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KIAEddZ
Caldari KIA Corp
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Posted - 2006.10.02 14:38:00 -
[1]
Any single person in this game with 100 billion isk to spend on an objective, could have as much a say in the forward motion of this game as any of the large entities. Discuss.
Right now BoB and to a lesser degree ASCN RA and GF all have the power to effect and craft the future of the eve universe, but with the strength of the top flight Merc Corps/Alliances growing, in my honest opinion we are only so far away from seeing an game altering enitity raised from the joining of paid parties.
I am not talking about the tin pot "Merc Corps", I am talking about the corps of Expert Pvpers, with cap ship capability and 20-30 pilots in rank and ready to fight reguarly.
Imagine a 1 month contract, of the top 10 Merc corps, 200 - 300 highly skilled Fleet warfare and skirmish warfare experts. With 100 Cap ships between them, and a full understanding of what it takes to change the direction of war itself. This sort of contract could be put together for under 100 billion isk....
Makes you think doesn't it.
Maybe in reality, the big players in this here universe are far more than just the Big War Machines/Industrialists that exist and are on view to the public.
KIA EVE Home
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Boonaki
Caldari Suffoco Noctis Atrocitas
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Posted - 2006.10.02 14:39:00 -
[2]
Umm, okay. Fear the Ibis of doom!
113 |

ph33rf4ct0ry
Minmatar Hookers From Mars
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Posted - 2006.10.02 14:42:00 -
[3]
I honestly think you guys are the best of the "tin pot "Merc Corps""
Member of the POST WITH YOUR MAIN SOCIETY |

KIAEddZ
Caldari KIA Corp
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Posted - 2006.10.02 14:45:00 -
[4]
Awww shucks thx.
KIA EVE Home
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Louisa Torres
Reikoku Band of Brothers
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Posted - 2006.10.02 14:48:00 -
[5]
That would be a one shot wonder, it's ultimately un-sustainable.
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KIAEddZ
Caldari KIA Corp
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Posted - 2006.10.02 14:50:00 -
[6]
Originally by: Louisa Torres That would be a one shot wonder, it's ultimately un-sustainable.
Agreed, but so is every "war" essentially.
And i dare say there are several entities in the game that have the cash to sustain such an operation long enough to effect any change that the war machines of BoB RA etc can achieve.....
KIA EVE Home
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McDan
Shinra Lotka Volterra
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Posted - 2006.10.02 14:50:00 -
[7]
Edited by: McDan on 02/10/2006 14:51:25 Well it would be a very short term plan, what does that one person do after the contracts run out? That is a lot of isk to be spending and I doubt a single person, without any kind of alliance affiliation, would go so far.
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End Yourself
Core Domination
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Posted - 2006.10.02 14:51:00 -
[8]
Edited by: End Yourself on 02/10/2006 14:55:20 Or you could just build a giant e-peen and achieve the marvelous k/d ratio of 4-1 err... 3-4 with a single click. 
Not going to derail another thread so something more on topic:
That would just be 100 billion of wasted isk in my opinion. Not worth investing in something which you won't be able to keep. And i'm not sure if all those merc corps/alliances are interested in contrators without a clue at all.
--- Fighting for peace is like screwing for virginity.
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Shin Ra
BURN EDEN
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Posted - 2006.10.02 14:54:00 -
[9]
Originally by: KIAEddZ I am not talking about the tin pot "Merc Corps", I am talking about the corps of Expert Pvpers, with cap ship capability and 20-30 pilots in rank and ready to fight reguarly.
Oxymorons 4tw.
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MironCosszma
NEXT LEVEL
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Posted - 2006.10.02 15:12:00 -
[10]
dont know abaut the other small merc corps but we have 17 active players and 13 cap ships ...9 are dreads ..and we are away to expencive..and yes we have some ideea abaut pvp  -------------------------- They say the plane and the ordinary are rule by fate And heroic chouse their own destiny I desagree, Samtimes,destiny chouses the Hero.
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R'adeh
Celestial Fleet Ascendant Frontier
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Posted - 2006.10.02 15:24:00 -
[11]
I agree, in the short term that contract might have an influence. However, there's lots of other factors that influence the "impact" of such a campaign.
Everyone you're hired against knows that you (or any other merc) are impartial. This means that after payments stop you'll leave and don't look back. Now, unless you manage to destroy your enemies-for-nows (i.e. your enemies leave their space, change corps, alliances) within a reasonable/affordable timeframe, or your employer has a clear plan to keep that space with his own might after you leave, your impact won't be that great. Will you kill off weak corps and alliances before your contract runs out? Sure. Will you hurt entities with high moral in time? I very much doubt it.
Don't get me wrong Ed, I'm not dissing any of the merc corps, just saying that your contractor needs some balls himself to finish what you began once the mercs leave (or hire you 24/7 for 12 months a year). And tbh there aren't too many alliances/corps which would be able to do that. Otherwise, what stops your prey from coming back once you left?
PS: Dreads/carriers aren't the most influential weapons of war  __________________________________________________
My views are my own and I don't represent my corp. Please show mercy Drakma! |

zincol
S.A.S
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Posted - 2006.10.02 15:37:00 -
[12]
some parts i agree on but i dont agree with "ISK is power"
Rich alliances who dont have the pvp but do have the isk just fall down,sure they can keep hiring ppl to fight for them or what ever but in the end they fall flatt on there face.
you need pvp and industrial backing to survive not to mension good leaders.
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Chrisb6122
Gallente This is a name of a corperation
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Posted - 2006.10.02 15:37:00 -
[13]
Single player entitys such as myself who gather lots of isk to enjoy ourselfs, despite your argeument have little or no influence in the game.
Game mechanics are not aimed towards us and thats a good thing. Bigger entitys comprised of many indivdiuls as myself with good pvper backbones such as BoB for example, who are far more powerful at carebearing then they let onto the public will always have a bigger influence.
It is true someone like myself could hire yourself MC and what ever merc's we wanted to attack a certain entity at one time but the isk would run out and there isn't much justifcation for it.
If how ever i was to ever quit the game this would be what i would do with my isk.
Buy strong corp A/B/C attack strong allaince X.
There just isn't a real objective for a single player entity to hurt a larger one unless its harming the single player and that isn't likely to happen.
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Thalera Saldana
Minmatar Oxymorons from Outer Space
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Posted - 2006.10.02 15:41:00 -
[14]
Originally by: Shin Ra
Originally by: KIAEddZ I am not talking about the tin pot "Merc Corps", I am talking about the corps of Expert Pvpers, with cap ship capability and 20-30 pilots in rank and ready to fight reguarly.
Oxymorons 4tw.
You called?? 
Thal
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Rina Shanu
Phoenix Knights
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Posted - 2006.10.02 15:50:00 -
[15]
Myeah... or not. I'm sure that many PvP corps that are together for a while and are tight have certain taboos and fighting styles so puting more than 3 toghetther would realy create a crowd (was it 2 ?!). One would have to give them a realy huge goal and not just isk, sure they isk of their own and much gerater motivation would be in order and even if such a thing could be started it will be ended by the involved patries vrey fast (I know a lot of people have a great epeen.. and inner fighting will occur)
Sorry, imho not feasable.
my sig sucks |

KIAEddZ
Caldari KIA Corp
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Posted - 2006.10.02 15:50:00 -
[16]
If BoB have set about the destruction of ASCN for example, what is the difference betwen the BoB fleet and a fleet comprised of the power houses of the Merc game led by the organisor corporation/alliance....
Both have a limited timeframe to achieve their objective, both have infrastructure to support, and both have an achievable goal (well believed to be achievable...)
I,m not sure i see the diff between a conglomeration of Mercs and one of the larger entities.
KIA EVE Home
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Vestalia Gaea
The Echelon
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Posted - 2006.10.02 15:51:00 -
[17]
Originally by: Thalera Saldana
Originally by: Shin Ra
Originally by: KIAEddZ I am not talking about the tin pot "Merc Corps", I am talking about the corps of Expert Pvpers, with cap ship capability and 20-30 pilots in rank and ready to fight reguarly.
Oxymorons 4tw.
You called?? 
Thal
Lol great corp name 
'A disorderly mob is no more an army than a heap of building materials is a house.' |

darth solo
Celestial Apocalypse
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Posted - 2006.10.02 15:51:00 -
[18]
Originally by: zincol some parts i agree on but i dont agree with "ISK is power"
Rich alliances who dont have the pvp but do have the isk just fall down,sure they can keep hiring ppl to fight for them or what ever but in the end they fall flatt on there face.
you need pvp and industrial backing to survive not to mension good leaders.
Zinc is rite... a medium sized PVP corp can be much more powerfull than an entire alliance.. this has happened many times down the history of EVE. blow up ppl in a alliance enough and they crumble... they fight with eachother, pretend to be afk in chat, cough VC.
a PVP corp is there for the fun of the kill and do it everyday. now THATS POWER. isk doesnt even come into it.. organisation and ability is the key to EVE, Isk is only needed to fund ur habbits.
d solo.
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Durvaul
Caldari SAS Strike Team Interstellar Starbase Syndicate
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Posted - 2006.10.02 15:52:00 -
[19]
Bit bored are we eddz?
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Adam C
0utbreak
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Posted - 2006.10.02 15:54:00 -
[20]
Originally by: KIAEddZ GF
KIAEddZ please stop referring to Goonfleet as GF
kthks
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Chadawahee
Amarr Debiloff's Vanguard Combined Planetary Union
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Posted - 2006.10.02 16:06:00 -
[21]
well, i think your theory is partly true. mercs kill and sometimes conquer but they dont claim it for you and claiming and defending a region is the hardest part. with 100 bil isk you can perhaps have a portion of 00 cleaned out by mercs, but afterwards you will need an alliance with a strong pvp and industrial base to hold it, not isk but manpower and devotion.
RA for example have been hit hard the last year (or even longer then a year) and on all sides, bilions of isk in losses, yet they are still there.
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Kanae
Minmatar Vogon Deconstruction Fleet Ratel Alliance
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Posted - 2006.10.02 16:09:00 -
[22]
Originally by: Adam C
Originally by: KIAEddZ GF
KIAEddZ please stop referring to Goonfleet as GF
kthks
soon enough you can just call them SMASH
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Black Napallm
Viziam
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Posted - 2006.10.02 16:10:00 -
[23]
EddZ is psychic, he sees the future
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DeadProphet
Black Eclipse Corp Band of Brothers
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Posted - 2006.10.02 16:32:00 -
[24]
hey lets try that again, heh
sounds like you're touting for business in this great southern war :)
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KIAEddZ
Caldari KIA Corp
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Posted - 2006.10.02 16:39:00 -
[25]
LoL
Nopesy, just bored at work, discussing EVE with some work colleagues, talking about the large Entities and KIAs role in the great scheme of things, one of them said summin like "Surely all the Merc corps together could do anything any of the big guys could do"
Been mulling his insight over in my head for a few weeks now, hence this thread.
KIA EVE Home
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thoth foc
Destructive Influence
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Posted - 2006.10.02 16:42:00 -
[26]
Originally by: KIAEddZ "Surely all the Merc corps together could do anything any of the big guys could do"
isnt how MC works?
seperate for some contracts, come together for bigger ops?
>: ) |

Serenity Steele
Rearden Steele Interstellar Starbase Syndicate
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Posted - 2006.10.02 16:47:00 -
[27]
I would agree that 100bn isk can have a significant effer in the short-term on large alliances, however I would also say that in EvE, 1bn is enough if you use it as a seed for a longer-term objective.
And that doesn't need to be mercs, it could equally well be deliberatly crashing the markets of your opponent.
ISK only represents short-term power, it's not going to keep it for you. People, Organisation and Planning are going to have a significant long-term effect, regardless of how little ISK you have.
The distinction is because If you're short on isk, you can recruit people to who like your objective - which isn't an expensive exercise in ISK terms. It is also possible to achieve a lot in EvE with a large organisation, but little ISK.
 Eve Strategic Maps - Outpost Alert
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.10.02 16:47:00 -
[28]
Using mercs is an expense, war is an investment. It may be useful as part of a larger strategy, but on its own it is not.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Scarcus
Caldari Bre-X
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Posted - 2006.10.02 16:59:00 -
[29]
I have thought about the same deal, no doubt along with many others. The problem boils down to trust. I would never trust MC, KIA, or any other merc corp to follow through with my grand plans for say...taking down BoB or something similar. Why? Alts FTW. It would be a joke. Now, the best way to accomplish this task would be to hire sweatshops of players to do your bidding who have no affiliation whatsoever with any other players in the game. Work those guys up to 3 months or so and train them in basic fleet warfare...Bam.
A frequent star in God's cosmic gag-reel. Sig removed. Inappropriate for the forums -Kaemonn |

Kryztal
Caldari Black Nova Corp Band of Brothers
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Posted - 2006.10.02 17:07:00 -
[30]
Originally by: KIAEddZ If BoB have set about the destruction of ASCN for example, what is the difference betwen the BoB fleet and a fleet comprised of the power houses of the Merc game led by the organisor corporation/alliance....
Both have a limited timeframe to achieve their objective, both have infrastructure to support, and both have an achievable goal (well believed to be achievable...)
I,m not sure i see the diff between a conglomeration of Mercs and one of the larger entities.
The diffrence is that mercs are in it for the money as soon as that runs out the merc go away with nothing lost nothing gained. A fullscale alliance war is not about money and our pilots dont get paid, yet they waste their ships and isk for the comong goal of the alliance. They put their heart and soul into the campaign and that is how you win an fullscale alliance fight. A few hundred mercs would get bored easily while those that actually have something to fight for stay.
Not saying i wouldnt love for someone to pull this off. 
BobÖ Goon Swatter - Eliminates Every Goon |

Vily
Lilium Venture Initiative
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Posted - 2006.10.02 17:20:00 -
[31]
Mercenaries dont serve well for regional pushing and pulling. However when it comes to hitting an enemy is specific ways mercs can most seriously be a weapon of choice.
Since the BOB/ASCN conflict is the big topic of the day, while i would never put enough faiths in mercs to do anything more than token defenses, i would gladly pay them to pillage and burn through delve and period basis.
mercs perform well when they get to win and perform to a lesser degree in situations where the fighting is not so sweet. Mercs are great for dread toasting at a POS, but for locking down a system to defend dreads, not as good.
numbers mean alot to mercs, and without a strong backbone and ample tactical planning of use, most will not continue to the end of the contract at the same force with which the began it ------------------------ Listed as Such, I claim nothing but existense. know me true -Vily |

Ardpirate
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Posted - 2006.10.02 17:53:00 -
[32]
Originally by: Adam C
Originally by: KIAEddZ GF
KIAEddZ please stop referring to Goonfleet as GF
kthks
i thought he ment gemini federation :P
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Rukaz
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.10.02 17:57:00 -
[33]
Originally by: Kryztal
The diffrence is that mercs are in it for the money as soon as that runs out the merc go away with nothing lost nothing gained. A fullscale alliance war is not about money and our pilots dont get paid, yet they waste their ships and isk for the comong goal of the alliance. They put their heart and soul into the campaign and that is how you win an fullscale alliance fight.
WHAT!!! Mercs get paid???
*Rukaz starts banging on NC and Sels's door 
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Evil Thug
Rage and Terror Against ALL Authorities
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Posted - 2006.10.02 18:05:00 -
[34]
Wrong.
Rage and Terror - making people quit EVE. |

Stab Wound
Caldari Destructive Influence Band of Brothers
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Posted - 2006.10.02 19:17:00 -
[35]
I think R.I.S.K. proved that money does not > all.
A coalition of hired entities will fall apart eventually and 1 month isn't enough to change the face of EVE anyway. Merc's can be helpful... but on their own, no.
Merc corps working together often lack mutual respect and teamwork/dedication. The large majority of mercs are "good weather" mercs aswell, by which I mean that they will happily fight for their employer - as long as things go well. But as soon as the tide turns and the going gets though, they will simply choose not to prolong the contract, as it will cost them much more than they will gain from it - both in ISK and reputation. And we all know that battles to gain sovereignity are VERY costly under the current gamemechanics.
MC is one of very few exceptions to the above IMO, and personally I can also see SMASH alliance's capital ship support be very useful to hire for small alliances, to quickly take down enemy towers in a blitzkrieg-like attack, after which the employer zergs the moons with their own towers. However, most of the other "merc" corps are just ye regular ol' ganksquads - AKA worthless.
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joefishy
S.A.S
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Posted - 2006.10.02 19:41:00 -
[36]
those Small merc corps tho are good because they can survive and are experts in gurilla warfare you put 300 of those pilots on the same ts ... Jesus man you gonna be like ARRRRR,
the theory of it is awesome and id love to be part of the fleet of these 300 man gank blobs man .. imagine 200 t2 tempests all with quake + 1 multi spec each ... dam ***** ! thats goood dmg
SAS - The un-official isk sink of the game.
my last vid |

TylerJames
Team Americas Black Reign Syndicate
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Posted - 2006.10.02 19:55:00 -
[37]
Originally by: KIAEddZ If BoB have set about the destruction of ASCN for example, what is the difference betwen the BoB fleet and a fleet comprised of the power houses of the Merc game led by the organisor corporation/alliance....
Both have a limited timeframe to achieve their objective, both have infrastructure to support, and both have an achievable goal (well believed to be achievable...)
I,m not sure i see the diff between a conglomeration of Mercs and one of the larger entities.
Hmmm this gives me an idea...I think I will start a Mercenary Miner corp. Large alliance A goes off long distance to attack alliance B, they hire my Mercenary Miners to continue mining and running their plexes for them. This allows them to stay off for longer periods on their ops while continuing to acquire minerals needed for all their t2 bpo's.
Would not be able to announce the beginning of a contract(for fear of the hordes coming for free kills) but could announce contract completion:
Kills: Zydrine 5,874,324 units tritanium 8,783,284,983,000 units
losses: hulk 1 iteron mark v 3
yarrr i see isk signs. 
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Omeega
Rage and Terror Against ALL Authorities
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Posted - 2006.10.02 20:09:00 -
[38]
Originally by: TylerJames
Originally by: KIAEddZ If BoB have set about the destruction of ASCN for example, what is the difference betwen the BoB fleet and a fleet comprised of the power houses of the Merc game led by the organisor corporation/alliance....
Both have a limited timeframe to achieve their objective, both have infrastructure to support, and both have an achievable goal (well believed to be achievable...)
I,m not sure i see the diff between a conglomeration of Mercs and one of the larger entities.
Hmmm this gives me an idea...I think I will start a Mercenary Miner corp. Large alliance A goes off long distance to attack alliance B, they hire my Mercenary Miners to continue mining and running their plexes for them. This allows them to stay off for longer periods on their ops while continuing to acquire minerals needed for all their t2 bpo's.
Would not be able to announce the beginning of a contract(for fear of the hordes coming for free kills) but could announce contract completion:
Kills: Zydrine 5,874,324 units tritanium 8,783,284,983,000 units
losses: hulk 1 iteron mark v 3
yarrr i see isk signs. 
wow ;)
♥
Don't speak english. F1,f2,f3...
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Kaleeb
Celestial Apocalypse
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Posted - 2006.10.02 20:30:00 -
[39]
I`m curious who you think the top ten merc corps are ingame? If i`m honest i`m not sure I could name 10 brilliant merc corps but assuming MC are individual corps.
1. BDCI 2. FRICK 3. NSN 4. The corporation (they still mercs?) 5. S.A.S 6. BE 7. KIA 8. Conin (not sure if all their pvp'rs left?) 9. Omnicanneverspell order (they still merc?) 10. kinda stuck
Would your list look similar eddz? also so many different styles of fighting and ego's there a combo would be very difficult
Originally by: Blacklight
Last night was an 'anomoly' for different reasons that have absolutely nothing to do with skill or who were the better pvpers.
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Baun
Aliastra
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Posted - 2006.10.02 20:46:00 -
[40]
No doubt that the alot could be accomplished by paying 100 billion isk for people to fight for you for a limited period of time.
Unfortunately, that would not really help you keep whatever those people get for you.
In sum, why rent when you can buy? Why spend 100 billion isk to have other people fight for you when you could "invest" that money in something permanent that would provide for longevity.
This is not to say that Mercs don't have their place. I have just never thought that the place of Mercs was to effect sweeping changes, its just not cost effective on a truly large scale.
The Enemy's Gate is Down
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Wizard
Without Reason
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Posted - 2006.10.02 20:56:00 -
[41]
Originally by: darth solo
Originally by: zincol some parts i agree on but i dont agree with "ISK is power"
Rich alliances who dont have the pvp but do have the isk just fall down,sure they can keep hiring ppl to fight for them or what ever but in the end they fall flatt on there face.
you need pvp and industrial backing to survive not to mension good leaders.
Zinc is rite... a medium sized PVP corp can be much more powerfull than an entire alliance.. this has happened many times down the history of EVE. blow up ppl in a alliance enough and they crumble... they fight with eachother, pretend to be afk in chat, cough VC.
a PVP corp is there for the fun of the kill and do it everyday. now THATS POWER. isk doesnt even come into it.. organisation and ability is the key to EVE, Isk is only needed to fund ur habbits.
d solo.
I cant beleive im gonna say this but i agree with darth 100% on this. Without Reason corp website
Without reason killboard
^^looking for a PvP corp with little stress then |

Dearwin
Gallente Beagle Corp
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Posted - 2006.10.02 21:18:00 -
[42]
Edited by: Dearwin on 02/10/2006 21:25:47
Originally by: Vily Mercenaries dont serve well for regional pushing and pulling. However when it comes to hitting an enemy is specific ways mercs can most seriously be a weapon of choice.
Since you're partially talking about small but exceptional PvP corps, I think this is very important to mention. The current limitations in some form of the games simply keep some things impossible. For example I would love to see any "elite" PvP/Merc corp think/try they could do any real damage to RA. The only times you'll ever run across them, they will either be 3 levels into a complex, in a POS, or docked. Theyre very good at simply not providing free targets. They use carriers at the ass end of night to fuel theyre POSs, And when they do organize to fight, they usually tend to be very well managed, compotent, and well numbered. So what can you do? Over the course of a few weeks you might manage to get a few kills, a mining barge or a few complexers, maybe even get a good fight in. But is that power? Not really, blowing up a few complexing ravens is not going to bring RA crumbling to its knees.
Does that mean the little PvP corps are powerless? Heck no, they still have incredible power. To beat my own drum, a little corp like Beagle regularly shuts down operations of one of the "NAP Everyone" alliances in the north. When you're talking about a handful of players ceasing the productivity of hundreds, I would say that yes thats power. But then again as much as I hate to admit it, I dont think any of the major northern alliances currently consider Beagle as a possible fatal enemy or as a contestant for its space.
When it comes to the "big" 0.0 powers, theres only so much a small "elite" corp can do. Once you start talking about bringing down POSs, yes you've entered another realm. You mention a hiring of multiple PvP corps, bringing them together under one contract? Wel I suppose that my question is with corps like KIA, KOS and all the others, why hasnt that already happened? Maybe its because theyre hasnt been a conflict worthy of it. Maybe its because it would be to much of a logistical nightmare, maybe its because the MC exits with no one to challenge its scale. I honestly think its largely because Alliances are proudful. Why should -V- or KOS or the rest of the motley hire Mercs? Especially when they think they should and can do it by themselves. I think alot of Alliance leaders look to big mercs as a sort of cop out, a sign of inferiority.
But who knows, with winter coming and the wars escalating, space could become very interesting, and knews steps taken.
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Zrevak Ashek
The Blackwater Brigade
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Posted - 2006.10.02 21:53:00 -
[43]
Well, one thing is certain. Theres no point whatsoever to hire any merc corp or alliance against BOB or AAA. And that includes the MC...unless the MC could hire a host of asian or aussie elite pvpers, they may have been able to do something with AAA. But whats the odds of that ever happening
For mixed entities(those that have a mix of noobs and experienced players), like most of the alliances, I could see the benefit of hiring mercs..
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The Praetor
KIA Corp
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Posted - 2006.10.02 23:29:00 -
[44]
Originally by: Zrevak Ashek Well, one thing is certain. Theres no point whatsoever to hire any merc corp or alliance against BOB or AAA. And that includes the MC...unless the MC could hire a host of asian or aussie elite pvpers, they may have been able to do something with AAA. But whats the odds of that ever happening
For mixed entities(those that have a mix of noobs and experienced players), like most of the alliances, I could see the benefit of hiring mercs..
Very true, most of the Merc Corps/Alliances have trouble keeping a significant presence during American TZ, not even to mention Siberian TZ!
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Ysabelle nKataros
Evolution Band of Brothers
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Posted - 2006.10.03 00:05:00 -
[45]
this sounds like an advert aimed specifically at Cally, LOL

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Koth Krakenworth
Minmatar S.A.S
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Posted - 2006.10.03 03:17:00 -
[46]
You can't just take 10 good corps and multiply their damagepotential by tenfold, most of them have too different tactics and way to playing which would make any kind of direct cooperation impossible. If someone hired them all it would just mean that there would be 10 corps out there fighting for the best areas to roam around in, camp etc. in order to do some damage. They *might* be able to coordinate a system takeover, though I doubt it. Who would take command on TS when everyone prefer their own commanders?
It wouldn't be very effective, but sure, the target corporation or alliance would be living in hell with expert mercs around any corner, camping every possible route as well as they would constantly roam around their mining and mission areas and take down half a dozen posses most of the same time 
Signature: Complete Image
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Shyalud
Chosen Path Lotka Volterra
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Posted - 2006.10.03 03:42:00 -
[47]
Originally by: KIAEddZ If BoB have set about the destruction of ASCN for example, what is the difference betwen the BoB fleet and a fleet comprised of the power houses of the Merc game led by the organisor corporation/alliance....
Both have a limited timeframe to achieve their objective, both have infrastructure to support, and both have an achievable goal (well believed to be achievable...)
I,m not sure i see the diff between a conglomeration of Mercs and one of the larger entities.
The difference, Ed, is that Mercs have no heartfealt connection to the cause. Put your 100bil in the pockets of paid fighters and you'll likely get a good war. Put 10 fanatical fighters in the best ships they can muster and you're screwed.
Fighting for money is hollow (imho) fighting for something substantial and "un'buy-able" is empowering.
CHSN High Council Chosen Path Recruitment |

Seleene
Body Count Inc. Mercenary Coalition
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Posted - 2006.10.03 05:35:00 -
[48]
Edited by: Seleene on 03/10/2006 05:35:05
Originally by: Shyalud The difference, Ed, is that Mercs have no heartfealt connection to the cause. Put your 100bil in the pockets of paid fighters and you'll likely get a good war. Put 10 fanatical fighters in the best ships they can muster and you're screwed.
What happens when you put your money into 100 fanatical mercs in the best ships they can muster? 
Quote: Fighting for money is hollow (imho) fighting for something substantial and "un'buy-able" is empowering.
That would ring true if money were the sole motivating factor. Once you reach the levels of MC, KIA, OO (wtf is Mitch's crew's abbreviation, anyway?) and so forth, the ISK for a contract becomes primarily an enabling factor. We charge what we charge because we are worth it and itÆs expected that we not be æcheapÆ. However, these days, any respectable PvP organization has an internal or external industry backbone, be it at the corp or individual member level, which usually provides more income than any contract.
The perception of Mercs as desperate for work in order to be able to afford to put ammo in their guns is extremely flawed. The pilots of the MC arenÆt æFireflyÆ types. Most of us have at least a few hundred million in our wallets, with personal assets that go into the billions. WeÆre professional soldiers, not ravenous ISK dogs.
Mercs look for challenges and usually take contracts that they deem will have a high success rate. That doesnÆt mean they go for soft jobs, just that at the levels of alliance warfare today, most mercs are much more careful about just saying, ôYES!ö to any job that comes along.
Examples:
KIAÆs recent contract - KIA brought their knowledge, experience and heavy metal. They worked hand in hand with the Goons, who provided support and funding.
MCÆs recent contract û We did the same as KIA in the 9UY situation. UK and ISS provided help with support, fuel, bullets, etcà
Both jobs are a prime example of how to best use mercs in EVE today. We are intentionally small because we donÆt want to be mega-alliance sized (1,200+). The advantage is that we are a samurai sword that can cleave through much larger, and most often less-well equipped, numbers. The disadvantage is that we canÆt take down a mega-alliance alone. Against smaller alliances, we stand a fair chance of seriously causing them problems over time, especially if they are concentrated in a particular area.
Originally by: Dearwin Why should -V- or KOS or the rest of the motley hire Mercs? Especially when they think they should and can do it by themselves. I think alot of Alliance leaders look to big mercs as a sort of cop out, a sign of inferiority.
I tend to agree. However, as IÆve seen happen many times, most smart alliance leaders will acknowledge that mercs can and do make a difference if applied correctly. We can tip the scales, so to speak, and be the difference between a prolonged stalemate and total victory in a much shorter time.
Insofar as EddzÆs original post, yes, it would be quite a site to see. I think such a force, if you could ban them from RL and keep them online for a few weeks, would devastate almost any alliance in the game. It would be cool to see, thatÆs for sure.  -
Movie: 9UY - Got Fighters? |

Fred0
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.10.03 07:28:00 -
[49]
Edited by: Fred0 on 03/10/2006 07:28:24 I disagree Eddz.
99.99999999% of all merc contracts are inconsequential. Life and Death in EVE is not eternal. There's too much isk everywhere. Anyone with a limited attention span like Mercs are play a different game imho. You are there but you don't really matter. The one exception I can think of is MC vs. TBB the rest has been 3 years of comedy from the merc profession. Not saying the mercs haven't had fun because surely you guys do and you are very good pvp'ers. There's simply no long and lasting effect from you.
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Seleene
Body Count Inc. Mercenary Coalition
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Posted - 2006.10.03 07:56:00 -
[50]
Fred, by your logic, that means that most entities in EVE are inconsequential because they can simple be reborn as something else. You said it yourself:
Originally by: Fred0 Life and Death in EVE is not eternal. There's too much isk everywhere.
Remember Curse Alliance? Fade Union? Force of Evil? Forsaken Empire? How about a more recent ones like Huzzah Federation?
Quote: Anyone with a limited attention span like Mercs are play a different game imho.
Yes, we do play a different game, but I'm not sure I would say that some of the example corps given in this thread have a 'limited attention span'.
In the short term, I know for a fact that we're had an impact on corps and alliances due to our involvement on several occasions. Sometimes it's obvious, like what just happened in 9UY; at other times it's more subtle, like when a corp / alliance changes their entire approach to the game due to thier experiences with us.
Quote: There's simply no long and lasting effect from you.
In the long term, there are a lot of merc corps that have been around much longer than most alliances. I've watched corps hop around, alliances rise and fall and players change direction over and over while several of the more well-known merc units are still together.
We wouldn't be here if we weren't wanted / needed. Luckily, not eveyone shares your opinion of us.  -
Movie: 9UY - Got Fighters? |

Corey Grim
FinFleet Lotka Volterra
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Posted - 2006.10.03 08:12:00 -
[51]
What ppl doesnt seem to realize in this thread that 10 extremely good merc corps who have own habbits to work thing out could be used as advantage. As long as those corps can bring 20+ T2 turret battleships in the fleet battle (pos takedown whatever doesnt matter) im speaking just one fleet battle here for now, going larger scale later. imagine: 200 T2 battleships in 10 different gangs and 10 different exceptionally good FC¦s 10 TS chanels, 1 ingame chat for FC¦s to agree the common goal and how to proceed, i believe there is NO alliance or corporation that could even closely match against that power in one fleet battle (scorp pilots would be pretty screwed against those guys ).
On the other hand what im thinking where the merc business might be going is that there will be "bulk" contracts, no weekly payment just "simple" list of small and larger goals setted by client.
lets take an example: ISS certainly have logistic to be able to keep allmost any system in eve they have large/good enough PvP power to defend those systems but not as large/good for attacking any systems (this is in no means disrespect against ISS) they hire example MC to take down 10 posses in one system that they need to counquer every pos MC takes down and prevents it from replaced they get agreeded sum of isk. ISS places own posses in that system and problem solved.
and that has HUGE impact in alliance wars btw.
These kind of bulk deals are little dangerous for merc corps coz the amount of time needed to complete the objective one after another is not certain and if mercs cant achieve that setted goal for one reason or another they dont get their paycheck and thats bad mmm¦kay.
anyway i want to ask would KIAEddZ or Seleene consider taking clear bulk deals with no weekly payment?
if the answer is yes imo mercs will come more and more important to alliance warfare, and i believe they might change the tide of the battle completely.
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Seleene
Body Count Inc. Mercenary Coalition
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Posted - 2006.10.03 08:21:00 -
[52]
Originally by: Corey Grim anyway i want to ask would KIAEddZ or Seleene consider taking clear bulk deals with no weekly payment?
Yes, we have done so in the past and likely will again. It requires exceptional communication from the client though, with concrete goals and expectations set.
Typically, we will agree on a 'finish date'. Should the client's objectives not be completed by that time, we would renegotiate based upon current events. That hasn't happened yet though... 
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Movie: 9UY - Got Fighters? |

Corey Grim
FinFleet Lotka Volterra
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Posted - 2006.10.03 08:28:00 -
[53]
Originally by: Seleene
Originally by: Corey Grim anyway i want to ask would KIAEddZ or Seleene consider taking clear bulk deals with no weekly payment?
Yes, we have done so in the past and likely will again. It requires exceptional communication from the client though, with concrete goals and expectations set.
Typically, we will agree on a 'finish date'. Should the client's objectives not be completed by that time, we would renegotiate based upon current events. That hasn't happened yet though... 
all i have to say is nice. if someone again tells me mercs cant turn the tide of alliance warfare i probaply will respond "it depends how deep pockets the client has and is the client tactically sound enough to take all out of the contract".
thats just my opinion tho but i cant see how 100+ Good PvP¦ers wouldnt change the tide of any alliance warfare these days 
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Slender Brenda
Caldari Destructive Influence Band of Brothers
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Posted - 2006.10.03 09:19:00 -
[54]
My views: mercs are tool, and if you pay well, it can be very powerful tool indeed. But in my opinion there are maybe 3 mercs groups that <can> have impact on alliance warefare (MC, smash, <insert someone maybe>). On the other hand, 30man merc wannabe corp can't do anything to proper established alliance by itself and as that, alliance hiring should really check if that expense is necessary at all. There might be some demand on industrialist's pos takedowns, but it doesn't require much firepower/logistic/skill/anything to take down poses if they aren't properly defended.
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KIAEddZ
Caldari KIA Corp
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Posted - 2006.10.03 10:31:00 -
[55]
I think people dont really understand EVE Mercenary Corps.
But there are many misconceptions in this thread, some home truths of course, but certainly a distinct mis understanding when it comes to the passion and motivation of a Merc Corp.
Yes we all know that ISk "should" be the one and only motivator, but it really isnt.
The isk is just a perfunctionary value measurer. KIA has value, we bring to the employer a knowledge of how to achieve goals, a drive and determination to make sure those goals are achived, and of course a plan of action to ensure it is so.
Basically, and for those that doubt it talk to any member of KIA, we are absolutely determined to succeeed in any contract we take on, our reputation depends on it, and we will do ANYTHING that it takes to do so. You think we wouldnt work for free if the money has run out and we havant managed to see the contract through to resolution..... dont doubt it for 1 second.
Once we have accepted the "job", it will happen, failures are too damaging, and take too much to recover from (the infamous KIA failed BoB contract).
I KNOW for a fact that MC are the same, and I am sure that many of the Merc entities will ring those words true. You hire us, you get what you pay for, which is quite simply your goals achieved.
As for the earlier question, KIAs contract negotiations are open to anything that makes sense for us.
We have been payed with Ships, BPOS, Land, "manlove" ;) and of course ISK. We have been paid by kill, upfront and even a very large IOU.
And back to the orignal topic, with the above in mind, if an employer comes in, wants an measurable objective achived, pays the money for 1 month, and it takes 3, we would still see it through.
Imho, 100 billion isk, would buy you the end of many entities in the game.
No doubts I will have to quantify "the end" at some later post, but for now I gotta do a bit of work ;)
KIA EVE Home
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Latex Mistress
Body Count Inc. Mercenary Coalition
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Posted - 2006.10.03 10:43:00 -
[56]
Anyone who says Mercs don't have any real effect in this game needs to step outside their encapsulated worlds and start talking to people who've hired them.
I'm not saying the MC (or any Mercs) are OMGWTFCONQUERORZZZ as there's been many a Merc who's tried and died... outgunned, outmanned, or just outclassed. But many times we're brought in to change the tide of a long-waged battle, or clear X system of Y people, or defend our home from the Z invasion, and it works. It works, and the existence of the MC and other Merc organizations PROVES it.
Yes, I'm biased coming from the role of a 2.5 year-old mercenary, but I could not be a 2.5 year-old mercenary without ISK. No ISK without contracts, and no contracts without being effective. Think about it. |

Tudor
Minmatar Revolt
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Posted - 2006.10.03 10:52:00 -
[57]
would be very interesting to see other people start interfear in all this bob V ascn thing.. eve isent all about bob and ascn.. theres MANY god players... some who have been stomped down for long time due to major aliances such as BOB and ASCN.... interesting times ahead.. what are kia doing nowadays beside from huggin stations gates ?? rarely see or hear anythig from ya anymore..
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Eternal Fury
Caldari Shadow Of The Light
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Posted - 2006.10.03 23:11:00 -
[58]
I did have this plan to hire every merc in the game come the day the devs open up the new regions and lock them down to such a degree that noone but me would be able to get in there...
Then my bus stopped at the station and I woke up.
The amount of ISK needed to do something on that scale would be... well.. massive.
Shadow Of The Light
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Crellion
Art of War Cult of War
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Posted - 2006.10.04 00:36:00 -
[59]
War is old eve is new.
OP needs to play RTW or any TW game.
You start with some isk... buy a group of mercs go grab some land then you dismiss the mercs (cause you cant make money out of the land if you are one man) and what do you get?
Starting point: ISK
Finishing point: A revolt throws you out. You have no home and no isk.
Somewhere in between you won a great war (using mercs) but seeing where you come from and where you end up only say... Paris Hilton? would plan strategy like that...
I could refer to concerns the OP(ost) might raise about the OP(oster) but I ll just go with the "he was bored" thingy...
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Famine Aligher'ri
V i L e
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Posted - 2006.10.04 05:24:00 -
[60]
How can merc corps hurt the sleeping giants? You're being payed ISK to take ISK away from others. However, what happens when those others have unlimited funds? You could pay KIA 100billion ISK to goto war with me. That doesn't mean they can stop me.
Not that this is any of your faults but the point is, ISK is to easy to come by. Maybe that's what sparked KIAEddz to post the topic. So many have billions of ISK as is.
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Wesley Walker
Hedion University
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Posted - 2006.10.04 12:03:00 -
[61]
Originally by: Latex Mistress Yes, I'm biased coming from the role of a 2.5 year-old mercenary, but I could not be a 2.5 year-old mercenary without ISK. No ISK without contracts, and no contracts without being effective. Think about it.
I would bet that MC makes considerably more from its T2 BPO portfolio (how many do you guys have again?) than it does from its contracts.
Not a flame, just an observation.
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Maxim Maximus
Beagle Corp
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Posted - 2006.10.04 14:11:00 -
[62]
lol, can't believe ppl actually take these posts serious. It's clear that this is pure propaganda to keep KIA in the picture as a merc corp...
/me waves at camera
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Rodj Blake
Amarr PIE Inc.
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Posted - 2006.10.04 14:15:00 -
[63]
Whilst not a mercenary or someone who has hired them, I do belong to a corp that's had multiple merc corps simultaneously hired against it.
My own experience was that whilst some of the merc corps were very proficient in what they did, there seemed to be a complete lack of co-ordination between them.
Good co-ordination between pilots arises out of them flying alongside each other for extended periods of time.
Therefore, I'd have to say that a hundred mercenary pilots from different corps will not in general be as effective as a hundred man pvp corporation.
Additionally, if your mercenaries do wipe out your enemies for you, what then? You're left with a larger territory than before, but you will have drained your wallet and you'll have nothing to defend your gains with.
Dulce et decorum est, pro imperator mori |

hhhhhhhhhhhhhgg
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Posted - 2006.10.04 15:43:00 -
[64]
don't forget the creap server 200 vs 200 = lag lose and alot of **** if the fight is on moon with a large pos = lots of kills from the pos to the host fleet. try to kill like 15-20 large pos like this you will see is imposible . way RA survive vs ASCN V LV Chimera ERA KAOS ? becose was imposible to bring down a dam pos . CCP fix the dam server and don't add more **** alot of ppl don't play to mucy becose server have lag on fleet fight
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Drilla
Shinra Lotka Volterra
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Posted - 2006.10.04 16:12:00 -
[65]
Nobody has the power to shape the future of eve besides CCP - not even all the mercs in the game x10.
50 skilled pilots > 10000 'fulltime veteran mercs' in the current state of gamemechanics/server performance.
Seek not to bar my way, for I shall win through - no matter the cost! |

Buxaroo
Black Dwarf Caldari Deep Space Industral
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Posted - 2006.10.04 18:21:00 -
[66]
Originally by: MironCosszma dont know abaut the other small merc corps but we have 17 active players and 13 cap ships ...9 are dreads ..and we are away to expencive..and yes we have some ideea abaut pvp 
Yeah, killing mining barges in Omist
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Dracolich
North Star Networks
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Posted - 2006.10.05 12:05:00 -
[67]
Edited by: Dracolich on 05/10/2006 12:07:59 Megaalliances always downplay the effect a pvp corp has on them. Especially in my time in Celes, but have also seen it once or twice in MC. I just think of it as a shield of mental defence, so they don't feel as vulnerable as they should. Quite often have I heard something in the lines of "You helped us getting rid of our empire people, who dont pay attention". That statement does ring quite false, when you have just had an outnumbered engagement, and to save face they say something in those lines also.
I do feel that most big alliances, feel safe from crumbling from the sword(high slots?) of smaller corps due to the fact that they have big numbers, and thus aren't efficient at all. I also think that certain members within these big alliances feels that someone else can take care of the problem that has arisen - and therefore ignore the channels. Enough people like this, and the big alliance is reduced to a small corp(those who are willing to fight to defend their home) of various corps, and therefore not efficient either(usually). Keeping the pressure on such an alliance, along with their "natural" enemies attacks, the industrial side that can't be as efficient as it usually was - will in time make it crumble. The first signs of this is when certain corps start to leave the alliance, cause they joined it to feel safe and make tons of isk - and now found out, that there isn't such a thing in Eve(at least not for long).
This is only how I perceived it, and the truth may be very different.
EDIT: I think both Darth and Seleene are right in this thread. Its like the saying "Size doesn't matter, its how you use it"... but if you have both(in this case size of wallet), I guess you can't go wrong.
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