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James Snowscoran
Caldari Coreli Corporation
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Posted - 2006.09.19 11:56:00 -
[61]
Originally by: El Covah
Originally by: Burner23 Remove all the complexes, why should one who can attent afterdown time only have the benefit. We live in a real world so people who work are allways ****t because they cant get in the complex because some guys run it EVERYDAY
Current system favours ISK farming and selling the stuff on EBay or wherever. Everyone knows the "You need ISK ?"-Spam in your mailbox. Seriosly, so much ISK beeing sold for RL money cannot come from macro mining veldspar or ice in empire. The source of this ISK is plex farming.
Also everybody knows the current ISK-farming people and where their origin is. This is no big secret anymore.
Maybe it would be a nice idea to make high-end-plexes in 0.0 only runable for those which have sov in system ? It would create more nice conflict over resources and disables NPC or random bought characters to do it.
No.
That's just encouraging more POS spammage for plex access, and besides, the plex doesn't actually belong to you, it belongs to some kind of pirate faction. -----
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Caletha
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Posted - 2006.09.19 11:56:00 -
[62]
Why do you want to protect the person(s) running the complex?
Everything should work the way it works now except 3 little details. One, the complex should -never- respawn anything when someone is inside the complex. And two, gates should not relock once opened until a respawn. Three, respawns should always respawn everthing that got killed.
That will stop easy farming of the end boss, this will stop easy farming of the entire complex, this will allow people to wtfpwn you if your doing the complex. Then also add it so that respawn isnt reset by downtime, but if thats not possible, make it so that all complexes respawn (at random intervals though) at -least- 3 times a day. So each time zone has a chance of completing it.
Voilla, complex issues solved, no more 'no risk' issues. For all complexes higher then 2/10's, I'd recommend moving them to 0.5 or lower systems, so pirates can stop farmers there. Or stop them from dropping stuff like the Gistii A-Type Small Shield Booster.
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Burner23
Minmatar FATAL REVELATIONS Lotka Volterra
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Posted - 2006.09.19 12:02:00 -
[63]
If npc's are more worth and they would spawn faster, people in empire would be encourage to come down and npc. Because if they could make isk for a bs a day, why not try it. A complex farmer cant get so much isk without moving to more systems, people could gank him faster.
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Ephemeron
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Posted - 2006.09.19 12:16:00 -
[64]
I think that 2 big steps toward hindering "safe" plex are:
1) keep all lower levels unlocked when someone is at higher level.
2) if complex is completed (boss dead), the entire complex vanishes and moves to another random location after boss spawns.
So when people see the complex beacon, it's sure sign that one can complete it. And if there are some people at last level, anyone could try catch up with them by traveling unlocked levels and compete for final boss kill.
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Auron Shadowbane
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Posted - 2006.09.19 12:21:00 -
[65]
I think there is a very easy way to solve the problem of farming plexes:
remove the keyholders from the first stage of the plex and make him a random spawn like faction spawns and officer spawns.
another way would be to make the keys drop with a very low probability by any rat in the region; higher rats (bs, faction, officers) would have higher chancs than low frigs but every rat should have a 1/10000 or what chance to drop a key.
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El Covah
No Quarter. Axiom Empire
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Posted - 2006.09.19 12:28:00 -
[66]
There are several good ideas here to stop ISK farmers whith some really simple changes in plex game-mechanics.
Maybe simple add the keys to the loot tables for officer spawns and remove the keyholder from the first stage ? Also a solution which requires from my point of view not much programming and solves a lot of problems.
I hope CCP pays attention to this ?
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Anna Mai
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Posted - 2006.09.19 12:40:00 -
[67]
Originally by: El Covah There are several good ideas here to stop ISK farmers whith some really simple changes in plex game-mechanics.
Maybe simple add the keys to the loot tables for officer spawns and remove the keyholder from the first stage ? Also a solution which requires from my point of view not much programming and solves a lot of problems.
I hope CCP pays attention to this ?
My take on this is your just after any way possible to run the complexes without risk, every suggestion you've made or like the idea of results in whoever gets the complex gets to run it totally without interruption from enemy players. Your just a carebear trying to carebearise EVE, the current situation isn't perfect, theres only one change that would solve all the current problems, want to know what that is?
Stop complexes respawning after server reboots, however make it so the server saves when the overseers were last killed, even through a downtime, make the respawn of the overseers random from between 4 to 6 hours or from 7 to 14 hours, etc. That way everyone gets a shot, because the complex will always be spawning at different times.
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CRUSH3R
Rage and Terror Against ALL Authorities
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Posted - 2006.09.19 12:43:00 -
[68]
O_o nice topic :)
Cry more, if you can't take our plexes, cry to devs to change situation - the best you can do!
Respect to ascn\axe - u r still trying to take e3- 10\10 - while all the others are just crying  
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El Covah
No Quarter. Axiom Empire
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Posted - 2006.09.19 12:45:00 -
[69]
Originally by: Anna Mai Your just a carebear trying to carebearise EVE, the current situation isn't perfect,
No, the opposite is the case. I do not want all this uber-carebears beeing able to buy their ISK on ebay. Current game mechanics just enable carebearing and (even more worse) ISK farming and this is what needs to be changed to keep EVE a quality game for everybody.
Originally by: Anna Mai
theres only one change that would solve all the current problems, want to know what that is?
Stop complexes respawning after server reboots, however make it so the server saves when the overseers were last killed, even through a downtime, make the respawn of the overseers random from between 4 to 6 hours or from 7 to 14 hours, etc. That way everyone gets a shot, because the complex will always be spawning at different times.
Works too, but maybe more difficult to implement ? I do not know, but CCP knows :)
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El Covah
No Quarter. Axiom Empire
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Posted - 2006.09.19 12:48:00 -
[70]
Originally by: CRUSH3R
Cry more, if you can't take our plexes, cry to devs to change situation - the best you can do!
Respect to ascn\axe - u r still trying to take e3- 10\10 - while all the others are just crying
It is somehow strange for me to sit in front of my PC waiting every weekend (I only can go there because under the week I need to work) that downtime ends to spam the "login" button as fast as I can to get into the plex before some HIAF or whoever does.
But I do it since I have no other choice atm, and this sucks.
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Anna Mai
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Posted - 2006.09.19 12:48:00 -
[71]
Originally by: El Covah
Originally by: Anna Mai Your just a carebear trying to carebearise EVE, the current situation isn't perfect,
No, the opposite is the case. I do not want all this uber-carebears beeing able to buy their ISK on ebay. Current game mechanics just enable carebearing and (even more worse) ISK farming and this is what needs to be changed to keep EVE a quality game for everybody.
Originally by: Anna Mai
theres only one change that would solve all the current problems, want to know what that is?
Stop complexes respawning after server reboots, however make it so the server saves when the overseers were last killed, even through a downtime, make the respawn of the overseers random from between 4 to 6 hours or from 7 to 14 hours, etc. That way everyone gets a shot, because the complex will always be spawning at different times.
Works too, but maybe more difficult to implement ? I do not know, but CCP knows :)
It's actually probably much easier to implement than any of the ideas you came up with, because you suggested some rather heavy changes that in likelyhood players could work their way around anyway. Making the complex respawns a little more random, and having the state of the complexes be saved through server downtimes wouldn't be so hard.
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Infinity Ziona
Privateers
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Posted - 2006.09.19 13:03:00 -
[72]
They should spawn in systems that arent used often, afterall what rats are going to set up a base where they know they're going to be farmed by pod pilots, and each time you wipe the complex out, they disappear and respawn in a different unused system.
Also I think you should get a threat rating to rats based on how many you have killed in the last 3 days, missions, belts and complexes, and when that threat rating gets high and you engage rats you have a high threat rating too, they warp away and hide.
That way if you do a complex, mission or rat in a belt for a looong time (farming) eventually the rats will get the hint and **** off and someone else can have a shot at them.
Are Alliances Pushing You Around?
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Kaaii
Caldari Equilibrium LLC United Confederation of Corporations
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Posted - 2006.09.19 13:12:00 -
[73]
This one "fix" would crush RA, do what 3 years of fighting has failed to accomplish....
can't have that now can we..
"..Id rather fall beside 10 lions, than stand with One thousand sheep.."
Trading 101 |

Exortius Amarrus
The Clearwater Society THE H0RDE
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Posted - 2006.09.19 17:18:00 -
[74]
Originally by: Anna Mai It's not YOUR complex, its the pirate faction that own the complex.
There are complexes in game that dont require keys for most levels, this problem does not occur in those complexes.
Bingo. These complexes represent a base of operations, shipyard, etc... for an npc pirate corp. There should not be any complex keys. Just my 2 isks. ------------------------
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Kaiu
Hinkledolph and K Associates The SUdden Death Squad
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Posted - 2006.09.19 18:19:00 -
[75]
Edited by: Kaiu on 19/09/2006 18:23:09 I have to think would be whining if you were the one making the isk...?
Due to 'work' constraints i can pretty much log on at any time of the day, but i cant/dont due to 'sleep' at night time 1am-5am GMT
So, can we arrange for all Alliance pvp ops and threats to my POS to please be dis-allowed during the above time slot?
Thanks!
edit: sp ____________________ MOGarmy
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Von Kretschmer
Minmatar The Four Aces Maelstrom Alliance
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Posted - 2006.09.24 21:47:00 -
[76]
I wonder how much isk this is going to cost RAT now after this happened please read this 
2006.09.24 20:38 Juster > Friends do you know that you are using BUg? Von Kretschmer > bug ? death curve > what bug? Juster > respawn of station on lvl 4 is bug Juster > i speak with GM he comes here and tell me Juster > u wanna speak with GM? Von Kretschmer > thats ok ) Von Kretschmer > thanks for the info Juster > np Juster > iam just warning that he says he will ban ppl Von Kretschmer > what so u can come in here ) Juster > we do that complex Wishlist > Yeah you have been in here every day since we have been down here Wishlist > all day everyday Juster > yeastarday he come and tell us about that Juster > and we don't do that today as you see Von Kretschmer > cool well he as not told us Juster > ah ok death curve > what u doing here then Juster > something wrong? death curve > no GM Ginger > Camping these complexes is now not allowed as you should be well aware by now Wishlist > Oh we didnt know we have seen people do it for months GM Ginger > Leave the complex now or I will move you and have to warn you Wishlist > Ok we are leaving GM Ginger > Sorry, but these are currently considered an exploit Blackened Soul > you gonna ban the ones whove been exploiting it for months? Blackened Soul > as oposed to those who just came in today? GM Ginger > We will take the action nexxesary please do not intefer Von Kretschmer > thanks juster u have been doing it for months Blackened Soul > awesome Von Kretschmer > 1 rule for 1 and another rule foe others Blackened Soul > enoughs been said now Blackened Soul > leave it at that.
So i hope now that the GMS kick all plex campers out of the 8-10 plexs
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