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Lugh Crow-Slave
591
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Posted - 2015.01.26 15:46:24 -
[31] - Quote
Swind wrote:How about only JF's jumps in and out?
you are joking right?
this would mean almost no risk comes to the JFs as i can now jump hub to hub and never once have to take a gate
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1284
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Posted - 2015.01.26 15:50:02 -
[32] - Quote
Regarding the OP's suggestion...I dunno. On the one hand, I feel like it would be reasonable from a lore perspective for empires to allow their closest allies the use of capital assets in their territory, especially in response to recent events with Sleepers entering known space. On the other hand, I feel like this would quickly devolve into a mass standings grind in order to access the ultimate "I Win" button, which is not what I'd call ideal gameplay.
I'm torn on the whole thing.
IF capitals were ever to be allowed into hisec, and that is an awfully big "if" that I don't necessarily support, they should be limited to 0.7 and below security systems, just like the old POS limits.
My main reason for thinking this is several-fold:
1. There are several major losec pipes that are interrupted by small pockets of hisec systems. If CCP really wants capitals to use gates as a viable alternative to jump drives, they shouldn't be excluded from major pipes.
2. Without being able to enter 0.8 and above systems, capital ships still couldn't "cut across hisec" to save travel time. I did a little experiment in Dotlan a while back when I first started thinking about this, and every which way I tried to cut across hisec, you end up hitting a 0.8+ system. You're limited to skirting the edges and can't every get anywhere near major trade hubs.
3. Even assuming that you didn't limit their combat abilities in hisec, POS owners in 0.8+ systems would be safe from capital threats. This would make such systems more valuable for POS owners.
EDIT: 4. No cynos in hisec. There are no real controls on who can and who can't jump to a cyno, and that just opens up a huge can of worms.
My Many Misadventures
Reading Comprehension: so important it deserves it's own skillbook.
I seek to create content, not become content.
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Frostys Virpio
The Mjolnir Bloc The Bloc
1523
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Posted - 2015.01.26 16:20:47 -
[33] - Quote
Lugh Crow-Slave wrote:Swind wrote:How about only JF's jumps in and out? you are joking right? this would mean almost no risk comes to the JFs as i can now jump hub to hub and never once have to take a gate
It's a bad idea indeed but just once I want to see the forum tears from someone jumping into Jita when it's traffic controled and their freighter gets stuck in a jump tunnel or blackscreen. |

Daichi Yamato
Xero Security and Technologies
2205
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Posted - 2015.01.26 17:04:26 -
[34] - Quote
McChicken Combo HalfMayo wrote:Capitals in highsec is a painfully terrible idea. Besides, catching your first glimpse of a capital when you decide to move out of highsec is a glorious experience. I wouldn't take that away from anyone.
As they appear in a flash of light just above your tiny cruiser, spewing forth swarms of drones that envelope your friends like starved piranhas. One by one your, watchlist is systematically devoured and comms go silent as the FC buys it moments before the feeding frenzy finally turns to you. Like a blinky red blob reminiscent of the defence of Zion, they descend on your ship. So terrifying that even your client freezes in fear. Alarms sound off with barely a breath between them. Shield. Armour. Structure.
And then you wake up, safe and warm in your home station. Was it a bad dream?
Right?
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided" "So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time"
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Lugh Crow-Slave
593
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Posted - 2015.01.26 17:09:16 -
[35] - Quote
Bronson Hughes wrote:
2. Without being able to enter 0.8 and above systems, capital ships still couldn't "cut across hisec" to save travel time. I did a little experiment in Dotlan a while back when I first started thinking about this, and every which way I tried to cut across hisec, you end up hitting a 0.8+ system. You're limited to skirting the edges and can't every get anywhere near major trade hubs.
did you factor in jumps to this I.E. jumping to LS pockets on the other side of the .8s?
this is something i would be interested in knowing
Fuel block colors
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Frostys Virpio
The Mjolnir Bloc The Bloc
1524
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Posted - 2015.01.26 17:11:31 -
[36] - Quote
Daichi Yamato wrote:McChicken Combo HalfMayo wrote:Capitals in highsec is a painfully terrible idea. Besides, catching your first glimpse of a capital when you decide to move out of highsec is a glorious experience. I wouldn't take that away from anyone. As they appear in a flash of light just above your tiny cruiser, spewing forth swarms of drones that envelope your friends like starved piranhas. One by one your, watchlist is systematically devoured and comms go silent as the FC buys it moments before the feeding frenzy finally turns to you. Like a blinky red blob reminiscent of the defence of Zion, they descend on your ship. So terrifying that even your client freezes in fear. Alarms sound off with barely a breath between them. Shield. Armour. Structure. And then you wake up, safe and warm in your home station. Was it a bad dream? Right?
Would of been more funny if that story ended with concord blasting the cap apart because it's owner had safety on reds and targetted the wrong person. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1524
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Posted - 2015.01.26 17:14:58 -
[37] - Quote
Also of interest if cap get in high sec and can use their weapon. How much would you price a dread with no tank at all. Just weapon, damage mods and whatever tracking required to let's say hit a freighter? |

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1285
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Posted - 2015.01.26 17:26:37 -
[38] - Quote
Lugh Crow-Slave wrote:Bronson Hughes wrote:
2. Without being able to enter 0.8 and above systems, capital ships still couldn't "cut across hisec" to save travel time. I did a little experiment in Dotlan a while back when I first started thinking about this, and every which way I tried to cut across hisec, you end up hitting a 0.8+ system. You're limited to skirting the edges and can't every get anywhere near major trade hubs.
did you factor in jumps to this I.E. jumping to LS pockets on the other side of the .8s? this is something i would be interested in knowing Not explicitly as that was not the question I was asked (I did this as part of another forum discussion), but I did get the impression that doing so wouldn't be helpful. There are a couple of paths that you could take to get reasonably deep into hisec, and there are some losec pockets within jump range of those paths, but it seemed that jumping to those losec pockets would take you the wrong direction or wouldn't be enough to cross some of the major regional boundaries. (Kaaputenen to Niarja is a perfect example of this.)
Keep in mind, I'm not saying this conclusively. That level of confidence would take more work.
Now, if you could cyno into 0.5-0.7, cutting across hisec would be do-able. Probably almost trivial. This, coupled with a few other notions, is why I firmly believe that if capitals ever do get access to hisec, it be by stargate only.
My Many Misadventures
Reading Comprehension: so important it deserves it's own skillbook.
I seek to create content, not become content.
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Lugh Crow-Slave
593
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Posted - 2015.01.26 17:31:50 -
[39] - Quote
Bronson Hughes wrote:
Now, if you could cyno into 0.5-0.7, cutting across hisec would be do-able. Probably almost trivial. This, coupled with a few other notions, is why I firmly believe that if capitals ever do get access to hisec, it be by stargate only.
yeah although i feel caps in HS may be doable i would never be for cynos anyplace in HS
as for how much a dread + just guns and tracking you would get to around 2.4-2.6 bill depending on the market
so yeas it would be worth it for the lulz or to make proffit in some casses (nags would be king for this as most can alpha cargo fit freighters) but a moros would be more reliable if your nag missed you would only get one more shot b4 CONCORD was on you
Fuel block colors
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1285
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Posted - 2015.01.26 17:43:27 -
[40] - Quote
Lugh Crow-Slave wrote:Bronson Hughes wrote:
Now, if you could cyno into 0.5-0.7, cutting across hisec would be do-able. Probably almost trivial. This, coupled with a few other notions, is why I firmly believe that if capitals ever do get access to hisec, it be by stargate only.
yeah although i feel caps in HS may be doable i would never be for cynos anyplace in HS as for how much a dread + just guns and tracking you would get to around 2.4-2.6 bill depending on the market so yeas it would be worth it for the lulz or to make proffit in some casses (nags would be king for this as most can alpha cargo fit freighters) but a moros would be more reliable if your nag missed you would only get one more shot b4 CONCORD was on you I feel like if capitals ever do get allowed in hisec, the CONCORD response against capital ships may have to get beefed up considerably. It's scary to think it, but a fully-insured, cheaply fit dread could likely solo-gank the right freighter and still profit.
My Many Misadventures
Reading Comprehension: so important it deserves it's own skillbook.
I seek to create content, not become content.
|

Lugh Crow-Slave
594
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Posted - 2015.01.26 17:50:22 -
[41] - Quote
Bronson Hughes wrote:Lugh Crow-Slave wrote:Bronson Hughes wrote:
Now, if you could cyno into 0.5-0.7, cutting across hisec would be do-able. Probably almost trivial. This, coupled with a few other notions, is why I firmly believe that if capitals ever do get access to hisec, it be by stargate only.
yeah although i feel caps in HS may be doable i would never be for cynos anyplace in HS as for how much a dread + just guns and tracking you would get to around 2.4-2.6 bill depending on the market so yeas it would be worth it for the lulz or to make proffit in some casses (nags would be king for this as most can alpha cargo fit freighters) but a moros would be more reliable if your nag missed you would only get one more shot b4 CONCORD was on you I feel like if capitals ever do get allowed in hisec, the CONCORD response against capital ships may have to get beefed up considerably. It's scary to think it, but a fully-insured, cheaply fit dread could likely solo-gank the right freighter and still profit.
it's more than likely and even ignoring if you could profit i would be more than willing to pay that much every now and then just for the tears
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Frostys Virpio
The Mjolnir Bloc The Bloc
1525
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Posted - 2015.01.26 18:01:48 -
[42] - Quote
Lugh Crow-Slave wrote:Bronson Hughes wrote:Lugh Crow-Slave wrote:Bronson Hughes wrote:
Now, if you could cyno into 0.5-0.7, cutting across hisec would be do-able. Probably almost trivial. This, coupled with a few other notions, is why I firmly believe that if capitals ever do get access to hisec, it be by stargate only.
yeah although i feel caps in HS may be doable i would never be for cynos anyplace in HS as for how much a dread + just guns and tracking you would get to around 2.4-2.6 bill depending on the market so yeas it would be worth it for the lulz or to make proffit in some casses (nags would be king for this as most can alpha cargo fit freighters) but a moros would be more reliable if your nag missed you would only get one more shot b4 CONCORD was on you I feel like if capitals ever do get allowed in hisec, the CONCORD response against capital ships may have to get beefed up considerably. It's scary to think it, but a fully-insured, cheaply fit dread could likely solo-gank the right freighter and still profit. it's more than likely and even ignoring if you could profit i would be more than willing to pay that much every now and then just for the tears
A moros sieged on a gate is probably the most "I want to make my point clear" move. |

Altirius Saldiaro
Royal Amarr Institute Amarr Empire
282
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Posted - 2015.01.26 21:34:32 -
[43] - Quote
They will eventually be able to travel gates in highsec, but won't be allowed to use weapons. I doubt cynos will be allowed to be used too. |

Black Pedro
Yammerschooner
508
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Posted - 2015.01.26 21:48:12 -
[44] - Quote
Altirius Saldiaro wrote:They will eventually be able to travel gates in highsec, but won't be allowed to use weapons. I doubt cynos will be allowed to be used too. No, probably not as it would completely break hauling. It will only happen if CONCORD is changed in some way or removed so that capitals are somehow vulnerable.
Sabriz Adoudel for CSM 10 is a good idea.
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Donnachadh
United Allegiance of Undesirables
102
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Posted - 2015.01.27 04:05:10 -
[45] - Quote
Block all weapons, any form of remote reps and disable all links, then restrict them to gate travel only or like th eJF's are now jumping out only and I could agree top caps in high sec.
Other wise there is just to many ways that people can and would use them to make life in high sec for most players nearly impossible.
-1 |

Lugh Crow-Slave
595
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Posted - 2015.01.27 04:15:03 -
[46] - Quote
Altirius Saldiaro wrote:They will eventually be able to travel gates in highsec, but won't be allowed to use weapons. I doubt cynos will be allowed to be used too.
citation needed
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baltec1
Bat Country Goonswarm Federation
14652
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Posted - 2015.01.27 06:03:36 -
[47] - Quote
Altirius Saldiaro wrote:They will eventually be able to travel gates in highsec, but won't be allowed to use weapons. I doubt cynos will be allowed to be used too.
Donnachadh wrote:Block all weapons, any form of remote reps and disable all links, then restrict them to gate travel only or like th eJF's are now jumping out only and I could agree top caps in high sec.
Other wise there is just to many ways that people can and would use them to make life in high sec for most players nearly impossible.
-1
If you have to savagely nerf capitals to this degree for them to enter high sec then they don't belong there.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Donnachadh
United Allegiance of Undesirables
104
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Posted - 2015.01.28 02:56:40 -
[48] - Quote
baltec1 wrote:If you have to savagely nerf capitals to this degree for them to enter high sec then they don't belong there. That was essentially the point I am trying to make. I have seen the hell that a single caps ship can cause in low and nul, the game does not need that level of defensive and offensive capabilities in high sec. In the hands of the war dec corps it could and most likely would turn high sec into a killing zone where most players would have no ability to get out and do anything except die. And I do not want to even think about what might happen if groups like Code could field cap ships. Think of burn Jita with cap ship fleets, no thanks.
On the other hand knowing many cap pilots I can feel some of their pain with the new restricted movement that jump fatigue has created. Mind you I think those restrictions are good for the overall health of the game but done properly I can see reasons for and would support allowing cap ships to transit through high sec. |
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