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Undeadenemy
The Adakul Initiative
30
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Posted - 2015.01.06 22:20:14 -
[1] - Quote
This is probably a little bit more than a little thing, so I'll post it here.
I think it's time to update the way at least some of the wrecks and Salvage workso in EVE. Take the fight the other day between Pandemic Legion and Black legion, billions of ISK were lost and some of it was left on the field. With capital ships it seems wrong that all the loot and salvage should be either scooped by an interceptor, gobbled by a mobile tractor or destroyed by a quick blast. AT LEAST WITH CAPITALS salvaging and looting the wrecks should work more like mining does now. The valuable hulls should drift in their graveyards to be slowly picked clean by vultures brave enough to attempt the operation. The modules themselves should require a special type of salvager to extract, meaning the surviving officer and deadspace modules will need to be looted over time.
The work and danger of such an endeavor should also give a considerable payment.
The wrecks should still be destructable, but it should be about like killing a small POS. |

Undeadenemy
The Adakul Initiative
30
|
Posted - 2015.01.06 22:38:15 -
[2] - Quote
The game play opportunities here are quite large. In real life scavengers flock to carcasses to feed, and predators come as well to chase the scavengers. I'd like to see an EVE feeding frenzy and the resulting content it would generate. |

Undeadenemy
The Adakul Initiative
31
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Posted - 2015.01.07 17:29:03 -
[3] - Quote
Zimmer Jones wrote:Ugh, if you've been in a large nullblock battle, you'dknow there ARE scavengers picking the field Sometimes even during the battle.
Sure there are, with this change though, at least with capital wrecks, you wouldn't have a salvager being able to just swoop in and grab the valuables, they would need to hang around, possibly for a while to get much out of it. That's where it generates content. In my vision, a large B-R type battle would leave enough wreckage that people might be salvaging it all for hours or even days afterward, leading to a known hot spot for activity.
If you've ever seen footage of the bottom of the ocean, you know exactly what I'm talking about. Any time a large animal dies and sinks down there, there's a flurry of activity around the body with all kinds of weird (and ugly) things coming out to get their share. |

Undeadenemy
The Adakul Initiative
34
|
Posted - 2015.01.08 01:37:49 -
[4] - Quote
With my idea the wrecks just stay where they are, they only become harder to remove and capitals are salvaged like asteroids. In this system PVP leads to PVE and leads back to PVP.
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