, both graphically and in terms of providing a good foundation for future development.
Also, I would like to voice my agreement with the recent posters. As a voter, I am appalled at our CSM representative's attitude towards this subject. The CSM is elected by the players to voice our opinions to CCP, and as such should not take "no" for an answer if the players will not. You, the CSM, are elected by us, the players, to vote on our behalf, not to vote for whatever option CCP are happiest with. The devs may not like the amount of work involved in this, but if you look at the bigger picture, it will create a simple toolbox that can be added to and expanded at a later stage with relative ease. I, for one, don't call that an "unjustifiably minor payoff".
The fact that this right here came from someone that hasn't lobbied this idea should tell CCP that not only do we the lobbiest want this, but so does the rest of the eve community,
I agree with this post 100% and couldnt have said it better if i tried. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.07.12 00:44:00 -
[70]
Originally by: Evelgrivion Edited by: Evelgrivion on 11/07/2009 23:53:13 Edited by: Evelgrivion on 11/07/2009 23:48:34 Edited by: Evelgrivion on 11/07/2009 23:45:19
Originally by: Syberbolt8
Originally by: sw0358 Personally, I think that if the players want this bad enough to support a thread for four years then both CCP and the CSM should take notice.
Yes there are bigger issues with the game.
Yes we still want new features adding.
However, one of the most attractive aspects of EVE has always been its graphics. When I first saw the game back in 2005 I was amazed by the graphics, they were what caught my attention and convinced me to try the game, and I was hooked from that point onwards. They were also what made me remember this game, and come back to it when I could finally afford to play it. The new Trinity 2.0 graphics in 2007 brought EVE's aging graphics back up to speed with other games, and the work being put into the graphics for WIS is looking like it will set a new benchmark for all games, both online and offline.
So, amidst all of this brilliant work on EVE's graphics, why do we still have POS's that are not only ugly, but also sometimes impractical? Why, when I look at the control tower from the wrong angle, does it begin to spin? This proposition has great potential, and could even be tied in with CCP's proposed COSMOS 2.0 system, or at least make a good start to it. It has proven consistently popular for many years now, and would even simplify the task of establishing and managing a POS.
Please reconsider this proposal, as it could add so much more to the game, both graphically and in terms of providing a good foundation for future development.
Also, I would like to voice my agreement with the recent posters. As a voter, I am appalled at our CSM representative's attitude towards this subject. The CSM is elected by the players to voice our opinions to CCP, and as such should not take "no" for an answer if the players will not. You, the CSM, are elected by us, the players, to vote on our behalf, not to vote for whatever option CCP are happiest with. The devs may not like the amount of work involved in this, but if you look at the bigger picture, it will create a simple toolbox that can be added to and expanded at a later stage with relative ease. I, for one, don't call that an "unjustifiably minor payoff".
The fact that this right here came from someone that hasn't lobbied this idea should tell CCP that not only do we the lobbiest want this, but so does the rest of the eve community,
I agree with this post 100% and couldnt have said it better if i tried.
In the face of the current sovereignty system, implementing modular starbases while everything else remains the same is equivalent to putting lipstick on a pig.
I'd love to see these structures become interconnected, but I'd rather see their purpose as the be-all end-all of system sovereignty removed first.
All this lobbying in the face of more serious problems in game design almost makes me feel bad for proposing the idea. CCP knows about it, and they know that we want it, and they're looking for ways to implement the concepts without inordinate effort for ultimately minimal returns... Isn't it enough that they're trying where they can afford to?
I'm glad everyone supports the idea, but it's just an idea in the grander scheme of gameplay. It would certainly make the game look better, but I have doubts it would make the game play better.
You dont have to wait long for sov, thats the winter expansion, so I hope you dont mind if I keep lobbying this idea. Support the DEAD HORSE POS's |
|
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.07.12 15:07:00 -
[71]
Originally by: Jinx Barker Reposting something here for greater exposure:
Originally by: LaVista Vista I see a whole lot rabble here.
So here's where we are standing:
CCP can not justify ripping out the whole POS system, to implement it in a modular style. It will take a lot of time, labour and considerable amounts of pain, when the POSes we have on TQ, has to be converted to the new ones.
So a full re-implementation is out of the picture.
CCP did agree to looking into the possibility of using this idea for personal anchor-able structures.
I see a whole lot of "Waah, this isn't good enough, raise this to CCP until they agree entirely.".
But what exactly should CCP say, in order to make you happy? That is pretty unclear.
LV, you have broken promises when you were a CSM on this issue. You tried, but you did not do your utmost, some of it might have been the NDA with which CCP pretty much controls the CSM, some of it may have been the "don't-rock-the boat" attitude you have adopted once CCP told you "NO" after CSM - I would say MISREPRESENTED - the issues community has with the POS. Whatever the case may be, water under the bridge.
Now, to answer the sensible question - since I see you seem to really want to obfuscate the issue - you learn quickly yongin: "But what exactly should CCP say, in order to make you happy? That is pretty unclear"
1) When CSM brought a 4-year-running, (at the time 3-year-running) issue to CCP they should have presented it as what it was a POS upgrade and overhaul. A comprehensive one. Not a "Funky POS Idea" on which CCP and CSM barely spent any time - as we now know, and were not told at the time.
2) Taking into account the sheer length of time the request has been standing, CSM should have pushed for a comprehensive developer blog on the issue. When we had the massive Q&A session on forums - by CCP Zulupark barely touched it!
To summarize for those who would wish to cover their arse... and say things are not "clear"
A comprehensive developer blog. Taking into account the 4 years worth of discussions on the POS improvement, do not have to take it all in - you know, it might be "too much of work" for CCP and CSM - but most salient points would be enough. A blog that will cover, and show appropriate respect for the community that has been begging and crying for this change to the way POS system currently works.
We do not want the POS to be the "ugly step child" that CCP barely acknowledges. It has been way too many years that this has been going on.
This blog should clearly take into account most supported suggestion, outline a course of action, or course of possible action. It should explain in no uncertain terms the work that will go into implementing the requested changes, and tell the players if CCP actually devoted any time, other than maybe 8 man-hours to the feasibility study on this thing.
Clear enough? Yes/No?
I know the blog would have to be huge, but I am sure CCP Zulupark can manage it.
TBH, I would be happy with a nicely written F&I post by CCP discussing pos's and pos development, doesn't need to be a dev blog. And a nice sticky to go with it for a month or 2, telling us what they have in mind, and asking for player opinion. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2009.07.14 15:35:00 -
[72]
Originally by: Develon Hitaki well with ambulation being worked on as well as the devs looking at sov. the best opertunity to implement something like this is during ambulation expansion.
With the current sov issues would it be prudent to have a module that broadcasts sov but is behind the shield so you have no choice but to blow up a pos. Also, limiting the amount of broadcast towers (just a placeholder name) that can be anchored in a system might also help sov. Ie. like in a system with no sov can only have one broadcast tower until the sov timer reaches the point where the next lvl of sov can be implemented which at that point you can introduce another broadcast tower.
I personally like the idea on having a modular POS and with ambulation it would be nice to be able to walk the corridors of a POS since it is after all a Player Owned Station.
thats just my .02 isk
Agreed Support the DEAD HORSE POS's |
Syberbolt8
Gallente Oblivion Industries DEFI4NT
|
Posted - 2009.07.19 14:14:00 -
[73]
/me walks in, looks for remains of dead horse, stomps them, walks out Support the DEAD HORSE POS's |
Syberbolt8
Gallente Oblivion Industries DEFI4NT
|
Posted - 2009.07.25 15:12:00 -
[74]
Originally by: Vitrael Still a good thread all these years later.
The biggest issue with a total overhaul of POS is the implementation and fate of existing POS.
Personally I think the new and old system should go into place concurrently, with old POS slowly being removed with NPC buy orders (the way system scanning modules were removed).
But when POS get an overhaul, I just want it done right: overhaul Sovereignty too!
This is what I have been saying for 2 years, don't remove the old ones, just let them disappear over time, stop seeding them and the pvper's will finish the job in due time. |
Syberbolt8
Gallente Oblivion Industries DEFI4NT
|
Posted - 2009.07.30 22:36:00 -
[75]
Originally by: ACE81 Best player made Idea so far. Bump
Agreed Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.08.02 15:25:00 -
[76]
Found this on the wrong page. bumped it up,
CCP and CSM need to both reconsider this. and need to have a real meeting about it. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.08.05 18:56:00 -
[77]
First page. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.08.08 16:38:00 -
[78]
First page.
Support the Dead Horse Pos Thread Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.08.12 20:34:00 -
[79]
Originally by: Jinx Barker I must admit, last few weeks have been spent supping up my Forester and not playing EVE, hmmm, the usual break time I guess - still this thread was on the wrong page.
Seem to be a lot of junk idea's popping up, that mixed with the no bumping more then once in 24 hrs by a single player make it hard to keep this on the front page. Still, Its the best of the best in idea's for pos's, now if only we could get CCP to agree to do it... Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.08.16 06:03:00 -
[80]
Saved from page 3
Support the DEAD HORSE POS's |
|
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.08.23 20:20:00 -
[81]
Saved from page 4,
This Idea needs to continue to be pushed in front of CCP's face, and the rest of the eve-online members, With sov changes in the winter, this would be idea to work on in the summer, or sooner, at least an update on what CCP is doing regarding pos's if anything would be welcome.
CCP you need to know this Idea wont just go away, and Untill you give in and let us know what your doing with pos's or possible plans, we wont drop it. Many people in the F&I forums have supported this since 2006, and I for one will support it till EvE closes its doors or you do something about it. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.08.25 13:50:00 -
[82]
Originally by: T'san Manaan Edited by: T''san Manaan on 24/08/2009 21:17:19 Does anyone else suspect that COSMOS (the new forum and social networking site for new eden) is actually a cleverly disguised plot to finally be rid of the dead horse?
It wont Matter, CCP said they plan on keeping all of the current threads, and old ones.
But even if they do, Im sure Chribba will leave it on eve-search, and Ill for sure repost the OP, with Credit where its do. so that is no issue, thats the beauty of this being a dead horse, its already dead, it can't die again :) Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.08.26 13:28:00 -
[83]
Best Idea in F&I, Support the dead horse pos thread. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.08.29 16:00:00 -
[84]
Originally by: BIZZAROSTORMY I like Pos's as there are. Simple, cheap and quick to put up.
The dead horse pos is more of a next step - something between pos and full on station.
If I know ccp they are probably working on something like this, but even better.
But remember they are working on a LOT of stuff and Id say WIS has been the main focus for some time now.
CCP dont have infinite resources, im sure a modular station system would be great but, its just one of many things that need to get into the game eventually.
4 years isnt long in a project like eve.
I hate to pop your bubble mate, but 8 to 12 hrs to put up a pos is not quick and easy, following that, this is something that needs to be looked into, the current pos's are buggy, lagged to death, take hrs to put up, and look like a junkyard in space, its time to upgrade.
Of course I am one of the few pushing for this to be a tier 2 pos, which would be fine to, so you can keep the current one, but pos's as a whole, be it this or something else need to be looked at.
oh and bump for the best thread on the eve-o forums. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.09.01 02:23:00 -
[85]
Originally by: Krystal Flores yes! ccp deploy this guys ideas to become t3 poses
I want to say no to t3 pos's anything that will make setup and building of pos's harder you can forget it. Tier 2 fine tech anything that involves messing with invention forget it. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.09.01 23:32:00 -
[86]
Originally by: BeanBagKing Bumping this, and for the first time it means something to me beyond pretty graphics.
Oh, sure, POS's are floating trash right now and I'd love to see that fixed, along with every other idea suggested in this post.
But for the first time I've anchored POS modules... I'm sure this would go a long way towards fixing that as well, PLEASE CCP! Implement the dead horse, fix the look, feel, and FUNCTION of the POS.
I hope more people see it the same way you do lol :P Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.09.04 01:08:00 -
[87]
Originally by: Dansel Great Idea, one of the best i've seen in a while
Mate this is the oldest active idea in F&I if I'm not mistaken, the sad thing is, its still the best IMO :) Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.09.04 21:22:00 -
[88]
Originally by: Oliver G Love it. This threat is a necro -- and there is a reason why: this idea is fantastic!
Wrong, I'm sorry mate, but this isn't a necro thread, its been active since day one, and remains active because we love it, and want it to happen. :P Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.09.07 00:39:00 -
[89]
saved from page 4 Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.09.11 02:06:00 -
[90]
Needs to happen, more support please, saved from page 4 Support the DEAD HORSE POS's |
|
Syberbolt8
Gallente Gen Tec Arcos Alliance
|
Posted - 2009.09.14 23:55:00 -
[91]
saved from page 4 Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.09.20 07:45:00 -
[92]
Originally by: ServantOfMask it's been 3 (three) years (cycles of 365 days) or the number of fan fests that have come and gone since the original post.
and STILL no sticky or response to arguably the best thread on this board.
let us continue to pound this horse mush for another 3 ice ages in the hopes of some justly deserved official recognition of the OP.
CSM Response
2nd CCP Reply
First CCP Reply
Posting this because Its Win
They have replyed a few times, but only to offer false hope :(
Needless to say, I will keep pushing this till We see the end of Pos's as they are today, or until I quit eve... (never going to happen) Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.09.23 13:13:00 -
[93]
Originally by: Vemille Kechov I really don't understand CCP's argument of the difficulty of transferring current POS's to this new mechanic. It extraordinarily simple. The modules will all have the same function as the current ones, they'll have new models and anchoring mechanics. All that is required is that all the current POS mods be replaced with the updated ones and planted. Just go through the list of modules anchored at each POS, and place them in a default configuration; the players can rearrange them for prettiness later.
1. Place modular tower in the center. 2. if (hasHangars) attach to open points on tower 3. if (hasAssemblyArrays) attach to open points closest to tower 4. if (hasHardners) attach to open points closest to tower
etc, etc.
Sure, it might take a special 24 hour downtime to run this script on every POS, but who would really complain? I certainly wouldn't, and I haven't even had to maintain a POS since a year ago.
Artwork takes a lot of man hours, CCP's main crutch on this is it would require to much artwork, keep in mind new models need more then just pretty textures to be solid in game, but I disagree, they have updated and add new models to the game before, and even if it does take alot of time, its possible. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.09.24 18:25:00 -
[94]
Originally by: Jiviar Nice to see that even after 3 years CCP have taken no serious notice of this. Shows how much they care :)
I sign this one more time. Just for the sake of reiteration.
I am reminded of the film Shawshank Redemtion, of how Andy wrote a letter each week for 5 years before he got his library....
How long will this take? :)
I would rather it not take another 2 or 3 years but Ill be here in case it does. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.01 12:56:00 -
[95]
Originally by: BeanBagKing
Originally by: CCP Xhagen Furthermore it needs to be noted that roughly 60% of all issues brought up by the CSM have either been already added to the game or are on the horizon
That's a good percentage, assuming it's accurate then good job on most things CCP/CSM. However, I think the majority of attention is currently on a certain 3 year old thread that refuses to die. I'm glad 60% of other things have been put in, about what about this? And don't tell me that "Funky POS recommendation" was all the attention this topic will get, that truly was a sorry excuse on both CCP and CSM's part.
oh, and bump from page 3.
I agree that was a very poor excuse for representation for this IDEA, and this needs to be discussed with CCP by the CSM yet again, this time be more transparent about it, don't drag us around for 3 to 6 months just to let it fall through the cracks.
New things yet to be seen to come in Dom, but I don't think it will involve making pos's look or function better. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.06 23:31:00 -
[96]
Originally by: High Star Back this goes from page 4!
This idea will NEVER die.
bump Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.10 22:46:00 -
[97]
To the first page, yet again.
FFS, this isnt the t3 pos your looking for, it is however the tier 2 pos your looking for, at least IMO Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.12 00:20:00 -
[98]
Edited by: Syberbolt8 on 12/10/2009 00:28:55
Originally by: TexasWARlord
Originally by: Syberbolt8 To the first page, yet again.
FFS, this isnt the t3 pos your looking for, it is however the tier 2 pos your looking for, at least IMO
My suggestion was made to make this a reality with as little pain as possible. TIII building mechanics are already in place and work relativly easily. Combine that with a simple way to address the recycling and eventual phasing out of the old POS's by using them in the build process and it is a win - win.
We get a new modular POS system, CCP rids themselves of the old ones eventualy without the ****ing and moaning to come over there not being a buyback program for the 1 Billion now useless POS's from the dominion SOV change's. And even those stuck in the past arent required to change... It's optional
So as you say FFS... Who cares if its TIII or TII labeled, the idea was presented this way to make it happen and with current mechanics that are in place. One benefit of TIII would be that the artwork could be visualy pleasing based on sleeper current designs and skins without huge redesigns to current artwork.
Keeping it relativly simple to implement and design ummmm might make the concept roll forward a bit faster.
My issue isn't that its modeler we already wanted that way before t3 ships (ccp prob got the idea about t3 from this post), the issue is that it would have to be invented or reverse engineered. I didn't say Tech 2, I said Tier 2, as in the Scorpion is the Caldari tier 1 battle ship, and the Raven is the Caldari tier 2 battle ship.
This way no invention or reverse engineering needs to take place, which IMO we have a ton of already.
In addition to no invention need or reverse engineering, we can also keep the old pos's for people that want them, to use a staging for combat, or otherwise. Give the new Tier 2 pos's bonuses to industry and reactions, labs, and moon mining depending on race like they do with the outposts.
Same resualt as your idea, only difference is it wont take invention and reverse engineering. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.17 14:15:00 -
[99]
Originally by: Selvacin
Originally by: BeanBagKing back to the top!
I find it amusing that this has more pages full of replys than any of the official stickied topics.
this thread was started in 2006 if you read the first post
I find it amusing, that your reply to him bumped this tread for us, and to be fair your right, it is from 06, but how many threads do you know of from 06 that are still active and were never necroed?
I think the longest break in the bumping/posting was when me and jinx were both out for a few weeks, he said he was, and I just was.
Past that, it has major support any way you look at it. Despite CCP not wanting to have anything to do with it. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.19 00:51:00 -
[100]
Quote: *** This way no invention or reverse engineering needs to take place, which IMO we have a ton of already. This is your opinion however that means 2 things to me.
#1 Rev Engineering is active and alive, thus the NEW towers would become readily available for purchase in a short time, much like the Orca when introduced.
#2 It provides commerce, a way to recycle some of the old POS's that will no doubt clog the system after Dominion is implemented (as quoted "they will no longer be needed to hold sov - ccp has no plans to reimburse existing equipment)
Rev Engineering isn't used to make orca's its used for t3, I'm not trying to nitpick just letting you know, the orca has a bpo, and builds like any other ship.
As far as reverse engineering gos, it requires pos's to run the reations needed for it, sounds a bit counter productive to reverse engineer a pos in a pos.. The only reason I brought up REV ENG, was because you said T3.
If it does involve using the old pos's to make the new ones, you would never be able to remove the supply of old pos's, because they would be required as part of the build for the new ones.
Invention is also something I would like to stay away form, it would be much easier code wise to make a new pos without messing with the old code, then it would be to make old pos's into new poses which would require you mess with the old code. In addition to that, pos's have always been CCP seeded, there are no blueprints as pos's are an isk sink, and should remain so, and making them something worth trading will negate that.
Quote: *** In addition to no invention need or reverse engineering, we can also keep the old pos's for people that want them, to use a staging for combat, or otherwise. Give the new Tier 2 pos's bonuses to industry and reactions, labs, and moon mining depending on race like they do with the outposts.
By using Rev engineering as a way to implement the new POS system, those wishing to keep the old POS's and not upgrade simply do nothing...
The MAIN point of REV engineering is to address the HUGE overly repeated MAIN complaint.>>> "No Dev wants to touch the POS CODE."
Your answer doesn't solve that problem, they will still have to mess with the old code to add pos's to REV ENG, My answer does, simply seed Tier 2 pos's along side of the current ones, and there own code. Let the old pos's stay for staging areas, and minor combat, and like I said let the new ones be industry based.
Quote: When and if the numbers of the old POS's dwindled enough and the NEW POS's are being utilized it would be the call of CCP or the pilots to make the remainder collector items.
This would never happen, if its part of making the new pos's it will have to always be supplyed or you will run out new pos's at some point.
Quote: The fact that this thread has survived since 2006 makes it obvious that the players want it, however equaly as obvious that CCP does not want to address it. So that said IMHO it time for a compramise, after reading nearly every post in this thread the one thing that is quite evident is that no other similar ideas geared toward a compramise have been forthcoming.
Your not making it easier though, it will take more work to code in what your asking for then what the majority of us are asking for, we accept that CCP doesn't want to play with the current code, and if you have read this thread top to bottom then you have seen myself as well as many others saying so.
The idea is sound, how its added should be simple. Seed them as Tier 2 pos's along side the current pos's leave the current ones as is, or remove the indy mods form them and force them to be combat related, but do not make it Tech 2, and you couldn't make them Tech 3 in the way you have described or we would simply run out.
I do enjoy the debate, but REV ENG isn't the answer, Invention might fit the bill but thats more worth then should be required for something that doesn't effect sov.
Support the DEAD HORSE POS's |
|
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.19 14:16:00 -
[101]
Originally by: AlphaJuliet No, it doesn't REQUIRE old POS's to be used, it's an option to use them instead of the equivalent amount of materials. Maybe even a slight bonus since you'd be basically upgrading the old POS.
So brand new modular POS takes either current requirement to build a POS, or Old POS+10% of the "brand new" requirements (for incentives to upgrade instead of building new). BPOs/BPCs are replaced by the new versions (same build requirements and everything) and any POS mods are transformed from old to new when attached to the new POS.
There are no BPO's for pos's, or pos arrays. Just for the faction arrays and pos's, which "upgrade" current pos's with some added mins.
POS's have always been seeded by CCP, they are an isk sink. That isk doesn't go back into the market, it simply leaves the game. which is good because there would be 10x the isk in the market if it did get traded and made by players.
The Mineral equivalent of a pos would be like 500 trit, and 300 pyrite, reprocess a large tower on sisi, you will see what I mean. Those numbers arn't real, but the value in mins is very very very low, to prevent people from buying and refining them to make cheap mins.
Regardless of any other thing you can say about REV ENG, or Invention, there just simply no reason to do it. Even if they didn't have to touch the old pos code, which I would think they would need to, its still more work then making a new pos and seeding them as tier 2.
remember kiss (keep it simple stupid) no reason to make this huge precess of making the new pos's to weed out the old ones, and make a market for pos's which CCP clearly doesn't want because they don't seed pos bpo's. Pos are an isk sink, with the REV ENG, or Invention idea that was proposed, it would become a marketable and profitable thing that would keep isk in the market and stop it from leaving the game, removing one of the games major isk sinks.
In addition, the REV ENG, Invention, idea would require quite a few more man hours to program then writing the pos code by itself, CCP has a lot of projects they want to work on, and the easier we make this one for them, the more likely it is to happen, or something like it will happen.
As always, I will say, CCP does need to do something about current pos's, even if they wont be used in sov, they will still be used as staging for combat, remote industry away from outposts, moon mining and reactions for t2 and reverse engineering for t3 are all bases on pos's and require us to use them. They need some love too, and even if its not the idea outlined here, it would be nice if CCP shared there thoughts with us on this issue. (wishful thinking I know)
Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.20 14:06:00 -
[102]
Originally by: Esiel I am tired of the "its would take alot of effort" excuse. If CCP had wanted to it would have been able to do this 3 years ago, they have made changes to this game that makes this idea seem like childsplay compared to what they did. CCP just hasn't felt it was worth their time that is the only reason they haven't done it. When or if CCP ever decides to make the change it will happen and fairly quickly, it won't even have to be a major update to do it unless they want to make a big deal out of it.
I will wait and see but I am not getting my hopes up.
I agree, it would be out a lot quicker and easier then they make out to be. However, all we the players can do is keep the thread bumped, try to pressure the CSM to bring it back to ccp, day in and out, and make sure CCP knows the idea isn't going anywhere, and they can forget us giving up on it.
Do I think the odds of them doing this are high? No. But I think the odds are 0 if we give up on it and let this fade away like so many other good ideas. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.22 03:29:00 -
[103]
Found this on page 3, moved it to page 1
/me picks up old stick and hits dead horse. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.23 16:06:00 -
[104]
Originally by: Vishere Rykane an Idea that will most likely never be implemented.
then hopefully people will bump it forever. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.24 15:45:00 -
[105]
Originally by: Oosha
Originally by: Kazuo Ishiguro http://www.scrapheap-challenge.com/viewtopic.php?t=30057
It looks like CCP used this modular idea
True but they still havn't fixed the junk in space that is pos's Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.26 18:09:00 -
[106]
Originally by: Jinx Barker
Originally by: Syberbolt8
I think the longest break in the bumping/posting was when me and jinx were both out for a few weeks, he said he was, ....
/me Slaps Syberbolt with rotting cod... what do you mean "he said he was" - damn it!
Anyway, I have not been here in a while, I am glad to see that it only took a few years to get a momentum going and try and keep this on the front page. Inside this thread, for those who are interested, there is information on how the whole thread started... somewhere deep in the last 53 pages.
Anyway, to CCP: this thread is permanently bookmarked in all my browsers on all Macs and PCs I use. So, I will hover about, and I hope more people would pickup and adopt this thread. At the moment, despite of all the awesome work CCP has done to EVE in the last 4 years, this is a sore spot that will not go away - fix the god-awful-p.o.s.-POS.
I was just explaining how I knew you were gone for a few weeks, its in this post, not sure where, but it was right after we all got mad at the first CSM for dropping the ball, and you went on vacation or something. less im mistaken. lol, not really important i guess, but the point is, and was that this thread was never necroed.
Originally by: ServantOfMask you know jinx... i actually read each post on all 53 pages like a month ago. only took a couple hours was a good read, might read again.
incidentally the dead horse used to be stickied on two occasions and was promptly un-stickied when nobody was looking.
here is to another 47 pages gents, big party at my house for 100 pages!
Ill be there. just tell me when and where... :) Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.27 05:45:00 -
[107]
Originally by: Bruner Sabaton i call for a hourly bump and or sticky
Just make sure not to dubble bump the thread unless you have something to add of value, we wouldn't want to make the mods mad and give you a warning. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.10.30 17:37:00 -
[108]
I posted in the other thread, but feel it might have belonged here. Feel free to move it if you think so to.
Flogged to get star base love too. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.11.01 23:26:00 -
[109]
Originally by: Esiel While the Infrastructure Hubs are a good start, there is a reason we still want to flog this horse. POS's are something that everyone can use and work with. Low sec, High sec, no sec it doesn't matter we can all use them and we want them to be more than a tower with things that float around it.
I am fairly certain that CCP doesn't really like it either otherwise they wouldn't connect them all in missions and exploration and other things making it look like a station. So while I am all for the Hubs being a stepping-stone I still want my Station to look and feel like a station. I want immersion
PS thank you for at least letting us know you are looking at it and what little you could tell. We really do appreciate the fact that we feel that you care enough to do that.
Here Here, I agree with this 100%
As always Esiel brings the major reason we keep bumping this thread to the front.
Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.11.03 23:32:00 -
[110]
If anyone is willing to write the summery (my writing skills are poor) I am currently making a full list of every idea in this thread. It will list them in the order they were posted, no dates or post numbers. Later if a lot of people want, Ill organize the list into subcategories.
copy of the original post
List of idea's (still working on it) Support the DEAD HORSE POS's |
|
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.11.04 00:51:00 -
[111]
Originally by: sg3s Me and Evel were actually already looking into making a comprehensive summary. I'm not saying you shouldn't make one, by all means, but me or evel will get something stamped out and posted Soon(tm).
Feel free to use the list if you like, I figured if someone cut out all the bumping it would make it alot easier on the writer. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.11.04 03:58:00 -
[112]
People are making this to complicated. The easiest way to avoid changing the setup's and trying to move around pos modules is to keep the old pos's. There is no reason to remove them or try to change, and possibly break the way they work.
My suggestion would be to simply make a new pos. These pos's would be Tier 2, they would be focused on industry and logistics. These pos's would need to have bonus's toward industry instead of combat based bonus's like the current Tier 1 pos's have.
So what about the pos shield?
That is a simple question to answer, you don't need one. If you want a pos shield use the Tier 1 pos's. To use the tier 2 pos's you should have to dock at them to access the UI.
Ok, so Im docked where did my ship go, and what will I see when I dock?
This is pretty easy as well, you can only dock what will fit into the SMA connected to the pos. There would be no set limit to how many people can dock at a pos, if there ships/pods fit, they can dock. When docked your cam centers on the star base as if you had clicked the look at button on the star base. Your ship and pod is moved into the SMA so they will be safe, provided the star base is safe.
Now the Star base is under attack, whats going to happen to me and my ship?
Ok so your star base blows up, 2 things can happen here.
1st You are logged on, in the star base, once the star base loses its armor all active pilots get ejected into space in there pods. So if your in your pos and online then expect to be tossed into space when your star base runs out of armor. (when it gets close to armor you might consider hoping into a ship and taking your chances.)
2nd You are offline and your ships are in the star base, this would simply copy the current mechanics of ships in the SMA, when you log on, if your star base is no longer there then you will be in your pod.
(when you dock in your SMA your ship and pod should dock as separate ships, to undock you simply jump into a ship or right click on your pod and click undock. This way you don't have objects, inside objects, inside objects. IE: pod in ship, in SMA )
Now that I know how I access my pos, how do I set it up in the first place?
This is interesting, you could have quite a few options.
1st Idea that comes to mind is to prebuild the pos. In this idea you would use a new UI to layout the pos the way you want it while your at a station or outpost. This package you would then move to the moon you want to deploy it on and anchor and online it much like an outpost's egg. After the star base is up you could use the UI after docking, to add and remove modules as you see fit.
2nd Idea is to give the star base a small SMA and cargo hold for arrays. Doing this you could dock with the star base once it was online and start setting it up with the modules you want on it.
Final thoughts
These Tier 2 pos's should have bonus's to industry. Depending on the race you would have a bonus based on the race's strong suit, such as labs for Caldari, refining for Minmatar, these are just suggestions but I think you get the point.
The old Tier 1 pos's can be used for staging and support.
The industry based arrays can be removed and new arrays can be added like the suggested Fighter bays or system artillery. They can be focused on combat and supporting combat.
This would make things IMO a lot easier for CCP as far as changing pos's goes, and would make a lot of player happy to have a POS that looks the part, and adds function to the game.
Feel free to move this post to the other dead horse thread if you believe it belongs there, sorry for derailing this one further lol.
Fake Edit: removed this from the other dead horse pos thread. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.11.04 04:08:00 -
[113]
Originally by: Syberbolt8 If anyone is willing to write the summery (my writing skills are poor) I am currently making a full list of every idea in this thread. It will list them in the order they were posted, no dates or post numbers. Later if a lot of people want, Ill organize the list into subcategories.
copy of the original post
List of idea's (Finished)
Finished the list is now 100% current with every idea proposed that is related to the topic of the dead horse pos thread. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.11.04 08:01:00 -
[114]
Edited by: Syberbolt8 on 04/11/2009 08:03:10
Originally by: High Star
Originally by: Syberbolt8
Originally by: Syberbolt8 If anyone is willing to write the summery (my writing skills are poor) I am currently making a full list of every idea in this thread. It will list them in the order they were posted, no dates or post numbers. Later if a lot of people want, Ill organize the list into subcategories.
copy of the original post
List of idea's (Finished)
Syberbolt8 when you compiled this list did you check the Infrastructure hubs - flogging a new horse thread as there some more ideas there to do with this POS idea?
Finished the list is now 100% current with every idea proposed that is related to the topic of the dead horse pos thread.
This list only includes ideas posted in this thread, with the expectation of my own idea that I posted there that belongs here. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.11.04 13:44:00 -
[115]
Originally by: CCP Incognito
Originally by: Syberbolt8 Edited by: Syberbolt8 on 04/11/2009 04:08:27 If anyone is willing to write the summery (my writing skills are poor) I am currently making a full list of every idea in this thread. It will list them in the order they were posted, no dates or post numbers. Later if a lot of people want, Ill organize the list into subcategories.
copy of the original post
List of idea's (Finished)
Good job but not quite what i was looking for.
What i want is a single idea, One design that you all agree is "this is what we want" that i can then take to product owners and say "can we make this"? It needs to be clear, concise and have no conflicting ideas or alternate plans.
In essence come to a consensus on what you want and put it in writing. I am willing to champion this internally, but I need a single goal to present. The final summary should be one or two form posts in length.
Your goggle docks made a nice summery of what has gone before though :)
That was more to help the people that are much better writing then me, get all of the idea's out of the thread so they didn't have to search 1600 posts, I did that part for them.
The Summery itself will be much easier to write now that all of the "filler" and bump posts are removed. It wasn't really for you but for the people that want to write the summery.
I do want to add that you are doing a great job with all the replys, and I wanted to thank you for coming to this section of the forums and replying and interacting with us.
This kind of dev love is almost unheard of except in the SISI testing feedback forums. and even that isn't as often as you have been posting lately. We will try not to abuse it. Also as others have suggested join us on IRC, there seems to be more devs in there then I expected TBH, :) Im new in there as well. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.11.04 17:43:00 -
[116]
Originally by: Evelgrivion
Originally by: CCP Incognito
Originally by: Syberbolt8 Edited by: Syberbolt8 on 04/11/2009 04:08:27 If anyone is willing to write the summery (my writing skills are poor) I am currently making a full list of every idea in this thread. It will list them in the order they were posted, no dates or post numbers. Later if a lot of people want, Ill organize the list into subcategories.
copy of the original post
List of idea's (Finished)
Good job but not quite what i was looking for.
What i want is a single idea, One design that you all agree is "this is what we want" that i can then take to product owners and say "can we make this"? It needs to be clear, concise and have no conflicting ideas or alternate plans.
In essence come to a consensus on what you want and put it in writing. I am willing to champion this internally, but I need a single goal to present. The final summary should be one or two form posts in length.
Your goggle docks made a nice summery of what has gone before though :)
Ask and ye shall recieve.
Pure win, this represents what 4 years of flogging this horse has brought us to, and what we the players have been asking ccp for. While we understand this would be a huge undertaking, I think the support shown over the years for this thread should merit such a change. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Knights of Kador Freedom of Elbas
|
Posted - 2009.11.05 23:06:00 -
[117]
Nice idea Jinx, but saying that, something that in depth an completely different from the dead horse pos thread really deserves its own post.
Also bump for the glory of the Dead horse :) Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Freedom of Elbas
|
Posted - 2009.11.09 14:05:00 -
[118]
Originally by: tovarich cookies did not read the rest of the thread.
give the man a cookie for the ideas in post 1!
aye check out the new post, looks good. :) Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Freedom of Elbas
|
Posted - 2009.11.10 19:55:00 -
[119]
dont like this one on page 4 Support the DEAD HORSE POS's |
Syberbolt8
Gallente Gen Tec Freedom of Elbas
|
Posted - 2009.11.17 16:01:00 -
[120]
Originally by: sg3s
Originally by: Esiel Don't be so pushy, I appricate the fact that Incognito decided to talk to us. Considering that I thought the Dev's were ignoring this thread on purpose it was nice to hear that someone has heard us.
Viva la deadhorse.
Rawr!
Agreed, I too, thought the devs where ignoring this. Support the DEAD HORSE POS's |
|
Syberbolt8
Gallente Gen Tec Freedom of Elbas
|
Posted - 2009.11.20 20:03:00 -
[121]
This page is belonging on the first page, more support needed. Support the DEAD HORSE POS's |
Syberbolt8
Gallente Why U Viloence Me
|
Posted - 2009.11.27 04:09:00 -
[122]
HEY!! just because this gets a little dev love is no reason to let it die. BTW CCP Incognito where are you? your not posting anymore... Did CCP gag you too?
Come say hi on IRC Support the DEAD HORSE POS's |
Syberbolt8
Gallente The Scope
|
Posted - 2009.12.02 21:28:00 -
[123]
Originally by: Lady Gabriela I did not post much until now in this forum, but the idea is brilliant. btw, there is a similiar thread in the german forum. http://www.eveger.de/forum/showthread.php?p=406941#post406941
Thumbs up for both!
Google Translater FTW :)
However the dead horse pos thread will live forever. :) Support the DEAD HORSE POS's |
Syberbolt8
Gallente Terminal Impact Kairakau
|
Posted - 2009.12.05 16:16:00 -
[124]
support the new Dead horse pos thread in assembly hall The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Terminal Impact Kairakau
|
Posted - 2009.12.14 20:17:00 -
[125]
I haven't given up, just on holiday lol.. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Terminal Impact Kairakau
|
Posted - 2009.12.15 23:20:00 -
[126]
Originally by: CCP Incognito Edited by: CCP Incognito on 15/12/2009 15:00:12 There has been a few posts that say I am working on this. Just to be clear I am working to get time put on the schedule for this to be redone. The problem with that is that reworking something that is mostly working is harder than getting something new added to the schedule.
Things that are new are things that sell EvE and bring in new players, are also cool and shiny... Reworking old stuff only has a small impact, so is less cost effective...
Sad cold truth there....
But still fighting the good fight.
Something to keep in mind on that point however, read through the first 20 pages, people sill complain about how pos's look and feel, how when they first heard about them they thought "cool" and when they seen them they said "Is that it, is there nothing more"
Pos's are one of the biggest disappointments in the game, and considering you HAVE to use pos's for t2 reactions, and t3 ships, they will continue to be used and disappoint people when they first see them.
It goes further to point out that though seeing the pos disappoints them, using the pos is even worse, and turns even the most happy go lucky people into mindless, angry zombies sitting at their PC for hours to anchor and setup that reactions pos, make sure the links are all connected, make sure the right goods are in the right place, etc, it might work, but its the last thing in EvE I would call fun.
Not that I or very many people will quit over it, but I am sure it has happened in the past.
The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente No Limit Soldiers Looney Toons.
|
Posted - 2009.12.17 19:16:00 -
[127]
It Saddens me to say, that this thread will see yet its 4th Christmas, that's 4 years of the Dead Horse Pos Thread. I hope you can push this CCP Incognito, CSM is also going to bat on this one, If Song Li can help it, Hopefully it being pushed on both fronts will change the designers minds on the subject.
I wanted to thank you for your efforts in this project, and wish good luck to you when you make your proposal to the design team.
Also, Marry Christmas, to everyone that celebrates it, and Happy Holidays to anyone that doesn't
Ill be bumping the thread when I get the chance but I'm on holiday, so lets get some help here guys :) The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente No Limit Soldiers Looney Toons.
|
Posted - 2009.12.20 19:21:00 -
[128]
I agree, this would be pretty easy to sell as new and shiny if it was done right. I know a lot of players over the last 4 years have expressed positive interest in this idea, and it could only serve to make them happy to do this, or something like it.
Keep in mind, that this is just the best current idea for pos's I think pos reform of any kind would be welcome provided we get away from the stick in space aspect, have a UI that is easier to manage, and takes less time to setup and online.
The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente No Limit Soldiers Looney Toons.
|
Posted - 2009.12.23 15:30:00 -
[129]
Edited by: Syberbolt8 on 23/12/2009 15:32:20 Im not sure if you seen this CCP Incognito, but it makes your pushing the subject easier,
http://wiki.eveonline.com/wiki/Modular_Starbase_%28CSM%29
Seems the CSM will be talking to the dev team about this Idea when they come to Iceland, this should make it a lot easier for you to push the subject as well, Don't mind me that I'm getting a bit excited, that this might happen in the next 2 years :)
And I am a little more excited that something will happen with pos's in the next few years all together, as its been a long time coming. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente No Limit Soldiers Looney Toons.
|
Posted - 2009.12.24 07:42:00 -
[130]
Saved from page 3 The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
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Syberbolt8
Gallente No Limit Soldiers Looney Toons.
|
Posted - 2009.12.28 17:03:00 -
[131]
after Christmas Bump, if this is still up next year Ill host a new years EvE party for people supporting the dead horse pos thread, or anyone supporting getting drunk..
Either way, saved from page 4 The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente No Limit Soldiers Looney Toons.
|
Posted - 2009.12.30 18:22:00 -
[132]
Originally by: Orgust Brem Edited by: Orgust Brem on 30/12/2009 13:48:51 Didn't know if it was mentioned (58 pages)
/signed (besides the fact it's 2D, not 3D. There should connectors up|down, too)
It's a LOT of work. We should discuss and determine ways to switching from the last system to the next (if idea will be implemented).
What way would be the best to change? - All POS are deleted and will be found in corp-hangar as fresh items to set them up? - There are old and new POS-BPOs/BPCs to build up the new system?
...guess a lot more ...the change IS a LOT of work.
And there are still things on TODO-List, if idea will be implemented (and it isn't mentioned above): - Creating the models - Creating the grid - setting all zero-positions for weapon-graphics, incoming-graphics, ... - ...
I want to push discussion to help devs identifying all depending TODO-things. I guess the idea is good, but not implemented, because it's much unidentified stuff where some devs would have a hard time.
but in all, another vote from an eve-player /signed
here is a summery of the last 50 some odd pages,
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1208972
The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2010.01.05 23:14:00 -
[133]
Originally by: Esiel Never surrender never retreat, except for the holidays where my wife will kill me if I don't do family stuff.
(All that means is I still support the dead horse and wish to bump it back to the top)
Just be sure your not killed by your wife. Or get her to support this thread...
My wife does :)
Bump The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Mercurialis Inc. Wildly Inappropriate.
|
Posted - 2010.01.12 22:49:00 -
[134]
saved from page 4, there is also another thread that is right here, if your interested, its a summery of this thread. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Mercurialis Inc. RAZOR Alliance
|
Posted - 2010.01.28 22:35:00 -
[135]
Originally by: Patrice Macmahon Get back on page one!
Bump, For great justice.
Though I think they are trying to incorporate this concept with the soverignty(spelling sucks) structures. That way they can impliment something like this easier in the future. If everyone has to re-build their poses after the switch happens, soverignty does need to be covered by a seperate mechanic, just for Aliance Warfare stability stuff...
I believe there was a post in here about that a while ago, before CCP Incognito posted, If thats true then that would be cool to see the upgrades on the hubs, but we will see how it works out, mean while this idea is back on the first page and needs help to keep it there. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente
|
Posted - 2010.03.09 23:16:00 -
[136]
Originally by: Agent Kenshin I'll give it a good flogging; someone needs to make sure the CSM harasses CCP about this until they do something. The ideas are here it's a matter of kicking some peoples butts into gear. I know this is a challenge but they already have POS style structures linked together in agent missions.
CSM4 took it back to ccp with less then surprising results, as such, I would say, we don't expect the CSM to get anywhere else with this and just keep the idea alive for a few more years, till CCP gets tired of seeing it. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente
|
Posted - 2010.03.10 13:50:00 -
[137]
Edited by: Syberbolt8 on 10/03/2010 13:52:37
Originally by: HeliosGal Planetary interaction how will this change things
NPC goods and other things sourced form planets
What happened to fuel pellets idea where u manfacture all the materials into a pallet and each pose uses so many pellets per hour - this could be tied into new planetary industrial interaction
Sadly, I don't see us getting fuel pellets any time soon.
List of top 10 things everyone would love to see on pos's but will prob never happen.
1. Fuel Pellets 2. Anchor and Online queue (no more baby sitting pos's while they are being setup) 3. Modular Pos 4. Fighterbays 5. New UI 6. Pos access by standings (this one might happen SOONÖ) 7. Jump Bridge toll 8. Pos Gunners get pos attacked mail (this one might happen SOONÖ) 9. Missile Batteries stay online while in RF 10. Centralized Hangers.
I don't take credit of any of these suggestions, and a few of them came from other pos related threads in F&I, I think the dead horse pos thread represents our wanting change to the system as a whole more then just the gfx updates it suggests, and you can tell that by all the replys with different ideas
These are just some of the best Idea's in this thread, while I would love to see all of them put into the game, even if CCP did 1/2 of them, Im sure pos managers everywhere would be a lot happier. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente
|
Posted - 2010.03.16 13:39:00 -
[138]
Edited by: Syberbolt8 on 16/03/2010 13:40:34 Edited by: Syberbolt8 on 16/03/2010 13:40:19
Originally by: Esiel Edited by: Esiel on 15/03/2010 17:18:55 Syber I suggest you change the order our #1 request - modularization (is that a word?) I want a station not a stick with large parts floating nearby.
How about the order I would like to see it in? lol I did say that list was in no real order..
1. Modular Pos 2. New UI 3. Fuel Pellets 4. Anchor and Online queue (no more baby sitting pos's while they are being setup) 5. Centralized Hangers. 6. Fighterbays 7. Pos Gunners get pos attacked mail (this one might happen SOONÖ) 8. Pos access by standings (this one might happen SOONÖ) 9. Jump Bridge toll 10. Missile Batteries stay online while in RF
The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente
|
Posted - 2010.03.16 13:51:00 -
[139]
Originally by: JeanLuc Blindtard You people are sick... you realize what you're saying??
You're saying that CCP would make the poses actually look cool and be something fun and interesting.
Afaik These will never happen as long as people keep paying for eve the way it is now...
10/10 for the effort and thank you for the nice dream but I think it will grow old and unnoticed like the "bounty hunters" profession idea...
LOL, check the date on the OP..
also thanks for the bump and interest The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente
|
Posted - 2010.03.16 16:05:00 -
[140]
Originally by: OMG No Even tough the OP is old, the issue is more then valid.
I like it.
Stupid flying around the shield to anchor everything floating unconnected in space...
you do know you dont have to fly around to anchor stuff right? you can just move the anchor widget around and select anchor and the pos mod will move there...
Aye, I agree, very valid issue, CCP however disagrees that its a major issue, 2nd time its been to CCP in Iceland with the CSM, 2nd time its been shot down. So We will keep this going forever or till eve dies. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
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Syberbolt8
Gallente
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Posted - 2010.04.01 03:59:00 -
[141]
Saved from page 8,
Still trying to get CCP to see the light and fix our pos's since 2006. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Mercurialis Inc. RAZOR Alliance
|
Posted - 2010.04.09 00:44:00 -
[142]
Zombie Horse never dies,
/me Picks up old stick smeared in gore, and beats the carcass for the umpteenth time
The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Mercurialis Inc. RAZOR Alliance
|
Posted - 2010.04.10 00:38:00 -
[143]
Originally by: clay trax Edited by: clay trax on 09/04/2010 12:58:46 Here is my wish-list
1. Pos access by standings (this one might happen SOONÖ) 2. Fuel Pellets 3. Anchor and Online queue (no more baby sitting pos's while they are being setup) 4. Modular Pos 5. Fighterbays 6. New UI 7. Jump Bridge toll 8. Pos Gunners get pos attacked mail (this one might happen SOONÖ) 9. Missile Batteries stay online while in RF 10. Centralized Hangers.
POS access needs to be extended to standings AND/OR "allow lists" limited to 5-10 members pr. module.
Where have I seen this list before... The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Mercurialis Inc. RAZOR Alliance
|
Posted - 2010.04.13 20:53:00 -
[144]
Originally by: Borgh Brainbasher If there are children who have been born, learned to walk, talk and possibly read this very thread after it was created, something went wrong somewhere.
Also, Bump
Thats kinda funny, kinda sad. but Its possible.. lol
Bumps are fun The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Mercurialis Inc. RAZOR Alliance
|
Posted - 2010.04.14 19:07:00 -
[145]
Originally by: Goyathla Just went to check the fuel status of a POS today, accidentally his put offline instead of manage. I am appauled to find that there is no warning asking you to confirm. The rest of my afternoon is now spend reonlining the damn thing. Thank god I dont have to anchor anything. If you ask me, they could put an entire patch towards fixing POSs and they wouldnt even come close. The simplest, most easy to fix things never get done. I mean how long have POSs been out, and the offline button is right next to the manage button? What happens when my pos is under attack and my guys start manning guns, then someone accidentally offlines everything. I mean come on, fix this **** already.
~Goya
There is a warning you just have it turned off.
But I agree it could be in a better place. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Mercurialis Inc. RAZOR Alliance
|
Posted - 2010.04.21 14:10:00 -
[146]
saved from page 5 The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Mercurialis Inc. RAZOR Alliance
|
Posted - 2010.04.29 19:48:00 -
[147]
Originally by: wr3cks
Originally by: Tonto Auri Edited by: Tonto Auri on 29/04/2010 18:16:36
Originally by: wr3cks I am trying to set up a POS for small-scale corp member use, and it is a huge headache.
I cannot give anyone access to take things from a single hangar without also giving them access to offline the entire damn POS and unanchor structures.
ARE YOU KIDDING ME?!?
You are doing it wrong then...
Awesome, glad to hear! Maybe you can enlighten me?
So I created a title, Foreman, give him Hangar Access(Other), Query and Take access to the Mining hangar, Query access to the Production hangar.
But when a guy with that title tries to go to the POS, open the corporate hangar, and take things from the Mining hangar, he gets an error. You need Config Starbase Equip roles. However, that role also allows offlining towers, unanchoring hangars, etc. How do I accomplish my goal without giving him Config Starbase Equip?
Thanks in advance,
Wr3cks
This is quite easy, Goto your control tower, right click it and click manage, find the access tab and click on it, you will see a list of the arrays you have anchored/onlined for each of them you can set an access level, for instance in your case you would set the corp hanger array to corp, this will allow your corp member use the hanger provided he has roles in the corp to use normal corp hangers. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
|
Posted - 2010.06.11 15:18:00 -
[148]
Edited by: Syberbolt8 on 11/06/2010 15:18:16
Originally by: Jahooley 3 years, 9 months and 2 days. whats the point of a suggestion forum when a genuinely good idea with such overwhelming support is dismissed for so long?
Has it been that long? Man time slips by so quickly, it seems the other day my son was in diapers when I started supporting this thread. now he is going to school in the fall.
At the current rate of progress on this thread I expect my kids will be coming out of collage before CCP starts work on it..
EDIT: Oh, but I'll still be here to push the idea :D The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
|
Posted - 2010.06.13 20:05:00 -
[149]
Originally by: Patrice Macmahon This thread is almost two years old! Who hoo!
Happy Birthday Pos Flogging Thread,
You Go You!
This thread is almost 4 years old, not 2, :D The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
|
Posted - 2010.06.26 05:16:00 -
[150]
Originally by: Esiel
Originally by: Jehanne D'ark I've seen this system implemented in game with NPC deadspace complexes. It looks like a good idea on paper, but the capsuleer version is superior.
With the capsuleer version, you have the freedom to design any module layout you can dream of and still be able to navigate your ship through the area.
With the OP's proposed version, you cannot. You only have six-axis of freedom.
If this were to be implemented for capsuleers, it would be like 100 years backpedal in technology. It would be immersion breaking.
I take it you have never set up a moon mining POS. Those free floating siloÆs, hangers and factories are a pain in the but to navigate. CCP had to keep extending the transfer distance because it was such a pain to get to each part in order to service your station.
The OPÆs version you dock and do all your servicing inside the station, I am willing to bet 99% of moon goo harvesters would find that a much better system than the û fly to each silo, unload, transferà that we have to do ever couple of days. I would much prefer to just dock and do everything from a single interface than what I do now.
As for immersion breaking try having energy and cpu magically drift across space to each part but the parts canÆt transfer with other and require a spaceship to come periodically to set thing in order and transfer even though the station is 100 times more powerful than said ship. The POS as it stands now is immersion breaking for me and I am willing to bet it is for a lot of other people as well.
QFT The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
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Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.07.07 04:12:00 -
[151]
Originally by: Signe Tesk
Originally by: Sabrina Al'Kian It definitely says something about a company when almost their entire player base says POSs suck in their current state, the company itself says POSs suck in their current state and are "looking into the issue", and there's a well-publicized thread about an excellent and ingenious fix to the problem that's been floating around the forums for 4 years and they still refuse to take a hint. Unbelievable.
It's old, but it works. In fact, it affects not that many players. With all the stuff going on at CCP, this is perfectly understandably a low priority.
I'm going to disagree with this, it affects the following things in eve:
1. Reactions 2. t1 production 3. Mining pos's (no station in system) 4. Fleet staging 5. Reverse Engineering 6. Needed for T2 production Tree 7. Needed for T3 production Tree 8. Refining (i know i know, lets not talk about what a bad idea this is) 9. Living in wh's 10. Research Labs.
Ok, I have just hit pretty much every major thing in eve aside from PI.
Now consider this, without these pos's you don't get those T2 and T3 ships, and the people, those lucky few, that can be bothered to do pos work, They do have to put up with it.
Now lets be honest don't you think that something the whole eve economy rides on needs to be brought up to date, or at very least CCP can tell us were they stand with this or poses in general? I would hope CCP would think so, but then again I have been wrong before. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
|
Posted - 2010.07.09 23:12:00 -
[152]
Originally by: Simeon Tor How come this isn't in the CSM Assembly Hall? Wouldn't it get more attention there?
It is, matter of fact its there in 3 different forum posts, each made by someone else supporting this idea or the revamp of it. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
|
Posted - 2010.07.14 03:28:00 -
[153]
Edited by: Syberbolt8 on 14/07/2010 03:29:34 Edited by: Syberbolt8 on 14/07/2010 03:29:06
Originally by: Simeon Tor
Originally by: Esiel while it just rots a little more and stinking up the place the longer it sits around.
Well that's the great thing about stinks, eventually they get so bad that someone will start to pay attention to them.
Oh believe me, this thread isn't going anywhere, I am committed to keeping this post going as long as possible in the hopes that future players might not have to put up with the pita I put up with today that is the pos, and I know a lot of people feel the same as I do in this matter.
EDIT: lol quoted the wrong post :D The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.07.18 20:39:00 -
[154]
Originally by: Ghorth wow old post... well I dont know if you changed your ideas during these other 66 pages, but its actually just a graphical change of something else
You can vote for this in the assembly hall, there is also a link to the summery of the last 4 years worth of posts included in the op: Resurrecting the Dead Horse
Originally by: Jinx Barker More flogging less slacking damn it...
Wow, long time no see man, You quit EVE for a while or just get tired of waiting on CCP? The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.07.21 01:28:00 -
[155]
Originally by: gunnar aztek Edited by: gunnar aztek on 20/07/2010 01:54:22 1964'th post
/SUPPORTED!
Someone at ccp needs to tell us what a great idea this is again, and give us false hope, I think they killed CCP Incognito, at least I haven't seen him/her in a very very long time.
we will make 2500 posts at this rate before we get another dev reply. |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.07.22 03:54:00 -
[156]
Edited by: Syberbolt8 on 22/07/2010 03:55:31
Originally by: Jinx Barker Edited by: Jinx Barker on 21/07/2010 21:23:56
Originally by: Syberbolt8
Someone at ccp needs to tell us what a great idea this is again, and give us false hope, I think they killed CCP Incognito, at least I haven't seen him/her in a very very long time.
we will make 2500 posts at this rate before we get another dev reply.
You do know Iceland is the land of Volcanos? Right? So, do you think CCP sacrificed CCP Incognito to an angry volcano god in order to further their cause for world domination?
Oh, maybe, because ISK (Kroner) fell so much they could not afford to buy proper lunch meat for the fish in the fish tank, and they used him as fish food.
I am not sure which one of the above sounds plausible, but I think both lines of thought have merit....
Oh, and Flogggggggg......Gloooooogggggggg...>Flogggggggggg
Considering the recent eruptions of the volcano, that does seem the most likely thing to have happend out of the options you provided. That or CCP Incognito was fired and or kidnapped, killed, for even asking about the dead horse pos thread.
Edit: Now that I think about it, who were the devs that posted in this thread? and Have we ever heard from any of them again? The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.07.23 02:26:00 -
[157]
Originally by: Covert Kitty /flog /kick /wait 7 years from the OP. /???? /implement!
Fixed it for you. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
|
Posted - 2010.07.30 22:48:00 -
[158]
Edited by: Syberbolt8 on 30/07/2010 22:49:37 Edited by: Syberbolt8 on 30/07/2010 22:48:44
Originally by: Esiel
Originally by: Dristra
Why not simple auto-mount the components during the feature-addition. As long as pg\cpu needs are the same it should work out fine.
If the modular system prevents this, just have the ill-fitting components work but turn invisible, and with a certain time limit (minimum current active process) before they auto-dismount.
Then all stations are fully operational after the patch have been applied (to prevent anyone from abusing possible suddenly defenseless stations), and illegal configurations must be sorted out by the owner before the system auto-dismounts.
Because CCP said this is too hard to do, so I am trying to make it as easy as possible. No change means less coding. All they have to do is redo the graphics, so that they connect automatically when placed next to another module. Then add some simple code that forces people to place a module next to an existing module or control tower. This would create the modular layout.
As for the rest of the changes that are needed to make POS's work properly I am not sure there is an easy answer. I would hope that they might be able to solve that in a year or 6.
This would go a long way in the right direction.
Originally by: Syberbolt8 List of top 10 things in no real order a lot of people would love to see on pos's but will prob never happen.
1. Fuel Pellets 2. Anchor and Online queue (no more baby sitting pos's while they are being setup) 3. Modular Pos 4. Fighterbays 5. New UI 6. Pos access by standings (this one might happen SOONÖ) 7. Jump Bridge toll 8. Pos Gunners get pos attacked mail (this one might happen SOONÖ) 9. Missile Batteries stay online while in RF 10. Centralized Hangers.
I don't take credit of any of these suggestions, and a few of them came from other pos related threads in F&I, I think the dead horse pos thread represents our wanting change to the system as a whole more then just the gfx updates it suggests, and you can tell that by all the replys with different ideas
These are just some of the best Idea's in this thread and other threads relating to pos's, while I would love to see all of them put into the game, even if CCP did 1/2 of them, Im sure pos managers everywhere would be a lot happier.
The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
|
Posted - 2010.08.04 02:32:00 -
[159]
Originally by: Nikolyy This is a several year old idea, and it is still the best one on this forum. I always thought POSs would look like the OP described, and when I found out what they really looked like, I was extremely disappointed.
I think most of the new players that see pos's are like WTF?!?! Thats a pos? when they see their first one.
It slowly grows on you, its been a little over 4 years for me so far, and I'm finally past the AHHHHEEEE!!!! phase, I'm told you never grow to love pos's though, they are ugly, but not that so ugly they are cute kind of ugly.
So, Basicly, the sharp pain you feel when you see a pos now will just become a throbbing sore feeling in the next 2 to 4 years, but don't expect it to ever go away. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.08.19 22:40:00 -
[160]
Originally by: Mekela Still the best idea put on this forum in the last 4 years
PS page 7 was way to low for this topic.
Sorry, I was out of town :( It wont happen again :( The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
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Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.08.24 21:29:00 -
[161]
Saved from page 3. This thread is soon to be another year old, Its just growing up so fast. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
|
Posted - 2010.09.06 14:13:00 -
[162]
Still one of the best idea's in F&I since 2006 The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
|
Posted - 2010.09.12 18:43:00 -
[163]
Originally by: Jinx Barker Edited by: Jinx Barker on 12/09/2010 16:02:06 So, I have been in the cave, on mars, with my ears and eyes shut... have not visited in a long time. If you look at the CSm work, it is listed here: http://wiki.eveonline.com/en/wiki/August_2010_Prioritization_Crowdsourcing_%28CSM%29 You will not find this POS overhaul anywhere, not even bellow item # 168, which is the last item on the list...
Nice... obviously the fact that this thread has been kept alive for 4 years is irrelevant. Trading of the Navy Cap Boosters is ohhh so much more important than this! Awesome CSM... monkey arses.
Mate you missed this:
Quote: Listed below are all 168 items that had been passed by CSM and are listed as "in process"; this means they have neither been implemented nor rejected by CCP.
On that wiki page, keep in mind CCP said it was "too hard" and rejected it remember, its not the CSM's fault, but CCP's.
Now I am not the biggest fan of the CSM, but at least we have some CSM members wanting pos improvements for a change.
[PROPOSAL] Possibly Practical POS Performance Progress
Keep in mind this in no way replaces this thread.
The Resurrection: The Dead Horse pos thread Comes back to LIFE!!
but both could use support. :D The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
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Posted - 2010.09.23 03:15:00 -
[164]
To the top.
/me whips dead horse's horseshoes as they are all that is left. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Industrial Spearhead Alliance
|
Posted - 2010.09.29 01:19:00 -
[165]
Page 6 is no good.
Flogging the best horse. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
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Posted - 2010.11.13 16:07:00 -
[166]
First page from page 6, Time to show more support :) The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
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Posted - 2010.12.07 04:44:00 -
[167]
Originally by: Jinx Barker Rescued from page 6....
Really page 6?, geez, I must be slacking, normally I keep up with it better then that, my excuse?
Finals week in collage :(
oh look at that, bump. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
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Posted - 2010.12.12 17:42:00 -
[168]
Page 4 save,
I have been posting in this thread since my 6 year old was 2, he can now read, and write, and say and do all kinds of things.
Come on CCP do this already and let the poor horse's carcass get some rest. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
|
Posted - 2010.12.21 01:15:00 -
[169]
Page 4 save, smacking the dead horse with a stick every post. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
|
Posted - 2010.12.26 15:41:00 -
[170]
Originally by: Xiese Give us the best christmas ever, make the dead horse thread die. (for those of you who can't figure it out, that means they implement the modular POS)
That would be the best present CCP could give its player base. maybe for 2012?
And yet another Christmas comes and goes for the dead horse thread. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
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Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
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Posted - 2010.12.31 00:46:00 -
[171]
Saved from page 5, will CCP please do this already, or atleast revamp pos's in some way? The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
|
Posted - 2011.01.13 02:01:00 -
[172]
This is the best thread in the F&I Forums, and will be cross-posted to the new version of the forums if ccp doesn't move it themselves. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
|
Posted - 2011.01.19 02:54:00 -
[173]
Originally by: Mr Mvoice
p.s. this thread is never going to die
Never ever ever ever ever ever gonna die!!, least till ccp does this in the year 2147 The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
|
Posted - 2011.01.27 22:31:00 -
[174]
Page 8 save, Looking at your crappy pos's dreaming about these CCP. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
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Posted - 2011.02.06 06:57:00 -
[175]
Originally by: Esiel Do you really think it is because the modular system would be too hard to implement (All it requires is the modules to overlap and restrict where you can place a module.)
The problem is too much work to redo the code is what they have said. I highly doubt your suggestions would be easier to do than creating a simple modular system. It would also change the dynamics of POS's and outpost what you suggest which would create even more problems when it came to implementing it.
I agree with Esiel, this would be a complete redesign of how pos's and outposts work.
Past that I think that your posts belong in a thread of their own, just because its an almost completely different take on how pos's should be, it would draw more views on its own and be more likely to give you useful feedback. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
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Posted - 2011.02.14 01:25:00 -
[176]
This is a bump, it is like many bumps, but this one is my own. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
|
Posted - 2011.02.22 23:29:00 -
[177]
Originally by: Esiel Edited by: Esiel on 20/02/2011 04:16:56 There are tons of ways to make the changes, many have been suggested before.
- The simplest is leave the old ones the way they are. Require all new towers to be set up modularly.
- Just do what you did with guns, automatically move them. Some will change the layout others won't care.
- Have a grace period that will allow people time to make the change, any left over automatically do it. Lower or remove the delays of setup during the grace period
There are tons more. I prefer the last one with the lowered or removed delays.
If they are smart they would also do an interface change as well as a setup change
This has been suggested to death yet no one ever reads it, it is by far the best way to deal with old pos's
Like you said leave them there, leave them part of the game, remove the bpo's and change them for the new pos bpo's, put up npc buy orders for them and if people decide to keep them then so be it, if they dont then great, wont matter if the new pos's are written in fresh code, CCP doesn't want to play with the old code anyway. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
|
Posted - 2011.02.27 18:23:00 -
[178]
Originally by: Esiel We are nearing the end of this thread and it is kind of sad that it will have to be resurected on to the new forums. CCP this is a little ridiculus that this has been here so long. Make the game a little bit better for us all and redo the POS.
Ill be sure that if no one else re-posts it I will, with a nice linky back to this thread in the archives. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Good the Bad and the UGLY Incorporated
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Posted - 2011.03.05 16:32:00 -
[179]
Originally by: Xiese untill something is changed with the POS this topic should never die.
It might have to be remade on the new forums, but this topic wont die till CCP does something about this old dead horse. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente The Sacred Order of the Space Weasels Beacon Light Alliance
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Posted - 2011.04.02 01:42:00 -
[180]
First page, saved from page 3.
Looking forward to CCP adding this or something like it someday, in the next 10 years or so, till then, keep on flogging. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
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Syberbolt8
Gallente Swallows And Amazons AAA Citizens
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Posted - 2011.05.07 00:24:00 -
[181]
Originally by: Esiel There are 2 things that need to be done, I really wish they wouldn't wait to do them both together as that is just cruel.
The POS look needs to be updated (see modular)
The functionality of the POS needs to be updated. (UI and alot of other things)
These can be done separately but CCP just keeps putting it off saying they can't do it unless they do it all. (imho) Someone needs to just decided to do something as this is a joke on how long it has been for them to try anything.
+1 The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Swallows And Amazons AAA Citizens
|
Posted - 2011.05.21 18:29:00 -
[182]
Originally by: Mike deVoid Scheduled for 2012 guys. Just in time for the end of the world!
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1508537&page=1#9
Quote: Many People: Starbase Related Questions At a recent Creative Board meeting we put the much requested Starbase improvements into 2012. This needs to actually be scheduled in by product management but it's high on our list of to-dos.
Believe it when i see it. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Swallows And Amazons AAA Citizens
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Posted - 2011.06.08 23:59:00 -
[183]
page 9 save The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Swallows And Amazons AAA Citizens
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Posted - 2011.07.05 03:33:00 -
[184]
+1 The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Swallows And Amazons AAA Citizens
|
Posted - 2011.07.07 01:38:00 -
[185]
Originally by: shadowace00007 Just so you guys are aware this is post 2304
Wrong, it was post 2334 but this one is 2335
Best Idea for pos's ever.
In all the years I have lived out of pos's in WH's or in 0.0, I can honestly say, you don't get used to pos's, they still suck, and will continue to do so until CCP changes them. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Swallows And Amazons AAA Citizens
|
Posted - 2011.07.25 01:01:00 -
[186]
Originally by: Crazy Renegade Over 2300 replies, not bad. Perhaps CCP will act on this.
Check the date the original post was posted, 2006. Been needed for a long time. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Swallows And Amazons AAA Citizens
|
Posted - 2011.07.25 20:54:00 -
[187]
Originally by: Neros D Maybe it's time to get this to the top of the list on the July 2011 Prioritization Crowdsourcing
This idea is sadly split into two votes again... but its
#46 Funky POS recommendation #75 Modular starbases
Go votes for them here NOW!
All ready voted. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Swallows And Amazons AAA Citizens
|
Posted - 2011.07.26 22:17:00 -
[188]
Originally by: Justice Starcatcher -1
I like my POS to look like a white trash backyard.
If we do have to change, why do we need to re-invent the wheel? Look at NPC POS setups, give us walls and elevators to link up structures.
If we can dock ships to a POS I think the bubble should be removed. Let 'em shoot everything to hull.
First -1 I have seen it like 2 years. WOW, never thought I would see another one of those. The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
Syberbolt8
Gallente Swallows And Amazons AAA Citizens
|
Posted - 2011.08.01 00:49:00 -
[189]
Originally by: Neros D
Originally by: Neros D Maybe it's time to get this to the top of the list on the July 2011 Prioritization Crowdsourcing
This idea is sadly split into two votes again... but its
#46 Funky POS recommendation #75 Modular starbases
Go votes for them here NOW!
Just a friendly reminder that the voting stops 1th of August after DT - still time enough for you to vote on this!
YEP The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |
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