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Yello1
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Posted - 2006.09.12 21:22:00 -
[1]
New Module Type - Additional Hardpoints
Why not have a Module that converts some other slot of the ship (say a medium or low slot or a non hard point high slot) or a non active slot (converts a nonfunctional high slot) into a turret hard point?
The cost would be large, a hit to speed, structure, armor and adding a great deal of weight and cost, due to the ungainly addition of a turret arm jutting out of the ship.
Functionally this would be done by adding new hardpoiints to all ship models, up to the eight total possible or so that would then take a new art work which would be a turret tower - a stem that would stick up from the ship hull and on top of which would then be generated whatever turret type is eventually installed.
Skill cost would be a new skill Turret Tower Upgrade which would have a prerequisite of Hull Upgrades 4 or 5, and which would have to be at say level 1, 3, 4, 5 for small medium large and capital turrets. Perhaps an additional tiered skill above it could allow for the fitting of new weapons points to station modules?
This would allow players to further customize their rides and make for more variety in ship design, graphics and combat play.
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Yes, Im THAT Yello1
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Hypo Psycho
Minmatar Universal Industries PLC.
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Posted - 2006.09.12 21:32:00 -
[2]
you want a frigate with 8 hi slots? buy a destroyer cruiser with 8 hi slots? buy a battlecruiser
this module you have put forward (all be it very nice) is a little unbalanced if the ships were meant to have more turrets/mids/his/lows then they would have been implemented into the game with them.
"see you on the other side" |

Yello1
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Posted - 2006.09.13 19:55:00 -
[3]
Cruisers with more hardpoints would be larger ships and more expensive.
Im talking about a smaller ship thats more heavily armed but at the expense of being more fragile as a result. Totally different thing
Think of a WWII Motor Torpedo Boat - has the torpedo fire power of a small Destroyer but no durability as a result - all the weight that could have been armor is put into the ships weaponry.
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Yes, Im THAT Yello1
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Reggie Stoneloader
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Posted - 2006.09.13 20:02:00 -
[4]
What you're looking for is a new ship type, not a module for current ships. Take a look at Stealth Bombers.
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Yello1
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Posted - 2006.09.13 20:08:00 -
[5]
No honest to gosh Im just trying to expand the options one would have in fitting out ALL ships. To the point that if someone sees a Frigate they dont neccessarily know precisely what its capabilities are going to be.
But I will check out stealth bombers all the same.
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Yes, Im THAT Yello1
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Trader Darin
Gallente Sky Transport and Production
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Posted - 2006.09.13 21:27:00 -
[6]
It ruined all balance and make more Rats. Frigates with more guns may cheaper.
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