| Author |
Thread Statistics | Show CCP posts - 7 post(s) |

DrAtomic
Polytope Ghosts of Retribution
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Posted - 2006.10.12 12:56:00 -
[1]
Originally by: LeMonde An even bigger change would be to allow corporations to participate, and simply having a corporation tournament. Going to need some input on that one aswell 
I'd say YES allow corporations to participate, disallow implants alltogether, allow use of all modules except for faction modules, allow corps to name 10 pilots (5 spare/subs), require big entry fee which is refunded if the team shows on all of it's matches.
Organize a qualifier tourny for corps if the number of corps willing to participate gets huge.
Create an Arena area on SiSi where corps can hold their inner corps tournies to select their pilots.
That would make the tourny a factual representation of EvE pvp whilst keeping the costs reasonable and make it accesable to all that are willing to participate.
IF the any module rule presents a problem then that is a balance problem within the game and should be fixed accordingly (ie rock, paper, siccors is broken then), it makes no sense to have a tourny where you dont allow to use whatever you deem smart. ----------------------------------------------- The BIG Lottery |

DrAtomic
Polytope Ghosts of Retribution
|
Posted - 2006.10.12 13:10:00 -
[2]
Originally by: Raem Civrie
Technical difficulties make it hard to ban implants. It's apparently hard to scan for them and time consuming. As in, delay each match 40 minutes time consuming.
1. Create an alliance Arena tourny station. 2. Create jump clone facility at Arena area. 3. Create a jump clone for all the participating pilots. 4. Force the pilots to jumpclone in when tourny starts. 5. Have GMs move their hardware to that station (ships, modules, the lot). 6. Allow one team contact to have additional stuff moved once per day in order to adopt team strategy and stuff or allow some other sort of mechanism (escrow to GM?) that will allow restocking and adding other stuff.
Buh bye implants, all done with current game mechanics.
----------------------------------------------- The BIG Lottery |

DrAtomic
Polytope Ghosts of Retribution
|
Posted - 2006.10.12 13:33:00 -
[3]
Originally by: LeMonde A few things that need to be cleared up:
1) There are devs running the event, but scanning every single character for implants would simply take too much time with the limited manpower we have. The same goes for setting standings and/or creating jump clones. The volunteers do an excellent job in helping us scan ship setups, which is about as much as we can handle.
Simple solution... Create an Pilot Scanner module that yields information such as total # of SP and implants. Give those to the volunteers doing the scans; voila problem solved. Ow and hmmm might want to seed the module into game as well; could be very usefull ransoming tool for pirates. ----------------------------------------------- The BIG Lottery |
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