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Darpz
Rampage Eternal
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Posted - 2006.09.26 18:23:00 -
[1]
Originally by: LeMonde As stated in the post, these issues are still up for discussion. Currently, based on your input, we're looking at making the following revisions to the points system:
Faction Battleship 12 Tier 3 Battleship 11 Tier 2 Battleship 10 Tier 1 Battleship 9 T2 Battlecruiser 8 T2 Cruiser 7 T1 Battlecruiser 6 T1 Cruiser 5 T2 Frigate 4 T2 Destroyer 3 T1 Destroyer 2 T1 Frigate 1
- No more than one battleship
- No more than one of each cruiser type (no team can have two HAC's . Combat recon and force recon count as the same type.)
- A maximum of five pilots per team.
On the issue of ECM, I actually think it's a pretty good idea allowing one or more ECM module per ship. Discuss.
An even bigger change would be to allow corporations to participate, and simply having a corporation tournament. Going to need some input on that one aswell 
2 BCs? 
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Darpz
Rampage Eternal
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Posted - 2006.09.27 05:32:00 -
[2]
Putting so many point difference between Faction BS and Tier 1 would mean that all you will see is Tier 1 since if your fielding a BS its very hard to make a team work with a Faction BS and any other ships to help support
21 Points
BS
9 Faction BS Tier 3 8 Tier1/Tier2 7 T2 BC 6 T2 Cruiser/ T1 BC 5 T1 Cruiser 3 T2 Frig/Dessie 2 Dessie 1 Frig
1 BS 1 BC 1 Recon Multiple of other classes is fine ( I can't think of a reason why 2-3 hacs would be over powerd )
would allow for alot more flexablity
I can think of alot of layouts that would be very effective in this arrange ment and non I think have a major advantage over another
7 Man Max (max you can have on your team including alts so if you field this big of a team you better be damn sure every pilot can make every fight)
NO ECM. you put in ECM you'll have 5 AFs with ECM modules fitted winning the tourney
I do agree with the 1 Stasis Web Rule it will stop the line em up and shootem we got in the last torny don't know if I like the new start range seems to advantage close range too much.
Don't think Corps in the tourney will work. Since most alliances have 2-3 corps that could field a team and in this layout a cheap frigate based team (in my format or the original) could stand a chance to win a few rounds so you would have 100s of teams for this thing, which would take an eternity to do and tbh alot of us have a Real Life and the last tourney was about the max for the amount of matches you can get most people to make time for in something like this.
So what you guys think?
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Darpz
Rampage Eternal
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Posted - 2006.09.27 05:44:00 -
[3]
oh and on prizes please not some stupid monument if a team is going to put billions of isk into a 1/50 or worse chance to win a tourney like this there needs to be some tangeble benifit. Maybe one off ships such as the amarr tourny.
Ideas that won't tip allaince balance to much but are significant enough to make it worth it
Creat a Faction BS named after the Alliance that won and they would receave a 10 run BPC (only BPC that will ever exsist for that ship) the runner ups could receave Faction Battlecruisrs or Cruisers named in the same fashion.
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Darpz
Rampage Eternal
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Posted - 2006.10.05 14:37:00 -
[4]
any final word on ECM?
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Darpz
Rampage Eternal
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Posted - 2006.10.08 05:18:00 -
[5]
Originally by: Mebrithiel Ju'wien Don't suppose anyone's considered the fact that ASCN's team didn't look like they needed implants?
prolly not needed but I would put money on they had talismans
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Darpz
Rampage Eternal
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Posted - 2006.10.09 00:48:00 -
[6]
Originally by: Mebrithiel Ju'wien
Originally by: Darpz
Originally by: Mebrithiel Ju'wien Don't suppose anyone's considered the fact that ASCN's team didn't look like they needed implants?
prolly not needed but I would put money on they had talismans
I'd have thought Snakes or Slaves rather than talismans tbh. All out damage? Need speed and armor to survive more than nos.
no there whole strat was Armor tanking thru remote regen. Slaves do nothing for that since it just dealys the enevidable. Talismans let you move more Cap around quicker thru your team, and once your in nos range takes more cap from the other team
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