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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8683
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Posted - 2015.01.29 16:18:54 -
[31] - Quote
A CEO or director can Enable/Disable friendly fire.
its not gone, just harder.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1851
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Posted - 2015.01.29 18:42:11 -
[32] - Quote
It's not the one thing, its the dismal tide that concerns me.
At what point do enough people who 'get' EvE say 'enough', 'no more nerfs', and regardless of ZIP code they live in push back on this slow constant water-torture of nerfs to the game we love?
I reflect back on when I started playing EvE, HTFU was applied to the whiners, the incompetents, those who refused drink the juice of Sapho and put their minds in motion to survive in EvE. Now however, HTFU seems to only be getting applied to the content-creators..THEY must improve, THEY must adapt.
When did that happen? Did us all signing onto the idea of a 'better new-player-experience' (which in the minds of vets perhaps just meant better tutorials or player education), somehow got transformed into 'NERF HISEC!' in the minds of the devs?
I suppose it's because of this influx of fail-bears who joined after 6-VDT, HED-GP or BR-5, who create this constant echo-chamber drumbeat on forums and reddit to 'nerf wars!', 'nerf ganking!'. But CCP (and our CSM 'defenders of the sandbox') should know better.
Sure, we get lip service confirmations of HTFU from CCP on the forums, grandiose statements on continued support of ganking, but ganking is not THE de-facto litmus test of HTFU in hisec. Is it?
It's like...I have fallen through a wormhole into a parallel two-shard universe, and Spock has a goatee, and with each release of EvE now (or CSM minutes), there is another twist of the knife in content creators backs.
There once was a dream that was EvE online, and this is not it. This is NOT it.
F
Would you like to know more?
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La Rynx
School of Applied Knowledge Caldari State
173
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Posted - 2015.01.29 18:57:32 -
[33] - Quote
Concord Guy's Cousin wrote:La Rynx wrote:EvE? Battlefield? CoD? All the same, the wannabee-toughies cry rivers when their toy gets nerved. Not half as much as the (s)carebears do when CCP change their toys.
Ah the wet dream of those wannabe machos. The fun thing is that guys like you see carebears every morning in the mirror when they wash themself. Well some might now wash themselfes...
Look:
Feyd Rautha Harkonnen wrote:...cries hard...
"Time you enjoy wasting is not wasted time."
Forum Main
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Concord Guy's Cousin
State War Academy Caldari State
512
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Posted - 2015.01.29 19:24:07 -
[34] - Quote
La Rynx wrote:Concord Guy's Cousin wrote:La Rynx wrote:EvE? Battlefield? CoD? All the same, the wannabee-toughies cry rivers when their toy gets nerved. Not half as much as the (s)carebears do when CCP change their toys. Ah the wet dream of those wannabe machos. The fun thing is that guys like you see carebears every morning in the mirror when they wash themself. Well some might now wash themselfes... Oh look an assumption, one that is incorrect. I'm a miner/industrialist, not a ganker.
The difference between me and carebears is that I accept that other people will try to kill me. Carebears call for gankers to nerfed into oblivion by CCP because they can't be bothered to put any effort into their game play. I put in an effort to try and make sure that gankers don't succeed in making me explode by using the 7 P's to plan around them and using every ingame tool, and some out of game tools, that are available and applicable to me.
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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Light Sigh No
Perkone Caldari State
0
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Posted - 2015.01.29 23:56:20 -
[35] - Quote
Just a slow steady deathspiral. It has already been confirmed that past summer they will be removing all aggression in 0.5 and above. High sec will be full PVE with no ability to agress other players until you go to 0.4 or below.
Sigh. |
Veers Belvar
Swordmasters of New Eden
448
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Posted - 2015.01.30 04:07:47 -
[36] - Quote
Light Sigh No wrote:Just a slow steady deathspiral. It has already been confirmed that past summer they will be removing all aggression in 0.5 and above. High sec will be full PVE with no ability to agress other players until you go to 0.4 or below.
Sigh.
That would be so tragic...needing to go to you know...the PvP areas to do PvP....insane. |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1326
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Posted - 2015.01.30 04:16:22 -
[37] - Quote
Veers Belvar wrote:That would be so tragic...needing to go to you know...the PvP areas to do PvP....insane. You mean logging in, right?
My Many Misadventures
Reading Comprehension: so important it deserves it's own skillbook.
I seek to create content, not become content.
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1294
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Posted - 2015.01.30 04:27:09 -
[38] - Quote
All areas are PvP areas. Bad monkey.
It is dark here. You are likely to be eaten by a grue.
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Veers Belvar
Swordmasters of New Eden
448
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Posted - 2015.01.30 04:55:43 -
[39] - Quote
one place in the game is designed so you can freely shoot at people with no consequences. Another part is designed so that shooting people leads to near instant death....it's kind of like the difference between New York City and Afghanistan...it's not hard to figure out where to go if you want to shoot at other ships. |
McChicken Combo HalfMayo
The Happy Meal
275
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Posted - 2015.01.30 05:27:07 -
[40] - Quote
The devs and/or CSM seem to be reluctant to address the larger picture. The benefits you receive for any decision you make in the game is what should constitute the risk that is applied.
Highsec income generation already outweighs income generation in most other parts of space when viewed realistically rather than on paper. The removal of Awoxing reduces the risk further. I have supported the 'social corp' suggestions in the past on the basis that regular corps would still be subject to the same aggression as today. These social corps were the answer to the Awoxing concerns. What we have now amounts to a suggested double buff to highsec safety and therefore double buff to highsec income generation.
If we're going to buff what needs not be buffed, let's at least nerf what needs to be nerfed. Get rid of corp flipping and add tangible benefits to corporations so that not being in a player corp is less desirable. Buff income outside of highsec, particularly low class WH and lowsec. Nerf incursion income. Add more benefits to industry outside of highsec to outweigh logistics costs.
~ Bookmarks in overview
~ Fleet improvements
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1295
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Posted - 2015.01.30 05:30:41 -
[41] - Quote
Different play styles, different regions, yes. On the other hand none of those regions are supposed to be safe, they just have different environments to adapt to. Shooting of ships happens everywhere, as it should. I know I've shot plenty in high sec and only once did I see CONCORD, and they were there to help me. *shrug*
It is dark here. You are likely to be eaten by a grue.
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Veers Belvar
Swordmasters of New Eden
448
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Posted - 2015.01.30 06:13:35 -
[42] - Quote
Omar Alharazaad wrote:Different play styles, different regions, yes. On the other hand none of those regions are supposed to be safe, they just have different environments to adapt to. Shooting of ships happens everywhere, as it should. I know I've shot plenty in high sec and only once did I see CONCORD, and they were there to help me. *shrug*
Highsec is designed to be vastly safer than lowsec....it's pretty insane to think otherwise. |
Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1295
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Posted - 2015.01.30 06:57:08 -
[43] - Quote
Thing is if I go to low for my PvP I get jacked with sec status hits over and over until I become viewed as a criminal by the faction navies. On the other hand if I do my PvP in high sec I suffer no hits to sec status and remain a fine upstanding citizen in the eyes of the empires. The mechanics seem to be operating in a manner that conflicts with your worldview.
Yes, high sec is 'safer'. This does not mean it's supposed to be 'safe', though.
It is dark here. You are likely to be eaten by a grue.
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McChicken Combo HalfMayo
The Happy Meal
275
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Posted - 2015.01.30 07:09:58 -
[44] - Quote
Veers Belvar wrote:Omar Alharazaad wrote:Different play styles, different regions, yes. On the other hand none of those regions are supposed to be safe, they just have different environments to adapt to. Shooting of ships happens everywhere, as it should. I know I've shot plenty in high sec and only once did I see CONCORD, and they were there to help me. *shrug* Highsec is designed to be vastly safer than lowsec....it's pretty insane to think otherwise. The post you initially responded to was about a completely safe highsec, not a safer highsec.
Veers Belvar wrote:Light Sigh No wrote:Just a slow steady deathspiral. It has already been confirmed that past summer they will be removing all aggression in 0.5 and above. High sec will be full PVE with no ability to agress other players until you go to 0.4 or below.
Sigh. That would be so tragic...needing to go to you know...the PvP areas to do PvP....insane.
~ Bookmarks in overview
~ Fleet improvements
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2642
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Posted - 2015.01.30 07:53:49 -
[45] - Quote
How is this thread not locked? CCP seemed pretty explicit in telling us that this change was not up for discussion.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Concord Guy's Cousin
State War Academy Caldari State
520
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Posted - 2015.01.30 09:38:09 -
[46] - Quote
Veers Belvar wrote:one place in the game is designed so you can freely shoot at people with no consequences. Another part is designed so that shooting people leads to near instant death....it's kind of like the difference between New York City and Afghanistan...it's not hard to figure out where to go if you want to shoot at other ships. The fact that shooting at people in hisec without a Concord issued hunting license results in the loss of your ship is irrelevant, CCP say that the whole Eve Universe is a PvP zone with very few specific exceptions relating to newbies in a very limited number of solar systems.
The New Player FAQ wrote:
- Page 15 section 5.3: SOME PLAYER JUST SHOT ME; IS THAT ALLOWED?
In EVE Online, any player may attack any other player if they choose to, no matter where they happen to be. This is because EVE Online is essentially a PvP (Player versus Player) game at its core.
- Page 21: Furthermore, as we mentioned previously, once you enter New Eden you must consider every action you take as a form of PvP since this is the core game concept. In the asteroid field youGÇÖre competing with other pilots to obtain resources; you may also have to defend against ore thieves. On the market you battle for control of the economy in certain areas; for the supply and demand of your products versus other aspiring tycoons. On the battlefield you may fight for glory, for money, or for the right to rule whole areas of space. As always in EVE, itGÇÖs your choice.
- Page 22 section 7: The essential core concept of EVE Online is that it is full time PvP in a sandbox environment. As has been mentioned in previous sections any player can engage another player at any time in any place. In high-sec space there may be consequences if a pilot attacks another without just cause, but they can still make that attack if they wish. In low-sec and null-sec, there are no limitations to PvP at all.
- Page 22 section 7.2: 7.2 CAN I AVOID PVP COMPLETELY?
No; there are no systems or locations in New Eden where PvP may be completely avoided. The safest systems are the GÇÿrookie systemsGÇÖ where new players start their journey in EVE. In high-sec systems, you are less likely to be attacked since CONCORD will exact retribution on pilots who attack another pilot without good reason. But, for example, if you are flying a ship with a high value cargo, a player may attack you to destroy the ship and steal anything from the wreck if they think that itGÇÖs worth the effort. Such attacks are known as GÇÿgankingGÇÖ and if the profit theyGÇÖll make is sufficient, pilots are willing to accept the expense of losing their ship to CONCORD and having their security status lowered for their crimes. So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time.
PvP is meant to happen in hisec by design, nowhere do CCP state otherwise.
You don't appear to realise that your whole perception of Eve is based on a misconception and that you're railing against the core concept of the game.
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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Interfectorem Tacet
Black Rebel Rifter Club The Devil's Tattoo
17
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Posted - 2015.01.30 09:39:06 -
[47] - Quote
Light Sigh No wrote:Just a slow steady deathspiral. It has already been confirmed that past summer they will be removing all aggression in 0.5 and above. High sec will be full PVE with no ability to agress other players until you go to 0.4 or below.
Sigh.
Have any links for this? |
Interfectorem Tacet
Black Rebel Rifter Club The Devil's Tattoo
17
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Posted - 2015.01.30 09:42:34 -
[48] - Quote
Destiny Corrupted wrote:How is this thread not locked? CCP seemed pretty explicit in telling us that this change was not up for discussion.
When did they say we can't discuss this? link please. |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2644
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Posted - 2015.01.30 10:58:55 -
[49] - Quote
Interfectorem Tacet wrote:Destiny Corrupted wrote:How is this thread not locked? CCP seemed pretty explicit in telling us that this change was not up for discussion. When did they say we can't discuss this? link please. By locking both of the previous threads in GD, one under "ranting" and "rumor-mongering," and the other under "reposting of locked threads" or some such.
Edit: you did ask for links:
https://forums.eveonline.com/default.aspx?g=posts&m=5412366#post5412366
https://forums.eveonline.com/default.aspx?g=posts&m=5413640#post5413640
Do note the deliberate effort by the bears to get the second thread locked.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
8691
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Posted - 2015.01.30 11:12:37 -
[50] - Quote
as I said earlier, it's actually not going anywhere here's a snippet from the sisi thread.
CCP Lebowski wrote: A CEO or director can Enable/Disable friendly fire using the Enable/Disable toggle button found in the Corporation Window in the Home -> Details tab. Doing this is always subject to a warm-up/cool-down timer of 24 hours. A notification will be sent to all members of the corporation at the start and end of this timer.
It's just harder to do. you still have 24 hours minimum if you have the roles.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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La Rynx
School of Applied Knowledge Caldari State
175
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Posted - 2015.01.30 11:18:30 -
[51] - Quote
whine threads seldom get anywhere from whining...
"Time you enjoy wasting is not wasted time."
Forum Main
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Interfectorem Tacet
Black Rebel Rifter Club The Devil's Tattoo
17
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Posted - 2015.01.30 12:57:58 -
[52] - Quote
Thanks Destiny I'll give them a quick squizz.
Seems now that the minutes are out they can't really say 'don't talk about it!!' after all people are already thinking of workarounds and possible follow ons from this.
It's just a pity that they keep trying to nerf the emergent gameplay that has made eve world famous, eve in non gaming circles....
If they actually do make highsec a 'consensual only' pvp environment then I probably will let my account lapse. Not because I pvp in high but because it pretty much means the end of what I think defines eve.
Meh hopefully it'll never happen and if it does I'll go out by killing as many as I can with my little autocannons! |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2646
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Posted - 2015.01.30 13:26:07 -
[53] - Quote
Interfectorem Tacet wrote:If they actually do make highsec a 'consensual only' pvp environment then I probably will let my account lapse. Not because I pvp in high but because it pretty much means the end of what I think defines eve. I'm sure that it won't actually be considered as such because of logic like "you can still use social engineering to convince players to accept duels even when they don't actually want to!" in order to "preserve the sandbox" and maintain the "cold, harsh universe" aspect of the game.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Jasmine Deer
School of Applied Knowledge Caldari State
8
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Posted - 2015.01.30 14:25:57 -
[54] - Quote
Omar Alharazaad wrote:All areas are PvP areas.
That is true.
But I sometimes wonder if ganking freighters, miners and smart bombing at gates in hisec has a heavy PvE element. The consistent element in the contest is a race against the clock before CONCORD show up. |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1330
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Posted - 2015.01.30 14:40:33 -
[55] - Quote
Veers Belvar wrote:Highsec is designed to be vastly safer than lowsec....it's pretty insane to think otherwise. Those two letters are the crux of this whole issue.
"Safer" is not the same as "safe".
PvP can happen anywhere in EvE from the time you log in until the time you log out.
This is by design, and I think it would be to EvE's detriment were to CCP implement actual "PvP-free" zones.
My Many Misadventures
Reading Comprehension: so important it deserves it's own skillbook.
I seek to create content, not become content.
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Concord Guy's Cousin
State War Academy Caldari State
522
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Posted - 2015.01.30 14:46:04 -
[56] - Quote
La Rynx wrote:whine threads seldom get anywhere from whining... Does that only apply to threads that are started by people whose playstyle you take umbrage to, or are we going to see you posting this in the numerous whine threads started by people whose playstyle you like?
Most gankers tend to come down pretty hard on other gankers who whine, on the other side of the coin there's very few bears who don't join in on incessant whine-fests that demand that Eve be made safer.
Until you apply that little gem across the board, you're an insincere shitposting troll.
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2653
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Posted - 2015.01.30 14:48:45 -
[57] - Quote
Bears obviously don't whine; they give valuable, constructive feedback for the benefit of the entire community.
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
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Solonius Rex
F0RCED ENTRY F0RCED ENTRY.
75
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Posted - 2015.01.30 15:28:39 -
[58] - Quote
Veers Belvar wrote:Omar Alharazaad wrote:Different play styles, different regions, yes. On the other hand none of those regions are supposed to be safe, they just have different environments to adapt to. Shooting of ships happens everywhere, as it should. I know I've shot plenty in high sec and only once did I see CONCORD, and they were there to help me. *shrug* Highsec is designed to be vastly safer than lowsec....it's pretty insane to think otherwise.
Is highsec designed to be 100% safe? |
Concord Guy's Cousin
State War Academy Caldari State
522
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Posted - 2015.01.30 15:49:22 -
[59] - Quote
Solonius Rex wrote:Veers Belvar wrote:Omar Alharazaad wrote:Different play styles, different regions, yes. On the other hand none of those regions are supposed to be safe, they just have different environments to adapt to. Shooting of ships happens everywhere, as it should. I know I've shot plenty in high sec and only once did I see CONCORD, and they were there to help me. *shrug* Highsec is designed to be vastly safer than lowsec....it's pretty insane to think otherwise. Is highsec designed to be 100% safe? The entire staff of CCP could weigh in and categorically state that hisec being as much a PvP zone as anywhere else, albeit with some penalties, is working as intended; and Veers would still argue the toss.
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
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Solonius Rex
F0RCED ENTRY F0RCED ENTRY.
75
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Posted - 2015.01.30 19:15:15 -
[60] - Quote
Concord Guy's Cousin wrote:Solonius Rex wrote:Veers Belvar wrote:Omar Alharazaad wrote:Different play styles, different regions, yes. On the other hand none of those regions are supposed to be safe, they just have different environments to adapt to. Shooting of ships happens everywhere, as it should. I know I've shot plenty in high sec and only once did I see CONCORD, and they were there to help me. *shrug* Highsec is designed to be vastly safer than lowsec....it's pretty insane to think otherwise. Is highsec designed to be 100% safe? The entire staff of CCP could weigh in and categorically state that hisec being as much a PvP zone as anywhere else, albeit with some penalties, is by design; and Veers would still argue the toss.
Well, it wouldnt be the first time CCP turned tail and made a complete 180 turnaround on a decision or ruling. |
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