| Pages: 1 2 [3] 4 5 :: one page |
| Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Hamatitio
Aperture Harmonics K162
31
|
Posted - 2011.12.03 16:59:00 -
[61] - Quote
WH Space PvP reminds me of PvP back in 2003 / 2004.
Small gangs, a willingness to engage and generally just enjoy the good fights that come about.
Also, the sneaking about and occasional loot pinatas you kill doesnt hurt either :). |

LacLongQuan
Deep Space Expedition.
8
|
Posted - 2011.12.03 17:00:00 -
[62] - Quote
Herping yourDerp wrote:wormholes were not meant to be lived it. in fact assume it gets harder to live in a wormhole, it might be more fun that way
you and 20 friends jump into a wormhole, 19 BS/t3 and an orca after scouting: orca finds safe spot, cloaks right away orca will by the d-scan spammer
everyone else starts scanning away first few sites are scanned down and fleets warp in killing everything looting salaging, when full orca decloaks and they transfer the loot
after te system is farmed the fun part is finding a way out, the entrance probably closed if it didnt orca would probably go through with loot alone the rest you you have to find a WH leading somewhere you want to be, maybe even heading to other WH systems where others are farming or searching for kills. have you ever lived in wh??? |

Seleia O'Sinnor
Arklight Project Fade 2 Black
28
|
Posted - 2011.12.04 09:52:00 -
[63] - Quote
Herping yourDerp wrote:wormholes were not meant to be lived it. in fact assume it gets harder to live in a wormhole, it might be more fun that way
you and 20 friends jump into a wormhole, 19 BS/t3 and an orca after scouting: orca finds safe spot, cloaks right away orca will by the d-scan spammer
everyone else starts scanning away first few sites are scanned down and fleets warp in killing everything looting salaging, when full orca decloaks and they transfer the loot
after te system is farmed the fun part is finding a way out, the entrance probably closed if it didnt orca would probably go through with loot alone the rest you you have to find a WH leading somewhere you want to be, maybe even heading to other WH systems where others are farming or searching for kills.
Sorry I don't agree, this is a sandbox and the players create the meanings. CCP contradicts this over and over again. Risk vs income is fine however as if w-space is like living hisec. Guess you set up shop in a wh system for a month and see how you like it and if you can survive that time. Can be done, have the best time in Eve ever right now. Eve community: An angry mob of bright people hunting witches, more torches, more hay forks, growing and growing. |

Halcyon Ingenium
Warm Holes
40
|
Posted - 2011.12.04 10:51:00 -
[64] - Quote
I can only agree that the API should say nothing about wormholes whatsoever. As for Mr. Kidd's "dinner bell", one man's dinner bell is another man's angler's lure. Maybe if wormhole dwellers made wormholes dangerous, fewer people would be sticking their noses where they don't belong.
As for logistics problems, that's all they are, problems. Every problem has the elements of its solution within it. The only way to solve a problem is to work a problem. Work the problem and it will cease to be a problem. Then it is just a logistical routine. People say things like: "Oh, you make so much money. What do you need any more for?" Well, actually, *****, I never asked for your opinion. I'll let you know when I have enough money. -Gene Simmons |

March rabbit
Ganse Shadow of xXDEATHXx
47
|
Posted - 2011.12.04 12:27:00 -
[65] - Quote
Mr Kidd wrote:The last few folks seem to believe that my nationality has something to do with this when, in fact, it does not. I'm sure if nullsec had CCP hang a bell around their necks the way they did with wormhole inhabitants they'd be here complaining about it as well. Well. you right about jokes about you nationality 
But you missed the core of that joke. I repeat by steps: 1. CCP made wormholes. WH don't supposed to be people living place. 2. You settled it anyway. 3. You got some problems with living in WH. 4. You come here and whine "change WH to make our living more nice".
The same story like with cats and microwave ovens.  It's like "change oven to i can dry my cat inside!"
|

Zackgar
Lead Farmers Kill It With Fire
12
|
Posted - 2011.12.04 12:38:00 -
[66] - Quote
What OP thinks is happening:
http://www.youtube.com/watch?v=u93bhAimFFU
What is actually happening:
http://www.youtube.com/watch?v=6u299-o66wo |

Mr Kidd
Center for Advanced Studies Gallente Federation
221
|
Posted - 2011.12.04 12:40:00 -
[67] - Quote
March rabbit wrote:Mr Kidd wrote:The last few folks seem to believe that my nationality has something to do with this when, in fact, it does not. I'm sure if nullsec had CCP hang a bell around their necks the way they did with wormhole inhabitants they'd be here complaining about it as well. Well. you right about jokes about you nationality  But you missed the core of that joke. I repeat by steps: 1. CCP made wormholes. WH don't supposed to be people living place. 2. You settled it anyway. 3. You got some problems with living in WH. 4. You come here and whine "change WH to make our living more nice". The same story like with cats and microwave ovens.  It's like "change oven to i can dry my cat inside!"
Drink more vodka, comrade! We want breast augmentations and sluttier clothing in the NeX! |

Rico Minali
Sons Of 0din Fatal Ascension
185
|
Posted - 2011.12.04 12:51:00 -
[68] - Quote
Mr Kidd wrote:Herzog Wolfhammer wrote:I am not trying to be "Conan the Contrarian" here, but I stopped reading at this point in your post: Quote:That's an awful lot of territory which is difficult to access purely for day trippers. The difficulties in farming C4's and up require team work with sizable fleets. I bolded the word there. W-space is not a carebear environment. If it is then null is Disney World. Does not nullsec inhabitants farm rats, farm complexes, farm moon goo? There is a quantifiable imbalance of intel available for w-space. If you can't/won't recognize that, then who gives a crap about your opinion?
What he was pointing out is that there isnt supposed to be ANY intel in wormholes that isnt played derived, that is th erisk you are supposed to face daily for the rewards you reap. Anyhting else you do is purely your own choice.
Dont compare it to nullsec or any other sec. Same as you cant compare lowsec to nullsec or hisec.
Trust me, I almost know what I'm doing. |

Seleia O'Sinnor
Arklight Project Fade 2 Black
28
|
Posted - 2011.12.04 12:53:00 -
[69] - Quote
March rabbit wrote:Mr Kidd wrote:The last few folks seem to believe that my nationality has something to do with this when, in fact, it does not. I'm sure if nullsec had CCP hang a bell around their necks the way they did with wormhole inhabitants they'd be here complaining about it as well. Well. you right about jokes about you nationality  But you missed the core of that joke. I repeat by steps: 1. CCP made wormholes. WH don't supposed to be people living place. 2. You settled it anyway. 3. You got some problems with living in WH. 4. You come here and whine "change WH to make our living more nice". The same story like with cats and microwave ovens.  It's like "change oven to i can dry my cat inside!"
Ah yes, so making erratic changes to a working apart of Eve aka w-space is justified in itself? The mighty CCP gods enforcing their picture of the sandbox is all nice then? If you crap on parts of the game that are highly appreciated, it's more than feasible that people will complain. Vodka will help you, me thinks too. Eve community: An angry mob of bright people hunting witches, more torches, more hay forks, growing and growing. |

LacLongQuan
Deep Space Expedition.
9
|
Posted - 2011.12.04 13:41:00 -
[70] - Quote
March rabbit wrote:But you missed the core of that joke. I repeat by steps: 1. CCP made wormholes. WH don't supposed to be people living place. 2. You settled it anyway. 3. You got some problems with living in WH. 4. You come here and whine "change WH to make our living more nice". The same story like with cats and microwave ovens.  It's like "change oven to i can dry my cat inside!" no sir, noones whine about living in wh, it's the best thing created in eve. the problem is CCP made the harshest environment in eve tougher without any compensation |

Ghoest
24
|
Posted - 2011.12.04 13:53:00 -
[71] - Quote
You are correct that its BS to say habitaion is emergent behavior. It was obviously by design.
that said - the nerfs are fine. Wherever You Went - Here You Are |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
652
|
Posted - 2011.12.04 14:16:00 -
[72] - Quote
March rabbit wrote:Mr Kidd wrote:The last few folks seem to believe that my nationality has something to do with this when, in fact, it does not. I'm sure if nullsec had CCP hang a bell around their necks the way they did with wormhole inhabitants they'd be here complaining about it as well. Well. you right about jokes about you nationality  But you missed the core of that joke. I repeat by steps: 1. CCP made wormholes. WH don't supposed to be people living place. 2. You settled it anyway. 3. You got some problems with living in WH. 4. You come here and whine "change WH to make our living more nice". The same story like with cats and microwave ovens.  It's like "change oven to i can dry my cat inside!"
You should try paying attention before spouting off crap like that. No one is asking for WH life to be made easier. If anything, people are asking for a bit of an increase in difficulty by wanting less free intel to be available. Six months in the hole... it changes a man. |

Emily Rotsuda
School of Applied Knowledge Caldari State
0
|
Posted - 2011.12.04 14:27:00 -
[73] - Quote
Mr Kidd wrote: Thanks for replying in this thread but, how about addressing the original post and the "dinner bell" intel that the API provides in its current state? How about getting rid of all API intel gathering for w-space or sufficiently delaying updates to be essentially useless for people wanting a kill handed to them on a silver platter?
In the American West where the tradition of a 'frontier' mostly arises in present culture. The frontiersmen were indeed ringing a dinner bell whenever they sought fortune or engaged in such endeavors. These were the predators awaiting them
1) Fellow frontiersman eager to take from their neighbor. 2) Indians or 'injuns' as we called them in those days (who I would argue were primordial commie thugs and pirates) 3) Mexican banditos (also clearly pirates and much like the injuns were convinced you were on their land and everything you owned was theirs by right)
So Mr Kidd, you clearly think you're a frontiersman living on the edge of civilization yet when the injuns and banditos come after you, you go crying to Washington err CCP
You are a fraud. |

Mocam
EVE University Ivy League
63
|
Posted - 2011.12.04 14:34:00 -
[74] - Quote
So...
You ask for the removal of some API info, due to the removal of other API info and folks give you a ration of crap about asking to make life easier when it seems to be more about balancing the lack/loss of intel that was available before.
IMO - privacy in this game is a good thing. LESS out of game/e-mail style "intel" is a better way of addressing problems than adding more such "don't have to log in to know..." type crap.
Net effect: I like your request. Less API info means less work for the servers and more privacy for folks to operate in. I hope they listen to your request and remove the details that are currently exposed in the API.
[edit]
Yes I can see all the whine there and it was tough to read through and I don't agree with a lot of what you posted.
The fact of the matter remains that what it all boils down to is "freebie intel" via the API - you want more API data removed. That is fine in my book. The more people actually have to go to places to learn about what is happening there, the better off the game is - playing it wise. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
652
|
Posted - 2011.12.04 14:45:00 -
[75] - Quote
Emily Rotsuda wrote:Mr Kidd wrote: Thanks for replying in this thread but, how about addressing the original post and the "dinner bell" intel that the API provides in its current state? How about getting rid of all API intel gathering for w-space or sufficiently delaying updates to be essentially useless for people wanting a kill handed to them on a silver platter?
In the American West where the tradition of a 'frontier' mostly arises in present culture. The frontiersmen were indeed ringing a dinner bell whenever they sought fortune or engaged in such endeavors. These were the predators awaiting them 1) Fellow frontiersman eager to take from their neighbor. 2) Indians or 'injuns' as we called them in those days (who I would argue were primordial commie thugs and pirates) 3) Mexican banditos (also clearly pirates and much like the injuns were convinced you were on their land and everything you owned was theirs by right) So Mr Kidd, you clearly think you're a frontiersman living on the edge of civilization yet when the injuns and banditos come after you, you go crying to Washington err CCP You are a fraud.
Although I agree with the heart of your post, you should also consider that those that preyed on the frontiersmen of old didn't pull up an API app on their iPads to see if there were frontiersmen over the next hill hunting deer for dinner. They had to actively go out and gather the information... physically go find the people they intended to attack. Six months in the hole... it changes a man. |

Metal mettle
Arklight Project Fade 2 Black
1
|
Posted - 2011.12.04 22:16:00 -
[76] - Quote
I agree with removing all API data from whs, If you want to argue that you can't see the number of jumps, because there is nothing in w-space that would record such jumps, then there is no reason to record anything in w-space, as there is no local chat, no comms probes that would record anything. If the removal of jump data is to stay (which i would rather see it back) then all api data should be removed. It is info that should not shown, and does make it stand out more for attackers, then the people in the wh. I have lived in whs for over a year, and that means i have spent way more time in whs, then i have spent in high sec, There are dangers, and problems, by not having local chat, and being able to see who is in your space that shouldn't be. This is fine, w-space people have no issue with that. But the changes to the game that push the game mechanics to one side is bull. They changed PI from the single extractors to the ECU and extractor heads, with planet depleation as a means of "realistic" and ballancing out what would happen on a real planet. Then they changed the customs offices saying that if your in a wh, how did these things get built in the first place. Which i belive that it was supposed to be part of the launch pad, they do this as a "ballancing" and realism. To me, if i build a launch pad, they work for ME, why they take isk, from me, in a wh, for a tax, connected to a base market price, in a wh with no link to normal space, makes no sense. But, they say its ballacing, and more realistic.( and 51,000% higher in costs for exporting) Now, they remove the API jump data, and not the rest of the data? How is that realistic? Remove all data, what is in there that is recording kills, or sleeper deaths? That makes it ballanced, and realistic. If you kill a player in w-space, and you post that kill, then that is reporting a kill, and can then be shown on kill boards. But that makes sense, because someone is sending out to a comms board, and reporting the kill. Who or what, is doing that for NPC kills?
CCP- should remove all API data in whs. Its more "realistic" and way more ballanced, then showing npc kills, (activity) for anyone that looks that up, and to kill someone (or attempt to)- in that wh, the only way they should be able to tell if sleepers are being killed,are if they are in the wh, with scans.
|

Portnom
Ministry of War Amarr Empire
0
|
Posted - 2011.12.05 02:46:00 -
[77] - Quote
Ingvar Angst wrote:The thing is... even though the original intent may not have been to have wormholes have permanent inhabitants, the fact of the matter is that they do now, and if you really step back and look at it it's an amazingly wonder aspect of Eve gameplay, and vitally needed in a game where the "other" end game is the mega-alliance cotrolled and dominated world of empire null space. Where null is the mega-cities of Eve, wormholes are the frontier regions that a certain few throughout the history of our species dared to centure into and colonize. Wormholes are the "out of Africa" of our ancient ancestors. They're the "New World" Columbus accidentally bumped into. They're the unsettled west, the gold rush to California. Not all things happen by intent, but by our very nature.
It's high time that folks at CCP at least do nothing more than acknowledge that they, and to hell with anyone that disagrees with me on this, they got wormholes RIGHT! They frakking nailed it, at least for the population looking for that frontier style of staking your own claim and MAKING IT STICK!. We all don't want to kiss the ring of the Godfathers of Null, regardless of what incentives or punishments are imposed on us. We LIKE the challenges there are with the limited and varying accesses, the different groups you'll run into on a daily basis, the lack of local and free intel. Acknoledge this CCP! You ******* did it right, and it's beautiful! Acknowledge you did it so well that we HAVE to live here permanently! Gods, if I didn't have to go to Empire for materials and fuels and to sell things I'd probably never go, you did it so well!
I hope Mr. Kidd will forgive me with a bit of disagreement with him on the removal of API jump data... I kind of like it. It adds to wormholes by subtraction. Adds a little more frontier, a little more danger. With this particular change, we'll be fine I think.
But C'mon CCP... embrace what you've created and what it's turned to. This is the best damned part of the game. Tell us you see this, you recognize it, and you'll respect at least our rights and abilities to stay and make it work through the challenges the rest of the game does have or need to face.
Tell us you see this, and you understand and accept it. That's all I ask. Keep it in mind with future decisions. We don't want it softened, nerfed, made easier... just respected as our way of life in Eve.
I completely Agree. More than anything else sweeping changes to a game like this are annoying. You make plans for PI, spend time training skills, then they change PI and make it more difficult. You make plans to live in a wh, buy the equipment move in and learn how to use the thing avail (like API jumps), then they change it. Wormholes are a way for smaller groups to make a go at 0.0 space. It was at the very least possible to try to defend yourself. Taking away that one small advantage, turns everything back over to the larger alliances. It was working, WHY CHANGE IT?. I don't fly a carrier. But if i did, I think i'd be upset that they made SERIOUS changes after i spent all that time learning to fly one. Whether CCP "intended" for w-space to be occupied, they made a game that allowed and allowed it for years. NOW they decide to change it? Stirring things up just for the sake of messing with players is not the way to encourage continued gaming.
|

Tanya Powers
Science and Trade Institute Caldari State
367
|
Posted - 2011.12.05 03:22:00 -
[78] - Quote
I liked the BS meter device.
Everything else, well, no intell means no intell.
|

Floydd Heywood
Science and Trade Institute Caldari State
44
|
Posted - 2011.12.05 09:23:00 -
[79] - Quote
I have been living in wormholes for almost two years and I don't feel nerfed by CCP. Wormhole life is just hard enough to keep many of the idiots out, and the ISK we can make is insane compared to what the other poor bastards think of as 'good income'.
I do sometimes miss the mystery of uninhabited wormhole space. It's very rare to find a system that does not have at least an offline POS in it. How about new wormhole systems with a new anomaly that makes setting up POS very hard or even impossible? (-90% hitpoints for structures' shields or something like that)
edit: I didn't read the whole thread, but the 'nerf' some people are talking about is the change to the API, right? Well, it is telling if people refer to this as a nerf, because it cuts both ways. Yes, you are now in higher danger to get ganked if you're not careful. But it has also become a little easier to gank other people if they are not careful. So everyone who sees this as a 'nerf' as oppposed to a 'change': You are obviously only carebearing in w-space all the time and not shooting other carebears. -> This is a carebear whine thread  |

Hauling Hal
The Black Ops
26
|
Posted - 2011.12.05 10:14:00 -
[80] - Quote
Can someone post a link to a statement from CCP where it clearly states that Wormholes weren't meant to be lived in and were for day trips only, otherwise this is just the OP's opinion. I find it hard to believe that some muppet thinks that you can do a day trip to a C6.
As for WHs being PvE only, you've obviously never lived in a WH or watched Clarion Call 3.
P.S. Forcing someone to hide in their POS whilst you farm their anomalies is about PvE through the use of PvP, but killboards don't track how many people you've made run away. The last time I checked, making the enemy run away or surrender was how you won wars and I think that might be more related to PvP than PvE.
P.P.S. Of course, making the enemy run away won't pad your killboard, so you won't be able to stroke your ego or prove how much of a PvP God you really are, so all your friends will abandon you for being such a PvE carebear noob. |
|

CCP Soundwave
C C P C C P Alliance
278

|
Posted - 2011.12.05 10:26:00 -
[81] - Quote
Mr Kidd wrote:Roime wrote:lol @ API-whiners It was a stupid meta-game tool that should have never existed, good riddance. Wormholes don't register jumps, they are not man-built stargates. Read again Quote:"it's not supposed to be easy" and again until you understand. And then once more. - Roime I advocate a complete removal of API intel from w-space. Read it again. As it stands now, API intel for w-space is a dinner bell as it shows NPC kills but not jumps. In essence, someone with a connecting wh to a system could sit on their ass doing whatever they want making periodic API calls to find out when a WH goes active and the active members are vulnerable. This is outright unacceptable.
API information in WH space is a little bit silly and we're reviewing this. |
|

Jarnis McPieksu
Aliastra Gallente Federation
74
|
Posted - 2011.12.05 10:29:00 -
[82] - Quote
Make WH kills information delayed by 48+ hours? You still get historical data on activity levels of the hole but no live intel. |
|

CCP Soundwave
C C P C C P Alliance
278

|
Posted - 2011.12.05 10:39:00 -
[83] - Quote
Jarnis McPieksu wrote:Make WH kills information delayed by 48+ hours? You still get historical data on activity levels of the hole but no live intel.
It's exploration space, you shouldn't get any data.
Even delayed it's incredibly important information. The lack of intel means it's a dangerous place to be, but it should work both ways, it should also shield you from outsiders knowing about you. |
|

Lord Zim
Bat Country Goonswarm Federation
216
|
Posted - 2011.12.05 10:43:00 -
[84] - Quote
Another thing that's used a lot to create information on WH people is the killmails which they produce. Maybe look into removing location data from that as well, or would that be one step too far? |

Hauling Hal
The Black Ops
26
|
Posted - 2011.12.05 10:49:00 -
[85] - Quote
Lord Zim wrote:Another thing that's used a lot to create information on WH people is the killmails which they produce. Maybe look into removing location data from that as well, or would that be one step too far?
If I kill someone in a wormhole, please don't prevent me from telling anyone. I don't care if the person that died doesn't want me to. |
|

CCP Soundwave
C C P C C P Alliance
278

|
Posted - 2011.12.05 10:50:00 -
[86] - Quote
Hauling Hal wrote:Lord Zim wrote:Another thing that's used a lot to create information on WH people is the killmails which they produce. Maybe look into removing location data from that as well, or would that be one step too far? If I kill someone in a wormhole, please don't prevent me from telling anyone. I don't care if the person that died doesn't want me to.
Agreeing with this. |
|

Hathrul
DEEP-SPACE CO-OP LTD Narwhals Ate My Duck
15
|
Posted - 2011.12.05 11:33:00 -
[87] - Quote
can someone please explain to me what alarm bell the OP is talking about??
The api system is delayed, it always has been. you can get some general info about usual play times of who ever inhabits a wormhole, but because of the delay there is just one way to see if there is something worth attacking, dscan.
if youre running sites, its the same. have scouts at wormholes and probes out to scan for new wormholes all the time. im not aware anything has changed in this regard. so we dont get to see how many people jumped an hour ago. i am shocked. oh no, wait, i barely cared. if i want intel on someones habits, my alt will be there watching you for days on end.
Wormholes werent supposed to be lived in permanently, but there are cap escalations, and who goes on daytripping in wormholes with several billion isk?
well, every big wormhole alliance to be honest. small, temporary posses that are there for just a few days. all ships logged at safespots. clean the system, make lotsa isk, return home, and wait for Aharm to visit us so one of us at least looses 10b in ships.
All id like in wormhole space is to be made more dangerous. less intel, less warning.
whoever said that he felt for us and all the wh brethren, dont. we love our own patch of space, and anyone crying about the changes simply isnt in the right place. |

Sader Rykane
The Dark Space Initiative Revival Of The Talocan Empire
143
|
Posted - 2011.12.05 11:36:00 -
[88] - Quote
1) Cap escalations where designed to KILL caps, blame CCP for not doing their job correctly.
2) PI did not exist before W-Space, therefore W-Space was not created with PI in mind. |

Mr Kidd
Center for Advanced Studies Gallente Federation
227
|
Posted - 2011.12.05 11:36:00 -
[89] - Quote
CCP Soundwave wrote:Mr Kidd wrote:Roime wrote:lol @ API-whiners It was a stupid meta-game tool that should have never existed, good riddance. Wormholes don't register jumps, they are not man-built stargates. Read again Quote:"it's not supposed to be easy" and again until you understand. And then once more. - Roime I advocate a complete removal of API intel from w-space. Read it again. As it stands now, API intel for w-space is a dinner bell as it shows NPC kills but not jumps. In essence, someone with a connecting wh to a system could sit on their ass doing whatever they want making periodic API calls to find out when a WH goes active and the active members are vulnerable. This is outright unacceptable. API information in WH space is a little bit silly and we're reviewing this.
Thanks! We want breast augmentations and sluttier clothing in the NeX! |

Zendon Taredi
Royal Amarr Institute Amarr Empire
7
|
Posted - 2011.12.05 11:37:00 -
[90] - Quote
By short term you mean 2 years, right? We need personal storage and clone bays, if you want to give us some nice ****. |
| |
|
| Pages: 1 2 [3] 4 5 :: one page |
| First page | Previous page | Next page | Last page |