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McCool
Spontaneous Defenestration Coalition of Carebear Killers
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Posted - 2006.09.27 20:11:00 -
[61]
Edited by: McCool on 27/09/2006 20:13:11 Edited by: McCool on 27/09/2006 20:12:29 Wow, thats a stroy to read again for sure.
Seeing all Dreads, hostile support and our fighters was just awesome. But it was quite clear that the pos would go down at this stage, Im not really sure if we had enough frigs pilots in the end to use all our fighters but our backup pilot was at least no where to be found. Thats pretty much the answer to way there was no "cap killing" squad and that it would have died really quick to their support fleet.
Originally by: Seleene The node crashed. It was strange. Lag was bad, but not unmanageable.
Im not sure how they other frig pilots in our gang had I but I was able to lock and active my fighters and scrambler on 2 Battleships in the whole final fight at p3 m7. Only good part about it was that I got my armor repaired after both node crashes.
Sig removed, lacks game related content. Please contact [email protected] for more info (including a url link to your picture) -Pirlouit |

Narciss Sevar
Caldari Sniggerdly
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Posted - 2006.09.27 20:17:00 -
[62]
Great post, really made you feel like you were there. I'd love to read more and mabe if i have time try my hand at one myself.  ----
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Rodj Blake
Amarr PIE Inc.
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Posted - 2006.09.27 20:48:00 -
[63]
Sounds like an epic fight.
Dulce et decorum est, pro imperator mori |

Krethis Marl
Amarr Ubiqua Seraph Aegis Militia
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Posted - 2006.09.27 21:08:00 -
[64]
Fantastic post-battle report Seleene, I really enjoyed reading it.
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Witch Doctor
Contraband Inc. Mercenary Coalition
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Posted - 2006.09.27 21:27:00 -
[65]
Nice post, boss.
I was there for the second siege, and it was a blast. Lag is a fickle wench - I ended up having little lag on my part. It was very cool to see 100+ fighters suddenly warp in on us in a crescent of unbroken fighters across half the POS shields, then watch them gradually start deploying. I was on max zoom, though, so maybe that helped. It was great fun just trying to lock the max number of fighters and slowly seeing their numbers dwindle or 25 sec locks just stop as fighters popped right and left. The frenzy of fighters, frigs, drones, and support ships all flitting about the dreads while they hammered away on the POS was like a sci fi movie and was definitely a great window into the potential of the game, though it seems I was hogging the node to get that view.
That was about the most enjoyable POS campaign I've been involved with. Unfortunately, 95% of them are not that exciting - props to the EST bunch for going all-in on the campaign. And a proud fist raised for my former brethren for standing tall. Now if everyone would leave you and CVA alone, you guys could have it out old-school style and really have some fun!
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LK52
Caldari Finite Horizon
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Posted - 2006.09.27 21:48:00 -
[66]
Edited by: LK52 on 27/09/2006 21:55:53
Originally by: Seleene
Originally by: Ange1 I think you have to bear in mind that until this assault, we had never done POS warfare before.
Didn't you just have like four or five weeks of it? 
Still, I agree. Anyone can look at what happened in retrospect and think of ways to have "won" or done a better job. As it was, both sides got to experience something new and different (I've never faced 100+ fighters before for damn sure) and it was a learning experience for all.
TBH there's a difference between throwing ships at a node and preparing for a "true" fight. Not being a ****, but just trying to throw in some perspective.
The fighting in 9uy was a welcomed change at first, but at the end of the day left a dirty taste in my mouth. Nothing is more frustrating than seeing the target, wanting to kill the target, having the ability to kill said target, but are ultimatly unable to kill the target for reasons beyond your control.
PPS. Great story  -------------------------------------------------- Neglect leads to perfection.
Stained. |

VileLust
Minmatar
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Posted - 2006.09.27 22:13:00 -
[67]
I had lots of fun :)
I have to say.. If anyone takes anything from this war it will be the combat experience. There has never been a war where so many carriers and fighters were sent into the fray. I for one know exactly how I'll be fighting fleet carrier battles from now on :) As per that Tyhpoon he spoke of - that was me. Some lucky bugger has 3 of the 8 faction smartbombs I had fit. I didnt survive long - I was one of the first targets of their fighter fleet :( but I'll be damned if I didnt put a giant hole in their line of death that was cutting our support apart.
If anyone was watching that big ball of exploding orange^ that was me going down in a fit of glory. I lost a fortune in that phoon =[
Good fights to everyone - and please.. no more wars of this size in a single system. Lag combat is lame. Invade many systems or something :p
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Nez Perces
Amarr Black Spot.
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Posted - 2006.09.27 22:19:00 -
[68]
Outstanding battle writeup, I thoroughly enjoyed reading that. It really conveyed the scale of logistics and firepower involved in the campaign.
Ty seleene. 
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Wizard
Without Reason
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Posted - 2006.09.27 22:24:00 -
[69]
Nice well written post seleene.
Wish i had time to muster somthing like that up.
With regards to sunday night as i wasnt around saturday nigth for fights. I am sure and im sure many others will aggree that if the node had stayed stable and not crashed AT ALL on sunday night then not only would more fun of been had by all but the way things were going im pretty sure your support fleet would of been decimated.
Then who knows
Really annoyed me that we both sides had to suffer the crashes. After the first crash i for 1 was pretty sure it was game over for our defense as our fleet relyed heavily on fighter support and the reassigning and not getting people back in quick enough was just a nightmare.
Lagg as been stated was certainly not as bad as it has been in many fleet battles before, was still evident but not horrendous, 10-20 sec module activation for me.
Without Reason corp website
Without reason killboard
^^looking for a PvP corp with little stress then |

Vlad Konstantinov
Amarr PIE Inc.
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Posted - 2006.09.27 22:25:00 -
[70]
Really enjoyed the read. ---
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NightWolfe
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Posted - 2006.09.27 22:34:00 -
[71]
V nice write up, Kudos to all involved!!
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kbullet
Caldari 0utbreak
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Posted - 2006.09.27 22:37:00 -
[72]
GJ Seleene on writing up that, was an awesome read
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Necronomicon
Caldari KIA Corp
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Posted - 2006.09.27 23:33:00 -
[73]
Good read, the screenies really added to it as well ( as previously noted by others), dling vid as I type.
Carlsberg dont make Eve Pilots, but if they did, i wouldnt be one of them.
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Frools
No Quarter. Axiom Empire
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Posted - 2006.09.27 23:34:00 -
[74]
nice write up i was only involved in one fight, on wednesday iirc we took a cruiser gang out and ended up in 9uy, helped kill a dread (i got the killmail ), experienced node death, didnt die good night out 
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Major Stormer
Caldari Demon Womb Xelas Alliance
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Posted - 2006.09.27 23:43:00 -
[75]
Thanks for a awesome write up, i felt as thou i was there (instead of fighting pointless stalemated engagements with celest) --------------------------
AHH the Stupid forum DELETED(!) all my mod chat in my sig when i added this image :( |

Jason Marshall
Hammer Of Light Astral Wolves
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Posted - 2006.09.27 23:58:00 -
[76]
why the moros pilot (you i think o.O) have ogre ones?
Tacky lens flares in sigs 4tw! |

Zhaine
B e l l u m
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Posted - 2006.09.27 23:58:00 -
[77]
Amazifying posted, 100% wicked  - - - - - - - - - -
Quote: I don't even want a ship, ships are for carebears. Give me a fish bowl for my head (to keep space out) and smear me with lard, then armed with a toasting fork-
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dalman
Finite Horizon
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Posted - 2006.09.28 00:06:00 -
[78]
Originally by: Evil Thug Nice post.
BUT. Loads of mistakes from defender side.
- Fighters unable to kill dred alone. - There were no "cap-killing" squad. - Fight drednoughts, not support fleet. Support will be unable to block your attack, if you will pick range wisely.
Thug, yes and no. Your points are correct, but there's reasons for it.
In the first engagements, we didn't have enough fighters to kill properly tanked dread alone. In the last engagement we did. We had ~150 fighters assigned then. This would have killed dreads alone.
But: They had 23 dreads. We had 6 towers to defend. If we had gone for the dreads right away, they would have killed off so many of our fighters that we would have ran out of them and then have nothing left to defend the other 5 towers with. We decided to go for their support instead of going for ~2 dread kills.
Yes, there was no cap-killing squad around. Yes, it's easy to warp in your own battleships on the other side of the POS out of their BS's range. But: 1. We lacked numbers, badly. We had ~60 in gang when the POS came out of reinforced. That includes covert ops, some hauler, etc. Many were also alts of cap ship pilots. 2. The attackers had a load of carriers with fighter assigned to frigates as well, which they could land on our BSs (if we'd have had any). 3. I was there in my BS, sitting inside the POS in Loxy's movie. I'd been out there shooting their Dreads, which might very possibly have provided enough damage to kill that dread which made it with heavy structure damage. If it wasn't for my FPS. Or, actually, I didn't have any FPS. I had about one frame per minute and was totally unable to do anything at all. :(
Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Riddari
Celestial Fleet Ascendant Frontier
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Posted - 2006.09.28 00:28:00 -
[79]
/me makes notes
"Around 40 capital ships".
Whats the bet on the server tolerating 250 capital ships slugging it out...
It'll be interesting.
¼+¼ a history |

Sivona
Body Count Inc. Mercenary Coalition
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Posted - 2006.09.28 00:35:00 -
[80]
Originally by: Jason Marshall why the moros pilot (you i think o.O) have ogre ones?
Seleene had ogre II's fitted as he stole mine 
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2006.09.28 00:44:00 -
[81]
Wow.
Amazing story.
-[23] Member-
Awesome new space games site, from the editor of E-ON! |

Baun
Celestial Apocalypse
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Posted - 2006.09.28 01:57:00 -
[82]
Edited by: Baun on 28/09/2006 01:58:52 Why didn't the defenders send neutralizing BSs and combat BSs to help take out the target dreads? Given that fighters are uninsurable, losing 3 of them is close to losing a T1 (tech 1 fitted, not tier 1) BS.
edit: I see dalman's post now. NVM ;p
The Enemy's Gate is Down
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INNOMINATE NIGHTMARE
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Posted - 2006.09.28 01:59:00 -
[83]
Expression Of Admiration Of Excellent Story
Seleene,
Despite your unconventional lifestyle choices and your willingness to shoot young adventurers in Ibises, I nonetheless would like to neutrally congratulate yourself, the MC, and the other "allies" on a successful campaign.
I would also like to thank Verone for ransoming my pod...
I had the great pleasure of witnessing parts of the events in 9UY, and of joining you and the heroic MC pilots, while you viciously assaulted one of those POS'es.
The story at the beginning of this thread was extremely well written, full of drama, and had me totally gripped from start to finish.
Your proposal of a War Stories section is a noble one, and I hope it becomes implemented.
(possibly to be continued...)
The 0.0 Experiment
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Coug
Body Count Inc. Mercenary Coalition
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Posted - 2006.09.28 02:28:00 -
[84]
Edited by: Coug on 28/09/2006 02:28:51 Having a fast computer and fast connection isn't always beneficial I found out Great write up Sel.
The only thing worth while to add from my perspective was a mini battle (David and Goliath style) I had with a Vigil on the first node drop. When I loaded back in, I was taking tons of damage even though it looked like I was in a safe spot with nothing around me, so I had to punch siege and rep and hope I was in a good spot, else I was gonna die.
After the POS finally loaded, I was alone with space debris. Friendly drones, enemy fighters, enemy cans, friendly cans, and a big POS filling me full of lead. After a few, a Vigil came up and started buzzing around me, the first though filling my head, "oh hell, if they get fighters on me, I'm going to be in trouble". Buzz, buzz, buzz this little Vigil orbited me, bumping me while I tried to lock him up. I can only imagine he had to have been begging for fighters.
I had lost half my drones in the node crash, but I deployed the remaining ones I had almost as soon as the Vigil started orbiting me, which probably explains why he didn't react immediately when my drones started attacking him when I got a lock. The Vigil quickly hit armor and flew straight downwards away from me (Come back little friggy!!), finally able to out run my drones at less than half structure. I laughingly smiled as I recalled my drones to deal with the next frigate, but soon enough I had a Moros drop into siege next to me and the immediate danger was lifted.
When I logged in first after the second node crash, I knew that Lady Luck had spent all she had on me and I was going down this time, and while the module lag was much worse this time around, I managed to take less than 1% Structure damage out of the ordeal.
I was there for the 3 fights, and was glad to have participated in a POS take down that wasn't boring. I tell you what though, there was tons of people who were frantickly changing their semi-gank Dread setups to OMGTANK setups between Sat morning and Sat evening 
-----------------
~C~ |

War Bear
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.09.28 03:21:00 -
[85]
Just out of curiosity was there ever a tally of how many fighters were destroyed\lost during the main fights?
No matter where you go, there you are. |

Robet Katrix
Beagle Corp
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Posted - 2006.09.28 04:24:00 -
[86]
Very nice read.
well written and definetly interesting.
As always, screenies make it more enjoyable
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Klaryssa
Caldari Evolution Band of Brothers
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Posted - 2006.09.28 04:37:00 -
[87]
A great read. I felt like I was there!
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Niranen Einar
Loot
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Posted - 2006.09.28 05:23:00 -
[88]
Originally by: Witch Doctor Nice post, boss.
That was about the most enjoyable POS campaign I've been involved with. Unfortunately, 95% of them are not that exciting - props to the EST bunch for going all-in on the campaign. And a proud fist raised for my former brethren for standing tall. Now if everyone would leave you and CVA alone, you guys could have it out old-school style and really have some fun!
Great post Seleene and props to both sides. Sounds like a unique event for all combatants to participate in. Gottah admit I'm slightly jealous.
Also, props to Witch Doctor and his wingmen for bringing some of the action to our neck of the woods. That was one tough ship you had there and you gave the Lootsters one heck of a fight.
Bored? Check out... LOOT's In-Game Site |

Colje
Priory Of The Lemon R0ADKILL
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Posted - 2006.09.28 06:37:00 -
[89]
Awesome read!
Good job Seleene :)
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Hardin
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2006.09.28 08:15:00 -
[90]
Very nice post Seleene - a great write up... Something people need to do more often...
Originally by: Witch Doctor And a proud fist raised for my former brethren for standing tall. Now if everyone would leave you and CVA alone, you guys could have it out old-school style and really have some fun!
Well unfortunately I doubt that is going to happen for a while as fighting the RPers seems to have become a bit of a sport atm.
We had been hoping to get back to some good ol' Minnie bashing when their war was over but then S.A.S, Teamsters and The Corporation showed up and started camping R3.
Cest La Vie...  ------------------------------
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