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D'onryu Shoqui
Vengeance of the Fallen Imperium Alliance
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Posted - 2006.09.26 22:12:00 -
[61]
Quote: If you find doing missions in a carrier to be hard, then you must have the wit and hand-eye coordination of a sloth.
theres always the risk of getting ganked though it has happened to people doing missions in cap ships before. maybe thats the risk hes talking about ------------------------- I am a nobody of IMP my views are my own. |

Ruffio Sepico
Minmatar Hidden Agenda
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Posted - 2006.09.26 22:15:00 -
[62]
Originally by: Surly Bob
Originally by: Ruffio Sepico
Originally by: Surly Bob
Originally by: Galk As i tried to point out in my original post... there will be absolutely no reason to run low sec missions for me.. im not going to be jumping gates in officer fitted faction ships in low sec... because i know exactly how to gank people at gates like anybody else using multiple accounts with alt's... i used to do it:/
It's called risk/reward. If you can't take the heat, stay out of the kitchen.
If you are sitting there claiming that it was CCP's design intention to add in a class of ship that allowed mission runners to clear missions in under a couple minutes with no risk whatsoever of being blown up, then you might as well save your effort - nobody is buying it.
You do realize that you can still assign your fighters to an alt in an inty/shuttle and do the same exploit, right?
So, you been clearing missions in a carrier in a couple minutes? I just want to know, so you actually talk out from experience rather than just "make up" something as you go along?
If you find doing missions in a carrier to be hard, then you must have the wit and hand-eye coordination of a sloth. I've seen carriers in action on missions/complexes, and they *****them in the hands of a skilled missioner. If a lone BS or even a small group of BSes come after you, odds are you will *****them, as well.
There is already posts on these forums about carriers that been taken down by a handfull ships. Carriers isnt all they *****ed up to be. Carriers fitted for pvp and carriers fitted for pve is 2 different things. Just because you seen something doesnt mean you experienced it yourself.
Home: http://www.hidden-agenda.co.uk
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Lee Lab
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Posted - 2006.09.26 22:16:00 -
[63]
Do those who speak how great this "fix" is at least have a carier?
Not everyone is into pvp - some play this game to earn isk and build something, not only waste them.
Those who run missions pick the best possible means to do them, and if any better means are available they do whatever possible to get them.
Carier is not a simple sollution which is easy to get - don't forget it's about 2.5b isk in ship, skills, fittings, and about 3-4 months of training (depending on char).
The decisions are made based on world of eve, for long time capital ships were able to run missions and now they can't as it's not their intended role - nice way to waste few months of working on isks and skills.
Still... cariers are to be flagships of battles... I like the idea... they will make nice fireworks.
They can't do missions as their role is being a flag ship in pvp...
Why then command ship can do missions? What will it command? himself? his gang?
Let's assume command ship goes with gang - why then carier can't go with gang to be the flasghip of gang doing a mission?
Let's continue on making the ships following their roles - why support ships can enter mission zones?
In the end they are meant for fleet battle support... ah and don't forget recons in case one would like to use them.... what to recon in mission zone? it's always the same...
So I vote now to block command ships as well from runing missions... in fact they shall also be blocked from solo gate camping (lone pirate in command ship commanding what? time lapse? you got to be kidding me...)
Or maybe let's just cut the wallets of those who reached more than X isk - "We" can't earn... "no one" can.
And as it was pointed in this thread... carier is overkill in lvl 4 mission what makes them easy... Many points were taken as well (not only in this thread) that ravens are also easy ride on lvl4 missions.... how about blocking them as well?
Oh and maybe it's time to block HAC's from lvl 3 missions? they are easy in hac as well...
I would appreaciate answers where posters would at least take some time to think on what they write, not only "Can I have your stuff" or things like that.
And few final words... If using ship having superior firepower to have easier task is an exploit, then using anything but velator is an exploit. Mining with hulk would be exploit as they mine more than other ship - so they make mining easier... Mentioned above hac's, command ships, battleships, cruisers, virtually ANY ship type/class would be an exploit, as there would always be something it would make too easy - crap... any ship is an exploit... they make travelling from station to station easy... you just click and you are there in some time... you shall "go there on foot"... exploits... exploits anywhere...
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Surly Bob
The Church of Violentology
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Posted - 2006.09.26 22:18:00 -
[64]
Edited by: Surly Bob on 26/09/2006 22:18:06
Originally by: Ruffio Sepico There is already posts on these forums about carriers that been taken down by a handfull ships. Carriers isnt all they *****ed up to be. Carriers fitted for pvp and carriers fitted for pve is 2 different things. Just because you seen something doesnt mean you experienced it yourself.
I agree that carriers aren't all they are *****ed up to be, but they currently are insanely uber at clearing out missions and complexes. I hope that this nerf to using them as mission boats is soon followed by a boost to using them for combat. --- Add a MANUAL 0km warp option. Leave autopilot at 15km ranges. Done. All fixed. |

Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.26 22:19:00 -
[65]
Originally by: Ruffio Sepico
Originally by: Surly Bob
Quote: some of the level 4 missions can be a challenge even in a Carrier.
L O L   
Yeah I can see you talk out of experience right?
Or he's probably one of the many people who've used a BS to churn every level 4 mission out there. If a Level 4 is hard for your carrier, then you're doing some very,v ery wrong.
Other than using the carrier to mission ***** that is.
Sorry you can't afford a dev so you get me instead ^^ - Xorus I hear Xorus is only 50 isk an hour - Immy Oooh that could get Suvetar for the day! - Cathath For 50, you can have my goat:P- Tirg |

Major Stormer
Caldari Demon Womb Xelas Alliance
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Posted - 2006.09.26 22:20:00 -
[66]
Only time ive ever heard of a carrier going down was a Goonfleet carrier on a lvl 4 mission. Dunno how it happened, but it was goonfleet, im sure they deserved it ;) --------------------------
AHH the Stupid forum DELETED(!) all my mod chat in my sig when i added this image :( |

Galk
Gallente Autumn Tactics
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Posted - 2006.09.26 22:21:00 -
[67]
Umm risk reward..
I can camp gates with absoultely ZERO risk in low sec... combo of alts.. knowing the locals.. who will fight.. who you know won't...
Ill use an alt to scan the guys mission.. ill know exactly how he's fitted.. prep mine... head 2 ships to a gate... if nobody credible is logged in his home system.. ill just sit and wait for him to return... (he doesn't stand a chance)
Ofc ill be in insta range of the gate.. ill know whats coming on the other side (or worst comes to the worst.. ill have to drop it if the system nextdoor he's in gets hostile.. or people start logging in system)
Risk to me.... absolutely ZERO.. all i have to do is sit there scanning the npc's in his mission to make sure he's killing them.. and not being some clever ******* with a pvp setup...
Anyway.. with the prices of time codes going up.... i could just drop a tenner in ccp's pocket... and buy the isk id make in a full day of running missions low sec (as is... about 200 million a day)
Risk.. reward.. ziltch.... i wonder if kieron would take up that and change it..... as im sure it's being abused in the manner it wasn't intended ______
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Ruffio Sepico
Minmatar Hidden Agenda
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Posted - 2006.09.26 22:22:00 -
[68]
Originally by: D'onryu Shoqui
Quote: If you find doing missions in a carrier to be hard, then you must have the wit and hand-eye coordination of a sloth.
theres always the risk of getting ganked though it has happened to people doing missions in cap ships before. maybe thats the risk hes talking about
Think most can agree that doing missions in low sec is more dangerous than ratting in 0.0. And a Carrier is a very tempting target, and its proven several times that a small group of ships can take one down fairly easy enough. If the evolution of mission runners in empire is to get a carrier to do them in low sec why not let them? Its a isk sink (sort of). Heck there is player pirates with Dreads and Carriers hunting players with them too. Is these "fleet ships" intended to be "yarr boats" too?
There is a greater population of the EVE players living and playing in Empire space, no matter what the size of the carrots CCP place in 0.0, players evolve as themself want and at their own phase. And after playing for over 3 years, I havent seen that changed.
Home: http://www.hidden-agenda.co.uk
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BobFromMarketing
Amarr Hadean Drive Yards
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Posted - 2006.09.26 22:23:00 -
[69]
We must preserve this post along with the petition involving spahgetti and a chicken sandwich.
Just for its WTF are you serious value
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rodgerd
Gallente Center for Advanced Studies
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Posted - 2006.09.26 22:23:00 -
[70]
Originally by: kieron I do not believe the original design intention for Carriers, Motherships and Titans included the ability to enter complexes, but rather for them to be the flagship of PvP fleet battles. Nerf? Maybe. A return to the original design intention? Certainly.
It's a good design decision, but I would like to have had the chance to take a capital through a Level 4 just to see how totally overpowered it would be. Oh well.
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Al Thorr
Caldari The Wheel
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Posted - 2006.09.26 22:39:00 -
[71]
Pity its not April 1st

Unless it is .... somewhere in the universe..
This is a 'wind up' thread though isnt it ?
Regards
Al Thorr
"You cant polish a turd" - The new rendered font is living proof.
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Gonada
Gallente Cross Roads
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Posted - 2006.09.26 22:44:00 -
[72]
this OP has to be trolling or something.
man if not , he is the , um well you know that we all have even seen.
yes please nerf carriers doing lvl 4 missions CCP, carriers belong in fleets not in missons.
-I don't necessarily agree with everything I say.-
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Lee Lab
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Posted - 2006.09.26 22:52:00 -
[73]
Gonada - as well please nerf command ships, logistic ships, assault ships, heavy assault ships.
When you are doing lvl3 in battlecruiser and buy a battleship for 10x the price and do the same mission everyone is pleased.
When you are doing lvl4 in battleship and buy carrier for 25x the price and do exactly the same thing, suddenly it's bad bad thing.
Maybe let's make it equal for everyone? velator - all missions t1 frigates - medium level 1 and thougher missions cruisers - lvl2 and above battlecruisers and hacs - lvl3 and above battleships - lvl4
you want to fly battleship into lvl3? nono... no farming iskies... farming iskies is bad... mmmkay?
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Fuujin
Hadean Drive Yards
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Posted - 2006.09.26 22:57:00 -
[74]
Originally by: spurious signal
Originally by: StealthRavenx You will loose alot of your carrier playerbase because of this
I LOL'd in real-life 
QFT _______________
The sword has to be more than a simple weapon; it has to be an answer to life's questions
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Orri Sarikusa
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Posted - 2006.09.26 23:07:00 -
[75]
About time they've been hitting empire runners because of no risk. While near to invulnerable carriers have been drawing more ISK in low sec. If you want carriers leaving alone get the to boost empire missions don't see why one side of the coin should be nerfed and not the other.
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Tammarr
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Posted - 2006.09.26 23:08:00 -
[76]
/me remembers that carriers cant use stargates.
/me remembers acceleration gate working like a huge slingshot
/me thinks something as big as a carrier would get thrashed from the forces or something.
There we have it. Easily and possibly correct.
And oh /me thinks the ones complaining are the ones that just lost their time infront of the tv while their carrier afkd the mission.
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Coran Ordus
Ominous Corp Ethereal Dawn
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Posted - 2006.09.26 23:13:00 -
[77]
Originally by: Lee Lab Gonada - as well please nerf command ships, logistic ships, assault ships, heavy assault ships.
When you are doing lvl3 in battlecruiser and buy a battleship for 10x the price and do the same mission everyone is pleased.
When you are doing lvl4 in battleship and buy carrier for 25x the price and do exactly the same thing, suddenly it's bad bad thing.
Maybe let's make it equal for everyone? velator - all missions t1 frigates - medium level 1 and thougher missions cruisers - lvl2 and above battlecruisers and hacs - lvl3 and above battleships - lvl4
you want to fly battleship into lvl3? nono... no farming iskies... farming iskies is bad... mmmkay?
The BC->BS upgrade is not that tremendous. You'll tank a lot better, but a properly fitted BC can tank lvl3s just fine anyway. You can't really use BS sized weaponry, because torping frigates to death is the most boring thing in the world. Even heavy missiles on an NPC interceptor are cause for a coffee-break while you wear him down.
On the other hand, the transition from BS->Carrier/Moros is much more extreme in the amount of damage you can deal and tank (And various sized drones you can field.) As well, the economic impact of level 4s is far greater than level 3s. Even the best level3s rarely will net you more than a few million an hour.
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kieron

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Posted - 2006.09.26 23:28:00 -
[78]
This thread has pretty much run its course. I'm going to lock it with one final thought. It is a paraphrase of an Oveur quote.
The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
The patch is taking care of this.
kieron Community Manager, EVE Online |
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Archi Viralfury
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Posted - 2006.09.26 23:28:00 -
[79]
You people that flame people for voicing their own oppinions about this or any other topic are just sick in my oppinion.
And to people that say that if you find some level 4 missions hard in a carrier, you do know that people adapt to life in different ways dont you. I mean if everyone could do everything woth the same degree of skill as everyone else, all you YARRing people would be faced with quite a dilema wouldnt you... i mean raven v raven with the exact same level of skill and tactics = stalemate, then what would they do... i tell you what.. they would go get a fried or friends or a BIGGER ship so that it would be easier.
So lets take an average person that has below averge grasp of the game.. just because that person doesnt have the same level of "expertise" in this game does that mean that they are not alowed to progress?
I for one am not afraid to admit that i find some of the level 4 misison impossible to do in my battleships and i cant always rely on support from anyone else to do a mission . sometimes im on my own. So if i had the skills to fly a carrier or a dread and it enabled me to complete said mission i would go and do that. Just because all you flamers and laughers are so UBER in your game play doesnt mean that people that cant grasp the game as well as you for various reasons should be devoid of any enjoyment from it because you think its laughable.
So before you flame and upset the next person in the line thats not as elite as you. Please take a moment to step into their shoes and look at things for their side.
And to the DEV's for the love of god, why?
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Lee Lab
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Posted - 2006.09.26 23:30:00 -
[80]
Coran - I'll stick to gallente as example as cariers are "droners".
You run missions in brutix, you have problems with lvl3 - you buy dominix (60mil) and fit for it (I doubt it will exceed 10mil with the drones).
You just got BIG firepower boost and BIG tank ability boost. Do you still earn same few mil per hour? I doubt, as you can finish mission way faster - due to increased firepower of battleship, and ability to knock out close targets with smartbombs)
What is missed in many posts here... lvl4 missions are BORING anyway. in most cases it's not about doing or not doing it but about time spent on it.
With carier the time is shorter, again profit goes up as you can do the mission faster - but for what price?
Does anyone here believe cariers are cheap toys? 12 fighters (after you get a carier 12 is not quite reasonable amount you can deploy) cost 240+ mil (and that's just one set...).
Will you get that back fast?
My bet it will take longer to get back carier investment with lvl4 missions than to get back battleship investment with lvl3.
Point of isk farming is not valid in my opinion - you earn more, but it costs WAY more to be able to.
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