| Author |
Thread Statistics | Show CCP posts - 10 post(s) |

HoruSeth
Republic University Minmatar Republic
1
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Posted - 2014.12.19 09:13:04 -
[1] - Quote
Kagura Nikon wrote:Will only be meaningful on WH and maybe FW sites. Every other activity already relies in local 10 times more than in DSCAN.
No, it will not. It won't change WH a lot as they have no local, so whenever you press scan in DS you see nothing, but there can be a fleet of CovOps T3 out there already. Nothing will Change really. And most WHrs already have Scouts on their wormholes, you see recons early enough. And using Recons as Scout, who can not cloak is probably a bad idea due to jump mass range issue. Only difference: You just have to add 1x Combat Probes Scanning when you start until you have whole control. That's it. stupid, simple technique.
But this will heavily influence FW and lowsec PvP and PvE, especially solo, small gang work. Totally agree on that Point. And from my current Point of view that influence is too much!
Buff the Recons? Yes!
Make CR DS-immune? Don't do it. It will unbalance things in bad way as there is literelly not much how you can counter that in lowsec. This has been described by others already in this topic! |

HoruSeth
Republic University Minmatar Republic
3
|
Posted - 2014.12.19 09:21:41 -
[2] - Quote
Zappity wrote:I don't understand all the complaints about the d-scan thing. How is this different in principle to the covert ops cloak? It 'breaks' just as many things as d-scan immunity does. But then I've always thought that there should be a specific probe to detect (if not necessarily resolve) cloaked ships.
E.g. because CovertOps have targeting delay (except Bomber, which are very fragile). And CovertOps Show up on DS at least for 1-3 seconds after Jump or can not Operation within 0m range to objects, etc, etc. This can make huge difference.
If I would be a low-sec-plexer and see People in local, but can not assign ships on DS to them I would assume now they have CovertOps, which gives me some space to react. If they later sit in Combat Recons behind the first gate or at the first gate of my combat plex I have literally no Chance, except with a second alt, scouting for me before I am going in and Scouting the entrance when I am doing my Job.
This feature again heavily disturbs parts of solo/smallgang gameplay in Eve. |

HoruSeth
Republic University Minmatar Republic
4
|
Posted - 2014.12.19 11:09:33 -
[3] - Quote
Gully Alex Foyle wrote:Take for example d-scan inhibitor deployables. Everybody was saying 'oooh they'll be used in every single fw plex'.
Yeah right, never seen one in an year. Not. a. single. one.
Because they are visible on DS?  |

HoruSeth
Republic University Minmatar Republic
4
|
Posted - 2014.12.19 12:01:39 -
[4] - Quote
CCP Rise wrote:Quote: I can tell you what will happen most likely: - Less fights because people are risk averse - A 2nd account with a Prober at all times will be must, not an option.
I think this is a complex debate and I'm sure that none of us understand player behavior completely, but my experience is actually the opposite of what you're saying.
That can not be your honest reply?
Instead of requiring a 2nd account with probes you say it's the opposite? Meaning with the incoming DS-Invisibility you can even better work without probes / scouting alts?
And a lot of "fights" in lowsec are caused by very good scouting and because pve-people feel risk/reward balanced. As explained before severalt times it will change, because I will not jump my T3 / Stratios into combat plexes anymore when there are people in local. And as soon as a neutral jumps in I will stay aligned. This Overall will reduce my income as I can not fight so much time as I can do now, where I can be sure, that at least hitting a DS gives me some security (it will not protect me 100%!). But with this patch I have. Risk/Reward becomes unbalanced. Less PvE in lowsec, less Targets, less Engagements. I think that is quite simple. And this is just one example. FW has been explained as well. Don't count the sample inside the plex, Take into consideration the examples outside the FW plex. And even inside the FW plex this fight would have happened before! Before no gang would have waited in Vexors and rooks inside a plex. That's just senseless to take this as a serious counter argument. But a fleet of 4 Vexors (Exchange 2 rooks for reasonable vexors) would have been engaged.
Without an Scouting-alt on a 2nd account and best on a second Monitor you will sooner or later die to Recons where you could have saved your ass by paying attention.
Etc. etc.
For the probe scans: How do you think shall one Person do that? Please check Fitting Requirements of Expanded Probe Launchers! Very hard to fit! Of course you can use mobile Depots, but again, that is weaking my other Jobs (like pve in lowsec) and just increases time and effort. And between refitting a recon can jump in the system or a guy in local changes ship at a Station and I am ****** without any Chance of escape! |

HoruSeth
Republic University Minmatar Republic
4
|
Posted - 2014.12.19 12:02:48 -
[5] - Quote
Major Trant wrote:Combat Recons not seen on DScan: I see this as a buff to low end Wormhole PvE myself.
Sure you can't see a combat recon coming but it cuts both ways, you can't see a combat recon running a site either.
People don't generally jump into WH and drop Combat probes. They jump in and do a DScan first. If they see someone, then they do a narrow DScan to the various anomalies and celestials. Only after that might they drop combat probes. There is no local in WHs so if you don't see someone on DScan you don't go probing for them.
All I have to say about this: WRECKS! Easy to find them and by this the ano. No Advantage to PvE!!! |

HoruSeth
Republic University Minmatar Republic
6
|
Posted - 2014.12.19 13:06:25 -
[6] - Quote
Zappity wrote:Gully Alex Foyle wrote:... Excellent post which pretty much sums it incorrectly up for me.
You missed to type one word. I corrected for you. Why he is wrong was explained before your post.
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