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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
Rowells
ANZAC ALLIANCE Fidelas Constans
1842
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Posted - 2014.12.19 05:54:04 -
[1] - Quote
instead of the dcsan bonus (not saying i dont like it) but could be give the combat recons a bonus to cpu use on expanded probe launchers similar to the confessor? No scanning bonuses but the ability to fit it without gimping the tank. |
Rowells
ANZAC ALLIANCE Fidelas Constans
1852
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Posted - 2014.12.19 23:32:40 -
[2] - Quote
Caoni Mar wrote:I am just glad that the Huginn and Lachesis are losing the split weapon systems.
Hear hear |
Rowells
ANZAC ALLIANCE Fidelas Constans
1853
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Posted - 2014.12.20 04:15:49 -
[3] - Quote
So does anyone have the numbers on the updated tank for some of the combat recons? |
Rowells
ANZAC ALLIANCE Fidelas Constans
1882
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Posted - 2014.12.23 19:43:54 -
[4] - Quote
CCP Rise wrote: We're going to go with a lighter resist profile than originally described, setting all eight recons at the former combat recon resist profile. noooooooo...... |
Rowells
ANZAC ALLIANCE Fidelas Constans
1884
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Posted - 2014.12.25 04:49:57 -
[5] - Quote
Omnathious Deninard wrote:FT Diomedes wrote:Yahrr wrote:Altirius Saldiaro wrote:...this is an MMO. There are thousands of other players in this game. Go find some friends, form up a fleet, and work together. Are you volunteering for watching one of the entrances to your wormhole location so the rest of the fleet can do it's thing, or do you recruit noobs for that? I'm asking this as this 'defending' will be much like mining, boring as hell and not worth Gé¼15 per month. It will be different in that you can't do it while watching youtube. So in the end it is about alts. There is a lovely program called OnTopReplica. Check it out. It's free. Basically, it allows you to view all or part of your Eve screen all the time. I generally stick my scouting alts on a gate, on a wormhole, or in a complex, then set up this program so I can view the overview portion of the scouts' screen at all times. If I see something show up on the screen, I alt tab over and take a closer look. It works really beautifully. It enables me to employ all my alts even with only two screens. It even works while you are watching Youtube videos. I know people hate being told to "bring friends" or "get an alt," but Eve is a complex game. One pilot cannot usually do everything necessary to ensure its own survival. That is a good thing. Insisting on solo, especially if you are an established player who can afford to PLEX an alt (or have a real job and some disposable income), is really stupid in an MMO. If you have a philosophical objection to alts, get some friends. When I was a new player, older players let me follow along while they ran missions. I got the loot and salvage, they got company. I'm sure you could find a way to make it worth someone's time to scout for you. Bring friends or get alts. Otherwise, please stop complaining. Point is things should not be balanced around bring an alt, because in all circumstances that what d-scan invisibility requires. No one is going to be willing to spen there night in a combat probing ship hitting scan every 10 seconds with a recon filter set. No one will be willin to sit at a WH waiting to tell others that a neutral has entered. if you think we should balance gameplay around solo, you are in essence asking to nerf group gameplay. Why would you want that.?
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Rowells
ANZAC ALLIANCE Fidelas Constans
1890
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Posted - 2014.12.27 22:58:05 -
[6] - Quote
Paynus Maiassus wrote:Ganthrithor wrote:The problem with the Rapier is that its only viable niche is as a screening ship for a gang, but because it has no tank, no cap, and is too slow, it can't even be useful there.
If you want to gatecamp and keep things from burning back to gate, you need a Daredevil (for the scan-res and web that actually stops things).
If you want to stop things dead while being able to tank, you need a Vigilant.
If you want to attend a fleet fight, you need a Loki (for the tank).
If you want to skirmish, you don't really have a good option (the recons are squishy and slow, the Loki is slow and fat with bad web range).
If you want to do recon-y things, you want a Loki (since it does everything that the Rapier does, but has a better tank for holding tackle on targets it catches, and is also bubble immune, which renders it basically an invulnerable scout).
As a side note, they should really just remove T3 cruisers from the game. They don't make any sense from a balance perspective (90% of their potential configurations are just expensive garbage, while the few configurations that DO work out-perform their T2 equivalents by a large margin) and their re-configurability gimmick doesn't really work either since you can't swap rigs around-- I've ended up with four Lokis because it's just so wasteful having to dumpster full sets of rigs all the time to change one hull to a different fit. Thanks for the insights on the Minmatar. Just so you know, I am betting the Strategic Cruiser nerf is going to be very extreme and cause more tears than this thread. I am also betting the T3 nerf comes in the next patch or two. So don't fret. They are a grand and unique idea and should not be removed from the game. But they should be nerfed hard. It will happen. Just when it does, don't go crying about your poor Loki. It's not necessarily the Loki I'm too worried about, it's the tengu in the proteus |
Rowells
ANZAC ALLIANCE Fidelas Constans
1898
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Posted - 2014.12.30 21:19:04 -
[7] - Quote
since we rolled back on some of the other changes, can we consider the probe fitting bonus for combat recons? |
Rowells
ANZAC ALLIANCE Fidelas Constans
1908
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Posted - 2015.01.10 14:28:55 -
[8] - Quote
Probably too late for this release, but I'd like to bring up the idea of adding a cpu reduction bonus for probe launchers to recons again. I feel it would add extra value to these ships in both large engagements and smaller gangs. no bonuses to probe strength, but possibly a bonus to scan time. |
Rowells
ANZAC ALLIANCE Fidelas Constans
1949
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Posted - 2015.02.05 23:05:23 -
[9] - Quote
Celestia Via wrote:Ranger 1 wrote:I'm really not seeing where a cloaked recon wasn't capable of doing the exact same thing before. aww, this again? Sorry, not your fault but its been said before. Theres alot of factors like targeting delay, uncloaking at gates and more that make the cloaked recon a balanced threat and not the ultimate silly-mode ganking tool that the combat recons have become. this change is for the worst, all the negative effects we predicted are now a reality and it has been getting negative publicity even by some that use it to their advantage. Enough said. I am waiting for the dev team to either supply data on how this change helped, or just do the honorable thing, admit the mistake and reconsider taking it back alltogether. And what, combat recons don't appear until they're out of warp?
E: also, if you're waiting on the dev team to supply data, how can you say your claims all came true? |
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