| Author |
Thread Statistics | Show CCP posts - 10 post(s) |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
875
|
Posted - 2014.12.18 15:46:22 -
[1] - Quote
Canenald wrote:Please also make Huginn a missile boat. It's a Bellicose hull after all. That or change the hull to Stabber or Rupture.
Have to say seems like rapier and huginn are the wrong way around for weapons - rapier should be projectiles (with arty feasible) and huginn the missile boat. (Would have rather seen an extra low slot on the rapier as its typically armor tanked and extra mid on the huginn as its typically shield tanked).
As for dscan invisibility with combat recons I'd like to see how this actually works out on a trial basis with the flexibility to revisit the decision at a later date (6 weeks for next patch) as I can see both positives and negatives. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
875
|
Posted - 2014.12.18 15:52:03 -
[2] - Quote
Sobic wrote: Increase the overall range, but the results are mabe range based. So you don't get a ship type until they are very close. This can be related to sig ot ship class.
Make a new post in features and ideas if that topic doesn't already exist as I think theres some great potential with that idea but this isn't really the thread for it. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
876
|
Posted - 2014.12.18 15:57:29 -
[3] - Quote
Pelea Ming wrote: Other then that, I do agree that overall, the Pilgrim still fails to shine.
The extra resists will make mar fits better, I think it just needs a tiny touch more speed/agility and a tiny little more armor and it should work great with the neut range bonus. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
877
|
Posted - 2014.12.18 16:13:38 -
[4] - Quote
Tear Jar wrote:Stacy Lone wrote:CCP Rise wrote:Combat Recons will now be permanently undetectable by directional scanners Have you considered the implications this will have for wspace? I mean it might work for 0.0 where you can see that *something* is there through local, but in wspace, this will be absolutely OP and hilarious. No local, not even DScan anymore, how are you supposed to even get any intel? The only way to detect such a ship is by having either eyes on all wholes (requires multitude of characters) and thus seeing it enter or by constant combat probing, which can be seen by the enemy. I fear that this will make this ship far out of line in wspace, where intel is already harder to get than in 0.0. How is that any different than cov ops ships?
Some exceptions aside covert ops ships tend to have a short delay after decloaking before they can target - a combat recon won't have that delay. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
877
|
Posted - 2014.12.18 16:21:01 -
[5] - Quote
Tear Jar wrote: That is a good point. Making the d-scan immunity an active affect with a short targeting delay when deactivated may be a better choice. Especially with all the other buffs recons are getting.
its a point - personally I don't have a problem with it though and kind of interested to see how it works out. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
883
|
Posted - 2015.01.01 03:03:34 -
[6] - Quote
VonKolroth wrote:I really, really hope that the age of Mega EHP T3's is ending with the T3 balance. This is really the main reason what we see them used for everything,
People (gross generalisation) are usually cheap, especially when it means risking things... you have to ask why then that T3s are significantly more prevalent and the simple answer isn't that its due to T3s being OP but that the cheap option is not upto the task. |
| |
|