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Thread Statistics | Show CCP posts - 48 post(s) |
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Nebulai
ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 19:20:00 -
[1]
Hi all,
We've been gathering feedback from various locations in relation to Events in EVE.
One of the major criticisms appears to be that there is no way to have free-flowing OOC communication with the volunteers that make up the event producers and actors.
This thread is for you to either ask questions, or leave feedback in relation to specific events or Aurora as a whole.
The volunteers that make up Aurora have been given permission to reply casually within this thread - as long as it does not breech the NDA they have all signed.
They all understand that criticism comes in both good and bad fashion, I only ask that you refrain from ranting - negative criticism is good as long as it is clearly defined and well put.
Thanks
-- Nebulai Vice-Admiral Aurora, ISD [email protected]
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2006.09.19 19:23:00 -
[2]
Edited by: Chribba on 19/09/2006 19:23:13 Can we please have a mining event already? 
EVE-Files | EVE-Search | Monitor this Thread |
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Idara
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.09.19 19:38:00 -
[3]
New Emperor? Gallente Elections?
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Monica Foulkes
Hooligans Of War
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Posted - 2006.09.19 19:41:00 -
[4]
Ok, I must admit I have not come across any event character/ship that I know of.
However, unless it already exist, would it be possible to have event characters stand out on the overview since a lot of people will be hesitant to kill a "wanted criminal" in high sec. Maybe mark them like NPCs but with blue instead of red?
The 8h skill buffer |

Kilo Paskaa
Veto.
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Posted - 2006.09.19 19:41:00 -
[5]
How often do you have events (big or small)?
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Helplessandlost
Minmatar Convergent Firmus Ixion
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Posted - 2006.09.19 19:44:00 -
[6]
I've been playing since March of 04 and so far only see the tail end of one event.
How about a little more frequency, and a litte more knowldege of where/when...
"Don't take life too seriously, nobody gets out alive!"
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Cailais
Amarr THE SEFRIM INSTITUTE
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Posted - 2006.09.19 19:44:00 -
[7]
Being in Aurora any fun? Thought about signing up, but being a casual player (2-3hrs per night) figured Id get turned down.
C.
www.sefrim.com
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SEP JakeRed
ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 19:53:00 -
[8]
Originally by: Monica Foulkes Ok, I must admit I have not come across any event character/ship that I know of.
However, unless it already exist, would it be possible to have event characters stand out on the overview since a lot of people will be hesitant to kill a "wanted criminal" in high sec. Maybe mark them like NPCs but with blue instead of red?
Event characters are just like any other player/character, they don't appear any different in the overview. As far as how everyone interacts with those characters is left up to the situation and the roleplay involved.
It's not just wanted criminals or pirates that show up as event characters, it may be new pilots, or seasoned corp CEOs trying to get a new venture off the ground.
Originally by: Cailais Being in Aurora any fun? Thought about signing up, but being a casual player (2-3hrs per night) figured Id get turned down.
It's great fun. If you think you would be an asset to the team, go ahead and apply, there are all sorts of people in aurora from the casual to the "hardcore"
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Eternal Fury
Caldari Shadow Of The Light
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Posted - 2006.09.19 19:57:00 -
[9]
wait a minute... you mean you guys still do this?
huh... well... if you DO do this you folks might wanna.. you know.. do it more often.. I've not heard anything about any "events" in the 9 months I've been here.
I'll be honest though. Unless the "event" can touch 5-10K players, it's a waste of time, as the majority of us won't even hear about it. Not to be negetive, but I spend 90% of my time in 0.0. So if you do this stuff in empire.. it's not like I'll ever see it.
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The Slayer
Caldari Millennium E.R.A
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Posted - 2006.09.19 20:01:00 -
[10]
Originally by: Eternal Fury but I spend 90% of my time in 0.0.
There are lots of events in low sec, lots more in high sec and very few in 0.0. We write our own events in 0.0, aurora is there to spice up the "safe" zones a lil bit. __________________________________
Your Dual 250mm Prototype I Gauss Gun perfectly strikes Estamel Tharchon, wrecking for 187.6 damage.
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The Slayer
Caldari Millennium E.R.A
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Posted - 2006.09.19 20:01:00 -
[11]
Edited by: The Slayer on 19/09/2006 20:01:54 I hate this forum software, it truly is a biggy pile of crap. __________________________________
Your Dual 250mm Prototype I Gauss Gun perfectly strikes Estamel Tharchon, wrecking for 187.6 damage.
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Hellspawn01
Amarr The Phantom Conglomerate
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Posted - 2006.09.19 20:04:00 -
[12]
I rarely hear of any small event. There should be some kind of announcements about events cuz most ppl just see them by accident.
Ship lovers click here |
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EA Kaelrie
ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 20:05:00 -
[13]
Originally by: Cailais Being in Aurora any fun? Thought about signing up, but being a casual player (2-3hrs per night) figured Id get turned down.
C.
I've loved every minute of it. Apply!
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EP Aine
ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 20:05:00 -
[14]
Quote: New Emperor? Gallente Elections?
Idara - Large events like these are completely the realm of CCP. AURORA may be tasked to support them, but the Devs drive the storylines on anything relating to the four Empires.
Quote: How often do you have events (big or small)?
Kilo - It varies greatly depending on what the various producers have going on. Generally I'd say there is at least an event running somewhere in EVE every couple of days minimum. If there are a number of arcs running at the same time, that figure might be as high as 3-4 a day (usually weekends) but that would be unusual.
AURORA has been on a large recruiting drive for several months now, so we have many more actors and producers now than we have had in the past. It follows then that events should become more frequent as these new producers get their wings.
Still, remember that EVE is a big place, so running into events can still be rare.
Quote: How about a little more frequency, and a litte more knowldege of where/when...
Helpless - As above, the new influx of actors and producers will increase frequency in due time.
We generally don't widely broadcast location and timing of events purely from a logistics standpoint. Having a very large number of players show up for an event can be difficult for the producer to manage and bad for the gameplay in general (lag, crashes, etc.)
On occasion, if a given group of players is involved in an arc, the producer in charge will arrange times and places with that group to further the arc.
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EP LTJohonson
Amarr ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 20:07:00 -
[15]
Originally by: Hellspawn01 I rarely hear of any small event. There should be some kind of announcements about events cuz most ppl just see them by accident.
Thats the thing with events. You have to be there. But trust me, small events do get run, and quite often. Mabey one day you will be in the right place at the right time. 
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Monica Foulkes
Hooligans Of War
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Posted - 2006.09.19 20:08:00 -
[16]
Originally by: SEP JakeRed Event characters are just like any other player/character, they don't appear any different in the overview. As far as how everyone interacts with those characters is left up to the situation and the roleplay involved.
It's not just wanted criminals or pirates that show up as event characters, it may be new pilots, or seasoned corp CEOs trying to get a new venture off the ground.
I just read the chatlog from a recent event where a mercenary should be brought to justice, one of the repeating lines from the people involved was: "Can we shoot without Concord intervention". Would be better from a RP point of view if that question wasn't needed to be asked in the first place. Ofcourse the drawback is that everyone marked as event character could get hunted down but that would be part of the RP as well since both good and bad guys live in EVE supporting different sides.
The 8h skill buffer |

Elsebeth Rhiannon
Minmatar Gradient Namtz'aar k'in
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Posted - 2006.09.19 20:08:00 -
[17]
Is there a way to contact the event NPCs after event, or between events for longer term thingies? Do you ever / regularly check their evemail? If not at current, could you possibly pretty please set up some system that would enable you to easily do so, without logging each one on and off, e.g. a feed to a particular email address or nifty GM tool?
Peace in a pod - Liberty Network Gradient is not hiring
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SEP Aporat
ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 20:08:00 -
[18]
Originally by: The Slayer There are lots of events in low sec, lots more in high sec and very few in 0.0. We write our own events in 0.0, aurora is there to spice up the "safe" zones a lil bit.
Events do happen in 0.0 space. Most often it is the factions living in the region that events will revolve around.
___________________________ Senior Event Producer ISD Aurora |
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Nafri
Caldari Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.09.19 20:08:00 -
[19]
Please, just stay out of alliance space.
I dont remember any major event in alliance space which had an positive feedback.
Sig removed, please keep all signature graphics EVE related - Xorus
From Dusk till Dawn
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Idara
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.09.19 20:09:00 -
[20]
Originally by: EP Aine
Quote: New Emperor? Gallente Elections?
Idara - Large events like these are completely the realm of CCP. AURORA may be tasked to support them, but the Devs drive the storylines on anything relating to the four Empires.
Tell them to get off thier asses then! 
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GoGo Yubari
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.09.19 20:11:00 -
[21]
You know, beyond telling you AURORA types that I've been hearing good things about your performances as of late, the only thing I'd like to voice is the concern that I have about the RP/event/storyline concerns not really having a hand in shaping the game as we know it, ie. being involved as priorities in the game design part of the game.
It's cool and all that there is an AURORA doing these things, but what I'd really like to see is all of that stuff better grounded into the game itself. It could be that Factional Warfare is a huge step in that direction, but I just wanted to mention that fact. Unless that happens, RP will be the wacky add-on and not truly live up to its potential.
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SEP Aporat
ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 20:11:00 -
[22]
Originally by: Elsebeth Rhiannon Is there a way to contact the event NPCs after event, or between events for longer term thingies? Do you ever / regularly check their evemail? If not at current, could you possibly pretty please set up some system that would enable you to easily do so, without logging each one on and off, e.g. a feed to a particular email address or nifty GM tool?
Some events have characters you can eve-mail. This is true for larger events - lasting several month. ___________________________ Senior Event Producer ISD Aurora |
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SEP Aporat
ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 20:15:00 -
[23]
Originally by: GoGo Yubari You know, beyond telling you AURORA types that I've been hearing good things about your performances as of late, the only thing I'd like to voice is the concern that I have about the RP/event/storyline concerns not really having a hand in shaping the game as we know it, ie. being involved as priorities in the game design part of the game.
It's cool and all that there is an AURORA doing these things, but what I'd really like to see is all of that stuff better grounded into the game itself. It could be that Factional Warfare is a huge step in that direction, but I just wanted to mention that fact. Unless that happens, RP will be the wacky add-on and not truly live up to its potential.
Not all events can have a major impact on EVE and the fiction that makes the story behind EVE. Larger events can have an impact on EVE - but it might not always. Sometimes its the story itself which is fascinating. ___________________________ Senior Event Producer ISD Aurora |
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EP Weichor

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Posted - 2006.09.19 20:16:00 -
[24]
One thing about "advertising" events beforehand in general - as Aine said, it'd be problematic when a huge amount of players showed up. A worst-case scenario would be hundreds and hundreds of people in a system, and you all know what that leads to. Not to mention you'd likely get people who'd just try their best to ruin the event for others. No one wants that to happen.
Also consider that the events are supposed to portray a part of "daily life" in the world of EVE. So you stumble upon them like you do to any unexpected situation. Not to mention that if you advertised an event beforehand, and then for some reason the event couldn't be held at the planned time, there'd be a lot of hatemail. But hopefully the recruitment drive will help more people to get to participate in events as the number of events run increases.
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.19 20:17:00 -
[25]
Originally by: Chribba Edited by: Chribba on 19/09/2006 19:23:13 Can we please have a mining event already? 
I'm fairly certain that there was a few IGS threads about mining in Khanid.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy Oooh that could get Suvetar for the day! - Cathath For 50, you can have my goat:P- Tirg |
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EP Aine
ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 20:21:00 -
[26]
Originally by: Elsebeth Rhiannon Is there a way to contact the event NPCs after event, or between events for longer term thingies? ... e.g. a feed to a particular email address or nifty GM tool?
Elsebeth - we can also be reached via [email protected]. Mails sent to that address are read by Nebulai and the other senior members of AURORA and directed out to producers if appropriate.
----------- Aine Tier 2 Events Producer AURORA |
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.19 20:25:00 -
[27]
Is there any chance of us getting events that have a large change of EVE behind it?
Such as why we're getting 8 new regions, or where these new BS and BC are coming from...etc.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy Oooh that could get Suvetar for the day! - Cathath For 50, you can have my goat:P- Tirg |

Cailais
Amarr THE SEFRIM INSTITUTE
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Posted - 2006.09.19 20:33:00 -
[28]
Ok, I'll apply, seems as if people want more events, maybe I can help out.
Thx guys.
C.
www.sefrim.com
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Elsebeth Rhiannon
Minmatar Gradient Namtz'aar k'in
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Posted - 2006.09.19 20:44:00 -
[29]
Edited by: Elsebeth Rhiannon on 19/09/2006 20:45:32
Originally by: SEP Aporat
Originally by: Elsebeth Rhiannon Is there a way to contact the event NPCs after event, or between events for longer term thingies? Do you ever / regularly check their evemail? If not at current, could you possibly pretty please set up some system that would enable you to easily do so, without logging each one on and off, e.g. a feed to a particular email address or nifty GM tool?
Some events have characters you can eve-mail. This is true for larger events - lasting several month.
I know I can evemail them, BTDT. The question is when/if you actually read the mails...;)
Thanks for the email addy, will try that next time when/if something comes up.
Peace in a pod - Liberty Network Gradient is not hiring
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Silent Calling
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Posted - 2006.09.19 20:51:00 -
[30]
I have to be honest I know nothing about these events, but would be very interested in taking part.
How can we find out more about becoming a volunteer? Or taking part?
Are you even looking for new volunteers?
Thank you.
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EP Weichor

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Posted - 2006.09.19 21:10:00 -
[31]
Originally by: Elsebeth Rhiannon I know I can evemail them, BTDT. The question is when/if you actually read the mails...;) Thanks for the email addy, will try that next time when/if something comes up.
It will of course depend on the producer whose character it is, and how often he checks for them. Generally if the character has important events going currently, the evemails are probably checked more frequently, while if the character's been inactive, obviously they're not checked or checked rarely. Common sense, really.
But yeah, the email address is the best way of making sure you get heard if you have something to say 
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Silent Calling
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Posted - 2006.09.19 21:20:00 -
[32]
Originally by: EP Aine
Originally by: Silent Calling How can we find out more about becoming a volunteer? Or taking part?
Are you even looking for new volunteers?
If you're looking to apply, your first step is here. We're always on the lookout for new folks that are interested in helping out.
Done!
Thank you for the FAST reply!
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Hillesumos
Minmatar Constructive Influence
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Posted - 2006.09.19 21:21:00 -
[33]
I have one simple question really: will Aurora and event in general go talky like the cinema. Since at some point in time, we will get an in-game voice system, is there any plan to add voice acting to the event. Would be cool to see how a real galente or caldari sound like.... ---------
Sadly I just make ISK, I don't print it. :(
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Skarsnik
Caldari A.W.M
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Posted - 2006.09.19 21:29:00 -
[34]
Originally by: Eternal Fury wait a minute... you mean you guys still do this?
huh... well... if you DO do this you folks might wanna.. you know.. do it more often.. I've not heard anything about any "events" in the 9 months I've been here.
I'll be honest though. Unless the "event" can touch 5-10K players, it's a waste of time, as the majority of us won't even hear about it. Not to be negetive, but I spend 90% of my time in 0.0. So if you do this stuff in empire.. it's not like I'll ever see it.
This is part of the problem. I've been playing since week of release and been witness to only 1 event ever. Seems the majority happen in empire, while I'm currently there, I do spend the majority in 0.0. Perhaps events that unfold in 0.0 would be of benefit.
Now I'm not against events in empire far from it, it seriously adds depth and immersion into the EVE background. However the rate of events obviously is a little under-powered. The Gallente elections beig the major one i can think of right now. But also if I've been playing 3 years to partake in only one that happens that isn't a major storyline is a little lacking.
Now I know I'm not the only one that would like to arrange an event with Aurora backing as a volunteer, but my freetime is limited due to work issues. Howevewr if you were willing to take on people that only had 2-3 hours a week to provide the 'Small' events, ones that encompass, 'Need people to do a quick run of illegal products' or 'Hey I've stolen things from the local XX Station, and I'm gloating in local' ones that dont take much isk, or setting up then this may add more to the immersion overall. Maybe these people in the 2-3 hours available bracket could be some of the smaller players ina bigger picture too.
As I say just a thought.
 ------------------------------------------------- AWMCorp is Recruiting
EVE-Ink - An Tattoo Project Based on EVE-Online |
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EP Baramos
Minmatar ISD AURORA

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Posted - 2006.09.19 21:42:00 -
[35]
Originally by: Hillesumos I have one simple question really: will Aurora and event in general go talky like the cinema. Since at some point in time, we will get an in-game voice system, is there any plan to add voice acting to the event. Would be cool to see how a real galente or caldari sound like....
I don't think this will happen due to a few reasons, one more humorous one would be that hearing someone like me try to use a 'womanly' voice, while amusing, would harm the event's atmosphere.
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Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2006.09.19 21:45:00 -
[36]
Just having roaming Aurora gangs, either pvp'ing against local alliances or roleplaying various things across the empire would be awesome.
Relax what I believe would be tightly controled scrpits would be a good start. Giving more free hand to members to RP in large system's, or fight against/form up player gangs to defeat a random serpentis Dread/carrier/Titan in some system would be AWESOME.
Its the small things, not large story arcs, that sucks pepole into games. ---------------------------------------- Friends Forever
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Skarsnik
Caldari A.W.M
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Posted - 2006.09.19 21:51:00 -
[37]
Originally by: Haniblecter Teg Just having roaming Aurora gangs, either pvp'ing against local alliances or roleplaying various things across the empire would be awesome.
I like this idea. It gets my seal of approval (Not that my seal means anything ) ------------------------------------------------- AWMCorp is Recruiting
EVE-Ink - An Tattoo Project Based on EVE-Online |

Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.19 21:51:00 -
[38]
Originally by: Haniblecter Teg Just having roaming Aurora gangs, either pvp'ing against local alliances or roleplaying various things across the empire would be awesome.
Relax what I believe would be tightly controled scrpits would be a good start. Giving more free hand to members to RP in large system's, or fight against/form up player gangs to defeat a random serpentis Dread/carrier/Titan in some system would be AWESOME.
Its the small things, not large story arcs, that sucks pepole into games.
Stacmon, and a metric ****ton of forum *****ing, comes to mind.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy Oooh that could get Suvetar for the day! - Cathath For 50, you can have my goat:P- Tirg |

Weirda
Minmatar Queens of the Stone Age Chimaera Pact
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Posted - 2006.09.19 21:53:00 -
[39]
Originally by: Nafri Please, just stay out of alliance space.
I dont remember any major event in alliance space which had an positive feedback.
did someone buy you char - or did you life just get bad?
  
seriously, put the pink panties back on and lighten up! 
good to hear that this is picking up. only ever saw one once (and maybe was just Amarr/Matari RP and not Aurora), hopefully see more someday! __ Weirda Join QOTSA Now Stealth Bomber Tweaks |

Rodj Blake
Amarr PIE Inc.
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Posted - 2006.09.19 21:56:00 -
[40]
Just to clarify things, am I right in thinking that the delay in getting a new Emperor and President is down to CCP and not not Aurora?
Dulce et decorum est, pro imperator mori |
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SEP Kerren
Amarr ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 21:59:00 -
[41]
Edited by: SEP Kerren on 19/09/2006 22:01:59
I'll leave that one for braver men to answer 
Hillesumos: Well it's certainly a theory, but I have the feeling that it might be consigned to the ideas bin for a while 
[SEP]Kerren - Senior Event Producer ISD - AURORA |
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Hakera
Anari Higard
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Posted - 2006.09.19 22:06:00 -
[42]
Originally by: Rodj Blake Just to clarify things, am I right in thinking that the delay in getting a new Emperor and President is down to CCP and not not Aurora?
although a year old, i think its still applicable to 'today' *cough* insorium *cough*
Quote:
AURORA, likewise, are not to be blamed for the state of affairs. Most of the story arcs left unfinished were not in their hands to begin with; the larger prime fiction arcs are directed by CCP, with assistance given by AURORA only in the actual running of the events. When threads are left hanging, itÆs not due to AURORA inactivity, but rather to reallocation of CCP manpower to other tasks deemed more immediately urgent.
http://myeve.eve-online.com/devblog.asp?a=blog&bid=281
i myself aint been in an event since 2004! (being out in 0.0 for 2005) But I am living the semi-retired life now so if I do see ulli's spirit drop by, will welcome him :)
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EP Aine
ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 22:06:00 -
[43]
Originally by: Rodj Blake Edited by: Rodj Blake on 19/09/2006 22:04:34Just to clarify things, am I right in thinking that the delay in getting a new Emperor and President is down to CCP and not Aurora?
CCP controls the progress and timing of both these events. AURORA has no control over either.
----------- Aine Tier 2 Events Producer AURORA |
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Eriv Kendri
Caldari Quantum Industries Prime Orbital Systems
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Posted - 2006.09.19 22:11:00 -
[44]
I've always thought that when an pirate officer spawn is generated, it ought to be real people at the controls, not mindless npcs.
As for events in general - I have been in eve for almost two years now and have never been in close enough proximity to an event to participate.
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Silent Calling
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Posted - 2006.09.19 22:16:00 -
[45]
Edited by: Silent Calling on 19/09/2006 22:16:25
Originally by: Eriv Kendri I've always thought that when an pirate officer spawn is generated, it ought to be real people at the controls, not mindless npcs. Quote:
Now that would be very COOL!
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Xander XacXorien
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Posted - 2006.09.19 22:49:00 -
[46]
I've played Eve for over 1.5+ years.
I've never seen an event, heard of an event or heard of anyone ever being in an event.
I do remember posting a request 1 year ago to have some Minmatar events please.
I do remember asking about events locally on Eve. I got the reply that there were never any Minmatar events.
We started running our own events.
Low sec mining raids, rat hunting raids, mining competitions, rat kill competitions, photo opertunities,, etc
All funded out of our own time and ISK.
My request would be to gain access to resources to run our own events. A plan would have to be submitted in some format giving the place, time and the needed ships and modules.
TBQH I thought you guys had disappeared months ago.
You say you run an event every 2-3 days ??? Not as though I've ever noticed,,,,
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IzzyChan
True Core
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Posted - 2006.09.19 22:49:00 -
[47]
Originally by: EP Baramos
Originally by: Hillesumos I have one simple question really: will Aurora and event in general go talky like the cinema. Since at some point in time, we will get an in-game voice system, is there any plan to add voice acting to the event. Would be cool to see how a real galente or caldari sound like....
I don't think this will happen due to a few reasons, one more humorous one would be that hearing someone like me try to use a 'womanly' voice, while amusing, would harm the event's atmosphere.
Simple. Just hire some chicks. --------------------
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SEP Engessa
Minmatar ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 22:50:00 -
[48]
Originally by: Hakera
although a year old, i think its still applicable to 'today' *cough* insorium *cough*
Again this is something that is outside of our control.
There are many things that some of us would like to get our sticky paws on but due to the high impact on the PF that certain things have, they are ouside of our control and left in the hands of CCP.
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Weirda
Minmatar Queens of the Stone Age Chimaera Pact
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Posted - 2006.09.19 23:22:00 -
[49]
Edited by: Weirda on 19/09/2006 23:24:02
Originally by: Xander XacXorien
My request would be to gain access to resources to run our own events. A plan would have to be submitted in some format giving the place, time and the needed ships and modules.
sounds like you should send mail to that link (and join them as event producer)! they seem like very cool people!!! 
would love to take part in Matari events, especially if they end in buckets filled with heads and limbs of the amarr! speaking of which, do ccp ever create unique item for your event (like bucket of amarr heads and limbs) - or do they only create them for their events? (not talking about ships/etc here - but just a item with a generic trade good graphic and a funny name/descrip) __ Weirda Join QOTSA Now Stealth Bomber Tweaks |

Omber Zombie
Gallente Frontier Technologies
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Posted - 2006.09.19 23:27:00 -
[50]
Edited by: Omber Zombie on 19/09/2006 23:28:29 Sorry to sound a little harsh here, but I believe at last years fanfest Neb mentioned that the Gallente Elections were being handed over to you guys from CCP control. I can't find the post atm, but it was mentioned somewhere here too.
That's almost a year ago now.
It was running rediculously overtime then, it has entered the realms of ludicrous now.
Please settle the issue already. Either announce that Fioritan has started a democratic dictatorship, or that Blaque won the election and has declared war, or just install me as the ebil overlord that I am.
Next off the firing line: The Amarr Emperor is dead. The Amarr people have been operating without their god for almost a year now. Surely this has some ramifications? At least update the Amarr info on the website to reflect his demise.
I know you guys work your asses off, and some of this is out of your direct control, but it's major things like these that give you guys an undeserved bad rep. ----------------------
Buy shares through the EGSE |

James Snowscoran
Caldari Coreli Corporation
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Posted - 2006.09.19 23:31:00 -
[51]
Originally by: Omber Zombie Edited by: Omber Zombie on 19/09/2006 23:28:29 Sorry to sound a little harsh here, but I believe at last years fanfest Neb mentioned that the Gallente Elections were being handed over to you guys from CCP control. I can't find the post atm, but it was mentioned somewhere here too.
That's almost a year ago now.
It was running rediculously overtime then, it has entered the realms of ludicrous now.
Please settle the issue already. Either announce that Fioritan has started a democratic dictatorship, or that Blaque won the election and has declared war, or just install me as the ebil overlord that I am.
Next off the firing line: The Amarr Emperor is dead. The Amarr people have been operating without their god for almost a year now. Surely this has some ramifications? At least update the Amarr info on the website to reflect his demise.
I know you guys work your asses off, and some of this is out of your direct control, but it's major things like these that give you guys an undeserved bad rep.
You know, I'm increasingly coming to believe that these two events specifically are tied in with the introduction of factional warfare and war between the Empires...so while the original plan was to have that ready long ago, it's only just now in the coming weeks/months that we'll probably be seeing the resolution of this.
Well, at least this will stop the *****es directed at AURORA that they aren't finishing the election/emperor events... -----
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EA Thazaleh
Gallente ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 23:34:00 -
[52]
Originally by: IzzyChan
Originally by: EP Baramos
Originally by: Hillesumos I have one simple question really: will Aurora and event in general go talky like the cinema. Since at some point in time, we will get an in-game voice system, is there any plan to add voice acting to the event. Would be cool to see how a real galente or caldari sound like....
I don't think this will happen due to a few reasons, one more humorous one would be that hearing someone like me try to use a 'womanly' voice, while amusing, would harm the event's atmosphere.
Simple. Just hire some chicks.
Who says we don't have any?  ----------- Event Actor |
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Omber Zombie
Gallente Frontier Technologies
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Posted - 2006.09.19 23:38:00 -
[53]
Originally by: James Snowscoran
You know, I'm increasingly coming to believe that these two events specifically are tied in with the introduction of factional warfare and war between the Empires...so while the original plan was to have that ready long ago, it's only just now in the coming weeks/months that we'll probably be seeing the resolution of this.
Well, at least this will stop the *****es directed at AURORA that they aren't finishing the election/emperor events...
I don't doubt that they are - I just want them resolved now, so they can at least build some storyline into it when it does happen. ----------------------
Buy shares through the EGSE |

Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.19 23:44:00 -
[54]
some sort of hint in the offical "events" channel would be good - perhaps more for us pacific players mid week in the events channel even rumour ie such and such constellation might have something happening would mean not a rush of players but give some warning something might occour
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EP Aine
ISD AURORA Interstellar Services Department

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Posted - 2006.09.19 23:49:00 -
[55]
Originally by: Omber Zombie
Sorry to sound a little harsh here, but I believe at last years fanfest Neb mentioned that the Gallente Elections were being handed over to you guys from CCP control. I can't find the post atm, but it was mentioned somewhere here too.
In the spirit of being helpful - is this the post you're referring to?
Unfortunately that is old data. It's true that AURORA had hands on the elections at one point, but that is no longer true. I don't know the details (and even if I did I wouldn't be able to say) but the fact is that we do not at this time have any control or say over the progress of the elections, the emperor, the insorium arc or any other large-scale "racial" event.
Believe me when I say that everyone in AURORA is interested in seeing these arcs turn out, as much or more so than the rest of the playerbase. Regrettably, we aren't any different from you in this - we're all waiting to see what will happen. It could change tomorrow, but at this time this is the situation.
----------- Aine Tier 2 Events Producer AURORA |
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Mitchman
Omniscient Order
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Posted - 2006.09.20 00:08:00 -
[56]
I appled to Aurora around 2 years ago. Had the interview, passed it. Sent in the RP application and never heard back from you. A few months later, I heard you had lost it. Resent it, and never heard back again. At this point, I'm so disillusioned, that I go public with it since I don't see it ever happening.
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Crausaum
Ixion Defence Systems The Cyrene Initiative
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Posted - 2006.09.20 00:29:00 -
[57]
Good to see Aurora is still alive and kicking.
It's been a LONG time since I've seen any sign of you in my timezone. In fact most people I talk to around the Pacific rim (countries in near the Pacific ocean) have no idea that there are events in Eve or what Aurora even does. I know you guys try your best but spreading some, small, events into the 0100 - 0400 GMT would finally hit some of these people that have never seen or heard of you before.
Anyways, now a few stray ideas from me: (prepare for spelling errors and ranting)
- Event Paticipation -
Currently most groups I know that have attended events often walk away feeling more frustrated than entertained. Mostly this is due to the fact that they go out, try their best, loose a few ships, have those ships loot stolen by people raiding the even, and then recieve no reward for attending even though one was hinted at (or even promised). I stopped attending any events I saw long ago as after getting burned in my first two I realized I would have more fun with the ISK that going to that event would perhaps cost me. In my final event no shots were fired as we could not be sure Concord would not gank us. (I have seen 5 events and bothered to attend 3 in about 3 years playing)
Events need a better system for rewarding people participating. A scramble for the loot cans is not a good system and as you can probably figure out from those Concord agents being nuked after the last event went off script it may be a good idea to give out too much ISK rather then kick people in the groin after they came 20+ jumps.
- Subtle Emmersion Breaking in Eve Storyline - (Gallente player here so Gallente events focus)
Gallente Elections - Not Aurora's gig, still more fluff should be generated from this. Make it feel like there is an election going on. "Today in news: Presidential debate tonight" rather than "Ok, here's NPC #1 and there is #2, now they're just going to sit there for 2 years while the election runs" Same thing goes for the Emperor deal, MORE FLUFF NEEDED.
Rechade V (sp?) (That Gallente Planet that got pwned) - Gallente Federation, entire planet punked, during election year(s), life goes on with no political fallout. (Yes I noted the news article about it today, would never have remembered it otherwise) Some news about the effects of this planets loss on the Federation was BADLY needed. In addition one of my corp mates helped escort the relief supplies to that planet only to have the frighters suffer a "warp drive malfunction" and blow up. He thought that was lame, decided to give up on events as his actions will never really effect the outcome of an event.
Gallente Titan Theft - Serps somehow manage to steal a titan from the Federation Navy shipyards while all of it's workers are out taking the longest leak in the history of the universe. (Remember the empires in Eve have HUGE populations, their dockyards would have like 100,000 staff) Titan manages to get away through it's use of the /heal command. Lots of players killed trying to stop it, no reward, predetermined outcome. More of my corp mates gave up events... More log on later to hear about how they missed the event because they live in the wrong timezone, hear about how it went, are glad they live in the right timezone.
I could go on but I'm too lazy to type more (tired of being an armchair critic and I'm nearing the character limit on the post) but I think you get the idea. The Eve universe feels dead an barren as far as a story goes, I've been playing for nearly 3 years and it really does feel like "Everlasting Worlds and Empires" (Eve dev joke). Just a few random bits of uneventful fluff would really bring the game to life.
-Brotherhood, fraternity and equal rights to all men. ...and the ladies too.  |

Caerleus
Board of Twenty
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Posted - 2006.09.20 01:22:00 -
[58]
stupid forums ate my post so i'm not typing it again..but concise version..
Aurura - done by the few for the few..
Try spanning multiple events over a period of a week and have something happen in highly populated areas which more people can take part in. Then, hopefully, you will capture peoples imagination a little more and raise the profile a bit.
I'm fairly lucky in so far as I live in The Bleak Lands which regularly has 'blues' flying around. What they are doing tho is anyone's guess as they are seldom reported on in the 'news'.
Eve is like a new girlfriend - you know its going down at some point, its just when and for how long. |

hendo001
Caldari Quantum Tech Mining
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Posted - 2006.09.20 01:58:00 -
[59]
I remember fighting a bunch of gurista pirates about 9 months ago, I was still noobish it was fun, we went from like nonni to elonya then the chase back up to Ibura iirc, where we got to fight a fair few actors playing the roles of the pirates and the caldari navy.
Was fantastic I started a gang and just kept adding ppl to the gang while chasing the actors around the systems.
In the end we had both the gates covered and about 2 gangs with around 50 ppl in each chasing the actors.
Also about 6 months ago I ran into the tail end of a mining event but not to worry I'm sure I'll run into some more events in the future.
Regards Hendo001
Visit the QTM forums Linkage
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Resolve
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Posted - 2006.09.20 02:26:00 -
[60]
Having been with EVE for nearly a few years, I've only personally seen one event and I tend to get around :P.
Not saying everything should be announced weeks in advance, but logging in and having an "In progress events" selection on the map so people can at least see if 'something's going on' and check it out would be very nice.
I'd like to think that more people would see more events that are accessible than is currently happening. Once a year per player is far too few. Making the events 'more available' would be my only suggestion. Having to wait a year+ just to see that nice teal text in local, is far too infrequent.
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SEP Aporat
ISD AURORA Interstellar Services Department

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Posted - 2006.09.20 05:13:00 -
[61]
Edited by: SEP Aporat on 20/09/2006 05:13:37
Originally by: Caerleus Aurura - done by the few for the few..
Try spanning multiple events over a period of a week and have something happen in highly populated areas which more people can take part in. Then, hopefully, you will capture peoples imagination a little more and raise the profile a bit.
This is not true. The dilemma here is 'touching' as many people as possible while at the same time expanding events to all regions and constellations in EVE. Combine that with the number of volunteers and you'll find that its virtually impossiple to touch all playes in EVE - but we do try.
Regarding events spanning several weeks - we have them. Actually we have a lot of them. Events like these may run 2-4 times over a few weeks or even 20-30 times over several month (and everything in between of course). It all depends on what story you want to convey as a producer. ___________________________ Senior Event Producer ISD Aurora |
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Lallara Zhuul
Amarr PIE Inc.
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Posted - 2006.09.20 06:17:00 -
[62]
Personally I think AURORA being in 0.0 is a waste of time.
In any NBSI space running any kind of event is pointless just because of the pew pew pew factor.
Personally I have taken part in 12 AURORA events in my time and more than twice that in player generated ones that has had a certain goal or predetermined ROE. But for us PIE every day is an RP event.
The Aurora events have that I have taken part of has spanned from protecting a Tetrimon convoy to protecting miners, from moving the Tal-Romon cathedral to going for a patrol in Bleak Lands.
Things seem to be picking up.
/me gives two thumbs up.
'Death is the only Release from duty..' |

Smada
Templar Republic
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Posted - 2006.09.20 07:10:00 -
[63]
Edited by: Smada on 20/09/2006 07:15:52 Well I've being playing for 2+ years and NEVER seen an event - hightailed it 20+ jumps across EVE to get to one a few times but always too late.
I keep a weather eye on the Events channel in game but to be honest the only thing you ever see there is;
PlayerX: Anything happening? PlayerY: No! PlayerZ: As usual! PlayerX: K thnx
Rinse and repeat ad nauseum..
And as for the Events forum on the forums (forae?)...well it's a fecking joke quite frankly! Lottery this, lottery that...make a Lottery forum for godssake! Have Event related news/info/comment in the Events forum - now there's a novel idea!
My comments are not levelled at the Aurora folks (I know you're hamstrung by CCP) but at the devs. Come of get your act together! If you can't be arsed to do the events (which you clearly can't, given the evidence of mine and most others, time playing EVE) pass the torch on to ISD Aurora and let people who are interested in Events run them please.
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Rodj Blake
Amarr PIE Inc.
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Posted - 2006.09.20 07:20:00 -
[64]
Originally by: Chribba Edited by: Chribba on 19/09/2006 19:23:13 Can we please have a mining event already? 
There was one a few jumps from Amarr last week 
Dulce et decorum est, pro imperator mori |

Lori Carlyle
CAD Inc.
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Posted - 2006.09.20 07:31:00 -
[65]
Well i'd apply as i'm about to have a lot more time on my hands, (company administration 4TL)
but apart from the name, i've never seen, heard of, acted in any "event" you guys have done. tbh i just took your name to mean you write the fiction on the site.

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EP Weichor

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Posted - 2006.09.20 07:36:00 -
[66]
Originally by: Xander XacXorien I've played Eve for over 1.5+ years. I've never seen an event, heard of an event or heard of anyone ever being in an event.
To people that say about this - check out the in-game News. Major events usually have a News items made out of them. There was the Nyx event, for example. Granted, not that many events make it to the news. Also in Intergalactic Summit people often discuss events in-character that they took part in. For example in relation to the Angel-Sansha war, or for that matter the Tetrimon arc.
In conclusion, the events are out there. Not everyone runs into them, and that's unfortunate, but they're there. Hopefully in growing numbers in the future, too 
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2006.09.20 07:46:00 -
[67]
Originally by: Rodj Blake
Originally by: Chribba Edited by: Chribba on 19/09/2006 19:23:13 Can we please have a mining event already? 
There was one a few jumps from Amarr last week 
Meh why wasn't I told?! 
imo I think it's kinda hard to know or participate in events since there's usually no easy notice unless you happen to see the blue text in local. I understand why you don't want to advertise about it but really you should make some type of notice about the location or similar.
EVE-Files | EVE-Search | Monitor this Thread |
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Revan Neferis
Amarr Dark Seraph Verisum Family
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Posted - 2006.09.20 08:12:00 -
[68]
Events with Aurora are interesting and happening quite often. Personally I've been involved in a few, ex Tetrimon and now the Cult of Catechization who even declared war against us.
I guess I just have one question related to the whole aspect of involvement: Why do we have so many "good guys" Aurora and basically no "villains" aurora to support the other side? A sani sabik aurora? One aurora representing criminal factions ? etc etc.. would help a lot to make these events fair.
Revan Neferis Verisum
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EP Weichor

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Posted - 2006.09.20 08:18:00 -
[69]
Originally by: Revan Neferis I guess I just have one question related to the whole aspect of involvement: Why do we have so many "good guys" Aurora and basically no "villains" aurora to support the other side? A sani sabik aurora? One aurora representing criminal factions ? etc etc.. would help a lot to make these events fair.
Can't comment on the Tetrimon side of things since I'm not involved with them personally, but generally AURORA plays a lot of bad guys too. Serpentis, Guristas and the like, and of course the various criminals in other non-faction events. It's up to the individual producer/event in the end how actors are assigned to tasks.
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James Snowscoran
Caldari Coreli Corporation
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Posted - 2006.09.20 09:14:00 -
[70]
Originally by: EP Weichor
Originally by: Revan Neferis I guess I just have one question related to the whole aspect of involvement: Why do we have so many "good guys" Aurora and basically no "villains" aurora to support the other side? A sani sabik aurora? One aurora representing criminal factions ? etc etc.. would help a lot to make these events fair.
Can't comment on the Tetrimon side of things since I'm not involved with them personally, but generally AURORA plays a lot of bad guys too. Serpentis, Guristas and the like, and of course the various criminals in other non-faction events. It's up to the individual producer/event in the end how actors are assigned to tasks.
I resent the comment made about Serpentis being bad guys! Slander! -----
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EP Weichor

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Posted - 2006.09.20 09:24:00 -
[71]
Originally by: James Snowscoran I resent the comment made about Serpentis being bad guys! Slander!
Well, it's all in your point of view 
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Rodj Blake
Amarr PIE Inc.
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Posted - 2006.09.20 09:31:00 -
[72]
I resent the comments made implying that Amarrian loyalists are the good guys!
Dulce et decorum est, pro imperator mori |

Ifni
Developmental Neogenics Amalgamated
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Posted - 2006.09.20 10:04:00 -
[73]
Why is AURORA entry limited to those that are with a clean forum/game record (ie, no bans/warnings)? Such characters as DigitalCommunist, Viceroy and Istvaan would make excellent AURORA Senior Event Producers, and I believe at various times, were interested in doing so.
Why the perfect-record entry requirement? It is like denying Michael Schumacher entry to an F1 race because he was caught speeding...
You take what is offered.And that must sometimes be enough. |

Revan Neferis
Amarr Dark Seraph Verisum Family
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Posted - 2006.09.20 10:10:00 -
[74]
Edited by: Revan Neferis on 20/09/2006 10:11:24
Originally by: EP Weichor
Can't comment on the Tetrimon side of things since I'm not involved with them personally, but generally AURORA plays a lot of bad guys too. Serpentis, Guristas and the like, and of course the various criminals in other non-faction events. It's up to the individual producer/event in the end how actors are assigned to tasks.
In terms of existent villains Aurora I do agree, but are they interating with players regarding events? I know for sure that Sani Sabik for example, since Omir vanished there is no Aurora at all interacting with "us". we need an "heretic" Aurora who interacts often, or at least same timming as the "loyalist" ones. We could make the war against the Cult for example, so much more interesting 
Originally by: Rodj Blake I resent the comments made implying that Amarrian loyalists are the good guys!
I knew it! 
Revan Neferis Verisum
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Garthagk
ISD AURORA Interstellar Services Department

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Posted - 2006.09.20 10:31:00 -
[75]
Originally by: Ifni Why the perfect-record entry requirement?
The rules have been created over the past years in response to specific incidents that have arisen. Additionally, to promise a fair try to everybody interested in joining the project, we must apply the rules equally to every applicant, regardless of how well known they are within the community.
Anybody who has been rejected from AURORA (or never gotten a response to an application/interview/etc) is welcome to contact the leads directly via email to [email protected] with any questions. Yes, we answer our email. 
-------------- Garthagk Aurora Captain The Aurora Project |
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FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2006.09.20 13:42:00 -
[76]
I think all the events I've witnessed, have been when I've AFK'd travelling in southern Caldari space (Kisogo/Perimieter/etc) and come back to my computer to see RP chat.
Thinking out loud here, things that could improve events... [list=] Having clearer rules of engagement
Whilst I know that AURORA will respond with positive or negative comments when people state they will engage actors, and that AURORA don't want people blowing the actors away 30s into an event, it is still too complex.
I'd love to become involved in an event, just I dont want to risk a 100m ISK ship because I lock the wrong person in the heat of the moment. More buildup/cooldown to events
I can see AURORA's point, they don't want to announce an event, only to have 1000+ people try to turn up to witness it.
But it would be nice if actors were identified in the forums (teal bars or something), with comments both before and after an event (if they are still alive!). I can see that this isn't appropriate for all events, some are designed to be spontaneous, but it would least give us an idea that something is going on. You don't need to go into details. More alliance involvement
I remember that FoE had a friendly Guristas fleet dropped in on them when engaging IRON a while ago. I don't see any more events like that happening or being mentioned.
Whilst 'helping' alliances is really not on, I can forsee it being quite cool that local pirates become 'overly aggressive' towards alliances that try and claim their space. Having the odd, unnanounced, NPC fleet spawn in a system, alongside one or two actors acting as fleet commanders, could be interesting for alliances. More events!
Please? [/list=]
What I do the rest of the time - Vote for a Jita bypass! |

Rodj Blake
Amarr PIE Inc.
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Posted - 2006.09.20 14:04:00 -
[77]
Originally by: FireFoxx80
But it would be nice if actors were identified in the forums (teal bars or something), with comments both before and after an event (if they are still alive!). I can see that this isn't appropriate for all events, some are designed to be spontaneous, but it would least give us an idea that something is going on. You don't need to go into details.
Some of them do post on the Intergalactic Summit.
Dulce et decorum est, pro imperator mori |

Par'Gellen
Gallente Low Grade Ore
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Posted - 2006.09.20 15:20:00 -
[78]
I guess my main issue with events like these is the huge amount of confusion usually associated with them. "Will CONCORD kill me if I attack?" being the biggest one (and also the one that I see you guys are avoiding answering like grammatical ninjas). Can we get some general guidlines on what we can and can't do during an event?
Starmaps - An Insta Solution |

FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2006.09.20 15:21:00 -
[79]
Unless you watch every single thread in there tohugh, it's easily missed. Loads of people not properly RPing in there.
What I do the rest of the time - Vote for a Jita bypass! |
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SEP Benjamin
Caldari ISD AURORA Interstellar Services Department

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Posted - 2006.09.20 17:12:00 -
[80]
Originally by: Par'Gellen I guess my main issue with events like these is the huge amount of confusion usually associated with them. "Will CONCORD kill me if I attack?" being the biggest one (and also the one that I see you guys are avoiding answering like grammatical ninjas). Can we get some general guidlines on what we can and can't do during an event?
Aurora FAQ
Will CONCORD attack?
They are slightly outdated but you get the picture :) ----------------------------------------- SEP Benjamin Senior Event Producer ISD Aurora
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EP Aine
ISD AURORA Interstellar Services Department

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Posted - 2006.09.20 17:21:00 -
[81]
Originally by: Revan Neferis I know for sure that Sani Sabik for example, since Omir vanished there is no Aurora at all interacting with "us".
Well - that specific case would be because AURORA doesn't have control over the Blood Raiders. We can't interact with you from that perspective (i.e. members of that faction).
Not to say we can't or wouldn't work with you in another way, but the Blooders are off the table atm.
----------- Aine Tier 2 Events Producer AURORA |
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Donmadefy
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Posted - 2006.09.20 17:38:00 -
[82]
I suppose you could always have a new flashing colour on the overview to mark as "safe from concord"
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Xenofur
Di-Tron Heavy Industries Knights Of the Southerncross
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Posted - 2006.09.20 17:48:00 -
[83]
two questions:
are any events ever announced before they happen? if so, where? are they marked in a special way that makes recognizing the announcement easy? if yes, how are they marked?
is there any way to read up on previous events? (reports, chatlogs, news entries, such-like)
opinion on aurora's work: i'm coming from another mmorpg (SoR) that has at least weekly events and mostly smaller events during the week too. they manage to usually involve a big part of the userbase (which is admittedly quite smaller than here). i have in that game so far never missed an event i wanted to go to unless it was dictated through rl issues. i'm playing eve for 7+ months now, at least 6 of which i spent in empire, ranging from genesis to orvolle and through all cosmos constellations and surrounding regions. i have never once seen any event, heard of any event, i do not know one single person that was ever involved in an event nor do any of the people i know have ever heard of any of their friends being involved in events. until today i was of the opinion that eve doesn't have any events, aside from fake and pointless news entries. my opinion now is that i will most probably never see an event up until the day that i cancel my sub.
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Trevedian
Amarr KR0M The Red Skull
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Posted - 2006.09.20 18:55:00 -
[84]
Edited by: Trevedian on 20/09/2006 18:56:23 I've been in several events like; 1) The Amarr Championship 2) The Crielere/Rancer Event with NPC BS's at a moon before you could find NPC BS ingame. 3) Loads of small ISD events in Yulai... 4) The event where Smegheads Inc. camped with loads of Blood Raiders actors and we creamed loads of Aegis Militia and Amarr Roleplayers, but this was misreported in the news as an Amarr Empire Victory. 5) The PVP Alliance Championship 6) The Serpentis Invasion of Syndicate
I can recall in the spring of 2004 that several nights a week there would be a small event (Find the CrashÖ drug dealer etc.) in the Yulai system, which was a hub like Jita at the time... There were never any great prizes but the events were alot of fun and made for thrilling chases... Every once in a while throw in a real reward, a Tech 3 Snurgle BlasterÖ or something...
There are events out there happening all the time, it helps if you're in 10 channels all the time finding out whats goin on, but if your active and diligent the events will come to you.
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
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EP Cemetiere

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Posted - 2006.09.20 18:59:00 -
[85]
Edited by: EP Cemetiere on 20/09/2006 19:04:05
Originally by: IzzyChan
Originally by: EP Baramos
Originally by: Hillesumos I have one simple question really: will Aurora and event in general go talky like the cinema. Since at some point in time, we will get an in-game voice system, is there any plan to add voice acting to the event. Would be cool to see how a real galente or caldari sound like....
I don't think this will happen due to a few reasons, one more humorous one would be that hearing someone like me try to use a 'womanly' voice, while amusing, would harm the event's atmosphere.
Simple. Just hire some chicks.
Nebulai is a chick, no matter what drunken photographic proof they may provide from last years fanfest i simply cannot believe that a man would choose a female character to play as, she hopes to prove me wrong at this year fanfest, but with a staff bar i doubt i will remember any of said proof.
For those who post saying dont run events here in 0.0 or your events suck or therabouts. If you've been playing the game for years, and come across an event, surley like most you see it as a nice change of pace and perhaps a chance to get your corps face in the news. Unless your one of the frequent participants who expect to become exceedingly wealthy from minor participation.
If you feel the events you've taken part in werent good enough, or too open ended (go to point a shoot/defend target x) signup and make a difference, if your not part of the soloution your part of the problem, that or a filthy carebear and its my duty to exterminate you.
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Francesca Dell'Agio
eXceed Inc. Ascendant Frontier
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Posted - 2006.09.20 20:39:00 -
[86]
Originally by: EP Cemetiere that or a filthy carebear and its my duty to exterminate you.
Jeez dude, relax. I'd have thought ISD was better then that .. breathe in, breathe out ..
WTB: In Game Map Setting: Players logged off in system last 24 hours. Guess why ^^
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DigitalCommunist
Evolution Band of Brothers
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Posted - 2006.09.20 21:17:00 -
[87]
Some general critcisms..
Acting
Events designed to captivate the masses shouldn't have speeches (if only because they get lost admist the local spam), nor should they be so heavily IC. By that I mean incessant referencing to fictional entities and high formality. The masses will not dive into something so divergent from normal gameplay, it takes time.
Actors also need to learn when talking in monologues is harming the event, some of the scripting sounds good on paper but when you mix it in between shouts of "lol" and "omg lag" it ends up sounding rehearsed and out of left field. There needs to be more improvisation and more socialization than dialogue, actors who care more about their characters than carrying out carefully sequenced events.
Events
Brings me to the next part.. the story arcs could use some organization. Rather than a milestone being "after they haul this to there, move on", it could be "after establishing character, and conversing with the interested parties, move onto next phase". This prevents cookie-cutter personality templates where the players regard the actor as more NPC than human. Even in real life, soldiers aren't rigid and humourless. Not all scientists are smart, or scientific. Traders don't have to be fair, or play by the rules.
Duration
Instead of having 7 1-hour events spread across three weeks, why not have a single 7-hour event? Play long enough for people to really get into it and have time to really organize their efforts than simply rush to the regroup system and bumrush the obstacle.
Stories
Lets just say.. if you rely on getting across minute details to uninterested crowds, or using obscure organizations to create originality.. it needs more work. 90% of the events still end up as "go transport this", "go kill that" or "protect me". Hard to be original when the characters get biomassed so often. They should be more like players, persistant, and affecting each others' business. Maybe one day you'll have a Molle or Lord Zap of the roleplay world.
Purchasing Complex Fullerene Shards, contact me ingame. |
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EP Baramos
Minmatar ISD AURORA

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Posted - 2006.09.20 21:24:00 -
[88]
Originally by: Revan Neferis I guess I just have one question related to the whole aspect of involvement: Why do we have so many "good guys" Aurora and basically no "villains" aurora to support the other side? A sani sabik aurora? One aurora representing criminal factions ? etc etc.. would help a lot to make these events fair.
I wouldn't say we have too many 'good guys'. If anything, it could be the other way around.
But it depends on who you view as good or bad. Some people might see the Guristas as the good guys.
Personally I've always liked the Guristas, and to an extent the Serpentis.
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EP Baramos
Minmatar ISD AURORA

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Posted - 2006.09.20 21:32:00 -
[89]
Originally by: DigitalCommunist Actors also need to learn when talking in monologues is harming the event, some of the scripting sounds good on paper but when you mix it in between shouts of "lol" and "omg lag" it ends up sounding rehearsed and out of left field. There needs to be more improvisation and more socialization than dialogue, actors who care more about their characters than carrying out carefully sequenced events.
Generally speaking, there is no scripting. Most events we have involve a set goal for the actors, and how they go about that goal, is not set in stone. We have some rules ofcourse, but I can't think of any event I've been in that was scripted. A speech event is probably the closest type that comes to mind.
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SEP Gabriel
ISD AURORA Interstellar Services Department

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Posted - 2006.09.20 21:53:00 -
[90]
Originally by: Ifni Why is AURORA entry limited to those that are with a clean forum/game record (ie, no bans/warnings)? Such characters as DigitalCommunist, Viceroy and Istvaan would make excellent AURORA Senior Event Producers, and I believe at various times, were interested in doing so.
Why the perfect-record entry requirement? It is like denying Michael Schumacher entry to an F1 race because he was caught speeding...
As far as I know, a few minor violations (signatures and the like) do not bar you from joining Aurora. _______________________________________________
Senior Event Producer ISD AURORA |
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SEP Gabriel
ISD AURORA Interstellar Services Department

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Posted - 2006.09.20 22:02:00 -
[91]
Originally by: Xenofur two questions:
are any events ever announced before they happen? if so, where? are they marked in a special way that makes recognizing the announcement easy? if yes, how are they marked?
is there any way to read up on previous events? (reports, chatlogs, news entries, such-like)
It is very rare that an event's time is announced beforehand, i.e. before it is run. This is to prevent exploitation of the events. However, news articles can give you a good idea about what is happening in certain areas of space, and you can find post-action reports when players post them.
Originally by: Xenofur opinion on aurora's work: i'm coming from another mmorpg (SoR) that has at least weekly events and mostly smaller events during the week too. they manage to usually involve a big part of the userbase (which is admittedly quite smaller than here). i have in that game so far never missed an event i wanted to go to unless it was dictated through rl issues. i'm playing eve for 7+ months now, at least 6 of which i spent in empire, ranging from genesis to orvolle and through all cosmos constellations and surrounding regions. i have never once seen any event, heard of any event, i do not know one single person that was ever involved in an event nor do any of the people i know have ever heard of any of their friends being involved in events. until today i was of the opinion that eve doesn't have any events, aside from fake and pointless news entries. my opinion now is that i will most probably never see an event up until the day that i cancel my sub.
First, news entries are not fake and pointless; in most cases, they refer to actual events that happened, whether Aurora or player. Second, as far as I know Saga of Ryzom has a paid events team. I'm not sure, but I remember hearing that was how they do so many events. They may also have more leeway with game mechanics or different tools to use within the game world. We are bound by the same tools that you have as a player. Ironically, one of the factors that has prevented you from seeing an event is one of Eve's greatest stengths: its size. With so many star systems and regions of space to act in, Aurora can only cover so much.
For our larger event arcs, we may have recurring events in the same area over a long period of time. For months the Serpentis were active in Outer Ring and Fountain, interacting with local players fairly often. While they've moved on to other projects now, while that event arc was ongoing those players saw a lot of events. Unfortunately, we simply cannot give everyone in Eve an event, though we would love to. _______________________________________________
Senior Event Producer ISD AURORA |
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DigitalCommunist
Evolution Band of Brothers
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Posted - 2006.09.20 22:12:00 -
[92]
Quote: However, one of the difficulties with inexperienced actors making off-the-cuff remarks is that they can inadvertently contradict established fiction. In addition, actors may be playing different characters or roles than they played last event; they may not know what someone has said or not said the last time the event was run.
Quote: As a volunteer organization, the problem we run in to with long events (3 hours or more) are divergent timezones and schedules. As the length of events increase, the chances that principal characters will need to log off becomes greater.
These two problems strike me as odd. Why are you recruiting people into Aurora who don't know the background fiction inside and out? There should be an exam during recruitment, tbh. And Aurora seldom uses PF entities (due to CCP imposed rules), so its hard to contradict anything thats been established because theres nothing established. The other problem is actors jumping into the event mid-way, or taking over a character for someone.
This should simply not happen if you posted all relevant chatlogs internally so actors who are coming in mid-way know what has happened thoroughly. And a character should be played by a single person for the duration of its existance, unless theres been many months between use and the character is scheduled for rehash but the original player is not there.
The three or even seven hour events shouldn't run into timezone problems. You can organize that beforehand and recruit actors into the arc who can play during those times. And I didn't mean that in the course of seven hours every one of the 15 people would be logged on. There only needs to be enough to provide continuity. People log and relog back in normal corporations, so why can't you?
If we took ISD AURORA in its literal form, a corporation, you need the same qualities that every successful corporation exhibits. You need the people at the top to be fully active, playing several hours a day and treating it as their first priority. Then you need to have good communication: forums, teamspeak, channels. You need to have quality recruits.
I really don't think I should be lecturing you on corporate structure, but you're severely underutilizing the powers of teal text. Its a carte blanche to do anything you want on a whim
Purchasing Complex Fullerene Shards, contact me ingame. |
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SEP Engessa
Minmatar ISD AURORA Interstellar Services Department

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Posted - 2006.09.20 22:26:00 -
[93]
Just to Address a few point here..
Originally by: DigitalCommunist
Actors also need to learn when talking in monologues is harming the event, some of the scripting sounds good on paper but when you mix it in between shouts of "lol" and "omg lag" it ends up sounding rehearsed and out of left field. There needs to be more improvisation and more socialization than dialogue, actors who care more about their characters than carrying out carefully sequenced events.
As its been pointed out, unless its a long winded speech i.e a Tetrimon speech at a Mass. The nothing is scripted, the reason being is that anothing can happen and normally does during an event. So scripting what RPC's say to each other wouldn't work. However we have a rule that means we try never respond to the "OMG Lag.." "WOW, how can i have blue/coloured text." and the other classic "R U GM'S CAN U SORT MY PETITION OUT. NOW.." we just ignore anything like that and remain IC.
So other then speeches given at rally/press events then nothing is scripted.
Originally by: DigitalCommunist
This prevents cookie-cutter personality templates where the players regard the actor as more NPC than human. Even in real life, soldiers aren't rigid and humourless. Not all scientists are smart, or scientific. Traders don't have to be fair, or play by the rules.
In the past we had out cookie cutter events due to our numbers which restricted us in what we could do plus the rules that we are governed by. But over the years we have grow and so have the list of things we are now allowed to do. Myself I have Lied, cheated and been a down right scoundrel in some events as that was my interprtation of the RPC.. In others I have been a bit of a joker and yet in others a teenage scatter brained minmatar speed jockey with a wild sence of humour. But saying that I can think of a few occations when an RPC behaved in a manner that didn't live up to the stereo type and was slated by the players so its a case of damned if we do damned if we don't.
Originally by: DigitalCommunist
Instead of having 7 1-hour events spread across three weeks, why not have a single 7-hour event? Play long enough for people to really get into it and have time to really organize their efforts than simply rush to the regroup system and bumrush the obstacle.
It is very rare that an event lasts for just an hour.. the average time is about 3 hours not including the pre-event brief or the debrief at the end of the event. The longest event that was run was the Serp Titan event that was run by CCP which lasted about 16 hours.
Now while some of us would love to run an event that lasted 7+ hours.. to a degree its not practical as due other commitments by many of the Volunteers.. Plus you have to remember we don't have the numbers of any of the major alliances or larger corps.. so meeting a fleet of 200 players when you have only 10 frigs isn't much fun for anyone including actors. (And yep.. been in a few events like that.)
Originally by: DigitalCommunist
Hard to be original when the characters get biomassed so often. They should be more like players, persistant, and affecting each others' business.
For many of the major arc there are RPC's that are about.. I know of some that have been active for well over a year and a half and are still alive and well. This is a common practise for on going events and allows us to build working relationships with the players.
For the smaller arcs and single run events then yes they do hit the biomass as we are not able to keep alive x thousend RPCs. |
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SEP Gabriel
ISD AURORA Interstellar Services Department

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Posted - 2006.09.20 22:37:00 -
[94]
Originally by: DigitalCommunist These two problems strike me as odd. Why are you recruiting people into Aurora who don't know the background fiction inside and out? There should be an exam during recruitment, tbh. And Aurora seldom uses PF entities (due to CCP imposed rules), so its hard to contradict anything thats been established because theres nothing established. The other problem is actors jumping into the event mid-way, or taking over a character for someone.
This should simply not happen if you posted all relevant chatlogs internally so actors who are coming in mid-way know what has happened thoroughly. And a character should be played by a single person for the duration of its existance, unless theres been many months between use and the character is scheduled for rehash but the original player is not there.
Yes, Aurora members know the background PF very well, but the risk still exists, and we work to minimize risk in our events. People are still people, and can make mistakes.
Your suggestion of actors using the same characters is, unfortunately, impractical; if we had actors playing the same characters over and over again for every event, we would have to wait until every actor can fill every spot in the event. Since events may have over a dozen actors in it, it becomes close to impossible to schedule a time when no one has a conflict. For small events, with limited numbers of actors, it is possible. For larger ones, it's more difficult. We do pass on information and chatlogs, but it's difficult to remember. We have over 130 pages of CCP fiction and you might have 10 pages of logs to read through.
Originally by: DigitalCommunist The three or even seven hour events shouldn't run into timezone problems. You can organize that beforehand and recruit actors into the arc who can play during those times. And I didn't mean that in the course of seven hours every one of the 15 people would be logged on. There only needs to be enough to provide continuity. People log and relog back in normal corporations, so why can't you?
If we took ISD AURORA in its literal form, a corporation, you need the same qualities that every successful corporation exhibits. You need the people at the top to be fully active, playing several hours a day and treating it as their first priority. Then you need to have good communication: forums, teamspeak, channels. You need to have quality recruits.
I really don't think I should be lecturing you on corporate structure, but you're severely underutilizing the powers of teal text. Its a carte blanche to do anything you want on a whim
Long events do run into timezone problems, but not necessarily because of the timezones themselves. It's also because of real life issues: families, meals, commitments, etc. As the length increases, you run into these barriers. I'm not saying that it cannot be done, because it has; simply that it is much more difficult to do so.
We do have these things. While I cannot go into Aurora's structure in detail, we have solved those problems. We also have a tremendous amount of planning and work for each event we produce, which may place limits on how many events we can run as many people have limited time. I personally only have a couple hours after work with which to devote to events. _______________________________________________
Senior Event Producer ISD AURORA |
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EP Aine
ISD AURORA Interstellar Services Department

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Posted - 2006.09.20 22:52:00 -
[95]
Not to mention - remember also that AURORA is a volunteer organization made up of EVE players specifically.
Not only do we have work, school, family, sleep and all the other things other folk have that distract from EVE-diction - the vast majority of us also have commitments on our EVE player characters in addition to AURORA duties. Corp ops, alliance blobs, mining parties and everything else also leach away time from most AURORA actors and producers.
----------- Aine Tier 2 Events Producer AURORA |
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Phoenix Lord
The Arrow Project The ARR0W Project
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Posted - 2006.09.20 23:07:00 -
[96]
More events would be sweet and sure would add to the feel of EVE-Online, but lets make sure there are no "events" that interfere with 0.0 wars, kay?  ---------------- Meet... bunneh:
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Revan Neferis
Amarr Dark Seraph Verisum Family
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Posted - 2006.09.21 06:00:00 -
[97]
Originally by: EP Aine
Originally by: Revan Neferis I know for sure that Sani Sabik for example, since Omir vanished there is no Aurora at all interacting with "us".
Well - that specific case would be because AURORA doesn't have control over the Blood Raiders. We can't interact with you from that perspective (i.e. members of that faction).
Not to say we can't or wouldn't work with you in another way, but the Blooders are off the table atm.
Another plot on CCP table or something else? And I believe we don't need a blooder specific. Sani Sabik has several sects, wouldn't be difficult to bring a Sani Sabik representant to light.
Revan Neferis Verisum
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.21 07:45:00 -
[98]
Now now Revan, do you really need more limelight in the IGS?
All of the new stuff coming with Kali is handled by CCP right? I'm interested to see what leads to the discovery/exploration/whatever of these 8 regions so suddenly.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy Oooh that could get Suvetar for the day! - Cathath For 50, you can have my goat:P- Tirg |

Ifni
Developmental Neogenics Amalgamated
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Posted - 2006.09.21 07:52:00 -
[99]
Originally by: SEP Gabriel We do have these things. While I cannot go into Aurora's structure in detail, we have solved those problems. We also have a tremendous amount of planning and work for each event we produce, which may place limits on how many events we can run as many people have limited time. I personally only have a couple hours after work with which to devote to events.
if my memory serves, the last event i partook in was based in Khanid and ventured into Querious, for a Blood Raider arc. What essentially transpired was online in the system the event started and even saw Neb, if my memory serves, passing through ahead of the event to check all was well. The event started, several BR characters entered local in frigs/cruisers, travelled 5 jumps to the nearest 0.0/Empire chokepoint system, A2-V27, and stayed there for an hour or so, before eventually being killed by a rather bored on-looking crowd.
As DigitalCommunist has already stated, alot of the events seen or heard about, bar prime fiction events, which by your own admission, you can't do, are of a simple ilk. I know alot of people in EVE basically want to do something new and make their mark. I'm an old and jaded character and I'd still jump at the chance to do something unique. I can also understand how hard it is to come up with continually new and inspiring story arcs/ideas and to subsequently incorporate them into AURORA.
What I suggest is that there be a player submission option, similar to the Interstellar Correspondant's news submission, to allow players involved with story arcs, to potentially alter the impending direction of various arcs, behind the scenes.
Not only does this take some of the burden from AURORA, in terms of creating new content, but it also allows people who a) don't qualify, b) don't want to qualify or c) are too lazy, to assist in EVE's, hopefully, colourful events.
Subsequent to this, we need a way to incorporate these events into the website, other than the forums. When I first started looking at EVE, way back in 2003, I went out of my way to read everything on the site, before finally stepping into the morass that was the early beta forums. Since we now have, apparently, plenty of CCP endorsed AURORA content being added to the game, would it not make sense to document it and present it on the website to say "look, we're making all this new player driven content that actually contributes to the game in an RP way"
Oh, and;
Originally by: EP Aine Not to mention - remember also that AURORA is a volunteer organization made up of EVE players specifically.
Not only do we have work, school, family, sleep and all the other things other folk have that distract from EVE-diction - the vast majority of us also have commitments on our EVE player characters in addition to AURORA duties. Corp ops, alliance blobs, mining parties and everything else also leach away time from most AURORA actors and producers.
Surely if you're finding time management such an issue, then those involved are not viable for AURORA?
You take what is offered. And that must sometimes be enough. |

Death Kill
Caldari direkte
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Posted - 2006.09.21 08:09:00 -
[100]
Edited by: Death Kill on 21/09/2006 08:10:41 Edited by: Death Kill on 21/09/2006 08:09:39
Originally by: EP Aine
Not only do we have work, school, family, sleep and all the other things other folk have that distract from EVE-diction - the vast majority of us also have commitments on our EVE player characters in addition to AURORA duties. Corp ops, alliance blobs, mining parties and everything else also leach away time from most AURORA actors and producers.
Then why not hire someone who has neither of these problems?
I mean, I'd rather see my local firestation have employees that are ready to fight fire and treat it as their primary job then someone who has 'other things' to worry about.
IT would be so much nicer if Aurora actually came up with players that have their RP charcter as an actual main than someone acting and only doing it once every 3 months.
Recruitment |

Vaslav Tchitcherine
Swag Co.
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Posted - 2006.09.21 08:34:00 -
[101]
Originally by: SEP Gabriel Yes, Aurora members know the background PF very well, but the risk still exists, and we work to minimize risk in our events. People are still people, and can make mistakes.
Is it really such a big deal if a few mistakes get made? It's not like people in RL -- even people who really should know better: Presidents, Princes, Press Secretaries -- don't make "RL PF" mistakes all the time. They get mocked for it, but it doesn't exactly break immersion. 
v. swag
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EP Realek
ISD AURORA Interstellar Services Department

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Posted - 2006.09.21 09:10:00 -
[102]
Edited by: EP Realek on 21/09/2006 09:12:32
Originally by: Death Kill Then why not hire someone who has neither of these problems?
Because volunteers dont get hired? 
Originally by: Death Kill I mean, I'd rather see my local firestation have employees that are ready to fight fire and treat it as their primary job then someone who has 'other things' to worry about.
Are you willing to quit eve playing to produce fulltime events? No i didn't think so 
Originally by: Death Kill IT would be so much nicer if Aurora actually came up with players that have their RP charcter as an actual main than someone acting and only doing it once every 3 months.
I concur, it would be nice to see some PF characters come to life. Unfortunatly we would have a lot of players complaining volunteers get free super chars, ships and items to kill people with. (Technically they do that quite a bit already )
- Realek Aurora Event Producer |
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Ifni
Developmental Neogenics Amalgamated
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Posted - 2006.09.21 09:27:00 -
[103]
Originally by: EP Realek Edited by: EP Realek on 21/09/2006 09:12:32
Originally by: Death Kill Then why not hire someone who has neither of these problems?
Because volunteers dont get hired? 
Err..
You give your time for a free account, which is essentially being paid for services rendered.
Originally by: EP Realek
Originally by: Death Kill I mean, I'd rather see my local firestation have employees that are ready to fight fire and treat it as their primary job then someone who has 'other things' to worry about.
Are you willing to quit eve playing to produce fulltime events? No i didn't think so 
Alot of firefighters don't do it fulltime. My father was one for years and eventually had to give it up due to medical reasons.
Originally by: EP Realek
Originally by: Death Kill IT would be so much nicer if Aurora actually came up with players that have their RP charcter as an actual main than someone acting and only doing it once every 3 months.
I concur, it would be nice to see some PF characters come to life. Unfortunatly we would have a lot of players complaining volunteers get free super chars, ships and items to kill people with. (Technically they do that quite a bit already )
Aren't all event characters supercharacters anyway?
You take what is offered. And that must sometimes be enough. |
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Eris Discordia

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Posted - 2006.09.21 10:16:00 -
[104]
Originally by: DigitalCommunist
Quote:
I really don't think I should be lecturing you on corporate structure, but you're severely underutilizing the powers of teal text. Its a carte blanche to do anything you want on a whim
Teal text is not a carte blanche, ISD has very strict rules on what is allowed and what isn¦t. Aurora is also a lot more structured then you assume and they already have teamspeak for instance.
In general what ISD needs are more dedicated volunteers, because the people who run it are some of the most organised people you will ever meet (and pretty good guys and girls too)
Trapped in Signature Factory. Send help - Eris pink Dread
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EP Weichor

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Posted - 2006.09.21 10:22:00 -
[105]
Originally by: Ifni You give your time for a free account, which is essentially being paid for services rendered.
That's not much. Let's say you'd do one event a week, each taking (including planning, setting it up etc) 4 hours. That's 16 hours a month. So you'd get less than a dollar per hour. Who would give up playing their main for this "payment"? If I were really payed to do this stuff, sure I'd do more. But I'm not, so I can't, real life takes its toll.
Being a volunteer has its small perks, but it's hardly a job, and as such, you can't really expect nearly as much from a volunteer compared to a full-time employee. Do realize that if AURORA hiring was stricter in the time the volunteers can put in etc, there'd be only a fraction of events run as compared to now, simply because there'd be no people to run them 
That said, yes, it'd be nice to have more freedoms with the event characters, especially the persistant ones, regarding player interaction and all that, and optimally they'd be played almost like player characters. But people don't have the time, and even if they did, there's certain guidelines in using event characters as it is which severely limit using them outside running actual events. This is basically to avoid any "abusing" of the event character system.
As it is, each volunter puts in as much time as they feel they comfortably can, and frankly that's the way it should be 
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EP Realek
ISD AURORA Interstellar Services Department

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Posted - 2006.09.21 10:41:00 -
[106]
Originally by: Ifni
Originally by: EP Realek
Originally by: Death Kill Then why not hire someone who has neither of these problems?
Because volunteers dont get hired? 
Err..
You give your time for a free account, which is essentially being paid for services rendered.
Unfortunatly a free eve account is not an accepted method of payment in your average super market hence the need for employment. 
Originally by: Ifni Aren't all event characters supercharacters anyway?
Usualy they are but if a vol was to play on the account full time (even though IC) people of course complain how its unfair that is account has all skills while theirs dont. - Realek Aurora Event Producer |
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Ifni
Developmental Neogenics Amalgamated
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Posted - 2006.09.21 11:31:00 -
[107]
Heh, I never said it was a good rate of pay, simply that it exists.
You take what is offered. And that must sometimes be enough. |
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Dogal
ISD AURORA Interstellar Services Department

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Posted - 2006.09.21 12:19:00 -
[108]
AURORA in 0.0 will continue working and most likely grow. AURORA works on story arcs towards Serpentis, Mordu's Legion, Guristas, Sansha, Angels and Sisters of EVE who all have their base of operation in 0.0. It can be both an asset and a curse to live around these fellows, time will tell depending on where alliance etc decides to stand.
Originally by: Ifni if my memory serves, the last event i partook in was based in Khanid and ventured into Querious, for a Blood Raider arc. What essentially transpired was online in the system the event started and even saw Neb, if my memory serves, passing through ahead of the event to check all was well. The event started, several BR characters entered local in frigs/cruisers, travelled 5 jumps to the nearest 0.0/Empire chokepoint system, A2-V27, and stayed there for an hour or so, before eventually being killed by a rather bored on-looking crowd.
You are correct that AURORA did fly as Blooders during the Insorum arc, however we did it on request from CCP since they wanted some help with Blood Raiders activity here and there, but the arc was run by CCP. Even though we can't do much with the Blood Raider storyline atm we can still have minor events with them but it would take a producer with inspiration to do so also.
We don't serve the ones shouting most or highest, most of the times it is up to what the producer feels most inspired to do since where there is inspiration you'll have the best result.
-------------- Dogal Aurora Captain The Aurora Project [email protected]
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EP Aine
ISD AURORA Interstellar Services Department

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Posted - 2006.09.21 13:27:00 -
[109]
Originally by: Ifni What I suggest is that there be a player submission option, similar to the Interstellar Correspondant's news submission, to allow players involved with story arcs, to potentially alter the impending direction of various arcs, behind the scenes.
[email protected]
If you've got an idea, something cool you want to propose, some angle on an arc that's progressing or pretty much anything else - send it there. Neb and the leads read it and if it's relevant and decent they send it out for the rest of us to consider.
No promises that everything sent in will be acted upon - producers have our own ideas for arcs in progress that may not jive with some suggestions, and frankly not all submitted ideas are either workable or interesting to produce. Speaking for myself only however, I tried as much as I could to incorporate player requests and suggestions into the arc that I ran recently.
----------- Aine Tier 2 Events Producer AURORA |
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Xenofur
Di-Tron Heavy Industries Knights Of the Southerncross
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Posted - 2006.09.21 16:06:00 -
[110]
Gabriel, thanks for answering. :) Originally by: SEP Gabriel It is very rare that an event's time is announced beforehand, i.e. before it is run. This is to prevent exploitation of the events. However, news articles can give you a good idea about what is happening in certain areas of space, and you can find post-action reports when players post them. First, news entries are not fake and pointless; in most cases, they refer to actual events that happened, whether Aurora or player.
@ pre-announcements: understood. @ News: Sorry if i offended, i was merely expressing my feelings and understandings on them up to this point. My main criticism on the news would then be: I have read them with great interest for 2 or 3 months. During this time tho i have only a few times, in rather ooc events (tournaments or similar) ever read of anything that only so much as hinted at player participation. Also, usually it is really hard to translate what one reads in the news into actual gameplay, much less an ordered account of what happened. Perhaps try to be less RP and more real? :/ Originally by: SEP Gabriel Second, as far as I know Saga of Ryzom has a paid events team. I'm not sure, but I remember hearing that was how they do so many events. They may also have more leeway with game mechanics or different tools to use within the game world. We are bound by the same tools that you have as a player.
I often talked with GMs or guides, mostly for giving feedback on the events and what you have heard is not true. ^^ They have teams of voluntaries for each server(3 servers for french/english/german), which are from what i can tell not larger than 10 people and have only one paid member to facilitate contact with the producing company. The only powers they do have ingame that go beyond player powers are: teleport to a set of predefined(by the company) bookmarks, invisibility and the possibility to have items spawned by GMs before the actual event(these items are equal to player items). In fact they are even more restricted than you, because they are in most cases not allowed to interact with the environment(combat) or the players (combat/trade). ;) Originally by: SEP Gabriel Ironically, one of the factors that has prevented you from seeing an event is one of Eve's greatest stengths: its size. With so many star systems and regions of space to act in, Aurora can only cover so much.
For our larger event arcs, we may have recurring events in the same area over a long period of time. For months the Serpentis were active in Outer Ring and Fountain, interacting with local players fairly often. While they've moved on to other projects now, while that event arc was ongoing those players saw a lot of events. Unfortunately, we simply cannot give everyone in Eve an event, though we would love to.
Yes, i understand how the size can be a large disadvantage. One thing i would suggest is the following: If it fits into the roleplay, ask CCP to put event agents at travel hubs near the region where the next event is going to happen and have them act as a small-scale ingame announcement.
In closing: Please don't take my post as a complaint, but as an insight into the thoughtstream of a player. I have long ago resigned myself to enjoying eve as a game in itself and can live quite well without events. :)
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Death Kill
Caldari direkte
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Posted - 2006.09.21 20:16:00 -
[111]
Originally by: EP Realek
I concur, it would be nice to see some PF characters come to life. Unfortunatly we would have a lot of players complaining volunteers get free super chars, ships and items to kill people with. (Technically they do that quite a bit already )
I can certainly see the issue with that, however the ships etc provided to them technically wont be free since they are working for it. Also, it wont matter if its free when they get killed by the trillion man gang that are out to 'get them' or whatever :)
I can imagine a 'full time' actor being rather limited in terms of choice of actions due to limitation based on area of operation/faction loyalty and character personality, that being said the free ships wont be as enjoyable as it would if they were given to somone who could do with it as they saw fit.
Now pretty please give us some more events, cant you do another frigate march or something? 
Recruitment |
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SEP Bolonium
ISD AURORA Interstellar Services Department

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Posted - 2006.09.22 08:31:00 -
[112]
About finding and getting involved in events, we do our best to make our presence known through news articles and even forum posts in the Intergalactic Summit. If anyone ever really wants to get involved in an event we try to make it pretty easy to find out which RPC to contact or where things are happening. There may be some minor investigative work involved, nothing too intense though.
Originally by: Death Kill
Now pretty please give us some more events, cant you do another frigate march or something? 
Working on it.
Well, the events, not the frigate march
============================ Senior Event Producer ISD AURORA ============================ |
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Ethidium Bromide
ZEALOT WARRIORS AGAINST TERRORISTS Curatores Veritatis Alliance
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Posted - 2006.09.22 09:53:00 -
[113]
it would be nice to have some more small random events in low sec or even high sec for younger chars... like hunt down a known pirate who just managed to steal 'whatever' from 'any faction'.
you could do that on a regular base and get more people into the whole thing i guess by that. all you'd need is 2 actors, one security guy and one ebil pirate, slaver, terrorist... now don't get me wrong i knoe there are events like this but they are mostly embedded in the greater storylines and therefore are hard to organize. my idea rather reflects some random sansha, gurista or pirate, bad boy from any other faction without getting the whole embedded in the bigger storylines. just gather like 10-15 people in locals, hunt the guy down and drop some standard faction mods you'd get from faction NPCs anyway. I'm sure you could do that once or twice a week so that over time you can cover many a region. i doubt that 0.0 runs would be a good scenario for this but running from 1.0 to 0.3 to hunt the guy down might also get younger players more interested in low sec as well.
Originally by: George Petsch Nochricht: Dei schwarer StroinlSser trifftn Karli[Baatzis] und ruiniert erm so richtig de Dosn, 1343.7 schhodn, oida.
My sig is blue not pink although i can't argue with the slave part - Xorus wth whats this blue stuff all of a sudden? Did I miss a mail? -eris Bwahahahaha!11 Immy was here
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The Wizz117
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Posted - 2006.09.22 15:52:00 -
[114]
the only crytism i have on the last events is that there aren't enough of them
------------------------------------------- That ccp created a universe doesen't mean they'r gods
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Kim Chee
Caldari
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Posted - 2006.09.22 18:26:00 -
[115]
I've only ever seen one event (and I couldn't take part as I had to log off within a few minutes), but from the local channel, I got the impression that folks didn't really know what was going on.
The biggest objections I saw were from young players who were concerned about not having a big enough ship to help, or not knowing what they were in for.
Personally, I love the idea of the entire thing being a mystery. It reminds me of pen & paper D&D, where the GM adjusts how things are going to make sure everyone has fun and can contribute. I can see some folks wanting a bit more of a time estimate though, or perhaps a rough-comparison against the deadspace difficulty rating.
Please keep it up though! The one I saw was in empire space and appeard to be a "rescue the CEO" scenario. It looked like it would be fun, and I hope enough people did show up to get the ball rolling. :)
<=----=> Vila Restal: I'm entitled to my opinion. Kerr Avon: It is your assumption that we are entitled to it as well that is irritating.
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Leon 026
Caldari Blood Inquisition
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Posted - 2006.09.22 23:15:00 -
[116]
Originally by: EP Baramos I wouldn't say we have too many 'good guys'. If anything, it could be the other way around.
But it depends on who you view as good or bad. Some people might see the Guristas as the good guys.
Personally I've always liked the Guristas, and to an extent the Serpentis.
Only real problem with that however, is that there arent exactly many Guristas RP corporations, so we (the ebil piwate faction roleplayers) hardly see "villain" AURORA actors.
I know for myself and the Blood Inquisition (due to BR having good standings with the G's) would really welcome a representative from the Guristas and other small chat/negotiation/political meetings with the Guristas, merely for the sake of interaction with the "villains" as it seems that the Blood Raiders are off AURORA's table. -------------------------------
[ 2006.06.22 04:28:01 ] Leon 026 > My Crow dances like she's on ecstasy |
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SEP Bolonium
ISD AURORA Interstellar Services Department

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Posted - 2006.09.23 09:11:00 -
[117]
Originally by: Leon 026
Only real problem with that however, is that there arent exactly many Guristas RP corporations, so we (the ebil piwate faction roleplayers) hardly see "villain" AURORA actors.
I know for myself and the Blood Inquisition (due to BR having good standings with the G's) would really welcome a representative from the Guristas and other small chat/negotiation/political meetings with the Guristas, merely for the sake of interaction with the "villains" as it seems that the Blood Raiders are off AURORA's table.
Maybe I'm being picky but I don't think you can divide factions into "Good vs Evil." In some other place possibly, but in EVE there are a lot of shades of grey and it's hard to really say "Wow, those guys are totally evil." That's one of the things that make the EVE fiction interesting to work with.
I think all of the factions we work with are pretty nasty guys. From the Sansha's, Gurrista's, Arch Angel's, Serpentis (That's not a full list but those are the various obligatory 'bad guys') to the Tetrimon and Khanid (Not a full list either, but what some consider to be 'good guys' although I respectfully disagree). There is a pretty good representation of bad guys. Although, as noted above I consider the Tetrimon to be pretty bad guys too. EVE is really about grey vs grey I think.
And as for working with any of these factions. I recommend doing some investigative work that I mentioned above and I think you'll find it easier then expected to figure out how to get intouch with these guys. Or send an eve-mail to [email protected] saying you'd like to get involved with a certain faction. No guarantees on that but it'll let the appropriate producer know you'd like to get involved.
============================ Senior Event Producer ISD AURORA ============================ |
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Wolfgang Jager
Caldari Caldari Independent Navy Reserve
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Posted - 2006.09.23 15:01:00 -
[118]
First off let me thank all the volunteers, the effort is appreciated and EVE has more "events" than any other MMO I have played to date.
What I see as the major problems, not necessarily listed in order:
1) Attackability of Aurora actors - this is just a thorny problem all around. They need to be attackable for some events, but this raises problems. At the very least, I think that those ganged with Aurora actors on things like escort and rescue missions need to be able to shoot back when others open fire on the actors. Some Aurora actors - like navy/concord personell need to be able to set themselves to "normal" so that people get concordonkened when they attack them.
2) Working with people in events - again I know this varies and I've had it go both ways, but having the actor you are trying to protect/escort/rescue do something incredibly suicidal against your advice is very depressing. I've been part of at least one event where the actor pilots were incredibly cooperative and actually worked with us on the escort!! So it can be done - I'd just like to see it a be a little more universal so that I know if the actor is acting "stupidly" or suicidally, it's probably part of the plot and not just a "duh" moment.
3) Rewards - I have a couple of concerns here. One is simply that Aurora event coordinators should have the ability to apply standing changes - possibly with some limits, but they absolutely need the ability to both reward people for helping in events and whack the standings of those firing on them. Secondly, a better understanding of what levels of reward are appropriate would be nice. There is nothing wrong with the 100k-1m isk rewards for the quick kill someone or bring me something type events; but if you are going to offer rewards at all for the longer escort/story events they need to scale upwards appropriately. 10m ISK rewards on a corporate level are a joke. I'm not suggesting it needs to rain ISK in every event, just that the combination of standings change, salvage and ISK/module payment or rewards needs to be more in line with the risk and amount of time spent on the event. Bear in mind that things like minor factional items and other "special" or cosmos type loot would make most people very happy - without being over the top balance-wise or out of whack with the game economy.
4) Situational awareness: This one is hard to define, but it sometimes seems like Aurora actors simply don't know or the event coordinator didn't consider things that many EVE players consider obvious. As an example, the recent capital ship theft and run into 0.0 space, virtually everyone I have talked to agreed that the results of that event were completely predictable and should have been known by the event staff before it happened. Running a capital ship into 0.0 like that nearly anywheres is going to get it rapidly swarmed by the camping/bottleneck and reaction forces of the alliances in the area - nothing wrong with that, but it makes it a terrible thing to base an event on that involves gathering a "posse" in Empire space. Likewise, "escorting" any large/high value ships with Aurora pilots through heavy traffic systems will rapidly generate a whole lot of random attacks on it -with no relation to whatever the event is. Other similar examples have occurred and I am not sure what the answer is, other than to suggest the event coordinators think through the likely responses to their events a bit more in advance.
Anyways, thanks again for all the work and keep at it..it is appreciated :)
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EP Aine
ISD AURORA Interstellar Services Department

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Posted - 2006.09.23 19:17:00 -
[119]
Originally by: Wolfgang Jager 1) Attackability of Aurora actors.
Yeah - that's a problem from our side as well. It gives us an extra thing to take into account beyond the normal. We also have to account for the fact that players attacking players in high sec leads to bad things as well.
I think that improvements to the gang logic to allow mutual defence is on our wishlist, but realistically we're going to have to work within the system as it exists for a while I think.
Swapping attackability from character to character is even more problematic though, as there is no visible flag that tells you which actors are safe to shoot and which ones aren't. We really don't want to get to the point where players have to second-guess whether shooting an actor will result in their death.
Originally by: Wolfgang Jager 2) Working with people in events
Hmm - not sure what I can say here. Sometimes an actor might be playing a stubborn / inexperienced / incompetent character or the actor might genuinely be inexperienced in that scenario.
AURORA recruits from all player types (Industrialists, pirates, fleet commanders, etc) and experience levels (only in EVE for a few months to people that were in beta). The demands of a story might not allow us to constantly operate in our "comfort zones" (which is incidentaly one of the coolest things about acting - I've been exposed to more diverse things as an actor than I ever would have as a player).
Originally by: Wolfgang Jager 3) Rewards - I have a couple of concerns here. One is simply that Aurora event coordinators should have the ability to apply standing changes.
We actually do have that ability, and we're starting to use it more frequently. A couple of events with standing changes that come to mind are the Stacmon incident (sec status changes) and the InoTech arc (Caldari Navy standings changes). It's somewhat labour intensive to do it though, so if it's mostly members of the same corp we'll often adjust corp standings rather than the standings of every individual member present (not to mention that will usually make more sense IC).
Originally by: Wolfgang Jager Secondly, a better understanding of what levels of reward are appropriate.
Rewards are the thing I find hardest to judge. Especially since every players concept of a fair reward is different. Some would rather have less ISK / module rewards and more standings / "soft" rewards (like the ability to call in a favour from an NPC entity). Others want a reward exactly equal to what they would have earned if they ran missions or mined for the duration of the event. Still others don't want any reward beyond being part of an event.
We tend to bounce ideas off each other for sanity checks, and we're always willing to listen to what the playerbase regards as "fair" in terms of rewards. Remember our mail address.
Originally by: Wolfgang Jager 4) Situational awareness:
Again tough to comment on, especially since hindsight is 20/20. Sometimes the producer is stuck logisically (i.e. there is no other way but to drive a freighter through Jita at primetime) or is trying to maximise the number of players "touched" by the event.
Other times it might be the inexperience factor (either as a player or as a producer), or something overlooked in planning, or simply a mistake (we are human afterall). We do try to bounce ideas off each other to catch the possible problems, but sometimes things just take on a life of their own .
Thanks for the thanks BTW - it's nice to have your work appreciated. We do this stuff mainly for your entertainment afterall.
----------- Aine Tier 2 Events Producer AURORA |
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EP Weichor

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Posted - 2006.09.24 16:46:00 -
[120]
Originally by: Ethidium Bromide it would be nice to have some more small random events in low sec or even high sec for younger chars... like hunt down a known pirate who just managed to steal 'whatever' from 'any faction'.
Actually events like this are indeed run. Of course they could me run more often.
Originally by: Kim Chee I've only ever seen one event (and I couldn't take part as I had to log off within a few minutes), but from the local channel, I got the impression that folks didn't really know what was going on. The biggest objections I saw were from young players who were concerned about not having a big enough ship to help, or not knowing what they were in for.
Those are indeed problems. People don't seem to know what events are, and most people don't react to them in any way. It can be frustating when you're doing an event with over a hundred people in local, and only maybe two or three participate.
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Evelgrivion
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Posted - 2006.09.24 20:42:00 -
[121]
Perhaps smaller, extremely open ended events could be introduced that start of with mere presence. Come in and out a few times, and occasionally dissappear into dead-zones in sectors, and let the players decide how to interact with the random groups, like a small Gallente patrol in low-sec space looking for troublemakers. Something like that would be interesting :)
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EP Ailay
ISD AURORA Interstellar Services Department

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Posted - 2006.09.25 15:04:00 -
[122]
Originally by: Evelgrivion Perhaps smaller, extremely open ended events could be introduced that start of with mere presence. Come in and out a few times, and occasionally dissappear into dead-zones in sectors, and let the players decide how to interact with the random groups, like a small Gallente patrol in low-sec space looking for troublemakers. Something like that would be interesting :)
Evelgrivion,
I am interested in this idea. Altho the example of using a Gallante patrol is somewhat difficult as we are restricted by the use of faction ships and pilots. I recon it's something to look into.
Could you give an detailed example using a non-excisting corporation. I am willing to see if it can be done. No promises as it's not always possible but i am definately willing to give it a try.
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Saibotek
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Posted - 2006.09.25 17:12:00 -
[123]
How about a Suggestion..? Automated Mining Operation Intervention.. we all know what it is. why not make an event of it. CCP has the resources to verify it. they know what channels are utilized to combat it. they know our tactics and we know theirs. have auroura show up in local of one the systems and clean house. they could get our help or the rats help and if they are not automated the miners could request the help f aurora. Or maybe some small sacle invasions of the local rats in forces of a hundred or so. where the local in empire or low sec have to battle to help concord keep control of the sec status. normal gain to players through rat bounty and sec status. Just some ideas. /me dons sunscreen spf 5billion
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EP Aine
ISD AURORA Interstellar Services Department

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Posted - 2006.09.25 20:06:00 -
[124]
Originally by: Saibotek How about a Suggestion..? Automated Mining Operation Intervention.. we all know what it is.
/me grins. You're not the first to suggest a little judicious belt-cleaning.
When it comes right down to it though, AURORA can't even begin to justify an event focusing on that particular element for a couple of reasons:
1) If we got it wrong in the slightest (bad intel, over-eager actors or whatever) - we're now griefing legit customers of CCP. For that reason alone we'd never consider an event of this type. If we were sure beyond a shadow of a doubt that some automated hijinks were going down then why would bother eventing? It would be an open and shut GM petition and the accounts in question would be banned.
2) Remember that everything AURORA does is in-character. This means that we'd need to come up with an in-character reason why an event is targetting specific miners. From an in-game perspective, every logged in account is an individual within the EVE cluster. Our characters don't know what a "macro-miner" is so there's no way to persecute them specifically.
The EVE GM's are here to enforce the out-of-game rules and regulations made by CCP. They do a fine job as it is, we don't need to crowd them.
Now the idea of having an invasion of low sec by a pirate faction, requiring a large-scale response to reinforce the faction navy / CONCORD. That has some legs to it. Hmmm....
----------- Aine Tier 2 Events Producer AURORA |
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Rodj Blake
Amarr PIE Inc.
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Posted - 2006.09.26 10:16:00 -
[125]
Are there any plans to revive this story arc?
We had a lot of fun over several weeks tracking, capturing and then transporting the prisoner, only for the arc to seemingly die without us knowing what it was all about. 
Dulce et decorum est, pro imperator mori |
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Dogal
ISD AURORA Interstellar Services Department

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Posted - 2006.09.26 10:44:00 -
[126]
Originally by: Rodj Blake Are there any plans to revive this story arc?
We had a lot of fun over several weeks tracking, capturing and then transporting the prisoner, only for the arc to seemingly die without us knowing what it was all about. 
Aha, the Takamatsu Trading Corp arc. Well the garbage scandal did end in a very bright and deadly fashion if I'm not mistaken.
http://myeve.eve-online.com/news.asp?a=single&nid=970&tid=6 http://myeve.eve-online.com/news.asp?a=single&nid=971&tid=6 http://myeve.eve-online.com/news.asp?a=single&nid=989&tid=6
After the disaster with their base of operation wiped out the Takamatsu Trading Corp went very silent..
-------------- Dogal Aurora Captain The Aurora Project [email protected]
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Rodj Blake
Amarr PIE Inc.
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Posted - 2006.09.26 10:53:00 -
[127]
Originally by: Dogal
Originally by: Rodj Blake Are there any plans to revive this story arc?
We had a lot of fun over several weeks tracking, capturing and then transporting the prisoner, only for the arc to seemingly die without us knowing what it was all about. 
Aha, the Takamatsu Trading Corp arc. Well the garbage scandal did end in a very bright and deadly fashion if I'm not mistaken.
http://myeve.eve-online.com/news.asp?a=single&nid=970&tid=6 http://myeve.eve-online.com/news.asp?a=single&nid=971&tid=6 http://myeve.eve-online.com/news.asp?a=single&nid=989&tid=6
After the disaster with their base of operation wiped out the Takamatsu Trading Corp went very silent..
The arc that I'm referring to was going on at around the same time as the Takamatsu one, but was seperate as far as I know. Unless they were somehow connected?
Relevant stories:
http://myeve.eve-online.com/news.asp?a=single&nid=705&tid=2
http://myeve.eve-online.com/news.asp?a=single&nid=708&tid=2
http://myeve.eve-online.com/news.asp?a=single&nid=715&tid=2
Dulce et decorum est, pro imperator mori |
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Dogal
ISD AURORA Interstellar Services Department

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Posted - 2006.09.26 11:32:00 -
[128]
AHA! Now I know what arc you mean (I had to go and dig in very very old archives for this one). Takamatsu did indeed have a small part in this arc, subtle one but it was there, hence my misconception.
The Amarrians moved back to Misaba and after that re-located to a new (secret) place to continue the research. Who knows what Lord Sorn has been doing these last 1+ years. One of the producers from this arc is still around in AURORA but otherwise engaged.
Who knows if all memories some of us get back now will make a second stage come up, but Tetrimon group have the hands full atm with Tetrimon, Cult of Catechization and a few other new things - some just starting up and a few more waiting final approval to be unleashed.
-------------- Dogal Aurora Captain The Aurora Project [email protected]
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Leon 026
Caldari Blood Inquisition
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Posted - 2006.09.26 14:00:00 -
[129]
Originally by: SEP Bolonium
Originally by: Leon 026
Only real problem with that however, is that there arent exactly many Guristas RP corporations, so we (the ebil piwate faction roleplayers) hardly see "villain" AURORA actors.
I know for myself and the Blood Inquisition (due to BR having good standings with the G's) would really welcome a representative from the Guristas and other small chat/negotiation/political meetings with the Guristas, merely for the sake of interaction with the "villains" as it seems that the Blood Raiders are off AURORA's table.
Maybe I'm being picky but I don't think you can divide factions into "Good vs Evil." In some other place possibly, but in EVE there are a lot of shades of grey and it's hard to really say "Wow, those guys are totally evil." That's one of the things that make the EVE fiction interesting to work with.
I think all of the factions we work with are pretty nasty guys. From the Sansha's, Gurrista's, Arch Angel's, Serpentis (That's not a full list but those are the various obligatory 'bad guys') to the Tetrimon and Khanid (Not a full list either, but what some consider to be 'good guys' although I respectfully disagree). There is a pretty good representation of bad guys. Although, as noted above I consider the Tetrimon to be pretty bad guys too. EVE is really about grey vs grey I think.
And as for working with any of these factions. I recommend doing some investigative work that I mentioned above and I think you'll find it easier then expected to figure out how to get intouch with these guys. Or send an eve-mail to [email protected] saying you'd like to get involved with a certain faction. No guarantees on that but it'll let the appropriate producer know you'd like to get involved.
Yes, I fully understand the shades of grey, however when you have so many Amarrian propaganda artists, coupled with event actors that talk about the greatness of God and etc, the effect is that many dont see them as evil. Maybe religious whackos, but they are a different shade of evil that many are happy to ignore and live alongside with.
The Caldari corporations for all purposes are "evil" for their oppressant work loads and lack of care for the daily workers, but they are an official "state faction" that people live and work with, and thus the Caldari are seen as "good". Same goes with the Federation. They may be "evil" for for oppressing the Intaki, but those that see it that way are a minority.... and you dont get far by resisting these state factions by shooting their ships in high sec simply because you disagree with them. So for all intents and purposes, while they may be shades of "evil" people will work alongside them (due to high sec, story arcs, stations, missions, they dont actively RP, whatever etc), they are weighed heavier on the "good" side.
Comparing the Amarr Empire and say Blood Raiders is completely different. One is legit (Empire), the other isn't. The official description makes the Blood Raiders, who may in reality, actually be regular religious people trying to preserve their free identity to fight back of whatever, but the description makes them appear as emo "vampires in space". Comparing Blood Raiders to the Empire, as an example through official description alone, makes the Amarr "good" and the Blood Raiders "bad". No matter how evil the Empire may be in wiping out minmatar worlds, the fact that Blood Raiders are a "pirate faction" and the Amarr Empire is an unmoveable permanent object, the lines are pretty clearly drawn there.
Yes, I agree its "grey vs grey", but because of comparisons and appearences of entities officially being labelled as pirate factions, then the grey becomes black or white. Pirate factions, afterall, get shot up in belts for isk, while Federation Navy vessels arent.
continued below...
-------------------------------
[ 2006.06.22 04:28:01 ] Leon 026 > My Crow dances like she's on ecstasy |

Leon 026
Caldari Blood Inquisition
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Posted - 2006.09.26 14:07:00 -
[130]
Edited by: Leon 026 on 26/09/2006 14:09:26 The mass numbers of Amarrian roleplayers means that their propaganda is more widely accepted. They may be religious whackos, but they have a state faction to work from, and people are more likely to believe and see credibility. They State corporations may be utterly evil and oppressant, but the only people that may agree that its "evil" are the RPers that wish to create a different stance. I'm confident in saying that "most" people just simply dont care, or dont want to bother arguing that the State is evil, and thats its simply easier to ignore it completely and accept the State corporations as a "good" entity.
The smaller pirate factions, do not have that kind of mass number of support. It makes good propaganda easily refuted by mass outcries from religious whackos that sprout back their own propaganda, which is then more readily believed by other players simply due to the fact that the empire is an unmoveable entity that everyone relies on for trade/missions. And thats where I personally feel that the "pirate" corporations have not been getting much attention. It may be that there are certain events that are on-going, but you certainly dont hear much from the Blood Raiders or Guristas, or even the Angel Cartel, other than the occasional Serpentis invasion into BoB space, then getting obliterated, or the Sansha event in Stain where their own allies decided to pirate Sansha vessel for the sake of expanding their wallets with 'phat lewts'.
In that sense, purely from my own point of view, people are more willing to see the Empire as "good" because its easier. And when you have many people seeing that way, it DOES become "good" due to the immense amount of propaganda involved because they have the manpower available for it. The CoC for example, they may for all intents and purposes be oppressive slavers, but the fact that they are at war with Blood Raider loyalists and claiming the morale high ground, add the fact that there is a larger player base on the Amarrian side that are willing to either support the Amarrians so they can advance in wallet size, or simply ignore the whole thing, it certainly makes the CoC look like holy crusaders eradicating the scapegoat blood raider punching bags. -------------------------------
[ 2006.06.22 04:28:01 ] Leon 026 > My Crow dances like she's on ecstasy |
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SEP JakeRed
ISD AURORA Interstellar Services Department

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Posted - 2006.09.26 17:06:00 -
[131]
Originally by: Leon 026 <Thoughtful stuff...>
It's good to know that some people are thinking on the level that we, as Aurora, have to consider every time we hash out ideas for new arcs on the faction level.
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SEP Bolonium
ISD AURORA Interstellar Services Department

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Posted - 2006.09.27 00:26:00 -
[132]
Very good points, Leon.
Those are things we try to think about when we deal on a factional level. One thing to consider is that the Amarr Empire actually IS more numerous, probably many times that of the Sani Sabik. Unfortunately in the gritty world of EVE that makes them the "Legitimate Empire" and the Sani Sabik "Pirates" because they disagree with the Empire's policies.
The Blood Raider's in particular are vicious which is why I think they're written about so harshly. That's also why they're the ones people shoot at in the asteroid belts.
The Amarr though, aren't exaclty written about in the best light either and any Minmatar can see the evil within them. Propaganda is an interesting side point and there isn't much we can do about that. If players wish to see the Amarr Empire as "Good guys." Then they can but it turns into a slippery slope with some of the bad things they do.
It is all about preception, that's one of the things that does make it "Grey" vs "True good" or "True evil".
============================ Senior Event Producer ISD AURORA ============================ |
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Evelgrivion
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Posted - 2006.09.27 01:10:00 -
[133]
Originally by: EP Ailay
Originally by: Evelgrivion Perhaps smaller, extremely open ended events could be introduced that start of with mere presence. Come in and out a few times, and occasionally dissappear into dead-zones in sectors, and let the players decide how to interact with the random groups, like a small Gallente patrol in low-sec space looking for troublemakers. Something like that would be interesting :)
Evelgrivion,
I am interested in this idea. Altho the example of using a Gallante patrol is somewhat difficult as we are restricted by the use of faction ships and pilots. I recon it's something to look into.
Could you give an detailed example using a non-excisting corporation. I am willing to see if it can be done. No promises as it's not always possible but i am definately willing to give it a try.
Alrighty :) Lets start with a background fictitious corp; Mandator Enterprises led by Sennelli Mandator, a friend of the Sarpati family. Recently their efforts have been hampered by an extra large quantity of lost Serpentis vessels, and Sarpati himself asked Mandator to send a wing to investigate. The group of event players (with a few extra ships) arrives in a relatively populated area where a lot of NPCing occurs and they make inquiries as to the activities of the local pilots.
Conversation occurs between the locals and the event pilots, as they inquire as to what is going on, relaying information back to their leaders to figure out a course of action. Interacting in local asteroid fields, the event pilots can be present to observe what is occuring. Lets say a bunch of Serpentis ships spawn and then a few guys in local decide to jump on them. The Mandator pilots would ultimately roleplay, and express their outrage, and perhaps go after any of the NPCers.
If there arent NPC activities occuring in significant quantity, the Roleplaying pilots can request that the locals keep an eye on the others, and indicate their displeasure with pilot activity against the Sarpati's assets.
Things continue on at this point. A few days later, after more NPCing, the Roleplay group returns to see that more ships have been destroyed (with minimal, if any, effort made to stop the destruction of serpentis vessels). A strike group of roleplay pilots is sent to beef up mining operations of serpentis vessels, protecting their asset gathering. Pilots can see these guys (who may perhaps be flying bigger ships, like battleship class even) and interact with them from there.
Combat may occur and the corporation loses significant standings with serpentis if actions continue, or they may help support the activities of the serpentis miners (drones and roleplayers alike). All goes ****** dory, the players come out with improved faction standings with the serpentis corporation, or the fictitious Mandator group.
Or, pilots fight back against the serpentis groups, causing destruction (perhaps getting some interesting piece of loot out of it like a faction frigate BPC), but seriously draining standings with the groups and increased hostilities with roleplayers and pod pilots in other areas of space.
This way, roleplaying corps could get a chance to build relations with the factions (on a somewhat canon basis at least) and others can fight back, establishing real relationships in the universe and making things that much deeper.
You could do this with any number of the factions, or even with just mercenaries hired to protect a small convoy with interesting materials inside. Payment to protect or a chance to fight and see if you get anything interesting from the dropped loot cans (soon to be salvageable hulks)? Its up to the player to decide; the less scripting the more entertaining this can potentially be 
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