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DigitalCommunist
Evolution Band of Brothers
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Posted - 2006.09.15 21:29:00 -
[1]
Can someone care to explain the meaning of these numbers? Are they wrong? Serenity has been losing a third of its subscribers every month from what I can tell, to the point where it looks like Tranquility on June 2003. Granted, most of China plays on one timezone but the peak online numbers should be a lot higher than 8k.
If Serenity is failing, I think its time we heard something about it.
Purchasing Complex Fullerene Shards, contact me ingame. |

Joshua Foiritain
Gallente Coreli Corporation
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Posted - 2006.09.15 21:32:00 -
[2]
I guess the game concept isnt liked very much in asia, that or the fact that people are deploying outposts and POSes but nobody actually has the skills to fly the ships required to take them down.
Actually i have no clue  -----
[Coreli Corporation Mainframe] |

lofty29
Gallente Aliastra
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Posted - 2006.09.15 21:34:00 -
[3]
Im guessing it was the 'Omfg we must play play play to get ph4t stuff!!' then the realisation that that doesnt always work. ---------------------------
Originally by: inSpirAcy Just like a tumour, the Brutix grows on you. 
I pwnz0r your sig, muahaha - Tirg Noes i got beat by a girl >.< - Xorus |

The Enslaver
Shinra Lotka Volterra
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Posted - 2006.09.15 21:36:00 -
[4]
I think the gradual buildup of features that has happened on TQ is the reason for its success, the way that serenity has started with everything we have like outposts, 0.0 stations etc instantly available is... Well, it isn't positive. --------
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lofty29
Gallente Aliastra
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Posted - 2006.09.15 21:37:00 -
[5]
Originally by: The Enslaver I think the gradual buildup of features that has happened on TQ is the reason for its success, the way that serenity has started with everything we have like outposts, 0.0 stations etc instantly available is... Well, it isn't positive.
True. As Josh said, they can deploy outposts in 3 months, but to take / kill POS's takes alot longer. ---------------------------
Originally by: inSpirAcy Just like a tumour, the Brutix grows on you. 
I pwnz0r your sig, muahaha - Tirg Noes i got beat by a girl >.< - Xorus |

Righteous Fury
Slacker Industries Exuro Mortis
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Posted - 2006.09.15 21:39:00 -
[6]
Actually Josh makes a good point, something that I don't think was ever brought up before. Skillwise, its 100 times faster to set up a POS or possibly even an outpost before the required months of training for capital ships to take them down would be complete.
I don't pretend to know what the 0.0 alliance structure is like over there, but if its anything like I just thought I can see why people wouldn't even bother with the game.
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DigitalCommunist
Evolution Band of Brothers
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Posted - 2006.09.15 21:43:00 -
[7]
I can come up with theories on my own. The carrot on a stick one Enslaver mentions might be part of it. But it would take a lot longer than 2-3 months before everyone became bored of it.
I simply want the truth, because as it stands.. the EVE fanbase tolerates the fact that we're no longer a "unique" universe out of the pretense that its beneficial to EVE in the long run. Not only have we sacrificed this uniqueness, but its implementation has cost us in other forms as well: development delays, resource reallocation.
So what the hell, if this ends up being a time/money sink for CCP I think I will start to care.
Purchasing Complex Fullerene Shards, contact me ingame. |

The Enslaver
Shinra Lotka Volterra
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Posted - 2006.09.15 21:50:00 -
[8]
Don't think it will cost CCP cash, afaik the contracts that were made involved Optic risking the cash required, CCP just gets some of the profits.
At least that is my understanding of it, from what little information that has been released.
Timesink... We've already lost out to that, CCP has already sent some of its best out to china to work on it full time (i.e. TomB)... --------
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Sorja
E X O D U S Imperial Republic Of the North
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Posted - 2006.09.15 22:20:00 -
[9]
I don't think the figures on the graph have much meaning.
Lots of players tried the game when the server opened and many didn't like it, that's the most we can figure out of the graphs atm (if only they are accurate). It will take time for the numbers to rise, past the hype factor.
It doesn't mean the game won't be successfull out there. It doesn't mean it will neither :)
____________________ Darko1107 > does anything in ascn space have tech II fittings? Quillan Rage > Iron ships |

Andvari Khessari
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Posted - 2006.09.15 22:22:00 -
[10]
I actually know Mandarin, is there any way to use their servers instead of TQ? The current server is very laggy, 8k people sounds quite nice though on a nice shiney new network.
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Slevin Kalebra
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Posted - 2006.09.15 22:24:00 -
[11]
Maybe the Chinese players just realised they make can more money macro-mining on TQ and selling the ISK to rich kids for hard currency
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Goliath Scorpion
The Buggers
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Posted - 2006.09.15 22:28:00 -
[12]
Originally by: Slevin Kalebra Maybe the Chinese players just realised they make can more money macro-mining on TQ and selling the ISK to rich kids for hard currency
I'm sure that's it.
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flummox
Circle of Jerks
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Posted - 2006.09.15 22:36:00 -
[13]
wow... i need to add before i type my on-topic response that i had to login and re-login 8 times just to get to this point. also, the problem with the account NOT keeping the default character is still there. so, every time i log into the forums i have to re select my default character. VERY ANNOYING...
now, my real response is:
i wish TQ had only 8k average players. i'm all for 30k users and all that fun stuff. but, does it make the game better??
... bring me my cheese... |

Azrael Bierce
Eve Defence Force
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Posted - 2006.09.15 22:38:00 -
[14]
Well, imagine what your reaction to the game would be in the new server's circumstances.
30k people log in. All in the noob systems. With the horrible queueing to enter/leave the systems.
They would have joined the game, waited 4 hours to enter/leave the system for a mission run, and just given up.
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Allen Miles
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Posted - 2006.09.15 22:47:00 -
[15]
It's because China's government is arresting players of EvE over there and then cancelling their accounts.
They are pretty strict over there 
Join The Miles Corporation. Anyone Is Welcome. |

Weirda
Minmatar Queens of the Stone Age Chimaera Pact
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Posted - 2006.09.15 23:17:00 -
[16]
Originally by: DigitalCommunist Can someone care to explain the meaning of these numbers? Are they wrong? Serenity has been losing a third of its subscribers every month from what I can tell, to the point where it looks like Tranquility on June 2003. Granted, most of China plays on one timezone but the peak online numbers should be a lot higher than 8k.
interesting question. could the max amount of time per/day be affecting that too (chinese law no?)
some interesting point about having all the content at once... but with only 8k player they don't even need to take down pos - they just go put up their own somewhere else... 
Quote:
If Serenity is failing, I think its time we heard something about it.
as for ccp releasing info - weirda would think that it time that heard something between what is going on with you and your woman in you bedroom, as weirda pay good $ every month just for your content!  __ Weirda Join QOTSA Now |

DigitalCommunist
Evolution Band of Brothers
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Posted - 2006.09.15 23:42:00 -
[17]
Uhh..
Purchasing Complex Fullerene Shards, contact me ingame. |

Al Thorr
Caldari The Wheel
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Posted - 2006.09.15 23:51:00 -
[18]
Maybe their font is as poor as ours .
"You cant polish a turd" - The new rendered font is living proof.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.09.16 00:01:00 -
[19]
Edited by: Tsanse Kinske on 16/09/2006 00:02:39 Every day there's at least one thing on these forums that makes me laugh. Not counting the "laughing in disgust and horror" moments. Today it was...
Originally by: DigitalCommunist Uhh..
DigitalCommunist: speechless. 
* * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

mechtech
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Posted - 2006.09.16 00:15:00 -
[20]
isk is too easy to make, they already have an outpost up. The early days of eve were good because things like BSs were rare and meant alot to have one. Now eve is good because of the complex player infrastructure such as IPOs, alliance warfare, ect.
China has neither atm, so its going to be a rocky start.
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Siege
Minmatar Siegecraft Bounty Hunting
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Posted - 2006.09.16 00:54:00 -
[21]
It took a while for Tranquility to break the 10k player amount, and I wonder how those numbers would compare to TQ back in 2003 post launch. And I'm also curious to see how things went for the first few months, and if there was an initial peak and drop-off. I know that it took a few months to get the player market stabilized, which turned a lot of people away since it was almost impossible to make money mining except right after downtime when the NPC buy orders reset. You also only had frigate sized rats for a few weeks as well, since you can't deal with BS spawns if everybody is in frigates. I remember that player battleship BPO's and skillbooks weren't seeded for us for at least a month or more, IIRC they waited until X number of players were in cruisers before seeding battleships.
I wouldn't worry too much untill we see a 6-month or 12-month trend building up, after the initial issues are dealt with. A little more than 2 months is barely enough time for magazine articles to hit stands. After all, people LOVE to buy games when they are first released, and have no idea what they are getting into. So you're always going to get a big initial surge, the real question is how low will it get before bottoming out, and how fast it will grow after that.
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Eldo Davip
Forum Moderator Interstellar Services Department

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Posted - 2006.09.16 01:32:00 -
[22]
Well hopefully we'll see less threads about "Serenity being the main server".
Let's remember that Eve is a very different playing style. It takes time for people to get used to it. What Eve-China needs is a GHSC . Compare Serenity at this stage to TQ at Castor time and its quite a big difference.
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DigitalCommunist
Evolution Band of Brothers
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Posted - 2006.09.16 02:11:00 -
[23]
But Serenity isn't Castor. Its better in every single way.
They have a better server, a larger market, more advertising, better support, and generally a better game with more content. It started big and then declined, there must be some reason for that?
By comparison, Tranquility started small and barely stayed afloat thanks in large part to rabid fanboys of the community, and steadily climbed in subscriber count as the major gamebreaking stuff was sorted out.
My personal theory is that the game has no appeal in its current state, after its been robbed of all player created history and content. But I'm definitely hoping its a technical issue, those can be fixed a lot faster. Cause if EVE fails in China, they'll probably send TomB to prison as punishment. And despite his ecm/missiles debacle, I still wish him well :\
Purchasing Complex Fullerene Shards, contact me ingame. |

Khemul Zula
Amarr Imperial Academy
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Posted - 2006.09.16 02:54:00 -
[24]
My guess would be a rather simple reason.
A new product arrived which everyone got and tried. Now the short-term players and the people who didn't like are slowly leaving. The numbers will level out to a natural equilibrium eventually and then probably start to mirror Tranquility's progress.
"Everytime you mine Veldspar God kills a kitten." |

Allen Miles
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Posted - 2006.09.16 03:40:00 -
[25]
Sending any game to a new country is risky. Look at the XBOX and Japan. It isn't really accepted there, but they give it time.
The data shown is important, but they need more months of data to be sure what is going on or how to improve.
Join The Miles Corporation. Anyone Is Welcome. |

Red Ochre
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Posted - 2006.09.16 03:41:00 -
[26]
players in china are restricted to hours played on video games. wow went through this. is eve restricted in the same way, and are the numbers affected?
inquiring minds. |

Reiisha
Frontier Technologies
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Posted - 2006.09.16 03:52:00 -
[27]
Originally by: Andvari Khessari I actually know Mandarin, is there any way to use their servers instead of TQ? The current server is very laggy, 8k people sounds quite nice though on a nice shiney new network.
Well, you'll have to accept some huge latencies to china, aswell as accept that the client you need to connect to serenity is limited to 3 hours of play a day (iirc).
EVE History Wiki - Help us fill it!
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Siriyana
Astrum Contract Services Group
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Posted - 2006.09.16 04:31:00 -
[28]
Originally by: Andvari Khessari I actually know Mandarin, is there any way to use their servers instead of TQ? The current server is very laggy, 8k people sounds quite nice though on a nice shiney new network.
If you actually know Mandarin, then you'd know that Chinese only has one "written" language- Mandarin and Cantonese sound different but are written the same, so it wouldn't matter whether or not you know mandarin, only whether or not you can read Chinese.  ----- CEO, Astrum Contract Services Group
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SengH
Black Omega Security E.R.A
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Posted - 2006.09.16 04:55:00 -
[29]
Originally by: Siriyana
Originally by: Andvari Khessari I actually know Mandarin, is there any way to use their servers instead of TQ? The current server is very laggy, 8k people sounds quite nice though on a nice shiney new network.
If you actually know Mandarin, then you'd know that Chinese only has one "written" language- Mandarin and Cantonese sound different but are written the same, so it wouldn't matter whether or not you know mandarin, only whether or not you can read Chinese. 
theres simplified and traditional. Although most IMEs can convert between the 2, I have seen some cheap ones that cant. Although if NJSTAR can, Id expect everything else to be able to :P. ---------------------------------------- Back for a month cus BS5 finished..... |

lil'devil
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Posted - 2006.09.16 05:53:00 -
[30]
Isn't it still in Beta in China? I can't remember reading anything about an official launch yet.
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