Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 .. 343 :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11423
|
Posted - 2015.01.24 22:43:32 -
[631] - Quote
Haywoud Jablomi wrote:Jenn I am sorry but I am still having a very hard time taking your arguments seriously. You have made it clear that you feel the 100% safety of the cloak is perfectly ok and you want nothing to change that.
And because you're just talking through your bias about this, you are ignoring that the cloak being unscannable is a benefit arising from all the disadvantages the cloak comes with.
If it weren't unscannable, it would be a weak, halfassed mechanic indeed.
Which is what you want, of course.
Quote: However where I see the flaw in cloak is that the player cloaked has absolutely nothing that can remove them from a system once he/she is in that system. Nothing.
Also not true. It just requires that you put the effort in to bait them and kill them. After that, if you let them back in, it's entirely your own fault.
Quote: Leave to another system, stay docked and pursue other activities, or risk operating in the system. If they risk operating in the system, even the best combat tanked ship can fall prey to a hot drop. A person can do everything right and still lose in the end.
Obvious false dichotomy. And perpetuating a victim mentality what's more.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Haywoud Jablomi
The Circus Corp Alternate Allegiance
22
|
Posted - 2015.01.24 23:06:19 -
[632] - Quote
Kaarous. My bias doesnt include 100% safety. Please take the time to look at the suggested changes. The effect it would have on cloak would only effect it in one very specific case. The prolonged camping of a system. I personally advocate no change to the function of cloak at all. I prefer the approach of scan probes to local a cloaked pilot. Just like combat scanners now.
Kaarous wrote: Also not true. It just requires that you put the effort in to bait them and kill them. After that, if you let them back in, it's entirely your own fault.
This is just junk fluff. Please show me one thing that I could use to threaten a cloaked pilot once they are in system. I dont really care how they got there. That was never part of the discussion in the first place.
As for the victim mentality. Nice try as some passive aggressive snip. If you wish to go this route, then feel free but if you look at this thread you will see I never once have stated I was so victim or that CCP must make some change cause this is all totally unfair.
No. I see what I perceive as a flaw. If a change happens. YAY. If not, then I am still going to play. But when it comes to my stance, I am going to defend it.
So please. Continue your attempt at discrediting me with your little quips. All it does is make you look bad. Especially when I have people like Mag's, one of the most vocal people on this topic, agreeing that I put rational thought into my arguments. He doesnt agree, which is fine, but he doesnt resort to petty things. |

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11423
|
Posted - 2015.01.24 23:17:50 -
[633] - Quote
Haywoud Jablomi wrote: This is just junk fluff. Please show me one thing that I could use to threaten a cloaked pilot once they are in system.
I already told you, bait them out and kill them.
Quote: I dont really care how they got there.
Which is part of why they have so much power over you in the first place, you refuse to acknowledge that prevention exists.
Quote: As for the victim mentality. Nice try as some passive aggressive snip. If you wish to go this route, then feel free but if you look at this thread you will see I never once have stated I was so victim or that CCP must make some change cause this is all totally unfair.
No, but I can read between the lines(and I'm not alone, either). When you keep on yammering about how "nothing, nothing, nothing" can be done about them.... you're just waving your self victimization for all to see. Just like every other "con" player in this thread.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Haywoud Jablomi
The Circus Corp Alternate Allegiance
22
|
Posted - 2015.01.24 23:31:42 -
[634] - Quote
Kaarous. You either have ignored what my argument is or dont understand it. On top of that you make assumptions that are just false and can be shown in my other posts.
|

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11423
|
Posted - 2015.01.24 23:33:05 -
[635] - Quote
Haywoud Jablomi wrote:Kaarous. You either have ignored what my argument is or dont understand it. On top of that you make assumptions that are just false and can be shown in my other posts.
I have done neither.
Your claim predicates on the concept that cloaking devices are broken, and require fixing.
And since that's wrong, the rest of what you say is not relevant, whether I read it or not.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Haywoud Jablomi
The Circus Corp Alternate Allegiance
22
|
Posted - 2015.01.24 23:43:06 -
[636] - Quote
Kaarous Aldurald wrote:Haywoud Jablomi wrote:Kaarous. You either have ignored what my argument is or dont understand it. On top of that you make assumptions that are just false and can be shown in my other posts.
I have done neither. Your claim predicates on the concept that cloaking devices are broken, and require fixing. And since that's wrong, the rest of what you say is not relevant, whether I read it or not.
Interesting line of thought, given that I have made no suggestions on how to change the function of the cloaking device. |

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11423
|
Posted - 2015.01.24 23:46:23 -
[637] - Quote
Haywoud Jablomi wrote: Interesting line of thought, given that I have made no suggestions on how to change the function of the cloaking device.
I didn't say you did. I said you have claimed that they require being changed.
They don't.
This "problem" exists, and has always existed, only in the minds of people who would rather not defend themselves.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Haywoud Jablomi
The Circus Corp Alternate Allegiance
22
|
Posted - 2015.01.24 23:49:47 -
[638] - Quote
Kaarous Aldurald wrote:Haywoud Jablomi wrote: Interesting line of thought, given that I have made no suggestions on how to change the function of the cloaking device.
I didn't say you did. I said you have claimed that they require being changed. They don't. This "problem" exists, and has always existed, only in the minds of people who would rather not defend themselves.
I disagree with the statement. Sorry. If it was just a mental issue, then there wouldnt be hundreds of pages of posts about it.
|

Daichi Yamato
Xero Security and Technologies
2200
|
Posted - 2015.01.25 02:06:19 -
[639] - Quote
Haywoud Jablomi wrote:
I disagree with the statement. Sorry. If it was just a mental issue, then there wouldnt be hundreds of pages of posts about it.
Did you just say that because other people (not even the majority) think like you do it makes you right?
Or that its not a mental issue, which case, what issue is it?
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
|

Omnathious Deninard
Novis Initiis
2694
|
Posted - 2015.01.25 02:10:04 -
[640] - Quote
Haywoud Jablomi wrote:Kaarous Aldurald wrote:Haywoud Jablomi wrote: Interesting line of thought, given that I have made no suggestions on how to change the function of the cloaking device.
I didn't say you did. I said you have claimed that they require being changed. They don't. This "problem" exists, and has always existed, only in the minds of people who would rather not defend themselves. I disagree with the statement. Sorry. If it was just a mental issue, then there wouldnt be hundreds of pages of posts about it. There also hundreds of threads that have been created about; miner ganking, freighter ganking, bumping in gener, mission thieves. And yet there is nonproblem there either, it is all in the eye of the Beholder. |

Roxanne Quall
School of Applied Knowledge Caldari State
4
|
Posted - 2015.01.25 04:22:21 -
[641] - Quote
All thats needed Is a 1 hour refresh button that comes up prompting you to respond or cloak will auto turn off in 5 min . |

james a ashdown
Andromeda Mining and Industry Aureus Alae
0
|
Posted - 2015.01.25 11:53:57 -
[642] - Quote
I have spent few hours now reading over some of the comments on this forum and they are all much the same.
In my experience playing eve I have been hot dropped while mining in 0.0 space more then once by a "AFK/ not AFK cloaker in system" and I don't mind this, this is eve after all.
However I do feel that should someone be given the ability to cloak a ship and remain "safe" via the use of a ship mod then maybe we should be given the ability via a ship mod to de cloak a ship. This would obv have to be limited so that it could not be used within X from a station or gate.
Any thoughts on this would be welcome :) |

Jenn aSide
Smokin Aces.
9484
|
Posted - 2015.01.25 15:32:57 -
[643] - Quote
Haywoud Jablomi wrote:Kaarous Aldurald wrote:Haywoud Jablomi wrote: Interesting line of thought, given that I have made no suggestions on how to change the function of the cloaking device.
I didn't say you did. I said you have claimed that they require being changed. They don't. This "problem" exists, and has always existed, only in the minds of people who would rather not defend themselves. I disagree with the statement. Sorry. If it was just a mental issue, then there wouldnt be hundreds of pages of posts about it.
Yes there would. lots of those page are generated by a very few people (the people who want ccp to hand them an advantage rather than using the tools the game has already provided). Millions of people have tried EVE over the last 11 years, and the vast majority of people who play EVE (past and present) never once post on the forums.
The fact that you have to fall back on fallacies as crutches (in this case "see, lots of posts about it so CCP should look at it and give me what I want") should be enough to show you the flaw in your thinking. That flaw leads you to a place where you'd rather see a whole game's balance altered (in your favor) rather than adapt.
I'm a PVE player (that's my way of saying I'm a massive carebear, my Saturday (yesterday) consisted of smiling while the wife and kids went to visit the in-laws and then doing no less than 3 Blood Raider Naval Shipyards with my buddy lol), but too many pve types are the greedy, grasping "lets get ccp to beat these pvp'rs we can't be arsed to fight" metagaming types that I can't personally stand.
The game has enough tools to make 'afk cloaking' completely harmless. Use them.
|

Roxanne Quall
School of Applied Knowledge Caldari State
4
|
Posted - 2015.01.25 17:12:26 -
[644] - Quote
Honestly the main point I see against it being made is (care-bares wanna feel safe) Isn't that the Pot calling the kettle Black?
Whats so Wrong with a Refresh Counter like we have Log off timers that after 1 hours of Cloak you are just asked if you want keep it up click yes or in 5 min it will turn off.
And if your worried about Bot's nullifying this then just have a random 5 letter and number code thats required to type in.
Then people can still troll the system cloak all day, he would just have to not be AFK. |

VolatileVoid
ELVE Industries Shadow of xXDEATHXx
44
|
Posted - 2015.01.25 17:54:47 -
[645] - Quote
What is AFK cloaking: AFK cloaking happens everywhere to have a break for many possible reasons. No need to talk about that. We need to talk about the situation where AFK cloaking itself generates an effect and where the effect is intended. Regions where AFK cloaking has small or no impact and where you won't see them because the lack of effect.
- Highsec - Lowsec - NPC space - Wormhole systems - PvP systems (Headquartes, Travelsystems...) - Empty systems
Now there are mainly claimed systems left. In this case we are talking about the special form of AFK cloaking which is known as AFK cloak camper. Where do these cloak camper go: Mainly into industry systems known as carebear systems because of the easy targets. Why are they such a thread: Because they will destroy the whole fleet on grid without loosing a single ship.
Encounter: None. Moving to spare systems is useless the camper will follow you. Having PvP ships is useless because at the time you board the ship the fleet is already gone. Having piloted PvP ships is useless because you won't earn any Isk that way. This applies at a certain degree to PvE aswell.
Efforts to encounter: Log in, check for the camper and logout if still present. Kind of stupid game mechanic. Move to another system. Isk and time consumption but useless in the end. Do something else ingame. Maybe helpful for some days but not against the typical AFK cloak camper that usually stays for weeks. Continue as usual. Leads into loosing all ships on the grid. Switch to cheaper and better tanked ships. Still loosing some ships on grid but loosing less Isk and earning less Isk.
Since claimed systems take a huge effort to get and hold, the AFK cloak camper generates the best effect there. How does this work: Spent one low skilled account to disturb the gameplay of let's say 20 ppl. by simply being AFK all day and night and have a fleet ready once or twice at a certain point and time. (Does not have to be the own fleet).
The problem here is the intended effect WHILE being AFK, like botting without the need of software.
And here is the solution: Provide the industrial ships with firepower!
|

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
58
|
Posted - 2015.01.25 18:28:53 -
[646] - Quote
Kaarous Aldurald wrote: It's the exact same argument as an afk miner gives, that they should have safety without actually having to do anything.
Such a ridiculous statement for obvious reasons. Still posting, eh?
Some people constantly seem to forget that one of the biggest niches that EVE fits into is people who don't have a lot of time for MMOs. This game was meant to be played in the peripheral as well as actively. Take planetary interaction for example, you can make more money if you do it actively but you also have the option of setting your cycle so you don't need to check back on it for weeks. How angry does it make you that I set mine for 4 days at a time? In fact the only reason I still play this game is because I don't have to dedicate a lot of time to it to progress. The game play really isn't anything special, in case some naive individuals can't tell.
This game would undoubtedly have a lot more playeres if suicide ganking in high sec wasn't such an easy and a brain-less activity that will almost always incur greater loss on the victim since aggressors can pick and have all the intel they want on a target. I would still be paying cash for my sub if it wasn't for that. That and the horrible Rattlesnake changes that flipped its specialty on its head. It's now selling for LESS than it was even before the hype of the RS changes brought the price up to 800 m. CCP made a huge by making high-sec suicide ganking a playstyle. Of course its great that suicide ganking is possible, but its far far too easy and cheap to do and is used as a greifing tool by losers that have been reduced to this game out of getting **** on in more skill-demanding pvp games.
I hate to say it but AFK cloaking plays into that peripheral gameplay part of the game, though uniquely different in that its an aggressive act against the other players in the system, creating a threat in an entire system while getting **** done IRL. Seemingly unfair, but unfairness and aggressors advantage is something we are apparently supposed to expect in EVE, (along with scam bots). The game really is a joke in so many ways. I'm very glad I don't need to dedicate much time into progressing in it.
|

GoKu San
Kimtec Northern Associates.
0
|
Posted - 2015.01.25 19:36:02 -
[647] - Quote
Got linked by a corpie to suggest what I'm thinking... hope you guys troll this!
In regards to cloaking, it would be best for the system to have a scanning mechanism specifically for cloaking ships. It would find a signature in system and would be able to put you on the same grid as the cloaked individual, within 20-50kms. The range could be random. This way, the cloaking individual can't afk. He needs to pay constant attention to his screen. Due to the speed penalty, covert ops cloak is a MUST. If he afk's with a t1, he will easily be found if the defense team wants to find him & has the need. How this will work with renters I'm not really sure yet.
Why I think the afk button won't work. Most PVP people will have an alt or two that will be placed in a carebear system. They will go on with their PVP day. When tasked to prove activity, they will just switch and click ok. The afk button won't fix this problem. Most people will do this. The ones you are all thinking about that leave the computer on while they enjoy life, are a minimal fraction. Let's think about it... how many people have convoed the AFK guy to figure out if they are at their keyboard? How many times do they answer/reject/block? |

ISD Ezwal
ISD Community Communications Liaisons
3748
|
Posted - 2015.01.25 23:22:22 -
[648] - Quote
I have removed a rule breaking post.
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Scath Bererund
Volition Cult The Volition Cult
1
|
Posted - 2015.01.26 03:01:16 -
[649] - Quote
all in all cloaking is one of the very, very few things in eve without a counter.
it's about time it got a counter. players shouldn't be able to escape the possibility of non-consensual PVP that easily |

Roxanne Quall
School of Applied Knowledge Caldari State
4
|
Posted - 2015.01.26 03:13:17 -
[650] - Quote
GoKu San wrote:
In regards to cloaking, it would be best for the system (Sov Mechanics) to have a scanning mechanism specifically for cloaking ships. It would find a signature in system and would be able to put you on the same grid as the cloaked individual, within 20-50kms. The range could be random. This way, the cloaking individual can't afk. He needs to pay constant attention to his screen. Due to the speed penalty, covert ops cloak is a MUST. If he afk's with a t1, he will easily be found if the defense team wants to find him & has the need. How this will work with renters I'm not really sure yet.
So The systems Sov Owners can put up like " quantum beacons " that you could perform " metaphysic sweep's" to determine a general location of 20-50KM from a cloaked ship. Only able to be re-used after like a 15-30min cool down Allowing said alliance to warp and perform a physical search op? |

Swind
FREE GATES Nulli Secunda
0
|
Posted - 2015.01.26 08:04:19 -
[651] - Quote
[quote=
AFK cloaking reduces fights and destroys content. It results in station spinning. Get rid of it. Cloaks should be active modules with 5-minute cycles.[/quote]
agree, but need to use fuel too, cause they will use scripts to press cloak button. |

MrBowers
PH0ENIX COMPANY HOLDINGS Phoenix Company Alliance
6
|
Posted - 2015.01.26 08:47:11 -
[652] - Quote
No risk or reward for this type of actions... |

Leannor
Central Builders Incorporated Northern Associates.
69
|
Posted - 2015.01.26 09:00:20 -
[653] - Quote
MrBowers wrote:No risk or reward for this type of actions...
there is a reward. 
"Lykouleon wrote:
STOP
TOUCHING
ICONIC
SHIP
PARTS"
|

Nikk Narrel
Moonlit Bonsai
4514
|
Posted - 2015.01.26 15:38:22 -
[654] - Quote
I have noticed specific patterns, two of them to be specific, which seem to be important, if not foundational, to the complaints about so-called AFK cloaking.
1. System ownership delusion The concept that the system itself, being claimed sov space, has some deeper meaning other than a name, and the permission to build POS structures and Outposts within it. The advantage of sov is purely leverage. You do not gain control over the gates, although you can install a cyno jammer. (Note: the fact that this jammer affects all regular cyno, regardless of affiliation, should help indicate the all or nothing nature of that mechanic)
The net effect of this, is that due to need to transport ships rather than operate out of a local protected source, hostile shipping requires more effort to reach your so-called space. Adding in hostile gate camps blocking their progress, reaching that system for them is meaningfully more difficult, and only possible in specific hulls with any realistic expectation of success.
Regardless of the obstacles you can place in their path, however, in the eyes of CCP, they have as much right to be there as you do.
The simple truth is, ANYONE can cloak in that space, friendly OR hostile. Friendly pilots simply have far less need to use a cloak, since they can often simple warp inside a POS's shields, or dock in an Outpost. Hostile pilots, having been denied access to such services, cannot use them, but must rely exclusively on cloaking.
2. Assumption that the PvE ship being removed from consideration is expected, and not subject to negotiation. Establishing above, how the space is openly accessible to all interested parties, the abject removal of the preferred PvE shipping targets from being considered, could be considered rude. The pilots who needed to overcome the obstacles placed by you and your allies, rendering them unable to engage in PvP except at reduced capacity, are not there to simply fight the same ships they could have encountered at a gate camp or roam along the way.
Put simply, you don't get to complain about the cloaked pilot avoiding your superior firepower, when you made that same choice in the first place by docking your PvE craft upon their arrival.
The cloaked pilot arrived for the express purpose of threatening or directly attacking specific craft. They are under no obligation to accept substitutions, despite requests on these forums that the choice be taken from them.
Upgrading Local to Eliminate All AFK Influence
What if Local Chat changed, Hunting the Cloaked...
|

Jenn aSide
Smokin Aces.
9492
|
Posted - 2015.01.26 15:57:00 -
[655] - Quote
Nikk Narrel wrote:I have noticed specific patterns, two of them to be specific, which seem to be important, if not foundational, to the complaints about so-called AFK cloaking.
1. System ownership delusion The concept that the system itself, being claimed sov space, has some deeper meaning other than a name, and the permission to build POS structures and Outposts within it. The advantage of sov is purely leverage. You do not gain control over the gates, although you can install a cyno jammer. (Note: the fact that this jammer affects all regular cyno, regardless of affiliation, should help indicate the all or nothing nature of that mechanic)
The net effect of this, is that due to need to transport ships rather than operate out of a local protected source, hostile shipping requires more effort to reach your so-called space. Adding in hostile gate camps blocking their progress, reaching that system for them is meaningfully more difficult, and only possible in specific hulls with any realistic expectation of success.
Regardless of the obstacles you can place in their path, however, in the eyes of CCP, they have as much right to be there as you do.
The simple truth is, ANYONE can cloak in that space, friendly OR hostile. Friendly pilots simply have far less need to use a cloak, since they can often simple warp inside a POS's shields, or dock in an Outpost. Hostile pilots, having been denied access to such services, cannot use them, but must rely exclusively on cloaking.
2. Assumption that the PvE ship being removed from consideration is expected, and not subject to negotiation. Establishing above, how the space is openly accessible to all interested parties, the abject removal of the preferred PvE shipping targets from being considered, could be considered rude. The pilots who needed to overcome the obstacles placed by you and your allies, rendering them unable to engage in PvP except at reduced capacity, are not there to simply fight the same ships they could have encountered at a gate camp or roam along the way.
Put simply, you don't get to complain about the cloaked pilot avoiding your superior firepower, when you made that same choice in the first place by docking your PvE craft upon their arrival.
The cloaked pilot arrived for the express purpose of threatening or directly attacking specific craft. They are under no obligation to accept substitutions, despite requests on these forums that the choice be taken from them.
Pretty much. As I've said before, the "give me active counter-measures" folks don't seem to realize that what they are asking for is an altered (defender favoring) balance in a situation that is right now acceptably balanced.
I used to be on of them. I used to have ideas like "my alliance should be able to put NPC fortresses on gates to keep people out" and "my alliance should be able to lock gates, at least in constellation "capital" systems".
After participating in multiple wars and seeing how hard it is RIGHT NOW to take space from someone, I'm no longer of the belief that null powers need MORE defensive capabilities. Being able to remove unwanted pilots from space (or forcing them to click a button every few minutes when i can just dock up or pos up) does nothing but further entrench existing powers (people like me).
|

Roxanne Quall
School of Applied Knowledge Caldari State
5
|
Posted - 2015.01.26 17:03:04 -
[656] - Quote
Whats So Wrong with a Cloaked pilot Having to be just as proactive as the PvE?
There should be some skill to the cloaked pilot.
I quoted Terms from Star Trek showing that the idea that a cloaked ship is absolutely not able to be semi detected in some way is absurd.
Allowing Sov Owners to put up like " quantum beacons " that you could perform " metaphysic sweep's" to determine a general location of 20-50KM from a cloaked ship. Only able to be re-used after like a 1 hour cool down Allowing said alliance to warp and perform a physical search op?
Would make it still able to gather Intel and be undetected and would set the regular cloak apart of the covert-ops even more
Why not just make it effect regular cloak and the cover-ops is either much harder to detect (although with the game mechanics the way it is you would be moving at a much faster travel speed with covert-ops so you should have a very good chance of not being found.) You would see everyone else around you and be moving away. Also Black-op BS's would be super effective with the speed boosts.
I don't see any Dev guiding the discussion which would be a huge help to this issue. Helping advance the ideas rather than a lot of them buried under many pages of posts.... |

Jenn aSide
Smokin Aces.
9495
|
Posted - 2015.01.26 17:43:16 -
[657] - Quote
Roxanne Quall wrote:Whats So Wrong with a Cloaked pilot Having to be just as proactive as the PvE? In another post i said your like the pot calling the kettle black because you say the Carebears are crying they wanna feel safe waa waaa but then your the one saying no no don't take my trolling tool away don't make me have to have any skill i wanna sit around not paying attention to anything because i got my cloak on.
The 'problem' here is highlighted. People don't support 'doing something about afk cloaking' because of an actual, tangible gameplay need. They are advocating for changes for emotional reasons. The problem here is that Cloakers make some people feel uncertainty and thus discomfort. I say some because I'ma pve player and they do no such thing to me. All they are doing is wasting their sub money when they afk cloak me.
You fix a thing when they thing is broken, not merely because you don't like that thing. This is why in this thread I've posted both my "F You Mr. AFK Guy" FoF missile/stabbed/drone/MJD Typhoon and my "HahHah skynet" industrial Ratting ship fits. Something that requires CCP intervention is something that can't be countered using current tools and/or tactics.
Cloakers (afk or not) can be countered, i know because i do it all the time. It's not the game's fault that most people are too lazy and uncreative to do the same. So trying to 'level the playing' field out of some false egalitarian "everyone should work as hard as I have to" sense is wrong.
|

Nikk Narrel
Moonlit Bonsai
4515
|
Posted - 2015.01.26 17:50:24 -
[658] - Quote
Roxanne Quall wrote:Whats So Wrong with a Cloaked pilot Having to be just as proactive as the PvE? In another post i said your like the pot calling the kettle black because you say the Carebears are crying they wanna feel safe waa waaa but then your the one saying no no don't take my trolling tool away don't make me have to have any skill i wanna sit around not paying attention to anything because i got my cloak on.
There should be some skill to the cloaked pilot.
.... A Let's see, the PvE player docks up, and to outside awareness becomes inactive for all intents and purposes. It is suspected the PvE player watches local, to see if the hostile name goes away.
B The cloaked player, engages that cloak, and is suspected of maintaining a non-stop vigil, as well as maintaining a significant group of allies on stand-by to hot drop with.
So, to an objective third party, who is actually more active?
Upgrading Local to Eliminate All AFK Influence
What if Local Chat changed, Hunting the Cloaked...
|

Roxanne Quall
School of Applied Knowledge Caldari State
12
|
Posted - 2015.01.26 17:56:45 -
[659] - Quote
Nikk Narrel wrote:Roxanne Quall wrote:Whats So Wrong with a Cloaked pilot Having to be just as proactive as the PvE? In another post i said your like the pot calling the kettle black because you say the Carebears are crying they wanna feel safe waa waaa but then your the one saying no no don't take my trolling tool away don't make me have to have any skill i wanna sit around not paying attention to anything because i got my cloak on.
There should be some skill to the cloaked pilot.
.... A Let's see, the PvE player docks up, and to outside awareness becomes inactive for all intents and purposes. It is suspected the PvE player watches local, to see if the hostile name goes away. B The cloaked player, engages that cloak, and is suspected of maintaining a non-stop vigil, as well as maintaining a significant group of allies on stand-by to hot drop with. So, to an objective third party, who is actually more active?
The Cloaked player go's afk for a few days people come out and when he gets around to it he uses the complacency to get a easy kill cyno'ing in 10 of his buddy's. So really the PvE has tio wait and watch while the pvp can strike when ever the opportunity comes up. So you waste days and days of a corps time for your 15 min of glory that the PvE has no idea when that is. So your wrong. |

Nikk Narrel
Moonlit Bonsai
4515
|
Posted - 2015.01.26 18:12:11 -
[660] - Quote
Roxanne Quall wrote:The Cloaked player go's afk for a few days people come out and when he gets around to it he uses the complacency to get a easy kill cyno'ing in 10 of his buddy's. So really the PvE has tio wait and watch while the pvp can strike when ever the opportunity comes up. So you waste days and days of a corps time for your 15 min of glory that the PvE has no idea when that is. So your wrong.
So, the cloaked player, in order to dumb down the otherwise perfect intel provided by local... needs to sit visibly in system for 'a few days'.
And spending those few days, locking out all use of an account for other reasons, he can finally try to coordinate with some of his friends, and launch an attack.
Those few days, meanwhile, quite possibly being more than enough time to earn enough to replace the ships lost in the attack. The PvE player is still showing a potential net profit here.
You may have a point, making that cloaked player go to this extreme degree of effort, seems to be excessive. How shall we arrange for him to have a chance at that kill in a more reasonable time frame, like a few hours at most?
Seriously, you can't claim he won that contest, with the PvE target making a net profit on the experience, while the cloaked player loses the same amount of time locked out of profitable opportunities.
Upgrading Local to Eliminate All AFK Influence
What if Local Chat changed, Hunting the Cloaked...
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 .. 343 :: one page |
First page | Previous page | Next page | Last page |