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Thread Statistics | Show CCP posts - 8 post(s) |

Alphax45
Polaris Project Curatores Veritatis Alliance
52
|
Posted - 2015.01.20 15:27:25 -
[31] - Quote
Love that it transforms and is more than meets the eye :) |

Arden Elenduil
Unlimited Ripoff Works
250
|
Posted - 2015.01.20 15:30:08 -
[32] - Quote
Motherf*cking gundams bro |

Nodire Hermetz
shadow and cloaking Mordus Angels
10
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Posted - 2015.01.20 15:31:25 -
[33] - Quote
Chessur wrote:The Minny T3:
Why are we placing the MWD sig bonus in the defensive mode, and not leaving it intact for speed? So much more useful there- and useless in defense.
Using MWD only on this ship is really a let down. Confessor is so strong because of its ability to fit 10MN abs, to try and make up for the ****** speed / sig ratio that all destroyers (With out innate sig reduction) share. I am not sure the minny version is going to like being shoehorned into MWD only, if it wants to take advantage of all its ship bonuses.
I am concerned with no range increase, or falloff bonuses while in sniper. Also really concerned about no falloff bonus in general. Are we ok with forcing this into arty only alpha thrasher T2?
Doesn't have enough grid. 1mn MWD with a full rack of 280's is already 85.2 PWG. T3 gets 78 base? Are you kidding?
As for the projectile changes.
Arty changes look ok.
Ac changes on the other hand....
They need so much more love than 7.5% base falloff increase. This is not going to fix Medium AC's or small AC's. At the end of they day, they do such little damage up close- and are anemic at range. Please don't try and hit me with 'selectable damage' as a huge pro. Because that is just simply not the case when you are kiting with AC's. These paltry changes (even on falloff boats like the stabber / vaga / cyna) Are still not going to make up for the fact that they have anemic DPS at 24+K and because of that are forced to use barrage. The barrage changes are not helping the matter, if range / dps is staying similar. While a step in the right direction, WAY more needs to be done in order to address Small and medium AC's. The only thing this change will have, is give Large AC's (Tornado and particularly the Mach) A slight boost.
You have forgot to apply you'r skills in the PWG/CPU layout :) That's will be REALLY short to fit 10MN ab and full rack of arty , but possible
but you are all right for the small/medium autocanon |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
973
|
Posted - 2015.01.20 15:33:10 -
[34] - Quote
so you're actually endorsing oversized afterburners as an intended and not-broken thing? |

Arden Elenduil
Unlimited Ripoff Works
250
|
Posted - 2015.01.20 15:34:03 -
[35] - Quote
Why not? If it fits, I sits |

Milla Goodpussy
Federal Navy Academy
150
|
Posted - 2015.01.20 15:37:54 -
[36] - Quote
Fozzie is dedicated in breaking the game.. the man is nuts.. he's crazy. he's wicked
he is
V E R T I C A L
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Eli Porter
Ministry of War Amarr Empire
4
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Posted - 2015.01.20 15:44:38 -
[37] - Quote
Considering the handicap of projectile ammo (the 10s ammo switch timer) I'm not sure "nerfing" Barrage is as necessary as it was for Scorch. |

Querns
GBS Logistics and Fives Support Goonswarm Federation
1326
|
Posted - 2015.01.20 15:45:17 -
[38] - Quote
Arden Elenduil wrote:Motherf*cking gundams bro Glad I wasn't the only one who thought this. The Svipul looks quite a bit like the SDF-1.
I don't suppose it's too late in the art process to ask that the "arms" extend out in the "forward" direction, perpendicular to the vertical hull, while in sharpshooter mode? That would complete the look (whether intentional or unintentional) very nicely.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
973
|
Posted - 2015.01.20 15:49:00 -
[39] - Quote
Eli Porter wrote:Considering the handicap of projectile ammo (the 10s ammo switch timer) I'm not sure "nerfing" Barrage is as necessary as it was for Scorch.
the scorch nerf may as well have not even happened. and barrage, like all T2 ammo, needs a big rework. |

theDisto
Dreddit Test Alliance Please Ignore
16
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Posted - 2015.01.20 15:53:13 -
[40] - Quote
Fozzie, have you considered potentially changing the ammo bonuses for projectiles from optimal range to falloff.
This would provide a significant buff to autocannons, providing T1 ammo options and bringing barrage behaviour more in line with them, and less a necessity. It would also shake up artillery setups and the meta, which I don't think would be a bad thing. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
973
|
Posted - 2015.01.20 15:54:59 -
[41] - Quote
theDisto wrote:Fozzie, have you considered potentially changing the ammo bonuses for projectiles from optimal range to falloff.
This would provide a significant buff to autocannons, providing T1 ammo options and bringing barrage behaviour more in line with them, and less a necessity. It would shake up artillery setups and the meta, which I don't think would be a bad thing.
approved, but I think it would be better to make all ammos do optimal and falloff, and then start handing out some generic optimal and falloff range bonuses for projectile and hybrid ships. just optimal or just falloff is a substantially weaker bonus when your weapon is half optimal half falloff. |

Aeril Malkyre
Knights of the Ouroboros
389
|
Posted - 2015.01.20 15:58:55 -
[42] - Quote
GIVE IT TO ME.
Knocked this one out of the park guys. |

Dark Drifter
Sardaukar Merc Guild General Tso's Alliance
150
|
Posted - 2015.01.20 15:59:14 -
[43] - Quote
my love holoe is ready and eagerly awaiting your engorged love rod!! <3<3<3
bet seariously; well done cant wait to take this new baby out for a spin |

Hunter Anubis
The Black Hand Fleet
2
|
Posted - 2015.01.20 16:04:02 -
[44] - Quote
Honestly that t3 desighn is missing something let me desribe it for you
Sniper mode version - change cookpit location - give it hands on the sides - Give it rifle in its hand
and there you go you have your standart issue LEV
For more reference go to: http://zoneoftheenders.wikia.com/wiki/Phantoma
|

Altrue
Exploration Frontier inc Brave Collective
1576
|
Posted - 2015.01.20 16:07:29 -
[45] - Quote
Dat name...
This guarantee scouts will never be able to pass intel in time. Due to the time lost thinking about how to pronounce it.
Signature Tanking - Best Tanking
|

ChromeStriker
0ne Percent. Odin's Call
817
|
Posted - 2015.01.20 16:11:59 -
[46] - Quote
Ok ... how do you saay eet?
BUT AWESOME!!!!!!
... still cant fit a full rack of arti's lol
No Worries
|

Phoenix Jones
Isogen 5
1023
|
Posted - 2015.01.20 16:13:42 -
[47] - Quote
Add an animation where a piece of it blows off the ship once it hits structure, and everything will be great.
Not needed though, good ship.
Yaay!!!!
|

BadAssMcKill
ElitistOps
955
|
Posted - 2015.01.20 16:20:41 -
[48] - Quote
I see you too like the le vertical meme
M E M E
xddddddddddddddd |

Eli Porter
Ministry of War Amarr Empire
4
|
Posted - 2015.01.20 16:21:59 -
[49] - Quote
TrouserDeagle wrote:Eli Porter wrote:Considering the handicap of projectile ammo (the 10s ammo switch timer) I'm not sure "nerfing" Barrage is as necessary as it was for Scorch. the scorch nerf may as well have not even happened. and barrage, like all T2 ammo, needs a big rework.
The scorch nerf made more sense since energy weapons already have the advantage of instant switching, so the T2 ammo being reduced in power makes sense. Projectile weapons on the other hand have a 10 second switch/reload timer, so if you're gonna switch ammo it better be worth the time. It's already barely worth the time with AC's so people are reluctant to switch ammo mid-fight, and with the nerf to Barrage you'll see even less people doing so. |

M1k3y Koontz
Aether Ventures Surely You're Joking
639
|
Posted - 2015.01.20 16:28:55 -
[50] - Quote
Vertical spaceships and a buff to Autocannon falloff?! This may be the best patch yet!
How much herp could a herp derp derp if a herp derp could herp derp.
|

Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
6693
|
Posted - 2015.01.20 16:29:21 -
[51] - Quote
Is it reasonable to assume that following T3 releases will be every other release? So, for instance, the Caldari T3 will come somewhere around April, and the Gallente one somewhere around June?
Priano Trans-Stellar: elegant solutions for the State's needs.
|

Dark Drifter
Sardaukar Merc Guild General Tso's Alliance
150
|
Posted - 2015.01.20 16:29:37 -
[52] - Quote
Altrue wrote:Dat name...
This guarantee scouts will never be able to pass intel in time. Due to the time lost thinking about how to pronounce it.
i was just going to refer to it as the "fracking vertical one" |

Musashi Date
58
|
Posted - 2015.01.20 16:29:40 -
[53] - Quote
sm+½ - pl+¿..
Am I pronouncing it right?
edit: for the suggestions, make sure to hop by the Test Server Feedback subforum and post there. Oh and join the Mass Test too while you're at it |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
973
|
Posted - 2015.01.20 16:30:35 -
[54] - Quote
M1k3y Koontz wrote:Vertical spaceships and a buff to Autocannon falloff?! This may be the best patch yet!
a tiny fake buff to autocannons mostly confirms that there won't be a real buff for an extremely long time. kind of like the -50 hull nerf to ishtars. |

Destoya
Sniggerdly Pandemic Legion
362
|
Posted - 2015.01.20 16:31:52 -
[55] - Quote
I'm not sure autocannons are that reliant on barrage to deal damage in the first place. Regardless, the falloff boost is appreciated |

Zarnak Wulf
Amarrian Vengeance Team Amarrica
1821
|
Posted - 2015.01.20 16:33:52 -
[56] - Quote
Svipul:
As others have mentioned - falloff as a bonus would be better then optimal. Falloff you can do either AC or Arty. Optimal shoehorns you into Arty. The MWD sig bloom reduction as part of the defensive bonus seems out of place as well. MWD in brawling range? If not in brawling range I'm going to prefer speed or range. Lastly - I know everyone is excited about vertical and all - but the only configuration that the destroyer is NOT vertical is when it is in speed mode. I cringed a bit at that.
Arty Changes:
10% more damage sounds nice - but honestly only my Thrasher will get the benefit of that. Small ships that use arty off the top of my head:
Thrasher, Wolf, Firetail, Jaguar (lol - replaced by Wolf in most cases)
Minmatar have only a handful of small ships that can fit 280's and not be joke fits. The Rifter, for example, has the worst fitting grid of any combat frigate - both in PG and CPU.
|

Bad Bobby
Bring Me Sunshine In Tea We Trust
706
|
Posted - 2015.01.20 16:35:58 -
[57] - Quote
I look forward to flying the ship!
I was hoping that Quake, Tremor and Hail would get some attention. Are you happy with them as they are? |

Harvey James
The Sengoku Legacy
1079
|
Posted - 2015.01.20 16:40:48 -
[58] - Quote
not sure about increasing the alpha though? .. not sure how bad alpha is on thrashers compared to tornado's..
i would suggest making arties falloff based and then provide the falloff bonus instead of optimal.. since your reducing the 50% - 40% T2 range ammo could also de-nerf the the high damage short range T2 ammo? 75% and 50% are hefty penalties to range to have... kind of makes javelin and the other 2 quite useless ammo
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
|

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
973
|
Posted - 2015.01.20 16:42:55 -
[59] - Quote
Zarnak Wulf wrote:Svipul:
As others have mentioned - falloff as a bonus would be better then optimal. Falloff you can do either AC or Arty. Optimal shoehorns you into Arty. The MWD sig bloom reduction as part of the defensive bonus seems out of place as well. MWD in brawling range? If not in brawling range I'm going to prefer speed or range. Lastly - I know everyone is excited about vertical and all - but the only configuration that the destroyer is NOT vertical is when it is in speed mode. I cringed a bit at that.
Arty Changes:
10% more damage sounds nice - but honestly only my Thrasher will get the benefit of that. Small ships that use arty off the top of my head:
Thrasher, Wolf, Firetail, Jaguar (lol - replaced by Wolf in most cases)
Minmatar have only a handful of small ships that can fit 280's and not be joke fits. The Rifter, for example, has the worst fitting grid of any combat frigate - both in PG and CPU.
wolf in proper fit does not use artillery. jaguar doesn't even undock because it's seriously somehow even worse than the other AFs, possibly the worst ship class in the game.
the issue here is that artillery are the second hardest weapon in the game to fit, and autocannons are the easiest weapon in the game to fit. they closed this gap a little bit, but they need to close it way more. otherwise you end up with ships that can not fit artillery, and you get ships that can fit artillery, but get infinite fitting when they fit autocannons. |

Pokerizer
Scope Works Psychotic Tendencies.
0
|
Posted - 2015.01.20 16:43:23 -
[60] - Quote
I hate being negative when it comes to new ships but when you guys design minmatar ships do you just say to yourselves "how ugly and ******** looking cab we make this thing?" Please please do not let that slight against God of a monstrosity you posted be anything even close to what it's going to actually look like.
With that being said I love the new class and the bonuses and stats for it are looking impressive. Thanks for all your hard work. |
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