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Trader Darin
Gallente Sky Transport and Production
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Posted - 2006.09.11 22:32:00 -
[1]
Why not allow players wander around station a bit, or make it like in freelancer. Mission room, hangar, shop and e.t.c. And office and Agents. So if i wanna walk to agent and see it office and face i can do it... Ofcouse it only by choice. If i wanna use old style - i can.
It bring in game new stream. More life. It interesting to bring all corp memebers in greating or meating hall. Or walk in private chambers and speak. Devs wanna include in game Voice Chat - than it become more cool. you can just seat face to face and speak like live :) It amy coll. And if leaps will be move some ways - will be nice oo.
All of this not take muck CPU and GPU - in Freelancer will be real time scenes and they runs fine on slower CPUs and look just fine. Even today, i can say that thay looks good. :) So it realy can be maked and bring in Eve more players interaction.
Just wonder alliance meating - 1000 ppls in one room and alliance leader speak from center. :)
With wise programming it must rus fast eve on slower cpu and looks fine.
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Cuppycakes
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Posted - 2006.09.11 22:46:00 -
[2]
yes....then there will finally be a nude patch
This is a great idea for me to **** on.
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Gabby05
Amarr Hedion University
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Posted - 2006.09.12 02:43:00 -
[3]
I believe this to be a good idea, then you would be able to virtually see the people copying bookmarks and maybe virtually kill them .
Im sure i read some where in the eve chronicles that pod pilots have a low imune system so everyone would be walking around with drips, wouldnt they?
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Hypo Psycho
Minmatar Universal Industries PLC.
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Posted - 2006.09.12 22:17:00 -
[4]
nice idea, i thought about a while ago and discussed it in corp, they liked it. but on the down side, you will see increased lag. and players would then start demanding body changes and clothing. this is not the sims?!?! like i said nice idea (i play freelancer) but can you imagine what the stations in jita would be like? but the cons out weigh the pros at this time maybe implemented in the future but not right now
"see you on the other side" |

Trader Darin
Gallente Sky Transport and Production
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Posted - 2006.09.13 05:17:00 -
[5]
It can be solved by pressing on pilot thin scafander or some sort :) Or it may be just virtual space, actualy pilots lay in they "eggs", but they still can meet each other via Virtual Reality... :)
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Frank Draconian
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Posted - 2006.09.13 05:25:00 -
[6]
It sounds like a cool idea, but imagine what a huge overhaul that would be code-wise. They would also have to do a ton of new artwork and create 3d models that walk around. Considering expansions have no extra charge, I doubt they would take up such an task for what is mostly aesthetic reasons,
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Ellaine TashMurkon
MetaForge Knights Of the Southerncross
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Posted - 2006.09.13 06:39:00 -
[7]
Edited by: Ellaine TashMurkon on 13/09/2006 06:40:42 Lots of work.
Stations are bigger then big RL cities. Modelling 30km wide, 15km high station interior with millions of inhabitants, is a lot of work. Modelling a tiny station with few rooms where You meet only a dozen other pod pilots kills the immersion.
Character models are very detailed but also static. It wuld require a lot of work to make dynamic, walking models with that detail.
Not much use - most people wuld walk around for half an hour, say "woooow, soo cool", and then start asking for features like "I'd like to take a mission in a simple window by few clicks, without wasting precious gaming minutes seaching for agents office.".
Eve is not scaled for being a shooter. Want to shoot someone, buy 5000 marines, its a small expense or a pod pilot.
Nturally, I wuld be happy too, if I culd get of pod, drop 300 thousand marines from freighter, launch drones in hangar and launch an 0-gravity assault on enemy hangars in same station, commanding it personally :)
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Trader Darin
Gallente Sky Transport and Production
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Posted - 2006.09.14 05:15:00 -
[8]
Noo. It dont need actualy amke many arworks. We have face generator. Body generator also easly can be done. Just look at GuildWars. Inside station not need many places. Only need Hangers, office, bar/mission room and market. This all can be random generated in setting range. Detailed Pers not need also, and it not hard. Just look at Freelancer - it have 3D scenes and work fine on old PC, and quality of 3D i think satisf...
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Reggie Stoneloader
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Posted - 2006.09.14 05:27:00 -
[9]
Even if it's procedurally generated, it's a lot of work to render the elements and then test the generating. And bodies? Four races times three bloodlines time two genders times maybe a dozen outfits... I figure that would quadruple the size of the client just by giving everyone pants.
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Antiochus Laetus
Technology Acquisition Collective Interstellar Alcohol Conglomerate
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Posted - 2006.09.14 10:17:00 -
[10]
If i'm not mistaken I read in a recent interview that CCP was already thinking about this for the future. It may have been in IGN, I cant remember but if I find it I'll post it. I really need a signature. |
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putukas
Enterprise Estonia Veritas Immortalis
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Posted - 2006.09.14 10:26:00 -
[11]
you are not the first who came up with this idea. It was about 2 years ago when there was discussion about that kind of feature and then CCP sayid clear NO.
It would be cool, but i think it would be very hard and expensive work for CCP. Dont think they gonna implement this with game.
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Trader Darin
Gallente Sky Transport and Production
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Posted - 2006.09.15 03:48:00 -
[12]
I think they will be, later or sooner it not metter... It question of time. Couse game evolution req if MMORPG wanna stay online :)
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Reggie Stoneloader
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Posted - 2006.09.15 04:55:00 -
[13]
I'm strongly against player characters that walk around.
There are a lot of things CCP can do to enhance and diversify the EvE experience without giving us little dolls that we can dress up and do dances with. Player avatars that wander around and do things that are not useful work are a distraction from EvE, not an augmentation.
In order to keep the player avatars from being purely aesthetic, they'd have to do all the fighting, backstabbing and deal-making that we can do now with ships. It would be a whole other video game that would double the load times and bore me senseless. There's nothing you can do in person that you can't do remotely via text, except for very high-level roleplay that every roleplayer knows can't be counted on from an internet playerbase.
Unless you can torture the clone of an ore thief to death, I don't want this feature. Actually, I'll just wait for the flash game of "torture an ore thief to death" to hit newgrounds, and you can leave this feature out.
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Endorphyne Hydra
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Posted - 2006.10.17 11:59:00 -
[14]
As I believe most or many many others I love this idea! The problem is that stations are too big to model today..but it's simple..stations are redicolously large today! Shrink them..why the heck we need all that space for? Let large ships dock on the outside..how it's solved graphically is another problem but not impossible.
Stations would be too empty?? Well..in 0.0 it's part of the experience..damn imagine a chilly, small station, with dark narrow corridors!! Maybe populated by a NPC stationmanager with a wrench:) In Empire..the population would be just..crowded enough.
I do not think it would ruin gameplay..cus as it is today most ppl don't fly, they stay docked..chat, surf the market and so on..so what's the difference? Just make it an experience on it's own!
Stations would not allow you to carry firearms..so there's another problem solved. We would eventually taste those Quafes!!!
I'm sure this will happen eventually..if not in EVE, then another game will..and that would surely kill this game that we all know and love=)
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Krist Valentine
Amarr Freelancing Opportunists
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Posted - 2006.10.17 15:31:00 -
[15]
I hate it. If you've seen Auto Assault, you'll know why. It'll be an ugly, poorly done, clunky, unfinished, useless piece of trash that actually makes the game WORSE to play. - - - - - Yarr? |

Endorphyne Hydra
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Posted - 2006.10.17 21:22:00 -
[16]
hahaha why U take that as an example..there are good games out there..U know that mate=)
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2006.10.17 21:49:00 -
[17]
EVE without a "walk in station" option is just like a fish without a bicycle.
for the slow witted: nobody actually NEEDS it __ Always question everything. Including yourself. |

Redart
Pirate Coalition
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Posted - 2006.10.18 00:35:00 -
[18]
Originally by: Krist Valentine I hate it. If you've seen Auto Assault, you'll know why. It'll be an ugly, poorly done, clunky, unfinished, useless piece of trash that actually makes the game WORSE to play.
QFT
Originally by: Krist Valentine I hate it. If you've seen Auto Assault, you'll know why. It'll be an ugly, poorly done, clunky, unfinished, useless piece of trash that actually makes the game WORSE to play.
Double QFT Gorgeous Gamers
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Ampoliros
Phantom Knights
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Posted - 2006.10.18 03:22:00 -
[19]
Originally by: putukas you are not the first who came up with this idea. It was about 2 years ago when there was discussion about that kind of feature and then CCP sayid clear NO.
It would be cool, but i think it would be very hard and expensive work for CCP. Dont think they gonna implement this with game.
From what I remember, they never fully dismissed it, but said that it'd only happen when they could truely code in a way to not only walk around stations, but to shoot people there...which would take so long as to be ridiculous. :P ------------------------------------ Tech2 Superweapon ftw:
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Altomo
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Posted - 2006.10.18 03:58:00 -
[20]
I downloaded a third-party program that kind of does this already. You dock in a station, quit EvE, and go play PlanetSide. Awesome.
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Ruze
No Applicable Corporation
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Posted - 2006.10.18 09:19:00 -
[21]
I would enjoy this, for the immersion factor alone. One of the big flashpoints I would like to see is corporate headquarters and shops. And I believe with the new faction systems coming out, I'd like to display my medals up on the wall.
There is a large section of playerbase who would hate this, and it's understandable. Me, personally, I'd love it. I've seen mixed reactions either way, though.
I think the walk-around mode needs to be added, but I don't think this needs to turn into a first-person shooter. This would be a nod to the 'carebear' population, a large set of our society that is widely looked down upon and ridiculed by the itchy-finger counterstrike crowd that sticks to PvP and only PvP.
And negating my personal feelings, I do feel that if CCP doesn't at least BEGIN to add this level of interaction into the game, some other game will. Maybe in two or three years, but it will come around. And when it does, EvE will begin to lose a part of it's playerbase that's larger than most want to admit.
And EvE losing players is not a good thing. Let's all hope it stays strong for years to come ...
Fixing POS's By Introducing Colonization |

maper
Caldari Shinra
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Posted - 2006.10.20 20:06:00 -
[22]
sounds fun, can do it like they did with earth and beyond, avatar doesn't need to go everywhere in station but selected areas, or if not that, then use the click on a room method used in privateer. the only actual avatars would be the agents in the station and managers of different areas like shopping, medical, maintance etc.
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Ruze
No Applicable Corporation
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Posted - 2006.10.20 23:21:00 -
[23]
As an 'introduction' to a full-scale 3-d maping, CCP could create a 2-D, Myst-style interaction. It would take several dozen snazy graphics, but could be introduced at a basic level so that a player could move about his ship, apartment, etc.
Interaction with the environment would be 'mouse-over and click' system, while interaction with other players would be MUD style chat (you'd never actually see them).
This would be the first step only, but could be used to introduce an out-of-ship gamestyle for testing. The next step would be actually mapping the textures CCP has created for the 2-d universe.
Just an idea, though.
Fixing POS's By Introducing Colonization |

Krist Valentine
Amarr Freelancing Opportunists
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Posted - 2006.10.24 13:08:00 -
[24]
Originally by: Redart
Originally by: Krist Valentine I hate it. If you've seen Auto Assault, you'll know why. It'll be an ugly, poorly done, clunky, unfinished, useless piece of trash that actually makes the game WORSE to play.
QFT
Originally by: Krist Valentine I hate it. If you've seen Auto Assault, you'll know why. It'll be an ugly, poorly done, clunky, unfinished, useless piece of trash that actually makes the game WORSE to play.
Double QFT
Thanks for the agreement, thought for a second there I might be alone in my views :D - - - - -
ISD r teh nubz0r |

Tek'a Rain
Gallente Center for Advanced Studies
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Posted - 2006.10.24 20:42:00 -
[25]
eve is a game about pod pilots. in pods. and piloting. there is a lot of other stuff going on, but eve is not a game about going down to the dang cantina and dancing. eve is not a game about headshots in dark corridors. eve is not a game about wardrobe and and simulation and decorating your apartment.
eve is a game about pod pilots. in pods. and piloting.
Blaque or Foiritan |

Krist Valentine
Amarr Freelancing Opportunists
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Posted - 2006.10.24 21:08:00 -
[26]
Originally by: Tek'a Rain eve is a game about pod pilots. in pods. and piloting. there is a lot of other stuff going on, but eve is not a game about going down to the dang cantina and dancing. eve is not a game about headshots in dark corridors. eve is not a game about wardrobe and and simulation and decorating your apartment.
eve is a game about pod pilots. in pods. and piloting.
- - - - -
ISD r teh nubz0r |

Endorphyne Hydra
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Posted - 2006.10.29 13:37:00 -
[27]
Well just as mentioned before, it has to be done eitherway I think. There will be new games, with all that EVE is, but better graphics, ability to switch to 1:st p view...planetary combats..walkable battleships, and god knows what. I just think it must be in CCP's interrest to do it before someone else does.
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Tolomea
Gallente 5th Front enterprises New Eve Order
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Posted - 2006.10.30 22:20:00 -
[28]
As I mentioned before I want to see some other ships sitting on the other pads and I don't see why that would take much effort at all to implement.
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Etien Jeins
Gallente University of Caille
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Posted - 2006.10.30 23:15:00 -
[29]
I wouldnt mind having this. At first, make all in station expiriences instanced, that way we have no lag, then CCP can work on the way to present more player interaction.
I know this is just an eyecandy feature, but I would love to have a body to go with my exclamation mark. [Hi, I am an exclamation mark! What's your name? And no, I am not a Goon ALT] |

BigWhale
Gallente
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Posted - 2006.11.02 10:08:00 -
[30]
Edited by: BigWhale on 02/11/2006 10:09:46 I always had an impression that clones were hardwired into pods the only way that you could be 'connected' to the ship. So there would be a station full of pods rolling around. Almost like a 'Kinder Surprise' factory. ;)
Edit: Other than that, no actual use of that. Really none. Perhaps maybe to reduce lag for first few days or couple of weeks since everyone would be walking around the stations overwhelmed by their sheer beauty. :P
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