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Kruel
Blunt Force Syndicate
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Posted - 2006.10.06 18:47:00 -
[1]
Edited by: Kruel on 06/10/2006 18:47:55 [Edit, oops hit enter before posting!]
So, Gisti small A is about 50% better.
Best small named is about hmmm... 20% better?
I want my iwin button too! :D
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Black Scorpio
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Posted - 2006.10.06 18:55:00 -
[2]
Not everyone has a 500Mil + to blow on a single module.. have you ever flown a 1+Bil T2 ship with 1+ bil fitting not to mention implants, while doing PvP.. that's a rush ok.. cause once you lose it.. well you probably had a bottle of anti-depressants next to your desk
did you mention an I-Win button?
PS" try fitting 2 shield boosts and watch what happens to your cap... Armor reps x2? easily manageable..
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Kruel
Blunt Force Syndicate
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Posted - 2006.10.06 18:59:00 -
[3]
Hey I got money to burn. If there was a small armor rep that I could run constantly on my Ishkur I'd go for it. Sadly there's no such mod.
Devs play as Caldari!
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Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.10.06 19:02:00 -
[4]
you don't balance the game based on faction/officer mods. -------
Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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Black Scorpio
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Posted - 2006.10.06 19:04:00 -
[5]
Originally by: Kruel Hey I got money to burn. If there was a small armor rep that I could run constantly on my Ishkur I'd go for it. Sadly there's no such mod.
Devs play as Caldari!
More like Gallente... dude, just fly your ultra pawnage Domi and quit sulking...
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Trigger Sterling
Amarr Merch Industrial
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Posted - 2006.10.06 19:10:00 -
[6]
Originally by: Grimpak you don't balance the game based on faction/officer mods.
Then balance the mods themselves.
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Kruel
Blunt Force Syndicate
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Posted - 2006.10.06 19:11:00 -
[7]
Originally by: Black Scorpio
More like Gallente... dude, just fly your ultra pawnage Domi and quit sulking...
Ohhh believe me I will!
But until then I've got something to whine about.
Just give me a fusking 160hp per cycle small rep at 30 activation cost and I'll shut up.
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Black Scorpio
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Posted - 2006.10.06 19:14:00 -
[8]
Dude, you ALSO have medium slots.. the fact that Gallente ships are better at armor tank is faction based. Train Caldari ships if you like them as much, and then I will be seeing you a lot more on the forums complaining about this and that about them..
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Ryoka
Infinite Opportunities Inc.
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Posted - 2006.10.06 19:16:00 -
[9]
Originally by: Kruel
Originally by: Black Scorpio
More like Gallente... dude, just fly your ultra pawnage Domi and quit sulking...
Ohhh believe me I will!
But until then I've got something to whine about.
Just give me a fusking 160hp per cycle small rep at 30 activation cost and I'll shut up.
give us caldaris low slot scramblers/webbers and we'll stop flaming you too
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FFGR
Euphoria Released Euphoria Unleashed
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Posted - 2006.10.06 19:17:00 -
[10]
Hmmm
Gistii (Gist items in general) are deadspace Angel drops. So it is Minmatar h4x ! The gistii small shield boosters drop also from the 3/10 Serpentis Complex ! So it is Gallente h4x also !
Tbh many deadspace items don't drop cause they aren't in the loot tables or there aren't any corresponding complexes for the game for them to drop. _____________________________
siggys v. 0.5 |
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Kruel
Blunt Force Syndicate
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Posted - 2006.10.06 19:18:00 -
[11]
Ok I did the math and assuming Repair Systems skill at lvl5, that's a 4.5/sec small rep cycle.
With that in mind, a gisti-a shield boost equivalent for small armor rep would be the following:
29 activation cost 128hp repaired
The best we have now is Coreli-A (correct me if I'm wrong) 40 activation cost 104hp repaired
Damn $*&^! Caldari!
But that's ok, I'll show you Caldari fools once I've got a nos/ecm/stabbed Domi!
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Trigger Sterling
Amarr Merch Industrial
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Posted - 2006.10.06 19:19:00 -
[12]
Originally by: Black Scorpio Dude, you ALSO have medium slots.. the fact that Gallente ships are better at armor tank is faction based. Train Caldari ships if you like them as much, and then I will be seeing you a lot more on the forums complaining about this and that about them..
Why does this always come up? First, it wasn't really an anti-Caldari whine. Second, if everyone did that, the game would be boring. Third, if they would notice things to complain about, why not bring those things up, instead of telling people to respec their character?
I'm so sick of seeing "Just train Caldari then!" as if the answer to perceived race imbalance is to just take advantage of the imbalance, instead of fixing it.
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FFGR
Euphoria Released Euphoria Unleashed
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Posted - 2006.10.06 19:21:00 -
[13]
Quote: The best we have now is Coreli-A (correct me if I'm wrong)
You are wrong cause they aren't ingame, look at my previous post _____________________________
siggys v. 0.5 |
Nyxus
GALAXIAN Rule of Three
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Posted - 2006.10.06 19:21:00 -
[14]
Forget Gistii, I want an Estemels Energized Adaptive Nano.
50% resist for EM/THERM/EXP/KIN....all in one mod.
Yes please!
Nyxus
Originally by: Tux The thought of a missile spewing armor tanking cool black looking ship makes me happy in the pants
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Black Scorpio
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Posted - 2006.10.06 19:23:00 -
[15]
Originally by: Kruel Ok I did the math and assuming Repair Systems skill at lvl5, that's a 4.5/sec small rep cycle.
With that in mind, a gisti-a shield boost equivalent for small armor rep would be the following:
29 activation cost 128hp repaired
The best we have now is Coreli-A (correct me if I'm wrong) 40 activation cost 104hp repaired
Damn $*&^! Caldari!
But that's ok, I'll show you Caldari fools once I've got a nos/ecm/stabbed Domi!
I'll be walking my Scorpion in your neighbourhood that day
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Sorja
E X O D U S Imperial Republic Of the North
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Posted - 2006.10.06 19:25:00 -
[16]
An Enyo with a small rep II is as efficient as a Harpy with a small Gistii. That's the way it was last time I had duels between those 2 ships and that comes not only from the mod itself but from natural resistances, cap regeneration and whatnot.
At least, when using armor repairing, a small rep II is an effective module, while a small shield booster II is utterly useless.
Since prices for gistii boosters are out of whack, CCP could remove that (overpowered?) module out of the game and make the small shield booster II worth using.
____________________ Darko1107 > does anything in ascn space have tech II fittings? Quillan Rage > Iron ships |
Kruel
Blunt Force Syndicate
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Posted - 2006.10.06 19:39:00 -
[17]
Originally by: Sorja
At least, when using armor repairing, a small rep II is an effective module, while a small shield booster II is utterly useless.
Since prices for gistii boosters are out of whack, CCP could remove that (overpowered?) module out of the game and make the small shield booster II worth using.
QFT.
The stats are the small sb II are pretty sucky compared to the small rep II. Ditch the gisti and make the SBII actually usefull.
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ArtemisEntreri
Turbulent
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Posted - 2006.10.06 19:40:00 -
[18]
Originally by: Grimpak you don't balance the game based on faction/officer mods.
Why not? I'ts available to most people. It can be used in pvp situations.
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Guillame Herschel
Gallente Cheers Restaurant and Bar Nova Republic
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Posted - 2006.10.06 19:44:00 -
[19]
Originally by: Kruel With that in mind, a gisti-a shield boost equivalent for small armor rep would be the following:
29 activation cost 128hp repaired
The best we have now is Coreli-A (correct me if I'm wrong) 40 activation cost 104hp repaired
Armor resists can be made a lot higher on T1 armor tank ships, than T1 shield tank ships. Also, I think the resist holes in T2 armor tank ships are smaller than the holes in T2 shield tank ships.
So with armor better able to resist damage than shields, it stands to reason that the best armor repairers do not need to repair as many HP as the best shield boosters.
-- Guile can always trump hardware -- |
Black Scorpio
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Posted - 2006.10.06 19:49:00 -
[20]
Originally by: Guillame Herschel
Originally by: Kruel With that in mind, a gisti-a shield boost equivalent for small armor rep would be the following:
29 activation cost 128hp repaired
The best we have now is Coreli-A (correct me if I'm wrong) 40 activation cost 104hp repaired
Armor resists can be made a lot higher on T1 armor tank ships, than T1 shield tank ships. Also, I think the resist holes in T2 armor tank ships are smaller than the holes in T2 shield tank ships.
So with armor better able to resist damage than shields, it stands to reason that the best armor repairers do not need to repair as many HP as the best shield boosters.
sexactly.. !
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Kruel
Blunt Force Syndicate
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Posted - 2006.10.06 19:55:00 -
[21]
Edited by: Kruel on 06/10/2006 19:55:00
Originally by: Guillame Herschel Armor resists can be made a lot higher on T1 armor tank ships, than T1 shield tank ships. Also, I think the resist holes in T2 armor tank ships are smaller than the holes in T2 shield tank ships.
So with armor better able to resist damage than shields, it stands to reason that the best armor repairers do not need to repair as many HP as the best shield boosters.
That may be true for the larger ships, but how many assault frigs and intys actually use mods to boost their resists?
As an example, my Ishkur has 3 lows: (1) small repII, (2) micro aux, (3) magstabII.
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Jacob Holland
Gallente FIRMA Interstellar Alcohol Conglomerate
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Posted - 2006.10.06 20:40:00 -
[22]
Core X-Type (or A-Type for frigates). Pretty much the exact equivalent of the Gist (including being a Deadspace module).
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keepiru
Supernova Security Systems
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Posted - 2006.10.06 21:08:00 -
[23]
Yes but there's a tiny, negligible problem:
No Core-* reppers drop apart from BS items. And Corpum/Centum (Pith equivalents) only drop for cruisers and up.
Even normal pirate faction reppers (true sansha) are extremely rare for everything below BS.
For people who dont fly BSes, this is a little irritating, as there is a widely available small shield booster that has better HP/sec than medium rep II for less cap about 1/10th of the fittings. And then you can use a boost amp on top of it.
CCP have mentioned once or twice that they would "fix" this like they said they would "fix" 800mm rolled tungsten drops for example (TomB even shouted at me to remove the whine from my sig)... my diagnosis is that obviously the entire loot engine is broken, and they should just chuck it in the empty bree can skip outside of the CCP office and start over =p ----------------
Please fix BC Sig/Agility! |
Complacency's Bane
Caldari
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Posted - 2006.10.06 21:18:00 -
[24]
Originally by: Sorja At least, when using armor repairing, a small rep II is an effective module, while a small shield booster II is utterly useless.
Yes, a small armor rep II > small shield booster II in HP/s and cap/HP. Since frigates tend to need midslot tackling equipment, lowslots are generally more free for resistance mods as well.
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Noriath
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Posted - 2006.10.06 21:48:00 -
[25]
I also like the disparity between pirate implants that boost shield and pirate implants that boost armor...
I mean yea, a little bit of HP is nice and all, but drastically increased boost amount, well, let's just say shield tankers definatly have the upper hand when it comes to their ability to blow ****loads of money on a nearly impossible to beat setup...
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Borasao
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Posted - 2006.10.06 23:56:00 -
[26]
Originally by: Grimpak you don't balance the game based on faction/officer mods.
Nope... but you can sure break a game with items.
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xlop
Gallente
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Posted - 2006.10.07 00:18:00 -
[27]
Originally by: Grimpak you don't balance the game based on faction/officer mods.
eh?
he was asking for some resemblance of balance between faction mods, which is definitely not as important as say balance of t2 weapons but it is still something that should be done!!
you think its ok that a pilot can fit 50% invols and 45% amps and insane PDU and get a tank many many times that of any armor tank? oh and dont bring price into this at all, they can rat for the mods and have it gained for free! and they have the OPTION of buying the mods no matter the price where armor tankers do not!
personally i say just nerf the gistii stuff down to the armor stuff level, and nerf the invols over 37.5% down to 37.5%. if need be nerf the current 37.5% ones to a lower grade! also turn crystal imp into a shield HP bonous not booster bonous!
-- Imperial College London FTW -- |
Silver Lady
Gallente Aliastra
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Posted - 2006.10.07 00:36:00 -
[28]
Originally by: Grimpak you don't balance the game based on faction/officer mods.
Yes, its obvious balance was the very last thing that was on ccp's mind when they added Gist shield boosters.
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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2006.10.07 01:57:00 -
[29]
with a price tag over a billion how many honestly have Gist
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Zooish
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Posted - 2006.10.07 02:02:00 -
[30]
Stop moaning ... armour tankers have a 25% Cap Mod, Shield Tankers have a -10% Shield recharge or a 20% mod.
CCP did a good job at balancing the game, the moaners are recking it .. nerf, nerf, nerf, nerf
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