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afkalt
Republic Military School Minmatar Republic
713
|
Posted - 2015.01.29 07:59:58 -
[1] - Quote
baltec1 wrote:The ship isn't the problem its the sentries.
Tracking and range bonused ones maybe. Without that they're not special. |

afkalt
Republic Military School Minmatar Republic
713
|
Posted - 2015.01.29 09:08:01 -
[2] - Quote
The domi is a pale shadow next to the ishtar. Much slower, less range, no MWD sig bonuses to name but a few. A domi blob isn't significantly better than many other BS blobs of sufficient size.
If the range/tracking is addressed domis are perfectly stoppable, ishtars remain a concern because of all their other assets. My fitting sacrifices on an ishtar are literally non-existent, not so on a Domi as I cannot cover all bases with a single fit.
Capital blobs are just stupid anyway and a whole other discussion  |

afkalt
Republic Military School Minmatar Republic
722
|
Posted - 2015.01.30 11:59:58 -
[3] - Quote
Aplysia Vejun wrote:A counter to solo or small groups of Ishtars: fly to them. Nearly every ship is much faster.
Except a typical ishtar can do...what, 2400 before links. Plenty fast enough to take time to catch. Oh and while you're chasing them, you've got 600+ DPS to the face as you're pulled into drone optimal at minimal transversal.
Oh and the ishtar, having the old cap for when it had gun bonuses, can run its hardeners/MWD for longer than (virtually? I'm pretty sure it's all the shield ones) any other HAC due to having no guns any more but the cap of a ship designed to fire guns.
And even if you DO catch them, you're going to get neuts to the face because....what the hell else are you putting in high slots because you have DLAs baked into the hull.
That ship has ZERO fitting compromises. NONE. |

afkalt
Republic Military School Minmatar Republic
722
|
Posted - 2015.01.30 12:37:44 -
[4] - Quote
Except a typical ishtar fit is typical. That NOmen will be smoked by sentries before it does any real damage. Or do you think you're going to chew through the 45k EHP before the sentries wreck you up and down?
Wow, genius. No-one has ever thought of bum rushing the ishtar blob. Problem solved we can all go home.
See the difference is, I've flown with and against properly fit and piloted ishtars extremely frequently. Apparently, you've not, because if you had you'd not be suggesting this nonsense. |

afkalt
Republic Military School Minmatar Republic
723
|
Posted - 2015.01.30 15:27:16 -
[5] - Quote
Soldarius wrote:Anhenka wrote:Impossible, Gila is so bad for most things you might as well take offense at the hurricane. Then please explain why almost every match in AT XII had Gilas either picked or banned.
Not empty quoting.
Those things are MONSTERS. 75+ lowest resist, significant buffer, over 800 dps.
Yup, terrible 
|

afkalt
Republic Military School Minmatar Republic
724
|
Posted - 2015.01.30 15:54:43 -
[6] - Quote
Nolak Ataru wrote:afkalt wrote:[quote=Soldarius]Not empty quoting. Those things are MONSTERS. 75+ lowest resist, significant buffer, over 800 dps. Yup, terrible  It's a pirate faction cruiser with a bonus +20% to resist, and a very nice slot layout. What did you expect???
For people not to post:
>>>"Gila is so bad for most things"
In this very thread.
The thing is AWESOME. I expect nothing more from it. |

afkalt
Republic Military School Minmatar Republic
725
|
Posted - 2015.01.30 23:29:53 -
[7] - Quote
Anhenka wrote:Legetus Shmoof Metallii wrote:HACs: Cerberus/Eagle, Ishtar/Deimos, Munnin/Vagabond, Sacrilege/Zealot Battleship Weapons: Cruise Missiles, Torpedoes, Large Railguns/Blasters/Artillery, Cannons/Autocannons/, Pulse Lasers/Beam Lasers, Sentry Drones
HACs that cannot use Battleship Weapon Systems: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot HACs that can use Battleship Weapon Systems: Ishtar
I see a problem here HAC's that can project damage without Battleship Weapons: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot Hac's that cannot have their primary weapon system be destroyed by the enemy: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot HAC's that can have their weapon system destroyed by an enemy, and only have one size of effective weaponry: Ishtars. I too see a problem here. Lets not just gloss over all the downsides and pretend that removing sentries will somehow make them "balanced"
Yeah sorry, that you think the gila is 'bad at most things' pretty much invalidates everything you say. Ever. |

afkalt
Republic Military School Minmatar Republic
729
|
Posted - 2015.02.03 10:45:36 -
[8] - Quote
The "drone ball" only exists because killing drones is barely practical even with bombers. If that is actually undertaken en mass, they just enter a long orbit and scatter the drones to the winds and killing them becomes beyond a bad idea.
I know this, because it's what we do when the enemy can only muster bombers and they try and bomb the drones. Then you're down to locking up and shooting individual sentries, whilst taking return fire. That is only going to end one way because if you can soak the fire in the first place, you're shooting the ishtars.
It's a nice idea on paper, only works in limited circumstance/vs poor or inexperienced FCs. |

afkalt
Republic Military School Minmatar Republic
732
|
Posted - 2015.02.08 10:03:38 -
[9] - Quote
Lugh Crow-Slave wrote:M1k3y Koontz wrote:Josef Djugashvilis wrote:It ain't broke so there is no need to fix it. It most certainly is broke, and it immediately needs to be fixed. Lugh Crow-Slave wrote: Ishtars were overpowered then they got set back to a reasonable level
How were they set back to a reasonable level? The 10m/s speed nerf? That did nothing. no when they dropped the tracking bonus down to 7.5%
Yeah that totally stopped ishtars dead in their tracks.
Wait. No it didn't.
The counter to ishtars remains either a) massive blobbing or b) your own ishtars. This is fundamentally broken. |

afkalt
Republic Military School Minmatar Republic
735
|
Posted - 2015.02.10 09:59:43 -
[10] - Quote
Bouncer II is sig res 400m
Make them apply damage like missiles. FIXED  |
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