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Shir'ia'ri
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Posted - 2006.09.25 06:29:00 -
[31]
One million ISK per hundredth point of standing increase sounds fine, capped at a standing of -2.
Even if buying off Concord isn't something people would be into, paying off a very poor faction standing so you don't find yourself blown up entering Gallante space for example might be workable.
There could be problems/abuses with something like this, but the game could use a few more ISK sinks.
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Red Ochre
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Posted - 2006.09.25 06:59:00 -
[32]
no, no , no children. sec status can go up, as long as it started positively. being a good neighbor and all.
however my misguided pirate emo youth, once you start down the black road of chuckles and fun, your fun, you should never.....ever.....be able to get that sec status back, once the slide starts, burn baby burn. and may the crosshairs of the righteous burn your soul, etc, etc. |

rodgerd
Gallente Center for Advanced Studies
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Posted - 2006.09.25 08:12:00 -
[33]
Alternative title: "Why can't my noob corp mining alt buy me out of trouble?"
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Luke Pubcrawler
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Posted - 2006.09.25 09:31:00 -
[34]
Personally I don't see why there should not be alternative ways to improve sec status other than ratting. Not that it shoul be easy but it would be good to give some variety. At the same time you could increase a few of the penalties for lowsec staus.
Just a few thought: Create a few agents who give missions only to those with negative sec. Possibly no reward for these other than improved sec status.
As the OP said buying of poor sec ratings should be possible - but only with a few agents. It should cost a great deal and only be possible to get small gains -For example it could be made to only work if sec stus is already better than -5, after all they might be able to hide minor offenses but can't get concord to forget more serious matters and only give a small gain. Greater gains could be given as loyalty point rewards from these corrupt agents.
As a counterweight to this I would be happy for there to be no bounty payments made to those with sec status below 5 - if your an outlaw then the government has a perfectly good excuse not to pay you. Players could also get a concord approved bounty placed on their head as with rats - say 500k per point of minus status and 500k per 3months of age + 25% of the book value of the ship they are in when you kill them. Claimable only by non corpmates with a sec status of 2 or higher, paid on delivery of the appropriate frozen corpse to your supervising agent. You could even institute a concord "bounty hunting license" - sec status better than 2, pay a fee to acquire a license and get paid by concord for killing PCs with negative sec. Normal rules about which sec status systems you can fight would still apply.
Just thoughts for ways to add a few points of interest. Not thought through in detail by any means
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Rafein
Eye of God Axiom Empire
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Posted - 2006.09.25 10:03:00 -
[35]
Edited by: Rafein on 25/09/2006 10:04:41 I had kinda the same idea. Just mine was more player driven.
A player can remove the sec hit if the victim chooses to allow them to. I call it the repairation system, which allows pirates to repay their victims to get their sec back. Of course, it would be up to the victims to allow it, but I'm sure if it was made worth their while.
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James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.09.25 10:06:00 -
[36]
Why does sec status exist? Well, it's so that people who spend their time killing other players have consequences for doing so. As far as I'm concerned, the sec loss mechanic is a fairly reasonable one. Loss of sec from a couple of ship kills is manageable if you've really got a grudge, but if it's habitual, it starts to mark you as an outcast.
Podkilling has a higher loss. Not because of who or what, but because podkills are very rarely necessary.
Wardecs are fine, since there's a 24 hour 'we're coming' warning. 0.0 has no sec loss, so no probs there. (Although I'd like if if there were _some_ kind of tracking on 'being naughty in $alliance sovereignty').
As older players, the 'grinding back sec' gets old. However, bear in mind that the 'victims' of piracy probably don't see it that way - think back to your first ship and pod loss. Those really hurt when you're right in the early days.
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El Verbatim
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Posted - 2006.09.25 10:50:00 -
[37]
bah I'm getting really sick of these discussions.
imho, CCP should change all 0.5+ systems to 1.0, only having stupid veld as roid (and limited), all 0.5- systems turn into 0.0 and have all the goodies.
no more whining about low sec pirating cause low-sec doesn't exist anymore.
sigh
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infraX
Caldari Corsets and Carebears Whips and Chains
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Posted - 2006.09.25 11:32:00 -
[38]
Buying your sec status back for ISK?
That's the most ridiculous thing I've ever heard. Piracy has a security loss for a reason. It's a punishment. There are people in this game with more money than you could possibly mention in less than 10 syllables and would take the complete proverbial out of such a system.
I speak as a player with a -10 security rating and I'm quite happy for it to be that way. I can shoot whoever I want and they can shoot me if they so wish aswell. I'm not allowed to enter space higher than 0.4 and every time I engage in a criminal act, the gate guns happily blow the ****e out of me too.
If I could just spend a few ISK's and have all that go away, it would just be silly tbh. You'd have people going outlaw all over the shop (especially the rich ones) and all those wannabe pirates that hover at the -1.9 sec rating could start killing more people easily without fear of being an outlaw for long.
Ratting to improve security status is also meant to be like a punishment. It's long and boring (especially when you don't want or need the ISK).
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.25 11:33:00 -
[39]
Originally by: Luke Pubcrawler Personally I don't see why there should not be alternative ways to improve sec status other than ratting. Not that it shoul be easy but it would be good to give some variety. At the same time you could increase a few of the penalties for lowsec staus.
Just a few thought: Create a few agents who give missions only to those with negative sec. Possibly no reward for these other than improved sec status.
As the OP said buying of poor sec ratings should be possible - but only with a few agents. It should cost a great deal and only be possible to get small gains -For example it could be made to only work if sec stus is already better than -5, after all they might be able to hide minor offenses but can't get concord to forget more serious matters and only give a small gain. Greater gains could be given as loyalty point rewards from these corrupt agents.
As a counterweight to this I would be happy for there to be no bounty payments made to those with sec status below 5 - if your an outlaw then the government has a perfectly good excuse not to pay you. Players could also get a concord approved bounty placed on their head as with rats - say 500k per point of minus status and 500k per 3months of age + 25% of the book value of the ship they are in when you kill them. Claimable only by non corpmates with a sec status of 2 or higher, paid on delivery of the appropriate frozen corpse to your supervising agent. You could even institute a concord "bounty hunting license" - sec status better than 2, pay a fee to acquire a license and get paid by concord for killing PCs with negative sec. Normal rules about which sec status systems you can fight would still apply.
Just thoughts for ways to add a few points of interest. Not thought through in detail by any means
CCP disabled because they did just that
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