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Saint Schala
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Posted - 2006.09.25 00:06:00 -
[1]
who thinks this is a boog idea?
make it possable to buy sec status for isk, call it compensation for all your sins, to be paid to concord. even make a fine system where u can pay off fines to avoid as much sec loss?
whaddayathink? ------------------------------------------- NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS N |

Neesa Corrinne
Ordo Adeptus Astartes Novus Ordos Seclorum
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Posted - 2006.09.25 00:08:00 -
[2]
No.
Low Sec empire Pirates should have to work off their sec loss just like everyone else. Go to 0.0 and rat for a while.
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Barthez Thed
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Posted - 2006.09.25 00:09:00 -
[3]
Edited by: Barthez Thed on 25/09/2006 00:10:20 how about a skill training freeze, as if the pilot has been locked up or something?
and i'm talking cruel rates like 0.1 increase for your skills being frozen for a week or something
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EFF ONEF1
Deep Core Mining Inc.
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Posted - 2006.09.25 00:11:00 -
[4]
although ive never had a neg sec status im all for this.
with all the corruption in the eve world (corp theft, ipo scammin, pirating, etc..) im sure an entity as large as concorde has a few people who would like to make a lil money on the side.
just like the old church, pay a few shilling and god forgives you. -----------------------------------------------
Micheal Schumacher will retire with 8. |

Saint Schala
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Posted - 2006.09.25 00:16:00 -
[5]
i knew this would get the carebares whining !
ok then im all for working off sec status ratting. but why is it when i kill the biggest baddest evelist rat in the game i get a measley 0.4 sec status increase, but when i pod somone i get a omgwtf 12% crippling hit? and if i blow a ship i get 2% its crazy.
ballance this out ccp its mad!
as for a skillfreeze that person is crazy! why would stoping me doing skills allow a sec increace anyway whats the purpose in that? ------------------------------------------- NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS N |

Tobias Sjodin
Caldari Ore Mongers Pirate Coalition
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Posted - 2006.09.25 00:21:00 -
[6]
Since we're all talking stupid.
Make it so -2 trains your skills twice as fast, -3 three times as fast, and so on.
Meanwhile, +2 halves the speed of skilltraining.
Oh, and let everyone who doesn't pirate actively automatically explode once undocking with stabs...
Or lets forget about this thread alltogether.
[ore mongers, recruiting] |

Barthez Thed
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Posted - 2006.09.25 00:25:00 -
[7]
it would be the equivalent of 'jail time', merely a suggestion for a different way to increase sec rating.
BTW you don't get a huge sec hit for podding people in 0.0, so i wonder what your job is....
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Deadzone
Caldari Phoenix Propulsion Labs Firmus Ixion
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Posted - 2006.09.25 00:26:00 -
[8]
Way back when....yo were actually able to do this. You could buy sec standing from certain agents if I remember correctly.
But TBH..if you hunt in 0.0 killing BS spawns it really doesn't take that long to get better sec status.
Vice-Admiral
Military Division Phoenix Propulsion Laboratories |

Gonada
Gallente Cross Roads
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Posted - 2006.09.25 00:27:00 -
[9]
i want a pony
-I don't necessarily agree with everything I say.-
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Saint Schala
Crest Tech Pirate Coalition
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Posted - 2006.09.25 00:29:00 -
[10]
come on i dont think im talking stupid it was just a thought its never gonna happen. Besides its funny seeing carebares getting all uppity about threads like this!
but i do strongly feel a -12% hit for poddong is a bit harsh. ------------------------------------------- NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS N |

xeom
Veto.
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Posted - 2006.09.25 00:32:00 -
[11]
Yea pirates shouldn't be able to raise their sec status easly! THEY ARN'T REAL PLAYERS THEY SHOULD GRIND FOR MONTHS ON END! ---
CCP where are our t2 shield power relays?
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Eironia
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Posted - 2006.09.25 00:35:00 -
[12]
i like this idea like bribing concord people who run drugs through empire bribe the searchy people(or is it a fine?) why cant we pay concord like 1mil for every 0.1 we wanna lose ================================================== i post on my alt because im lazy not because im trying to hide |

Thatch
Scallywags
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Posted - 2006.09.25 00:36:00 -
[13]
Originally by: Gonada i want a pony
hah
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thatguyinpc
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Posted - 2006.09.25 00:36:00 -
[14]
Nope, bad idea. You did the crime now do the time.
One alteration that would be worth considering however is a status increase for podding someone with a lower security status than yourself. Would help turn pirates more on themselves (come on your in it for the pvp right) and would help antipirates from suffering the same sec loss that pirates get.
Haven't thought it all the way through, but it's worth thinking about.
Guy
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Neesa Corrinne
Ordo Adeptus Astartes Novus Ordos Seclorum
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Posted - 2006.09.25 00:45:00 -
[15]
Quote: ok then im all for working off sec status ratting. but why is it when i kill the biggest baddest evelist rat in the game i get a measley 0.4 sec status increase, but when i pod somone i get a omgwtf 12% crippling hit? and if i blow a ship i get 2% its crazy.
Engage brain before engaging typing fingers please.
First of all, it's very difficult for me to even find the energy to reply to someone who can't take the .02 seconds it requires to capitalize and punctuate correctly.
Second, CCP designed the system to work this way for a very good reason. It was designed so that you have to pay for your sins by working twice as hard to absolve yourself of your wrongdoings.
THAT is how you work off a sec hit, not by using your ill gotten gains to return to the good graces of the law.
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Saint Schala
Crest Tech Pirate Coalition
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Posted - 2006.09.25 00:48:00 -
[16]
increacing sec status for podding another pirate sounds ok but one prob would be people who have one character at -10 and another hovering around -1.9 if u ever drop to -2.0 just go kill ure alt a couple of times get u back up.
and pirates killing other non blue pirates surley this dosent happen in eve   ------------------------------------------- NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS N |

Veto1024
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Posted - 2006.09.25 00:51:00 -
[17]
Originally by: xeom Yea pirates shouldn't be able to raise their sec status easly! THEY ARN'T REAL PLAYERS THEY SHOULD GRIND FOR MONTHS ON END!
I agree with your conclusion, but what in the world do you mean by "they aren't real players"? I'm fairly sure CCP didn't make this game thinking "We can make vast quantities of space an area where players could theoretically kill eachother with little more then extensive amounts of money and opportunity as a reward... but no one will actually want to do it" (although i know the current Eve isn't what it was like when they first made the game). Piracy is part of this game. They are real players....
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Veto1024
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Posted - 2006.09.25 00:52:00 -
[18]
Edited by: Veto1024 on 25/09/2006 00:52:39
Originally by: Tobias Sjodin Since we're all talking stupid.
Make it so -2 trains your skills twice as fast, -3 three times as fast, and so on.
Meanwhile, +2 halves the speed of skilltraining.
Oh, and let everyone who doesn't pirate actively automatically explode once undocking with stabs...
Or lets forget about this thread alltogether.
/signed
Also, 0.0 security standing means instant training. Gimp ibis's as well.
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Saint Schala
Crest Tech Pirate Coalition
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Posted - 2006.09.25 00:55:00 -
[19]
Engage brain before engaging typing fingers please.
Quote: First of all, it's very difficult for me to even find the energy to reply to someone who can't take the .02 seconds it requires to capitalize and punctuate correctly.
Second, CCP designed the system to work this way for a very good reason. It was designed so that you have to pay for your sins by working twice as hard to absolve yourself of your wrongdoings.
awoooga awoooga awoooga idiot alert!!!!
Firstly this is a forum not the english classroom! my post is legable thst good enough for 99% of people.
Secondly if u cant find the energy to respond then. DONTi dont care if u dont like it if i dont puncuate correctly. and dont want to hear it.
Thirdly u say i have to work twice has hard to pay off my crimes for pwning whinging carebares like ureself. twice as hard i dont think so it must be 100 or 200 times as hard!!! i kill a rat frig i get +0.002 or somthing i kill a player frig i get -2.0, this is not ballanced ------------------------------------------- NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS NERS STABS NERF STABS NERF STABS N |

thatguyinpc
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Posted - 2006.09.25 00:56:00 -
[20]
Originally by: Saint Schala increacing sec status for podding another pirate sounds ok but one prob would be people who have one character at -10 and another hovering around -1.9 if u ever drop to -2.0 just go kill ure alt a couple of times get u back up.
and pirates killing other non blue pirates surley this dosent happen in eve  
Yep your right, lol told you I hadn't thought it all the way through yet. For this to work it would have to take into consideration either the cost of the ship fittings, or SP of char and if you have ever podded said char before...
The more I think of it, only the last idea seems feasable, and likely to hard to implemint.
Anyway, until we find another way to make rats truly suffer, let them grind.
Guy
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Fuk Mi
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Posted - 2006.09.25 01:05:00 -
[21]
Originally by: Neesa Corrinne No.
Low Sec empire Pirates should have to work off their sec loss just like everyone else. Go to 0.0 and rat for a while.
Indeed and actually people with negative sec status should get no isk for thier rat kills, the isk should be their fine.
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Veto1024
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Posted - 2006.09.25 01:06:00 -
[22]
Originally by: Saint Schala
Thirdly u say i have to work twice has hard to pay off my crimes for pwning whinging carebares like ureself. twice as hard i dont think so it must be 100 or 200 times as hard!!! i kill a rat frig i get +0.002 or somthing i kill a player frig i get -2.0, this is not ballanced
I think the problem is that every system has a vast area called asteroid belts where you can gain that security back wherever you are. The only place you have vasts numbers of idiots roaming around is nowhere... and jita. The security penalty shouldn't be too bad for killing a ship but killing a (oh crap, i just thought of something awesome but ill get to that in a sec) pod means you've destroyed someones implant and as far as the role playing goes, an actual human. It's more realistic in the roleplaying world to think Concord, the "good guys", would be incredibly mad that you killed another person (nevermind the jump clone thing hehe) and that you'd need to do a lot of good to get back on their good side.
On that note, they should make security hits proportional to the security status the person has (or maybe how big the ship is). Think about it. If you kill someone concord doesn't really care about (a 0.0 or 0.1 or something really new like that), they wouldn't be too mad. If you kill some 9.0 guy though, you'd expect them to be ****ed at you and give you a bigger hit. I don't think this would help the situation but it would let the pirates have a little more fun without compromising the idea of "safe space".
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Ogdru Jahad
Amarr Four Horsemen
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Posted - 2006.09.25 01:09:00 -
[23]
not a boog idea. berry gad..
If some of us burn off sec in low sec then work it back up then so can ewe mister!

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Veto1024
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Posted - 2006.09.25 01:13:00 -
[24]
Originally by: Fuk Mi
Indeed and actually people with negative sec status should get no isk for thier rat kills, the isk should be their fine.
Except the isk you get for killing rats is not a "reward", it's a "bounty". Thus, anyone can really claim it... if you get what im saying.
Thus, you can change the word to reward and we're set haha
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Kurtz
Minmatar Eldorado Exploration Expedition
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Posted - 2006.09.25 01:19:00 -
[25]
A very long time ago... There was such a feature. You could "bribe" certain agents, and they would fix your negative sec rating a bit.
This was abused quite a bit, and made it so criminal players could effectively evade the penalty for being a criminal.
It was removed within 6 months of game launch.
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.25 02:43:00 -
[26]
Originally by: Saint Schala i knew this would get the carebares whining !
ok then im all for working off sec status ratting. but why is it when i kill the biggest baddest evelist rat in the game i get a measley 0.4 sec status increase, but when i pod somone i get a omgwtf 12% crippling hit?
Probably for the same reason I've only gotten mild recognition for saving several people's lives as a li***uard, yet If I kill 3 people, they won't balance out.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy Oooh that could get Suvetar for the day! - Cathath For 50, you can have my goat:P- Tirg |

Infinity Ziona
Privateers
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Posted - 2006.09.25 03:07:00 -
[27]
I agree.
Considering you can scam, war dec, gank in 0.0, extort and rob people (EIB) without sec loss, the severe loss from low sec pirating is pretty silly and having to rely on NPC only to fix your status is complete crap.
CCP's and the 0.0 anti-npc stance should apply here also. Want to fix your security status, then you should have to interact with players not NPC's to do so or at least you should be able to choose to do so.
Perhaps instead of paying NPC's -> You could pay 'reparations' to the parties wronged by yourself and if they accept the 'reparations' your security status loss for attacking them is negated.
Makes more sense then going to 0.0 lawless space and improving your security status.
Are Alliances Pushing You Around?
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Neesa Corrinne
Ordo Adeptus Astartes Novus Ordos Seclorum
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Posted - 2006.09.25 03:11:00 -
[28]
Quote: A very long time ago... There was such a feature. You could "bribe" certain agents, and they would fix your negative sec rating a bit.
I knew this was a bad idea. Mostly because it was another "y dew i haftuh pai fer blowin up noob haulorz?!?" whine from a pirate no less.
At least CCP was smart enough to remove such a poorly thought out feature almost immediately.
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Maj Woodcock
Minmatar
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Posted - 2006.09.25 03:16:00 -
[29]

I can't belive this came from a poor uppity pirate.
NO NO NO and NO
LOL you are sad...........
come on i dont think im talking stupid it was just a thought its never gonna happen. Besides its funny seeing carebares getting all uppity about threads like this!
but i do strongly feel a -12% hit for poddong is a bit harsh.
"Every normal man must be tempted at times to spit upon his hands,hoist the black flag, and begin slitting throats." - H. L. Mencken
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Sakura Nihil
Tharsis Security
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Posted - 2006.09.25 06:11:00 -
[30]
I'm a pirate, but this idea is fubar. "Greasing the wheels" a little bit might be alright, say increasing the sec status by a small fraction more per kill for a certain price, but for the most part the system is fine - if you can't do the time don't do the crime (or go to 0.0 :p).
Tharsis needs some ! |
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