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Katana Seiko
Made in Germany
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Posted - 2006.10.04 22:00:00 -
[1]
I would like to ask you Devs for a little tweak between the Singularity Server and Tranquility... Could you do something like a regular mirroring? What I ask you for is this: Add a setting in the "My Account" menu, call it "Mirroring" or something, with a dropdown inside. For people that don't really care that much for testing, call it "Only major updates" - that advises you to copy this player's account data only with the updates, like RMR was, or Kali. For people that train primary in Tranquility and want to test what they do in Tranquility, add "Copy with each update" - this will advise you to copy that player's account data with every update, maybe you should send them a confirmation email that sets them back to "Only major updates" if they don't answer (to make sure they don't just set that and leave you with the work). Third there should be the option "No mirrors please", both for those that definetely don't want to test and those that want to try something completely different on the test servers...
That suggestion worth something? Please, Devs, make it possible... PLEEEASE!
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Emiug
Caldari Evolution Band of Brothers
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Posted - 2006.10.04 22:08:00 -
[2]
that would probably cause more hassle than its worth. from what i understand. they do a COMPLETE mirror of the database at the time, then modify it to suit SiSi needs (ie remove pos's) if you want your skills to be up to date, create a second install, and keep it with the current sisi build.
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My Pink Carrier Pwns Eris's Pink Dread |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2006.10.05 07:08:00 -
[3]
Or, what about a simple "copy my current TQ skills and subscription info to SISI" button in "My Account" ?
Would be "activable" max once a day, and would ONLY "copy" skills, nothing else (no goodies, no location, no clones, nothing BUT the skill levels and the fact you are "active" and not subscription expired). __ Always question everything. Including yourself. |

Sir Bart
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Posted - 2006.10.05 07:46:00 -
[4]
They say it's a big job to mirror onto the test server, what I would like is if they did partial mirrors (mirror skills and forget 99% of the db) once per week. And then do full mirrors once every 4 months or so (which is about what they do now).
Haven't received any responce on the topic yet from anyone that counts.
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Jaketh Ivanes
Amarr 1st Praetorian Guard
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Posted - 2006.10.05 09:13:00 -
[5]
They should not mirror once pr week.. how are they to test skill training then?
Besides, I'm not gonna train for cap ships in TQ any time soon, but can in SISI. But since it often takes a long time, mirroring once a week would put me back.
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Scoundrelus
The Black Fleet Pirate Coalition
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Posted - 2006.10.05 12:30:00 -
[6]
Originally by: Emiug that would probably cause more hassle than its worth. from what i understand. they do a COMPLETE mirror of the database at the time, then modify it to suit SiSi needs (ie remove pos's) if you want your skills to be up to date, create a second install, and keep it with the current sisi build.
Hi Emiug!  ===============================================
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Gaogan
Gallente Solar Storm Axiom Empire
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Posted - 2006.10.05 18:59:00 -
[7]
I think the system that DAOC used was great. You log on to the test server, create a new toon, and issue a /charcopy command. During down time your character, including skills, wallet, and current inventory are copied to the test server replacing the noob toon you were logged in as when you issued the command. In EVE terms that would be your current ship and cargo instead of inventory.
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Mephysto

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Posted - 2006.10.06 09:20:00 -
[8]
To make a mirror to sisi takes around 2 hours of downtime to copy the tq db, followed by a day or more of work internally to prepare the db for use. It is not feasable to do this regularly.
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Al'qo Holique
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Posted - 2006.10.06 12:29:00 -
[9]
I just hope there will be a new mirror for one of the revelations releases..
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Emiug
Caldari Evolution Band of Brothers
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Posted - 2006.10.06 12:48:00 -
[10]
Originally by: Scoundrelus
Originally by: Emiug that would probably cause more hassle than its worth. from what i understand. they do a COMPLETE mirror of the database at the time, then modify it to suit SiSi needs (ie remove pos's) if you want your skills to be up to date, create a second install, and keep it with the current sisi build.
Hi Emiug! 
Why hello!
Originally by: Mephysto To make a mirror to sisi takes around 2 hours of downtime to copy the tq db, followed by a day or more of work internally to prepare the db for use. It is not feasable to do this regularly.
and i think good old mephysto just confirmed my post :P ------------------------
My Pink Carrier Pwns Eris's Pink Dread |
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Zarch AlDain
Friends of Everyone
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Posted - 2006.10.06 13:21:00 -
[11]
Originally by: Mephysto To make a mirror to sisi takes around 2 hours of downtime to copy the tq db, followed by a day or more of work internally to prepare the db for use. It is not feasable to do this regularly.
Does that mean the tranquality database is not regularly backed up? :o
Zarch AlDain
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Gaogan
Gallente Solar Storm Axiom Empire
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Posted - 2006.10.06 16:07:00 -
[12]
Originally by: Mephysto To make a mirror to sisi takes around 2 hours of downtime to copy the tq db, followed by a day or more of work internally to prepare the db for use. It is not feasable to do this regularly.
Only if you must mirror the ENTIRE db. It becomes much simpler to write an automated importer tool that only pulls over specific information on request.
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Good Sir
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Posted - 2006.10.06 20:46:00 -
[13]
Edited by: Good Sir on 06/10/2006 20:47:49
Originally by: Gaogan
Originally by: Mephysto To make a mirror to sisi takes around 2 hours of downtime to copy the tq db, followed by a day or more of work internally to prepare the db for use. It is not feasable to do this regularly.
Only if you must mirror the ENTIRE db. It becomes much simpler to write an automated importer tool that only pulls over specific information on request.
To be completely honest, if it was that simple, I'm sure someting of that nature would have already been implented. Plus you have to remember, Sisi is a secondary thing, they have more pressing concerns, other than mirriors for sisi constantly.
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swordslasher
Eye of God Axiom Empire
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Posted - 2006.10.06 22:11:00 -
[14]
I agree, I would rather them focus on fixing TQ more than mirroring Sisi so everyone can fly their new capital ships or use T2 guns or whatever.
Stop. Complaining. It will happen.
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Blitz0r
Minmatar M. Corp Lotka Volterra
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Posted - 2006.10.07 12:41:00 -
[15]
Originally by: Mephysto To make a mirror to sisi takes around 2 hours of downtime to copy the tq db, followed by a day or more of work internally to prepare the db for use. It is not feasable to do this regularly.
How about that feature to have a button on eveo that states.. copy my account to SISI (skills etc).
This would only require 1 pilots skills to be updated on SISI, this wouldnt be much hassle and wouldnt take long.
M.Corp BPC Packages |

Gaogan
Gallente Solar Storm Axiom Empire
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Posted - 2006.10.08 04:56:00 -
[16]
Originally by: swordslasher I agree, I would rather them focus on fixing TQ more than mirroring Sisi so everyone can fly their new capital ships or use T2 guns or whatever.
Stop. Complaining. It will happen.
Most bugs make it to TQ because they weren't found on sisi due to inadaquate testing. It shouldn't take more than one programmer day to write a character copy tool and that would greatly help testing and finding bugs before they make it to TQ.
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Riho
Mercenary Forces
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Posted - 2006.10.08 18:02:00 -
[17]
Originally by: Gaogan
Originally by: swordslasher I agree, I would rather them focus on fixing TQ more than mirroring Sisi so everyone can fly their new capital ships or use T2 guns or whatever.
Stop. Complaining. It will happen.
Most bugs make it to TQ because they weren't found on sisi due to inadaquate testing. It shouldn't take more than one programmer day to write a character copy tool and that would greatly help testing and finding bugs before they make it to TQ.
still.. u can pull data from tq and import it to sisi.... thats not hard... but as was said... they need to work the data so it can be used on sisi allso... thats not so easy to do
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franny
Phoenix Knights
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Posted - 2006.10.09 07:41:00 -
[18]
Edited by: franny on 09/10/2006 07:40:59 lets assume TQ's DB is backed up, and part of the 1hr downtime is an incramental(sp) backup
wouldn't it make sense to take the old full backup, the incramentals, and do a 'recovery' to SISI? on semi set intervals
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Grez
Minmatar The Raven Warriors
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Posted - 2006.10.09 18:01:00 -
[19]
Originally by: franny Edited by: franny on 09/10/2006 07:40:59 lets assume TQ's DB is backed up, and part of the 1hr downtime is an incramental(sp) backup
wouldn't it make sense to take the old full backup, the incramentals, and do a 'recovery' to SISI? on semi set intervals
The thing is, you don't need an up-to-date clone to test on Sini (unless your subscription has run out on Sini). 2 million skill points makes no difference to 20 million. You just need to be there and help test things when they need testing, or help find bugs (ie with agression times, if there is one). ---
Cache Clearer
Still waiting for a Wrangler-edit! |

franny
Phoenix Knights
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Posted - 2006.10.10 05:43:00 -
[20]
it depends what your testing in the POS testing requests, I logged my alt on as she's the hauler... my alt on TQ has indy 5, freighter 2(i'm lazy, and the backup pilot for the corp freighter, so no rush) but in SISI she has indy 3
how the F can I haul a 25km3 POS PART when the indys lvl 3/4 can't get that big even with locals?
and training a month on SISI so I can fly ships i've been flying on TQ for a month, 2 months, or more is kinda silly and that was TRYING to help test what was REQUESTED
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Aeleva
Caldari Hegemonic Core Distant Star Alliance
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Posted - 2006.10.10 06:43:00 -
[21]
You remove POSes? is that a new system as i remember in fight club warping around and finding some offline left over ones? Pretty cool idea though as it does free up the moons for testing.
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Ripline
FinFleet Lotka Volterra
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Posted - 2006.10.10 11:38:00 -
[22]
Originally by: Aeleva You remove POSes? is that a new system as i remember in fight club warping around and finding some offline left over ones? Pretty cool idea though as it does free up the moons for testing.
Let's just say that some alliances who shall stay unnamed were downright prescient with how they located the opponents capital shipyards. Oooor it could be they were using sisi to locate them. Once that become known Valar started wiping out the POS on sisi almost immediately.
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Vasiliyan
PAX Interstellar Services
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Posted - 2006.10.10 12:04:00 -
[23]
The ability to set your skills to any level (including 0) on the test server would be much more useful and probably simpler to code. It would also enable people to find out how well things worked before investing training time in them.
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SpaceAngel
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Posted - 2006.10.10 17:24:00 -
[24]
Originally by: Vasiliyan The ability to set your skills to any level (including 0) on the test server would be much more useful and probably simpler to code. It would also enable people to find out how well things worked before investing training time in them.
That would be the same as setting them all to lvl5 and why would ppl wanna play on trq then if they can fly anything on sisi, dont u think?
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Wakeshi Kitano
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Posted - 2006.10.10 18:49:00 -
[25]
Originally by: SpaceAngel
Originally by: Vasiliyan The ability to set your skills to any level (including 0) on the test server would be much more useful and probably simpler to code. It would also enable people to find out how well things worked before investing training time in them.
That would be the same as setting them all to lvl5 and why would ppl wanna play on trq then if they can fly anything on sisi, dont u think?
I think so that if someone likes to play in a totally boring only npc world with static prices then let people play in that world. Sisi is more like a single player game. Possibly they can't enjoy or can't understand the meaning of a MMO game. I don't think we will miss them in the real Eve. Perhaps the only drawback is the 'misuse' of Sis. I mean the resources of Sisi.
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Vasiliyan
PAX Interstellar Services
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Posted - 2006.10.10 21:20:00 -
[26]
Originally by: SpaceAngel
Originally by: Vasiliyan The ability to set your skills to any level (including 0) on the test server would be much more useful and probably simpler to code. It would also enable people to find out how well things worked before investing training time in them.
That would be the same as setting them all to lvl5 and why would ppl wanna play on trq then if they can fly anything on sisi, dont u think?
*shrug* either way they're paying CCP subscriptions, and if they're not on Tranq they aren't contributing to lag. It could be the much-wanted PvE server, where there is no competition between players at all as everyone can have everything...
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Aeleva
Caldari Hegemonic Core Distant Star Alliance
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Posted - 2006.10.10 21:55:00 -
[27]
I will in part agree with the skill training. The only issue is it would bring more people to sisi and allow anyone to test anything and would result in the server only being used for testing ship setups. However it has some uses in allowing you to test new equipment. Possible just a way CCP could bump up skill levels to the requirement needed to fly X ship. Luckily the new BC and BS barely will need any skills :) Though reverse engineering should be fun.
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Sir Bart
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Posted - 2006.10.16 11:49:00 -
[28]
Originally by: Mephysto To make a mirror to sisi takes around 2 hours of downtime to copy the tq db, followed by a day or more of work internally to prepare the db for use. It is not feasable to do this regularly.
Appears you didn't even read my post. There are many aspects of the DB that you are mirroring, what I'm suggesting is that our skills get mirrored regularly and the rest, I don't care if it ever gets mirrored.
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Takigama
Black Eclipse Corp Band of Brothers
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Posted - 2006.10.16 12:19:00 -
[29]
Originally by: Grez
Originally by: franny Edited by: franny on 09/10/2006 07:40:59 lets assume TQ's DB is backed up, and part of the 1hr downtime is an incramental(sp) backup
wouldn't it make sense to take the old full backup, the incramentals, and do a 'recovery' to SISI? on semi set intervals
The thing is, you don't need an up-to-date clone to test on Sini (unless your subscription has run out on Sini). 2 million skill points makes no difference to 20 million. You just need to be there and help test things when they need testing, or help find bugs (ie with agression times, if there is one).
I dont agree with that, 2mil is 2mil regardless of the sp's you have (roughly 41 days assuming 2k/hr sp). Its not that far off the difference between cap ships 4 and 5 (i.e., the diff between being able to pilot a titan or not). Thats probably irrelavent considering your probably not going to get a titan on sisi, but there are more then a couple of skills where the diff between 4 and 5 may decide your ability to achieve something usefull on sisi or leave you running around the ffa's just adding to the load on the server.
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Takigama
Black Eclipse Corp Band of Brothers
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Posted - 2006.10.16 12:34:00 -
[30]
Edited by: Takigama on 16/10/2006 12:36:13
Originally by: Vasiliyan The ability to set your skills to any level (including 0) on the test server would be much more useful and probably simpler to code. It would also enable people to find out how well things worked before investing training time in them.
Its a fine line really.
If you consider it from a $ perspective, which is probably ccp's main thought you've gotta remember that the time you invest in skills (and find out their worthless) just means your probably going to be around longer. Not to mention if you jumped out on sisi and boosted yourself to the skills "you wanted to try out" you run the chance of boring yourself (again resulting it you leaving and less $ for ccp).
The thing that annoys me is that it would be infinitely usefull from a testing point of view if used properly for testing. But you know for a fact that the idiots who run around just killing things for the fun of it on sisi (people who just sit at ffa with a scorp, a raven and whatever else ganking for the fun of it) are just going to abuse it to make themselve more effective at it (which would probably bore them quicker). Now from my perspective it means the dedicated gamer is probably going to use it quite well and not leave the game, but the kiddies will bore themselves and leave (Which is also a good thing, but I doubt ccp would see it that way).
The other thing is there are things you'd like to test that you'll never train for on tranq and you know it (like outpost construction for example). Its only probably about 20 days of training to get it up there, but you could also say its 20 days for you to go "*******s to this, i just cant be bothered".
Having said all that, other mmo's use skill boosting (or the equiv) quite effectively.
What i would really like to see thought is statistical info if they ever did it (i.e. did it actually help testing). For eg, "when we added self-managed skill boosting to sisi we saw a 25% increase in the number of br's and a 40% increase in their quality". To me, thats the bottom line, if it helped remove bugs from the game that would be very very very usefull. But, my bottom line is different to ccp's 
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