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Valaeris type-zero
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.12.28 00:38:29 -
[1] - Quote
apologies if information has been given about this, but cant find anything that suits my fancy
question: 1 Dread for running C5/6 anomalies/sigs cap escalations, with possibly a second toon, is that feasible? if yes, how do you pop the smaller sleepers? and how would you fit it pretty please
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Bhane Celesto
Hard Knocks Inc.
6
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Posted - 2014.12.28 01:34:01 -
[2] - Quote
It is a thing, especially in magnetars (might only be magnetars, not done it myself). You bookmark such that you land on the guardians, and blap them all before they reach 35km (because you won't even be able to hit by then). Then refit WCS and yolo right out. Rinse and repeat for 4 days on each site. |

Valaeris type-zero
Center for Advanced Studies Gallente Federation
0
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Posted - 2014.12.28 01:35:55 -
[3] - Quote
Bhane Celesto wrote:It is a thing, especially in magnetars (might only be magnetars, not done it myself). You bookmark such that you land on the guardians, and blap them all before they reach 35km (because you won't even be able to hit by then). Then refit WCS and yolo right out. Rinse and repeat for 4 days on each site.
thank you sir, and would it be a good idea to even put a web on my moros to slow the BS down? |

Bhane Celesto
Hard Knocks Inc.
6
|
Posted - 2014.12.28 01:40:12 -
[4] - Quote
Nope, they'll be out of range in 1/3 of the time you have. Pretty sure you'll need a magnetar, a moros and a ******* insane MAX dps fit, and backup on your first attempt incase they reach 35km. If you have those, go for it. |

Peter Moonlight
Balkan Asylum
84
|
Posted - 2014.12.28 02:14:23 -
[5] - Quote
With doing it properly it's easily done with T2 siege, L4 dread/cap guns with Moros,Naglfar,Revelation and I tested all of those. Phoenix is what I'm not sure of but a friend of mine is planning a video about solo C6 Phoenix.
The above dreads I mentioned are tested and working with those skills in C5 anomalies "Core Stronghold" & "Core Garrison".
http://eve-survival.org/wikka.php?wakka=WormholespaceClass5
PS: Your able to do that in no effect, so Magnetar just speeds it up, but a 5 minute siege cycle still keeps you from staying in site so not much of a difference anyways.. |

Valaeris type-zero
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.12.28 02:23:01 -
[6] - Quote
Peter Moonlight wrote:With doing it properly it's easily done with T2 siege, L4 dread/cap guns with Moros,Naglfar,Revelation and I tested all of those. Phoenix is what I'm not sure of but a friend of mine is planning a video about solo C6 Phoenix. The above dreads I mentioned are tested and working with those skills in C5 anomalies "Core Stronghold" & "Core Garrison". http://eve-survival.org/wikka.php?wakka=WormholespaceClass5
PS: Your able to do that in no effect, so Magnetar just speeds it up, but a 5 minute siege cycle still keeps you from staying in site so not much of a difference anyways..
thank you sir for feedback. Also did a little bit of Eft warrioring, and apparently with 5 tracking computers fitted (mobile depot) while running rep for 5 minutes, no cap rechargers, I can achieve a wonderful 0.013 tracking value, which if im doing math right means I can track those sleeper guardians as fast as 450 ms at 35 km. Sounds good no? |

Generaloberst Kluntz
Isogen 5
69
|
Posted - 2014.12.28 02:38:34 -
[7] - Quote
1. See Keith's video 2. User a Zephyr for bm's, warp tu site at zero, use tactical overlay, click on the site (it isn't a physical object, just a small circle few meters away from the place you landed). Now go straight up, use "keep at range" with custom 65km. CTRL+B. 3. Warp Moros to BM. As you exit warp, decelerate, check your range from the spawning battleships. If you're less than 4k away from the furthest, you're ok. If you're like, 10k away, oops. Some will be out to 37k therefore you'll need. ... Backup at the end. ... Yeah it's not that como but it can happen. Moros is preferable because, DPS. If that situation arises, it gets messy because in a Core Garrison there are 5 frigs disrupting and even one last battleship will demand seven stabs in your lows in order to Warp out. You can sacrifice a shuttle or a rookie ship using an alt tho. ... all of them will switch to the alt so if you time it perfectly, as your alt's Ibis gets popped, you can enter Warp with the Moros because although the frigs scram you again, the BS will take quite some time to lock you again. Just be fast. Even so, is not frequent. 4. Entering site you should have 4 faction magnetic field stabilizers, deadspace EANM, one capital armor repper and a damage control/deadspace explosive membrane in the lows; two sebos with scan res scripts, three TCs with scrips (to your taste) in the mids, three capacitor rigs, and guns and the TECH2 SIEGE in the highs. Your cargo must have mobile depot and MTU (you'll drop those as soon as you land), spare TCs and scripts, spare repper and a second EANM, 6 faction cap power relays, 5 cap rechargers II, ammo ofc (I use shadow antimatter but i heard it's not the best option), 6 reinforced bulkheads II and the warp core stabs. 5. Lock and pop furthest BSs first. Always have three of them locked. Have at least level 4 gunnery support skills, dread 4, capital hybrid turret 4, and at least 11k dps. The betteryou're damage application is, the safer it'll be too run the sites. Sometime between the 3rd and 4th BS you should refit for cap, siege red. As soon as the BSs are all dead, fully refit for cap. Don't worry about the other rats, you can't pop them (bar the sentries for lolz but don't do that). Refit for stabs as the end of the siege cycle approaches, and Warp out. Cap up, rinse repeat. 6. Correct bookmarks are a must. 7. Gunnery implants help lots. Have a strong mindflood booster and a strong exile booster in your cargo too. 8. 125m Usk in blue loot power site in a siege cycle time. If you account for bm, cap up and Warp time, you're making at least 750m isk per hour. Hence i like it. 9. Gen will be watching you. |

Generaloberst Kluntz
Isogen 5
69
|
Posted - 2014.12.28 02:40:16 -
[8] - Quote
There is absolutely no way of tracking the sleeper BSs if they enter orbit. |

Valaeris type-zero
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.12.28 02:54:13 -
[9] - Quote
Generaloberst Kluntz wrote:There is absolutely no way of tracking the sleeper BSs if they enter orbit. It doesn't have to be a magnetar. Only did garrisons and strongholds. coming escalation nerds and random scalation spawn place, won't be doable anymore unless you leash.
thats great, thanks for the whole walkthrough, Theres just one thing I dont understand, how am I landing at zero on the BS if i make bookmark at 65k on top of warpin? |

Generaloberst Kluntz
Isogen 5
70
|
Posted - 2014.12.28 02:57:49 -
[10] - Quote
Because there's where the escalation wave spawns. |

Peter Moonlight
Balkan Asylum
86
|
Posted - 2014.12.28 04:32:27 -
[11] - Quote
Valaeris type-zero wrote:Peter Moonlight wrote:With doing it properly it's easily done with T2 siege, L4 dread/cap guns with Moros,Naglfar,Revelation and I tested all of those. Phoenix is what I'm not sure of but a friend of mine is planning a video about solo C6 Phoenix. The above dreads I mentioned are tested and working with those skills in C5 anomalies "Core Stronghold" & "Core Garrison". http://eve-survival.org/wikka.php?wakka=WormholespaceClass5
PS: Your able to do that in no effect, so Magnetar just speeds it up, but a 5 minute siege cycle still keeps you from staying in site so not much of a difference anyways.. thank you sir for feedback. Also did a little bit of Eft warrioring, and apparently with 5 tracking computers fitted (mobile depot) while running rep for 5 minutes, no cap rechargers, I can achieve a wonderful 0.013 tracking value, which if im doing math right means I can track those sleeper guardians as fast as 450 ms at 35 km. Sounds good no? That won't work, but in the post below I will explain what will.
Generaloberst Kluntz wrote:There is absolutely no way of tracking the sleeper BSs if they enter orbit. It doesn't have to be a magnetar. Only did garrisons and strongholds. coming escalation nerfs and random scalation spawn place, won't be doable anymore unless you leash. Your post of explanation how to do it pretty much explains it... But when they go to orbit it is possible to hit them with being very good at refitting and knowing what to refit for. For example in my rookie days of starting to use this method I got stuck once because my screen went white and PC laggy, 2 BS's left and they are in orbit. I refitted my *shield* nag to SB+Invu+4xTC's with 2 optimal range and 2 tracking speed scripts and sometimes 1range+3speed scripts, lows to 4 tracking enhancers and 2 gyros, and pop a Improved Drop (in my case). Every 5-10 hits you hit the BS with my all L5's, it is not ideal, but it did worked, and many think it wont. Before I figured it out once i stayed stuck in a site for 2+hrs and once for 1+hr.
Now if you get stuck in a site, this will save your dread, and I doubt many people know it, I found it out for myself. Have quite lots of jammers in your cargo, yes, even Signal Distortion Amplifier, siege out, lock the BS/frigs pointing you, pre-heat jammers, and have fun jamming sleepers with your Naglfar and saving your shiny toy out of site safely  |

Torin Nazimar Jaynara
Blue-Fire
10
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Posted - 2014.12.28 06:02:48 -
[12] - Quote
Solo escalation
Heres where a Corp member does it in a shield nag, in a wolf rayet. It's still possible to do it. T2 siege is a must. This is doing one wave collecting and leaving.
If your going to expo a wormhole you'll want to bring things to roll holes with, 2 carriers and another dread to fully escalate the site.
Basically how it works is warp dread to the 65km spot blah those battleships, then warp a carrier at like 70 or 100km blap those, warp other dread to carrier at like 10 then blah then warp final carrier in and blap. Once that's complete moonwalk out with WCS.
Rinse and repeat for all strongholds and garrisons. |

Chris Winter
Winters Are Coming
582
|
Posted - 2014.12.28 07:44:29 -
[13] - Quote
Generaloberst Kluntz wrote:coming escalation nerfs and random scalation spawn place, won't be doable anymore unless you leash. When is this happening? |

Lloyd Roses
Blue-Fire
772
|
Posted - 2014.12.28 10:30:45 -
[14] - Quote
Chris Winter wrote:Generaloberst Kluntz wrote:coming escalation nerfs and random scalation spawn place, won't be doable anymore unless you leash. When is this happening?
Probably never, since that is nothing but poor rumor mongering.
But ye, 13-14k dps has been suggested to not get stuck with BS in orbit. So, Moros or a Nag with burst rig and 4 Gyros.
"I honestly thought I was in lowsec"
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Generaloberst Kluntz
Isogen 5
71
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Posted - 2014.12.28 11:08:49 -
[15] - Quote
Chris Winter wrote:Generaloberst Kluntz wrote:coming escalation nerfs and random scalation spawn place, won't be doable anymore unless you leash. When is this happening? It is prone to happen, believe n me. I'm not saying it's 100% .but as certain as t3 nerf unfortunately. Lloyd: it's rumor but not poor, I'm not allowed tosay who told me tho |

Pure Angel
Hard Knocks Inc.
13
|
Posted - 2014.12.28 11:40:38 -
[16] - Quote
Generaloberst Kluntz wrote:Nvm
There has been no discussion at all on capital escalations. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
880
|
Posted - 2014.12.28 13:56:54 -
[17] - Quote
Not that it is something I've done that often and granted I have an alt off grid boosting the infowar skill that increases target painter efficiency but I've never had a problem killing guardians once they get into orbit after refitting mids for 3x tc, 2x faction tp. |

Valaeris type-zero
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.12.28 16:30:57 -
[18] - Quote
Rroff wrote:Not that it is something I've done that often and granted I have an alt off grid boosting the infowar skill that increases target painter efficiency but I've never had a problem killing guardians once they get into orbit after refitting mids for 3x tc, 2x faction tp.
I did a little bit of math, playing with the *chance to hit formula https://wiki.eveonline.com/en/wiki/Falloff
here are the numbers; turns out the chance to hit those guardians orbiting 175ms @35km is 0.07 (thats 7%) with a full rack of Tracking Comps; and is 0.41 (41%) with 3 TC and 2 Target Painters, which bubble up the npc sig radius by 87%, so chance to hit is much higher with the TPs
thus I think Rroff might be on to something here |

O'nira
United System's Commonwealth
54
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Posted - 2014.12.28 16:48:08 -
[19] - Quote
you really don't want them to get into orbit regularly, the longer you take to kill them the less time you have to cap up.
you don't need links for it, you don't need any drugs and you don't need implants although if your skills are lacking then they help.
you should run with t1 guns, you can pimp the rest since if you do get ganked you can just throw it all in your depot.
a second character helps because otherwise you need to bookmark all the sites and then do them and it just takes longer.
not sure if its worth doing an "expo" if all you are doing is 1 dread escalations unless there are 40 sites, especially after phoebe.
if they do get into orbit then you can either refit for full tracking tracking and just shoot them or you can just warp in a brick tank ship at 100 and all the sleepers will switch to it and you can warp off, your dread will be webbed to **** so it needs to be a bit of a brick to hold the aggro long enough for your dread to get up to warp speed.
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Lloyd Roses
Blue-Fire
773
|
Posted - 2014.12.28 16:56:54 -
[20] - Quote
O'nira wrote: you should run with t1 guns, you can pimp the rest since if you do get ganked you can just throw it all in your depot.
I sense major level BS.
"I honestly thought I was in lowsec"
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Jonnie Concrete
You're Doing It Wrong
51
|
Posted - 2014.12.28 18:08:30 -
[21] - Quote
Just a quick note to save someone losing a dread...
If you run the sites again after downtime, you need to "initiate warp" to the 65km BM first, then cancel, then warp again.
If you just warp straight to the BM, you won't land on the BS spawn and you'll be all nice and dead.
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Valaeris type-zero
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.12.28 18:37:34 -
[22] - Quote
Jonnie Concrete wrote:Just a quick note to save someone losing a dread...
If you run the sites again after downtime, you need to "initiate warp" to the 65km BM first, then cancel, then warp again.
If you just warp straight to the BM, you won't land on the BS spawn and you'll be all nice and dead.
thats a good one, thank you sir! |

Jonnie Concrete
You're Doing It Wrong
51
|
Posted - 2014.12.28 18:38:25 -
[23] - Quote
Torin Nazimar Jaynara wrote:Solo escalationHeres where a Corp member does it in a shield nag, in a wolf rayet. It's still possible to do it. T2 siege is a must. This is doing one wave collecting and leaving. If your going to expo a wormhole you'll want to bring things to roll holes with, 2 carriers and another dread to fully escalate the site. Basically how it works is warp dread to the 65km spot blah those battleships, then warp a carrier at like 70 or 100km blap those, warp other dread to carrier at like 10 then blah then warp final carrier in and blap. Once that's complete moonwalk out with WCS. Rinse and repeat for all strongholds and garrisons.
How does the dread hold out vs the 8 new sleepers (vs the 6 in the initial wave?) Do any of them reach 35km? Is cap / tank ever an issue. I think I'll probably OK as my Moros pilot can do 16 500dps. |

Torin Nazimar Jaynara
Blue-Fire
12
|
Posted - 2014.12.28 20:00:45 -
[24] - Quote
Jonnie Concrete wrote:Torin Nazimar Jaynara wrote:Solo escalationHeres where a Corp member does it in a shield nag, in a wolf rayet. It's still possible to do it. T2 siege is a must. This is doing one wave collecting and leaving. If your going to expo a wormhole you'll want to bring things to roll holes with, 2 carriers and another dread to fully escalate the site. Basically how it works is warp dread to the 65km spot blah those battleships, then warp a carrier at like 70 or 100km blap those, warp other dread to carrier at like 10 then blah then warp final carrier in and blap. Once that's complete moonwalk out with WCS. Rinse and repeat for all strongholds and garrisons. How does the dread hold out vs the 8 new sleepers (vs the 6 in the initial wave?) Do any of them reach 35km? Is cap / tank ever an issue. I think I'll probably OK as my Moros pilot can do 16 500dps.
Works great I actually did it the other night in the shield nag didn't have any problem. I run them with a perfect dread toon I never had any them get past 20km.
My fit is a little different I still run 4 gyros but then I put in caldari navy power diags. Helps with tanking, as for the morose I haven't ran them with it but know people who do, just in between waves go full cap fit then refit to dps/tank mods before warping the carrier in. |

Bhane Celesto
Hard Knocks Inc.
7
|
Posted - 2014.12.28 22:48:26 -
[25] - Quote
In all honestly, if you're capable of solo dread then you're really not far from multiple escalations. +1 carrier and any fool in a Loki gets you 2 waves per site with no tracking issues. |

Lloyd Roses
Blue-Fire
773
|
Posted - 2014.12.28 23:13:00 -
[26] - Quote
Bhane Celesto wrote:In all honestly, if you're capable of solo dread then you're really not far from multiple escalations. +1 carrier and any fool in a Loki gets you 2 waves per site with no tracking issues.
Isn't solo dread more of a thing to run in your static?
"I honestly thought I was in lowsec"
|

Bhane Celesto
Hard Knocks Inc.
7
|
Posted - 2014.12.29 00:46:52 -
[27] - Quote
Lloyd Roses wrote:Bhane Celesto wrote:In all honestly, if you're capable of solo dread then you're really not far from multiple escalations. +1 carrier and any fool in a Loki gets you 2 waves per site with no tracking issues. Isn't solo dread more of a thing to run in your static?
Not unless you want to **** off your corp by massing the static every time you do it. |

Keith Planck
Lazerhawks
974
|
Posted - 2014.12.29 09:47:08 -
[28] - Quote
officer webs work great for this if you have a skirmish booster
GÖP
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Lloyd Roses
Blue-Fire
777
|
Posted - 2014.12.29 12:11:21 -
[29] - Quote
Bhane Celesto wrote:Lloyd Roses wrote:Bhane Celesto wrote:In all honestly, if you're capable of solo dread then you're really not far from multiple escalations. +1 carrier and any fool in a Loki gets you 2 waves per site with no tracking issues. Isn't solo dread more of a thing to run in your static? Not unless you want to **** off your corp by massing the static every time you do it.
not every corp is a faceless mass of 300 people.
"I honestly thought I was in lowsec"
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Ghenghis Kralj
Big Johnson's Wormhole Clown Car
40
|
Posted - 2014.12.29 15:15:18 -
[30] - Quote
Keith Planck wrote:officer webs work great for this if you have a skirmish booster
I can't tell if you are serious or not....
Anyways, it can be a big risk if you don't know what you are doing. If you mess up, the sleepers are going to have too many points for you to handle and you will die. I was able to do it without gun rigs with a lvl 5 dread toon without issues (vanilla and wf). Fit wasn't pimp. Green lows if I remember correctly. T2 siege a must imo.
Again, simple thing that people forget. Not sure why. Just because you are neuted out, doesn't mean that you can't warp out. |
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