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Thread Statistics | Show CCP posts - 2 post(s) |

baltec1
Bat Country Goonswarm Federation
15227
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Posted - 2015.02.26 21:44:04 -
[1] - Quote
Theses ships will still be walking away with battleship like buffers. You need to hit them harder.
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baltec1
Bat Country Goonswarm Federation
15231
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Posted - 2015.02.27 00:52:33 -
[2] - Quote
Predator BOA wrote:Gday Guys
It seem like an interesting Buff and Nerf with this Subsystem. But question is there going to be and Nerf or Buff with the Armor or Shield Resistance with the changes?
They need a nerf, along with their base HP otherwise we still have battleship tanks on a cruiser.
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baltec1
Bat Country Goonswarm Federation
15245
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Posted - 2015.02.27 10:36:45 -
[3] - Quote
Alundil wrote: Clearly you haven't seen what's typically flown in fleets where the most egregious issues are most 'abused'. There are no big proteus fleets. It's not something that has ever caught on, ever. Can't be that egregious.
Nerf the tengu and you will see them. Me and bullet don't see eye to eye on many things but on this he is spot on. The proteus is seriously out of whack in terms of tank compared to any cruiser and puts just about every batttleship to shame. Currently the bare hull gets:
125 shield EHP 125 armour EHP 2.32k hull EHP
That's nothing I hear you cry, well yea buts that's before we slap on a subsystem. With the Augmented plating we get:
6.1K Shield EHP 14.9k EHP 2.32k EHP
That's a little more than twice as much armour as a phobos, the supposedly superheavy cruiser for tackling titans.
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baltec1
Bat Country Goonswarm Federation
15273
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Posted - 2015.02.27 15:32:13 -
[4] - Quote
Unamed Vyvorant wrote:T3s Vs FracBS -less tank -1.5X less dps -skill loss -less cap -less slots (vindi have 5 mid-slots proteus only 3) -less anti-jam -less optimal -MJD? -target count -lock range -fitting problems -learning subsis skills in 5 takes over 20 days
+agility +warp speed +scan res +mwd speed (20% more then Bs) +weapon sig rate +sig size +mass and why?
The fact that you had to show T3 vs faction battleships and not other cruisers is telling of how overpowered these things are
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baltec1
Bat Country Goonswarm Federation
15286
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Posted - 2015.02.27 17:19:38 -
[5] - Quote
Unamed Vyvorant wrote:baltec1 wrote:Unamed Vyvorant wrote:T3s Vs FracBS
The fact that you had to show T3 vs faction battleships and not other cruisers is telling of how overpowered these things are You think, I have to compare 500KK hull ships with under 200KK hull costs?!
Cost means nothing in terms of balance.
Its a cruiser, so thats where it needs to be in terms of its stats. Not overshadowing battleships.
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baltec1
Bat Country Goonswarm Federation
15290
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Posted - 2015.02.27 18:26:00 -
[6] - Quote
Talrath wrote:
So you are saying that a 500 mil cruiser shud be weaker than a 50 mil battlecruiser?
The 5-10 traillion isk federate megathron is weaker than a vindicator. So yea, a cruiser should never be better at being a battlecruiser than a battlecruiser.
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baltec1
Bat Country Goonswarm Federation
15294
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Posted - 2015.02.27 19:22:32 -
[7] - Quote
Talrath wrote:baltec1 wrote:Talrath wrote:
So you are saying that a 500 mil cruiser shud be weaker than a 50 mil battlecruiser?
The 5-10 traillion isk federate megathron is weaker than a vindicator. So yea, a cruiser should never be better at being a battlecruiser than a battlecruiser. So your logic is that a more skill intensive ship and more expensive ship (not due to rarity or AT rewards) shud be weaker just cause its smaller....lol
Yes, I believe in stuff being balanced and not overpowered. I dont care how much SP you need for a ship, I have over 100 million, SP is meaningless to me and anyone else who has the skills trained. Isk cost is also meaningless, no matter the cost we can afford it. CCP learned this the hard way when they gave us the titans.
These things are cruisers not battlecruisers but most importantly, CCPs own goal is to have them land between T1 and T2 cruisers, right now they are way way more powerful than any cruiser.
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baltec1
Bat Country Goonswarm Federation
15331
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Posted - 2015.03.02 07:47:37 -
[8] - Quote
Bogdo Lama wrote:afkalt wrote:Bogdo Lama wrote:T3's are very easy to alpha off field with lets say for example 150 arty machs at +100k. Bogdo Lama wrote:very easy to alpha off field Bogdo Lama wrote:150 arty machs I feel you might want to get your idea of "easy" sorted out there, chief. Whats the problem here? I see this in null all the time and even in low with smaller numbers. 150 machs/tfi's vs 150 tengus nothing new in null blobs. For example this is fleet doctrine for stain russians and they are not only ones using arty mach doctrine with these numbers.
I have never seen a 150 man mach fleet. You do not alpha a tengu fleet in anything short of a full sentry carrier fleet due to the tiny sig, speed and massive tank on the tengu all while being cap stable.
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baltec1
Bat Country Goonswarm Federation
15339
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Posted - 2015.03.02 17:23:13 -
[9] - Quote
Frostys Virpio wrote:Jeremiah Saken wrote:I'm disappointed. I brought buckets for all those tears but there are none. Rise, not enough nerfed... Get on the fighter assist thread and your bucket will be well used.
Or wait for the bigger nerf to come.
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baltec1
Bat Country Goonswarm Federation
15339
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Posted - 2015.03.02 17:26:24 -
[10] - Quote
Bogdo Lama wrote:baltec1 wrote: I have never seen a 150 man mach fleet. You do not alpha a tengu fleet in anything short of a full sentry carrier fleet due to the tiny sig, speed and massive tank on the tengu all while being cap stable.
Well i have seen 150 mach fleets. But i guess you havent been in stain. Alltho im pretty sure they use these elsewhere too. And yes you can alpha tengus from enough range when you have enough alpha. Your speed and sig doesnt work so well from range. With enough numbers T3's will pop. I have seen this happen.
And I have seen carriers blapped. Currently nobody uses a doctrine that can alpha our railgu fleet as they have a bigger tank than near any battleship with one of the smallest sigs in the cruiser lineup and enough speed to throw off the tracking on med artillery let alone large.
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baltec1
Bat Country Goonswarm Federation
15367
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Posted - 2015.03.04 07:40:33 -
[11] - Quote
Rroff wrote:
Point of my earlier comparison was that your far more likely to see links used in conjunction with a T3 than a lot of other ships, even without the links though the overall mobility and sig is out of whack with the EHP by a considerable margin - that isn't to say the answer is to nerf EHP. Changes to T3s should be about making the player make a little more choice/trade off not about taking a chainsaw to any one attribute.
T3 cruisers need to be balanced with the other cruisers not battleships. These thing need a chainsaw applied to to them to drag them down to the point where they don't invalidate T2 cruisers.
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baltec1
Bat Country Goonswarm Federation
15369
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Posted - 2015.03.04 13:06:18 -
[12] - Quote
Rroff wrote:baltec1 wrote:Rroff wrote:
Point of my earlier comparison was that your far more likely to see links used in conjunction with a T3 than a lot of other ships, even without the links though the overall mobility and sig is out of whack with the EHP by a considerable margin - that isn't to say the answer is to nerf EHP. Changes to T3s should be about making the player make a little more choice/trade off not about taking a chainsaw to any one attribute.
T3 cruisers need to be balanced with the other cruisers not battleships. These thing need a chainsaw applied to to them to drag them down to the point where they don't invalidate T2 cruisers. No reason why you can't have the options for both, having the supplemental type sub-systems allow for huge tank but not great mobility/sig doesn't tread on the other T2 cruiser's toes and you have the option of using the adaptive type sub-system if you want the mobility and sig to compare to T2 cruisers at a loss to potential EHP. The fact is a lot of T2 cruisers are somewhere between bland and uninteresting and downright ineffective cutting T3s back to compare to and using that as your base to work off would do nothing good for the game. Possibly enhancing the specialisation of T2 cruisers into some interesting capabilities would be of more benefit than nerfing T3s into mediocrity - I don't even know why I would fly a vagabond or muninn these days T3 or no - though rise hasn't done too bad a job with recons - I can see myself using 1-2 of them now that I wouldn't have touched before.
What is so bad about reducing T3 HP to below that of the HIC?
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