| Pages: 1 2 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

iloled atyou
Republic University Minmatar Republic
0
|
Posted - 2011.11.30 23:35:00 -
[1] - Quote
Hi, afther some years spending in 0.0, and all there **** i recently moved back to Empire In very beging of my eve career i did missions up to lv4, but now it seems i dont know even how to blitz
So basicly im looking for a decent solo lv4 ship, i see i have an fitted domi and a machariel in my hangar (dont realy know how to i get those) but can use ALL no-caldari ships and im not willing ti train towards a tengu so should i stay with the domi, and upgrade when i have enough isk in a navy model or should i try it in a machariel, Or shall i use one of those new tier 3 BC ?
atm im doing mission for CPF |

Spineker
47
|
Posted - 2011.11.30 23:39:00 -
[2] - Quote
Already have it in your hanger Mach. Some say it is the best I prefer Tengu but I did pick up a Mach BPC yesterday and built the ship so will see tonight. |

I544CJON35 Aldent
Subtilitas Amet
4
|
Posted - 2011.11.30 23:48:00 -
[3] - Quote
I use the Dominix Navy Issue. The Raven is a good one too, and a great tank on a drake will do well. I hear the Mach is good. The normal domi will work just as well. The new T3 BC's won't work, not enough tank ability. |

Skorpynekomimi
E.A.D Alliance Omega Vector
13
|
Posted - 2011.11.30 23:58:00 -
[4] - Quote
I use a maelstrom. It suffices. |

Jesus Rambo
Friendship is Magic The Laughing Men
5
|
Posted - 2011.12.01 03:44:00 -
[5] - Quote
I544CJON35 Aldent wrote:I use the Dominix Navy Issue. The Raven is a good one too, and a great tank on a drake will do well. I hear the Mach is good. The normal domi will work just as well. The new T3 BC's won't work, not enough tank ability.
I'd just like to point out that a machariel does perform slightly better than a dominix in missions. |

Zhilia Mann
Tide Way Out Productions
122
|
Posted - 2011.12.01 05:02:00 -
[6] - Quote
Jesus Rambo wrote: I'd just like to point out that a machariel does perform slightly better than a dominix in missions.
I'd like to congratulate you on superb use of understatement.
The Machariel competes with the Vargur and sometimes Nightmare for best mission runner with runner up slots for the Tengu, Paladin, CNR, and Golem. A Dominix will do just fine, but it's not in the same league. |

Ireland VonVicious
Gurista Saints Assassin Confederacy
1
|
Posted - 2011.12.01 05:32:00 -
[7] - Quote
Rattlesnake is best L4 mission runner if you do it right.
Over 500 def for all damage types without ever changing hardners. 832 dps that goes long and short range. Can be done passive with prop mod. Won't die from D/C's, can have good faction/complexe mods without being a gank target.
Good luck. |

GatoOFruits
Monaco Ltd
0
|
Posted - 2011.12.01 07:18:00 -
[8] - Quote
Using a Vargur right now. Only T2 fitted. Works well. Does not eat too much ammo and you can salvage the BS as you go |

Umega
Solis Mensa
3
|
Posted - 2011.12.01 09:00:00 -
[9] - Quote
Mach it - fastest BS with selectable dmg type, plenty of dmg n 70kmish falloff with 800 ACs (go plasma for kin weak rats as if I remember right, therm is their secondary weak) with ok enough tank.. sorta. Be smart with it. Mitigate some dmg with AB fit.. or booster fit it.
The other top tier, imo..
Nightmare for em/therm weak rat missions.
Can't go wrong with Marauders.. it was pretty much what they exist for. All work well in right hands.
Rattler is a notch above domi, they both use same principle.. passive easy mode. Domi closed the gap with the hybrid buff I imagine, but the passive shield regen on a rattler make them so mind numbingly easy to use for 4s with plenty of selectable dmg, and ability for close or long range fighting. (as was already stated before, confirming it is a very solid option).
Navy faction ships work great too, namely CNR, F-Domi, R-phoon.
Them all expensive.. mael, raven, hyperion, domi, abby will work just fine too.. but won't produce the same isk/hour as above.
But since you have a Mach already.. you're golden. |

Mike712
Science and Trade Institute Caldari State
0
|
Posted - 2011.12.01 09:30:00 -
[10] - Quote
Best all rounders are Mach and CNR closely followed by the Vargur.
Since you've already go a Mach I'd say use that.
[Machariel, Cheap Lv4 Machariel] Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer
Domination 100MN Afterburner Pith C-Type X-Large Shield Booster Shield Boost Amplifier II Photon Scattering Field II Heat Dissipation Field II
800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L Small Tractor Beam I
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
There is a cheapish fit that will perform extremely well, T2 the gyros if you must but a decent shield booster is recommended.. |

iloled atyou
Republic University Minmatar Republic
0
|
Posted - 2011.12.01 22:59:00 -
[11] - Quote
Al right its a mach then i did some eft'ing and came to this ( same as mike^^ )
[Machariel, Lv4 mission runner,Test 1] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II
Pith C-Type X-Large Shield Booster Shield Boost Amplifier II 100MN Afterburner II Invulnerability Field II* Invulnerability Field II*
800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L [empty high slot]
Large Capacitor Control Circuit I* Large Capacitor Control Circuit I* Large Capacitor Control Circuit I*
i could change the invuls for mission specifec hardners also drop one CCC and put a damage dealer in
could use: small t2 drones for frigs medium (&maybe heavy) T2 drones for cruisers heavy drones for structure or BS als extra dps
My stats: 201m/s (553m/s AB on) 77.5km target range with 2630 volley and 812 dps (888 dps with medium T2 drone) HP 58K Shield HP 35K
any advice is welcome
|

Herrington Vance
Imperial Academy Amarr Empire
4
|
Posted - 2011.12.02 02:23:00 -
[12] - Quote
I broke out the kronos on my mission/incursion farmer just to celebrate the hybrid buff. Not half-bad these days, tbqh, though the mach still makes everything look terrible by comparison due to it's speed and immense falloff.
Personally though, I enjoy the marauders tractor reach way too much for a revert to faction bs. Being able to hoover up missions with wrecks pre-piled for my noctis has made me all kinds of lazy.
Then again I also keep a stash of several marauders at each of my hubs so I don't have to worry about the over-all best ship. I simply pick the best tool for the job. Just don't make the mistake of missioning in guristas space unless you have a tengu or another high sensor strength backup. Marauders are absolutely awful there. |

Mocam
EVE University Ivy League
62
|
Posted - 2011.12.02 03:02:00 -
[13] - Quote
Zhilia Mann wrote:Jesus Rambo wrote: I'd just like to point out that a machariel does perform slightly better than a dominix in missions.
I'd like to congratulate you on superb use of understatement. The Machariel competes with the Vargur and sometimes Nightmare for best mission runner with runner up slots for the Tengu, Paladin, CNR, and Golem. A Dominix will do just fine, but it's not in the same league.
I'd put the mach well over the Nightmare - simply because it can change damage types so the Nightmare is far less effective throughout the game versus specific target types.
For doing missions quickly - I'd put the mach above the Vargur by a bit. I haven't flown a Vargur but the mach looks a decent bit better, at least on paper but that can vary a bit from "reality" in-game.
4 turrets x 100% = 8 turrets. 7 turrets x 5% bonus per level damage increase?
The Vargur also only has 5 lows vs 7 lows on the mach while going 6 medium vs 5 medium - the mac doesn't hit tanking issues so that spare medium is for... ECCM? 11 sensor strength vs 26. At the loss of 2 additional mods in the lows.
You also have larger sig radius with a lower scan res on the Vargur and it's slower moving. If you want to look at drones - mach packs & can use more. Then we have 2 rigs vs 3 - but that costs 50 less rigging space so ... I'd guess vargur would fit two 200 weapons rigs?
In the Vargur's favor you have better tracking and a shield boost bonus - which tanking shouldn't be an issue using either ship. It also has better resists (with spare mids for tank fitting?). Then the tractor effect...
I'd go with the Machariel as better if the goal is to run through missions faster. It's not "vastly" better but it is better in my book - and by a bit.
Don't get me wrong, the Vargur is nice but compared to the Machariel? |

Herrington Vance
Imperial Academy Amarr Empire
4
|
Posted - 2011.12.02 03:19:00 -
[14] - Quote
Guys, you can cut the hurf bluf about the mysterious mach property that you just can't put your finger on.
It's faster, as in it moves much faster through space while putting out competitive dps. Any time getting from gate to gate is an issue, it beats anything but a tengu soundly, but unlike the tengu it requires no volley counting, nor does it suffer from switching damage profiles. If you can choose one and only one ship to mission with and your pockets are deep, pick the mach. The end.
Every instance of someone discussing a ship other than the mach is not an invitation to tell us "oh but I just think the mach is a little better at X." In all likelihood, you're exactly right, but goddamned if most of us aren't tired of hearing about it and it's already been mentioned here by at least half a dozen people. Give it a rest. |

Umega
Solis Mensa
3
|
Posted - 2011.12.02 03:33:00 -
[15] - Quote
iloled atyou wrote:Al right its a mach then i did some eft'ing and came to this ( same as mike^^  ) [Machariel, Lv4 mission runner,Test 1] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Gyrostabilizer II Gyrostabilizer II Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II Pith C-Type X-Large Shield Booster Shield Boost Amplifier II 100MN Afterburner II Invulnerability Field II* Invulnerability Field II* 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L 800mm Repeating Artillery II, EMP L [empty high slot] Large Capacitor Control Circuit I* Large Capacitor Control Circuit I* Large Capacitor Control Circuit I* i could change the invuls for mission specifec hardners also drop one CCC and put a damage dealer in could use: small t2 drones for frigs medium (&maybe heavy) T2 drones for cruisers heavy drones for structure or BS als extra dps My stats: 201m/s (553m/s AB on) 77.5km target range with 2630 volley and 812 dps (888 dps with medium T2 drone) HP 58K Shield HP 35K any advice is welcome
Instead of the 3x CCC route.. there is always the T2 RoF rig + em shield rig combo to go with instead. The T2 rig is a touch expensive but does up the dps decently, also kinda makes more viable the notion of dropping one of them un-named gyros for a DCU.. not so much cause it can help you tank as it does help you survive, if not completely ward off, gank attempts for your faction pieces, faction km, and tears by groups unable to contend with the massive ehp increase DCU gives. Also the latter rigs work better if you transistion your mach to PvP use later, imo.
Obviously if you don't feel any threat of gank.. 4 gyro/3 TE go.
|

Cedo Nulli
Royal Amarr Institute Amarr Empire
17
|
Posted - 2011.12.02 03:42:00 -
[16] - Quote
Herrington Vance wrote: Then again I also keep a stash of several marauders at each of my hubs so I don't have to worry about the over-all best ship. I simply pick the best tool for the job. Just don't make the mistake of missioning in guristas space unless you have a tengu or another high sensor strength backup. Marauders are absolutely awful there.
Wasent the NPC jamming % based or was that only in incursions ? Atleast my golem never had any issues with guristas filled enviroments. |

Herrington Vance
Imperial Academy Amarr Empire
4
|
Posted - 2011.12.02 04:01:00 -
[17] - Quote
Cedo Nulli wrote:Herrington Vance wrote: Then again I also keep a stash of several marauders at each of my hubs so I don't have to worry about the over-all best ship. I simply pick the best tool for the job. Just don't make the mistake of missioning in guristas space unless you have a tengu or another high sensor strength backup. Marauders are absolutely awful there.
Wasent the NPC jamming % based or was that only in incursions ? Atleast my golem never had any issues with guristas filled enviroments.
I take it you haven't flown a gurista mission in a while. There are still quite a few that can easily permajam a marauder, even if you bother to fit an ECCM. |

Bhear
Feuer Schwerter
0
|
Posted - 2011.12.02 09:52:00 -
[18] - Quote
Did all my 4's in an Abaddon, Apoc and Mael and now i am using a Legion (i ran C3 WH's solo and why not use it for missions?) which is faster than anything i've ever used before.
I just think that Amarr (with drones - dmg type) outperform all the other because they just dont need to refill ammo. (Only PvE mind you) - sure the dps or tank or speed or whatever might be better on other ships but i couldn't be bothered to refill my cargo ammo, all the time (also tried running WH's in a Loki which is a pain in the ass if you run out of ammo) |

Sindjin Hawke
Drunk Chaos RaVeN Federation
7
|
Posted - 2011.12.02 14:36:00 -
[19] - Quote
Tengu
|

Ghoest
23
|
Posted - 2011.12.02 15:20:00 -
[20] - Quote
Tricked out phoon is also one of the top ships if you have the skills. Wherever You Went - Here You Are |

Salpad
Carebears with Attitude
8
|
Posted - 2011.12.03 00:49:00 -
[21] - Quote
I544CJON35 Aldent wrote:I use the Dominix Navy Issue. The Raven is a good one too, and a great tank on a drake will do well. I hear the Mach is good. The normal domi will work just as well. The new T3 BC's won't work, not enough tank ability.
Drake to solo a level 4 mission? Sorry, no. It's far too weak on gank.
|

Vana Dell
A Big Enough Lever Numquam Ambulare Solus
2
|
Posted - 2011.12.03 06:39:00 -
[22] - Quote
I swear by the Drake these days, but anyone know what a good build would be for one running lvl 4 missions?
Edit: And while I'm at it, I'm looking to invest in a CNR (which I recently got the skills to pilot) anyone know of good fits for that? |

Surge Roth
Center for Advanced Studies Gallente Federation
2
|
Posted - 2011.12.03 07:34:00 -
[23] - Quote
Use a maelstrom and fit that bad boy with some 1400s |

Vana Dell
A Big Enough Lever Numquam Ambulare Solus
2
|
Posted - 2011.12.03 07:40:00 -
[24] - Quote
Surge Roth wrote:Use a maelstrom and fit that bad boy with some 1400s Fantastic idea, except for the part that I started out as Caldari. Thus why I'm using an Drake atm and not a maelstrom. No reason why I can train into a Maelstrom, I know, but have to use what I can use. |

mama guru
Thundercats Initiative Mercenaries
6
|
Posted - 2011.12.03 13:36:00 -
[25] - Quote
Caldari Navy Raven or Tengu it is then. ______
EVE online is the fishermans friend of MMO's. If it's to hard you are to weak. |

knobber Jobbler
Holding Inc.
11
|
Posted - 2011.12.03 22:10:00 -
[26] - Quote
+1 for the mach. Tried pretty much everythin in level 4's and the mach is fast and probably the least dull since you can speed tank around at 600m/s and POP frigates at 70k out. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
26
|
Posted - 2011.12.04 05:38:00 -
[27] - Quote
Umega wrote:Instead of the 3x CCC route.. there is always the T2 RoF rig + em shield rig combo to go with instead. The T2 rig is a touch expensive but does up the dps decently, also kinda makes more viable the notion of dropping one of them un-named gyros for a DCU.. not so much cause it can help you tank as it does help you survive, if not completely ward off, gank attempts for your faction pieces, faction km, and tears by groups unable to contend with the massive ehp increase DCU gives. Also the latter rigs work better if you transistion your mach to PvP use later, imo.
Obviously if you don't feel any threat of gank.. 4 gyro/3 TE go.
you MUST use a t2 rof rig no point in using anything else when they exist, cost 20mil in jita! |

tofucake prime
The Hatchery Team Liquid
10
|
Posted - 2011.12.04 06:31:00 -
[28] - Quote
This is what I use for 4s:
[Drake, pve] Ballistic Control System II Ballistic Control System II Nanofiber Internal Structure II Nanofiber Internal Structure II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large F-S9 Regolith Shield Induction Invulnerability Field II Invulnerability Field II Large Shield Extender II Warp Disruptor II
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Salvager I Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Warrior II x5
With BC5 and decent cap skills you don't even need your Invulns most of the time. Just cruise around with MWD and laugh at everything not being able to hit you. |

Sansar Sabezan
Hedion University Amarr Empire
0
|
Posted - 2011.12.04 10:18:00 -
[29] - Quote
So many ships to do L4 with...
You have quite a broad selection of cruisers and BC and some T2 frigs can also add some spice to some L4.
It's a matter of playstyle really. Want to relax and let the ship do it for you? Want to blitz through? Want to kill all - loot all in one go?
My personal favs for L4 range from Rattler (omnitank with 3 omni links; heavy passive tank), Ishtar, Dominix (navy and regular), Phantasm, Nightmare, Vindicator. Blaster Vigilant might also be quite nifty.
But the choice is up to everyone - the possibilities can't be counted on one hand like in so many other games. Pick a ship and if your assets allow then give it a try. Just don't bring a ship you're not very familliar with to missions where you get scrambled ;-).
Oh, and fit the ship to your taste. I fit my Rattler with a 1.4k passive omnitank because I fly it to relax. When I want some action I usually take another ship that gets more out of damage mods like a shield tanked Vindi, the Phantasm or Nightmare. |

Talon SilverHawk
Patria o Muerte
13
|
Posted - 2011.12.04 19:28:00 -
[30] - Quote
I use a Golem, good active shield tank, cruise, drones, with a couple of tractors and a salvager fitted (if you want to salvage), use faction cruise and fof cruise for when jammed. Lazy lvl 4 fit but works nice. |

Zyella Stormborn
Vanguard Systems.
0
|
Posted - 2011.12.06 01:49:00 -
[31] - Quote
Went over to my Legion a few months ago for L4's and up to CL3 WH's, and absolutely fell in love. 
The massive tank, 80+ resist all, speed and low profile, along with the solid dps, I think I have had one moment in a WH that gave me a sweat (player jumped me while I had several sleepers aggro, seemed to think the other guy in the zone was just a salvager alt of mine and not another active player. His mistake). Even drained, with the resists I had plenty enough tank to hold off till help arrived, and had him down to about 70% armor.
As was stated above, there are a ton of great options for L4's nowadays. I just personally enjoy being out of BS and Marauders for a change. Too slow feeling. But then, I always tended to be the guy that picked 45 -50 ton mechs in Battletech too. We each have our style.  |

LunaK
Hedion University Amarr Empire
0
|
Posted - 2011.12.06 02:16:00 -
[32] - Quote
Drake.
The answer is always drake. |

Federigo Mondial
Science and Trade Institute Caldari State
5
|
Posted - 2011.12.06 04:21:00 -
[33] - Quote
Speed, DPS and style points. Mach. Can't go wrong with it. Everyone else is just runners up.
You can fit a Drake to fly a level 4 but it will be pretty slow going. Either upgrade to the NH or Tengu if you intend to spec HML or move on to a Raven or Dominix. |

Wyte Ragnarok
School of Applied Knowledge Caldari State
0
|
Posted - 2011.12.06 15:49:00 -
[34] - Quote
Hi there, I've seen this thread has quite a few Mach fans so I was just wondering about ideas for one of my potential Mach fits, shown below. It'd be flown with a full Crystal clone which I already had and will pretty much just be used to Gurista and Angel Missions. Obviously Shield Hardeners are inter-changable. The Domination Hardeners are slightly weaker than T2's, but they use less CPU, and I had some CPU problems with this (thanks to the shield booster), so that's the reason for them. Shiled Booster I already have, so would prefer to use that over a different one. I've seen fits with CCC rigs and... Well... The cap doesn't last as long with them, so I'm not sure why people opted for those instead?
[Machariel] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II
Republic Fleet 100MN Afterburner Pith X-Type X-Large Shield Booster Domination Ballistic Deflection Field Domination Ballistic Deflection Field Heavy Capacitor Booster II, Cap Booster 800
800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L [empty high slot]
Large Core Defence Capacitor Safeguard I Large Core Defence Capacitor Safeguard I Large Core Defence Capacitor Safeguard I
Thanks a lot
Umega wrote:go plasma for kin weak rats as if I remember right, therm is their secondary weak
Hmm. So Plasma would be better than Titanium Sabot (kinetic damage) against stuff like Guristas? |

Cipher Jones
130
|
Posted - 2011.12.06 16:59:00 -
[35] - Quote
Someone said MACH and somehow the thread continued?
See what happens when fat neckbeards try to ride little ponies? The ponies die. |

stoicfaux
390
|
Posted - 2011.12.06 17:44:00 -
[36] - Quote
Vana Dell wrote:I swear by the Drake these days, but anyone know what a good build would be for one running lvl 4 missions?
If I had to fly a Drake for levels 4s, I think I would try this. Max gank (still low DPS though,) nearly cap-stable, and requires you to speed tank. Should be fine against Guristas/Serps, probably fine against Angels, and probably bad against Sansha/BR. I really wish CCP had removed the Fury ammo sig penalty.
[Drake, Level 4 Ooga Booga] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System
Republic Fleet 10MN Afterburner Caldari Navy Heat Dissipation Field Caldari Navy Ballistic Deflection Field Caldari Navy Ballistic Deflection Field Shield Boost Amplifier II Pithi B-Type Small Shield Booster
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Small Tractor Beam I
Medium Bay Loading Accelerator II Medium Warhead Rigor Catalyst I
Tinfoil. It should be at the top of everyone's food pyramid.
|

stoicfaux
390
|
Posted - 2011.12.06 17:46:00 -
[37] - Quote
Cipher Jones wrote:Someone said MACH and somehow the thread continued?
Yes, but only because no one specified whether it was an MWD or AB Mach.
Tinfoil. It should be at the top of everyone's food pyramid.
|

Alexa Coates
LNTC
13
|
Posted - 2011.12.07 01:15:00 -
[38] - Quote
well um... i hate to interrupt your drake and machariel circle-jerking, but what is a viable fit for deimos for level 4's? i know one exists, i've seen it, but i didn't save it. Love my Gallente Federation Navy ships! |

LunaK
Hedion University Amarr Empire
0
|
Posted - 2011.12.07 02:35:00 -
[39] - Quote
A bunch of faction/ds mods and a deep-seated desire to waste time and isk. |

Umega
Solis Mensa
3
|
Posted - 2011.12.07 04:25:00 -
[40] - Quote
Wyte Ragnarok wrote:Hi there, I've seen this thread has quite a few Mach fans so I was just wondering about ideas for one of my potential Mach fits, shown below. It'd be flown with a full Crystal clone which I already had and will pretty much just be used to Gurista and Angel Missions. Obviously Shield Hardeners are inter-changable. The Domination Hardeners are slightly weaker than T2's, but they use less CPU, and I had some CPU problems with this (thanks to the shield booster), so that's the reason for them. Shiled Booster I already have, so would prefer to use that over a different one. I've seen fits with CCC rigs and... Well... The cap doesn't last as long with them, so I'm not sure why people opted for those instead? [Machariel] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II Republic Fleet 100MN Afterburner Pith X-Type X-Large Shield Booster Domination Ballistic Deflection Field Domination Ballistic Deflection Field Heavy Capacitor Booster II, Cap Booster 800 800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L 800mm Repeating Artillery II, Phased Plasma L [empty high slot] Large Core Defence Capacitor Safeguard I Large Core Defence Capacitor Safeguard I Large Core Defence Capacitor Safeguard I Thanks a lot Umega wrote:go plasma for kin weak rats as if I remember right, therm is their secondary weak Hmm. So Plasma would be better than Titanium Sabot (kinetic damage) against stuff like Guristas?
Plasma is a 50% base dmg bump over Sabot.. quite significant even when figuring resists (I'm pretty sure). I used plasma on Guristas.
Dump the cap booster for shield amp. Go with the T2 RoF rig and EM shield rig combo. I only had to flee from missions because of when I did something stupid like pop trigs too soon.. or Guristas have me perma locked. Either or, having more cap doesn't help, either going to sit there perma-jammed and hope aggressive set drones (bad idea if some rifter wants to grief you, shoot you so drones aggro them and CONCORD pops both of you).. or run out and come back so you can pop enough of the ecm down to make it bearable again. And popping too many trigs in certain missions.. having cap isn't going to matter when too much dps is melting your active tank.
Know how to do missions correctly and scraming rats should be dealt with immediately.. everything else will be easy and fast with its speed n applied dps.
|

Jason Torville
The Initiative Paradigm
0
|
Posted - 2011.12.07 04:48:00 -
[41] - Quote
I agree with the post above me. Some missions are annoying though. I had a Lvl 4 "The Assault" against the Serps and their sensor dampening really annoyed me. The thing about the Mach is that a lot of the tank comes from killing stuff before they can really damage you, something that is hard if you need to get to 14km just to be able to lock them... I keep a tengu for this reason which is slower, but better for long range. In the end, if you're running missions, the Mach and the Tengu are probably the most flexible which I deeply appreciate. The Maelstrom is a good trainer for the Mach, especially with T2 AC's which let you fit a pretty impressive gank/tank combo. |

Wyte Ragnarok
School of Applied Knowledge Caldari State
0
|
Posted - 2011.12.07 10:35:00 -
[42] - Quote
Umega wrote:Plasma is a 50% base dmg bump over Sabot.. quite significant even when figuring resists (I'm pretty sure). I used plasma on Guristas.
Dump the cap booster for shield amp. Go with the T2 RoF rig and EM shield rig combo. I only had to flee from missions because of when I did something stupid like pop trigs too soon.. or Guristas have me perma locked. Either or, having more cap doesn't help, either going to sit there perma-jammed and hope aggressive set drones (bad idea if some rifter wants to grief you, shoot you so drones aggro them and CONCORD pops both of you).. or run out and come back so you can pop enough of the ecm down to make it bearable again. And popping too many trigs in certain missions.. having cap isn't going to matter when too much dps is melting your active tank.
Know how to do missions correctly and scraming rats should be dealt with immediately.. everything else will be easy and fast with its speed n applied dps.
Aha. I'm used to running ships that need a lot of cap for guns. Looked at EFT and then it suddenly hit me in the face, without the booster running it's stable at 72% (with my skills and implants, working on some AB cap skills), which leaves plenty of cap for solely just the booster. Thanks for that, wouldn't have realised otherwise! Swapped it for a Shield Amp, but the problem is I'm a little over with CPU (755.25 / 750). The only thing I can think of doing is swapping the Tracking Enhancers for RF ones, even just one would do... So I could do that to save some CPU. The T2 ROF rig brings damage up from 1100 (at all V) to 1161, so seems an alright investment. Might consider a different shield rig, like Kinetic/Thermal, as it will only really be going against Angel/Guristas, Thermal would possibly be more useful? |

Thomas Coe
Ater Erus
1
|
Posted - 2011.12.07 22:00:00 -
[43] - Quote
Mach.. |

Cerberine Saken
Aphelion Venture
1
|
Posted - 2011.12.07 22:19:00 -
[44] - Quote
Any of the marauders should be able to do level 4 missions - as somebody else pointed out already, that's what they're made for. Personally, I've used a CNR (classic) and a Scorpion Navy Issue, and actually prefer the scorpion. DPS is slightly lower than on a CNR, but it's got a waaaay better tank, and with 8 mid slots, you still have some room for utility, like target painters. That's just my two-cents' worth on economical level 4 mission ships. To be honest, though, just fit the mach for incursions and go run those all day. Way better money than level 4 missions. |
| |
|
| Pages: 1 2 :: [one page] |