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Nycha
Pator Tech School Minmatar Republic
0
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Posted - 2015.01.14 19:33:03 -
[1] - Quote
Many thanks for continueing this great program!
I have a question: Is there a fast way to switch from my character to one with all skills at 5? Atm I open HQF - pilot manager - select pilot - set all skills to v - switch to fitting plugin. I didnt saw a way to create a perfect toon or some other way to get fast the results of a max char. |

Nycha
Pator Tech School Minmatar Republic
0
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Posted - 2015.01.15 21:20:55 -
[2] - Quote
Thanks to Ix Method I could create a toon. To anyone who wants to do similar there are 2 options: You can use an available toon from your account and set all skills to V. You can create a new player doing the following: core panel - manage api - select pilots - add pilot with some bogus info - hqf - pilot manager - set all skills to V
The skillsettings will not be saved so you have to set everything to V at each program start.
I would like to request the feature to have a premade char with max skills, which can be selected in HQF in the pilot dropdown menue (like eft/pyfa). |

Nycha
Pator Tech School Minmatar Republic
0
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Posted - 2015.01.18 22:38:45 -
[3] - Quote
I just started evehq and got the notification that a new version is available. I let it download the new version and tried to install. I got the a message similar to "evehq is already running, pls close evehq to continue". I looked and found 1 instance of evehq running in my taskbar and closed it. But it was the installer itself. Next try I simply clicked on continue got the choice to uninstall/cancel and everything went well.
2 minor cosmetic suggestions: - Display the location where the update is saved from evehq. Its not in the installation directory of evehq I guess its the usual case of /users/documents/whatever. Im going to run a search on my harddisc to find it. Or even better make a subdirectory in the installation folder and place the exe file there. - Change the dialogue so people like me dont close the installer because they think its the mainprogram.
I know its pretty unimportant. Thanks for your efforts to continue this program.
Edit: Was in C:\Users\Username\AppData\Roaming\EveHQ\ to be found. |

Nycha
Pator Tech School Minmatar Republic
0
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Posted - 2015.01.19 22:34:04 -
[4] - Quote
I noticed that all skill implants are not present in my evehq version. click on implants & boosters -> implants -> skill hardwiring -> any implantslot -> empty - please check filters.
Using the latest version (is there somewhere a versiondisplay?) no download available. |

Nycha
Pator Tech School Minmatar Republic
0
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Posted - 2015.01.22 13:21:08 -
[5] - Quote
Well, solution was probably a bit far fetching. My problem was that I couldnt use the implants of the module window on the right side of the screen. Im used to pyfa were I simply add the implant to the current active fitting like a module to a ship. Obviously the original designer of evehq had a different approach (at least thats my assumption). You have to assign the implants to the char with the HQF implantmanager. Which kinda makes sense.
This leads to another issue... its not working at all. Probably it was designed this way: You create/import a char -> create a fitting -> go hqf implantmanager (which suddenly changes names to pilotmanager) -> go to tab implant manager and create a group -> click on created group which lets you choose the implants on the right side. Choose the implants (for the selected char?) -> Save implantgroup.
In the hqf fitting window you can select the implantgroup under imps, but here is the problem its not doing anything for me.
I also dont understand what the 2nd tab in the pilotmanager called implants is good for. It looks redundant. |

Nycha
Pator Tech School Minmatar Republic
0
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Posted - 2015.01.27 22:05:21 -
[6] - Quote
Slivo wrote:Nycha wrote:Well, solution was probably a bit far fetching. My problem was that I couldnt use the implants of the module window on the right side of the screen. Im used to pyfa were I simply add the implant to the current active fitting like a module to a ship. Obviously the original designer of evehq had a different approach (at least thats my assumption). You have to assign the implants to the char with the HQF implantmanager. Which kinda makes sense.
This leads to another issue... its not working at all. Probably it was designed this way: You create/import a char -> create a fitting -> go hqf implantmanager (which suddenly changes names to pilotmanager) -> go to tab implant manager and create a group -> click on created group which lets you choose the implants on the right side. Choose the implants (for the selected char?) -> Save implantgroup.
In the hqf fitting window you can select the implantgroup under imps, but here is the problem, its not doing anything for me.
I also dont understand what the 2nd tab in the pilotmanager called implants is good for. It looks redundant. I don't use implants really often, I didn't experienced something like this. I'll try to reproduce your issue
I finally found out where the problem is. If you create a new implant group in the implant manager and you switch to this implantgroup in the hqf fitting window you cant deselect this group. I _thought_ that switching to the implant-group *custom*, it will deselect all implants but the program seems only to use the last used implant group. So that was the reason the implantgroup did nothing for me. By simply creating an empty implantgroup I can get rid of all implants by by switching to this group. |

Nycha
Pator Tech School Minmatar Republic
1
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Posted - 2015.02.11 04:19:24 -
[7] - Quote
I managed to crash evehq. Closed a fitting and opened the hqf implantmanager, maybe too fast.
*****START Exception Details***** Message: Object reference not set to an instance of an object. Source: EveHQ.HQF StackTrace: at EveHQ.HQF.Forms.FrmHQF.OpenPilotManagerForm(Int32 tabIdx) in C:\Workspace\EveHQ\EveHQ.HQF\Forms\frmHQF.vb:line 2287 at EveHQ.HQF.Forms.FrmHQF.btnImplantManager_Click(Object sender, EventArgs e) in C:\Workspace\EveHQ\EveHQ.HQF\Forms\frmHQF.vb:line 2280 at DevComponents.DotNetBar.BaseItem.RaiseClick(eEventSource source) at DevComponents.DotNetBar.BaseItem.InternalMouseUp(MouseEventArgs objArg) at DevComponents.DotNetBar.PopupItem.InternalMouseUp(MouseEventArgs objArg) at DevComponents.DotNetBar.ButtonItem.InternalMouseUp(MouseEventArgs objArg) at DevComponents.DotNetBar.BaseItem.InternalMouseUp(MouseEventArgs objArg) at DevComponents.DotNetBar.ItemContainer.InternalMouseUp(MouseEventArgs objArg) at DevComponents.DotNetBar.ItemControl.OnMouseUp(MouseEventArgs e) at DevComponents.DotNetBar.RibbonBar.OnMouseUp(MouseEventArgs e) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at DevComponents.DotNetBar.ItemControl.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) *****END Exception Details*****
========== Plug-ins ==========
EveHQ.HQF.dll (1.0.0.0) EveHQ.KillMailViewer.dll (1.0.0.0) EveHQ.Prism.dll (1.0.0.0) EveHQ.Void.dll (1.0.0.0)
========= System Info =========
Operating System: Microsoft Windows NT 6.2.9200.0 .Net Framework Version: 4.0.30319.34014 EveHQ Location: I:\eve etc\evehq EveHQ Cache Locations: C:\Users\Siosena\AppData\Roaming\EveHQ |

Nycha
Pator Tech School Minmatar Republic
1
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Posted - 2015.02.11 17:40:05 -
[8] - Quote
Evehq works fine for me with one problem but Im pretty sure its next to impossible to fix. If I run evehq for a very long time (hours) and changing a lot of fittings it suddenly happens that the undo (1 step back in fitting option) stops working and instead of replacing the module it only deletes the module, but never replaces the module. Example: My original fitting is an 10mn afterburner -> delete -> replace with 10mn microwarp. Undo: 10mn microwarp -> delete -> nothing, empty line. Repeatable pressing undo will only producing more empty module slots. I have to restart evehq and than it works again.
This seems to be completely random and happens very seldom (once a day I would say). Maybe a memory fault. I cant reproduce it and I know I offer no helpful info.
Beside that evehq works wonderful for me. |

Nycha
Pator Tech School Minmatar Republic
13
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Posted - 2015.03.25 09:26:35 -
[9] - Quote
Will there be a scylla release? |

Nycha
Pator Tech School Minmatar Republic
15
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Posted - 2015.03.29 17:05:19 -
[10] - Quote
Many thanks for the update! I really appreciate your work.
Also I would like to report a crash. By trying to copy an item evehq went down and I got an errormessage I hereby post:
*EveHQ Error Report*
EveHQ Version: 2.18.0.0 Date: 29/03/2015 19:00:43 Error: Object reference not set to an instance of an object.
\\{panel:title=StackTrace|borderStyle=dashed|bordercolor=#ccc|titleBGColor=#eee|bgColor=#eee}*****START Exception Details***** Message: Object reference not set to an instance of an object. Source: EveHQ.HQF StackTrace: at EveHQ.HQF.Fitting.AddModule(ShipModule shipMod, Int32 slotNo, Boolean updateShip, Boolean updateAll, ShipModule repMod, Boolean suppressUndo, Boolean isSwappingModules) in C:\Users\Herv+¬\Documents\Work\Workspace\EveHQ\EveHQ.HQF\Classes\Fitting.vb:line 2639 at EveHQ.HQF.Controls.ShipSlotControl.PasteModuleFromClipboard() in C:\Users\Herv+¬\Documents\Work\Workspace\EveHQ\EveHQ.HQF\Controls\ShipSlotControl.vb:line 1405 at EveHQ.HQF.Controls.ShipSlotControl.PasteModule(Object sender, EventArgs e) in C:\Users\Herv+¬\Documents\Work\Workspace\EveHQ\EveHQ.HQF\Controls\ShipSlotControl.vb:line 2467 at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) *****END Exception Details*****
========== Plug-ins ==========
EveHQ.HQF.dll (1.0.0.0) EveHQ.KillMailViewer.dll (1.0.0.0) EveHQ.Prism.dll (1.0.0.0) EveHQ.Void.dll (1.0.0.0)
========= System Info =========
Operating System: Microsoft Windows NT 6.2.9200.0 .Net Framework Version: 4.0.30319.34014 EveHQ Location: I:\eve etc\evehq EveHQ Cache Locations: C:\Users\Siosena\AppData\Roaming\EveHQ \\{panel}
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Nycha
Pator Tech School Minmatar Republic
16
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Posted - 2015.03.30 00:00:29 -
[11] - Quote
This just happened by rightclicking a ship in the flying ship category of hqf:
*EveHQ Error Report*
EveHQ Version: 2.18.0.0 Date: 30/03/2015 01:57:15 Error: Object reference not set to an instance of an object.
\\{panel:title=StackTrace|borderStyle=dashed|bordercolor=#ccc|titleBGColor=#eee|bgColor=#eee}*****START Exception Details***** Message: Object reference not set to an instance of an object. Source: EveHQ.HQF StackTrace: at EveHQ.HQF.Forms.FrmHQF.ctxShipBrowser_Opening(Object sender, CancelEventArgs e) in C:\Users\Herv+¬\Documents\Work\Workspace\EveHQ\EveHQ.HQF\Forms\frmHQF.vb:line 564 at System.Windows.Forms.ToolStripDropDown.OnOpening(CancelEventArgs e) at System.Windows.Forms.ToolStripDropDown.SetVisibleCore(Boolean visible) at System.Windows.Forms.ContextMenuStrip.SetVisibleCore(Boolean visible) at System.Windows.Forms.ToolStripDropDown.Show(Control control, Point position) at System.Windows.Forms.ContextMenuStrip.ShowInternal(Control source, Point location, Boolean isKeyboardActivated) at System.Windows.Forms.Control.WmContextMenu(Message& m, Control sourceControl) at System.Windows.Forms.Control.WmContextMenu(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) *****END Exception Details*****
========== Plug-ins ==========
EveHQ.HQF.dll (1.0.0.0) EveHQ.KillMailViewer.dll (1.0.0.0) EveHQ.Prism.dll (1.0.0.0) EveHQ.Void.dll (1.0.0.0)
========= System Info =========
Operating System: Microsoft Windows NT 6.2.9200.0 .Net Framework Version: 4.0.30319.34014 EveHQ Location: I:\eve etc\evehq EveHQ Cache Locations: C:\Users\Siosena\AppData\Roaming\EveHQ \\{panel}
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