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Modern Lover
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Posted - 2006.10.12 00:18:00 -
[1]
I didnÆt see a post like this (there probably is though so lock this if necessary)à.But, what 1 or 2 tips that you consider to be indispensable to the game could you pass onto a newbie? What tip(s) has made æall the differenceÆ in your EVE life?
Thanks.
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Pesky LaRue
Minmatar L.O.S.T. Foundation
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Posted - 2006.10.12 00:23:00 -
[2]
Edited by: Pesky LaRue on 12/10/2006 00:23:26 1. check every piece of loot via "view market details" as you fly to gates so that you don't undersell/reprocess something that could net you millions
2. run through the tutorial twice. then do it again a week later.
3. don't trust anyone unless you know them in RL (and even then, use your best judgement!)
4. don't play EVE while tied to a chair.
This message came from the Minmatar Messiah, accept no imitations Pesky LaRue, Minmatar Messiah Bringing Salvation To Your System Soon! ++ PRAY FOR PESKY ++ |

Angelis666
Amarr Polytope Ghosts of Retribution
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Posted - 2006.10.12 01:05:00 -
[3]
Ahh yes the ol' chair mishap, heres some advice which has changed the way i play EVE For ever, Its a harsh lesson but everyone has to learn it.
"Do not fly what you cannot afford to replace"
Thats all fine and dandy but everyone has the 'Bright light syndrome' Get the biggests and meanest ship you can get and then self proclaim that you're king of the world! Then loose it...Its a harsh lesson but that Battlecruiser crippled me, Since then i've allways been cautious and even though i can afford a battleship i cant afford to replace it so i dont buy it.
Summened up, You will learn this lesson by you're self in time
Mining: Ore theifs are NOT as common as people say they are(any who argue clearly dont know how to mine safley)
Once you learn youre 'Do not fly what you cant afford to loose' lesson take risks other wise space can get rather dull
And dont be afraid to ask n00binating questions! If you give a man a fire he will be warm for a night, Set a man on fire and he will be warm for the rest of his life. |

Micia
Minmatar Thrace Inc Ushra'Khan
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Posted - 2006.10.12 01:25:00 -
[4]
1) It is okay to open fire on player-corp members, without Concord intervention.
2) Alliance members are not necesarily in your corp.  _______
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2006.10.12 01:44:00 -
[5]
- Non-consensual PvP isn't griefing.
- Death is funny. Laugh at it.  * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Claude Fairchilde
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Posted - 2006.10.12 01:53:00 -
[6]
If buying an item with multiple sellers in the same station (i.e. 3 sellers of widget-q at a station, one for 5.0, one for 6.0 and one for 7.0) Purchase the lowest priced ones first, or the market will happily take the lowest priced items and sell them to you at your selected price first (i.e. from above, purchase two widgets, if you select the seller for 7.0, you get two widgets for 7.0 each, but it pulls from the inventory of the 5.0 seller first, who gets 7.0 per unit even though s/he is selling at 5.0).
Which can be a real bummer if someone has grossly overpriced something and you accidently buy from them first (or in the case of extra zeroes on the price, at all).
Not that this has happened to me.....
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Modern Lover
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Posted - 2006.10.12 03:19:00 -
[7]
This is good stuff, fellas. Keep it coming....
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Kai Lae
Gallente Shiva Morsus Mihi
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Posted - 2006.10.12 03:20:00 -
[8]
Don't create your main with 13 base charisma; don't then not bother to really learn what the attributes do long enough to that it is now basically too late to start over.
Raptor and Ares Fix |

Inen
Minmatar OLE Mining Corp Miners With Attitude
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Posted - 2006.10.12 05:04:00 -
[9]
ctrl + left click = lock targe (overview or in space)
all modules are linked to a hotkey, just hover over the module to see which it is
insurance and clones!!!! update them
balanced stats work much better most of the time than highly specialized
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Scots Crusader
Minmatar Queens of the Stone Age
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Posted - 2006.10.12 10:46:00 -
[10]
Edited by: Scots Crusader on 12/10/2006 10:49:40 If you are flying with guys not in your corp, but same Alliance in Empire to get war targets. Do NOT, I repeat NOT, go mods hot and not tell them.
Do not PVP whilst extremely whisky powered(this is a leason I have learned, but still do I am afraid)
If you do not know the guys you are flying with, assume they are brokenbrains. it will save you a lot of dissapointment and anger. -----------------------------------------------
O wad some power, the giftie gie us, To see oursels as ithers see us!
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Buxaroo
Black Dwarf Caldari Deep Space Industral
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Posted - 2006.10.12 11:22:00 -
[11]
The first thing I wished I had done at first character creation is make sure that Charisma is the lowest I can get. I made the mistake of "balancing" my attributes to be roughly across the board before I knew what I wanted to do in game. At first I wanted to just carebear it up and do mining and building all the time. I had just left SWG and was a jedi/Master Shipwright and wanted to continue in the shipwright vein. But I got my first taste of pvp and got that rush and did a 180 and focused completely on combat-related training. Of course I got 2 more accounts and started training for industrial characters to take care of my "building" needs. Not to mention the nice fat wallet from mining high ends :-)
The other thing I wished I had doen from the getgo was do all my learning and advanced learning skills at the start. I waited for about 2-3 months before I did them. It didn't really cost me much in the long run sense I got them out of the way early. But I made damn sure to do them on my 2 alts all the way up to advanced 4. Now one of my alts is nearing my main's SP.
Best advice: if you are into combat/ratting, get into something that can make you the isk, once you get into it, then train all of the learning skills and advanced to 4. You will thank me later on beleive me. With advanced learning skills you will be getting rooughly over a million SP per month easy if not more.
In essence: take the first 1-2 months getting into something that can make you isk, then start all your learning skills and then the advanced learning skills until you get to 4. Then everything will be fast as hell.
For instance: training cruiser from 4 to 5 will take you, lets say 45 days with minimal attributes. With advanced learning skills and some nice +2 or +3 implants that same training will take you 25 days. Can't beat that.
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Enotz
Amarr Terminus Est Incorporated
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Posted - 2006.10.12 11:24:00 -
[12]
-Don't bother training crusier and destroyer ASAP, spend some time gettng a nice frig
-Don't fly it if you don't want to lose it 
-Don't **** off Machariel pilots, especially when they're in your corp and can fire on you in high sec. When you're in said destroyer.
-Instas. Instas. Instas 
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UnShavenMonkey
Caldari Perpetua Umbra Brotherhood Of Steel
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Posted - 2006.10.12 11:42:00 -
[13]
This topic is worth a sticky perhaps?
Main thing ive learned is find the biggest market system near you and do all your tradeing there...you will find things easier and sell things quicker Ѱv h¬vT t¦ =¬tO¦t thÇ ¦sºt t° ¬h¬±gF thÇ âvtn«O |

Silmenel
Giliath Technologies Otaku Invasion
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Posted - 2006.10.12 12:24:00 -
[14]
the most important one first: join a corp/get to know people - i spent 3 months being on my own and missed all the fun.
and another one that was a hard lesson for some of my friends: if you go shopping in jita in an iteron, you should fit shield extender _______
WTS Sabres and Claymores |

Vasiliyan
PAX Interstellar Services
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Posted - 2006.10.12 12:44:00 -
[15]
Have goals.
Find a corp that supports your goals.
If you want to make a lot of ISK, get a torp Raven into 0.0 and go NPCing. This is a lot easier if you're in an 0.0 corp/alliance of some sort. I wish I'd gone 0.0 sooner.
You will most like lose your first few PvP encounters due to adrenaline-induced errors like failing to turn your tank on. Don't panic.
Read the ships and modules forum, then experiment with variations on the template setups.
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Joop
The Really Awesome Players
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Posted - 2006.10.12 14:01:00 -
[16]
Originally by: Scots Crusader
Do not PVP whilst extremely whisky powered(this is a leason I have learned, but still do I am afraid)
lol Signature removed - not EVE related - Serathu ([email protected]) |

Peter Stuyvesant
Amarr
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Posted - 2006.10.12 14:02:00 -
[17]
Random tips that came to mind: - Nowhere is 100% safe - No single ship/setup can perform all tasks, pick one and do it well - If it seems too good to be true, it probably is ;) - Some T2 ships look quite a lot like their T1 versions - Friends, knowledge and tactics are more important than skillpoints
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Alyssa Sears
Fuuka Gakuen
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Posted - 2006.10.12 14:18:00 -
[18]
Originally by: Enotz -Don't bother training crusier and destroyer ASAP, spend some time gettng a nice frig
This is good advice. When I started playing I rushed interceptors only to find I really couldn't do anything useful with them. Take some time to browse through all of the available skills and train the useful ones up to 3 or 4. Also, bite the bullet any get advanced learning skills done as early as possible.
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Simon Jax
Gallente Freelancing Corp
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Posted - 2006.10.12 14:40:00 -
[19]
Edited by: Simon Jax on 12/10/2006 14:40:58 A couple of things I've learned for mission running:
- In combat it always takes you longer to enter warp than you think it will!!! - The mission details will more often than not list the faction you are going up against. i.e. - Gurista / Sansha / Mordu. Look them up for damage type and tank accordingly. - By default, whatever is chewing through your armor will swallow your hull before you can warp out. If you aren't sure if you tank will hold or not, equip a Damage Control to give you that extra few seconds.
And just a few good ol' forehead smackers:
- If you are running a courier mission, double check that you moved the good from your inventory to your cargo. - If you like to read the mission details before accepting the mission, don't forget to actually accept the mission before leaving station. - Most guns use ammo. Leaving station without ammo will guarantee that you will run out. Most likely when you need it the most.
But, the most important thing to remember:
- Murphy's law applies to EVE even more than it applies to golf. Anything that can go wrong, will go wrong. Be prepared, and again, don't fly anything you can't afford to lose.
--Wherever you go, there you are. |

Beef Hardslab
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Posted - 2006.10.12 15:24:00 -
[20]
As already said, ALWAYS view market details on unfamiliar loot. Hell, even familiar loot can fluctuate in price by a substantial amount. Tied in with this is selling practices - if you are just selling loot outright for whatever you can get, more often than not you are sorely shortchanging yourself.
Here's what I usually do when selling loot: 1) Check market details; see how much you could buy one for in your area. Next, check how much people are paying for them. The way to do this is to have the upper market window (Sellers) sorted with the lowest price at the top, and the lower market window (Buyers) sorted so the highest price is at the top.
2) If there is a sizeable difference between what people are selling them for and what they are buying them for, you will want to consider a sell order. Let's say you have 52 150mm railguns. You see you could buy them for 6k each, and you could sell them right off at 2k each. Looks like a good opportunity for a sell order.
3) Go to sell your item, and click the Advanced button on the lower right. Near the top is a field with your asking price. So, those rails were selling for 6k each? Sell yours for 5k. Another thing to keep in mind here is distance... if everyone within 6-10 jumps is selling for 6k, but someone 10+ jumps is selling for less, don't worry about them. The other thing you want to look at is the time range you want your sell order up for. When I started I usually did 3-day orders, mainly because I could only have 5 orders at a time and wanted either a quick sell or to clear up the order slot so I could put other items up. Now I've got a few skills, I can put up 21 orders or so, so I usually let orders run for 1-3 weeks.
To check the status of your orders, look in the Orders tab of your wallet.
It's a nice way to make money even while not playing, as well as a nice way to get rid of excess loot. 
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Zhuge Liang
Forum Moderator Interstellar Services Department

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Posted - 2006.10.12 15:28:00 -
[21]
Originally by: Modern Lover what 1 or 2 tips that you consider to be indispensable to the game could you pass onto a newbie?
1. Keep you clone up to date 2. Always remember that its just a game and getting blown up is part of it 
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Major Stormer
Caldari Demon Womb Xelas Alliance
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Posted - 2006.10.12 15:37:00 -
[22]
Dont spend every minute in high sec. low sec and 0.0 are the best parts of the game, when your ready, get out there, and have fun. Even noobs can thrive in 0.0 (Hell I do ) --------------------------
Above post is my opinion only and does not represent my corp/alliance. |

Sovelis
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Posted - 2006.10.12 18:21:00 -
[23]
If you get killed in PvP and it was a good fight and you had fun. Tell the other pilot.
The very first time I got killed in PvP I fought another pilot for about 5 minutes and then a friend of his showed up and they pwned me quick. Rather than get mad I messaged them and said hey that was a lot fo fun. They didn't pod me and in fact gave me back my loot. I still run into them both sometimes and we go hunting together.
Like someone else said It's a game don't take it personal.
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MrTripps
Gallente
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Posted - 2006.10.12 19:21:00 -
[24]
Quote: Do not PVP whilst extremely whisky powered
Jack Daniels is my co-pilot. 
1. Know that a high priced named WCS does not work better then a regular. It only uses less CPU. 2. Don't go into Rancer and announce to local you just bought your very first battle cruiser an hour ago. 3. Don't warp back to the station while still under aggression flag after your first attempt at piracy in low-sec. 4. Ctrl-Space is a good key combo to know. If you get stuck on something going into warp this will take you out of warp.
Most people would sooner die than think; in fact, they do so. - Bertrand Russell |

Ka Mi
Thanos and Killjoy Productions Chorus of Dawn
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Posted - 2006.10.12 21:00:00 -
[25]
Some things I'd want to tell myself as a noob:
- Dont wait for drones to return if your tank is breaking.
- When a target is shooting at you approach it from an angle, not straight ahead, it will miss you more often this way.
- Don't get (too) comfortable: If somebody is ratting/pretending to mine next to you in a low sec belt, he might attack you when you don't expect it...
- Drones are good, but they can really be a pain in the ass sometimes...
- If you warp to a random moon in 0.0, you might run into a POS.
- Don't forget to re-insure your ships when insurance runs out.
- Always get the best insurance.
- If you want to do PvP: join a corp with 0.0 access. Get a JumpClone, fly a Frig/Cruiser with cheap enough fitting. Dont be afraid to die.. you will make up whatever you lose on ratting for an hour in 0.0.
- Eve is not a game you can play for 30 minutes :(
- Watch the combat movies and read the comments, sometimes you get good tips/ideas.
- Don't bother with immature people: if you block someone you will not need to listen to what he/she is writing...
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Haege Mon
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Posted - 2006.10.13 02:15:00 -
[26]
Quote: 4. Ctrl-Space is a good key combo to know. If you get stuck on something going into warp this will take you out of warp.
Wow, this should remove the pain from being stuck in asteroids or statiosn warp-adjusting for ages. Thanks a lot!
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Gordon Red
SteelVipers YouWhat
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Posted - 2006.10.13 02:25:00 -
[27]
Get the right blood-line for your char and set up your attributes balanced for the purpose of your char!
A combat pilot with charisma 17 and willpower/perception 7 is not wise.  ____________________________________________________________ You want WHAT??? => phew,phew,phew => boom! |

Illistar DeathWing
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Posted - 2006.10.13 03:15:00 -
[28]
If you play to ignore charisma make sure you don't want to fly a command ship :P
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Benglada
Finite Horizon
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Posted - 2006.10.13 05:48:00 -
[29]
If i knew then what i knew now, id fit a cruiser with t1 gear and go to 0.0 and pvp my arse off.... ---------------------------
Originally by: Arkanor
0.0 is the Final Frontier. Bring money and friends.
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Ydyp Ieva
Caldari Romarrian Empire
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Posted - 2006.10.13 07:39:00 -
[30]
Originally by: Illistar DeathWing If you play to ignore charisma make sure you don't want to fly a command ship :P
good one, but it is only 1 skill that required charisma for the command ship 
- always think before doing something - use your map before entering lowsec - don't panic when encountering a gatecamp
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