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Ashterothi
The Order of Thelemic Ascension
203
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Posted - 2015.01.28 17:56:59 -
[1] - Quote
Greetings Capsuleers! I am Ashterothi, and I would like to represent you as a member of the Council of Stellar Management.
A little about me:
I have been playing EVE since 2010. During that time I have lived in Null Sec, been a mission runner in High Sec, and fought for the Gallente in Faction Warfare as COO of Aideron Robotics. I have also been a standing host for two podcasts and attended a few meetups. I currently run a Wormhole corp that is taking the first steps into the great beyond.
I love the variety of activities in EVE Online; I have made ISK from ratting, mission running, tag collecting, PI, exploration, Faction Warfare and incursions.
My goal for the last few years has been understanding of EVE from a holistic point of view. I am eager to learn, teach, and help things grow. The EVE Online community is amazing and I love to give back to it. I am a host of the High Drag Podcast which focuses on the new player and small gang lifestyles, as well as Hydrostatic Podcast which is more focused on EVE mechanics and lore with some of the biggest experts in EVE. A few years back I also wrote for The Mittani.com, focusing on analysis and Faction Warfare. I am also the guy who made the Tweetfleet Slack.
In my real life I am a software engineer working primarily on Android applications.
So what do I bring to the CSM?
First of all, I am a strong advocate for revisiting and expanding exploration content in the game. I am an explorer and a scout at heart, so seeing more, better, and more challenging exploration content is key to my Eve experience. Large parts of this are the hacking and scanning minigames, which have both received some love recently but not enough, as hacking remains a 20% project for one or two passionate devs and scanning has only gotten minor updates in the last six months. EVEGÇÖs other minigame, Planetary Interaction, is in an even worse state, and while itGÇÖs not necessarily exploration-related, IGÇÖd advocate for a substantial update there as well.
Secondly, I am fascinated by the lore of EVE Online, and its potential. One of the most rewarding things from being part of the Hydrostatic podcast was the Lore Panel that I participated in . Recent events like CarolineGÇÖs Star have shown people are very interested in watching the lore unfold. If I had my way, the devs and other members of CCP who love the lore would be encouraged and enabled to continue to do awesome things. The development of the lore, and its manifestation in the game should be an important part of EVEGÇÖs development, and I plan to support that from within the CSM.
Additionally, the importance of having a successful, fun, and engaging new player experience cannot be overstated. One of my early money making activities was recruiting people into EVE Online, which has allowed me to experience a lot of the issues that new players struggle with. While many people enjoy the fact that they can kill someone who yet to learn the nuances of the rules that govern the game, I prefer my prey a bit more advanced. It is important that everyone who comes to try EVE are given the tools to be successful. Failure is an important aspect of the game, and shouldnGÇÖt be prevented. However success and failure should come from informed decisions and counter-play, as opposed to encyclopedic knowledge of confusing mechanics. If I am playing chess with someone, I will make sure they understand the rules fully before I crush them.
These issues represent only a fraction of what I could offer as your CSM. However, I prefer to let my actions and words speak for themselves. As a member of the CSM, I would work hard to communicate with you to ensure not only that I am representing you properly, but that you know what I am presenting to CCP. I also staunchly defend all of the aspects of EVE Online's gameplay, even those that I have not engaged in, or am not engaged in now. If I am elected I will do my best to represent the playerbase and actively pursue the best course of action for my constituents, and the health of the game.
Here are some samples of my previous works: http://www.themittani.com/features/poses-apocrypha-and-themes http://www.themittani.com/features/apathy-swings-pendulum http://www.themittani.com/features/fundamentals-reconnaissance http://www.themittani.com/features/retribution-post-mortem http://thelemicascension.bl...
Ashterothi for CSM 10!
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Ashterothi
The Order of Thelemic Ascension
203
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Posted - 2015.01.28 18:04:21 -
[2] - Quote
reserved
Ashterothi for CSM 10!
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Vaju Enki
Secular Wisdom
1430
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Posted - 2015.01.28 18:22:19 -
[3] - Quote
Good candidate.
The Tears Must Flow
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Invescu Ohaya
Brave Newbies Inc. Brave Collective
0
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Posted - 2015.01.28 18:29:41 -
[4] - Quote
Ashterothi wrote:Secondly, I am fascinated by the lore of EVE Online, and its potential. One of the most rewarding things from being part of the Hydrostatic podcast was the Lore Panel that I participated in . Recent events like CarolineGÇÖs Star have shown people are very interested in watching the lore unfold. If I had my way, the devs and other members of CCP who love the lore would be encouraged and enabled to continue to do awesome things. The development of the lore, and its manifestation in the game should be an important part of EVEGÇÖs development, and I plan to support that from within the CSM.
I am pleased that I will have a Lore friendly option available to me on my CSM ballot, but I am curious if you could expand on what exactly you would like to see CCP do regarding Lore. More chronicles? More player events? A project similar to A-J?
A few other questions:
1) In terms of developing the hacking mechanic, what options would you like to see considered by CCP? 2) Do you have any opinions about the future Sov changes that are expected in the next year or so?
I look forward to also hearing a Cap Stable interview with you, as I am sure they are just about to invite you
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Jayne Fillon
586
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Posted - 2015.01.28 18:37:51 -
[5] - Quote
Hi there!
You talk a lot about lore in your OP, but I see no mention of roleplaying. Is this something that you think CCP should promote, or is it a fringe playstyle that doesn't require developer attention? As a tie in to that question, when CCP organizes a live event, do you prefer well scripted ideas that follow the lore, or open ended scenarios that evolve based on player actions? Should player actors be involved in these events?
Thanks in advance, and good luck.
Can't shoot blues if you don't have any. Long Live NPSI.
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Ashterothi
The Order of Thelemic Ascension
207
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Posted - 2015.01.28 18:54:37 -
[6] - Quote
Invescu Ohaya wrote:Ashterothi wrote:Secondly, I am fascinated by the lore of EVE Online, and its potential. One of the most rewarding things from being part of the Hydrostatic podcast was the Lore Panel that I participated in . Recent events like CarolineGÇÖs Star have shown people are very interested in watching the lore unfold. If I had my way, the devs and other members of CCP who love the lore would be encouraged and enabled to continue to do awesome things. The development of the lore, and its manifestation in the game should be an important part of EVEGÇÖs development, and I plan to support that from within the CSM. I am pleased that I will have a Lore friendly option available to me on my CSM ballot, but I am curious if you could expand on what exactly you would like to see CCP do regarding Lore. More chronicles? More player events? A project similar to A-J? A few other questions: 1) In terms of developing the hacking mechanic, what options would you like to see considered by CCP? 2) Do you have any opinions about the future Sov changes that are expected in the next year or so? I look forward to also hearing a Cap Stable interview with you, as I am sure they are just about to invite you
I have three goals with lore:
1) The lore has had plenty of false starts in the past, however right now the energy is very pro-lore development. I feel we need a voice on the CSM to continue to promote this, so it doesn't end up like previous attempts. We need to send a clear message to CCP that development of the science fiction narrative is very important to us as players.
2) I would like to see more fusion of player lore and CCP lore. Player events making the real news, and allowing players to contribute to the unfolding lore such as the champions from the Amarr Succession.
3) Increase the integration with the lore into the game, so that we don't need giant lore panels to explain the monolithic amount of chronicles that already exist.
As far as the hacking mechanic, I think it is can be viewed as a good example of what sorts of things we can do with EVE interfaces. However, I do not feel it hit the goal of feeling like a "rogue like" game. Perhaps additional "events" that can come up, increase challenge so winning isn't assured for high skilled players, and increasing reward to compensate.
Sov is something that I experienced, but I must admit that I am not as versed as some others who are running. I think that my place in that discussion is to help augment ideas, and provide a critical thinking test, as opposed to proposing my own solution such as I have done with the NPE. That being said. I think cities grow up more then out, and some of my ideas of what sov could be can be found in my post about POS changes, which admittedly is old now.
Ashterothi for CSM 10!
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Ashterothi
The Order of Thelemic Ascension
207
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Posted - 2015.01.28 19:01:17 -
[7] - Quote
Jayne Fillon wrote:Hi there!
You talk a lot about lore in your OP, but I see no mention of roleplaying. Is this something that you think CCP should promote, or is it a fringe playstyle that doesn't require developer attention? As a tie in to that question, when CCP organizes a live event, do you prefer well scripted ideas that follow the lore, or open ended scenarios that evolve based on player actions? Should player actors be involved in these events?
Thanks in advance, and good luck.
As I stated above, I think the lore of EVE is very rich, but is still somewhat separated from the in-game experience. CCP Seagull has spoken about giving "Enablers" tools in which to better create cool things.RPers have already done amazing things without many mechanical tools in the game. However, a more integrated lore, and a better sense that their action as RPers impact the lore, as it did with the Sansha events, will naturally promote more RP activity in EVE. If members of the RP community came to me with something that would better enable them, I would of course highlight those to CCP. For example Morwen has spoken about the need for tweaks in the in-game RP channels and systems, and the new "communities" concept should be tooled to solve many of those problems.
Ashterothi for CSM 10!
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Baynex
Aideron Robotics
10
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Posted - 2015.01.28 19:17:33 -
[8] - Quote
[Thread excitment intensifies]
Woot WOOT! You can count on my vote. |
Bhock
Alea Iacta Est Universal Brave Collective
17
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Posted - 2015.01.28 19:45:11 -
[9] - Quote
My name is Bhock and I am one of the contributor of the Capstable Podcast.
In early 2014 our podcast interviewed a great majority of the candidates for CSM9 and we will be doing the same for CSM10.
Here is our announcement: http://capstable.net/2014/12/01/council-of-stellar-management-x-call-for-candidate-interviews/
As we stated in the announcement, you can contact us to schedule your one on one interview via any of the following methods:
Email: [email protected] Twitter: @CapStable Or via our contact form
We look forward to speaking to you about your particular skill set and expertise in EVE Online and we hope you success in your candidacy.
Sincerely,
Bhock Contributor of the Capstable Podcast |
Angel T Hunter
Stay Frosty.
13
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Posted - 2015.01.28 19:45:56 -
[10] - Quote
I think Ashterothi would be good for CSMX. |
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Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1718
|
Posted - 2015.01.28 20:06:53 -
[11] - Quote
Jayne Fillon wrote:Hi there!
You talk a lot about lore in your OP, but I see no mention of roleplaying. Is this something that you think CCP should promote, or is it a fringe playstyle that doesn't require developer attention? As a tie in to that question, when CCP organizes a live event, do you prefer well scripted ideas that follow the lore, or open ended scenarios that evolve based on player actions? Should player actors be involved in these events?
Thanks in advance, and good luck. How many live events did you take part beside the Battle for Caldari Prime and that one in null...
By "player actors" you mean dev actors, without tham there is no live event realy. Events should be "scripted " in a way that the event should have at least two or more different endings, that may lead to a new event related to his one and the story develops.
But then again it has been realy long time from last event... now we get mostly few news articles
Akrasjel Lanate
General Director(CEO) of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Ashterothi
The Order of Thelemic Ascension
212
|
Posted - 2015.01.28 20:30:51 -
[12] - Quote
Akrasjel Lanate wrote:Jayne Fillon wrote:Hi there!
You talk a lot about lore in your OP, but I see no mention of roleplaying. Is this something that you think CCP should promote, or is it a fringe playstyle that doesn't require developer attention? As a tie in to that question, when CCP organizes a live event, do you prefer well scripted ideas that follow the lore, or open ended scenarios that evolve based on player actions? Should player actors be involved in these events?
Thanks in advance, and good luck. How many live events did you take part beside the Battle for Caldari Prime and that one in null... By "player actors" you mean dev actors, without tham there is no live event realy. Events should be "scripted " in a way that the event should have at least two or more different endings, that may lead to a new event related to his one and the story develops. But then again it has been realy long time from last event... now we get mostly few news articles
First off to double back, I prefer a variety of in game events, from scripted, free flowing, and even CCP supporting fan events. An example of the third one was the first Nightmare in New Eden. Although not a lot of people showed up, a CCP actor playing as a Sansha invasion did (It was during the events leading up to Incursions).
The best lore that has come out of CCP has been when players can impact the results, and even when CCP themselves don't know exactly how things will shape up, only what their goals are for whatever mechanics it will tie into. A really good example is the research race we just had. In it the mechanical outcome was assured, but the players set the details, even to the extend of expanding the story beyond even what CCP expected.
The best stories are collaborative. CCP Seagull stated she has a long background with table top RPGs and LARPing, and with that in mind CCP should work to set the stage, and then highlight players reactions to weave a ongoing story.
My dream would be to someday read the novel about the journey towards player owned stargates, starting from Rubicon, and working its way towards the end. The players impact how the story twists and turns, and what exactly happens, but the universe and "NPC" actors within the story are of course part of CCP's design to influence events to ensure it doesn't go off the rails.
As far as how many live events I have personally taken part in, I have actively been present for a few of the Sansha invasion events, participated in the one leading towards ghost sites (and criticized it for its execution), and I would like to think of my work with the lore panels as participating in the current ongoing events.
Ashterothi for CSM 10!
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Jayne Fillon
588
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Posted - 2015.01.28 21:06:55 -
[13] - Quote
Akrasjel Lanate wrote:By "player actors" you mean dev actors, without tham there is no live event realy. Unless I'm mistaken, CCP has previously given active roleplayers in the community control of one on the ships in a live event.
Can't shoot blues if you don't have any. Long Live NPSI.
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Ashterothi
The Order of Thelemic Ascension
214
|
Posted - 2015.01.28 21:09:04 -
[14] - Quote
Jayne Fillon wrote:Akrasjel Lanate wrote:By "player actors" you mean dev actors, without tham there is no live event realy. Unless I'm mistaken, CCP has previously given active roleplayers in the community control of one on the ships in a live event.
While I cannot vouch for this exactly, I know of a couple of examples were player actions have been augmented by CCP to provide continuation of the story.
https://tufl.wordpress.com/2010/07/01/wormhole-reveals-true-power-of-sansha-fleets/
Ashterothi for CSM 10!
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Dersen Lowery
Drinking in Station
1438
|
Posted - 2015.01.28 22:42:55 -
[15] - Quote
Lore, exploration, and broad experience?
You have my vote.
Proud founder and member of the Belligerent Desirables.
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Ashterothi
The Order of Thelemic Ascension
219
|
Posted - 2015.01.29 18:42:24 -
[16] - Quote
Rixx Javix of Evoganda sat down with me and had some questions for me about my stances on a few topics. I am posting the unedited Slack log here for your benefit.
Rixx Javix [12:15 PM] Do you have a moment?
Ashterothi [12:16 PM] absolutely
Ashterothi [12:16 PM] for you, I have two :wink:
Rixx Javix [12:16 PM] Just a couple quick questions
Ashterothi [12:16 PM] sure thing
Rixx Javix [12:16 PM] How do you feel about Hats?
Ashterothi [12:17 PM] I feel that anything that enriches EVE online is good. It makes more sense to build hats then new shoes like they have done.
Ashterothi [12:17 PM] Given that at the very least they are visible in our profiles.
Rixx Javix [12:17 PM] Good answer
Rixx Javix [12:18 PM] If we could open the CQ door and have one additional room, to hang out with Corp Mates, would you support that?
Ashterothi [12:20 PM] I will put it to you this way: I was there for monicle-gate, and Incarna was foolishly executed both programatically, and PR. However, we will never collectively move on as a culture until they find a way to circle back and provide some closure. Your proposal would go a very very long way in doing that.
Rixx Javix [12:20 PM] It seems, to me, the logical conclusion.
Ashterothi [12:21 PM] Addendum to that is we would need some way to access this content from a POS if I had my way. Love to the WHers too :stuck_out_tongue:
Rixx Javix [12:21 PM] At least give us a place to hang out with our Corp
Ashterothi [12:21 PM] or maybe titans :wink:
Rixx Javix [12:21 PM] Also agreed
Ashterothi [12:21 PM] One of the things I am pushing for is for CCP to make a list of all of the features they have proposed in the past and give a status update of just "active development", "in the backlog", or "abandoned" (edited)
Rixx Javix [12:22 PM] Nice
Ashterothi [12:22 PM] I suggested this to Seagull, she seemed to like the idea
Rixx Javix [12:22 PM] I ask all the candidates the same questions
Ashterothi [12:22 PM] No problem
Rixx Javix [12:22 PM] Last one
Rixx Javix [12:23 PM] Null Sec Sov? Whats the best direction to take?
Ashterothi [12:23 PM] That IS a fun question.
Rixx Javix [12:23 PM] It is
Ashterothi [12:23 PM] and one I fear to type out
Rixx Javix [12:23 PM] There are no wrong answers
Ashterothi [12:23 PM] (given it is not a short answer, not that I am afraid of the answer)
Ashterothi [12:24 PM] http://www.themittani.com/features/poses-apocrypha-and-themes
Ashterothi [12:24 PM] I wrote that when CCP declared they were not doing a POS revamp
Ashterothi [12:24 PM] I believe empires are nations, and cities. That we should allow our empires to build up, more then out.
Rixx Javix [12:24 PM] I remember it
Ashterothi [12:24 PM] No city in the world wants urban sprawl.
Ashterothi [12:24 PM] I liken it to a titan vs a frig
Ashterothi [12:25 PM] both take 1 unit of player to operate, but represent vastly different time and isk commitments
Ashterothi [12:25 PM] in the same way we can build value into systems, as opposed to having the value being in the number of systems
Ashterothi [12:26 PM] There should be a reason for smaller nations to be able to exist, and there should be ways for larger nations to have powerbase that may or may not require sprawl
Ashterothi [12:26 PM] Goons didn't rent until the moon nerf, if you can give them value with what they have, I think they will contract.
Rixx Javix [12:26 PM] nicely said
Ashterothi [12:26 PM] I would love it if when I go to goon capital I FEEL like I am in a capital city
Ashterothi [12:26 PM] right now, that isn't true
Rixx Javix [12:26 PM] i like it
Rixx Javix [12:27 PM] The point of those three ? isnt the answers, its to see how you think
Ashterothi [12:27 PM] However, I admit my experience in null is less then others, and CCP obviously already have a direction they want to go. I see my place in testing those ideas against their stated goals, and what I just said, and advise whenever possible.
Ashterothi [12:27 PM] sure.
Ashterothi [12:27 PM] (good practice for the Cap Stable interview if nothing else) (edited)
Rixx Javix [12:28 PM] indeed
Ashterothi [12:28 PM] Do you mind if I take a transcript of this and post it on my thread?
Rixx Javix [12:28 PM] No go ahead
Ashterothi [12:28 PM] Great
Ashterothi [12:28 PM] anything else?
Rixx Javix [12:28 PM] Not really, you'll be on my list. And I'll bring my block to vote
Ashterothi [12:29 PM] You're the man
Ashterothi for CSM 10 #AshYC117!
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Ashterothi
The Order of Thelemic Ascension
222
|
Posted - 2015.01.29 22:02:24 -
[17] - Quote
Brigadir Black emailed me a question about how I would improve PI. My answer is a bit short, I may expand on that more soon.
From: Brigadir Black Sent: 2015.01.29 19:37 To: Ashterothi
How would you make the interface better? if you can somehow get a live PI app, I would literally love you forever
PI app is the dream, and something I would push for
In the mean time the following changes would go a long way: 1) Drag and drop connections between things, drag and drop elements into the map, drag and drop items to locations to create routs, lock to grid and lock to adjacency. 2) Factories build on input smartly, and better feedback if the inputs are not configured correctly 3) Copy paste function so you can save setups and just plop them down wherever wanted like templates.
Ashterothi for CSM 10 #AshYC117!
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Ariete
Future Corps Sleeper Social Club
9
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Posted - 2015.01.29 22:33:18 -
[18] - Quote
Good luck Ashterothi, you make a good CSM |
Protovarious
Brave Newbies Inc. Brave Collective
33
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Posted - 2015.01.30 04:00:18 -
[19] - Quote
Friends, Capsuleers, and citizens of New Eden,
I come before you today to speak of a scourge that is plaguing the heart of this community. One that cannot be underestimated, overlooked, or outright ignored. It comes without warning devouring prominent members of the Eve media leaving a lack of content in its wake.
I speak of course of the NDA sleepers.
It would seem that our friend, Ashterothi has fallen victim to this slow, creeping miasma that stretches it's tentacles across the meta game. The monster comes with promises of attaining grandiose stature, vacations to far away lands, and a free account. Its gentle chorus leading to certain destruction like that of a siren's call wrecking ships upon it's jagged, rocky edges.
No member of the community is safe. If we don't fight the monster, our friend Ashterothi will succomb - leaving his ability to tinfoil about lore related events frozen. It will create a gaping chasm of content that cannot be refilled.
We must FIGHT for our lore! We must BATTLE to save our keepers of lore safe from the confines of the NDA! Together, we can say, "NAY Mr. NDA! You cannot take our Ashterothi and silence him! We say NAY!"
FIGHT THE SCOURGE! Save Ash from himself!
_______________________________
Okay, that's out of my system.
Ash, you're a big part of us in the meta. I'm both excited and torn on you taking this step. But if this is where your heart is leading you, I'm behind you. One hundred percent.
Good Luck!
+1
Co-host of The Neocom Podcast - http://www.TheNeocom.com
Eve Community Blogger -
The Eve Editorial - http://eveeditorial.wordpress.com
Twitter: @Proto_Eve
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Ashterothi
The Order of Thelemic Ascension
224
|
Posted - 2015.01.30 04:37:16 -
[20] - Quote
Protovarious wrote:Friends, Capsuleers, and citizens of New Eden,
I come before you today to speak of a scourge that is plaguing the heart of this community. One that cannot be underestimated, overlooked, or outright ignored. It comes without warning devouring prominent members of the Eve media leaving a lack of content in its wake.
I speak of course of the NDA sleepers.
It would seem that our friend, Ashterothi has fallen victim to this slow, creeping miasma that stretches it's tentacles across the meta game. The monster comes with promises of attaining grandiose stature, vacations to far away lands, and a free account. Its gentle chorus leading to certain destruction like that of a siren's call wrecking ships upon it's jagged, rocky edges.
No member of the community is safe. If we don't fight the monster, our friend Ashterothi will succomb - leaving his ability to tinfoil about lore related events frozen. It will create a gaping chasm of content that cannot be refilled.
We must FIGHT for our lore! We must BATTLE to save our keepers of lore safe from the confines of the NDA! Together, we can say, "NAY Mr. NDA! You cannot take our Ashterothi and silence him! We say NAY!"
FIGHT THE SCOURGE! Save Ash from himself!
_______________________________
Okay, that's out of my system.
Ash, you're a big part of us in the meta. I'm both excited and torn on you taking this step. But if this is where your heart is leading you, I'm behind you. One hundred percent.
Good Luck!
+1 <3
Ashterothi for CSM 10 #AshYC117!
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Mike Azariah
The Scope Gallente Federation
2433
|
Posted - 2015.01.30 05:51:52 -
[21] - Quote
Enthusiasm goes a long way as long as it is tempered by at least a slight nod towards reality.
I welcome Ash to the race and wish him the best of outcomes.
m
Mike Azariah-á CSM8 and now CSM9
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Odeva Pawen
Aideron Robotics
18
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Posted - 2015.02.03 04:00:28 -
[22] - Quote
You know, I might just vote for you. |
Stune Khai
Sebiestor Tribe Minmatar Republic
2
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Posted - 2015.02.03 07:07:59 -
[23] - Quote
They say that the CSM is the last stop before some players bail on EVE. You won't bail after your terms, will you? Cause I like your podacst too much to vote you out of EVE.
Also, what do you make of the Funky bacon mess? |
Ashterothi
The Order of Thelemic Ascension Novus Dominatum
230
|
Posted - 2015.02.03 07:20:30 -
[24] - Quote
Stune Khai wrote:They say that the CSM is the last stop before some players bail on EVE. You won't bail after your terms, will you? Cause I like your podacst too much to vote you out of EVE.
Also, what do you make of the Funky bacon mess? Both of those are excelent questions, and neither deserve an answer I can form at 1AM with a drink or two in me. I will try to put out a full answer tomorrow. For now I will leave you with my tweet:
Quote:Ashterothi @Ashterothi -+ Feb 1 I think with the #CSM election in full swing, we should all remember the CSM serve CCP and the players, not the other way around #tweetfleet
Ashterothi for CSM 10 #AshYC117!
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Ashterothi
The Order of Thelemic Ascension Novus Dominatum
232
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Posted - 2015.02.03 21:01:53 -
[25] - Quote
OK, now that I have collected some thoughts about this let me try to tackle these issues.
Ultimately my love for EVE is less about EVE the game, and more about EVE the-people-who-play-this-crazy-game. I donGÇÖt expect my attendance on CSM to change my opinion of the EVE community dramatically, or stop me from thinking of new things I would like to do to engage in it. While I can say nothing now that will prove how I will feel in a year, I have no intent that this will be the pinnacle of my EVE life.
A lot of podcasters/bloggers have become CSM members in the past, with various amounts of success. However, I think that most that have made this transition were of the GÇ£opinionGÇ¥ type. I tend to try to be a more GÇ£informativeGÇ¥ public personality (not that I am short on opinions ). What I can say to you is that if it does turn out that being on the CSM begins to conflict with my enjoyment of EVE, or my enjoyment of making content for you, I will simply not run again.
As for the Funky Bacon post. I think this is more telling about his expectations for the CSM than how the CSM actually operates. There are plenty of people who I have known who are part of the CSM and are happy with the collaboration they have with CCP. While the CSM-CCP relationship is by no means ideal, it is trending in the right direction. Design and development for a game like EVE are enormously complicated. If you go into the CSM thinking you will *get your way* because of the will of the voters, you are looking for disappointment. I am looking to help wherever I can because, letGÇÖs be frank, this is an amazing game, and being part of the CSM is an amazing opportunity.
While I would love to see some of my visions come to life in EVE, I am not so naive to expect CCP to bend over backwards to do so. I want to make things better, not show off how great I am.
Ashterothi for CSM 10 #AshYC117!
|
Owen Levanth
Sagittarius Unlimited Exploration
368
|
Posted - 2015.02.06 15:38:04 -
[26] - Quote
Ashterothi, you just jumped to the top of my voting list. |
Richard Masseri
Intaki Liberation Front Intaki Prosperity Initiative
22
|
Posted - 2015.02.06 17:39:52 -
[27] - Quote
Exploration & Law your definitely getting a vote from me.
Just Another Capsuleer-á
|
Ashterothi
The Order of Thelemic Ascension Novus Dominatum
236
|
Posted - 2015.02.06 19:35:07 -
[28] - Quote
Richard Masseri wrote:Exploration & Law your definitely getting a vote from me. I am going to just assume you mean't Lore, not Law :D
Ashterothi for CSM 10 #AshYC117!
|
Oreb Wing
Black Fox Marauders Spaceship Bebop
70
|
Posted - 2015.02.07 20:09:40 -
[29] - Quote
I don't agree with the PI templates idea. I assume it is to lead, ultimately, to share templates like overview settings. I consider it a minigame of sorts, and those who play it best get the best results. Forgetting links is a nub move that deserves the face palm upon discovery.
All other things are good. Thanks for running. |
Tyrant Scorn
185
|
Posted - 2015.02.07 20:40:06 -
[30] - Quote
I have a question in regards to being a participant in the Eve Media community. With all of the leaks, the controversy surrounding several Eve Media participants, going all the way back to the start of CSM9 and now with the latest drama surrounding FunkyBacon... Do you think it's wise to run ?
I personally as a content creator think, at this point in time, it's gonna set you back as a content creator, in time, as well as in having a voice that can speak his mind openly without the NDA lurking in the background.
Don't you think being a content creator would serve the community a lot better then you could as a CSM ?
Legacy Of A Capsuleer Podcast
Http://www.legacyofacapsuleer.com
Sponsors: Eve Online Hold 'Em | EveTimeCode.com | GameTimeZone.com
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Ashterothi
The Order of Thelemic Ascension Novus Dominatum
237
|
Posted - 2015.02.08 03:42:23 -
[31] - Quote
Oreb Wing wrote:I don't agree with the PI templates idea. I assume it is to lead, ultimately, to share templates like overview settings. I consider it a minigame of sorts, and those who play it best get the best results. Forgetting links is a nub move that deserves the face palm upon discovery.
All other things are good. Thanks for running.
That is an interesting point. Perhaps a better drag drop and more intuitive tools would be enough. It would be something I think you would need to test to see how it feels. Thanks for that. I will keep it in mind!
Ashterothi for CSM 10 #AshYC117!
|
Owen Levanth
Sagittarius Unlimited Exploration
369
|
Posted - 2015.02.08 10:11:44 -
[32] - Quote
Ashterothi wrote:Oreb Wing wrote:I don't agree with the PI templates idea. I assume it is to lead, ultimately, to share templates like overview settings. I consider it a minigame of sorts, and those who play it best get the best results. Forgetting links is a nub move that deserves the face palm upon discovery.
All other things are good. Thanks for running. That is an interesting point. Perhaps a better drag drop and more intuitive tools would be enough. It would be something I think you would need to test to see how it feels. Thanks for that. I will keep it in mind!
Yeah, the PI-UI is horrid and needs a good upgrade asap. Besides that, templates would be a good idea, since setting up PI-colonies is a painful, unfun process with all the clicks you need.
And those who play it best would still get the best results, since not every template can be used on every planet equally. Dumbasses can share their faulty templates all they like, they'll still get bad colonies and headaches.
Just imagine someone making a nice template for large ice world extraction and imagine someone trying to setup this template on a world just a little bit too large. Or think of someone not taking his skills into account when trying a new template shared from someone else. Hilarity ensues, still enough face palms for everyone involved. |
Proclus Diadochu
Obstergo Red Coat Conspiracy
1902
|
Posted - 2015.02.08 13:45:02 -
[33] - Quote
Ash,
I will say that I've read through this thread, and as I did I started liking your campaign more and more. Your conversation with Rixx showed very well your comprehension and thought process. Like Rixx, I'll say that I intend to have you on my list aswell.
So, in your OP, you state that you are playing in wormholes right now, and as I've been heavily involved in the wormhole community and was a wormhole candidate for CSM9, I want to know your views on wormholes better, from your perspective getting involved in this area of gameplay.
I've been a huge supporter of Corbexx over CSM9, and he has been the most exceptional CSM representative for wormholes, and although you are playing wormholes now, you talk very little about advocacy as a CSM representative (unless I missed it).
That said, would you mind expanding on the following:
1. What wormhole experiences have you had thus far? 2. What are your views on the development and changes to wormholes from inception through Hyperion? 3. Any thoughts on future changes or ideas you'd suggest for wormholes? 4. Would you support a furtherance of lore based wormhole content that is player or developer driven? Both?
Comment: I am very impressed by your support of lore based content and agree with your points on the topic.
5. What are your thoughts, experience, and ideas on POS mechanics and future development? 6. What are your thoughts and ideas on corporate management changes or development?
Thanks for running for CSMX and I look forward to following your campaign.
Irrelevant | Twitter: @autoritare
E-mail: [email protected]
My Blog: http://diogenes-club.blogspot.com/
The Diogenes Club | Join W-Space | Down The Pipe
|
Ashterothi
The Order of Thelemic Ascension Novus Dominatum
241
|
Posted - 2015.02.08 16:15:36 -
[34] - Quote
Owen Levanth wrote:Ashterothi wrote:Oreb Wing wrote:I don't agree with the PI templates idea. I assume it is to lead, ultimately, to share templates like overview settings. I consider it a minigame of sorts, and those who play it best get the best results. Forgetting links is a nub move that deserves the face palm upon discovery.
All other things are good. Thanks for running. That is an interesting point. Perhaps a better drag drop and more intuitive tools would be enough. It would be something I think you would need to test to see how it feels. Thanks for that. I will keep it in mind! Yeah, the PI-UI is horrid and needs a good upgrade asap. Besides that, templates would be a good idea, since setting up PI-colonies is a painful, unfun process with all the clicks you need. And those who play it best would still get the best results, since not every template can be used on every planet equally. Dumbasses can share their faulty templates all they like, they'll still get bad colonies and headaches. Just imagine someone making a nice template for large ice world extraction and imagine someone trying to setup this template on a world just a little bit too large. Or think of someone not taking his skills into account when trying a new template shared from someone else. Hilarity ensues, still enough face palms for everyone involved. It would just have to be something that is toyed with to see how good it feels.
Not all development can be done from the comfort of an armchair you know
Ashterothi for CSM 10 #AshYC117!
|
Oreb Wing
Black Fox Marauders Spaceship Bebop
76
|
Posted - 2015.02.08 20:11:40 -
[35] - Quote
Owen Levanth wrote:Yeah, the PI-UI is horrid and needs a good upgrade asap. Besides that, templates would be a good idea, since setting up PI-colonies is a painful, unfun process with all the clicks you need. And those who play it best would still get the best results, since not every template can be used on every planet equally. Dumbasses can share their faulty templates all they like, they'll still get bad colonies and headaches. Just imagine someone making a nice template for large ice world extraction and imagine someone trying to setup this template on a world just a little bit too large. Or think of someone not taking his skills into account when trying a new template shared from someone else. Hilarity ensues, still enough face palms for everyone involved.
You probably have never setup a factory planet. Being able to share a factory setup that isn't dependant on positioning could lead to a p3-p4 product market crash and the massive demand of p2.
Even if you setup a template for the initial setup of, say, the launchers, the silo, and the processors while just leaving out the extractors is enough to be worth the 10-20 minutes saved in repositioning a colony.
Apart from that, I really don't know how you can make linking easier, as so many people have preferred setups and build ordering; automating the routing request, for example, could just become a headache for some people. Don't get me wrong, the double-click fest is laughable, but I really don't know how else to do it unless you create a specialized mini-game app over the mobile platform for it. |
Ashterothi
The Order of Thelemic Ascension Novus Dominatum
243
|
Posted - 2015.02.08 20:26:42 -
[36] - Quote
Oreb Wing wrote:Owen Levanth wrote:Yeah, the PI-UI is horrid and needs a good upgrade asap. Besides that, templates would be a good idea, since setting up PI-colonies is a painful, unfun process with all the clicks you need. And those who play it best would still get the best results, since not every template can be used on every planet equally. Dumbasses can share their faulty templates all they like, they'll still get bad colonies and headaches. Just imagine someone making a nice template for large ice world extraction and imagine someone trying to setup this template on a world just a little bit too large. Or think of someone not taking his skills into account when trying a new template shared from someone else. Hilarity ensues, still enough face palms for everyone involved. You probably have never setup a factory planet. Being able to share a factory setup that isn't dependant on positioning could lead to a p3-p4 product market crash and the massive demand of p2. Even if you setup a template for the initial setup of, say, the launchers, the silo, and the processors while just leaving out the extractors is enough to be worth the 10-20 minutes saved in repositioning a colony. Apart from that, I really don't know how you can make linking easier, as so many people have preferred setups and build ordering; automating the routing request, for example, could just become a headache for some people. Don't get me wrong, the double-click fest is laughable, but I really don't know how else to do it unless you create a specialized mini-game app over the mobile platform for it.
There is a lot of redundancy and extra right clicks in the process. You could streamline the PI process. This isn't a terribly annoying thing to be conquered. You shouldn't have to dread managing your colonies.
Ashterothi for CSM 10 #AshYC117!
|
Owen Levanth
Sagittarius Unlimited Exploration
369
|
Posted - 2015.02.08 20:31:31 -
[37] - Quote
Oreb Wing wrote:Owen Levanth wrote:Yeah, the PI-UI is horrid and needs a good upgrade asap. Besides that, templates would be a good idea, since setting up PI-colonies is a painful, unfun process with all the clicks you need. And those who play it best would still get the best results, since not every template can be used on every planet equally. Dumbasses can share their faulty templates all they like, they'll still get bad colonies and headaches. Just imagine someone making a nice template for large ice world extraction and imagine someone trying to setup this template on a world just a little bit too large. Or think of someone not taking his skills into account when trying a new template shared from someone else. Hilarity ensues, still enough face palms for everyone involved. You probably have never setup a factory planet. Being able to share a factory setup that isn't dependant on positioning could lead to a p3-p4 product market crash and the massive demand of p2. Even if you setup a template for the initial setup of, say, the launchers, the silo, and the processors while just leaving out the extractors is enough to be worth the 10-20 minutes saved in repositioning a colony. Apart from that, I really don't know how you can make linking easier, as so many people have preferred setups and build ordering; automating the routing request, for example, could just become a headache for some people. Don't get me wrong, the double-click fest is laughable, but I really don't know how else to do it unless you create a specialized mini-game app over the mobile platform for it.
I have 3 factory planets and 26 extraction planets across my two accounts. Besides that, I don't have strong feelings for or against template sharing. I would like to be able to save templates, of course. An UI-upgrade to reduce clicks would be a nice consolation-price, too.
Honestly, after the last time I relocated my two PI-alts and the colonies of my industry-alt on the same day, I got a cramp. Afterwards I dreaded moving planets so much, I put off moving the colonies of my main for several months, just because I hated all that useless clicking so much. At this point, I would accept even several consecutive market crashes if we can get sensible PI out of it.
|
Oreb Wing
Black Fox Marauders Spaceship Bebop
76
|
Posted - 2015.02.09 00:41:02 -
[38] - Quote
I'm on the 6th PI development. I've had to breakdown 5 times. I'm no stranger to the PI cramp. LoL. Having extractor planets, I'm sure you're no stranger to repositioning the heads now and then.
If CCP could, let's say, create a pattern for the extractor nodes, like the new probes setup, that alone could save much time.
Also, if we could do group routes instead of doing each factory/processor individually, that too would be great. I know I've tried many times to shift click a group and do it all once, but it doesn't work like that.
A third thing they can do is remote access to launch into/transfer from POCO's, unless someone can make sense as to why we should have to be in space in the same system (not docked) to do this. This is the future dangit! |
Dersen Lowery
Drinking in Station
1450
|
Posted - 2015.02.09 20:21:03 -
[39] - Quote
Ashterothi wrote:\There is a lot of redundancy and extra right clicks in the process. You could streamline the PI process. This isn't a terribly annoying thing to be conquered. You shouldn't have to dread managing your colonies.
If the only thing that changed was that all the dialogs that amount to "Are You Sure?" were replaced by a single "Make It So" button, so that all your design was virtual, and the interactions modeled, until you finally decided you were ready and done, that would eliminate much of the redundant clicking immediately.
Proud founder and member of the Belligerent Desirables.
|
Proclus Diadochu
Obstergo Red Coat Conspiracy
1903
|
Posted - 2015.02.10 15:53:56 -
[40] - Quote
Proclus Diadochu wrote:That said, would you mind expanding on the following:
1. What wormhole experiences have you had thus far? 2. What are your views on the development and changes to wormholes from inception through Hyperion? 3. Any thoughts on future changes or ideas you'd suggest for wormholes? 4. Would you support a furtherance of lore based wormhole content that is player or developer driven? Both?
Comment: I am very impressed by your support of lore based content and agree with your points on the topic.
5. What are your thoughts, experience, and ideas on POS mechanics and future development? 6. What are your thoughts and ideas on corporate management changes or development?
Thanks.
Irrelevant | Twitter: @autoritare
E-mail: [email protected]
My Blog: http://diogenes-club.blogspot.com/
The Diogenes Club | Join W-Space | Down The Pipe
|
|
Ashterothi
The Order of Thelemic Ascension Novus Dominatum
245
|
Posted - 2015.02.10 22:10:38 -
[41] - Quote
Proclus Diadochu wrote:Proclus Diadochu wrote:That said, would you mind expanding on the following:
1. What wormhole experiences have you had thus far? 2. What are your views on the development and changes to wormholes from inception through Hyperion? 3. Any thoughts on future changes or ideas you'd suggest for wormholes? 4. Would you support a furtherance of lore based wormhole content that is player or developer driven? Both?
Comment: I am very impressed by your support of lore based content and agree with your points on the topic.
5. What are your thoughts, experience, and ideas on POS mechanics and future development? 6. What are your thoughts and ideas on corporate management changes or development?
Thanks.
Hey, first sorry for the delay in responding. I wanted to think about how to go about this I also wanted to release my post about scouting first.
I do not see myself as a WH candidate first and foremost. While I now live in one, I am far less experienced than Corbexx for example (which is why he has my vote). I try to look at EVE as a whole. So I do understand a lot of wormhole mechanics, and grievances. I also know a lot about corp management, which is a big sticker for WH dwellers as well.
1) I have lived in a C1 for about a month and then moved into a C4 a few weeks ago. Before that I would daytrip as part of exploration. 2) I think that the mechanics around WHs themselves are in a pretty good spot for the most part.(WH timers, system effects, sleepers, etc) The mechanics around living in one (corp management and POSs) are a mess. Fix those and you will see a lot of problem WHers suffer from go away. I do know there is some stagnation in the meta on the higher levels, so shaking that up would be good. Low level sleeper exploration sites are total garbage. 3) I have a pretty comprehensive scouting reform that I would like to suggest, that would directly impact WHers. Also fixes to the minigames such as PI or hacking could improve common activities of WH dwellers. 4) I support putting things into WHs, adding new ones to be discovered (without putting them in patch notes) and having continued mysteries where CCP puts in the clues, and we figure it out, and CCP incorporates our actions into the canonical lore. We are seeing that more now, but even more can be done. 5) I wrote an article on my vision for POSs, linked in my original post. 6) Corporate management is a total mess. Thankfully reform is well underway. I suspect that by the time I took on a role as CSM, they would be pretty well wrapped up with this. All that said I thing fundamentally the idea of roles isn't totally broken, but simply isn't clear. And there should be a UI to test your protections.
For example you can test: AS A *Role* I CAN *Action* to check to ensure all levels are controlled. Also default roles, etc etc. There is a lot of little things that can be done, and I am very happy that CCP Punkturis is working on it!
Ashterothi for CSM 10 #AshYC117!
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Bellak Hark
New Eden Media Organization
16
|
Posted - 2015.02.10 22:41:11 -
[42] - Quote
I'll leave this here for you to use if you want to.
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Ashterothi
The Order of Thelemic Ascension Novus Dominatum
246
|
Posted - 2015.02.11 00:27:14 -
[43] - Quote
Bellak Hark wrote:I'll leave this here for you to use if you want to. YES! Thank you for that!
Ashterothi for CSM 10 #AshYC117!
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Bellak Hark
New Eden Media Organization
17
|
Posted - 2015.02.11 00:28:30 -
[44] - Quote
No prob and good luck, you have my votes
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StupidGenius Charante
Alea Iacta Est Universal Brave Collective
9
|
Posted - 2015.02.12 02:37:35 -
[45] - Quote
The Cap Stable podcast recently sat down for an interview with Ashterothi, it can be found here: http://capstable.net/2015/02/12/ashterothi/ |
Ashterothi
The Order of Thelemic Ascension Novus Dominatum
246
|
Posted - 2015.02.12 04:26:27 -
[46] - Quote
StupidGenius Charante wrote:
I would like to point out this recording was done BEFORE the drama with Funky Bacon came out. Obviously my answer has changed
Ashterothi for CSM 10 #AshYC117!
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Alan Mathison
EVE University Ivy League
45
|
Posted - 2015.02.13 19:28:00 -
[47] - Quote
Ashterothi:
I just wanted to mention what I good interview you had with Cap Stable. It, and a subsequent reading of your thread here, has pushed you onto my vote list.
Thanks!
--
Alan Mathison, Proud Sophmore, EVE University
The YC117 CSM Election. VOTE! "Or I don't even wanna know you."
CSM-X Candidates List: Sugar Kyle, Jane Ting, Mike Azariah, Ashterothi, Steve Ronukan, Xander Phoena, Chance Ravinne, Dave Korhal.
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Ashterothi
The Order of Thelemic Ascension Novus Dominatum
246
|
Posted - 2015.02.14 15:54:54 -
[48] - Quote
Alan Mathison wrote:Ashterothi:
I just wanted to mention what I good interview you had with Cap Stable. It, and a subsequent reading of your thread here, has pushed you onto my vote list.
Thanks!
No, thank you!
Ashterothi for CSM 10 #AshYC117!
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Rhavas
Future Corps Sleeper Social Club
375
|
Posted - 2015.02.16 21:28:39 -
[49] - Quote
Ashterothi wrote: In my real life I am a software engineer working primarily on Android applications.
...
My software development background gives me an unique perspective and insights into CCP's six week release cycle. I will be able to leverage my background and expertise to better work with the developers and communicate on their level, as well as my history within EVE makes me a powerful candidate to help CCP navigate this highly ambitious time.
Can you talk a bit more about this? If you were suddenly in charge for a day, what would your top three priorities be for EVE and mobile platforms?
Author of Interstellar Privateer
Shattered Planets, Wormholes and Game Commentary
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Blatand
Survivors of New Eden
0
|
Posted - 2015.02.18 09:32:44 -
[50] - Quote
I-¦ll vote for you, i like exploring its a good thing to do :)
And yep there is PI.... as a newbro i would like to see some kind of tutorial agent for this what do you think?
o7 |
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Hibernator X
Bene Gesserit ChapterHouse Sanctuary Pact
33
|
Posted - 2015.02.18 18:45:20 -
[51] - Quote
I'll cast a vote for you. We need more people with a fresh perspective and a campaign with a unique angle.
In particular I like your ideas on ccp lore integration with player lore, and from the looks of recent activities by ccp I believe they have a similar mindset.
For this reason alone you deserve a seat on the council as I believe your contributions would be valuable considering the implied trajectory of the game during this coming CSM term. |
Uriel Paradisi Anteovnuecci
Jovian Labs Jovian Enterprises
17186
|
Posted - 2015.02.18 23:14:10 -
[52] - Quote
You've got my vote :)
Hopefully I'll be able to run against you next year
A City made of Wood is built in the forest
A City made of Stone is built in the mountains
But a City made of Dreams...is built in heaven.
Jovian Proverb GÖâ
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Dermeisen
Hedion University Amarr Empire
0
|
Posted - 2015.02.19 15:50:41 -
[53] - Quote
Ash, you're on my ballot You're an ideas guy I know, despite this I feel that it's necessary to push for a more engaging, integral new player experience, to provide a bridge to the demands of corp life. In which case I'm going to completely overlook that you are clearly a imaginative and vital personality, because I believe that you also have the patience and the dogged enthusiasm to push this to CCP who will no doubt be pressed by overwhelmingly serious nullsec block CSM with admittedly critical concerns.
To comment on comments made elsewhere: Eve is not 'Age of Conan', to extend a metaphor, if Age of Conan had well made bridge to an blank facade Eve has rickety old rope bridge to Xanadu. I think Ash will provide NPE relief from the very important work being done on sov this year! |
Ashterothi
The Order of Thelemic Ascension Novus Dominatum
257
|
Posted - 2015.02.20 05:55:42 -
[54] - Quote
Rhavas wrote:Ashterothi wrote: In my real life I am a software engineer working primarily on Android applications.
...
My software development background gives me an unique perspective and insights into CCP's six week release cycle. I will be able to leverage my background and expertise to better work with the developers and communicate on their level, as well as my history within EVE makes me a powerful candidate to help CCP navigate this highly ambitious time.
Can you talk a bit more about this? If you were suddenly in charge for a day, what would your top three priorities be for EVE and mobile platforms?
This is a particularly difficult question. Software developer is not quite the same as a manager. Not to mention there isn't much that can be done in one day. That being said I will try to follow what I believe to be the spirit of the question, rather then the exact wording.
My top three priorities would be
1) Begin the construction of an app that exposes tools you do not want to expose to 3rd party developers. (PI, skill training, in game chat from mobile tool, skill point updater)
2) Begin examining creating a stripped down version of the client that could work via mobile to allow basic in game functions (could be the facilitator of number 1)
3) Collect a list of the back log as well as previously announced features that have been left on the way side. Separate features into "Active development", "Backburner", and "abandoned" and expose this list to the players (for features that are public of course)
While number three is not specifically mobile, I believe that it should be done either way. We have a trail of lost features, and we as a community should know which features that have been mentioned over the years are still on the table. I think this would do wonders for player confidence of future feature discussions.
Ashterothi for CSM 10 #AshYC117!
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Ashterothi
The Order of Thelemic Ascension Novus Dominatum
257
|
Posted - 2015.02.20 05:56:28 -
[55] - Quote
Uriel Paradisi Anteovnuecci wrote:You've got my vote :) Hopefully I'll be able to run against you next year
run WITH me you mean!
Ashterothi for CSM 10 #AshYC117!
|
Ashterothi
The Order of Thelemic Ascension Novus Dominatum
257
|
Posted - 2015.02.20 06:01:43 -
[56] - Quote
Blatand wrote:I-¦ll vote for you, i like exploring its a good thing to do :)
And yep there is PI.... as a newbro i would like to see some kind of tutorial agent for this what do you think?
o7
The real problem with PI is that it is damn un-intuitive.
Why do you think the new EVE Flight Academy has 4 videos on PI alone? The system is just terrible.
The sad thing is that the foundations of it are not that bad, only its UI. A few simple fixes, such as the ones I listed below will make it far easier to figure it all out.
The problem with a starter mission is that generally PI is measured in days, not minutes or hours. I am still unsure how to make it work within the NPE, but making the system as a whole make sense and not be so punishing would go a long way.
Ashterothi for CSM 10 #AshYC117!
|
Ashterothi
The Order of Thelemic Ascension Novus Dominatum
257
|
Posted - 2015.02.20 06:04:24 -
[57] - Quote
Dermeisen wrote:Ash, you're on my ballot You're an ideas guy I know, despite this I feel that it's necessary to push for a more engaging, integral new player experience, to provide a bridge to the demands of corp life. In which case I'm going to completely overlook that you are clearly a imaginative and vital personality, because I believe that you also have the patience and the dogged enthusiasm to push this to CCP who will no doubt be driven by overwhelmingly serious nullsec block CSM with admittedly critical concerns.
To comment on comments made elsewhere: Eve is not 'Age of Conan', to extend a metaphor, if Age of Conan had well made bridge to an blank facade Eve has rickety old rope bridge to Xanadu. I think Ash will provide NPE relief from the very important work being done on sov this year!
Ironically the newbros who join null blocks generally do not need the NPE as much as those who do not. Null blocks are very good at turning new players into workers and getting them up to speed. Those who chose not to join null blocks right away (or are to intimidated) are the once we really need to reinforce with a solid training program and engaging game-play.
Ashterothi for CSM 10 #AshYC117!
|
Freelancer117
So you want to be a Hero
264
|
Posted - 2015.02.21 19:33:15 -
[58] - Quote
Please put the COSMOS agents / mission on CCPgames radar for updating, you got my vote for your lore platform
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
GÇÖChilde Roland to the Dark Tower came.GÇÖ
https://www.youtube.com/watch?v=nY3oMRLfArU
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Ashterothi
The Order of Thelemic Ascension Novus Dominatum
258
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Posted - 2015.02.22 01:36:27 -
[59] - Quote
Freelancer117 wrote:Please put the COSMOS agents / mission on CCPgames radar for updating, you got my vote for your lore platform That matches a lot of what I have talked about with the NPE and the lore integration. I think it is a logical thing to push for.
Ashterothi for CSM 10 #AshYC117!
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Rhavas
Future Corps Sleeper Social Club
388
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Posted - 2015.02.23 03:26:14 -
[60] - Quote
After researching all of the 77 candidates, Ash is one of only nine to earn a full endorsement from me. He's on my list and he should be on yours.
https://interstellarprivateer.wordpress.com/2015/02/22/csm-x-full-endorsements/
Author of Interstellar Privateer
Shattered Planets, Wormholes and Game Commentary
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Phyridean
Aideron Robotics
32
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Posted - 2015.02.23 19:37:15 -
[61] - Quote
It appears Ash is also on Eveoganda's list! http://eveoganda.blogspot.com/2015/02/csmx-official-voting-endorsements.html |
Belinda HwaFang
Coreli Corporation The Kadeshi
41
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Posted - 2015.02.23 22:48:32 -
[62] - Quote
Hello.
Some questions for you:
You mention the importance of lore and how it manifests itself in the game.
- What are your thoughts of the representations of the Pirate Factions and players' capabilities to engage with them at present and how they might be improved if at all?
- Speaking honestly, give an example of a nerf to an in game activity that you were involved in in the past year that hit you hard but that you feel on balance was a good change for the game as a whole.
- Aideron Robotics is , or has been, to my knowledge, a low sec resident community. How do you feel about low-sec's current status in the game regarding PVP content, isk opportunities, and the FW system overall.
Thank you for your time,
Fang |
Ashterothi
The Order of Thelemic Ascension Novus Dominatum
259
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Posted - 2015.02.25 18:50:42 -
[63] - Quote
Belinda HwaFang wrote:Hello. Some questions for you: You mention the importance of lore and how it manifests itself in the game.
- What are your thoughts of the representations of the Pirate Factions and players' capabilities to engage with them at present and how they might be improved if at all?
- Speaking honestly, give an example of a nerf to an in game activity that you were involved in in the past year that hit you hard but that you feel on balance was a good change for the game as a whole.
- Aideron Robotics is , or has been, to my knowledge, a low sec resident community. How do you feel about low-sec's current status in the game regarding PVP content, isk opportunities, and the FW system overall.
Thank you for your time, Fang
1) I think that alignment with a pirate faction should be something that is a mechanical part of the game. Obviously real implementation like a FW type situation would be a very long hard process. However there are a number of extremely interesting characters and organizations out there. It would be nice to at the very least align yourself, and possibly get friendly status with, a pirate faction. I have known several people who would enjoy that very much.
2) I do have a carrier . But to be more real, I have watched the balance of exploration go back and forth recently, and while it does often change my bottom lines and fun factor of these activities, I think CCP should have the right to massage features to ensure they are where they need to be. If we (Players AND CCP) treat feature re-balances as the end-all-be-all, we cripple ourselves from being able to take daring risks. Loot spew was one such idea.
3) It's hard to say what lowsec really needs while the null problem is so oppressive. I think Lowsec (specifically FW lowsec) is in one of the best places it has been in years. However as null stagnates, low is being overloaded by bored sov folks. We really need to get Sov working for the benefit of everyone.
Ashterothi for CSM 10 #AshYC117!
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Ashterothi
The Order of Thelemic Ascension Novus Dominatum
259
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Posted - 2015.02.25 18:53:14 -
[64] - Quote
So voting has begun and I am humbled to have so many excellent endorsements!
I would like to point out once more that I wouldn't have taken this on without the full support of my family. I feel confident I can put your vote to good use, and make you happy with my representation and activity.
I have written a post about my endorsements for CSM, you can check it out here.
Ashterothi for CSM 10 #AshYC117!
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Epigene
Z3R0 Return Mining Inc. Illusion of Solitude
52
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Posted - 2015.02.28 21:57:57 -
[65] - Quote
Ashterothi wrote:So voting has begun and I am humbled to have so many excellent endorsements! I would like to point out once more that I wouldn't have taken this on without the full support of my family. I feel confident I can put your vote to good use, and make you happy with my representation and activity. I have written a post about my endorsements for CSM, you can check it out here.
Good luck Ash, you will be a great CSM member. And regarding endorsements, you may have missed one :)
www.splatus.wordpress.com-á
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Ashterothi
The Order of Thelemic Ascension Novus Dominatum
261
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Posted - 2015.03.01 21:18:39 -
[66] - Quote
Epigene wrote:Ashterothi wrote:So voting has begun and I am humbled to have so many excellent endorsements! I would like to point out once more that I wouldn't have taken this on without the full support of my family. I feel confident I can put your vote to good use, and make you happy with my representation and activity. I have written a post about my endorsements for CSM, you can check it out here. Good luck Ash, you will be a great CSM member. And regarding endorsements, you may have missed one :)
Wow! That is pretty awesome! Thanks!
Ashterothi for CSM 10 #AshYC117!
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Ashterothi
The Order of Thelemic Ascension Novus Dominatum
261
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Posted - 2015.03.06 18:30:33 -
[67] - Quote
Don't forget to vote guys!
Ashterothi for CSM 10 #AshYC117!
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Kahawa Oban
New Groton Industrial Works
21
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Posted - 2015.03.07 15:36:31 -
[68] - Quote
Voting today. I like your work with the lore podcasts on http://www.hydrostaticeve.com/
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