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Shirazz
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Posted - 2006.10.03 21:27:00 -
[1]
8 lows... 8 highs... rof and resistence bonuses... sounds like a bloody firework to me
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Deschenus Maximus
Amarr In Articulo Mortis
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Posted - 2006.10.03 21:30:00 -
[2]
Yes, I'm sur the ship will make nice fireworks when it explodes after running out of cap...
FOR THE EMPEROR!
The Second NtV (Noob to Vet) Lottery |

Shirazz
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Posted - 2006.10.03 21:32:00 -
[3]
that is the point, lol people will fit mega tanks and mega turrets... and have about 5 seconds worth of cap. Still it will be funny to watch ^^
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Wintermoon
Interstellar eXodus R0ADKILL
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Posted - 2006.10.03 21:34:00 -
[4]
You forgot the four midslots necessary for the cap injectors.
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Deschenus Maximus
Amarr In Articulo Mortis
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Posted - 2006.10.03 21:36:00 -
[5]
Hey! Maybe will get 5 and have a chance to fire for a FULL 10 SECONDS! Huzzah!
FOR THE EMPEROR!
The Second NtV (Noob to Vet) Lottery |

Shirazz
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Posted - 2006.10.03 21:38:00 -
[6]
that WOULD be cool, would need the hold of a small freighter though lol ( unless they are actually PLANNING to fix lasers )
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Outa Rileau
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Posted - 2006.10.03 21:39:00 -
[7]
Edited by: Outa Rileau on 03/10/2006 21:39:02 ive saved up for local hull expanders tbh, gonna need them for my charges 
but i still don't want another ****ty turret cap reduction bonus!111
------------------------- Getting Sig Removed / Rank 8 / SP: 762039 of 2048000 
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Dragy
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Posted - 2006.10.03 21:42:00 -
[8]
lol, you whine that amarr are too dependable on cap and you don't want 50% cap reduction from firing your guns ? heh ... nvm
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Shirazz
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Posted - 2006.10.03 21:42:00 -
[9]
i agree, cant they just reduce the cap useage across the board? Heathen! Expanders will weaken the mega 10sec tank! We want a firework not something that actually WORKS :P
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Dragerest
Omega Enterprises Dusk and Dawn
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Posted - 2006.10.03 21:44:00 -
[10]
you guys just have crappy Cap skills thats all ________________________________________________________ nerf WCS and POST WITH YOUR MAIN |

Marnix
Gallente Shinra Lotka Volterra
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Posted - 2006.10.03 21:46:00 -
[11]
It's Amarr. It's going to suck.
Stay the fck away from my sig, thx.
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Outa Rileau
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Posted - 2006.10.03 21:47:00 -
[12]
Originally by: Dragy lol, you whine that amarr are too dependable on cap and you don't want 50% cap reduction from firing your guns ? heh ... nvm
Let's put a tracking bonus on the hyperion too, eh? 
------------------------- Getting Sig Removed / Rank 8 / SP: 762039 of 2048000 
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Megadon
Caldari Templars of Light Knights Of the Southerncross
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Posted - 2006.10.03 21:52:00 -
[13]
Sounds like "Geddon" part two....
will it have 4 midslots? so you can slap a cap injector in there?
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Lazy8s
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Posted - 2006.10.03 21:58:00 -
[14]
It's a fleet ship DUH! That means you need a logistics ship with energy transfers on you. Gosh guys get with the program 
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JoeT
Amarr Short Attention Span
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Posted - 2006.10.03 22:01:00 -
[15]
Originally by: Lazy8s It's a fleet ship DUH! That means you need a logistics ship with energy transfers on you. Gosh guys get with the program 
/me trains Large Art Spec --- I need a sig :( |

Tasty Burger
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Posted - 2006.10.03 22:02:00 -
[16]
Originally by: Lazy8s It's a fleet ship DUH! That means you need a logistics ship with energy transfers on you. Gosh guys get with the program 
Fleet combat is too ****ty atm for logistics ships to be any use. sry.
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Emperor D'Hoffryn
No Quarter. Axiom Empire
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Posted - 2006.10.03 22:08:00 -
[17]
like most amarr ships, it will suck for most solo work. in a fleet, at range, it will be scary.
now we just need an actual sniper ship, you know, one with a range bonus. That all other races have...
Caldari:
any range wtfbbq missle BS any range wtfbbw EW BS super long range wtfBBQ sniping turret BS
missle BC turret BC
Amarr:
turret BS commented by dev as being suckiest BS turret BS turret BS
turret BC turret BC
but amarr is fine, no changes are required.
Originally by: Tuxford Yes we don't play on our main accounts simply because you would lose all respect for us 
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Outa Rileau
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Posted - 2006.10.03 22:09:00 -
[18]
Originally by: Lazy8s It's a fleet ship DUH! That means you need a logistics ship with energy transfers on you. Gosh guys get with the program 
we already have the geddon AND apoc, kthxbai 
------------------------- Getting Sig Removed / Rank 8 / SP: 762039 of 2048000 
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Dragerest
Omega Enterprises Dusk and Dawn
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Posted - 2006.10.03 22:13:00 -
[19]
why don't you guys learn some good skills.. the way you are whining it sounds like you are still being nipple fed. ________________________________________________________ nerf WCS and POST WITH YOUR MAIN |

Emperor D'Hoffryn
No Quarter. Axiom Empire
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Posted - 2006.10.03 22:14:00 -
[20]
if the abaddon has even 5 more cpu then an apoc, then apoc wont even be good at mining....in fact all races have 8 turret BS now, so everyone can BS mine with 8 miner2s....the only real BS role amarr had, such a shame.
Originally by: Tuxford Yes we don't play on our main accounts simply because you would lose all respect for us 
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Deschenus Maximus
Amarr In Articulo Mortis
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Posted - 2006.10.03 22:22:00 -
[21]
You know, the fact that the Abaddon doesn't have a cap reduction made me hope (and it is a very slim hope) that maybe the devs have implemented a 50% cap reduction across the board on all ships. That could explain why no reply was made on "the Amarr thread".
Personally, I'm not waiting to see... already sitting in a Ferox and can't wait for the Rohk!
FOR THE EMPEROR!
The Second NtV (Noob to Vet) Lottery |

Mila Prestoc
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Posted - 2006.10.03 22:33:00 -
[22]
Wheres the problem?
Full rack of Mega Pulse T2's use about 40 cap/sec. A large rep uses about 35 cap/sec.
Cap inject can support 2 large reps, so don't fit dual rep setups with lasers.
With EANM built in fitting 2x EANM + damage control gives: EM 87.34% EXP 74.69% KIN 76.27% THERM 79.43%
With 5 lows left, a few plates, a large rep, maybe a few damage mods....
If you need a dual rep setup then use projectiles, its a valid option, a dual large T2 rep setup with those resists will tank (remove): ~600 dps from a Pest's damage ~645 dps from a Mega's damage ~825 dps from a Geddon's damage (lets not get into EANM tanks here. Tux just has a sense of humour giving a Amarr ship a built in EANM when they're complaining EANM have ruined lasers damage ).
Yeah cos thats a rubbish ship  -------------------------
Originally by: "Lord Violent" EvE is slowly becoming a game for the stupid, catered to by devs as they lack ability to kill/survive anything.
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Emperor D'Hoffryn
No Quarter. Axiom Empire
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Posted - 2006.10.03 22:49:00 -
[23]
Originally by: Mila Prestoc Wheres the problem?
Full rack of Mega Pulse T2's use about 40 cap/sec. A large rep uses about 35 cap/sec.
Cap inject can support 2 large reps, so don't fit dual rep setups with lasers.
With EANM built in fitting 2x EANM + damage control gives: EM 87.34% EXP 74.69% KIN 76.27% THERM 79.43%
With 5 lows left, a few plates, a large rep, maybe a few damage mods....
If you need a dual rep setup then use projectiles, its a valid option, a dual large T2 rep setup with those resists will tank (remove): ~600 dps from a Pest's damage ~645 dps from a Mega's damage ~825 dps from a Geddon's damage (lets not get into EANM tanks here. Tux just has a sense of humour giving a Amarr ship a built in EANM when they're complaining EANM have ruined lasers damage ).
Yeah cos thats a rubbish ship 
this show cases the problem with lasers tho. Amarr ships should not NEED to fit projectiles to become useful, the laser setup should also be useful, and maybe a projectile setup that is useful in a different way, not a projectile setup that is more useful in EVERY way.
reduce cap usuage on all lasers by 5% maybe? and make the cap reduction bonus 5%? then make more ships without it, then not having it isnt so painful? course, having it only at 5% makes it that much less useful on the ships that do have it.....
Originally by: Tuxford Yes we don't play on our main accounts simply because you would lose all respect for us 
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Lazy8s
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Posted - 2006.10.03 22:51:00 -
[24]
OMG seriously, I'm going to start all my posts from now on with "THIS IS SARCASM" Seriously, reading comprehension for the win. OF COURSE I don't expect you to need a freakin DEDICATED LOGISTICS ship to use a battleship good lord how retarted do you think I am? I figured by the degree of outrageousness it would have been obvious.
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Mila Prestoc
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Posted - 2006.10.03 23:29:00 -
[25]
Originally by: Lazy8s OMG seriously, I'm going to start all my posts from now on with "THIS IS SARCASM" Seriously, reading comprehension for the win. OF COURSE I don't expect you to need a freakin DEDICATED LOGISTICS ship to use a battleship good lord how retarted do you think I am? I figured by the degree of outrageousness it would have been obvious.
Problem is what your sarcastic about people have actually been serious about... -------------------------
Originally by: "Lord Violent" EvE is slowly becoming a game for the stupid, catered to by devs as they lack ability to kill/survive anything.
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Toshiro Khan
Gallente
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Posted - 2006.10.03 23:55:00 -
[26]
Can someone show me the actual confirmed stats of the ship please... no wait you can't...
So no-one knows if its going to lask the cap recharge to keep its guns running, its all waving ones hands in the air shouting "The sky is falling down, the sky is falling down."
Until the confirmed stats are out, then there is no point in running round like headless chickens.. and if it does have a problem.. blame those who moaned about amarrian ships having a cap reduction bonus. |

Lock out
Bald Industrial Corporation
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Posted - 2006.10.04 00:00:00 -
[27]
Originally by: Deschenus Maximus You know, the fact that the Abaddon doesn't have a cap reduction made me hope (and it is a very slim hope) that maybe the devs have implemented a 50% cap reduction across the board on all ships. That could explain why no reply was made on "the Amarr thread".
Wouldn't happen. If that were true, the Abaddon would take over the roles of both the Apoc and the Geddon.
CCP seems to want the Abaddon to be good at either tanking or ganking, but not both at the same time. However, considering the lack of a laser cap use bonus, I can't imagine it being able to run a tank setup with lasers.
Originally by: Lazy8s good lord how retarted do you think I am?
Enough to misspell 'retarded'? (Sorry, couldn't resist. ) |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2006.10.04 00:07:00 -
[28]
Uh, wait a second, wouldn't a 8x MDCML "mining tier 3 BS" setup with kazoolaloads of mining upgrades and co-procs in lows be better as the covetor in mining ops ? Especially the one that'll have most CPU to start with (let me guess, the Caldari one) ? Anybody want to try and run some scarry numbers with maxed-out mining setups/skills ? __ Always question everything. Including yourself. |

Ath Amon
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Posted - 2006.10.04 00:08:00 -
[29]
Edited by: Ath Amon on 04/10/2006 00:09:54 this ship scream passive tank for me...
probably it will be not a solopwnmobile and i think it will shine in support role or fleet battle
no armor repairers (maybe just a medium), no cap boosters... and a lot of plates and bug guns... imo it will be a scaring ship in these roles :)
but a lot depends by its powergrid....
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Emperor D'Hoffryn
No Quarter. Axiom Empire
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Posted - 2006.10.04 00:10:00 -
[30]
mining upgrades take 30 cpu iirc plus the percentage increase to each lasers use, which stacks with each upgrade. with 2x dread guristas co proc, getting 2 upgrades on an apoc is difficult. each upgrade will become increasingly so, and the caldari BS *should* have the least number of low slots...... covetor will remain king, along with hulk.
Originally by: Tuxford Yes we don't play on our main accounts simply because you would lose all respect for us 
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2006.10.04 00:18:00 -
[31]
IF the Caldari BS will have 700 tf (like the Raven) or 750 cpu (like the Scorpion), with maxed out relevant skills (elec 5, mining upgrades 5) and some co-procs, you could certainly fit at least 4 mining upgrades, probably even 5 (depending on how many lowslots it'll have ). With T2 crystals and 8 MDCMIIs, that's up to 2.2k cubic meters of ore/minute... and that's WITHOUT gang bonus nor mining drones... only depending on how many upgrades you fit. With maxed out skills foreman gang member (running mining links from a fleet comand ship) and drones, you could be raking well over 2.8k per minute.
Reality check: that's BEYOND Hulk-level yield. __ Always question everything. Including yourself. |

Vexoth
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Posted - 2006.10.04 00:54:00 -
[32]
Originally by: Akita T IF the Caldari BS will have 700 tf (like the Raven) or 750 cpu (like the Scorpion), with maxed out relevant skills (elec 5, mining upgrades 5) and some co-procs, you could certainly fit at least 4 mining upgrades, probably even 5 (depending on how many lowslots it'll have ). With T2 crystals and 8 MDCMIIs, that's up to 2.2k cubic meters of ore/minute... and that's WITHOUT gang bonus nor mining drones... only depending on how many upgrades you fit. With maxed out skills foreman gang member (running mining links from a fleet comand ship) and drones, you could be raking well over 2.8k per minute.
Reality check: that's BEYOND Hulk-level yield.
Even if all of this is true, and it can potentially mine faster than a Hulk, you still would have to pay 3x more attention to mining to make sure that your cargo hold doesn't fill up too fast and lose ore.
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Trev Kachanov
Sha Kharn Corp Ascendant Frontier
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Posted - 2006.10.04 03:41:00 -
[33]
Originally by: Akita T IF the Caldari BS will have 700 tf (like the Raven) or 750 cpu (like the Scorpion), with maxed out relevant skills (elec 5, mining upgrades 5) and some co-procs, you could certainly fit at least 4 mining upgrades, probably even 5 (depending on how many lowslots it'll have ). With T2 crystals and 8 MDCMIIs, that's up to 2.2k cubic meters of ore/minute... and that's WITHOUT gang bonus nor mining drones... only depending on how many upgrades you fit. With maxed out skills foreman gang member (running mining links from a fleet comand ship) and drones, you could be raking well over 2.8k per minute.
Reality check: that's BEYOND Hulk-level yield.
For some reason this just doesnt add up.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2006.10.04 10:12:00 -
[34]
Miner is 80 tf, upgrade is 30 tf, each upgrade increases CPU usage of miner by 10% normally but only 7.5% with mining upgrades L5. With 4 mining upgrades you need 106.83753125 tf per miner (too bad you don't get bonus from weapon upgrades, what a shame), 854.70025 tf in total, plus 120 tf from the 4 upgrades, a total need of 974.70025 tf.
Assuming you have 750 base tf to start with, that's 937.5 tf with electronics L5, and 1031.25 tf with a mere unit of a T2 co-proc in the (hopefully existing) 5th low. And you still have 50tf leftover. With 700 tf base, it's 875 tf after electronics, then 962.5 after first coproc, then 1058.75 if you can fit a second co-proc. __ Always question everything. Including yourself. |

Adrian Kerensky
Nexus Legion Freelancer Alliance
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Posted - 2006.10.04 11:18:00 -
[35]
I want a drone boat .
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Laythun
Undercover Brothers
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Posted - 2006.10.04 11:23:00 -
[36]
Ugh u bunch of shabby nublets.
Gank platform with enough room for injector, web, scram and afb/mwd. who needs cap when your target is toasting under 8 megapulse II's? w/dmg mods?
plates anyone? i mean u guys need to SERIOUSLY get crative with your setups. oh and u need some damn skills.
Proud Member of the Anti Whine 14 |

Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.10.04 11:29:00 -
[37]
Edited by: Lord WarATron on 04/10/2006 11:30:34 Edited by: Lord WarATron on 04/10/2006 11:29:33
Originally by: Trev Kachanov
Originally by: Akita T IF the Caldari BS will have 700 tf (like the Raven) or 750 cpu (like the Scorpion), with maxed out relevant skills (elec 5, mining upgrades 5) and some co-procs, you could certainly fit at least 4 mining upgrades, probably even 5 (depending on how many lowslots it'll have ). With T2 crystals and 8 MDCMIIs, that's up to 2.2k cubic meters of ore/minute... and that's WITHOUT gang bonus nor mining drones... only depending on how many upgrades you fit. With maxed out skills foreman gang member (running mining links from a fleet comand ship) and drones, you could be raking well over 2.8k per minute.
Reality check: that's BEYOND Hulk-level yield.
For some reason this just doesnt add up.
It does not. I did the figures in another post. The Rokh does a max of around 1100m3 through turrets alone with 4 mining upgrades assuming gang skills and implants. Dones will further increase this figure. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Nir
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Posted - 2006.10.04 11:30:00 -
[38]
Originally by: Adrian Kerensky I want a drone boat .
Hell, I'll settle for ANYTHING but another cookie cutter turret ship. Please just make Amarr a little more versatile..
Its beyond me how Caldari now get the best support BS, the best medium range BS *and* the best fleet BS all in one lineup. 
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Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.10.04 11:31:00 -
[39]
Originally by: Nir
Originally by: Adrian Kerensky I want a drone boat .
Hell, I'll settle for ANYTHING but another cookie cutter turret ship. Please just make Amarr a little more versatile..
Its beyond me how Caldari now get the best support BS, the best medium range BS *and* the best fleet BS all in one lineup. 
And best mining BS, and best Tank BS. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

Grml Z
Mad-Warping-Maniacs
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Posted - 2006.10.04 11:31:00 -
[40]
Originally by: Laythun
plates anyone? i mean u guys need to SERIOUSLY get crative with your setups.
So true,apo and geddon are good ships,the abaddon will rock. And it has enough med to fit ECCM + good fitting! But i hope people wont notice,flying "underdog" ships is fun.
_____________ I am a NoOb,and i am proud to be one! _____________ i cant speak english |

DeadDuck
Amarr DAB RAZOR Alliance
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Posted - 2006.10.04 11:56:00 -
[41]
I think that Abbadon will be one of the best Fleet BS around, but I think he will be very vulnerable in close range combat. With the popular use of NOS+NEUT the ship without any cap bonus will die even faster then their partners the Geddon and the Apoc.
Dont know what kind of nerf the NOS will suffer but if nothing changes I really think that this ship will suffer alot.
Anyway the tier 3 BS should be available soon in the test server. We will see how they will behave there. 
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Lord WarATron
Amarr Out Siders Ascendant Frontier
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Posted - 2006.10.04 13:17:00 -
[42]
Originally by: DeadDuck I think that Abbadon will be one of the best Fleet BS around, but I think he will be very vulnerable in close range combat. With the popular use of NOS+NEUT the ship without any cap bonus will die even faster then their partners the Geddon and the Apoc.
Dont know what kind of nerf the NOS will suffer but if nothing changes I really think that this ship will suffer alot.
Anyway the tier 3 BS should be available soon in the test server. We will see how they will behave there. 
10 t2 fitted BS's > 100 t1 fitted BS's.
What makes the abaddon different from t1 fitted bs's? Nothing. What makes the Rokh in the same leauge as t2 fitted BS's? The Range. T2 ranges with T1 ammo --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |

DeadDuck
Amarr DAB RAZOR Alliance
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Posted - 2006.10.04 14:53:00 -
[43]
Originally by: Lord WarATron
Originally by: DeadDuck I think that Abbadon will be one of the best Fleet BS around, but I think he will be very vulnerable in close range combat. With the popular use of NOS+NEUT the ship without any cap bonus will die even faster then their partners the Geddon and the Apoc.
Dont know what kind of nerf the NOS will suffer but if nothing changes I really think that this ship will suffer alot.
Anyway the tier 3 BS should be available soon in the test server. We will see how they will behave there. 
10 t2 fitted BS's > 100 t1 fitted BS's.
What makes the abaddon different from t1 fitted bs's? Nothing. What makes the Rokh in the same leauge as t2 fitted BS's? The Range. T2 ranges with T1 ammo
Just saying that the Abbadon with the capability to fit 8 High damaging weapons most probably without engineering Modules (I hope) and the ROF bonus will be undoubltly superior to the Geddon or The Apoc, at least 14% superior in damage ouput, but most probably more.
On the other way the tank bonus added with the possible penalty on fleet blobs, according with Tuxford blog will add the Abbadon more survivability.
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Susa Ou
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Posted - 2006.10.04 14:56:00 -
[44]
I keep hopeing for something new for the Amarr, a drone boat spacifically. But nope, its a full rack of lasers and a massive tank again.
zzz
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Kharakan
Amarr GREY COUNCIL
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Posted - 2006.10.04 15:36:00 -
[45]
Originally by: Grml Z
Originally by: Laythun
plates anyone? i mean u guys need to SERIOUSLY get crative with your setups.
So true,apo and geddon are good ships,the abaddon will rock. And it has enough med to fit ECCM + good fitting! But i hope people wont notice,flying "underdog" ships is fun.
I support this man's signature.
Originally by: ParMizaN evry1ghasb a limiy...
...and ijust reached it ahaha...
this signature space is claimed in the name of eris, haha I got to him first. neeneer [limegreen]I a |

Shirazz
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Posted - 2006.10.04 15:41:00 -
[46]
I cant believe there were people who were actaually looking at how well the Abaddon is going to MINE on the thread i started.... Im going to hang myself
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Luric Vizjier
The Legion of Spoon Curatores Veritatis Alliance
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Posted - 2006.10.04 16:32:00 -
[47]
8 / 5 / 7 Slots for the win!
Please? -----------------------------------------------
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Adrian Kerensky
Nexus Legion Freelancer Alliance
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Posted - 2006.10.05 11:41:00 -
[48]
Originally by: Nir
Originally by: Adrian Kerensky I want a drone boat .
Hell, I'll settle for ANYTHING but another cookie cutter turret ship. Please just make Amarr a little more versatile..
Its beyond me how Caldari now get the best support BS, the best medium range BS *and* the best fleet BS all in one lineup. 
Omen>New Tier 2>Geddon
Punisher>Prophecy>Apoc
Arbitrator>Abaddon
In my idea world anyhoo...
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