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1. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
80 minutes of fatigue, good lord
- by Destoya - at 2016.10.11 15:49:42
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2. Sticky:Dev blog: Clone States - Post CSM Summit Roundup - in EVE Information Portal [original thread]
If you're adding skills to the alpha set, can we also get higher levels of the Warp Drive Activation skill? Warping even moderate distances without the skill trained to 4/5, especially with bad capacitor support skills in t1 frigates, is extremely...
- by Destoya - at 2016.10.07 16:41:47
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3. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Mike Adoulin wrote: Absolute Intoleranto wrote: good stuff And as for 'limiting' them to Green safety...that has to be the dumbest thing I ever heard of. If they want to gank...or move to low and be a Horrible Person.....let them. If th...
- by Destoya - at 2016.09.02 13:52:46
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4. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Please give Alpha clones the ability to train Warp Drive Operation past level 3. Anyone who has made a new character can hopefully sympathize with how frustrating it is to constantly run out of cap on even fairly short warps. This certainly isn't ...
- by Destoya - at 2016.09.02 13:37:36
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5. Sticky:Welcome to Thunderdome - The Event Server - in EVE Alliance Tournament Discussion [original thread]
Awesome work!
- by Destoya - at 2016.08.11 12:50:22
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6. Sticky:Welcome to Thunderdome - The Event Server - in EVE Alliance Tournament Discussion [original thread]
Steve Ronuken wrote: No need to seed, when you can just spawn what you need. Clearly you don't understand the absolute pain in the ass that spawning multiple thousand different item types, many of them with horribly obscure names, to fit a ...
- by Destoya - at 2016.08.09 21:23:05
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7. Sticky:[o7 Show] Guess the citadel survival rate! - in EVE General Discussion [original thread]
A: 98% F: 96%
- by Destoya - at 2016.05.19 08:16:41
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8. Sticky:[Citadels] Titans - in Upcoming Feature and Change Feedback Center [original thread]
I really do have to question the logic of making the ships with more tank slots also have higher base HP. Obviously the titans are in a better spot in this regard than supercarriers because of the lack of the resist bonus that the wyvern and aeon ...
- by Destoya - at 2016.04.04 17:52:01
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9. Extreme delays in loading assets on client in 6-CZ - in Test Server Feedback [original thread]
Current issues with this patch: -docking at all citadels is broken -align times/inertia for all ships is broken Performance around citadels is much improved though
- by Destoya - at 2016.04.02 16:29:32
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10. Sticky:[Citadels] Supercarriers - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: Cl4ire Grube wrote: so we have to train "light fighters" and "support fighters" to keep using the **** we already were able to use before?? gg ccp Well support fighters don't exist now...so yes. As for the light fighte...
- by Destoya - at 2016.03.31 16:14:28
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11. Announcement:March release - General feedback - in EVE Information Portal [original thread]
Honestly I'd like to see things go a step further and separate skill training from the ability to log in entirely. Quite a few of my accounts solely exist for the purpose of specialized alts (supercaps, boosters, cynos, scouts, etc). Once these sp...
- by Destoya - at 2016.03.14 17:46:07
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12. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
Sentient Blade wrote: Nerfing combat refitting on triage seems to be a pretty big "hard cap" on them... it's simply "If X dps greater than Y tank then die if if EHP/Sec loss is less EHP remaining divided by time in triage remaining" with no p...
- by Destoya - at 2016.02.12 16:33:18
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13. G֢G֢ Bobmon for CSM 11 G֢G֢ - in CSM Campaigns [original thread]
Bobmon puts in a ton of effort for the community not only by running en24 which most are familiar with, but also by working to improve the game in other ways across a variety of avenues. I think he's worth the vote, no matter your personal opinion...
- by Destoya - at 2015.12.23 23:29:25
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14. Question for Titan Pilots - in EVE General Discussion [original thread]
Like others have said, you have faith in your alliance to replace or at least help pay for the replacement of your ship if you lose it during whatever the acceptable use standards of your group are. Regardless, when you have a trillion isk, losin...
- by Destoya - at 2015.12.12 14:03:31
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15. Sticky:Dev blog: Operation Frostline and Holidays 2015 in EVE Online - in EVE Information Portal [original thread]
Can't say I'm a huge fan of the name, doesn't have that same sci-fi appeal to it like most of the other expansion/release titles Lots of other stuff to distract me from that though, seems like a great release overall
- by Destoya - at 2015.11.20 17:14:54
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16. Why is the Erebus so popular? - in EVE General Discussion [original thread]
Aiwha wrote: Two reasons. First, the armor fleet bonus. Its just good. Stupid good. An armor titan once died because the FC accidentally moved the boost erebus from his slot. The sheer amount of bonus that thing gives made a titan evaporate whe...
- by Destoya - at 2015.11.19 11:45:32
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17. Any update on the AT skins? - in EVE Alliance Tournament Discussion [original thread]
Dont forget the rattlesnake/guristas one either
- by Destoya - at 2015.11.10 05:46:07
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18. Sticky:[December] Module Tiericide - Warp Disruption Field Generators - in Player Features and Ideas Discussion [original thread]
Are you concerned that the reduced gap between T1 and T2 will severely diminish the value of Gravitron Physics V which is only used for T2 WDFG and T2 Capital Tractors? Will the drop rate of meta WDFGs or the build cost of T1 WDFG's be modified t...
- by Destoya - at 2015.11.05 11:12:31
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19. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Sgt Ocker wrote: Quote: CCP Larrikin Heh :) So your argument is that if we make carrier gameplay too engaging thats bad? I think you have an interesting point. I don't think making carrier gameplay less engaging is the answer though. Do you ...
- by Destoya - at 2015.10.30 15:52:27
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20. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
CCP Larrikin wrote: Destoya wrote: Are you going to give titans a reason to use their guns? You commonly quote titans as having a role of a supercapital version of a dreadnought, but currently the guns are incredibly underwhelming. Against s...
- by Destoya - at 2015.10.30 15:22:05
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