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baltec1
Bat Country Goonswarm Federation
15009
|
Posted - 2015.02.17 04:39:33 -
[1] - Quote
Market McSelling Alt wrote:MPaladin wrote:SnowFlower Crendraven wrote:thanks for all the responses, I like to here from other players on this. I really don't know all the game mechanic's and now that i see its rigged to pamper the players that can't seem to find others to fight fair I've decided to quit mining . CHEERS You don't give up mining. What you do have to give up, is the illusion that Hi-Sec is safe. What a lot of Hi-Sec corps need to learn, is to start treating the mining belts like they Low Sec or Null Sec. And start providing cover for the mining operations. That means putting people near the gates watching for known gankers entering the system, having combat ships in the belts with the miners to protect the mining ships. The thing is once you stop providing easy targets, the gankers will move on to something else. But the reason gankers pick highsec is because it is safe for them. See there is little consequence for their actions, and little that can be done against someone who warps off in his pod and boards a dropped ship the moment before their attack. Gankers dont go to lowsec, the pirates would kill them, Gankers dont go to Nullsec, the alliances would get them and intel would scare off their targets. And gankers dont go to WH's because they wouldn't know who was coming for them. They are the McDonalds of pvp... sure its food, but just barely and no one is going to try and make it what it isn't.
You cant suicide gank in lowsec, the targets all live in highsec and if the consequences are so low then I guess you wont mind having all of them also apply to when you mine a rock or shoot an NPC.
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baltec1
Bat Country Goonswarm Federation
15009
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Posted - 2015.02.17 04:52:20 -
[2] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:MPaladin wrote:SnowFlower Crendraven wrote:thanks for all the responses, I like to here from other players on this. I really don't know all the game mechanic's and now that i see its rigged to pamper the players that can't seem to find others to fight fair I've decided to quit mining . CHEERS You don't give up mining. What you do have to give up, is the illusion that Hi-Sec is safe. What a lot of Hi-Sec corps need to learn, is to start treating the mining belts like they Low Sec or Null Sec. And start providing cover for the mining operations. That means putting people near the gates watching for known gankers entering the system, having combat ships in the belts with the miners to protect the mining ships. The thing is once you stop providing easy targets, the gankers will move on to something else. But the reason gankers pick highsec is because it is safe for them. See there is little consequence for their actions, and little that can be done against someone who warps off in his pod and boards a dropped ship the moment before their attack. Gankers dont go to lowsec, the pirates would kill them, Gankers dont go to Nullsec, the alliances would get them and intel would scare off their targets. And gankers dont go to WH's because they wouldn't know who was coming for them. They are the McDonalds of pvp... sure its food, but just barely and no one is going to try and make it what it isn't. You cant suicide gank in lowsec, the targets all live in highsec and if the consequences are so low then I guess you wont mind having all of them also apply to when you mine a rock or shoot an NPC. That is absurd. Why should I suffer consequences for gameplay I don't choose to participate in. Yes suicide ganking has little consequence, but what in this world makes you think I should suffer the same to mine some veld?
Because you are spouting rubbish. Suicide ganking is the single most punished activity in EVE and given your reaction to what I said you know that what you said was a lie. The simple fact here is that you cannot be bothered to protect yourself so you as CCP to do it for you.
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baltec1
Bat Country Goonswarm Federation
15009
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Posted - 2015.02.17 06:17:03 -
[3] - Quote
Market McSelling Alt wrote:baltec1 wrote:
Because you are spouting rubbish. Suicide ganking is the single most punished activity in EVE and given your reaction to what I said you know that what you said was a lie. The simple fact here is that you cannot be bothered to protect yourself so you as CCP to do it for you.
I havent asked CCP to do anything for me. I also disagree with suicide ganking as the most punished activity, Macro Mining is. But that is a different activity all together. Tell me, why is it ok for a -10 to goons not be able to dock at their stations in null but it is ok for a -10 to all of empire be able to dock anywhere they want in empire?
When was the last time you had to activly protect your high sec station of choice from a supercap fleet? Corp standings are not the same as security standings.
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baltec1
Bat Country Goonswarm Federation
15009
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Posted - 2015.02.17 06:34:15 -
[4] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:baltec1 wrote:
Because you are spouting rubbish. Suicide ganking is the single most punished activity in EVE and given your reaction to what I said you know that what you said was a lie. The simple fact here is that you cannot be bothered to protect yourself so you as CCP to do it for you.
I havent asked CCP to do anything for me. I also disagree with suicide ganking as the most punished activity, Macro Mining is. But that is a different activity all together. Tell me, why is it ok for a -10 to goons not be able to dock at their stations in null but it is ok for a -10 to all of empire be able to dock anywhere they want in empire? When was the last time you had to activly protect your high sec station of choice from a supercap fleet? Corp standings are not the same as security standings. So why do faction police try and kill you in highsec? You do know how faction/corp standings relationship works right? You are no longer welcome in highsec, shouldn't matter if its Royal Khanid Navy or Impetus, all corporations get their standings from the factions and those factions have deemed you KOS.
And?
Those are NPC navies not players, we dont attack said NPCs just pod pilots who are neutral to said navies. All you plan would do is punish people who pvp in lowsec, gankers would just use a neutral orca or bowhead. well done. Once again the bears demand a nerf that hurts everyone but doesnt get he results they want.
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baltec1
Bat Country Goonswarm Federation
15009
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Posted - 2015.02.17 06:58:07 -
[5] - Quote
Market McSelling Alt wrote: How would a -10 being unable to establish medical clones in highsec hurt regular players? Spin that for me please?
The bulk of -10s are people who pvp in lowsec. You are effectivly locking these people out of highsec and making their ability to replace their ships much harder in an attempt to stop gankers who would adapt anyway. When I gank in highsec my clone is still set to nullsec.
Your nerf will impact the wrong people.
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baltec1
Bat Country Goonswarm Federation
15019
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Posted - 2015.02.18 04:45:40 -
[6] - Quote
Market McSelling Alt wrote:Jenn aSide wrote:Lefty Lulu wrote:Through all the pumping out of chests and tiresome smack talk, it all boils down to this. It's about cowards getting cheap kills the only way cowards know, by seeking out the peaceful.
Eve is approaching anarchy. Good luck with that. EVE IS anarchy. The point that's hard for many of us to understand is that if you want 'peaceful', why in the seven hells would you pick a game that has universal non-consensual pvp (non-consensual sandbox pvp games always attract people other games would call 'griefers') and has been advertised as a hive of villainy since at least 2003? It's like someone going to a Hoe house and being shock (SHOCKED I tell you) at all the Hoeing goin down. WTF do you expect? No one is taking away your precious non-consensual pvp. We are asking that Criminals be treated as such. Your example of the hoe house is spot on, no one should be shocked there is hoeing going down, but neither should the man getting the hoe be shocked at his doctor bill for medical treatment afterwards. We are asking that if you insist on screwing everything that moves in high-sec, that you have to take some penicillin when you are done.
I bet you dont even know what the risks and punishments are for ganking or how to gank either.
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baltec1
Bat Country Goonswarm Federation
15019
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Posted - 2015.02.18 05:25:54 -
[7] - Quote
Market McSelling Alt wrote:Vimsy Vortis wrote:Also disregard the fact that they have been literally removing non-consensual PVP mechanics from the game. Really, tell me again how you can't lock anyone anywhere and shoot them at any time?
We used to be able to tank concord.
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baltec1
Bat Country Goonswarm Federation
15019
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Posted - 2015.02.18 05:36:15 -
[8] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:Vimsy Vortis wrote:Also disregard the fact that they have been literally removing non-consensual PVP mechanics from the game. Really, tell me again how you can't lock anyone anywhere and shoot them at any time? We used to be able to tank concord. We used to be able to fit 3 MWDs too... what is your point? You used to have nothing that could alpha a cruiser, but weapons got buffed. Things change, adapt and overcome. Ganking is easier now than it has ever been with Nados, Talos, Catalysts and haulers having to pick between cargo and tank. Now you can have an Orca or Bowhead drop your regank ships. Now you don't even need to dock. Now stuff actually drops from hangers and you don't even need a pickup alt because an MTU can do it for you.
Acctually we did alpha cruisers, the change was they added more hp to all hulls to make fights last longer.
Right now ganking is at its lowest point, costs more than ever before, requires more people than ever before and targets have more defensive options than ever before.
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baltec1
Bat Country Goonswarm Federation
15020
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Posted - 2015.02.18 06:52:03 -
[9] - Quote
Market McSelling Alt wrote:
That is just plain untrue. Yes hulls got a buff, so did weapons. In particular alpha weapons got huge buffs. Catalyst today puts out more DPS than ever before, and ganks now only require one guy and two alts.
But you can cherry pick the changes to the game all you want, popular opinion isn't going to change, people don't like being ganked and they sure as heck don't want it any easier for you to do so.
Weapons have not been buffed to anywhere near the level they used to have. Catalysts dont put out even close to the firepower we used to use when we had the gankageddon (all the lows filled with heatsinks that had no stacking penalties and tracking did not exist so all of that firepower landed) They are also not get close to the firepower of the insured battleships we used to use.
The only person trying to cherry pick here is you.
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baltec1
Bat Country Goonswarm Federation
15020
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Posted - 2015.02.18 06:58:29 -
[10] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:
That is just plain untrue. Yes hulls got a buff, so did weapons. In particular alpha weapons got huge buffs. Catalyst today puts out more DPS than ever before, and ganks now only require one guy and two alts.
But you can cherry pick the changes to the game all you want, popular opinion isn't going to change, people don't like being ganked and they sure as heck don't want it any easier for you to do so.
Weapons have not been buffed to anywhere near the level they used to have. Catalysts dont put out even close to the firepower we used to use when we had the gankageddon. They are also not get close to the firepower of the insured battleships we used to use. The only person trying to cherry pick here is you. BS http://belligerentundesirables.com/wp-content/uploads/2013/04/suicide-ganking-maths.png
Never could we see 34k dps from a ship that costs so little. Destroyers throwing out 12k. Buffs to weapons have been massive, and in the days you could tank concord there wasn't T2 anything, so you weren't anywhere close to these numbers, nor was there as much target opportunity.
There used to be no stacking penalties or tracking. My vindicators firepower is dwarfed by what an old gankageddon could put out. The cavelry raven would out punch a ******* deadnought.
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baltec1
Bat Country Goonswarm Federation
15020
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Posted - 2015.02.18 07:05:12 -
[11] - Quote
Market McSelling Alt wrote:
In the times you are talking about a Geddon cost more than anyone would be willing to suicide in. You either never played back then, or you are distorting your nostalgia for the point of your argument.
they didnt have to suicide gank back then because the damn things could tank concord.
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baltec1
Bat Country Goonswarm Federation
15020
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Posted - 2015.02.18 07:09:55 -
[12] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:
In the times you are talking about a Geddon cost more than anyone would be willing to suicide in. You either never played back then, or you are distorting your nostalgia for the point of your argument.
they didnt have to suicide gank back then because the damn things could tank concord. So again, we are back to your vision of eve is to make the entire game Amamake... which means no one left to shoot and as boring as low sec is today. Why should you be able to tank concord?
Yet again you miss the point.
You said you are not safer from ganks. I just gave you several example showing how you are very wrong.
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baltec1
Bat Country Goonswarm Federation
15020
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Posted - 2015.02.18 07:13:19 -
[13] - Quote
Market McSelling Alt wrote:
Except you just said it wasnt a gank back then because you could tank concord... That is just low-sec pvp at that point.
Which means you are a lot safer now than back then.
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baltec1
Bat Country Goonswarm Federation
15020
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Posted - 2015.02.18 07:50:00 -
[14] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:
Except you just said it wasnt a gank back then because you could tank concord... That is just low-sec pvp at that point.
Which means you are a lot safer now than back then. Well considering in 2004 no one could gank my freighter because... oh wait
Still safer today than before.
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baltec1
Bat Country Goonswarm Federation
15022
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Posted - 2015.02.18 09:40:04 -
[15] - Quote
Lefty Lulu wrote:I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway.
Its not what we want. All we want is for the nerfs to stop.
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baltec1
Bat Country Goonswarm Federation
15026
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Posted - 2015.02.18 12:34:13 -
[16] - Quote
Lan Wang wrote:baltec1 wrote:Lefty Lulu wrote:I really don't know why CCP are messing about at. They should just get on with it and sack Concord and turn the game into one glorious free-for-all gank fest, after all, this is what CCP and the majority of the players want anyway. Its not what we want. All we want is for the nerfs to stop. would you prefer for the nerfs to stop and more people stop playing the game and eventually we have no game? tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead.
If EVE was going to die because I can blow up your ship in highsec it would have done so over a decade ago.
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baltec1
Bat Country Goonswarm Federation
15026
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Posted - 2015.02.18 12:40:09 -
[17] - Quote
Market McSelling Alt wrote:Ima Wreckyou wrote:Lan Wang wrote:tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead. Why do you think it should be possible to move 7-8bil without effort? Who made you the arbiter of what constitutes effort? Like Ctrl+Click... F1 is effort anyways
And this is how we know you have no idea how ganks work.
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baltec1
Bat Country Goonswarm Federation
15027
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Posted - 2015.02.18 12:50:14 -
[18] - Quote
Market McSelling Alt wrote:
Maybe in your mind gankers are still scanning out cargo several jumps ahead and gathering their pickup alt and setting up for the ship load and getting ready for the hauler to come.
But in today's eve an alt drops a catalyst from the hanger, ganker jumps in, warps to the kill location and just shoots.
Don't try and spice it up Dirt.
Miniluv are a profit making organisation. You dont make a profit by randomly ganking empty ships.
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baltec1
Bat Country Goonswarm Federation
15027
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Posted - 2015.02.18 12:52:45 -
[19] - Quote
Lan Wang wrote:Ima Wreckyou wrote:Lan Wang wrote:tell me the risks you have from suiciding 30 catalysts to kill 7-8bil worth of freighter? doesnt matter how well you tank anything if you want it dead then its dead. Why do you think it should be possible to move 7-8bil without effort? what do you define as effort, grinding to make the isk to buy a freighter, pvp'ing to get the contracts to fill the freighter then traveling dozens of jumps to fullfill the contracts, each contract with a 1bil collateral and risk of being ganked by 10mil catalysts on a gate, which there is no real way to prevent it. or buying a ton of catalysts, having a few machariels sitting in a npc corp (protected by concord with 0 risk), camping on a gate then hitting orbit and f1 when a freighter comes through and have a hauler pick it all up? and yet you complain that its not profitable enough for you? both activities require similar amounts of effort but 1 party comes out severely worse than the other there is no risk in ganking because your going to die anyway and your ship cost is nothing compared to the reward for doing it and neither is the cost of security tags to amend your sec status.
Pop quiz.
How much does it cost the get your security status from -10 to +5 using tags?
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baltec1
Bat Country Goonswarm Federation
15027
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Posted - 2015.02.18 13:04:43 -
[20] - Quote
Market McSelling Alt wrote:
Who cares, in the previous thread you said gankers don't care about their sec status, therefore it is a moot discussion.
If people use it as an argument then we are going to call them out on it. In this case its the argument about "just use tags".
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baltec1
Bat Country Goonswarm Federation
15027
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Posted - 2015.02.18 13:08:49 -
[21] - Quote
Lan Wang wrote:
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
EVE had year on year growth that no other MMO has ever managed to match while it had all of that danger. Over the last few years after a lot of buffs to safety it has not grown.
There is zero evidence to back up your argument.
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baltec1
Bat Country Goonswarm Federation
15027
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Posted - 2015.02.18 13:11:14 -
[22] - Quote
Market McSelling Alt wrote:Dave Stark wrote:Market McSelling Alt wrote:You make it sound like there isn't guides for this kind of thing everywhere from TMC to Minerbumping. perhaps if you'd read one, you might stop posting things so outrageously wrong. then again, probably not. From TMC: Quote:"1)ADD CONCORD TO YOUR OVERVIEW. Seriously. Otherwise you're not going to notice Concord is already in the belt and get waxed immediately.
2)Make a hotkey for "engage drones". I like to use F9, then line up all of my mods I'm going to fire next to it, so I can mash, say, f4,f5,-f9. Drones are a key part of your dps and you need them engaged asap.
3)Do you have a high enough sec status to fly around in the system without getting gibbed by the faction police? Great! You should probably stock up the SMA with a few ships while you still can, and train a Mr. Happystandings (see below). If not, see the section below on life as a pirate.
4)A gank is 'lined up' with an alt. This alt futzes around the belt, and then sits next to a juicy-looking target. Your ganking ship then warps to your alt. If the miner is watching, they may notice you sitting next to them and get the **** out - if that happens, just line up a new gank. Even non-bots only pay attention every 10m or so.
5)Warp to your alt. Launch drones, then come to a complete stop (if you're in a blaster ship). Lock the target, then fire/tp/scram/web, then hit your engage drones hotkey (you made one, right?). Now, watch and wait. Once the ship blows up, use your alt (the one you lined up the gank with) to scoop the loot, then loot your own ship when CONCORD blows it up. Warp both your pod and your alt back to the closest station.
6)Immediately board a rookie ship or shuttle with your ganking alt, and undock. Don't touch anything after you do: wait for CONCORD to blow you up. You've just cleared CONCORD from the belt so the next guy can start his attack run.
7)**** up local something fierce." Seeing as how 1 and 2 can be done and never done again, 3-6 are really the only parts of this guide. Personally I think this is too extravagant as when I ganked I did it in Jita and only to the AFK inbounds on IV-4. But whatever, I forgot you must have a post-doctoral thesis on this very deep subject
So, thats more work than you fist said. Its also only valid for stationary afk untanked mining barges.
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baltec1
Bat Country Goonswarm Federation
15027
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Posted - 2015.02.18 13:12:50 -
[23] - Quote
Market McSelling Alt wrote:baltec1 wrote:Lan Wang wrote:
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
EVE had year on year growth that no other MMO has ever managed to match while it had all of that danger. Over the last few years after a lot of buffs to safety it has not grown. There is zero evidence to back up your argument. BS Eve had year over year growth after the time Concord was buffed and highsec was made "safer" in your words... it started to stagnate and die again at the exact same time the first Hulkageddon and then again at the second Hulkageddon. Now, personally I don't think it was a cause and effect, but to claim that these "nerfs" to ganking slowed growth is hilarious, much more likely the uptick in high-sec ganking of miners and freighters slowed the growth.
There is far more evidence to my bad argument than the other.
Context, try using it.
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baltec1
Bat Country Goonswarm Federation
15027
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Posted - 2015.02.18 13:19:04 -
[24] - Quote
La Rynx wrote:snore... what? oh noes another of *those* threads again!
nerfs or bufs, eve will not die of that. Ever heard of lo- and nullsec? Where those big fights happen which eve is in the media for? What hisec thingie got into the media?
A great number of ALODs, burn jita, the ice interdictions, the death of the imperial apoc, the fun M0o had.
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baltec1
Bat Country Goonswarm Federation
15027
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Posted - 2015.02.18 13:21:04 -
[25] - Quote
Market McSelling Alt wrote:
Context? you have none. You have no idea what caused players to come or go from EvE. But there is a correlation with big gank events and population decline. There is however NO correlation to Concord buffs and population decline. In fact, our best years of growth were after Concord Buffs and introduction of freighters into the game.
Why are you ignoring the post that I was answering to?
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baltec1
Bat Country Goonswarm Federation
15027
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Posted - 2015.02.18 13:25:22 -
[26] - Quote
Lan Wang wrote:baltec1 wrote:Lan Wang wrote:
do you think ccp just makes changes to game mechanics for the fun of things or on a whim? do they not listen to people about why they quit the game and how hard the game is for people to play or how much time they cant dedicate to play because so many reasons.
do they want to just cater for people who want to live in a high security space and shoot defenceless people when there is lowsec and nullsec which is very unpopulated compared to highsec, they probably have many factors on to which they base what they do on but im guessing the survey they ask when players quite plays a significant role in how they decide.
basically games evolve over time, you either have to adapt to the situation or you find another way around it. people need to stop living in some ego bubble where they base the reasons of what they do on some Eve philosophy or ethical grounds to support the core meaning of the game.
EVE had year on year growth that no other MMO has ever managed to match while it had all of that danger. Over the last few years after a lot of buffs to safety it has not grown. There is zero evidence to back up your argument. i suppose you have evidence to support this aswell yeah?
CCPs own data and several gaming news sites. You should probably have looked that up before you posted.
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baltec1
Bat Country Goonswarm Federation
15027
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Posted - 2015.02.18 13:26:38 -
[27] - Quote
Lan Wang wrote:baltec1 wrote:Market McSelling Alt wrote:
Context? you have none. You have no idea what caused players to come or go from EvE. But there is a correlation with big gank events and population decline. There is however NO correlation to Concord buffs and population decline. In fact, our best years of growth were after Concord Buffs and introduction of freighters into the game.
Why are you ignoring the post that I was answering to? it wasnt an argument it was an opinion to why ccp make changes to game mechanics but yeah "year on year growth" http://eve-offline.net/?server=tranquility
Thats not subs. Why do you people ALWAYS get that one wrong?
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