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baltec1
Bat Country Goonswarm Federation
14704
|
Posted - 2015.01.28 17:33:54 -
[1] - Quote
Zendon Taredi wrote: Well, i do believe they will regret that.
Why?
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baltec1
Bat Country Goonswarm Federation
14705
|
Posted - 2015.01.28 17:46:43 -
[2] - Quote
Market McSelling Alt wrote:
Because the Cat fleet has nothing to lose. They can gank just for tears, where the Tornados have to gank to cover their costs.
And no Tippia, 5mil for a Cat is not "cost" its pennies.
Show me a t2 cat for 5 mil.
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baltec1
Bat Country Goonswarm Federation
14712
|
Posted - 2015.01.28 21:22:11 -
[3] - Quote
Market McSelling Alt wrote:
No... named T1 fit is 423 dps with CN anti... unheated.
Yes you are right, 20% was an exaggeration, but you still aren't getting 4x the damage from the fit that is 4x more expensive. 423 dps from a 2mil ship...
Nothing gives you 4x the DPS for 4x the cost.
The best part about the t2 cat is the irony in that it is profitable to gank.
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baltec1
Bat Country Goonswarm Federation
14720
|
Posted - 2015.01.29 08:42:56 -
[4] - Quote
Marsan wrote:CCP Falcon wrote: Players are also reminded that if someone is criminally flagged, they are fair game to be attacked in self-defense. Feel free to use this to your advantage.
That's all well and good, but how does that help the freighter pilot without any weapons? I've never understood why a freighter lacks the simplest of weapons unlike any of the other ships in the game. Of course even with guns it's questionable what one does in the case of hyper dunking. It's not like you can lock and shoot a Catalysts they just boarded before they shoot you. You can't shoot them before they get on board. You can't pod them. It's just bad game play. You best case is to have an alt with a warp scram to scram their ship/pod (or does that concord you). Or an alt with a smart bombs to pod them or their ships. Still sounds like horrible game play.
This is a multiplayer game, a fleet is attacking you. Where is your fleet?
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baltec1
Bat Country Goonswarm Federation
14750
|
Posted - 2015.01.30 19:20:26 -
[5] - Quote
Market McSelling Alt wrote:
True, but the consequence of negative sec status is barely worth mentioning.
If perhaps you were unable to dock in high-sec past -5 or unable to perform market transactions in high sec... now we are talking consequence.
All we hear about from the shooty shooty crowd is risk vs reward and safety vs expectations. But when there is nothing of consequence for a ganker to be -10 other than they are fair game by others... (Everyone is fair game according to you guys so this isn't a consequence) then there is something broken.
Drop your sec status down to -10 then go and do what you normally do. You can then come back an tell us how it went.
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baltec1
Bat Country Goonswarm Federation
14753
|
Posted - 2015.01.30 21:24:24 -
[6] - Quote
Market McSelling Alt wrote:Concord Guy's Cousin wrote:Market McSelling Alt wrote: True, but the consequence of negative sec status is barely worth mentioning.
If this were true the same could be said of AFKing while in space, the consequences of doing so are barely worth mentioning; primarily because there's not enough gankers to force a change in the way that they play, despite the best efforts of the gankers. No one should AFK in space, nor would I advocate that they do. My problem isn't that people should AFK haul, it is that being a ganker has less consequence than being in Faction Warfare... and tbh a ganker should be hunted by all empires and that should mean something.
They do get hunted.
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baltec1
Bat Country Goonswarm Federation
14754
|
Posted - 2015.01.30 22:28:54 -
[7] - Quote
Market McSelling Alt wrote:
Oh boo hoo. Not really. And last I checked you can still use a cloak at -10 sec status. Ever tried cloaking in highsec of the opposing faction?
You cant even dock at a contested station of the opposing faction. Come on man, try a little
Being a ganker should mean you live your life in low security space, and risk something to come to high security to do something bad.
I once flew a megathron through enemy faction space and attacked wartargets I found. I am still a wanted man in gal high sec for that rampage.
Also Gank ships don't fit cloaks. Before spouting nonsense like this you should go to -10 and see how much fun it is doing activities you currently enjoy.
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baltec1
Bat Country Goonswarm Federation
14758
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Posted - 2015.01.31 01:05:07 -
[8] - Quote
Kaarous Aldurald wrote: Globby really should post a "how to" up on YouTube or something.
Its rather easy to understand and somewhat harder to pull off. The bowhead that got highlighted more or less tackled himself when he logged off with aggression.
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baltec1
Bat Country Goonswarm Federation
14770
|
Posted - 2015.01.31 18:27:53 -
[9] - Quote
Dangeresque Too wrote:
"avoid him" So a freighter pilot can avoid going to Jita if they have stuff that needs to go to Jita, yeah, need to avoid the gankers even when the gankers are in the choke point of your route or in both your start and end locations... no.
Use a webbing alt/pal/buddy/guy to get you into warp so fast you go sideways.
Dangeresque Too wrote: "shoot him" And that would accomplish what exactly?
All ganking ships that are t2 fitted are profitable to gank, even cats.
Dangeresque Too wrote: "jam him" This is only really partially effective in the cases where they are using not sebo'd thrashers, as a sebo'd thrasher will actually be allowed to start locking its target before the server tells the rest of the players that they are allowed to start locking him, therefore getting his volley off. In the cases it is not a thrasher, jams aren't 100%, and all they need is one missed jam and your fragile little jam ship gets blown up and they continue without your minor annoyance.
Thashers are not used in ganking freighters, blaster ships are used so a blackbird can infact cause a lot of problems for the gank ships. Given the need for gal ship you can also fill the mids with the correct ECM for the job too.
Dangeresque Too wrote: "warp away" Yeah, cause that always works for people being bumped. Bumping is an art, it can be hard to do if you aren't good at it, but if you are really good then its not really any trouble to keep the guy bumped. Even if you warped away they would see where you warped to and most likely land before you did.
Get a fast frigate 150km+ in front of the freighter and it can warp to the frigate.
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baltec1
Bat Country Goonswarm Federation
14771
|
Posted - 2015.01.31 20:59:25 -
[10] - Quote
Market McSelling Alt wrote:Malcanis wrote:baltec1 wrote:Dangeresque Too wrote: "shoot him" And that would accomplish what exactly?
All ganking ships that are t2 fitted are profitable to gank, even cats. Especially if they have a GCC, Ah but we're forgetting that gankers have infinite resources and their time is worth nothing. Also they have special powers like fitting unlimited replacement ships into SMAs WTB Ganker that flies around with GCC in his fitted T2 ship... You are smarter than that. Those ships are dropped at the time they are going to be used, you aren't going to get anything because the wreck you see will be Blue and from Concord.
Not only will they have this when doing this trick but a great many are -10 to start with.
But lets assume they do not have a GCC and they are +5. You can just gank them and turn a profit.
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baltec1
Bat Country Goonswarm Federation
14775
|
Posted - 2015.02.01 04:22:18 -
[11] - Quote
Valterra Craven wrote:David Mandrake wrote: I know I keep harping "use a webbing alt!" but they're just so useful to hauling that it's stupid.
With the changes to corp friendly fire, I'm curious how long this is going to remain as useful as it has.
This is yet another case of high sec begging for a change that has backfired. It is still possible to pull off just quite as easily.
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baltec1
Bat Country Goonswarm Federation
14775
|
Posted - 2015.02.01 05:12:01 -
[12] - Quote
Valterra Craven wrote:Malcanis wrote: In any combat situation, there is no reason for a solo freighter pilot to have any expectation of doing anything except dying. Freighters should travel in groups with escorts, or risk being ganked.
Why should that be the logical conclusion?
They are under attack from a fleet, why wouldn't it die?
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baltec1
Bat Country Goonswarm Federation
14777
|
Posted - 2015.02.01 06:19:10 -
[13] - Quote
Valterra Craven wrote:baltec1 wrote:
They are under attack from a fleet, why wouldn't it die?
Why would it be under attack from a fleet in the first place?
Because piracy.
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baltec1
Bat Country Goonswarm Federation
14777
|
Posted - 2015.02.01 06:22:16 -
[14] - Quote
Valterra Craven wrote:Destiny Corrupted wrote:players in the law-abiding category should get together in groups and enforce justice against EVE's criminal element. I'm curious, what does this actually look like in practical terms? Or rather I'm curious why there hasn't been any real attempt. Surely if its as easy as everyone says it is, SOMEONE would have been successful enough at to be newsworthy though? Either its so easy to enforce justice that no one wants to bother, or its so hard to enforce justice that no one wants to bother, or no one wants to bother. So from a game design standpoint, the devs should be asking the question, why does no one bother?
It requires an alt/corpmate in a webbing ship worth less than a million isk.
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baltec1
Bat Country Goonswarm Federation
14777
|
Posted - 2015.02.01 06:24:51 -
[15] - Quote
Valterra Craven wrote:
Because piracy happens so often in heavily guarded locations in the same way by the same people all the time... Oh... right.
Yes it does.
It also helps when the target is effectively transporting gold bullion on the back of a flatbed with zero guards or defences.
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baltec1
Bat Country Goonswarm Federation
14777
|
Posted - 2015.02.01 06:26:00 -
[16] - Quote
Valterra Craven wrote:
No. Avoiding fights is not the same as enforcing justice.
It keeps you alive.
If you want to kill them then do so. Even the cats are profitable to gank.
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baltec1
Bat Country Goonswarm Federation
14785
|
Posted - 2015.02.01 06:34:20 -
[17] - Quote
Valterra Craven wrote:
So why don't people?
Lazy, cowardly, idiotic, greedy.
I often wonder why people stuff several billion into an unescorted, anti-tanked hauler.
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baltec1
Bat Country Goonswarm Federation
14788
|
Posted - 2015.02.01 06:35:30 -
[18] - Quote
Valterra Craven wrote:Kaarous Aldurald wrote:Valterra Craven wrote: Hmm. I'll remember that the next time I take a trip to the coin show and bring a few gold bars home.
Maybe the real problem is that cargo scanners exist.
The real problem is that people like you think that you shouldn't have to put any effort into defending yourself in a PvP game. The real problem is that people like you think that you should be able to do the same things over and over and over again without real consequences.
There is consequences.
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baltec1
Bat Country Goonswarm Federation
14788
|
Posted - 2015.02.01 06:40:21 -
[19] - Quote
Valterra Craven wrote:
Sure, never said there were no consequences. I believe what I was saying was that there were no meaningful consequences.
In that case Im sure you wont mind having all of the the same consequences happen to every other high sec activity such as mining and mission running. Afterall, they are not meaningful.
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baltec1
Bat Country Goonswarm Federation
14789
|
Posted - 2015.02.01 06:48:00 -
[20] - Quote
Valterra Craven wrote:baltec1 wrote:Valterra Craven wrote:
Sure, never said there were no consequences. I believe what I was saying was that there were no meaningful consequences.
In that case Im sure you wont mind having all of the the same consequences happen to every other high sec activity such as mining and mission running. Afterall, they are not meaningful. Are referring to how most of the PVE mods in this game have penalites, but most of the PVP mods don't?
Now you are just being stupid, you know exactly what I mean. Every time you attack an NPC or mine a rock you will suffer all the mechanics that come into play for gankers. Concord will kill you, sec status loss, GCC, ect.
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baltec1
Bat Country Goonswarm Federation
14791
|
Posted - 2015.02.01 15:49:47 -
[21] - Quote
Veers Belvar wrote:
You do realize that the archon kill was in lowsec, right? Meaning no CONCORD and no loss of ships. As opposed to ganking a freighter in highsec, where all the gank ships die.
Which points out that there is infact a rather big drawback to killing these things in highsec.
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baltec1
Bat Country Goonswarm Federation
14792
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Posted - 2015.02.01 17:03:44 -
[22] - Quote
Veers Belvar wrote:
And the fact that despite these drawbacks the same folks are killing them over and over again with impunity suggests that the drawbacks are not enough to deter ganking at a massive isk loss.
Thats called balance.
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baltec1
Bat Country Goonswarm Federation
14793
|
Posted - 2015.02.01 17:23:49 -
[23] - Quote
Shay Reve wrote:
So did you miss the part where the players mainly engaging in those activities (i.e Goons / Code & friends) are capable of doing so because it does not affect their actual EVE gameplay. It is all about having amassed too much ISK/power/whatever you wish to call it, so you can have multiple accounts with multiple alts and an endless supply of disposable ships. But everyone knows that right?
Miniluv does have a budget they have to stick to. Overall they are a profitable organisation.
Shay Reve wrote: I do believe ganking, suicide or otherwise, must be a part of the game. However it has to be accessible on equal terms and consequences to all. Can anyone honestly say that a player with one character/account without a huge wallet or a huge corp supporting him can engage in non stop suicide ganking of that scale?
It requires a fleet worth of ships to take down a freighter so no, poor man McNubbins cannot do it unless they join an organisation.
Shay Reve wrote: You need to be able to fund this or you will be left with a -10Sec character in a rookie ship and 1ISK. But guess what..Most if not all of the leet suicide gankers dont care beacuse "Hey its not my main anyway" Anonymity at its finest. And power stuggle is a b****h yeah. But in this case power struggle seems to be extremely outbalanced.
It takes a few days to get all of the skills required to go ganking and the humble cat and thrasher are not overly expensive. The bulk of hauler ganking is done to frigates, shuttles and t1 haulers.
Shay Reve wrote: My bottom line on it: Let it unfold for as long as it can sustain itself and see where it takes us. And have someone taking the ISK bets.
Over a decade and counting.
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baltec1
Bat Country Goonswarm Federation
14793
|
Posted - 2015.02.01 18:53:04 -
[24] - Quote
Veers Belvar wrote:David Mandrake wrote:Veers Belvar wrote:[quote=Destiny Corrupted][quote=Veers Belvar]The fact that people are blowing up empty freighters shows how broken the system is. If punishments were raised to a meaningful level, only high value targets would get hit. Given that there's been several stories of out of corp alts hauling stuff for null power blocks being ganked, as well as a number of nullsec bloc members who have been ganked, I don't think it's entirely that (to be honest, I'd wager that most freighters are carrying stuff for Nullsec bloc members, either for stuff eventually destined for Nullsec, or to assist in their money making). Additionally, Goons are more than happy to shoot at people from other power blocs and there is some bad feelings between some of the varying blocs. I don't think they'd hold fire just because you're part of a power bloc; if anything I'd think if they found a freighter from my own Alliance they'd be more than happy to explode it in Highsec. I think the politics in this game and the mechanics are far, far more complicated than you're giving them credit for. Obviously goons will shoot at anyone not blue to them, and are often happy to shoot up blues as well. Their operations have a minimal impact on folks who are part of a powerbloc, since they have access to alliance SRP and easy isk. The ones who get hurt are the independent PvE highsec "pubbies" who are unable to recover from these losses.
We pay nothing to anyone who loses a freighter or any other ship in highsec.
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baltec1
Bat Country Goonswarm Federation
14793
|
Posted - 2015.02.01 19:00:47 -
[25] - Quote
Veers Belvar wrote:baltec1 wrote:
We pay nothing to anyone who loses a freighter or any other ship in highsec.
Well, since you guys are the ones blowing them up no payment is needed. Not to mention that your line members can always go rat in an ishtar for an easy 50 mil an hour...and get discounted plex prices from the alliance. Point is goon line members can easily replace any highsec losses....independent highsec PvE "pubbies" can't, and are the ones who suffer.
They have access to level 4 mission that pay more than null sec anoms. We also do not have "discounted plex prices from the alliance".
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baltec1
Bat Country Goonswarm Federation
14793
|
Posted - 2015.02.01 19:10:29 -
[26] - Quote
Valterra Craven wrote:
I fully accept that there are many lore reasons why a .5 or a .6 system wouldn't have a huge amount of protection from ganks. What I'm saying is merely that in a logical context if you have repeat offenders that are continually doing the same activities that the police would call for some kind of back up or have harsher sentences for repeat offenders. It really is that simple.
And in BF games you would not park a carrier right next to the beach or have a shotgun that can snipe people 1km away. Its a game, treat it as such.
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baltec1
Bat Country Goonswarm Federation
14794
|
Posted - 2015.02.01 19:58:09 -
[27] - Quote
Veers Belvar wrote: The folks getting their empty freighters blown up are not the level 4 mission and incursion runners.
Gonna need some evidence for that statement.
Veers Belvar wrote: They are the simple players who mine and run low level missions.
Yep, people on low incomes are needing and buying billion isk ships with the largest holds in the game...
Veers Belvar wrote: Those are the guys suffering here....the better players are good enough to not get hit by any of this. And the point is that goon line members never have to worry about being unable to plex - your alliance takes care of them...not so for independent pve highsec players who can get blown straight out of the game from ganking.
Yep, we buy in thousands of plex each month for every memeber
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baltec1
Bat Country Goonswarm Federation
14794
|
Posted - 2015.02.01 21:06:51 -
[28] - Quote
Valterra Craven wrote:
I see a lot of reports of violence in Yemen and Somolia, but what I don't see is a lot of reports of gangs continually attacking ships there. Given the price of oil these days I'd think that'd be just as news worthy as when piracy was a thing off the cape of Africa before American snipers started knocking pirates off.
You should look harder then, there is a multi million pound industry for armed guards in that area with several floating armouries in international waters along with 25 frigates from several nations and costs industry $6.6 to $6.9 billion a year in global trade.
Valterra Craven wrote: So having a police force be actually effective at the job would mean that they are inherently broken and require immediate removal? Not sure what evidence you have to back this up.
CCP dont want the NPCs to do everything for you. They want you to protect yourself.
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baltec1
Bat Country Goonswarm Federation
14794
|
Posted - 2015.02.01 21:11:37 -
[29] - Quote
Valterra Craven wrote:
Who said anything about making the NPCS do everything for you?
You are.
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baltec1
Bat Country Goonswarm Federation
14794
|
Posted - 2015.02.01 21:44:50 -
[30] - Quote
Valterra Craven wrote:
Just because you think I am, doesn't mean that I actually am.
You are asking for faction navies to step up patrols in popular choke points for ganking. Thats asking for CCP to protect you.
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baltec1
Bat Country Goonswarm Federation
14794
|
Posted - 2015.02.01 21:56:31 -
[31] - Quote
Valterra Craven wrote:baltec1 wrote:
You are asking for faction navies to step up patrols in popular choke points for ganking. Thats asking for CCP to protect you.
Actually, what I'm asking for escalating consequences for repeated criminal activity. The form of those consequences is irrelevant to me. That is no way asking for CCP to protect me.
You just asked for exactly what I just described again.
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baltec1
Bat Country Goonswarm Federation
14795
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Posted - 2015.02.01 22:18:44 -
[32] - Quote
Valterra Craven wrote:baltec1 wrote:
You just asked for exactly what I just described again.
So asking for a scenario where a person could still die (and is entirely likely to still die) is asking for complete protection. Got it.
Its asking for more protection yes. The more you try to worm your way out of what you just said the more stupid you look.
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baltec1
Bat Country Goonswarm Federation
14795
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Posted - 2015.02.01 22:45:45 -
[33] - Quote
Veers Belvar wrote:
Nothing stupid about asking CONCORD to act like any effective police force would and take actual measures to curtail the crime sprees of known repeat criminals.
If you want safety for zero effort go play a game that provides it. STO for example.
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baltec1
Bat Country Goonswarm Federation
14795
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Posted - 2015.02.01 22:46:51 -
[34] - Quote
Valterra Craven wrote:
Asking for more consequences is not the same as asking for more protection.
Yes it is.
Valterra Craven wrote: Let me put it to you this way: the US made certain drug offenses harsher than others. The net result was not that citizens were more protected from dugs. It just meant that when criminals were caught, they had longer jail terms.
Once again, this is a game.
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baltec1
Bat Country Goonswarm Federation
14806
|
Posted - 2015.02.02 00:19:36 -
[35] - Quote
Veers Belvar wrote:Actually gankers could kill more frequently than every 15 minutes by using chains of alts....they could even gank continuously.....
You have no idea how hyperdunking works do you?
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baltec1
Bat Country Goonswarm Federation
14820
|
Posted - 2015.02.02 11:45:29 -
[36] - Quote
Nevyn Auscent wrote:If Freighters had real capital fitting Hyperdunking wouldn't be a thing to start with since they could actually fit local reps anyway. And ignore a hyperdunker. This still all comes back to all Industrial ships being treated as second class ships when it comes to giving them the ability to actually make creative fits. Freighters should have the same fittings as a Carrier or Dreadnaught. They are all Capital ships, give them fittings to match, not the insane gimped 'fittings' they have now. And introduce stacking penalties on cargo expanders/rigs to avoid cargo space getting too excessive.
Sure, base stats may need moving around to do so, but then people actually get some real choices in fitting.
Do this and you would make it impossible to gank freighters in highsec.
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baltec1
Bat Country Goonswarm Federation
14822
|
Posted - 2015.02.02 18:31:01 -
[37] - Quote
Valterra Craven wrote:Tippia wrote:aside from suggesting that people are too stupid to analyse and adapt to their environment and therefore need more NPC-created protection. We'll agree to disagree on what I'm actually asking for.
You have asked for exactly that every time anyone has asked what you want.
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baltec1
Bat Country Goonswarm Federation
14824
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Posted - 2015.02.02 19:16:37 -
[38] - Quote
Valterra Craven wrote:
They are very basic questions that CCP should be able to not only answer, but even break down by ship type and loss numbers.
We have all the data to do that ourselves.
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baltec1
Bat Country Goonswarm Federation
14824
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Posted - 2015.02.02 19:19:25 -
[39] - Quote
Destiny Corrupted wrote: A new generation of gamer was born after autosave on the XBox replaced gambling your quarters on fighting game matches with other people at the local arcade.
This sums it up nicely. EVE is effectively the dark souls of the MMO world, full of sadists and unsavory types. If you come here expecting what you get with every other game out there then you are in for a shock.
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baltec1
Bat Country Goonswarm Federation
14826
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Posted - 2015.02.02 21:03:36 -
[40] - Quote
Valterra Craven wrote:baltec1 wrote:Valterra Craven wrote:
They are very basic questions that CCP should be able to not only answer, but even break down by ship type and loss numbers.
We have all the data to do that ourselves. Did not the great Tippia point out that the killboard data from 2013 was incomplete thus making that task impossible? If you can tell me how to go about doing this, I'm all ears.
You make estmates and base your data what you have.
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baltec1
Bat Country Goonswarm Federation
14826
|
Posted - 2015.02.02 21:25:32 -
[41] - Quote
Valterra Craven wrote:baltec1 wrote: You make estmates and base your data what you have.
How do you filter out all the war targets?
Manually.
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baltec1
Bat Country Goonswarm Federation
14828
|
Posted - 2015.02.03 04:21:17 -
[42] - Quote
Veers Belvar wrote:baltec1 wrote:Destiny Corrupted wrote: A new generation of gamer was born after autosave on the XBox replaced gambling your quarters on fighting game matches with other people at the local arcade.
This sums it up nicely. EVE is effectively the dark souls of the MMO world, full of sadists and unsavory types. If you come here expecting what you get with every other game out there then you are in for a shock. This is nonsense...there may be a lot of nasty folks in nullsec...but highsec pve players are by and large nice, friendly, and collaborative.
I have never had death threats, threats of lawyers being called and endless insults from null, WH or low sec players. High sec bears are the most vile and anti-social people in the game.
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baltec1
Bat Country Goonswarm Federation
14829
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Posted - 2015.02.03 04:35:45 -
[43] - Quote
Veers Belvar wrote:baltec1 wrote:Veers Belvar wrote:baltec1 wrote:Destiny Corrupted wrote: A new generation of gamer was born after autosave on the XBox replaced gambling your quarters on fighting game matches with other people at the local arcade.
This sums it up nicely. EVE is effectively the dark souls of the MMO world, full of sadists and unsavory types. If you come here expecting what you get with every other game out there then you are in for a shock. This is nonsense...there may be a lot of nasty folks in nullsec...but highsec pve players are by and large nice, friendly, and collaborative. I have never had death threats, threats of lawyers being called and endless insults from null, WH or low sec players. High sec bears are the most vile and anti-social people in the game. Oh dear...as opposed to Goons smearing one of their own players as a BL spy, blowing up his ship, and trying to drive him out of the game? Not to mention a full out propaganda campaign against the poor follow. That is a lot worse than anything I have seen from highsec PvE players, who by the way are on the receiving end of crimes. Don't want to face the rage from them? Stop breaking the law and blowing them up.
Yea that never happened. Granted he got his titan exploded but he is happily still in the CFC with a shiney new titan. This is a great example of what we are talking about. You white knighters take something like this and expand it with bullshit and lies while everyone in the CFC (including the "victim") laugh it off as yet another shoot blues tell vile rat incident.
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baltec1
Bat Country Goonswarm Federation
14831
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Posted - 2015.02.03 04:44:42 -
[44] - Quote
Valterra Craven wrote:baltec1 wrote:
I have never had death threats, threats of lawyers being called and endless insults from null.
Maybe you aren't trying hard enough? :P Or maybe you weren't around for the Great War? Either way, I remember some pretty bad stuff from both parties...
I was around for the great war, the vast bulk of that was on the forums. There is a minority in null like that but nothing like highsec bears.
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baltec1
Bat Country Goonswarm Federation
14832
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Posted - 2015.02.03 05:44:32 -
[45] - Quote
Veers Belvar wrote:baltec1 wrote:
Yea that never happened. Granted he got his titan exploded but he is happily still in the CFC with a shiney new titan. This is a great example of what we are talking about. You white knighters take something like this and expand it with bullshit and lies while everyone in the CFC (including the "victim") laugh it off as yet another shoot blues tell vile rat incident.
Revisionist history much? Check out TheMittani.com propaganda from your leader. The initial article told us with certainty that the fellow was a BL spy...the next article claimed that he was a BL sympathizer...killed for his own good...and then only after tremendous pressure and the guy quitting the game, did CFC finally reverse course and admit that their allegations were a crock of baloni. That is not dignified behavior, that is simply reprehensible, and far worse than highsec PvE players ever do. As you so aptly put it, there are a lot of dark and dysfunctional people in this game...and they basically all live in nullsec.
He never quit the game. I fly in fleets with him, he gives no ***** about this.
All of that stuff you are getting angry about is made up bullshit by the likes of people like you who desperately want to hate goons for whatever reason. If we trolled him out of the alliance then why the Christ would he STILL BE WITH US?
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baltec1
Bat Country Goonswarm Federation
14879
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Posted - 2015.02.07 08:47:14 -
[46] - Quote
Valterra Craven wrote:Ned Thomas wrote: I've also never gotten an answer to my other question: why should it be easier to be a miner/hauler/mission runner/etc. than it is to be a ganker?
Well I've give you that its def "easier" on the hauler, because as everyone has pointed out, the only "legit fit" is tank. So no thought there. Course this goes against the whole "choices matter" bs when it comes to fit.
Blockade runners, agility fitted haulers, cov ops frigates, cloaky nullified tengu haulers and so forth. Then we have all the options for escorting. There is a huge number of options for haulers they most chose to ignore.
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baltec1
Bat Country Goonswarm Federation
14891
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Posted - 2015.02.08 05:04:37 -
[47] - Quote
Veers Belvar wrote:Ned Thomas wrote:Marsha Mallow wrote:Veers Belvar wrote:Meh....personally I favor a 6 hour timer for -10s.....that would put a stop to the successive ganks rather abruptly. What would that achieve given that you can train caty alts in under 10 hours and have 3 per account? It's not alt recycling if you simply wait out the timer. Or are you suggesting something account wide? Well I'll be....Veers is down to a 6 hour timer now? He had gotten up to a 24 hour timer on a sliding scale based on security status similar to Jump Fatigue. And yes, he has suggested that it be account wide in order to prevent abusing switching to other characters. Although he (nor anyone else) still has yet to answer why their proposed increased penalty for ganking is better than having the ganking ship immediately self destruct the moment it is flagged as "criminal". I've also never gotten an answer to my other question: why should it be easier to be a miner/hauler/mission runner/etc. than it is to be a ganker? Because having ships instantly blow up would make anything but 1 shot ganks impossible and would turn all highsec into 1.0. That would be bad...ganking should be allowed and be possible, and should carry appropriate consequences. It's "easier" to be a law abiding player than to be a criminal because the space police blow up criminals in highsec. If you want an "easier" life, move to nullsec.
Go ahead and fly a freighter through null like you do in high sec.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.02.08 05:46:04 -
[48] - Quote
Veers Belvar wrote:baltec1 wrote:
Go ahead and fly a freighter through null like you do in high sec.
Try to afk rat and afk mine in highsec like you do in null.
You don't afk mine in null, that's a great way to die.
Meanwhile in highsec, afk skiffs are commonplace.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.02.08 05:49:07 -
[49] - Quote
Valterra Craven wrote:Kaely Tanniss wrote:
What do you mean...it happens all the time. The percentage of HS miners who get ganked is rather small..it's just the complaining about it that isn't. The difference is..in nul, you expect someone to try to kill you..in HS, miners have become complacent and think hisec means total sec.
I think people complain about it more because they feel powerless to stop it. The game mechanics currently favor the attacker. I think its telling that for all the calls of everyone in this thread for players to dispense their own justice that its even "rarer" than ganking is.
The skiff has the tank of a battleship, will warp instantly if aligned, can deploy ECM drones and is near impossible to bump if it is moving.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.02.08 06:00:16 -
[50] - Quote
Veers Belvar wrote:Ya, I forgot, no one ever AFK rats in highsec....it's just a haven of people sitting at the keyboard dutifully locking up the rats every 20 seconds.....  
If you are AFK ratting/mining in null how exactly do you stop someone from blowing you up in just about anything?
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baltec1
Bat Country Goonswarm Federation
14892
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Posted - 2015.02.08 07:41:28 -
[51] - Quote
Veers Belvar wrote:
You don't....you realize that the combination of desolate space and a giant blue donut means that it isn't worth the effort to actually pay attention. You just consider your (rare) losses part of the cost of doing business.
And at a stroke you show you have zero experience with null ratting.
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baltec1
Bat Country Goonswarm Federation
14894
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Posted - 2015.02.08 18:50:07 -
[52] - Quote
Valterra Craven wrote:
Oh? Its false that people that are grouped together for the sole purpose of killing others and can dictate the time, the place, and the firepower don't have the upper hand in all situations?
Only when the victim chooses to be anti-social and refuses to work with others.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.02.09 04:38:48 -
[53] - Quote
Valterra Craven wrote:baltec1 wrote: Only when the victim chooses to be anti-social and refuses to work with others.
So back to victim blaming again?
Who else is to blame for their incompetence?
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.02.09 05:20:30 -
[54] - Quote
Valterra Craven wrote:baltec1 wrote:
Who else is to blame for their incompetence?
Being anti-social is not incompetence.
Refusing to work with others or use any other tools however is.
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baltec1
Bat Country Goonswarm Federation
14914
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Posted - 2015.02.09 17:07:50 -
[55] - Quote
Valterra Craven wrote:baltec1 wrote: Refusing to work with others or use any other tools however is.
No, it isn't.
"Oh hey they are using fleets to attack people, lets not tank our ****, refuse to work with even one other player and fly AFK."
Yea, this is incompetence.
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baltec1
Bat Country Goonswarm Federation
14922
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Posted - 2015.02.10 07:33:18 -
[56] - Quote
Valterra Craven wrote:baltec1 wrote:Valterra Craven wrote:baltec1 wrote: Refusing to work with others or use any other tools however is.
No, it isn't. "Oh hey they are using fleets to attack people, lets not tank our ****, refuse to work with even one other player and fly AFK." Yea, this is incompetence. Maybe if you put ALL of those arguments together. But if you recall I wasn't refuting all of those arguments together. I was refuting that being anti-social (which is a valid play style no matter how you slice it) is not incompetence.
Yes it is incompetence when you refuse to work with others in a multiplayer game and then whine about how you cannot defend against a fleet.
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baltec1
Bat Country Goonswarm Federation
14925
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Posted - 2015.02.11 01:26:19 -
[57] - Quote
Valterra Craven wrote:
Given that I've never made the argument (nor have I seen anyone else in this thread) that a lone player should be able to survive a combined fleet, its not incompetence and its not whining.
You demand more NPC action to be made against gankers. You have spent most of the last half of this thread to insist that you should not need to work with others. Christ I was just responding to you saying it.
Frankly, you lost this argument days ago but you simply cannot accept defeat so you continue to dig an ever deeper hole with ever more pants on head arguments. You cant even describe to us how a "perfect gank" can happen without someone instantly telling you that the tactics and ships currently used would render the gank a failure.
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baltec1
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14932
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Posted - 2015.02.11 02:44:27 -
[58] - Quote
Valterra Craven wrote:
Man you guys sure LOOOOVE to exaggerate. I have "demanded" exactly zero things be changed in this game.
Apart from the constant calls for "more consequences for busy gank systems from faction navies" AKA, more NPC protection.
Jenshae Chiroptera wrote: Well if I thought I lost this argument days ago I would have stopped.
Yea well you haven't.
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baltec1
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15020
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Posted - 2015.02.18 06:45:15 -
[59] - Quote
Dangeresque Too wrote:Well I had a nice post about how ganking isn't 100% avoidable like the gankbears always claim, but its gone now? Ok.
In response to the "if you are ganked you are 100% at fault" and "ganking is completely avoidable" posts. I had them quoted but I'm sure as heck not going to go digging for them again.
Ganking is not completely 100% avoidable, with the exception of not logging in and playing, in which case you can completely avoid being ganked with 100% certainty.
If you are flying a freighter, and have a instawarp webbing buddy, you are not even close to safe. Now all they have to do use a fast locking scan ship can still lock and start the scan, and yes, i've seen it and done it myself just to make sure... Cargo scans still run (as it only takes the initiation of the scan to see the results), which means they see what you have. Instawarping ships aren't safe, just safer... they can still be scanned and still be victim to a headshot nado gang, or a normal gang if properly done. Using a hero tackle frig is another example of a huge weakness they have. Or they could just neutralize the webber while waiting for the freighter. Just cross your fingers and hope they aren't gunning for you this trip.
Unless these are somehow magically 100% avoidable by means unknown to all but the leetest gankbears? Basic rule is if someone wants to grief you enough, there is always a way and a person willing to take it that far. Some have said it has to be avoidable as they have never been ganked, congrats, you win some internets and may have a cookie.
I had another bit of a post about something else that I can't remember anymore, figures. It was in response to something but I'm sure it will come back up again.
Who is going to get ganked:
They guy with an escorted, tanked, wrapped uncannable cargo, near instantly warping freighter.
Or the idiot flying afk, solo and with an anti-tank.
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baltec1
Bat Country Goonswarm Federation
15036
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Posted - 2015.02.20 08:14:28 -
[60] - Quote
Dracvlad wrote:But I just showed you four major things that made it easier to catch people, I am not talking about hisec, I am talking about Eve as a whole, should I also add much greater DPS in small hulls and yet the EHP has not moved to the same degree.
Your sandbox is that you don't like hisec, but here is the rub, this Eve you talk about has no place for solo or small groups that want to enjoy their own sandbox on their terms.
And hisec is not the most optimal way to make ISK, its the safest but the CFC are close to that level of security and make much much more as my friend does who is in the CFC at 300m per hour.
All I see is an Eve that has become even easier for the hunters and so much more difficult for the hunted and in truth it is not the game I used to play, its become to easy to kill stuff and in affect the value of killing stuff is devalued massively.
And all this pap about safe hisec, not from my wondow son, I have been watching the destruction of freighter after freighter in Niarja and Uedama, this is not small events, its round the clock massacres and it will have an iimpact.
It is not a dark difficult place for people who want easy kills, its childs play.
Hi, CFC here.
We do not have better security than highsec, we lose hundreds of ratters every month which dwarfs the much more highly populated high sec attrition rates for mission running systems and when it comes to income you cannot make 300 mil/hr per character in our space. That level of income requires a small fleet of carriers and access you to your very own private best truesec, fully upgraded system with zero interruptions.
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baltec1
Bat Country Goonswarm Federation
15037
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Posted - 2015.02.20 09:54:41 -
[61] - Quote
Dracvlad wrote:When I log on I find a report that a freighter is caught, so I head over there, the guy was in a Charon, he had an alt webbing it, he was not AFK, yet he was still bumped, they took two goes to kill him because people tried to help him. That in itself blows your AFK smokescreen away. Lets repeat he was not AFK and he had a webber yet he was bumped before he could web his freighter into warp, so much for your think not...
I would like to see the KM for this.
Dracvlad wrote:
Baltec, the guy I talk about is in the CFC, thats what he said he does per hour in his efforts to get a Super to be part of your glorious space fleet, why would he lie to me. And in any case location is everything now that jumping has been nerfed so much, I used to operate in Cobalt Edge, I know the impact that had in terms of safety, surely a Goon of your strategic capability is not blind to the benefits of your location. Your biggest threat is BLOP's and people coming through WH's and the occasional poke by BL and we know how risk averse BLOP's players are don't we!
We have lost titans in our "secure space". I don't believe you do have a friend in the CFC, I think you made that up because it simply have no basis in reality.
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baltec1
Bat Country Goonswarm Federation
15038
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Posted - 2015.02.20 10:05:19 -
[62] - Quote
Dracvlad wrote:
Yes you lost Titans in your space, how many after the jump nerf?
At least 1 that I can recall. Plus a large number of carriers.
Dracvlad wrote: Actually I have 12 friends currently in the CFC of which 2 are in high positions, I was briefly in the CFC myself, its not especially difficult to work out who some of them are, perhaps you might want to kill their Titans, LMAO!!!
Yea, now I know your lying.
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baltec1
Bat Country Goonswarm Federation
15039
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Posted - 2015.02.20 10:08:51 -
[63] - Quote
Hiasa Kite wrote:baltec1 wrote:I would like to see the KM for this. It's on the list of zkillboard's freighter kills. It appears Dravclad is referring to the most recent one in Raussinen.
Turns out he fluffed the web trick and died quickly because he anti-tanked his ship.
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baltec1
Bat Country Goonswarm Federation
15039
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Posted - 2015.02.20 10:14:40 -
[64] - Quote
Dracvlad wrote:
But you are part of the best organised and most effective coalition in the game, we are talking about hisec here which is made up of people in the main just doing their own stuff in glorious oblivion, its like herding cats, some are smart that is for sure, but the vast majority, nope and in any case the cargo often dos not matter...
Why exactly should the stupid and the lazy be protected from their own actions?
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baltec1
Bat Country Goonswarm Federation
15043
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Posted - 2015.02.20 11:02:16 -
[65] - Quote
Dracvlad wrote:baltec1 wrote:Hiasa Kite wrote:baltec1 wrote:I would like to see the KM for this. It's on the list of zkillboard's freighter kills. It appears Dravclad is referring to the most recent one in Raussinen. Turns out he fluffed the web trick and died quickly because he anti-tanked his ship. No, your guys locked him and scrammed him as he decloaked, then the Mach got a bump on him, very skillfully done even though he had a webber there, he did not fluff it, your guys did what they needed to do to get him. Why do player of your ilk have to be so condescending and obnoxious, is winning not enough for you? So you lie on what happened to rub his nose in it further, the guy was outplayed, he did not fluff it.
In which case he got unlucky.
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baltec1
Bat Country Goonswarm Federation
15043
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Posted - 2015.02.20 11:09:03 -
[66] - Quote
Dracvlad wrote:baltec1 wrote:90 mil an hour is the income you can expect from the best anoms. You can also only have a max of 10 people per system which if you have would mean you cannot make close to 90 mil/hr. You will make more running missions in highsec than in null as it provides the same level of income or better with zero downtime due to hostiles. The guy is doing the anoms and selling on the escalations, hence his income. Also it depends on the time of day, the threat where he is comes from BL and during the period he has picked to play they are non-existent. And you talk about a maxed out mission runner such as Jenn a'Snide, most people are a lot more relaxed than that, you really talk about max out blizting, where as the guy I am talking about plonks a carrier down in anoms and gets too it, been there myself, its easy as hell if you are in a good location.
41 of such carriers have died this month. It is also impossible to get anywhere near the level of income you stated on anoms.
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baltec1
Bat Country Goonswarm Federation
15045
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Posted - 2015.02.20 16:46:49 -
[67] - Quote
Market McSelling Alt wrote:
Actually there have been two HUGE nerfs to high-sec missions. One is drone agro and agro switching, and the other is the massive nerf to warp drive speeds.
The first didnt do much to impact mission runners and also impacted every other activity involving shooting NPCs. The second is a buff and I am now near three times faster in warp with a battleship as before.
Market McSelling Alt wrote: So the argument that CCP hasn't already nerfed Missions while at the same time providing buffs to Null, Low (FW) and WH space is disingenuous at best. Valterra is right, high-sec is kinda like the constant lower middle-class of EVE, which is fine for a majority of players who play part-time which is why the population is so high.
There has been no buffs to sov null sec income and there has not been any direct nerfs that only impacted high sec missions.
Market McSelling Alt wrote: Actually you are very very wrong. Isk/hr has decreased massively from a diluted LP market (incursions) and the nerfs I mentioned above. Also changes to Heavy Missiles, and several ships have been negative on Mission income. About the only buff I can see really mattering was the Marauder bastion module, but even that reduces the efficiency of missions by making you sit still.
Ships of today have more firepower, more tank, faster speeds and far better LP payouts than ever before.
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baltec1
Bat Country Goonswarm Federation
15045
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Posted - 2015.02.20 16:52:20 -
[68] - Quote
Dracvlad wrote:
Unless you are ratting as part of the CFC, or are way out in the deep parts of Drone lands you will have a very hard time of it.
Again, this is a lie. CFC ratting losses are quite high.
Dracvlad wrote: Incursions are only run by a sub-set of hisec, and missions for the majority of people are not that great.
Incursions are done by a great many null sec alts and missions beat anything we have in sov space.
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baltec1
Bat Country Goonswarm Federation
15045
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Posted - 2015.02.20 17:16:23 -
[69] - Quote
Valterra Craven wrote:
How is it a lie? Just because you sustain losses doesn't mean the losses of others in crappy null aren't far higher.
About the same.
Valterra Craven wrote:baltec1 wrote:
Ships of today have more firepower, more tank, faster speeds and far better LP payouts than ever before.
Oh and I'd also like to correct this point. You know what adjusts to how quickly missions are done? LP payouts. Thats right, these are averaged and calculated by how people ya know RUN the missions. So given this is true and the payouts have stayed roughly the same, then it would seem that ships having more firepower, more tank, and faster speeds have not changed mission income all that significantly.
It has changed. There used to be a time when belt ratting was a viable activity but the income from it is now worth about the same as level 2 missions. See, we might be getting more LP but the demand for said LP has also gone up. See, LP rises in value with inflation which means its value will only ever go up. Anoms meanwhile deal mostily in bounty which does not rise with inflation.
It was inevitable that missions in highsec would overtake anoms in value, it was only a question of time. The nerfs to anoms over the years didn't help.
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baltec1
Bat Country Goonswarm Federation
15045
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Posted - 2015.02.20 17:29:03 -
[70] - Quote
Market McSelling Alt wrote:You are so full of crap your eyes are brown. BS now warp at 2/3 their previous speed and changes to the warp acceleration means it takes them even longer even if you rig them back to 3au/s http://cdn1.eveonline.com/www/newssystem/media/65418/1/numbers_table.png
Just because YOU put billions into an ascendency set and nerf your fit to put put warp rigs in doesn't mean there was a "buff" with the changes. You're hilarious.
My mission ship warps at over 8au and warp acceleration does not work they way you think it does.
Market McSelling Alt wrote: Also the Drone nerf effects only mission runners and anom runners as Sleepers and Incursion rats already switched targets, they simply applied those mechanics to missions.
anom rats didn't used to switch targets. CCP also took the further step of adding frigate rats with tackle to some anoms so that they couldn't be powered through with high DPS battleships as quickly or safely. So, the biggest nerf of this change was to anoms.
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baltec1
Bat Country Goonswarm Federation
15045
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Posted - 2015.02.20 17:31:33 -
[71] - Quote
King Aires wrote:Baltec is out of his freaking gourd if he thinks warp speed changes and drone changes "helped" high sec mission runners.
This is all very interesting talk from both sides. Basically carebears like the security of high-sec, and gankbears like the security of high-sec. I say if the two of you can't get along we put you both in time out.
I didnt say the frigate changes helped but warp speed changes sure did. You can get even faster warp times out of battleships than before the changes, hence the buff.
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baltec1
Bat Country Goonswarm Federation
15045
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Posted - 2015.02.20 17:34:19 -
[72] - Quote
So to point out, an 8au mach will earn 90+ mil/hr from level 3 missions in highsec.
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baltec1
Bat Country Goonswarm Federation
15045
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Posted - 2015.02.20 17:39:52 -
[73] - Quote
Market McSelling Alt wrote:
And? That is crap isk.
Thats the income you get from the best anoms using the best ratting ships.
Market McSelling Alt wrote: Missions have been nerfed,
Feel free to list high sec mission specific nerfs
Market McSelling Alt wrote: and the more people are successful, the more they get nerfed because of LP
If that is true why are all LP items worth more than they used to be?
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baltec1
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15045
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Posted - 2015.02.20 18:47:15 -
[74] - Quote
Thats what earns the 90 mil payouts.
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baltec1
Bat Country Goonswarm Federation
15046
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Posted - 2015.02.20 19:05:31 -
[75] - Quote
Herzog Wolfhammer wrote:
Won't work.
As I keep trying to tell Karous, it's not all about ISK. It's about mechanics.
If you nerf highsec to death, and change nothing else, all you do is say through such actions "OK gate campers the game is all yours here are the targets you asked for".
So you won't be moving people from highsec to nullec. You will be giving them the option to leave the game or become a member of CFC IF and only IF they want to farm in nullsec like they did in highsec.
And given the present mechanics, it won't be "emergent" or "creating content" it'll be a big headache. Just like it is now. And few people will want to be out there. I know way more people who were out there once and left it and won't go back. You won't be forcing them.
Theoretical or not.
And the hunters of highsec and Church of HTFU trying to "go where the prey is" are going to have the same choices and die in the same fires. They won't be sticking around either.
Its a hollow argument spouted before many nerfs but never carried out.
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baltec1
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15046
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Posted - 2015.02.20 19:54:16 -
[76] - Quote
Valterra Craven wrote:
This literally makes no sense. None. The problem is that belt ratting was the SOLE stream of income I had in Delve. It was one of the few things that I knew very well. I made BILLIONS off of it. In fact, combined with the mins I got from reprocing lvl 1 mods, and the few hauler spawns I got, I built 4 freighters, 1 carrier and 1 dred off of it. That doesn't even account for the raw isk in bounties, which if you chain the spawns right (i.e. kill the frig and cruisers spawns till you get trip bs spawns and then don't completely kill those in a system with roughly 8-12 belts) would well exceed income from even lvl 3 missions. If you are belt ratting today and only making enough income to compare to level two missions you are either A. Getting killed a lot, or B. doing something very very wrong. Even with all the changes they've done to reproc, and loot drops, the salvage alone, not taking into account anything else, would kick a level 2 mission's butt.
Wrong on all accounts. Belt ratting is among the worst activities in EVE today for making isk. It is all but abandoned as an activity as level 2 income and even mining earns you more isk.
Valterra Craven wrote:
Why has the demand for LP gone up, or more importantly do you have examples of this?
The population has gone up.
Valterra Craven wrote:
As far as I'm aware there have been no significant changes to items in the LP stores to make them more or less valuable (which would obviously drive demand). In fact, in large pat what I'm seeing is that LP items have stayed either constant or gone down.
More items to buy, more uses for the items and more need for replacing said items.
Valterra Craven wrote: Since Jenna likes to point out she farms the mess out of SOE missions in Osmon, why don't we look at the price of those store items? Soe prob launchers consistent 40mil Soe Probes. pretty consistent between 400-500k The astero is all over the map, but even it wasn't from inflation reasons. Statios, same thing. Nestor, has come down pretty hard. (Granted a lot of things where changed to make that happen) But even so, what are you talking about when you mention LP inflation. Cuse I'm not seeing it. But that aside, I don't think you can even prove that inflation is all that significant in Eve. Or do you have some reports from Dr. Eroj or whatever his name is that prove otherwise?
Thats because you were not around back when things like faction damage mods could be picked up for 30 mil rather than todays 80 mil. All LP items have risen in their worth while bounties have been nerfed in null.
Valterra Craven wrote: Further to the point, you'd think that with everybody running missions like Jenna does that item value would go down, not up.
Demand is matching the supply.
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baltec1
Bat Country Goonswarm Federation
15046
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Posted - 2015.02.20 20:23:50 -
[77] - Quote
Valterra Craven wrote:
Then please, by all means prove it. Otherwise this is nothing more than a pissing match.
Income from level 2 missions in a navy osprey with rapid lights stands at a little over 30mil/hr, I can get better with a turret based ship, cynable should do the trick. Belt ratting earns less than mining veldspar in highsec.
Valterra Craven wrote: Which, all things considered is irrelevant. If you have more people, then more people run missions, and LP values stay roughly the same. Which is exactly what is happening born out by all the market evidence I'm looking at.
So where are these examples?
Compare prices to 9-10 years ago when level 4 missions were added. After a decade of more isk entering the system than leaving it means that prices have gone up due to inflation.
Valterra Craven wrote: There have not been a significant number of items added to LP stores. Fits have not drastically changed over the years. Losses don't appear to have significantly changed either.
Higher population means more losses which means more demand. To say anything else is stupidity.
Valterra Craven wrote: See here's the problem with your argument. The one example you do have is not worth more because the LP suddenly got more valuable.
Yes, LP got more valuble because Isk today buys you less. Welcome to inflation.
baltec1 wrote: Demand is matching the supply.
You should really study the markets before you make statements about them.[/quote]
If demand was not matching supply their cost would be rising, if demand was lower than supply it would be falling. Over the last year the price has risen from an average of 490k to 515k per unit.
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baltec1
Bat Country Goonswarm Federation
15046
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Posted - 2015.02.20 20:48:24 -
[78] - Quote
Valterra Craven wrote:
Because again, markets do not exist in a vacuum. Manipulation, especially in Eve is rampant. You of all people should know that. In fact given the market graphs I'm looking at, the prices currently returning to 490k. Or did you miss the huge downward price trend in the past couple of months?
Currently its at 528k.
Manipulation is only ever temporary, which is why we ignore that blip you pointed out. Prices have consistently risen for the last decade due to the glut of isk entering the system. LP has naturally risen with this inflation while bounties remained the same. End result is LP has overtaken bounties in their worth. Missions becoming worth more than anoms was inevitable, the nerfs only helped speed it up.
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baltec1
Bat Country Goonswarm Federation
15046
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Posted - 2015.02.20 21:20:32 -
[79] - Quote
Valterra Craven wrote:
This make no sense. If your argument is that isk has inflated then by definition that means LP is also less valuable. LP is nothing more than a second income stream grounded in isk.
LP is worth more because its the players that demand the price not the system. Its the exact same reason why a Mars bar costs more today than back in 2004. The freighter I bought in 2010 for 600 mil is now worth 1.3 billion. My archon that was worth 900 mil is now worth almost 1.3 bil. I had one of my ships featured in an article in EON magazine for a 50 mil isk challange. issue 21 of the EON magazine (pages 48-56) if you care to look it up. It cost if I recall 15 mil all together, that same ship cost has doubled from that time.
Bounties do not rise, they are fixed so as more and more isk enters the system the isk you get from said bounties will buy you less and less. This is why caldari navy ballistic control systems have more than doubled in price. The reason why missions are now worth more than anoms. LP is not fixed in place like bounties are, they can rise with inflation. This is why we need to scrap the anom system and move to something more like missions.
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baltec1
Bat Country Goonswarm Federation
15046
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Posted - 2015.02.20 21:41:05 -
[80] - Quote
Valterra Craven wrote:
No, the reason your items have doubled in price is because a host of changes have been made to the game. Again, nothing exists in a vaccuum. The build cost of ships have changed over the years and even the job install cost has changed alittle less than a year ago. The bottom line is that goods do not cost more solely due to inflation. Even a cursory understanding of the changes to the game over the years would show you that.
The bulk of mods have not changed their build cost.
Valterra Cravea wrote: And given that LP is grounded in isk then it also means that LP is worth less and less.
Wrong. Inflation means the cost to buy LP items on the market has gone up along with everything else.
Valterra Craven wrote: No, it isn't. You still haven't figured how the process for acquiring things like damage mods works or why their prices are not in any way reflective of inflation.
Getting them has not changed in ten years, the LP market works in the exact same way.
Valterra Craven wrote:
Missions are not now worth more than anoms.
Yes, they are. It has been shown time and again how to match anom level income with level 3 missions in highsec, level 4 missions offer even better isk.
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baltec1
Bat Country Goonswarm Federation
15046
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Posted - 2015.02.20 22:09:26 -
[81] - Quote
Valterra Craven wrote: Junk
EVE markets goes back to at best 2008, mostly 2010. There will not be records that go back to 2004-5 when level 4 missions were added.
Valterra Craven wrote: Ok, then please do so.
Oh I have, many many times in many many threads you have posted in. You have ignored this info every time just like you are now. Damn near everyone knows about the mach for level 3s.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.02.20 22:29:33 -
[82] - Quote
Valterra Craven wrote:
I have. You managing to find one of two items nobody uses does not change anything. Inflation has happened, CCP themselves have shown this and even taken action to slow it down.
[quote=Valterra Craven]
I've ignored nothing you've said as I've responded to every post you've quoted me in. Do you read every single post in every single thread you post in? Do you read every single post that occurs in a day? I personally didn't read anything before page 31 in this thread. But since then I've seen you offer nothing to prove this.
I have told you directly in several other threads as have others. But hey, lets humour you again. Worth of note is that I have improved upon his fit for even faster times.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.02.20 22:49:00 -
[83] - Quote
Valterra Craven wrote:baltec1 wrote:I have told you directly in several other threads as have others. But hey, lets humour you again. Worth of note is that I have improved upon his fit for even faster times. That thread seems to be missing something. Store offers aren't free. So in other words you can't just do a straight conversion of 1k lp into 1-2million isk because store offers cost items and money. Basically what ever the missions pays out in isk and bonus isk is sunk back into it when you convert the lp into items.
The calculations are AFTER you buy the item. Thats how much you get per LP.
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baltec1
Bat Country Goonswarm Federation
15046
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Posted - 2015.02.20 22:55:04 -
[84] - Quote
Market McSelling Alt wrote:
Ah but you are forgetting some very important things. There are gankers in highsec, you have to watch out for them.
In 8 years I have not been been scanned let alone ganked doing missions. The risk of getting ganked is close to non existent.
Market McSelling Alt wrote: You are also not assured anything with missions, you might get some very bad missions all in a row which drop your numbers.
No, you wont.
Market McSelling Alt wrote: The Mach that Baltec uses has no tank, it is easier to kill than a hauler, so you are a sitting duck if you are caught by a group of gankers.
Its not easier to kill than a hauler and no, it will not get ganked.
Market McSelling Alt wrote: Mach vs Ishtar would be more appropriate because Machs are horrible for most null space. Mach vs Thanny far better comparison. Mach+implants as Baltec used to get 90mil/hr is 4x the price of a good fit sentry Thanny.
thanatox is 1.3 billion just for the hull, the mach I use is 860 million fully fitted.
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baltec1
Bat Country Goonswarm Federation
15062
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Posted - 2015.02.20 23:06:53 -
[85] - Quote
Demerius Xenocratus wrote:LP/ISK conversion is terrible on everything except SoE probe launchers and I've been told, certain Thukker items. This talk about mission LP being such great income is nonsense. Conversion rate on the probe launchers is about 1600 ISK/lp last I checked; most other items don't break 1000. The damage mods which require large numbers of extremely expensive tags are absolutely terrible investments.
I invite someone to show me an item that breaks 2000 lp/isk without extensive manipulation.
Sisters Combat Scanner Probe = 2182.7
Sisters Expanded Probe Launcher = 2259.7
Mid-grade Virtue Beta = 2560.1
Caldari Navy Warfare Mindlink = 2416.2
Zainou 'Snapshot' FOF Explosion Radius FR-1003 = 2218.3
Imperial Navy Energized Explosive Membrane = 2920.6
Zainou 'Snapshot' FOF Explosion Radius FR-1003 = 2218.3
A great number have 2K+ isk/LP
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baltec1
Bat Country Goonswarm Federation
15062
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Posted - 2015.02.20 23:12:11 -
[86] - Quote
Market McSelling Alt wrote:
Check the daily kill logs in Osmon... people get scanned down and ganked every day.
Now look at the 41 carriers we have lost in our space this month alone. Chances of getting ganked is so small you can run hundreds of thousands of missions before it might happen.
Market McSelling Alt wrote: Yes, you will get strings of bad missions, everyone does and they either use their standings buffer or wait out the timer.
No you dont. We can dump the bad ones and have our standings be stable.
Market McSelling Alt wrote: Yes your Mach has about 40k ehp[/quote[
And 1k+ firepower with a fast align time and a rep. They wont bother you unless you are stuipd and fit nothing but pimp.
[quote=Market McSelling Alt] You didn't give us numbers for a Mach, you gave us numbers for a Mach with an Ascendancy implant set that costs 3bil... Stop playing stupid forum games.
So your using a carrier without ascendancy impants and think you can earn good money? Its also highsec, you have to actively try to lose a pod there.
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baltec1
Bat Country Goonswarm Federation
15062
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Posted - 2015.02.20 23:50:23 -
[87] - Quote
Market McSelling Alt wrote: Oh no, not 41 carriers (some of which consensual pvp) in your whole space!!!
None of which consensual. This is before we get into the hundreds of ishtars that die.
Market McSelling Alt wrote: 295 Marauders in Osmon system alone... what were you saying?
Oh we are going to play with every marauder ever recorded on the KB for that system now are we? Oh you didnt know that?
Yea the number of marauders ganked in osmon this month is zero.
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baltec1
Bat Country Goonswarm Federation
15062
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Posted - 2015.02.21 00:07:30 -
[88] - Quote
Demerius Xenocratus wrote:baltec1 wrote:Demerius Xenocratus wrote:LP/ISK conversion is terrible on everything except SoE probe launchers and I've been told, certain Thukker items. This talk about mission LP being such great income is nonsense. Conversion rate on the probe launchers is about 1600 ISK/lp last I checked; most other items don't break 1000. The damage mods which require large numbers of extremely expensive tags are absolutely terrible investments.
I invite someone to show me an item that breaks 2000 lp/isk without extensive manipulation. Sisters Combat Scanner Probe = 2182.7 Sisters Expanded Probe Launcher = 2259.7 Mid-grade Virtue Beta = 2560.1 Caldari Navy Warfare Mindlink = 2416.2 Zainou 'Snapshot' FOF Explosion Radius FR-1003 = 2218.3 Imperial Navy Energized Explosive Membrane = 2920.6 Zainou 'Snapshot' FOF Explosion Radius FR-1003 = 2218.3 A great number have 2K+ isk/LP I said that don't require extensive market manipulation. That includes playing .01 games in station. You get about 2k on the SoE items from buy orders. I stand corrected on that; that's a reasonably good rate. The rest require serious .01 games so a dedicated station gaming alt is the only way to make it work. The FOF implants don't sell and the buy orders are at 1.5m, and the imperial navy EENM is a fluke that probably won't sell because it has the exact same stats as a dark blood EENM which sells for 2.6M. Paper conversion rate is meaningless, you ignore a host of other factors that affect your ability to actually get a good conversion. 2K isk/lp for certain SoE items is the best you'll get without serious .01 warfare and I was slightly off on my numbers there. I don't have full market skills so I lose money on transaction costs.
Everything requires .01 games.
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baltec1
Bat Country Goonswarm Federation
15062
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Posted - 2015.02.21 00:09:10 -
[89] - Quote
Market McSelling Alt wrote:
Ok, well since we were talking about Machariels anyways, there was 218 of them killed in Jita so far this month... But if you say so. By the way, got a link to pve fit carriers killed in Goonswarm space, because your killboard doesnt allow for that level of customized search.
Jita isnt a mission system or on par with anything else in EVE. Also you can find those carriers the same way I did.
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baltec1
Bat Country Goonswarm Federation
15062
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Posted - 2015.02.21 00:11:41 -
[90] - Quote
Demerius Xenocratus wrote:
I don't know if you can look at my killboard and call me a carebear.
As for the ad hominem - the kills you guys put up are relevant to my argument. Cannibal Kane's kb for the past few months is mostly proteus vs barge or shitfit tech 1s.
Carebear is a state of mind. Also, its not smart to start calling out the likes of Cannibal Kane.
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baltec1
Bat Country Goonswarm Federation
15062
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Posted - 2015.02.21 00:31:00 -
[91] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:
Ok, well since we were talking about Machariels anyways, there was 218 of them killed in Jita so far this month... But if you say so. By the way, got a link to pve fit carriers killed in Goonswarm space, because your killboard doesnt allow for that level of customized search.
Jita isnt a mission system or on par with anything else in EVE. Also you can find those carriers the same way I did. Yeah I see 16 carrier loses for your whole alliance for the month, including 13 of them in pvp. But I am sure you are talking about renters... by the way, why do people rent that terrible null sec anyways that makes so much less than highsec 
So you don't even know about the CFC. Do you know anything about this game?
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baltec1
Bat Country Goonswarm Federation
15064
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Posted - 2015.02.21 10:49:16 -
[92] - Quote
Dracvlad wrote:Lets do a little comparison, we don't have carriers in hisec, so we want to compare levels of PvP which I will call non-consensual, people of course want to gank ratting carriers if they can, but the question is how many of those 41 that Baltec mention were engaged in an offensive action so the numbers cannot be directly comparable, to talk about marauders is irrelevent, as irrelevent as Jenn talking about using a Macherial for level 4's when no one in CFC space uses them.
Hisec is effectively Jita and the market, Deklin or Goon space is of course getting the benefits of their space, so while I have no idea what this 41 carriers denotes I will asses that below, but Freighters are the capital ships of hisec.
I have taken freighters and jump freighters destroyed in hisec, this does include wars, but as most of them are to go after people who cannot defend themselves I define them as non-consensual.
February so far
41 Charons 10 Rhea
26 Providence 0 Ark
50 Obelisk 4 Anshar
29 Fenrir 5 Nomad
165 freighters in what is 2/3rds of the month and the majority of those on the way to Jita and an eyeball assessment it looks like 80% of those were killed by CODE /CFC / Miniluv.
So lets go and look at the Goons.
Deklin is the Goons ratting area, simple as.
10 Goon alliance carriers lost in Deklin, of which 4 looked to be in PvP against BL. So 6 which look like ratting carriers.
Now lets compare to Osmon:
Marauders 0 however 34 ratting battleships killed.
Its as simple as that and has backed up everything I said before.
"hey guys, lets compare all of highsec with one alliance in one region of null"
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baltec1
Bat Country Goonswarm Federation
15069
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Posted - 2015.02.21 16:59:13 -
[93] - Quote
You just changed from ganking to all pvp losses, very well.
If we are going to move the goalposts away from only ganking and include everything from highsec then we might as well go for full pvp in null too.
625 capital hulls killed this month, or a 3.7 times higher death rate of high sec.
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baltec1
Bat Country Goonswarm Federation
15069
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Posted - 2015.02.21 17:29:18 -
[94] - Quote
Dracvlad wrote:
We are looking at the safety of Goon main area ratting which is 6 ratting carriers killed in Feb so far.
41 CFC ratting carriers lost in DEK this month. 42 as of today.
Dracvlad wrote: During the same period 165 freighters were killed in hisec
Again, you are comparing everything in highsec with a single region in null with a ratting population at around the same level as a single mission system in highsec. This is nothing but an attempt to try to pad your numbers. You can only compare all of high sec with all of nullsec, not a single region.
Dracvlad wrote: To also address you point on carriers I then detailed battleship losses in Osmon, as you might be aware Osmon is the main ratting system due to the SOE LP being the best one to go for. Battleships are the best ships to use for level 4's, while carriers are the best ships for anom ratting in null, so they are the flagship types for ratting and ganking. I showed you that Osmon on its own saw 34 battleship losses and a good number were rattlesnakes which is much more than the number of 6 carriers.
So we are comparing Osmon a single system in hisec against Deklin for the lead ship type to make ISK.
So in a nutshell all your arguments are wrong.
None of those battleship were ganked, they all died to wardecs so are irrelevant. But hey, even if we did include them, 41 carriers vs 34 battleships and this is before we get to the battleships (88) and ishtars (hundreds) that have been lost this month. Wanna toss in all of the pvp ships that are lost too while were at it? Osmon has a similar mission runner population to Dek ratters so the only person bullshitting here is yourself.
Buy hey, speaking of danger, people have a new tactic to play with called drifter dunking and it is shockingly effective.
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baltec1
Bat Country Goonswarm Federation
15069
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Posted - 2015.02.21 17:38:05 -
[95] - Quote
Dracvlad wrote:6 ratting Goon carriers lost in all of Deklin so far in February. I am not talking about your minions, I am talking about the ones that everyone protects.
War decs are a form of ganking, the Concord protection is removed, people try to continue but they risk death, so it is directly comparable to ratting in Deklin.
You dont even know what the CFC is do you?
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baltec1
Bat Country Goonswarm Federation
15069
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Posted - 2015.02.21 17:50:20 -
[96] - Quote
Dracvlad wrote:baltec1 wrote:Dracvlad wrote:6 ratting Goon carriers lost in all of Deklin so far in February. I am not talking about your minions, I am talking about the ones that everyone protects.
War decs are a form of ganking, the Concord protection is removed, people try to continue but they risk death, so it is directly comparable to ratting in Deklin.
You dont even know what the CFC is do you? What I do see is an area set back from the borders areas which is mainly for Goons to rat in and the other alliances sit in the border areas and are much more exposed. The reason I selected that area is because it is remote and heavily used mainly by the Goons in the best systems. Of course I know what the CFC is.
No you dont, not with that answer.
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baltec1
Bat Country Goonswarm Federation
15069
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Posted - 2015.02.21 19:27:48 -
[97] - Quote
Dracvlad wrote:
I look at reality not what people say it is, there is one Goon ratting carrier killed outside of Deklin in Cloud Ring during Feb.
You look at anything but reality. Come back when you learn what the CFC is not what you think it is.
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baltec1
Bat Country Goonswarm Federation
15069
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Posted - 2015.02.21 20:53:06 -
[98] - Quote
Market McSelling Alt wrote:
You are just making yourself look silly now. In all the regions with all the pets you are claiming 42 ratting carriers at around what, 2-3bil a pop killed...
We just showed you that in ONE system in high-sec, a .7 none the less that almost the same number of BS class ships were ganked in the same time. That doesn't include Tengu's, Gilas, Command Ships, Ishtars or anything else used to mission.
You don't think that high-sec is more dangerous than CFC space? Hilarious.
And as I said, a highsec mission system has the same population as our entire region. We cant stuff 300 ratters in a system, most cant even handle 10. So when we look at our population vs a high sec mission system we see huge losses in null for damn near none in the highsec mission hub. Remember, ganking is the only way you can get most of these mission runners. A handful of idiots undocking into a wardec does not make highsec more dangerous than null.
216 things were killed in your mission hub over the last month. Goonwaffe alone has killed 111 more targets in dek in that time, more has died in dek today than in the last 4 days in your mission hub even when we add in all of mobile structures and concorded ships. So, a similar population in both areas and we see a huge difference in kills. High sec being more dangerous is nothing but a lie.
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baltec1
Bat Country Goonswarm Federation
15075
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Posted - 2015.02.22 01:32:21 -
[99] - Quote
Valterra Craven wrote:Kaarous Aldurald wrote:admit that you lied. You and baltec really need to come up with better ways to talk to people. Or, at the very least find more apt words. Or maybe even more varied ones. I bet if I counted how many times you guys have used the word lie or lied in this thread it would equal or surpass the number of code's ganks during their primary tz. Seriously though, about the only credible word you could use is maybe "delusional", or "miss-informed", oh oh what about "self-deceived"...
Why call a lie anything other than what it is?
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baltec1
Bat Country Goonswarm Federation
15075
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Posted - 2015.02.22 01:35:19 -
[100] - Quote
Market McSelling Alt wrote:http://evelostfound.blogspot.com/2015/01/is-pve-safer-in-high-sec-or-null-sec.html
This was a very nice and recent analysis using not only ship death/npc ratios but also ship death value.
Their conclusion? Null PVE is completely broken because of how safe it is. Even the worst people at defending their ratters (CFC) were more than 3x safer in terms of real isk value than comparable highsec systems.
So how do you explain the fact that we are taking over three times more losses than people in highsec despite the fact that highsec has six times more population?
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baltec1
Bat Country Goonswarm Federation
15077
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Posted - 2015.02.22 01:44:48 -
[101] - Quote
Valterra Craven wrote:
A. Because its not actually a lie. B. Because it serves no purpose C. It makes you worse than your opponent.
If people don't like being called out then perhaps they should not lie in the first place.
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baltec1
Bat Country Goonswarm Federation
15078
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Posted - 2015.02.22 01:54:26 -
[102] - Quote
Market McSelling Alt wrote:
Again, you can't argue numbers. NPC kills in nullsec are not lower by a significant margin compared to highsec. So you have 1/6th the population as you guys claim but only 25% less npc kills.... must mean you are all carebears.
Primary source of income in null is from bounties. Primary source of income in highsec is LP.
We have to kill a lot of NPCs in null to make isk while high sec players need to do missions for LP, killing rats is secondary at best.
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baltec1
Bat Country Goonswarm Federation
15082
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Posted - 2015.02.22 01:58:47 -
[103] - Quote
Valterra Craven wrote:
Feel free to find where anyone else has lied.
How about the last few days where three posters have said:
More people die in highsec than in null.
Null is safer than highsec
You earn more running anoms than running level 4 missions or incursions in highsec
Goons are the only people ratting in Dek
only 9 ratting carriers died in dek this month
and so forth. All have been shown to be wrong but they continue to insist that the above is true. This is why we are calling them out for lying.
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baltec1
Bat Country Goonswarm Federation
15082
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Posted - 2015.02.22 02:00:31 -
[104] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:
Again, you can't argue numbers. NPC kills in nullsec are not lower by a significant margin compared to highsec. So you have 1/6th the population as you guys claim but only 25% less npc kills.... must mean you are all carebears.
Primary source of income in null is from bounties. Primary source of income in highsec is LP. We have to kill a lot of NPCs in null to make isk while high sec players need to do missions for LP, killing rats is secondary at best. Back that up... And, again what does that have to do with Null being safer?
And shock horror, when its pointed out that you are again trying to twist the number to your argument you again try to change the subject with another lie.
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baltec1
Bat Country Goonswarm Federation
15083
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Posted - 2015.02.22 02:18:49 -
[105] - Quote
Market McSelling Alt wrote:
More people do die in Highsec than null... API data proves that
So why does CCPs own charts show that "stuff gets built in highsec and goes to die in nullsec"
Market McSelling Alt wrote: Null has less death, astronomically less death than low as well
[/quote]
One battle last year in null killed more assets than all of highsec combined for the entire month of January.
Market McSelling Alt wrote: No one said goons are the only ratters in Dek... in fact I even said I wasn't counting the renters. But you only read what you want to read
Yes, they did. We dont have renters in dek.
Market McSelling Alt wrote: Only 9 ratting carriers from Goons died
You are trying to find lies where there isn't any by twisting words and taking things out of context. In fact that makes you the worst kind of liar.
It is a lie when there was 41 killed in our space, not 9.
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baltec1
Bat Country Goonswarm Federation
15084
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Posted - 2015.02.22 02:28:16 -
[106] - Quote
Market McSelling Alt wrote:
We are of course ignoring that belts have 3-5 rats and missions have 30-50. But for the sake of simplicity no one has been able to explain how Null is dangerous when so much PVE is actually happening.
Once again. Mission runners do not need to kill those NPCs, the income comes from LP not rat bounties. Just about every mission does not require full room clearing.
Null sec the primary income comes from anoms and the isk comes from almost entirely bounties and you must clear the entire anom to get it to respawn. Nobody belt rats, as has already been explained twice now.
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baltec1
Bat Country Goonswarm Federation
15084
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Posted - 2015.02.22 02:32:36 -
[107] - Quote
Market McSelling Alt wrote:
CCP's chart shows that stuff is produced in Highsec and it dies in High and Low
Wrong
Market McSelling Alt wrote: I already told you that zkillboard and your own killboards don't show 41 carriers, so if you have links to your data I would make a correction in my statement. But you now have made this claim over and over but I don't see said data.
CFC is not just goons.
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baltec1
Bat Country Goonswarm Federation
15088
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Posted - 2015.02.22 02:35:22 -
[108] - Quote
Valterra Craven wrote:Kaarous Aldurald wrote: No, it would not. The resources of nullsec are finite, and rather small in comparison to the literally limitless missions of highsec.
Actually that's not true. Given that you acknowledged that things like asteroids infinitely respawn, and npcs also exist in null sec space, (as well as missions) then null sec space also has infinite resources.
It doesn't. Missions are infinity scalable, anoms are not.
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baltec1
Bat Country Goonswarm Federation
15088
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Posted - 2015.02.22 02:36:11 -
[109] - Quote
Market McSelling Alt wrote:
LOL Keep watching past that one point... he explains how much of a moron you are.
He literally says that stuff is built in high and low and dies in null.
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baltec1
Bat Country Goonswarm Federation
15088
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Posted - 2015.02.22 02:38:59 -
[110] - Quote
Valterra Craven wrote:baltec1 wrote: the income comes from LP not rat bounties.
And once again, you haven't actually proven that this is the case. The problem with this argument is that it assume everyone in hi-sec is doing all missions optimally and only for LP. Which again you have yet to prove is even a majority, or an average, of even relevant to how most people run missions.
Show me evidence that most are not. All mission guides tell you how to blitz them. All advice given is to blitz them. The most popular fits are geared towards blitzing them.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.02.22 02:42:06 -
[111] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:
LOL Keep watching past that one point... he explains how much of a moron you are.
He literally says that stuff is built in high and low and dies in null. Because things that are made in highsec are killed in null... just because he doesn't point out that MOST ships are killed in Low, and second to that Highsec, and then Null with WH shortly behind, doesn't mean that Null is the only place things are killed. But he also shows how a couple small battles... BATTLES, CONSENSUAL PVP, screwed up his numbers.
No, he showed a map that covers the entire year that shows that null sees more destruction than highsec. That blig blip you saw was the battle of B-R that saw more destruction that all of highsec combined for an entire month.
So, how exactly can high sec be more dangerous than null when all evidence shows null is the most destructive area?
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baltec1
Bat Country Goonswarm Federation
15088
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Posted - 2015.02.22 02:42:54 -
[112] - Quote
Market McSelling Alt wrote:Kaarous Aldurald wrote:Market McSelling Alt wrote: Anoms respawn after they are finished, so yes they are infinite... also there are missions in Null as well... also belt rats respawn every tick.
Because you said it doesn't make it fact...
He really is this committed to the lie, folks. You do know how upgraded systems work right?
Do you?
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.02.22 02:43:43 -
[113] - Quote
Valterra Craven wrote:baltec1 wrote: It doesn't. Missions are infinity scalable, anoms are not.
And null sec also has missions. I know because delve is littered with NPC stations with Blood Raider agents.
There are zero missions in sov null.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.02.22 02:45:20 -
[114] - Quote
Market McSelling Alt wrote:
Proof is that if everyone was blitzing for LP then no one would run anything but SoE, Fed Navy and Republic Security.
Yet we know that people run missions all over, for all corps.
That doesn't prove most don't run missions for LP. All it shows is that people run a lot of different missions for different factions.
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baltec1
Bat Country Goonswarm Federation
15093
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Posted - 2015.02.22 02:46:27 -
[115] - Quote
Market McSelling Alt wrote:
Yeah I do... do I have to explain to you what happens 10 minutes after you clear a Sanctum?
So tell us, how many sanctums do you get in a fully upgraded trusec system at any one time.
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baltec1
Bat Country Goonswarm Federation
15093
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Posted - 2015.02.22 02:49:57 -
[116] - Quote
Valterra Craven wrote:
Shall I point to code's kill board showing you all of the stupid fits that you guys like to parade around on these forums? My point is that you can't assume that even a majority of the players read those guides, take wise advice, or even do missions for straight monetary gain.
And I suppose most incursion runners in highsec don't run optimal fits for their activity either. Sorry but, LP is what you aim for when you run missions.
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baltec1
Bat Country Goonswarm Federation
15093
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Posted - 2015.02.22 02:51:37 -
[117] - Quote
Valterra Craven wrote:baltec1 wrote: There are zero missions in sov null.
Hey, if you guys want to settle bad space, what business is it of mine? But I find it telling that despite the fact that your resources are "finite", and you have one sixth the population of hi-sec, that you are still pretty close to hi-secs carebear numbers.
95% of null space has no missions and anoms are not infinitely scalable.
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baltec1
Bat Country Goonswarm Federation
15093
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Posted - 2015.02.22 03:01:45 -
[118] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:
Yeah I do... do I have to explain to you what happens 10 minutes after you clear a Sanctum?
So tell us, how many sanctums do you get in a fully upgraded trusec system at any one time. 1, how many do you need? They just keep respawning What is the limit of upgraded systems?
So thats one guy that can be supported on them.
Best part of the last nerf is that it is impossible to upgrade the worst truesec systems to military V because there isn't enough anoms to rat in and what anoms there are are so poor in quality its just not worth the cost to upgrade the system.
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baltec1
Bat Country Goonswarm Federation
15093
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Posted - 2015.02.22 03:03:44 -
[119] - Quote
Valterra Craven wrote:baltec1 wrote:
And I suppose most incursion runners in highsec don't run optimal fits for their activity either. Sorry but, LP is what you aim for when you run missions.
Incursion != missions Incursion runners != a majority, or even remotely represent an approximation of what actually goes on in hi-sec. incursions != "infinite". (I've seen far too many "not active" in the SWARM MOTD incursion channels due to people popping them)
So why would one group try to max out their earnings while the other wouldn't?
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baltec1
Bat Country Goonswarm Federation
15093
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Posted - 2015.02.22 03:05:30 -
[120] - Quote
Market McSelling Alt wrote:
Now you are jumping around looking for other points to bring up. Incursion runners don't do it for the LP lol@ .4 to 1 conversion.
They do it for the fleet payout every site, which is a heck of a lot less than the same sites that can be found in Null sec by the way.
So the game already scales to your version of Risk v Reward, you should try incursions in Dek some time.
Nobody runs incursions in null as any fleet trying to farm them gets blown apart in short order.
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baltec1
Bat Country Goonswarm Federation
15093
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Posted - 2015.02.22 03:06:18 -
[121] - Quote
Valterra Craven wrote:baltec1 wrote: So why would one group try to max out their earnings while the other wouldn't?
Because as you guys so often like to point out: people play badly.
Some, not the bulk.
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baltec1
Bat Country Goonswarm Federation
15098
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Posted - 2015.02.22 03:10:23 -
[122] - Quote
Valterra Craven wrote:baltec1 wrote: Some, not the bulk.
Given the evidence of what people typically fly in missions systems vs your favored blitz ships would suggest otherwise.
No it wouldnt.
They might not be as specialised but they are built to blitz and have been for years.
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baltec1
Bat Country Goonswarm Federation
15098
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Posted - 2015.02.22 03:13:59 -
[123] - Quote
Market McSelling Alt wrote:
But that goes back to a point made earlier... To max out the earnings one would do the incursions in Null sec... the reason why people aren't flocking in droves and waiting on wait lists to run incursions in null sec is they don't feel it is worth the effort for the extra isk.
Its more to do with the fact that anyone that tries will get killed.
Market McSelling Alt wrote: So you want to nerf highsec, it won't get people to leave, they will find a new way to play or quit... people aren't going to leave one area for another just because you are going to change the game. You need to research the motives behind locality. Part-time players and people wishing to stay single player will never go to WH's or Null or low sec because the environment does not support their game play.
When have I said nerfing highsec is the only answer. The game needs a revamp in risk/reward for sure but it need more than just a slap to highsec earnings.
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baltec1
Bat Country Goonswarm Federation
15103
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Posted - 2015.02.22 03:16:05 -
[124] - Quote
Market McSelling Alt wrote:
If true then the price of rigs would be astronomical, because no one would salvage. Not everyone blitzes and you can't say it with a straight face.
Blitz on the main, dump and MTU and use an alt to salvage.
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baltec1
Bat Country Goonswarm Federation
15103
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Posted - 2015.02.22 03:18:07 -
[125] - Quote
Valterra Craven wrote:
Its funny how you guys argue that freighters should have to work in teams and be escorted, but you guys can't be bothered to escort your stuff in null. I bet you don't guard your incursion runners for the same reason that a vast majority of freighters in hi-sec aren't accompanied by webbers.
tell me, when was the last time any highsec freighter escort came up against a 200 man ishtar fleet.
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baltec1
Bat Country Goonswarm Federation
15103
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Posted - 2015.02.22 03:18:52 -
[126] - Quote
Valterra Craven wrote:baltec1 wrote: Blitz on the main, dump and MTU and use an alt to salvage.
Um yeah.. have you actually tried to do that? I have. Its nearly impossible to blitz and salvage/loot at the same time.
Most people these days have two monitors, its damn easy.
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baltec1
Bat Country Goonswarm Federation
15103
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Posted - 2015.02.22 03:21:48 -
[127] - Quote
Market McSelling Alt wrote:
So now who doesn't want to put effort into it
In order to counter that fleet you need at least equal numbers at which point your earnings are so low its just not worth the effort.
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baltec1
Bat Country Goonswarm Federation
15103
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Posted - 2015.02.22 03:22:34 -
[128] - Quote
Valterra Craven wrote:baltec1 wrote: Most people these days have two monitors, its damn easy.
I have two monitors. Its still damn hard. But I ask again, have YOU actually tried to do this? I have.
I fly in stratops while running missions.
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baltec1
Bat Country Goonswarm Federation
15103
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Posted - 2015.02.22 03:24:47 -
[129] - Quote
Valterra Craven wrote:baltec1 wrote: I fly in stratops while running missions.
So, no.
What I do is harder than scooping loot while you target red crosses.
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baltec1
Bat Country Goonswarm Federation
15108
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Posted - 2015.02.22 03:28:20 -
[130] - Quote
Demerius Xenocratus wrote:flakeys wrote:One has to wonder why we rarely get people from low-sec complaining about risk vs reward , since we are talking about the most utterly **** risk vs reward in that part of space....  Ow sorry nevermind that , sorry i'm actually making sense , let's keep the high-sec vs null-sec income going ... I do most of my pvp and income in FW lowsec. It just irks me to see "elite pvp'ers" greening their killboards with wardecs and baiting in highsec and then whining when someone suggests that maybe the risk v reward there needs some adjustment. I would LOVE for these guys to bring their shiny **** to lowsec. We'd probably still never get them off a station undock but it would be an improvement.
Feel free to come play with us
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baltec1
Bat Country Goonswarm Federation
15108
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Posted - 2015.02.22 03:29:23 -
[131] - Quote
Valterra Craven wrote:
Oh? waiting on a gate, or shooting at a few targets designated for you is hard?
Also if you still scoop loot these days you aren't playing optimally. Ain't nobody got time for all those clicks.
So not only have you never been in a stratop but you also dont know how MTU operate.
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baltec1
Bat Country Goonswarm Federation
15108
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Posted - 2015.02.22 03:33:38 -
[132] - Quote
Valterra Craven wrote:baltec1 wrote: So not only have you never been in a stratop but you also dont know how MTU operate.
Because all stratops end in amazing battles like HED, or BR? Apparently you don't know how MTU operate if you still scoop your loot.
All strat ops do require you to do things such as move around from system to system, target enemies and broadcast for things like reps.
MTU dont salvage **** for you and you still have to scoop loot from out of the MTU itself.
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baltec1
Bat Country Goonswarm Federation
15111
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Posted - 2015.02.22 03:37:10 -
[133] - Quote
Valterra Craven wrote:Kaarous Aldurald wrote:
That is the procedure. Well, that and having half a brain. Missioning is exceedingly easy, and salvaging and looting easier still. The two do not somehow magically combine to equal something even remotely hard.
I never said missioning or salvaging was remotely hard. In fact, this how I actually play. What I said was hard was blitzing and salvaging at the same time.
Its not, especially if you have two screens. Most FCs tend to be operating two or three ships at the same time and thats a hell of a lot harder than running missions and salvaging.
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baltec1
Bat Country Goonswarm Federation
15111
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Posted - 2015.02.22 03:41:15 -
[134] - Quote
Valterra Craven wrote:baltec1 wrote:
All strat ops do require you to do things such as move around from system to system, target enemies and broadcast for things like reps.
So warping from system to system is hard now? baltec1 wrote: MTU dont salvage **** for you and you still have to scoop loot from out of the MTU itself.
So what your saying is that if you do it right you loot once instead of looting every wreck... which is exactly what I implied is how I play. Just because eve doesn't have a loot all button like other games (aka SWOTR) that loots EVERYTHING near you doesn't mean that the MTU doesn't act like one. Also, what exactly does salvaging have to do with looting?
Who the hell doesn't salvage while looting? Once again, you have lost an argument and resort to utterly pointless questions.
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baltec1
Bat Country Goonswarm Federation
15111
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Posted - 2015.02.22 03:42:42 -
[135] - Quote
Valterra Craven wrote:
Example A. your honor:
Then you are incompetent, one or the other.
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baltec1
Bat Country Goonswarm Federation
15112
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Posted - 2015.02.22 03:49:38 -
[136] - Quote
Valterra Craven wrote:
Then please, detail your exact procedure down to the minute detail and list your times compared to the times mentioned in the thread that you and baltec always refer back to when arguing about how much can be made from lvl 3 per hour vs null sec anoms. Cuse you know what that thread didn't encompass? Looting And salvage while blitzing. Probably because you can't actually blitz, and also loot/salvage at the same time.
I have my mission blitzer on one screen.
I have my salvage alt on the other screen.
I operate both at the same time. Its not hard.
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baltec1
Bat Country Goonswarm Federation
15112
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Posted - 2015.02.22 03:54:55 -
[137] - Quote
Valterra Craven wrote:baltec1 wrote: I have my mission blitzer on one screen.
I have my salvage alt on the other screen.
I operate both at the same time. Its not hard.
Then why omit that income in your blitzing spreadsheets?
It makes zero difference to blitzing times and wasn't relevant to the threads in question.
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baltec1
Bat Country Goonswarm Federation
15118
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Posted - 2015.02.22 04:00:47 -
[138] - Quote
Valterra Craven wrote:Kaarous Aldurald wrote:
Of course you are, that's why you keep spewing lies onto every thread. Your and your likely sock puppet.
They must be very very good lies since you can't actually counter them.
You said it wasn't possible to multibox a salvager. That was a lie.
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baltec1
Bat Country Goonswarm Federation
15118
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Posted - 2015.02.22 04:03:17 -
[139] - Quote
Demerius Xenocratus wrote:And your statements about LP ignore market realities. Actual LP conversion rates and ISK/hour often don't work out nearly as well as they do on paper.
Only the LP markets we target have been great isk for the last five years selling the same stuff.
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baltec1
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15118
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Posted - 2015.02.22 04:04:07 -
[140] - Quote
Valterra Craven wrote:baltec1 wrote: But the threads in question were only about getting one ship to blitz, a salvage alt wasn't relevant.
Ok, so, considering you are making the argument now, surely it would be easy to go back through and detail it just like you guys did in the other thread.
Why?
We already matched the target we had.
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baltec1
Bat Country Goonswarm Federation
15118
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Posted - 2015.02.22 04:05:07 -
[141] - Quote
Valterra Craven wrote:
. Its nearly impossible to blitz and salvage/loot at the same time.
That would be the lie. It very easy.
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baltec1
Bat Country Goonswarm Federation
15121
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Posted - 2015.02.22 04:25:46 -
[142] - Quote
Valterra Craven wrote:baltec1 wrote:
Are you REALLY this bad at EVE that you cannot even figure out how to use duel screens?
Are you REALLY this bad at debate that you cannot even prove something that you claim to do on a regular basis? http://youtu.be/HFdYO9h0H3Y
so while you cant even figure out how duel monitors work this guy is multiboxing an entire incursion fleet.
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baltec1
Bat Country Goonswarm Federation
15123
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Posted - 2015.02.22 04:28:32 -
[143] - Quote
Valterra Craven wrote:Kaarous Aldurald wrote:Valterra Craven wrote:Are you REALLY this bad at debate that you cannot even prove something that you claim to do on a regular basis?
Of course they are. That's why changed tracks so swiftly away from their bullshit narrative, and into self defense with full steam. At all costs, no one must know that they aren't a real player. Of course you are. That's why you failed to prove a single argument in your bullshit narrative, and go into self grandiosing with full steam. At all costs, no one must know that you aren't a real player.
What are you 12?
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baltec1
Bat Country Goonswarm Federation
15124
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Posted - 2015.02.22 05:01:55 -
[144] - Quote
Market McSelling Alt wrote:
The guy you linked posted that on the 28th of january.
The guy in the youtube video posted his latest multiboxing video 3 days ago, the one I linked was posted on the 7th of this month.
Stop ******* lying.
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baltec1
Bat Country Goonswarm Federation
15124
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Posted - 2015.02.22 11:43:57 -
[145] - Quote
Dracvlad wrote:
And he hangs on to 41 killed, rubbish, we are talking Goons not CFC!
In that case compare us to one organisation in osmon not the entire population. Oh look at that, we lost more than any organisation there.
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baltec1
Bat Country Goonswarm Federation
15128
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Posted - 2015.02.22 11:55:38 -
[146] - Quote
Dracvlad wrote:baltec1 wrote:Dracvlad wrote:
And he hangs on to 41 killed, rubbish, we are talking Goons not CFC!
In that case compare us to one organisation in osmon not the entire population. Oh look at that, we lost more than any organisation there. I don't really need to reply to that, the absurdity of your argument is obvious to anyone with a brain and the willingness to use it.
You mean you have no answer to me pointing out you are wrong again despite your attempts to fiddle the numbers in your favour.
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baltec1
Bat Country Goonswarm Federation
15132
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Posted - 2015.02.22 14:30:52 -
[147] - Quote
Dracvlad wrote:
What to refute something totally absurd, dream on!
What exactly is absurd about comparing one organisation in a null region with one in highsec?
Lets compare goons (one organisation in our space) ratting losses in dek with Perkone mission losses in the forge.
Goonswarm;
Members:11,849
Ratting battleship losses: 9
Perkone;
Members: 91,957
High sec mission battleship losses this month: 0
So, an organisation with over 8 times our number took zero losses. Technically speaking we should be comparing corps as goons are an alliance while Perkone is just a corp.
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baltec1
Bat Country Goonswarm Federation
15132
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Posted - 2015.02.22 15:04:02 -
[148] - Quote
Dracvlad wrote:
I selected based on location, the simple thing was to find the best most highly protected 0.0 and compare to hisec and the most used mission system in game, I selected a region because of the 10 person max per system, which equates to the single system Osmon in terms of activity.
Pretty easy to compare and your comparison is again just bull.
And I just compared dek to the most populous region in highsec and still came out with more losses in null.
So, the "most highly protected 0.0" is more dangerous than highsecs "most used mission hubs".
You have no argument here, nothing backs you up no matter what numbers you try to use.
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baltec1
Bat Country Goonswarm Federation
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Posted - 2015.02.22 15:17:08 -
[149] - Quote
Dracvlad wrote:
You lost 6 ratting carriers and in the same period 34 ratting BS were lost in Osmon, carriers are the best way to run anoms, BS are the best way to run level 4's.
I could start adding in your Ishtars and add in Tengu's, that would get inetresting because a lot of people run AFK ishtars, but on the flip side Tengu's pimp fitted are a tempting target.
My selection for comparative purposes is totally valid.
No its not. NPC corps cannot be wardecked and are thus immune. I compared ship for ship and compared one organisation in null with just one organisation in highsec, not every organisation in highsec. You cannot exclude the rest of the CFC and then compare goons with every organisation in your selected space.
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baltec1
Bat Country Goonswarm Federation
15132
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Posted - 2015.02.22 15:31:12 -
[150] - Quote
Dracvlad wrote:
The comparison is between part of a 0.0 region highly protcted by military power and remoteness and a Concord protected hisec system which is the best for mission running. I compared the flagship ratting ships for anoms against the flagship ratting ships for level 4's.
6 ratting carrier kills against 34 ratting BS kills.
If you are going to include all organisations in your highsec mission hub then its 42 carriers and several hundred subcaps.
You cant bullshit your numbers. Either compare every organisation in you highsec hub with every organisation in dek or just one allaince. Either way, null sec winds up with a lot more losses.
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baltec1
Bat Country Goonswarm Federation
15132
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Posted - 2015.02.22 15:40:07 -
[151] - Quote
Dracvlad wrote:
The comparison I have selected is valid.
Its rigged. I have explained this a dozen times to you now. Right now you are simply being dishonest as you have no comeback other than sticking your fingers in your ears and screaming "lalala no I'm right."
You have been caught out with your bullshit and you don't like it.
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baltec1
Bat Country Goonswarm Federation
15133
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Posted - 2015.02.22 16:04:25 -
[152] - Quote
Dracvlad wrote:RG9-7U -0.98 system, 5833 NPC ships killed in the last 24 hours, not a single ratter killed in 48 hours
Osmon 33863 NPC ships killed in the last 24 hours, 104 ships killed in the last 48 hours.
Why are you now comparing everything killed in a mission hub with a population of all of dek combined with just one null system that sees less than a dozen ratting ships a day?
Your goalposts have moved so often this is just pointless. You need to stop fabricating numbers, comparing incompatible data and lying.
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baltec1
Bat Country Goonswarm Federation
15133
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Posted - 2015.02.22 17:03:11 -
[153] - Quote
Dracvlad wrote:baltec1 wrote:Dracvlad wrote:RG9-7U -0.98 system, 5833 NPC ships killed in the last 24 hours, not a single ratter killed in 48 hours
Osmon 33863 NPC ships killed in the last 24 hours, 104 ships killed in the last 48 hours. Why are you now comparing everything killed in a mission hub with a population of all of dek combined with just one null system that sees less than a dozen ratting ships a day? Your goalposts have moved so often this is just pointless. You need to stop fabricating numbers, comparing incompatible data and lying. Did you notice the part with 0 kills for player ships, might have slipped past the rose tinted glasses?
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baltec1
Bat Country Goonswarm Federation
15133
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Posted - 2015.02.22 17:16:25 -
[154] - Quote
Dracvlad wrote: In the context of what I was pointing out it is totally valid
Its not valid in any context. You are just being an idiot at this point.
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baltec1
Bat Country Goonswarm Federation
16062
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Posted - 2015.06.02 13:20:28 -
[155] - Quote
Scipio Artelius wrote:GankYou wrote:http://community.eveonline.com/news/patch-notes/patch-notes-for-carnyx/ Quote:Gameplay:
Ships in high-sec space piloted by a character with a Criminal Flag will now be unable to use in-space re-fitting facilities.
Has this been poasted? Curious. There is a thread on it on the front page already and has been for a few days: https://forums.eveonline.com/default.aspx?g=posts&t=426987&find=unread
Everyone already agreed....Meh, who cares. Doesn't affect anything and isn't really relevant to this thread.
Its to do with the new amarr shields and stations thingy.
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baltec1
Bat Country Goonswarm Federation
16394
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Posted - 2015.07.13 14:26:54 -
[156] - Quote
If only there was a ship that could blap an untanked bomber
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