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Thread Statistics | Show CCP posts - 15 post(s) |
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CCP Guard
C C P C C P Alliance
1105
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Posted - 2011.12.01 16:39:00 -
[1] - Quote
CCP Frellicus has been searching for ways to make Asset Search easier and more flexible. In his new blog he tells you about some of the changes made in Crucible.
Check it out and leave your feedback right here as always. CCP Guard | EVE Community Developer |
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Clone 1
Deep Core Mining Inc. Caldari State
1
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Posted - 2011.12.01 16:43:00 -
[2] - Quote
Excellent, bonus search features |
Alice Katsuko
Terra Incognita Intrepid Crossing
40
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Posted - 2011.12.01 16:46:00 -
[3] - Quote
Very nice change. But please consider adding an "Advanced Search" drop-down panel or something for those who won't read this dev blog, or at least a link to this dev blog so that future players can know about this functionality. |
Dark Magnetar
Royal Ordnance Imperial Hull Tankers
4
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Posted - 2011.12.01 16:47:00 -
[4] - Quote
"station" indeed seems to be a valid keyword as used in the examples, despite not being included in the full list. |
Averyia
0
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Posted - 2011.12.01 16:49:00 -
[5] - Quote
Great. Now take what you did here, and add it to the market search.
Imagine my surprise a few years ago when I discovered that "CPU Upgrades" don't exist in the market, instead they are called "Co-Processor"
Heck, anywhere there is a search bar should get this upgrade. Maybe I don't have to first choose "Solar System" from a drop down menu then type "Jita" when I need a autopilot route. Instead I just type Jita, and if there are sorting/relevance problems I can just type "Jita t:system" |
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CCP Frellicus
C C P C C P Alliance
0
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Posted - 2011.12.01 16:51:00 -
[6] - Quote
Alice Katsuko wrote:Very nice change. But please consider adding an "Advanced Search" drop-down panel or something for those who won't read this dev blog, or at least a link to this dev blog so that future players can know about this functionality.
We have the designs for better visibility and usability, but we could not get it in for this expansion. We will definitely refine this a bit and make it less secret. |
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Renan Ruivo
Hipernova Vera Cruz Alliance
383
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Posted - 2011.12.01 16:52:00 -
[7] - Quote
very good.
But still no SMA and corp hangar search for wormholes dwellers. Rated ARG for Pirates. **** you. |
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CCP Frellicus
C C P C C P Alliance
0
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Posted - 2011.12.01 16:52:00 -
[8] - Quote
Dark Magnetar wrote:"station" indeed seems to be a valid keyword as used in the examples, despite not being included in the full list.
Ups, my bad station is indeed a keyword. Lets see if I can't update the blog and the wiki.
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Hylax Ciai
Sensus Numinis Ev0ke
9
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Posted - 2011.12.01 16:52:00 -
[9] - Quote
So this is what CCP calls usability?
What about adding a search interface similar to the one for the contracts? My EVE / GW2 Blog: http://hylax.tumblr.com (english)
Sensus Numinis Rekrutiert: http://www.eveger.de/forum/showthread.php?p=727708#post727708 (german) |
Jason Edwards
Internet Tough Guy Spreadsheets Online
17
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Posted - 2011.12.01 17:02:00 -
[10] - Quote
Still cant find the change in my couch. |
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Didona Carpenito
Akimamur Industries
13
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Posted - 2011.12.01 17:03:00 -
[11] - Quote
Very nice work !! |
O'Relie
Deep Core Mining Inc. Caldari State
0
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Posted - 2011.12.01 17:06:00 -
[12] - Quote
Oh now that is a nice addition! Well done! |
Marlona Sky
Caldari Provisions Caldari State
82
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Posted - 2011.12.01 17:07:00 -
[13] - Quote
I just tried a search for Erebus and it pulled up nothing. Feature is broken! |
Malcom Dax
Blacklight Incorporated Broken Chains Alliance
9
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Posted - 2011.12.01 17:09:00 -
[14] - Quote
Extra search terms and parameters are always nice. But the usability in this implementation is terribad. The way you have to type all the search parameters is seriously going to hinder its usage and there will be a lot of people that don't know you can do this even - not everyone reads the dev-blogs.
As has been mentioned, an advanced search window, or something akin to (read: exactly the same as) the contract search would be much more usable.
And on the same subject - searching inside containers and ship fittings would be useful parameters too. This functionality is available in 3rd party tools (which means the data required is already being exported in the api) and would be a really useful ingame too. Blacklight Incorporated: Recruiting now for PvP and Industry. |
Max Von Sydow
Droneboat Diplomacy
66
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Posted - 2011.12.01 17:10:00 -
[15] - Quote
Nice! This expansion is just getting better and better.
also, inb4 Chribba. |
Hiram Alexander
Seraphim Securities
123
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Posted - 2011.12.01 17:10:00 -
[16] - Quote
Now, there's a thing.... |
Neo Agricola
BLACK-MARK
107
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Posted - 2011.12.01 17:11:00 -
[17] - Quote
CCP Frellicus wrote:Alice Katsuko wrote:Very nice change. But please consider adding an "Advanced Search" drop-down panel or something for those who won't read this dev blog, or at least a link to this dev blog so that future players can know about this functionality. We have the designs for better visibility and usability, but we could not get it in for this expansion. We will definitely refine this a bit and make it less secret.
Nice!
And can you consider a box / keyword /whatever "Include content of Containers"
So we are able to search through those 154.396.286.362 Containers we have to sort our stuff?
Thx in advance. DISSONANCE is recruiting Members: https://forums.eveonline.com/default.aspx?g=posts&m=70361#post70361 Black-Mark Alliance Recruitment: https://forums.eveonline.com/default.aspx?g=posts&t=6710 |
Pierced Brosmen
Priory Of The Lemon
13
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Posted - 2011.12.01 17:14:00 -
[18] - Quote
Awesome stuff, I like
Could parts of this keyword feature also be implemented in the Filter in hangars and container windows? Like if you have a container full of loot, you could type in the Filter metalevel:4 for example.
Would also be very usefull if the asset search could search for items inside containers or ship cargohold with keywords like container:true and cargo:true ? I'm asking this cause I find it a bit funny that 3'rd party applications can do that based on the API information, but the in-game search can't (at least the old one couldn't, haven't got around to test this new one yet). |
Gilbaron
The Scope Gallente Federation
37
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Posted - 2011.12.01 17:16:00 -
[19] - Quote
great ! |
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CCP Frellicus
C C P C C P Alliance
1
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Posted - 2011.12.01 17:18:00 -
[20] - Quote
Hylax Ciai wrote:So this is what CCP calls usability? How is this even remotely friendly to new players who don't know about metagroups, categories and item groups? What about adding a search interface similar to the one for the contracts? That is sort of the point. The initial change was to simplify the interface. We don't want to clutter our interface with every conceivable search term in an assortment of tick boxes and drop down menus. When most people don't understand half of the options. Yet we want to allow power users to have access to those options. I agree that more can be done to present players with what options are available and we have plans to improve that. |
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Aegis Stormborn
Maru Ka'ge.
4
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Posted - 2011.12.01 17:18:00 -
[21] - Quote
Nice hangars. Can I have your stuff? |
Jacob cirth
Ion Corp. Citex Alliance
15
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Posted - 2011.12.01 17:20:00 -
[22] - Quote
Nice, too bad the font is too painful to look at. |
Internet Knight
The Kobayashi Maru RONA Directorate
9
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Posted - 2011.12.01 17:23:00 -
[23] - Quote
Did I miss some sort of inside joke re: docked Erebus? |
Zandramus
Quiet.Storm
8
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Posted - 2011.12.01 17:24:00 -
[24] - Quote
So how did you get titans in the station in the first place??? Me wants this ability so I can have an aeon again and park it in the station when not in use or the ability to market or contract it to avoid being scammed.
How about that improvement then? |
Bienator II
24th Imperial Crusade Amarr Empire
320
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Posted - 2011.12.01 17:32:00 -
[25] - Quote
cool stuff
does this only work for the assets window or also for the hangar filter?
(meta level filtering!) a new bounty system for eve https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |
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CCP Frellicus
C C P C C P Alliance
5
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Posted - 2011.12.01 17:34:00 -
[26] - Quote
Renan Ruivo wrote:But still no SMA and corp hangar search for wormholes dwellers.
I"m afraid this is out of scope for what I have been working on but I'll raise the issue.
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David Magnus
81
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Posted - 2011.12.01 17:35:00 -
[27] - Quote
This is a great update! I understand that you can't add everything you want, but adding this ability is very helpful for those who can learn to use it!
Thanks :) http://soundcloud.com/davidkmagnus/winterupdate http://soundcloud.com/davidkmagnus/supercaps http://soundcloud.com/davidkmagnus/pandemiclegion |
Misanth
RABBLE RABBLE RABBLE Limitless Inc.
199
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Posted - 2011.12.01 17:35:00 -
[28] - Quote
Frellicus really need better names for his ships. this is a signature |
Xtover
Macabre Votum
2
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Posted - 2011.12.01 17:36:00 -
[29] - Quote
Love the changes. Please add a "trash noobships" function.
Thank you. |
Gilbaron
The Scope Gallente Federation
37
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Posted - 2011.12.01 17:37:00 -
[30] - Quote
CCP Frellicus wrote:Hylax Ciai wrote:So this is what CCP calls usability? How is this even remotely friendly to new players who don't know about metagroups, categories and item groups? What about adding a search interface similar to the one for the contracts? That is sort of the point. The initial change was to simplify the interface. We don't want to clutter our interface with every conceivable search term in an assortment of tick boxes and drop down menus. When most people don't understand half of the options. Yet we want to allow power users to have access to those options. I agree that more can be done to present players with what options are available and we have plans to improve that.
[G£ö] activate advanced search [G£ö] activate super advanced search |
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Gripen
283
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Posted - 2011.12.01 17:43:00 -
[31] - Quote
Devblog wrote:Also, the minimum size of the asset window can now be a lot smaller. Need... 50... pixels... more. I mean c'mon there is still plenty of space to cut.
Seems to be pretty powerful extension but can't imagine someone to have so much cluttered assets to need even fraction of available options. But it's so much better than having myriad of input boxes. |
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CCP Frellicus
C C P C C P Alliance
5
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Posted - 2011.12.01 17:48:00 -
[32] - Quote
Misanth wrote:Frellicus really need better names for his ships.
That is a bit unfair. A packaged titan can't have a unique name. When I take them out for a spin I'll give them a proper deserving name and smash some horrendously expensive bottle for the occasion... every time.
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Admiral Rufus
Lone Star Exploration Lone Star Partners
10
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Posted - 2011.12.01 17:48:00 -
[33] - Quote
I too would like a dockable titan |
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CCP Frellicus
C C P C C P Alliance
5
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Posted - 2011.12.01 17:50:00 -
[34] - Quote
Internet Knight wrote:Did I miss some sort of inside joke re: docked Erebus?.
They did have to remove parts of the station to park the vessel but it all worked out fine in the end. |
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Xtover
Macabre Votum
5
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Posted - 2011.12.01 17:54:00 -
[35] - Quote
Admiral Rufus wrote:I too would like a dockable titan Have one reimbursed. They spawn them in station.
Search around there are screenshots. |
Jo Vasnaxos
Kuvakei Slave Institute Shaktipat Revelators
1
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Posted - 2011.12.01 17:57:00 -
[36] - Quote
Neat, would it be possible to allow asset search to look inside station containers?
I use station cans a lot to organize my items; the game can lag for me when having to load 500+ icons in one inventory, so being able to only open the can I need is invaluable, but the I can't search my assets when off-stqtion, and have to use the 'view container contents' feature, which for some reason has no search bar, or most of the table cols you can enable in regular inventories. |
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CCP Frellicus
C C P C C P Alliance
5
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Posted - 2011.12.01 18:02:00 -
[37] - Quote
Pierced Brosmen wrote:Could parts of this keyword feature also be implemented in the Filter in hangars and container windows? Like if you have a container full of loot, you could type in the Filter metalevel:4 for example.
Would also be very usefull if the asset search could search for items inside containers or ship cargohold with keywords like container:true and cargo:true ? I'm asking this cause I find it a bit funny that 3'rd party applications can do that based on the API information, but the in-game search can't (at least the old one couldn't, haven't got around to test this new one yet).
If this is generally well received we will be looking in to introducing filtering this to other places like corp assets and even inventory filters.
As for the cargo and containers that has to do with nested database queries (read: lots of DB load) but why it differs from the 3rd party API is something I'll look into. Won't make any promises about that though.
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DidntWantThatShipAnway
Dreddit Test Alliance Please Ignore
17
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Posted - 2011.12.01 18:04:00 -
[38] - Quote
Neat! Thanks crazy looking Icelander chick!
Can we get the industry window done next? That thing is HUGE and I can't make it shrink, no matter how much I play with it. |
Sturmwolke
54
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Posted - 2011.12.01 18:09:00 -
[39] - Quote
Good. Now do the same for blueprints in the S & I interface. |
Eladaris
Excessum Industries Excessum Gaming
126
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Posted - 2011.12.01 18:13:00 -
[40] - Quote
Sturmwolke wrote:Good. Now do the same for blueprints in the S & I interface.
This, very very much this.
And while you're at it, could you simply copy and paste this code into the Corp Assets search box? That'd be all kinds of useful. |
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Karbowiak
Sniggerdly Pandemic Legion
30
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Posted - 2011.12.01 18:16:00 -
[41] - Quote
If i dock in Heydieles III - Moon 13 - Duvolle Laboratories Factory and open a trade window with you, can i have 10 Erebuses?
Also, nice job! :) |
Efraya
DEEP-SPACE CO-OP LTD Narwhals Ate My Duck
48
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Posted - 2011.12.01 18:17:00 -
[42] - Quote
This is an excellent chage, but could you add another UI element next to the search button that when clicked/rolled over will display all of the switches that can be used in the search. I don't think I will be able to remember them all off the top of my head, although in fairness the majority of them are pretty straight forward.
Ta lar.
WSpace; Best space. |
xxxak
Intergalactic Syndicate Nulli Secunda
99
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Posted - 2011.12.01 18:20:00 -
[43] - Quote
Internet Knight wrote:Did I miss some sort of inside joke re: docked Erebus?
Better reply: Honestly, this isn't Google circa 1998. Text-based search keywords are a thing of the past (and also not very user friendly / easy to remember). Add a new window for the extra stuff.
Personally, I very much like the way that Apple implemented filters in iTunes. Add a search type, add a "includes", "is", "is not", "does not include", etc, and then optionally add more filters. It's quite similar to how Sysinternals Microsoft does filters in Process Monitor. TBQH, all search-type queries should be like that IMO.
This The nerfs to supercaps will cause more super pilots to join the largest alliances who can properly "support" their deployment, further concentrating firepower/wealth in EVE. The end result will be fewer "fun" fights, and will hurt EVE in the long run. |
Renan Ruivo
Hipernova Vera Cruz Alliance
383
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Posted - 2011.12.01 18:22:00 -
[44] - Quote
CCP Frellicus wrote:Internet Knight wrote:Did I miss some sort of inside joke re: docked Erebus?. They did have to remove parts of the station to park the vessel but it all worked out fine in the end.
All 200 of them? On the same station? Rated ARG for Pirates. **** you. |
Qta Benter
Veyr The Veyr Collective
1
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Posted - 2011.12.01 18:22:00 -
[45] - Quote
about the new neat asset search feature, if we could have a blank toolbar thingy with 10 buttons where we could save our predefined searches and name them(so we dont have to type over and over), like:
My logistic ships : category:ship group:logi
yes I know the commands are remembered, but over time the autofill gets filled with random nonsense we type when were not looking at the screen
so, on-screen-buttans where we bind our search thingies |
Daedalus II
The Older Gamers
70
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Posted - 2011.12.01 18:23:00 -
[46] - Quote
CCP Frellicus wrote: As for the cargo and containers that has to do with nested database queries (read: lots of DB load) but why it differs from the 3rd party API is something I'll look into. Won't make any promises about that though.
First time doing a search, make a deep search into everything that player owns and cache it on the local computer. Also set a timestamp on all containers (hangars, cargoholds, and so on) on both the server and on the cache. Make the server side timestamp update each time the contents of a container is touched. After that, when doing searches only check if the timestamps differ, if they do, fetch that data from the server, if they don't, just use the local cache. |
TorTorden
NorCorp Enterprise No Holes Barred
15
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Posted - 2011.12.01 18:24:00 -
[47] - Quote
CCP Frellicus wrote:Renan Ruivo wrote:But still no SMA and corp hangar search for wormholes dwellers. I"m afraid this is out of scope for what I have been working on but I'll raise the issue.
I dont see much need for it, as far as eve is concerned all items in sma's and hangars in w-space are owned by corporation due to being on pos's.
We are better off using the api\datadumps and setup our own tools to make sense of it. We already need to map our hangars with what tower it is anchored on and wich one it is (we obviously have 6+ hangars per pos)
Simply put I don't think CCP has anywhere near the right data to actualy make something like this work for wormhole dwellers since that is data we create for ourselves and each corp would do it differently.
Now What I would realy like to see CCP spend time on is a corp bookmark API and a IGB function to make warp-to links in the website. That way I could setup a page where we searched a cached version of the assets, list who owns it, where it is in our structures and have a warpto link to a corp bm so they can easily go find it (or warp to links for where someone lives in the IGB)
(And don't get me wrong ILOVEU for corp bookmarks but could we have more than 200?, Maybe as an extra service from concord at a monthly fee?) |
Akrasjel Lanate
Naquatech Conglomerate
211
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Posted - 2011.12.01 18:28:00 -
[48] - Quote
Nice stuff is nice. |
Chira'Relael
Garoun Investment Bank Gallente Federation
4
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Posted - 2011.12.01 18:33:00 -
[49] - Quote
i SECOND topic reply #36:
include, in some way, the search (or exclusion/exclusive) of CONTAINERS.
i'd like to know what shiny things ive missplaced these 2+years
^.^
ninja edit: also, could you make it so when you hold the cursor over a container it shows the m3 used in the container?? might save some hassle during search/re-labeling. i know you guys work hard!!! |
Raid'En
Apprentice Innovations
131
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Posted - 2011.12.01 18:40:00 -
[50] - Quote
Alice Katsuko wrote:Very nice change. But please consider adding an "Advanced Search" drop-down panel or something for those who won't read this dev blog, or at least a link to this dev blog so that future players can know about this functionality. this.
not every eve player is a programmer. (yeah seriously, i know half my corp are, but not everyone :p)
also, patch note didn't said that we can now dock our erebus :P :P :P |
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Chribba
Otherworld Enterprises Otherworld Empire
1032
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Posted - 2011.12.01 18:42:00 -
[51] - Quote
That's some fancy searching there... imagine if you had put that on the forums a few years ago
Keep up the good work, it's just getting better and better!
/c
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Kyra Felann
The Scope Gallente Federation
5
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Posted - 2011.12.01 18:46:00 -
[52] - Quote
CCP Frellicus wrote:Hylax Ciai wrote:So this is what CCP calls usability? How is this even remotely friendly to new players who don't know about metagroups, categories and item groups? What about adding a search interface similar to the one for the contracts? That is sort of the point. The initial change was to simplify the interface. We don't want to clutter our interface with every conceivable search term in an assortment of tick boxes and drop down menus. When most people don't understand half of the options. Yet we want to allow power users to have access to those options. I agree that more can be done to present players with what options are available and we have plans to improve that.
I totally agree with this. The existence of people who are afraid of typing keywords and learning things shouldn't hold everyone else back from having a powerful search tool.
Most people don't know how to work Google search at more than a very basic level, but the advanced searching stuff is there for those who take the time to learn it. |
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CCP Punkturis
C C P C C P Alliance
482
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Posted - 2011.12.01 18:46:00 -
[53] - Quote
Gripen wrote:Devblog wrote:Also, the minimum size of the asset window can now be a lot smaller. Need... 50... pixels... more. I mean c'mon there is still plenty of space to cut. Seems to be pretty powerful extension but can't imagine someone to have so much cluttered assets to need even fraction of available options. But it's so much better than having myriad of input boxes.
When we added the "sort by" options earlier this year we had to expand the minimum width of the assets window and that apparently made some people very sad because they stacked their assets window with some other small windows. So making the minimum size small again will hopefully make those same people happy again - I thought this was very important to mention in the blog CCP Punkturis | EVE UI Developer |
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Kyra Felann
The Scope Gallente Federation
5
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Posted - 2011.12.01 18:53:00 -
[54] - Quote
Internet Knight wrote:Personally, I very much like the way that Apple implemented filters in iTunes. Add a search type, add a "includes", "is", "is not", "does not include", etc, and then optionally add more filters. It's quite similar to how Sysinternals Microsoft does filters in Process Monitor. TBQH, all search-type queries should be like that IMO.
I disagree. It's very tedious doing a complex filter with all the click, click, click, click, click, click, click, scroll, click, click, click. I'd much rather type it it, as it's faster.
I've set up lots of smart playlists in iTunes and while it is a cool feature, I'd rather be able to type it. Also, to nest criteria, you have to control-click, which isn't obvious. As simple as it is to use, I bet it's still considered an "advanced" feature and that the vast majority of users have no idea how to use it. |
Kyra Felann
The Scope Gallente Federation
5
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Posted - 2011.12.01 18:59:00 -
[55] - Quote
Raid'En wrote:not every eve player is a programmer. (yeah seriously, i know half my corp are, but not everyone :p)
Come on, you really think you have to be a programmer to understand how this works? I think "computer literate" is the word you're looking for.
I mean, if you want to only find things in Dodixie, type system:dodixie. How complicated is that, really? |
David Sloane
Hyper-Nova
0
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Posted - 2011.12.01 19:07:00 -
[56] - Quote
As a programmer who specializes in search technology, I was wondering what back-end technology you are using for this, or if it is something completely custom? The syntax is almost Solr like; however, that could just be the front end syntax of course.
~David |
Diredas
Tomoe Acqusitions
1
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Posted - 2011.12.01 19:18:00 -
[57] - Quote
This is bloody awesome and made my ****** day alot better. It'll save time as I manage stock orders for the thousands of ships I manage throughout some regions. Trying to sort courier orders and sell orders for a constellation between blueprints and ships was so painful. Thanks! |
Renan Ruivo
Hipernova Vera Cruz Alliance
383
|
Posted - 2011.12.01 19:24:00 -
[58] - Quote
Raid'En wrote:Alice Katsuko wrote:Very nice change. But please consider adding an "Advanced Search" drop-down panel or something for those who won't read this dev blog, or at least a link to this dev blog so that future players can know about this functionality. this. not every eve player is a programmer. (yeah seriously, i know half my corp are, but not everyone :p) also, patch note didn't said that we can now dock our erebus :P :P :P
Being a programer != understanding basic programming.
Everyone who plays eve understands basic programming. Its a sine qua non condition. Rated ARG for Pirates. **** you. |
Leemi Sobo
University of Caille Gallente Federation
20
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Posted - 2011.12.01 20:01:00 -
[59] - Quote
I wonder if you could give us something like IntelliSense in that searchbar ? At least for the keywords ? |
Gogela
Freeport Exploration
178
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Posted - 2011.12.01 20:03:00 -
[60] - Quote
CCP Frellicus wrote:Stuff...
Hay CCP Frellicus... where'd ya get that jacket? I want one.
btw awesome change. Hopefully this makes it into my EvE Mon and Aura app... right now assets are borked b/c anything in a station warehouse returns null... All GëíGêçGëí Ships | GëíGêçGëí - sñÜpüÅpü«sÑçsªÖpü¬péópéñpâåpâá | <-- Links to ShowInfo in-game
FX7 - No Tax... No Rules... No Problem |
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Benjamin Hamburg
Kernel of War Goonswarm Federation
2
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Posted - 2011.12.01 20:09:00 -
[61] - Quote
Did'nt know that Erebus could dock |
Renan Ruivo
Hipernova Vera Cruz Alliance
385
|
Posted - 2011.12.01 20:13:00 -
[62] - Quote
Benjamin Hamburg wrote:Did'nt know that Erebus could dock
Those erebus weren't docked. They had the stations docked in them. Rated ARG for Pirates. **** you. |
Vedje
Deep Core Mining Inc. Caldari State
6
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Posted - 2011.12.01 20:20:00 -
[63] - Quote
Very useful I got the same problem, just can't remember where my Erebuses are The thing is so easy to misplace |
Jarin Arenos
Card Shark Industries
0
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Posted - 2011.12.01 20:43:00 -
[64] - Quote
This is awesome. Kudos for continuing the new fixes past Crucible release. keep it up!
Also, boolean search, yes please. :D
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Redridt Naurna
The Imperial LansDrahd
0
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Posted - 2011.12.01 20:45:00 -
[65] - Quote
is it just me or arent the search tags working?
At least for me the minimum search, i got a lot of stuff that i buy constantly and i usually pick em up when i pile reaches a certain size, but i just can get the minimum setting to work with the new search window. It does search and finds the item, but completely ignores the quanity of the item, meaning i got some 150 or so stations not worth my time that i cant sort through at all. |
Pinaculus
The High and Mighty
57
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Posted - 2011.12.01 21:01:00 -
[66] - Quote
Wow, double plus LIKE!
And saved searches are now super easy. Just type the search in your Notepad and copy/paste. Love it!
And don't listen to the haters. Not everything needs a constricting array of a zillion check boxes. I miss the liberty of an elegant, well designed command-line interface. I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs. |
quygen
Acting Neutral Panic.
22
|
Posted - 2011.12.01 21:03:00 -
[67] - Quote
Looking forward to things like
- Containers - Corp Hangars - Corp Deliveries - In cargo? (Orca stuff, Ammo stuff)
Is this possible?
Been searching for that stack of trit that landed (*misclick*) in my inty for days...
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Wacktopia
Sicarius.
49
|
Posted - 2011.12.01 21:41:00 -
[68] - Quote
Can I .... eh.... can I borrow one of those Titans, Gaurd-y old chap? |
Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
1082
|
Posted - 2011.12.01 22:11:00 -
[69] - Quote
Very nice and useful.
Now lets see a similar search/filter box on the overview! CSM - because I have not yet plumbed the depths of my inherent masochism! CSM 6 Activities Summary | My CSM blog |
Rythm
True Power Team
3
|
Posted - 2011.12.01 22:15:00 -
[70] - Quote
Where is my gantry DUDE ?
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Tek Handle
Biotronics Inc. The Initiative.
0
|
Posted - 2011.12.01 23:00:00 -
[71] - Quote
Well done CCP. |
Apollo Gabriel
Mercatoris Etherium Cartel
334
|
Posted - 2011.12.01 23:03:00 -
[72] - Quote
FUCKIN AWESOME! Let us eat cake! -áI mean open containers in corp hangers please ... Let us stack all modules (eliminate repackaging), except damaged ones, give them a red hue/icon. Let us see damaged drones in our drone bay!
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Gevlin
SMANews.net
46
|
Posted - 2011.12.01 23:41:00 -
[73] - Quote
since this is a complicated feature and not that 'natural' for us retired foke can there be a web link on the bottom right corner of search box header that will load up the Eve Wiki in the in game browser box. So almost a "whats this" button.
Thinking about it putting a question mark next to the pin this window that would load up the wiki page describing the features and how to use to a it window it is addressing would be help full for all users of the game. In the game tutorial have the tutorial program bring this to the attention of the Capsuleer
oh I am so puting this in the Ideas and features sections I agree with several people: CCP needs to focus most of eve's recources on FIS, but the development of WIS still needs to continue, just as a slower and more efficient pace. In eve I wish to be more than just a machine. |
Trimutius III
Avalon Guards Gypsy Band
0
|
Posted - 2011.12.02 00:15:00 -
[74] - Quote
It would be much better if there were an option to exclude certain types or groups. For example I sometimes make such a search through my assets: Find everything that is in empire but not a rookie ship and not a shuttle. (Just to go all over the place and gather my assets all over the empire) This kind of search is useful for me. Trashing my shuttles and noobships isn't an option. 90% of them holds some memories and I'm a very sentimental person. But gathering noobships is a bother and i actually prefer my shuttles to be spread all over the place (so that I don't need to buy a new one every time I need a shuttle i will buy new one just 4 out of 5 times )
Maybe you should add keywords: excludetype excludegroup
Pretty please |
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CCP Frellicus
C C P C C P Alliance
13
|
Posted - 2011.12.02 00:56:00 -
[75] - Quote
Gevlin wrote:since this is a complicated feature and not that 'natural' for us retired foke can there be a web link on the bottom right corner of search box header that will load up the Eve Wiki in the in game browser box. So almost a "whats this" button.
We do have designs that will integrate keyword hints and accessible in game documentation of the options but we where out of time to implement it. We agree that out of game documentation is not ideal at all. At least the functionality is there. I'm positive this will get some love in the coming weeks and/or months.
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CCP Frellicus
C C P C C P Alliance
13
|
Posted - 2011.12.02 01:03:00 -
[76] - Quote
Trimutius III wrote:It would be much better if there were an option to exclude certain types or groups.
This is of interest to me also.
Skipping all Erebuses with sloppy paint jobs or a bad cooks would obviously be beneficial.
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Enhala
Ephemerid
0
|
Posted - 2011.12.02 03:38:00 -
[77] - Quote
Woohoo. Best new feature of the release.
Now, if you could fix the 2 annoying bugs of the asset window:
1. Sorting by number of items (in any tab, not just search) is reversed with locations with only 1 item at the top. Almost always the stations with the most items are what's of interest. This changed the last time the asset window was revised. This wouldn't be that bad since I could just scroll to the bottom, except for:
2. The #$^@*!&^### bouncing to the top no matter how it's sorted. Especially annoying when sorted by jump and you're trying to sell off items 42 jumps away and just as you click on it ,poof, you are at the top again. This can happen every few seconds. Appears to happen every time something is sold or bought, since it increases after updating market orders, and greatly increases if selling minerals when you can get a heck of a lot of orders in a row. It would greatly improve the usefulness of the window If you could make it so that it would not update or not move when updating. Since it's delayed 5 minutes anyway there seems no purpose.
As far as the minimum size of the asset window, narrower is better. One of my major uses of the window is for navigation when collecting all the crap scattered over the universe. It's still a bit wide for keeping open.
Any chance of adding grep searches? I can't think of any real use for it, but it would be way cool... |
Evenus Battuta
12
|
Posted - 2011.12.02 03:39:00 -
[78] - Quote
Ahh! a filter system!
Thank you for bringing this 'useability' feature with great potential.It is already great but since I guess you are aiming 'perfect',here is my advise to make it even better:
1. Additional keyword types: ----Race:A/C/G/M/sasha/angel,etc ----Slot:high/mid/low/dronebay/ship modification... ----Tech level min/max:1,2,3 ----Damaged:Y/N ----Skill qualified:Y/N ----Distance from where I am min/max: jump numbers form where I am, this will become more important if you adopt this filter system to ,say market. ----In hanger or in cargo/container ----Overall invert filter: maybe can be done with a checkbox ----BPO/BPC
2.Change the metalevel keyword Metalevel into MetalevelMin and MetalevelMax.
3.Make a decent GUI to make these features accessable to more, and this time do it right the first XXX time. Football manager is a good example to follow FYI.
4.Please let us name and save our customized filter setting like we do with overview, and let us add multiple tabs in asset windows to use these customized settings.
5.Adopt this filter system to market please! The filters can bring EVE to a totally different league of usability.
6.maybe you can combine station item window and asset window into 1 with this system: current station is just a setting with Distance=0, so the item window can be made just a tab in asset window. |
Magic Crisp
Amarrian Micro Devices Silent Infinity
6
|
Posted - 2011.12.02 06:33:00 -
[79] - Quote
CCP Frellicus wrote:Renan Ruivo wrote:But still no SMA and corp hangar search for wormholes dwellers. I"m afraid this is out of scope for what I have been working on but I'll raise the issue. This is one of the thing that causes EveHQ's prism to be far superior to the ingame asset handlers. You can filter for groups, subgroups, corps, members, whatever, it searches among inspace POS modules, containers, ship storages (SMB, CHB, fittings), everything.
Once I was told that despite the remote R&D/manufacturing skill allows us according to its description to insert remote jobs, this doesn't work on POS structures because the ingame UI is unable to handle non-stations-stored items, so we still have to crawl to these structures and insert the jobs locally, though we have the skill to do it remotely. It just doesn't work.
It would be indeed time to both have the ingame asset handled as capable as evehq's prism, and to be able to handle our industry jobs remotely, even on POS structures (without involving stations). |
Magic Crisp
Amarrian Micro Devices Silent Infinity
6
|
Posted - 2011.12.02 06:41:00 -
[80] - Quote
CCP Frellicus wrote:Pierced Brosmen wrote:Could parts of this keyword feature also be implemented in the Filter in hangars and container windows? Like if you have a container full of loot, you could type in the Filter metalevel:4 for example.
Would also be very usefull if the asset search could search for items inside containers or ship cargohold with keywords like container:true and cargo:true ? I'm asking this cause I find it a bit funny that 3'rd party applications can do that based on the API information, but the in-game search can't (at least the old one couldn't, haven't got around to test this new one yet). If this is generally well received we will be looking in to introducing filtering this to other places like corp assets and even inventory filters. As for the cargo and containers that has to do with nested database queries (read: lots of DB load) but why it differs from the 3rd party API is something I'll look into. Won't make any promises about that though. Aslo, on ranges. Instead of min-max keywords, you could have search ranges.
Take this metalevel example. Instead of minmetalevel/maxmetalevel, this could be done with ranges.
metalevel:-4 (bellow and up to 4) metalevel:2- (2 and above) metalevel:3-12 (from 3 to 12)
This would be more usable, less keywords, more agility in searches, and less typing, more straightforward. |
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Ciar Meara
Virtus Vindice
313
|
Posted - 2011.12.02 08:56:00 -
[81] - Quote
CCP Frellicus wrote:That is sort of the point. The initial change was to simplify the interface. We don't want to clutter our interface with every conceivable search term in an assortment of tick boxes and drop down menus. When most people don't understand half of the options. Yet we want to allow power users to have access to those options. I agree that more can be done to present players with what options are available and we have plans to improve that.
That looks quite confusing, I might help power users, but only if they know of it existence. How will players find the keywords for this search when your devblog has disappeared?
A more advance menu with a thickbox for these options would be a much better way and clearer way to enhance the search experience.
- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |
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CCP Atlas
C C P C C P Alliance
62
|
Posted - 2011.12.02 09:16:00 -
[82] - Quote
Ciar Meara wrote:That looks quite confusing, I might help power users, but only if they know of it existence. How will players find the keywords for this search when your devblog has disappeared?
A more advance menu with a thickbox for these options would be a much better way and clearer way to enhance the search experience.
As you can see from Frellicus' replies in this thread then the plan is to continue iterating on this. |
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Arkady Sadik
Gradient Electus Matari
250
|
Posted - 2011.12.02 09:21:00 -
[83] - Quote
I love this, thank you!
And yes, please extend this to the corp assets. And make containers searchable, too. *happy* :-)
Thank you! :-) |
Pinky Denmark
The Cursed Navy Important Internet Spaceship League
47
|
Posted - 2011.12.02 11:27:00 -
[84] - Quote
This is super nice, however plz remember some of us have a serious memory leak regarding codes, so getting an advanced menu dropdown would indeed be epic.
Pinky |
Hykke
Free Imperial Vikings Monkey Circus
0
|
Posted - 2011.12.02 11:58:00 -
[85] - Quote
This is the first time in a long while that I read a DEV blog that I disliked. I dislike it for the following reasons:
- Where is the option to search inside / outside cans?
- What about items inside POS hangars? can we search them?
- I read the entire article, and all I could think while reading was: How did they dock those Erebus inside stations?
Picking the Erebus as the example is the absolutely worst possible choice...
- Absolutely no user friendlyness.
Inventing a strange syntax for searching reminds me of how the old internet search engines used to work before 1995. You might argue that EVE is not supposed to be "User friendly" but why not? Read http://blog.caspio.com/web-database/7-tips-for-creating-user-friendly-search-forms/ You could place a dropdown icon next to the search textbox, that would open a window with actual labelled text fields where the user could enter each search term. This is much more user friendly than having us learn strange keywords
- I do agree that some of the search screens have become somewhat difficult to use because of all the search options
(At times it's even difficult to find contracts assigned directly to yourself) But this "solution" to the problem is even worse
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Zi'Boo
Zi'Corp
20
|
Posted - 2011.12.02 13:30:00 -
[86] - Quote
What's the difference between security:zero and security:null ? |
ISquishWorms
28
|
Posted - 2011.12.02 13:50:00 -
[87] - Quote
Very nice. Can we search inside containers? |
Diosas
Comply Or Die
2
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Posted - 2011.12.02 15:01:00 -
[88] - Quote
at long last!!! sometimes i just want to know what ships I have, its been impossible to do this.. God i hope i can now |
Experiment H197
Dark Wolf Industries
0
|
Posted - 2011.12.02 15:14:00 -
[89] - Quote
Quick question since I can't log in and check since I'm at work...
I remember a long time back trying to search for one of my ships by what I named it and it didn't seem to work. Was a feature like that ever added? I still have trouble remembering the type names, especially if it's been a while since I've logged on due to RL, but I always remember what I named it. It would be nice to say, "hmm... where did I have Bebop docked?" and just search for "Bebop" in the search field.
If it'll do it now then awesome! If not, then it would be awesome! lol :) |
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CCP Frellicus
C C P C C P Alliance
26
|
Posted - 2011.12.02 15:25:00 -
[90] - Quote
Zi'Boo wrote:What's the difference between security:zero and security:null ?
absolutely none... except for the spelling
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CCP Frellicus
C C P C C P Alliance
26
|
Posted - 2011.12.02 15:29:00 -
[91] - Quote
Experiment H197 wrote:I remember a long time back trying to search for one of my ships by what I named it and it didn't seem to work. Was a feature like that ever added? I still have trouble remembering the type names, especially if it's been a while since I've logged on due to RL, but I always remember what I named it. It would be nice to say, "hmm... where did I have Bebop docked?" and just search for "Bebop" in the search field.
Sadly that is not included right now but it is on my list of improvements for next iteration.
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Experiment H197
Dark Wolf Industries
0
|
Posted - 2011.12.02 15:38:00 -
[92] - Quote
Cool. :) I think it would really help new players too. It was one of the first things I tried. |
Liang Nuren
Heretic Army
127
|
Posted - 2011.12.02 17:43:00 -
[93] - Quote
Damn all you gotta do now is let me search on a regex...
-Liang Looking for WH PVP corp.-á Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com Twitter: http://twitter.com/LiangNuren Recruit me: http://wp.me/p1WQ0O-R |
Acac Sunflyier
Burning Star L.L.C.
41
|
Posted - 2011.12.02 20:42:00 -
[94] - Quote
234 erebus. Wow.
Edit: Didn't we already have this? |
Jacob Holland
Weyland-Vulcan Industries Alliance not Found
10
|
Posted - 2011.12.02 21:32:00 -
[95] - Quote
While the ability to search for metalevels and metatypes is going to be pretty awesome I have a request for additional day to day functionality...
Give us the ability to search for Ore rather than specific ores (of if that's already possible then someone tell me how ).
I buy a reasonable quantity of ore, of various types and with multiple jump ranges on the orders and it sucks when it comes to collecting it all up to have to search for Plagioclase, Veld...etc, turning up mining crystals and so forth in the process...
One search which showed everything from Aristite to Arkonor would be awesome... |
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CCP Atlas
C C P C C P Alliance
64
|
Posted - 2011.12.03 11:48:00 -
[96] - Quote
Jacob Holland wrote:While the ability to search for metalevels and metatypes is going to be pretty awesome I have a request for additional day to day functionality... Give us the ability to search for Ore rather than specific ores (of if that's already possible then someone tell me how ). I buy a reasonable quantity of ore, of various types and with multiple jump ranges on the orders and it sucks when it comes to collecting it all up to have to search for Plagioclase, Veld...etc, turning up mining crystals and so forth in the process... One search which showed everything from Aristite to Arkonor would be awesome... Sounds like Category:Asteroid would hit the spot. |
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ZaBob
Twilight Labs Unsung Voices
27
|
Posted - 2011.12.03 23:09:00 -
[97] - Quote
CCP Frellicus wrote: As for the cargo and containers that has to do with nested database queries (read: lots of DB load) but why it differs from the 3rd party API is something I'll look into. Won't make any promises about that though.
You think bringing back a gadzillion irrelevant results, leading the user to do several more queries in search of what he's looking for doesn't cause DB load?
I would expect search improvements, done well, to actually help the DB load in real life. A little more work per query, but overall, factoring in user behavior, less load. |
ZaBob
Twilight Labs Unsung Voices
27
|
Posted - 2011.12.03 23:11:00 -
[98] - Quote
[x] Enable SQL queries
:) |
TorTorden
NorCorp Enterprise No Holes Barred
15
|
Posted - 2011.12.04 02:59:00 -
[99] - Quote
CCP Frellicus wrote:Experiment H197 wrote:I remember a long time back trying to search for one of my ships by what I named it and it didn't seem to work. Was a feature like that ever added? I still have trouble remembering the type names, especially if it's been a while since I've logged on due to RL, but I always remember what I named it. It would be nice to say, "hmm... where did I have Bebop docked?" and just search for "Bebop" in the search field. Sadly that is not included right now but it is on my list of improvements for next iteration.
To go the other way enterily could we get ability to search by typeID and itemID?
ZaBob wrote:[x] Enable SQL queries
:) Signed :D |
Xander Hunt
2
|
Posted - 2011.12.04 03:25:00 -
[100] - Quote
Efraya wrote:This is an excellent chage, but could you add another UI element next to the search button that when clicked/rolled over will display all of the switches that can be used in the search. I don't think I will be able to remember them all off the top of my head, although in fairness the majority of them are pretty straight forward.
Ta lar.
This!
Add a button that will launch the IGB to the URL of the EVELOPEDIA page, or, a quick reference page in EVELOPEDIA. That way it'd be always at our finger tips, and if changes happen, you don't have to document the change in-game, just on a web page. |
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Si Raven
Raven's Toy Production
0
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Posted - 2011.12.05 10:09:00 -
[101] - Quote
Please do this for people and places. You have far too many search options currently. Whoever searches on constellations and regions? I was thinking about putting in a feature request but abbreviated keywords would be better.
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xaja
yoni corporation
1
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Posted - 2011.12.06 07:47:00 -
[102] - Quote
Extra search options are always welcome!
But... will this sift through things you got in other containers?
So far, if you had your stuff sorted in cans, you were pretty much out of luck searching for some implant you knew you had...
And I pretty much always have most things in cans, cause otherwise my hangar would be a 20-page long mess |
Nayakra
VINGOLF COUNCIL Nulli Tertius
0
|
Posted - 2011.12.07 18:42:00 -
[103] - Quote
range in jumps is missing and something like bookmarks; the autocomplete box which save the last entries is not enough imho |
Siigari Kitawa
Push Industries
23
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Posted - 2011.12.09 05:22:00 -
[104] - Quote
Sorry to be a little late to the party, but is there any way I can have NOT included in my search?
I am trying to reorganize my assets, and all I keep finding are stations with shuttles and Velators. I want to filter those stations out, please. |
Chi Quan
Bibkor Enterprises
1
|
Posted - 2011.12.09 15:58:00 -
[105] - Quote
does not go far enough, you also need to streamline the naming of the modules, or have meta item aso show up when their corresponding tech1 item is searched.
exemple: stais webifier (t1) stasis web 'Langour' drive disrupor fleeting propulsion inhibitor pattern stasis web
either rename them to be all "web" or "webifier" eg. langour webifier, fleeting propulsion webifier
or as i said make the search include all meta items when a tech1 is searched. -- Please like me, I'm an attention w*ore. |
Invictra Atreides
Toward the Terra
15
|
Posted - 2011.12.14 17:43:00 -
[106] - Quote
Why won't it find Plasmoids ? I got them in the POCO. Why won't it find my Railgun it is in the Secure container in Jita. |
Koen L
Galactic Defence Consortium United Pod Service
6
|
Posted - 2011.12.19 07:07:00 -
[107] - Quote
So i accidently dragged and dropped a bpo into my hangar and it fell into one of the hundreds boxes inside my hangar, do i find it with the search ? Will i also find it remotely ?
I put the ship into pos in hangar and forgot to take it out, will i find it with this shiny search function ? The ship is inside a carrier, will i find the bpo? And how about the corporate hangars ? How about the wrapped boxes inside this corp hangar ? GÖ½ When your ship gets blown to bits GÖ¬ GÖ½ And you lose your Faction fits GÖ¬ \Gÿ+/ Don't worry GÖ¬ GÖ½ GÖ¬ GÖ½ GÖ½ GÖ¬ GÖ½ GÖ¬ Be Happy \Gÿ+/ |
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