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defiler
Caldari Mad Hermit
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Posted - 2006.10.12 15:34:00 -
[1]
Too bad you lost your ship. As you say, you shouldn't have to research other web sites to play the game, and in a way you don't. The only web research I've ever done was checking out a mission after doing it (typically when losing my ship to an unusually tough mission). If only I could have all my megas back (10+ by now)... ;)
Skimmed through the thread and didn't see anyone saying this, so here's my possibly ship-saving advice: Turn off damage messages in the UI!
IMHO, damage messages serves no real purpose once you get used to your ship. You know the damage potential of your guns and you can tell how much damage you're taking by looking at the shield/armor, right? No damage messages means far less spam, allowing you to see the "Somefilthyrat has started trying to warp scramble you". Then it's a simple matter of blasting all rats of that type (could be more than one though, so keep reading the messages) out of the sky and you should be ok.
Mad Hermit - Minding our own business since 2004. |

defiler
Caldari Mad Hermit
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Posted - 2006.10.12 16:07:00 -
[2]
Apart from that, go for what some of the others said...
Scramblers in a particularly tight orbit? Go for smartbombs. Rarely use 'em myself since most I encounter orbit at > 5km, but there are a few missions (involving certain gallenteans dodging their taxes...) where a smartbomb is a must. Drones are indispensable, just be careful if you're also using a smartbomb . Just light or medium drones though, heavies have very high signature resolution and thus have a real hard time hitting small ships.
In closing, losing a ship might hurt, but do seize the opportunity to learn from it. What went wrong? Just vastly outgunned and scrambled? Just barely too much damage for you to tank? In the latter case, you might consider ignoring the scramblers and focus on the heavy hitters early on. I consider this to be one of the things that a web site can't/shouldn't teach you, you have to experience it yourself. Unfortunately it involves a high risk of losing a couple of ships in the learning process (I've been there etc), which you hinted you can't afford. 'Tis a pickle... 
I know I repeated much of what you other people said, just wanted to offer my view...
Mad Hermit - Minding our own business since 2004. |

defiler
Caldari Mad Hermit
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Posted - 2006.10.12 16:12:00 -
[3]
Originally by: Viktor Fyretracker when i read this post the first time i had this image of the pilot rolling down the windows and firing an AK-47 at the pirates.
Jettisoning marines might also work.  Hmm... I'm somewhat reluctant to risk losing my exotic dancer, but perhaps she could serve as a distraction... Gotta try that.
Mad Hermit - Minding our own business since 2004. |

defiler
Caldari Mad Hermit
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Posted - 2006.10.12 18:43:00 -
[4]
Originally by: MrTripps
Quote: If you don't use the drone bay, you're not utilising the full capability of the ship, so its not a surprise if it underperforms.
Except for that charming feature where every ship agros the moment you launch your drones.
Well, that sort of depends... In some missions it agros every single spawn (and when that kind of danger rears its ugly head it's usually time to bravely run away), in other missions all the other spawns will happily sit and watch the stars while your drones fight another spawn as close as 20-30km. I bet there's a comprehensive list or three somewhere of which missions are "safe" in this respect, but I don't know where. Most (all?) Caldari L4 missions with Blood rats are safe anyway...
Mad Hermit - Minding our own business since 2004. |
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