|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Arrendis
GoonWaffe Goonswarm Federation
235
|
Posted - 2015.03.03 21:49:48 -
[1] - Quote
Altirius Saldiaro wrote:I believe it does force you to be there till the cycle ends like a cyno.
But, based on what the devblog said, it doesn't force you to come to a stop, unlike a cyno, triage, or siege module. |
Arrendis
GoonWaffe Goonswarm Federation
235
|
Posted - 2015.03.04 14:44:39 -
[2] - Quote
Cr Turist wrote:Lord TGR wrote:Kah'Les wrote:Linking a ship that takes 30 min to build and cost 100 mill to take sov is even a worse idea. Why? Why shouldn't relatively new and inexperienced people be able to give it a go in unused/undefended space? Is sov supposed to be only for the elitist few? Ummm Yes.
Ummm no. Holding sov should be something anyone can aspire to, without having to kowtow to the likes of you or me or Vince/PGL/Mittens. Pissing on the little guy is fine, but it should be our actions, not the game mechanics, that do it. |
Arrendis
GoonWaffe Goonswarm Federation
236
|
Posted - 2015.03.04 14:51:38 -
[3] - Quote
Cr Turist wrote:if you can take space and keep space u can have space it shouldnt take CCP giving it to you. provi is a great example of this they took the space they wanted and they defend it at all cost.
Right. If you can take space you can have space. But 'if you can take space' should be 'if you can take space', not 'if your account is old enough for CCP to allow you to try'.
Someone who's ballsy enough, smart enough, and busts his butt to do the work shouldn't be sitting around saying 'well, I'd love to hold sov, but CCP says I can't until I have X hull'. That's just bull. |
Arrendis
GoonWaffe Goonswarm Federation
236
|
Posted - 2015.03.04 14:59:38 -
[4] - Quote
Cr Turist wrote:Arrendis wrote:Cr Turist wrote:if you can take space and keep space u can have space it shouldnt take CCP giving it to you. provi is a great example of this they took the space they wanted and they defend it at all cost. Right. If you can take space you can have space. But 'if you can take space' should be 'if you can take space', not 'if your account is old enough for CCP to allow you to try'. Someone who's ballsy enough, smart enough, and busts his butt to do the work shouldn't be sitting around saying 'well, I'd love to hold sov, but CCP says I can't until I have X hull'. That's just bull. so instead it should be because i have X amount of ishtars?
I'd say having enough people committed to putting in the effort should count more than the skill points they've got to throw at it, at the very least. Yes, obviously, having more experience and options in the game will make it easier for you to beat the other guy and take his space or hold your own, but it shouldn't be impossible to do it without the big toys. |
Arrendis
GoonWaffe Goonswarm Federation
236
|
Posted - 2015.03.04 15:05:02 -
[5] - Quote
Eli Porter wrote:I hope the module uses like 5k PG so only BC and above could use it.
Man, what battlecruisers are you flying? |
Arrendis
GoonWaffe Goonswarm Federation
236
|
Posted - 2015.03.04 15:08:18 -
[6] - Quote
Cr Turist wrote:Arrendis wrote:Cr Turist wrote:Arrendis wrote:Cr Turist wrote:if you can take space and keep space u can have space it shouldnt take CCP giving it to you. provi is a great example of this they took the space they wanted and they defend it at all cost. Right. If you can take space you can have space. But 'if you can take space' should be 'if you can take space', not 'if your account is old enough for CCP to allow you to try'. Someone who's ballsy enough, smart enough, and busts his butt to do the work shouldn't be sitting around saying 'well, I'd love to hold sov, but CCP says I can't until I have X hull'. That's just bull. so instead it should be because i have X amount of ishtars? I'd say having enough people committed to putting in the effort should count more than the skill points they've got to throw at it, at the very least. Yes, obviously, having more experience and options in the game will make it easier for you to beat the other guy and take his space or hold your own, but it shouldn't be impossible to do it without the big toys. and after all these post we finally agree
Well, that's rather the point of discussion, now isn't it? |
Arrendis
GoonWaffe Goonswarm Federation
236
|
Posted - 2015.03.04 15:32:42 -
[7] - Quote
Eli Porter wrote:Arrendis wrote:Eli Porter wrote:I hope the module uses like 5k PG so only BC and above could use it. Man, what battlecruisers are you flying? ACR+RCU Harbinger, because ACR+RCU maller reaches 4.4k PG.
Dude, that is a whole lot of your tank being sacrificed to get that PG. That leaves you 1 free slot between Lows and Rigs. DCU II and pray? |
Arrendis
GoonWaffe Goonswarm Federation
238
|
Posted - 2015.03.04 15:37:01 -
[8] - Quote
epicurus ataraxia wrote:Well do as corbexx did for wormhole space, independently quantify the actual figures based on facts rather than assumptions, and have your CSM representative present these FACTS to CCP for evaluation.
If your contention is true, and a good argument is made beyond "I want more money! " then you may meet with success.
If you don't think Mynnnnnnnnnnnnnnnnnnnnnnnnnnnnna did this, you're nuts. CCP's acknowledged the problem more than once, they just don't have the solution yet. |
Arrendis
GoonWaffe Goonswarm Federation
238
|
Posted - 2015.03.04 15:42:06 -
[9] - Quote
epicurus ataraxia wrote:Arrendis wrote:epicurus ataraxia wrote:Well do as corbexx did for wormhole space, independently quantify the actual figures based on facts rather than assumptions, and have your CSM representative present these FACTS to CCP for evaluation.
If your contention is true, and a good argument is made beyond "I want more money! " then you may meet with success.
If you don't think Mynnnnnnnnnnnnnnnnnnnnnnnnnnnnna did this, you're nuts. CCP's acknowledged the problem more than once, they just don't have the solution yet. The question is, did the data justify increasing income, If as you say he did this, then the conclusion would be that it did not. There are countless ways to make minor adjustments.
From what CCP's said in the past, it did. They just haven't decided to figure out how to improve the situation. |
Arrendis
GoonWaffe Goonswarm Federation
240
|
Posted - 2015.03.04 15:46:44 -
[10] - Quote
epicurus ataraxia wrote:One does wonder why it is not possible to provide such generous SRP and fly supercarriers on the alliance payroll, in other areas of space. The income comes from somewhere.
Ah, but you see, now you're conflating alliance income and player income. Alliance income comes from things like moon goo (which, in theory, could be mined and towered by a corporation of 1 guy, but that doesn't scale well up to 12,000 people trying to make money that way for themselves), and rental income - which doesn't even come from the space you're in, but the space other people are in.
I mean, let's face it, rental income is (like all rental income in the real world, up to and including property taxes) basically just extortion: 'give me money or we kick you out'. Now, the intention is that the renter is getting something for their money (as in the real world, like how property taxes often cover the costs of municipal services like fire, schools, police), but you're still not looking at money that's coming from the efforts of individual players and flowing into their pockets.
SRP doesn't come from ratting taxes.
|
|
Arrendis
GoonWaffe Goonswarm Federation
240
|
Posted - 2015.03.04 15:53:10 -
[11] - Quote
Harrison Tato wrote:Aryndel Vyst wrote:CCP, can you please address the point to living in null sec? You can shoot other players without CONCORD destroying you?
You can in low-sec and NPC null. So why hold sov? |
Arrendis
GoonWaffe Goonswarm Federation
242
|
Posted - 2015.03.04 15:54:23 -
[12] - Quote
Igor Nappi wrote:I find it hard to believe that 0.0 income is too low considering there's currently people who are willing to pay somebody else for the right to use 0.0 systems.
There's low-income people in the US voting Republican, too - just because people do it doesn't mean they're smart to do so. |
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 17:38:06 -
[13] - Quote
Soldarius wrote:So, I have another idea.
You know how CBCs and Command Ships can fit links but never do? Perhaps only CBCs should be able to fit an Entosis Link. Would give them a purpose in life since they have had no purpose since 2013. They can also fit MMJDs. So bombers? What bombers? I just jumped away. Jumping does not break locks unless you jump out of locking range. vOv
edit: added CS
Given the spool-up time on an MMJD, jumping away from bombers won't be as easy as you make it out to be - especially not since any decent bomber FC will just have a second squad ready 100km ahead of you. |
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 17:40:58 -
[14] - Quote
Anhenka wrote:KC Kamikaze wrote:The "Protection" of tomorrow you speak of is todays rental agreement.
The new system will be great. Small groups can claim and hold sov. We have multiboxing alt corps holding down wormholes .. now some of those and more can move to holding their own piece of null. The only people who don't win are big coalitions .. and you have more than the means and resources to survive.
Meh. Large scale stability and stable logistic chains, along with the ability to swamp small enemies with the people they don't need for immediate self defense means that big coalitions are going to come out of this even better than the little guys. When the bar is lowered to near 0 for taking system, the more force you can apply, the more space you can steamroll in a smaller amount of time.
And the higher the bar is raised, the more likely only the big blocs are going to have the ability to overcome it.
Really, there's a reason this kind of equilibrium state has been a recurring theme in history. No problem has ever existed where being able to devote more brainpower to finding a solution, and more manpower to executing that solution, hasn't produced a more effective solution. Doesn't happen. |
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 17:43:15 -
[15] - Quote
KC Kamikaze wrote:LMAO so i looked you up. Your corp has 16 members. Hope... PRAY... we don't f'king run into you cause i'll SRP our entire fleet out of my own pocket if necessary to make you cry like the little renter ***** you are. I just want to point out some basic killboard stats: Buttecorp INC: Destroyed 2.19b Lost: 3.26b Blue-Fire: Destroyed 2.05t Lost 690b By the looks of it if we brought the fight you would get your s_hit pushed in as i would expect of any typical nullbear corp hiding behind a big alliance ticker. https://zkillboard.com/corporation/911536135/
https://zkillboard.com/corporation/98122843/
Your are a small fish in a big pond with ***** envy.
Now look up 'Goonswarm Federation', and while you're at it, 'The Clusterfuck Coalition'. |
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 17:48:06 -
[16] - Quote
Starrakatt wrote:Princess Cherista wrote:Summer 2015: our inties and nullified no-commit fits will blot out the sun And thus it begins. As a (Hisec) merc, most, if not all, Nulsec entities always shrugged and sported dismissive comments on how mercs were not affecting them, only killing the Hisec bads/random nul ratters, depending where the mercs were operating from. With the Entosis Ceptor, being cheap ships and with minimal risks, even scrub Hisec mercs can go down in nul and 'affect', read **** them off no end (the dream of any merc's client), said entities by trolling their Sov timers, yes. While they can do squat to us, in our Hisec safety. Thank you CCP, THANK YOU.
Mercs still won't have much of an effect, really. It'll mostly be standing defense fleets, which already exist in many places, they just don't get a lot of press. |
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 17:50:24 -
[17] - Quote
Gorgof Intake wrote:None of which matters when your roster of capable FCs amounts to around half a dozen dudes- maybe a dozen if you stretch it out to incorporate pubbie shitlords.
Can we all stop the phallic measurements and address the actual issues at hand?
Hey, man, my grossly hyperinflated phallic measurements are the issues in my hands! Err... I mean...
Yeah, basically, this all going to get silly, huh?
|
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 17:51:13 -
[18] - Quote
Eli Apol wrote:You feel lucky punk? Well do you?
Yup! I do! |
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 18:23:41 -
[19] - Quote
Eli Apol wrote:Arrendis wrote:Eli Apol wrote:You feel lucky punk? Well do you? Yup! I do! That's the spirit! I don't care either way though - my point was that being forced to actually move out of a station and defend your structures in what might initially be a small scale fight - could well escalate and be fun for all ships and all sizes by the end :)
Seriously, if it works that way, I'll be thrilled. I enjoy all sorts of fights, small to massive tidi-fests. I also fly a lot of logi, so I always have stuff to do. But really, let's look at another model that was supposed to do exactly that: generate small-scale fights over localized points of control - one that some of the same people who are saying 'this will lead to trollceptors and not actual fighting' were saying would lead to interceptor antics and no real fighting:
How are those ESSs working out for inciting small-scale PVP while improving the value of null-space? I mean, they were supposed to get added for w-space and empire, right? Did they ever? Why would such a successful system not get the interative expansion that was planned?
Maybe... cuz it didn't work?
Similar mechanic is involved here: you can't warp away for X time.
Similar results will occur. |
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 18:33:36 -
[20] - Quote
lilol' me wrote:er mm have you checked the sov map lately? like northern associates?
Been down in NA. space a lot in the last few months. Querious, Immensea, Omist, etc...
So let's look at Querious.
Querious has 95 systems, with 30 stations. If you want to be able to defend all of Querious for 4 hours, you need to have at least 1 guy sitting on all of those structures w/a sov laser. You want to be pro-active here, because it only takes 2 minutes for a T2 module to cycle once, and then start rendering the structure vulnerable - if it's still vulnerable when Prime Time exits, it can still be attacked.
So that's 220 guys, right there.
What're they in? Carriers? Something big, so it can survive being attacked? Well, no remote assistance, so if it's going to work like that, you need to be able to defend yourself against what the other guy's going to bring to bare. So maybe something big.
And maybe your enemies use that knowledge to start killing your solo caps.
Ok, but obviously, your caps aren't required to remain solo - you can bring in 2 more carriers, and trade off on the defensive sov lasering. And now that you've jumped, the enemy flakes off into a different system.
How many capitals are you commiting to this? How many capital pilots are willing to just sit on their butts killing maybe a half-dozen cheap interceptors after 4 hours?
The capital blobs aren't going to be the hammer they've been.
|
|
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 18:41:11 -
[21] - Quote
Princess Cherista wrote:Arrendis wrote:How are those ESSs working out for inciting small-scale PVP while improving the value of null-space? Most people i know tried to use and like ESS but it was just too annoying to deal with so they quit using it and accepted being taxed 5% by CCP for living in the most dangerous space
Exactly. Not exactly the conflict driver it was sold to be. |
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 20:23:33 -
[22] - Quote
Skia Aumer wrote:Are you happy about the state of capital ships after the change?
I am. I love tooling around in my nid in cruiser fleets, taking gates, knocking ishtars out of my way... |
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 20:31:04 -
[23] - Quote
Feyd Rautha Harkonnen wrote:First, CSM..I am yet to actually see a swath of stories this time around on how the CSM wasn't consulted or ignored on the proposed changes. In leiu of that we must assume then the bulk of the CSM gave nodding approval to these changes, and their silence now is approval after the fact (or pansied waiting to see which way popular vote blows first...).
Second, CCP obviously isn't trying to ruin the game. They are perhaps just trying to ruin your game.
Or, you know, that the CSM is under NDA, which means they can't tell you if they were consulted and/or agree with it. |
Arrendis
GoonWaffe Goonswarm Federation
243
|
Posted - 2015.03.04 20:34:35 -
[24] - Quote
Promiscuous Female wrote:Arrendis wrote:Feyd Rautha Harkonnen wrote:First, CSM..I am yet to actually see a swath of stories this time around on how the CSM wasn't consulted or ignored on the proposed changes. In leiu of that we must assume then the bulk of the CSM gave nodding approval to these changes, and their silence now is approval after the fact (or pansied waiting to see which way popular vote blows first...).
Second, CCP obviously isn't trying to ruin the game. They are perhaps just trying to ruin your game.
Or, you know, that the CSM is under NDA, which means they can't tell you if they were consulted and/or agree with it. that is not what an nda does
That would depend entirely on the specific wording of the NDA, and precisely what it is they're not allowed to disclose, now wouldn't it? |
Arrendis
GoonWaffe Goonswarm Federation
245
|
Posted - 2015.03.04 21:48:22 -
[25] - Quote
Gevlon Goblin wrote:The problem with the Entosis trolling isn't that it cannot be countered. It can. The famous "trollceptor" can all be countered by a Rifter with a T1 Entosis link orbiting the structure at 5 km, freezing the timer.
The problem is that countering Entosis trolling is so boring gameplay that you'll wish you'd still be grinding stations in Drakes. Either a mobile group needs to run up and down in the region whacking moles, or every system needs to have guards who just do nothing (or mine/rat at the keyboard) for 4 hours and respond to the ping. If they fail, everyone yell at them because 2 days later 10 nodes needs to be captured. If they win every time, they spent 4 hours of their lives at the keyboard with a handful of trivial killmails.
Again: 4 hours of focused gameplay and practically no result. At least you could watch TV between reloads with the Drake.
The attacker should commit something worth killing, so the defenders - if did their job well - go home with a nice killboard.
Gevlon, aren't you contractually obligated to never say things the rest of us agree with? |
Arrendis
GoonWaffe Goonswarm Federation
245
|
Posted - 2015.03.04 22:11:27 -
[26] - Quote
Eli Apol wrote:One thing you didn't think about: Entosis trolling against a prepared defence is the same amount of boredom as defending against it; therefore they won't troll a prepared defence unless their objective is to break morale.
Why bother orbitting the same defended point for 4 hours when there's more than likely going to be some undefended ones elsewhere in null?
Why don't you escalate the fight?
It's only boring for the defender if the attacker wants them to be bored (and is willing to take the same boredom themself).
Actually, I can directly answer this with experience from siegefleets: Not true.
See, running around in enemy space w/friends on mumble, everyone watching enemy movements and laughing as you drive the defenders nuts and they can't catch you? Not boring at all. We used to giggle ourselves stupid(er) during the Fountain War doing pretty much exactly this. |
Arrendis
GoonWaffe Goonswarm Federation
245
|
Posted - 2015.03.04 22:14:39 -
[27] - Quote
Dracvlad wrote:No wonder you like Gevlon for this proposal.
Oh, no no, I don't agree w/Gevlon regarding the cost of these things. Really, the cost of these things is immaterial. I agree with his analysis of '4 hours of focused gameplay and practically no result'.
Mostly, I'm just shocked about agreeing with Gevlon at all. The guy routinely bans me from his blog because I take too much glee in demolishing his nonsense. |
Arrendis
GoonWaffe Goonswarm Federation
248
|
Posted - 2015.03.04 22:38:56 -
[28] - Quote
Vincent Athena wrote:Oddly, as the TCU, IHUB and station are now all separate, you do not need to claim Sol to hold a system. Keep everyone else out with ships, just like if there was no Sov. Many have asked "Why claim Sov?" If you don't think there is a valid reason, then don't do it! Just occupy the system.
Actually, the reason to hold sov in the systems you live in is pretty simple: the sov index helps make it take longer for enemies to RF your ihub and station. Is it a great reason? No, but it is a reason. |
Arrendis
GoonWaffe Goonswarm Federation
248
|
Posted - 2015.03.04 22:44:15 -
[29] - Quote
Gorgof Intake wrote:CFC has always overstated the effectiveness of Siege Fleets and the result on enemy (ie my bro's) morale. Ive never met anyone who was frustrated at siege fleet. We just thought it was lame.
Do you know what is annoying though? Having proposed a much better (yet similar) sov mechanic that would solve/ abate so much of this splurgethread and having not a single person in CCP acknowledge its existence :(
Well, since I've never been on the receiving end of siegefleet, I'll take your word for it. And yeah, that'd be annoying to pretty much anyone. |
Arrendis
GoonWaffe Goonswarm Federation
248
|
Posted - 2015.03.04 22:45:53 -
[30] - Quote
Vincent Athena wrote:OK. Shows what I know about fitting. But remember, you cannot warp with a running Etonsis link. You have to wait for it to end its cycle. That makes the 2 second align a little less useful.
I'd imagine the sub 2-second align is to get through camps, really.
|
|
Arrendis
GoonWaffe Goonswarm Federation
253
|
Posted - 2015.03.05 01:35:51 -
[31] - Quote
Mostlyharmlesss wrote:If the changes goes through like they are now, I'm unironically going to take a 200 man interceptor fleet to Provi and reinforce the entire region in 4 hours.
Wouldn't that mean you'd need to fly a subcap, Mostly? |
Arrendis
GoonWaffe Goonswarm Federation
254
|
Posted - 2015.03.05 01:47:07 -
[32] - Quote
Papa Django wrote:On a single sov sure, but you cant be everywhere.
Yup. Totally. You're completely right.
(Shhh. Nobody tell him.)
|
Arrendis
GoonWaffe Goonswarm Federation
254
|
Posted - 2015.03.05 01:48:13 -
[33] - Quote
Eli Apol wrote:Exactly, why not, just for lols...then you realise that it's not very much lols orbitting something with a laser for 40 minutes and running away as soon as a defensive fleet shows up and stop doing it. Thanks for confirming.
It's not?
NOBODY TELL ASHER. |
Arrendis
GoonWaffe Goonswarm Federation
254
|
Posted - 2015.03.05 01:51:18 -
[34] - Quote
Eli Apol wrote:baltec1 wrote:Eli Apol wrote: Exactly, why not, just for lols...then you realise that it's not very much lols orbitting something with a laser for 40 minutes and running away as soon as a defensive fleet shows up and stop doing it. Thanks for confirming.
We rapecaged an entire system for a week to deadzone it. 40 min is nothing to us. What about the other 51 of the year? And you were talking about doing this across the whole of the south, that's 40 minutes for every structure in the south of the map...
You really have no feel for just how masochistic we are, have you? :) |
Arrendis
GoonWaffe Goonswarm Federation
256
|
Posted - 2015.03.05 02:26:55 -
[35] - Quote
Eli Apol wrote:It's no longer their problem. They defended their space and the threat fled.
Until he comes back in 5m. |
Arrendis
GoonWaffe Goonswarm Federation
256
|
Posted - 2015.03.05 02:33:30 -
[36] - Quote
Eli Apol wrote:Arrendis wrote:Eli Apol wrote:It's no longer their problem. They defended their space and the threat fled.
Until he comes back in 5m. And being a small alliance with a small area of operations, they're all still perfectly within range to come and deter him again... Picture a wasp in a tiny one bedroom flat. Now picture it in the Louvre. That's the difference.
No no, that's a perfect analogy - except the wasp doesn't care about who you are, they're trying to annoy anyone they encounter.
So the wasp zips in, stings Small Alliance #1, then zips off 4 systems away (because 10 is, you know, only for huge, sprawling empires... and the Louvre, oddly) and pisses off Small Alliance #2. Then runs another 4j, pisses off Small Alliance #3. Then he zips back into SA1's territory, where they've had time to be aware of him, and there's a bunch of guys ready to kill him.
So he runs back into SA2's space, dragging Gang SA1 behind him.
And as soon as SA1 and SA2 are actually shooting one another, he goes back to hit those SA1 structures again.
All of this is possible because a fast-align interceptor w/a competent pilot is just about impossible to stop. |
Arrendis
GoonWaffe Goonswarm Federation
256
|
Posted - 2015.03.05 02:35:43 -
[37] - Quote
M1k3y Koontz wrote:Mr Omniblivion wrote: We would burn null to the ground.
You've been trying to burn null for years.
We have? Holy Carp, did someone forget to tell Blawrf?
|
Arrendis
GoonWaffe Goonswarm Federation
257
|
Posted - 2015.03.05 02:44:28 -
[38] - Quote
Roofdog2 wrote:and now picture a racoon in a yellow dress trying to sick a fish in the beehive
(no idea why, but i wonder how many ppl invisioned it)
Legit. |
Arrendis
GoonWaffe Goonswarm Federation
257
|
Posted - 2015.03.05 08:34:36 -
[39] - Quote
Gorgof Intake wrote:From what im reading, the defenders actually have the advantage on uncontested nodes.
Strictly speaking, whoever is hitting the node uncontested has the advantage on uncontested nodes.
|
Arrendis
GoonWaffe Goonswarm Federation
257
|
Posted - 2015.03.05 08:42:59 -
[40] - Quote
afkalt wrote:This thread is literally FULL of people **** scared of logging in and living in THEIR space.
It would be funny if it was not such a damning and tragic indictment of the state of sov null.
Yup, systems should support more people, that's fine.
There's a disgusting amount of pressure from certain areas to push this away as fast and as hard as possible. That alone tells me this is going in the right direction. The outrage that people might have to DEFEND what they OWN for a mere 4 hours per day at a time of THEIR choosing is disgusting.
The large sprawling entities have a vested interest in maintaining the status quo - stay on the path, CCP.
I live in my space. I rat, mine, and conduct industry in my space. The CFC on the whole does. Really, look at the track records of the people posting in this thread and where they were on siphons, ESS, sentry drones, and other changes, and whether or not those changes played out closer to CCP's predictions, or those of the people who were actually playing the game and living out in the affected regions.
I know this is hard to believe, but not everyone wants the game skewed toward their own benefit. Some of us actually want the game to be... what's that word? Oh, right, fun. |
|
Arrendis
GoonWaffe Goonswarm Federation
257
|
Posted - 2015.03.05 08:55:51 -
[41] - Quote
Specia1 K wrote:I support these changes +1.
Change is good...
Change often is.
Change just for the sake of change... rarely is. |
Arrendis
GoonWaffe Goonswarm Federation
258
|
Posted - 2015.03.05 09:10:06 -
[42] - Quote
Rain6637 wrote:You'd end up with an Australia that nobody touches.
So basically, Turn 3 of Risk? |
Arrendis
GoonWaffe Goonswarm Federation
259
|
Posted - 2015.03.05 09:25:52 -
[43] - Quote
SilentAsTheGrave wrote:For those who are claiming they will take over half the galaxy in 40 minutes with their swarms of interceptors; what are your plans for protecting your space while you are away? Do you honestly think no one will do the same thing to you?
Actually, if you check the comments in the trollceptor article on TMC, I did the math: CONDI could mount an active defense of every sov structure it owns and still theoretically have 50% of its 11,997 members available to troll.
Quote:I have faith your pilots will learn how to use more than just the F1 key.
Really? Cuz we don't. :) |
Arrendis
GoonWaffe Goonswarm Federation
259
|
Posted - 2015.03.05 09:52:04 -
[44] - Quote
SilentAsTheGrave wrote:The same tears were spilled over the jump fatigue mechanic and that change has proven to be very healthy for the game as a whole, despite the vocal minority who relied so heavily on teleporation to do even the most basic things in the game.
Actually, if you go back and look, a lot of the initial complaints about jump fatigue were about a)logistics of living out in null, and b)the fact that it was possible to rack up a jump timer of over 8 millenia.
And those got addressed.
|
Arrendis
GoonWaffe Goonswarm Federation
259
|
Posted - 2015.03.05 10:05:58 -
[45] - Quote
Vigilanta wrote: the 30 day fatigue timer still sucks balls for those who dont pay attention, it really needs to be capped at a week max
It does, but it's a lot better than 'you will never jump again'. |
Arrendis
GoonWaffe Goonswarm Federation
259
|
Posted - 2015.03.05 10:18:38 -
[46] - Quote
Kagura Nikon wrote:And again for all the Interceptors doomsayers. If you live in system, you just undock a SINGLE MARAUDER or carrier and putyour own entosis link to counter it. A bunch of interceptors will NOT kill you, and if then the fight escalates... that is exaclty what this system is supposed to create.
Right! and while you're sure that bunch of interceptors won't kill you (by the way, seen it done. Also, you can't get remote reps while sov lasering), and your buddies are coming to save your carrier because you were wrong, all those other structures in the area are getting hit, too.
Let's not say interceptors are going to be the doom of everything we see... but really, don't make the mistake of thinking that a single, heavily armored chesspiece is ever going to make a dent in asymmetrical warfare - which is what this system will set up. |
Arrendis
GoonWaffe Goonswarm Federation
259
|
Posted - 2015.03.05 10:44:01 -
[47] - Quote
Dark Spite wrote:Given EVE players abilities to use the mechanics differently than ccp envisioned there can be no foolproof system. But more risktaking without huge consequences and burning out alliance doers is a huge step in the right direction. It is also quite different to hold a small area, like a constellation, in comparison to holding multiple regions. This alone would reduce the stress levels of alliance leadership and burnout factor for us groups that dont have multiple redundancies in alliance leadership.
See, the reason we - and by 'we', I don't just mean Goons, I mean the majority of folks from the blocs - are focusing on the griefer angle is: we know what we'll do with this kind of tool available to us. Just in the CFC, we've got a SIG already devoted to doing this sort of thing, and this will just make it easier to go and make sure that smaller, less organized alliances don't hold sov. We won't actually take the systems - that would involve dropping a TCU and IHUB ourselves, after all... but how many of these less-organized alliances are going to put up with the freighter (not jump freighter) hauling needed if we're consistently burning down ihubs as fast as they drop them?
Because, you know, we'll do that kind of thing. We're jerks like that. Will we do it to every small alliance every day? Doubtful. But at the same time, if the intention for this system is to make things fun, and actually invigorate nullsec into more conflict between smaller blocs, then doesn't it behoove the devs to actually have an idea of how the blocs operate?
Because they don't. They don't have any idea of the levels of organization present in even HERO, and HERO organizes everything openly, on reddit. I wouldn't be at all surprised to find out that the CFC has more metrics and data collection going on about New Eden than CCP itself does. I don't think for a moment that we intend to have that kind of level of OCD going on, but you know, that's just how dysfunctional a lot of us are.
And we've been generally proven right on things like this. Sentry drone assist, jump fatigue for haulers, the continuing need for nerfs to the Ishtar, etc, etc.
See, we legitimately want a more interesting, more vibrant, more fun nullsec. We live here, and let's face it, ratting is about as exciting as watching a test pattern. If it's more fun, then we're having more fun. We like fun. It's fun. So when we see CCP saying 'we want to make null more interesting and fluid, with more small actors', we like the idea... but we're wary of the execution. Especially when it comes in a form that people all around null are looking at and saying 'this is really only going to come to griefing. This won't generate fights like you think it will'.
We know what we'll do with this. And we're bastards enough to know that even if we think that what we'll do with it shouldn't be allowed... we'll do it anyway, because if we don't, someone else will do it to us. They'll probably do it to us either way, really.
So think about this: Most of the people telling you what horrible things we'll do? They're regular line members of the various blocs. The really dangerous, evil, sadistic bastards who come up with our true skullduggeries are likely plotting things far, far worse. If we're focusing on the griefer aspect of this a bit more than you think we should? It's not because we like being the boogeyman. It's because we want a good game to play, but we also know that if CCP hands us a pack of smokes and a lighter, we might smoke some of them... but we're also likely to melt the filters into a fiberglass shiv, aimed for your kidneys.
Don't let us. Don't give us the tools to be worse than we already are. Because we will. And we'll enjoy it, for as long as CCP lets us ride that mechanic into the ground. And for every voice saying 'you'll get bored of being jackasses and start behaving rationally', I can only ask: After all these years, when exactly are we, the assembled bastards and griefers throughout nullsec, supposed to get bored of being jackasses? |
Arrendis
GoonWaffe Goonswarm Federation
266
|
Posted - 2015.03.05 10:58:56 -
[48] - Quote
epicurus ataraxia wrote:Tl;dr work to achieve great things, not to stop them.
For the past 11 years now, CCP has fomented a community and an environment where the incentives are all pointing toward basically organizing into the biggest street gang you can, and then being an absolute jackass to everyone who's not in your gang.
The sad truth is, as much as many of us want better, we recognize that 'better' is not the behavior CCP has trained the EVE playerbase to strive toward, but rather 'more ruthless' and 'more sadistic'. I mean, look, even the people who identify as carebears, who live in highsec, who like to claim they're champions of the little guy, openly gloat and get off on 'tears'. They celebrate others' misery and pain.
And those are the angels of our community.
Sometimes, working to achieve great things has to take the form of looking for all the ways human nature can and will twist what's being offered, and telling the guy next to you at the bar what amounts to 'for the love of god, don't let me drive home unless I sober up'.
|
Arrendis
GoonWaffe Goonswarm Federation
266
|
Posted - 2015.03.05 11:09:40 -
[49] - Quote
Dracvlad wrote:You are assuming that people don't know what the Goons are like, we do, which is why the first step is to plant a TCU next to a POS and troll you back, we know you don't want to hold that sov. And as the siphons proved you do get bored, and of course many people will be doing it to you, so many people from hisec could for example get into an interceptor and do this to get back at you, many won't but some might.
EDIT: And for good measure I don't ever expect to be able to put an IHUB in, but that is not the point is it...
Well, putting the ihub in is what's going to make your space reasonably profitable. You might also want a station at some point.
And see, you're looking at Goons. I wasn't. I'm looking at all of us. You think Pizza's going to not hit everyone they can with this? You think Black Legion won't? Or PL? You think Massadeth's gonna just mess with the CFC? Or that the Southeast won't be a wretched patchwork of N3 and the Russians trying to harass one another now that the supercapital blobs won't stop RUS?
We are not nice people. And honestly, we don't much care who we're not nice to. |
Arrendis
GoonWaffe Goonswarm Federation
266
|
Posted - 2015.03.05 11:21:07 -
[50] - Quote
epicurus ataraxia wrote:There is truth in what you say, but you may have noticed, a subtle change is occuring. CCP have moved away from promoting the "antisocial" behaviour, into a new path of giving us the tools to build our own universe and interactions, and seeing what we build.
Whilst short term the results may look the same, in reality, there is a change starting to ripple across, and I believe that the more extreme will begin to be shunned and isolated, by US, not by CCP and withering away to background noise.
Without the spotlight, and reviled by most, they lose the "oxygen" of attention and like spoilt toddlers, grow up. And become part of the community.
Unfortunately, I believe I have a dimmer view of human nature than you do. The lowest common denominator, the guttertrash, the grifters and scum... heck, the downright sociopathic. These are now, and always have been, the ones who are willing to be ruthless enough to get ahead in any community and any society, and they inevitably shape that society.
Eve has been, and continues to be, one of the best complex sociology experiments in the world. And it's still driven by predators. |
|
Arrendis
GoonWaffe Goonswarm Federation
266
|
Posted - 2015.03.05 11:45:47 -
[51] - Quote
Papa Digger wrote:Capturing claim require doing something. :) People ready to alarmclock for important things. People don't like to alarmclocking for grief.
like I said: fleets active, dropping SBUs and hitting IHUBs, 23 hrs a day, 7 days a week, for a month solid. This will just make our lives easier - no need for all the dps to kill an ihub, only 1 timer instead of 2...
I do hope we continue to kill a defending supercarrier with every deployment, though. |
Arrendis
GoonWaffe Goonswarm Federation
268
|
Posted - 2015.03.05 11:53:52 -
[52] - Quote
Dark Spite wrote:Still not said anywhere that an interceptor can fit an Entosis module
But strongly implied by:
'Low fitting requirements, uses high power slot.'
|
Arrendis
GoonWaffe Goonswarm Federation
270
|
Posted - 2015.03.05 11:59:51 -
[53] - Quote
Terence Bogard wrote:Arrendis wrote: But strongly implied by:
'Low fitting requirements, uses high power slot.'
see CCP Fozzie wrote: I'll also probably be quickly spinning off a discussion of the module balance surrounding the Entosis Link, since that's an area where I expect we can calm some fears relatively easily. The short version is that we have all the tools of EVE's module design at our disposal to ensure that no specific tactics get out of hand. So if problems show up in discussion and playtesting we're happy to let players try to find a counter and then relatively easily step in if that counter doesn't materialize.
Nothing is set in stone and no, the world is not ending.
Oh, totally, but just saying that because it's never explicitly stated that the module will fit on interceptors means there's reason for someone to think it might... that's disingenuous, don't you think? |
Arrendis
GoonWaffe Goonswarm Federation
270
|
Posted - 2015.03.05 12:02:14 -
[54] - Quote
Torgeir Hekard wrote:And the thing stopping you from grinding literally everything with stealth bombers right here and now is?
We didn't use bombers, for one. :) |
Arrendis
GoonWaffe Goonswarm Federation
270
|
Posted - 2015.03.05 12:08:35 -
[55] - Quote
Papa Digger wrote:baltec1 wrote:Papa Digger wrote: Why you think that you will be playing only in offence every day? :)
We have the numbers. Then why I see a half of galaxy not owned by CFC? :) Easy to hit, hard to hold.
Who's talking about holding it? You don't build an apartment building on your game preserve... |
Arrendis
GoonWaffe Goonswarm Federation
270
|
Posted - 2015.03.05 12:12:20 -
[56] - Quote
Terence Bogard wrote:I agree, but it think its more discourteous than disingenuous. He doesn't outright say it but i think it's clear that's what hes hinting at. He should have just put the fears to bed now instead of waiting. A simple "links wont fit on inties" would have been better.
He probably feels that if he says that, he's ensuring that someone, somehow, will wait until they go in, and then post a 3b isk fitting that requires extensive high-end implants, but manages to fit one. Just to say 'FOZZIE LIED'. |
Arrendis
GoonWaffe Goonswarm Federation
270
|
Posted - 2015.03.05 12:24:28 -
[57] - Quote
Papa Digger wrote:What a point of grief then? You came, take station.. you leave, you lose station. :)
Burning down ihubs to degrade the money you can make in that space. Freeporting the station so SOLAR can get its crap out from where PL stuffed it. maybe blowing up TCUs so the sov drops for things like SCSAAs and jump bridges.
Or just to annoy people. There's always reasons to grief. ;)
|
Arrendis
GoonWaffe Goonswarm Federation
270
|
Posted - 2015.03.05 12:30:17 -
[58] - Quote
epicurus ataraxia wrote:Kaarous Aldurald wrote:epicurus ataraxia wrote: Possibly because that is what we have today, large swathes of renters and unoccupied space. It would take a particular brand of denial, not to understand that, this is contrary to the entire concept of Sov2.
It takes a particular kind of intellectual dishonesty to jump to the wild conclusion that defense is intended to be impossible in this rebalance. Defence is perfectly feasable if you live in system, however if you wish to hold large areas of space, and intend to defend it by helicoptering in support from elsewhere, far from the attack, within your closed borders? Well then, I guess you are pretty much screwed.
Actually, I could see Prime Time being set to a rolling window across CFC space, so if you want to get some action in EUTZ, you head to tribute and dek. Early US, head to PBF. Late US, Cloud/Outer Ring, into Fountain, with the remainder of Fountain in AU.
Branch gets RUS TZ. |
Arrendis
GoonWaffe Goonswarm Federation
276
|
Posted - 2015.03.05 17:12:24 -
[59] - Quote
Eli Apol wrote:Make Sov bonuses only apply during your primetime period = US tz players won't be able to use EU tz alliances sov effectively.
Do you have any idea how phenomenally bad this idea is? 'Hey, null players! You only have reason to be logged in during this 4 hour window! Let's make null more empty!' |
Arrendis
GoonWaffe Goonswarm Federation
276
|
Posted - 2015.03.05 17:18:08 -
[60] - Quote
Eli Apol wrote:Arrendis wrote:Eli Apol wrote:Make Sov bonuses only apply during your primetime period = US tz players won't be able to use EU tz alliances sov effectively.
Do you have any idea how phenomenally bad this idea is? 'Hey, null players! You only have reason to be logged in during this 4 hour window! Let's make null more empty!' I amended that afterwards :) 'unless they extend the primetime period to cover both groups playtime' edit: I kinda like the risk/reward of that actually: Adjusting your primetime length affects your income potential but also makes you more vulnerable for longer periods and requires more defence. Depends on what the sov bonuses are changed to though.
It's still just going to mean that claimed space will be utterly empty when invulnerable. That's not how you get a more dynamic nullsec with more fights. |
|
Arrendis
GoonWaffe Goonswarm Federation
278
|
Posted - 2015.03.05 22:20:49 -
[61] - Quote
Eli Apol wrote:Promiscuous Female wrote:Eli Apol wrote:That's a LOT of iskies in moon goo that most line members never get to touch. please tell us how alliance finances are run I'll just hazard a guess that those R64 POS are complete deathstars set to shoot on sight absolutely everyone and only 2 people ever have the password... if it's not like that then you're probably doing something wrong... amirite?
Yeah, because deathstars set to shoot absolutely everyone on sight are really friendly to logistics fleets there to rep them up.
And if you mean 'everyone who isn't blue', well, all our towers do that. |
Arrendis
GoonWaffe Goonswarm Federation
278
|
Posted - 2015.03.05 22:22:13 -
[62] - Quote
baltec1 wrote:I don't get any of it.
That's because you fly megathrons in every fleet!
(seriously, you should see this guy's fit for harpyfleet. It's a thing of crazy, crazy beauty.)
|
Arrendis
GoonWaffe Goonswarm Federation
278
|
Posted - 2015.03.05 22:35:34 -
[63] - Quote
Basil Pupkin wrote:The one responsible for the sorry state of hisec speaks up. I hope you never get elected again.
Yeah, that's fair. Highsec's been trending this way for a decade. Clearly, it's all his fault. Hordes of bitching afk-miners and missioners had nothing to do with it. |
Arrendis
GoonWaffe Goonswarm Federation
279
|
Posted - 2015.03.05 22:37:54 -
[64] - Quote
Eli Apol wrote:Arrendis wrote:Yeah, because deathstars set to shoot absolutely everyone on sight are really friendly to logistics fleets there to rep them up.
And if you mean 'everyone who isn't blue', well, all our towers do that. I've set a POS to kill anything on grid that's not inside it before - just thought you'd do that because of siphon units tbh - could easily be disabled in the case that you need to rep it.
Why bother? If a blue is siphoning from the Coalition, he'll find himself removed and hunted out of our space. Anyone else, it's already shooting at. |
Arrendis
GoonWaffe Goonswarm Federation
280
|
Posted - 2015.03.05 22:50:31 -
[65] - Quote
epicurus ataraxia wrote:Arrendis wrote:Deleting the post quoting the deleted post so ISD doesn't have to. Well, Mike is hardly responsible for the development timetable. Possibly after CCP have spent their time on Nullsec, and hopefully you have a vibrant alive space, where you have control of your own destiny and future, they can move onto hisec. Hopefully they can achieve that there too once the development time is free to do that. And As Mike has a reputation as a reasonable and thoughtful man, he will be able to apply his talents. I wish him success with CSM voting, and hope he is available for that job, and it is a Job, unpaid, and his efforts and work are appreciated by some, hopefully many.
That was kinda the gist of my point, that Mike might be on the CSM, but the state of highsec is hardly his doing. |
Arrendis
GoonWaffe Goonswarm Federation
282
|
Posted - 2015.03.05 23:46:22 -
[66] - Quote
DaReaper wrote:Honest question... when was the last time an R64 moon was a conflict driver? You have the OTECH and other agreements by the big 3. AFAIK there have not been any major battles over moon goo in YEARS
Hell not that along ago i was syphoning from a goon r64 that had no guns on it.
We fight over individual R64s all the time. As for 'when was the last time moons were the cause for a major war?'... well, we did invade Fountain in 2013 over moons.
Last year, everything shifted over to rental empires, but moon goo is still a good-sized chunk of income.
|
Arrendis
GoonWaffe Goonswarm Federation
285
|
Posted - 2015.03.06 01:09:43 -
[67] - Quote
Papa Django wrote:Schluffi Schluffelsen wrote: I'm not sure there's even a change that could bring down a well organized medium business like the CFC
CCP must make that scale of fat entities unmanageable by nerfing jump fatigue for logistic again (forcing localized industry and localized market) and reducing the alliance size on the map with exponential sov fee. Outposts must be destroyable.
Please make outposts destroyable. We've wanted that for years.
We've also been arguing for localized industry and markets. Really, the problem you're going to run into here is: if you make it difficult to move a jump freighter across the map, who's going to have an easier time getting resupplied or buying/selling? The alliance with 200 guys and 4 jfs, or the one with 12,000 guys and hundreds of jfs to share the fatigue?
Once again: There is not, and in all of human history never has been a problem that cannot be solved better using the application of more brainpower. |
Arrendis
GoonWaffe Goonswarm Federation
285
|
Posted - 2015.03.06 01:14:37 -
[68] - Quote
Kaarous Aldurald wrote:Arrendis wrote: Once again: There is not, and in all of human history never has been a problem that cannot be solved better using the application of more brainpower.
Cancer?
Which has shown better results? 1 guy in a lab, or hundreds of research teams all over the place? |
Arrendis
GoonWaffe Goonswarm Federation
285
|
Posted - 2015.03.06 01:17:38 -
[69] - Quote
Kaarous Aldurald wrote:baltec1 wrote:Kaarous Aldurald wrote:Arrendis wrote: Once again: There is not, and in all of human history never has been a problem that cannot be solved better using the application of more brainpower.
Cancer? Invading Russia in the winter. The perpetual motion law.
Show me the solution to their of those 'problems' that came from a single mind, where teams haven't. |
Arrendis
GoonWaffe Goonswarm Federation
285
|
Posted - 2015.03.06 01:39:16 -
[70] - Quote
Kaarous Aldurald wrote:There is no cure for cancer, no one has ever successfully invaded Russia during winter, and perpetual motion is physically impossible.
Right, and so using them as examples of problems that were solved better using less brainpower doesn't work. |
|
Arrendis
GoonWaffe Goonswarm Federation
290
|
Posted - 2015.03.06 17:49:31 -
[71] - Quote
Jenn aSide wrote:And if you don't pay a monthly fee...lets call it RENT even if we know it's actually 'extortion'...
Really, when has rent ever been anything else? 'Give me money or I kick you out of where you live'. Much as the sov discussion, ownership of land/buildings/territory is ever really just a tug-of-war between those who use that space, and those who demand money to not prevent its use. |
Arrendis
GoonWaffe Goonswarm Federation
290
|
Posted - 2015.03.06 17:50:58 -
[72] - Quote
Daniel Westelius wrote:The stations are only Freeport for a 48 hour period. Unless you expect the new owners to set it as a Freeport and also assume that the established alliances will let it remain as such.
No, Daniel, he's suggesting that the equilibrium resting state of those stations will be ownerless, because whenever someone comes in and claims it, we'll just burn it down again. |
Arrendis
GoonWaffe Goonswarm Federation
291
|
Posted - 2015.03.06 17:57:09 -
[73] - Quote
Erien Rand wrote:The entosis mod should only be able to be fitted to command ships or at a minimum battle cruisers. They have the command and control suites as well so it makes sense from a role-play perspective as well.
This makes the attacker commit to at least having a semi-serious fleet(s) while keeping the costs of mounting an attack fairly reasonable.
The idea of interceptor fleets running around griefing all day every day seems a bit ridiculous.
God knows there needs to be some point to flying a Combat Battlecruiser or Command Ship. |
Arrendis
GoonWaffe Goonswarm Federation
291
|
Posted - 2015.03.06 17:59:04 -
[74] - Quote
Tiberian Deci wrote:They already said they were going to make it take longer on caps, I think 400% as long was the number floated. But why would you have it capture faster in a dread and capture slower in a carrier/super/titan?
Presumably to retain the dread's position as an offensive weapon? It's a guess.
|
Arrendis
GoonWaffe Goonswarm Federation
291
|
Posted - 2015.03.07 00:26:57 -
[75] - Quote
M1k3y Koontz wrote:Fountain had an endgame, a light at the end of the tunnel. That will no longer be the case, you'll have to constantly beat down people who contest your ownership of the whole of nullsec, assuming you actually manage to capture as much space as your alliance seems to think it can.
Who's planning to capture anything? Seriously, we're a bunch of retardly masochistic idiots who'll beat our heads against a wall for months on the promise of 'eventually, it'll feel good when we stop!' and 'this hurts everyone else more'. We're not going to do this to take space. We're going to do this to screw other people.
We probably won't even give much of a damn if it leaves all of Null a smoking crater. Before this actually goes live, all of our personal assets will be in safe lowsec or NPC null stations just like S2N's pastebin shows them planning. Our moon operations will still take just as much effort for people to hurt - and we'll still be able to respond w/fleets just like we do now - all with the added benefit of doing all our ratting in other peoples' space while we take it away from them just to watch it burn.
Really, what's the downside to this for us? We don't have sov bills?
This isn't going to do what CCP wants. It's not going to drive fights, it's going to produce a whole lot of griefing. And it's not going to stop until we get tired of it - and if you think we'll get tired of it any time soon, MiniLuv's been active how many years? Goons have been scamming people for how many years?
As the scorpion said to the frog: it's our nature.
Don't let us do this. |
Arrendis
GoonWaffe Goonswarm Federation
291
|
Posted - 2015.03.07 00:44:05 -
[76] - Quote
Eli Apol wrote:Arrendis wrote:Don't let us do this. If it really gets that bad, just obscene fitting reqs on the T2 version = trollceptors now have to orbit within web scram range and can't warp off for 5 minute cycles = lots and lots more dead interceptors
Trolling people with this won't require interceptors. T3s are enough - and we'll use them. |
Arrendis
GoonWaffe Goonswarm Federation
291
|
Posted - 2015.03.07 02:18:39 -
[77] - Quote
Eli Apol wrote:Arrendis wrote:Trolling people with this won't require interceptors. T3s are enough - and we'll use them. Well at least the broken record piping out of the propoganda machine has skipped onto a new track. So we're now onto trolled up T3s....let me guess...you'll threaten to do this with absolutely anything that can't be bubbled to try and change the mechanic which makes all your desolate backyards vulnerable before we get a chance to see it? Not transparent at all.
Oh, I certainly think that if they let us, we'll use interceptors. And I also think that if they don't, that'll go a long way to resolving the problem. But yes, we'll troll with whatever they let us troll with: interceptors, T3s, covops bringing in blops gangs... we're going to be the same trollish jackasses we are now. The Entosis Link itself will let us do that. Giving us fast-moving ships that can burn off-grid rather than actually giving you a fight will only make it easier. |
Arrendis
GoonWaffe Goonswarm Federation
293
|
Posted - 2015.03.07 05:31:48 -
[78] - Quote
Mike Azariah wrote:A few side thoughts
The scorpion and the frog parable is nice . . . but do you recall the fate of both of them?
Yes, I do. That's why I'm saying that there need to be limits to how bad we can be, beyond the ones we ourselves won't set.
|
Arrendis
GoonWaffe Goonswarm Federation
293
|
Posted - 2015.03.07 23:04:01 -
[79] - Quote
davet517 wrote:One more change, if you please. Add moon miners to the list of POS structures that you need sov to operate in non-npc 0.0. Then, you're golden.
Why? You don't need it to operate them in npc null. You don't need it to operate them in Empire. Why would you need it to operate them in sov null? What's the intent of the change, and how does the change promote the intended result? |
Arrendis
GoonWaffe Goonswarm Federation
293
|
Posted - 2015.03.08 01:30:06 -
[80] - Quote
davet517 wrote:Arrendis wrote:
Why? You don't need it to operate them in npc null. You don't need it to operate them in Empire. Why would you need it to operate them in sov null? What's the intent of the change, and how does the change promote the intended result?
I thought it was obvious. More reasons to fight = good. As it stands now, you need a super-cap fleet to threaten an R-64, and the coalitions can always bring a bigger one. Make moon mining (in sov space) dependent on an iHub upgrade, and make the yield dependent on the index. It will make the systems that they are in a constant target. Anything that will force fights is a good thing. Passive moon mining is probably the biggest single mistake that the designers of Eve made. It probably should go away entirely in favor of active mining of T2 resources, but this would at least put these at risk. They aren't under any significant risk now.
You don't need a supercapital fleet to threaten an R64. We took one in Querious last month with maybe 2 dozen ishtars and a handful of basilisks. We'd still have it if we hadn't ended the deployment. We had all of 8 capitals in the entire deployment, and I don't think we'd gotten the dreads down there by the time we took the moon.
Also, since you won't need a TCU to deploy an IHUB, you won't need sov to have an IHUB upgrade. |
|
Arrendis
GoonWaffe Goonswarm Federation
293
|
Posted - 2015.03.08 06:21:33 -
[81] - Quote
Jenshae Chiroptera wrote:Guys? Is this Tamirr fellow posting sarcastically or did the Goons let him loose on the forums too early?
Contrary to popular opinion, Le Martini does not control every aspect of all of our lives. |
Arrendis
GoonWaffe Goonswarm Federation
295
|
Posted - 2015.03.08 17:38:43 -
[82] - Quote
My big thing is the potential for griefing that we've gone a dozen rounds on - if that's addressed, then good.
But I have to say, after listening to some of PGL's ideas (and through him, Grath's) for how this can be made to work, in conjunction w/xttz's thoughts on the index-based Prime Time, there's a lot of potential here.
Delayed local in nullsec - yes, this would be a major PITA... unless there's an IHUB upgrade to bring Local performance up to the level of its performance in Empire.
Deployable 'Mobile Subspace Inhibitors', like the Mobile Cyno Inhibitor, that can let you counter that upgrade on a grid.
An IHUB upgrade that allows for the disruption of cloaking devices (either all of them, or just those owned by people who aren't part of the sov-holding alliance) - maybe by positioning 'Scanning Nodes' around the system.
That could then even be hackable via either a hacking module (which, apparently, the entosis link was originally going to be) or a Link, to be used by hostiles if left unprotected.
I think there's a lot of potential here if the 'why do people hold space?' question is addressed - and addressed beyond simply 'because they make X ISK'. ISK is nonsense. ISK can be made anywhere in the game. If I was only about the ISK, I'd go back to w-space. Lawless space is NPC null. Sov null is not lawless - the sovholder is the law. Sov null is empire-building. JB networks are Railroad Tycoon. The big fleets, the big fights, those are my part of the game - running the logi for a massive multi-fleet subcap encounter is just one of the most enjoyable things I've encountered in the game. Supercapitals Online is boring as hell, and everyone knows it - especially the bloc-level FCs on both sides of the current cold war.
Here's how the basic framework needs to work:
You don't need to give individual pilots reasons to hold sov. Individual pilots don't hold sov.
Give alliances reasons to hold sov - they'll take care of their pilots. Make holding sov one of the ways they can do that - give the alliances ways to not just make the space more profitable, but better to live in, ways to make the space desirable to live in, not just someplace to afk-rat. |
Arrendis
GoonWaffe Goonswarm Federation
295
|
Posted - 2015.03.08 17:42:01 -
[83] - Quote
Eli Apol wrote:AfroFlipp Mabata wrote:Can you compress tears? I am running out of room! New use for the rorqual?
Actually, Grath apparently had a really good idea for a rorqual repurpose - actually make it a capital ship used for mining. Give it another use with its deployment module where the ship absolutely devours asteroids. It would mean there's a reason for it to be on-grid in the asteroid field, give it a use in really helping w/the industry index (which helps w/system defense), and (much like mining operations in w-space) give a reason for pilots to be online arrayed around the rorqual and system in a defensive picket / CAP array. |
Arrendis
GoonWaffe Goonswarm Federation
302
|
Posted - 2015.03.08 23:06:49 -
[84] - Quote
davet517 wrote: And yet, look at the map. Stasis through mutually assured destruction. The changes that you are talking about did not change the status quo, and aren't likely to do so.
Actually, that's not true - the changes definitely did change the status quo. The Technetium nerf saw the beginning of the last great war over moon goo, and gave rise to the Rental Empires. (And really, PBLRD only exists because no matter how much you dislike a thing, if it's unbeatably effective, and your enemy has one, you better get one, or he's going to get an unanswerable advantage.)
The other two changes Aralyn's talking about are the Phoebe changes, and the ones wer'e discussing here: Phase 1 and Phase 2 - they haven't had the time to really change the map, and they weren't designed to do it separately.
Quote: My bias is against stasis. In the world, order and stability is good. In a game, it's death. Eve has been around a long time now, especially for an MMO that is PvP based. Games like that usually succumb to "mudflation" eventually. Right now, you could fit the people who actually control the direction of 0.0 in a minivan, and half of those seldom if ever actually play the game. They just own the game.
More of them play the game more often than you might suspect - and more importantly, they want this to be a game they want to play, not a game they want to look at and say 'yep, I won that one, no more to do there'. And if you're complaining about stasis, I'll just point out that the borders pretty much froze completely with the introduction of the Phoebe changes - which all the same voices were here crowing about as 'going to destroy' groups like the CFC, N3, and PL. The only real changes were the regions we each sold off - which became part of rental empires.
Quote: From CCPs perspective, they have to look at hard data. Participation which grew for years, is falling now, post "blue donut". They need to do something, and that something needs to be radical enough that it causes the big power blocs to bleed numbers to smaller, more nimble entities who engage in meaningful fights more often.
Participation's actually been dropping for a while. Look at those charts in the Phase 1 devblog again. The end of the Fountain War in 2013, numbers dropped until the Halloween War began. B-R saw a spike, and then everything falls away again. That's not the 'Blue Donut' doing that - those are wars being fought, and then people backing off to recover. You say subscriptions have been going up for years, and yes, they have, but what percentage of that is new players, and what percentage is 'huh, I need 10 mining alts' or cyno alts? I know a handful - less than a dozen people - who've added well over 150 accounts between them, just making sure they had enough alts to be able to position them around.
The 'Blue Donut' has been something people have been complaining about for at least 3 years. So if numbers are falling now, maybe it's because suddenly all those reasons for alt accounts aren't so valid anymore.
Quote: I'm watching the suggestions that are being lobbied for out of TMC and elsewhere. Limit the ships that can contest sov. Narrow the primetime window. Whatever you do don't touch the safety net that is local. In short, make it less of a PITA to hold a big coalition together. No up and coming entity is going to be able to hold sov for long while the big coalitions stand. They have to bleed out before something can take their place. It's understandable that the prospect of them bleeding out is unattractive to those who built them, but I think the future of the game requires it.
Look, if you wanna lay the blame on TMC, that's great, but trollceptors were discussed here as well, by a lot more folks than we have on staff there. And again: the guy telling you to listen to the Metashow is telling you to listen to just how gleeful people like The Mittani (you know, the 'TM' in 'TMC') are about the potential for this system. Narrow the primetime window? In most places, things like xttz's proposal (for the record, an op-ed written by someone not on staff) would widen the window. It's not about making it less of a PITA to hold a coalition together. It's about making living in null something worth doing.
There will always be strength in numbers. There is literally nothing in these changes that even begins to threaten that. Mostly, what these changes might do is reduce our footprint, and reduce our sov bills. |
Arrendis
GoonWaffe Goonswarm Federation
302
|
Posted - 2015.03.08 23:18:43 -
[85] - Quote
Eli Apol wrote:Godfrey Silvarna wrote:Welcome to Wormholes. Quite an interesting point when you look at it. Why bother taking a small bit of sov in the big boys sandpit when you can lock yourself away in wspace and get 99% of the same end result. I guess it's not mindless enough for the drones nor ego-pumping enough for the dictators.
Actually, I lived in w-space for a few years. It's fun, but it's not what I'm after. I like the big fights. I've found the happiest I've been in this game is winding the logi of a fleet through the middle of a massive slugfest involving 4 enemy fleets and a broken grid in 10% tidi. I like it when there's a challenge, and I have to be on top of my game (because in tidi, every delay in changing my mind or evaluating things is magnified. It feels like you have all the time in the world, but that's all a lie).
You don't get that kind of thing in w-space. Not really. Sure, the big toys come out, but it's never the same. But I'd hardly call it 'ego-pumping' or myself one of 'the dictators'. I'm a fleet guy, that's pretty much it. I want to do things where skill, and judgment, and the ability to keep calm under pressure can make a difference. Small gang stuff never feels like that to me - it always feels like the initial encounter determines everything. Someone screws up, everyone's toast. In a big fleet action, if the FC screws up, yeah, we're gonna take a pounding - but if I'm on my game, I can minimize how bad that's going to be. S'just my thing, I guess. I'm weird. I love the tidi. |
Arrendis
GoonWaffe Goonswarm Federation
302
|
Posted - 2015.03.08 23:47:29 -
[86] - Quote
Eli Apol wrote:True I apologise for my snark - but when I first moved into wspace with my first corp it was our way of 'owning' a small part of eve and far more feasible than trying to do the same in null without having to rent / swear allegiance to a larger group.
Pfft. If we couldn't be snarky, we'd have to go mad. ;)
Quote: So I guess my snarkless point is: What's in it for a small group to move to null instead of a little C-hole?
That's the $64,000 question, now isn't it? 'Why should I want to hold sov?'
I mean, clearly, it's not the money. If you want to maximize your money, there are better ways - C5-6 w-space, faction warfare, etc, all of which don't require you pay CONCORD just to live where you live. Are those things always better money? Probably not, but they're almost certainly better on a cost/benefit analysis. FW has multiple stations in most of their systems, you don't have to worry about upkeep, the very thing that makes you money is what give you control of the system, etc etc. W-space, you've got a dangerous environment, but if you're smart and alert, you can pretty well control access to your space in a way null residents can't, and when you do go to do your space-job, the money is definitely better in terms of isk/man-hour.
So why do it?
Right now, it's basically just to plant a flag, to say 'we built this'. As it is, though... what've you really built? Deploying a station egg's a big deal for some, for others... it's an ALOD. IHUBs are important, but they're important as a means of making it harder to take your stuff, mostly, and making a bit of improvement on what's already there.
So what, really, do the empire-builders build? Transportation networks were a thing... but the Phoebe changes crushed those - they're very much a 'emergencies only' thing now. They used to be a seriously quality-of-life improvement. People talk about 'player-built stargates', well... that's what jumpbridges are, in most regards. So, if they put in player-built stargates, and someone builds a route that allows people to go across space in a way that's convenient... will that be too much force projection?
Or is it only too much because we do it? Because the blocs do it?
And if there's an arbitrary 'you're doing too well', then... why bother? Why do something if you're not going to be allowed to succeed? Why advertise the ability to do something if it's going to be a lie, because the company's going to take your money while you work toward your goal, but make damned sure that if you actually build something that stands above the competition, you're going to get beaten down?
Don't get me wrong, we don't want null to be static. Static is boring as hell. That's why a lot of us are for the concepts in play here, we're just not sure of the exact execution of those concepts. 4 hours a day? We've got people around the world, why should we get enthused about 'hey, half our members, you're going to be bored' combined with 'hey, other half of our members, you're not going to have any time to do your own thing'?
Giving the system variety allows the people doing their own thing - as long as they're contributing, as long as they are part of making that space a living, populated environment - a way to be valuable in the protection of the system. And systems that aren't used are more and more vulnerable.
Putting in more things that function as solid quality-of-life improvements for the people who live in the space they own provides them a reason to live there, and a reason to own their space instead of just living there.
Imagine if you could live in w-space, and have Local work. For you, because it's your hole. Someone comes in, you see them. Maybe they don't see you. But to get this ability, you have to claim that system, and you have to defend it. You would, wouldn't you? |
Arrendis
GoonWaffe Goonswarm Federation
306
|
Posted - 2015.03.09 02:37:14 -
[87] - Quote
davet517 wrote:Arrendis wrote:
There will always be strength in numbers. There is literally nothing in these changes that even begins to threaten that. Mostly, what these changes might do is reduce our footprint, and reduce our sov bills.
That's what Cyvok thought. Maybe before your time. What threatens strength in numbers is losing the numbers. Strength in numbers feeds on itself. It's not hard to envision changes that would threaten numbers. They would be changes that make it more fun to attack a big coalition than it is to be in one. These changes certainly move in that direction.
No, they really don't. There's no course of action available to 'outsiders' that isn't available to bloc members. Only with more friends to help make sure they're successful.
It's great that you can cite Steve as an example, but it's just not true. Steve wasn't destroyed by 'some dude', it was destroyed by numbers - and numbers taking advantage of what even Molle acknowledged was a glitch.
If you're thinking the blocs will be huddling together in fear of subcap gangs, you really haven't been paying any attention to how they work. They'll be those subcap gangs, harrying each other, harrying the little guys, and still having enough manpower to do exactly what happens now: 'oh, look, a MOA gang is coming through. Let's form up harpies to kill them.'
We don't just use supercaps, even today. And as it stands, these changes only allow a 4-hr window of vulnerability. 20 hours a day, those subcap gangs you're talking about will be pointless. And it's the blocs - it's PGL from N3, Mittens and xttz from our side, Grath and others in PL - who are offering up an idea of 'hey, why not make the window wider the less used the system is?'
Do you really think we're doing that because we're huddling and afraid? We want null to be more fun. Fun is fun, even for us. |
Arrendis
GoonWaffe Goonswarm Federation
307
|
Posted - 2015.03.09 04:31:05 -
[88] - Quote
Mike Azariah wrote:So I am asking you. Do you think the GOALS were good ones or did you like the antithesis, Did you enjoy grinding structures, N+1 being the key to winning, all of which we have right now?
Does this plan address the goals properly?
m
First off, yes, I think the goals were good ones. I also think that in the long run, N+1 will always be the key to winning. It still is here: if I can put more people into your space to get the command nodes than you can, I'll win.
However...
Quote:It comes down to the part of the dev blog everybody skimmed through.
No, it doesn't. See, we can all agree on the goals, and that's good. That's important. But the goals won't have an impact on the game nearly as much as the implementation of the goals will. And that's what we're discussing - with varying degrees of success in maintaining a polite conversation, perhaps, but it's what we're discussing: the implementation of those goals.
Another thing that matters is the perception of CCP listening to what's said here. For example:
CCP Fozzie wrote:I'm gonna call it a night, but expect some of the first issue breakout threads tomorrow (we'll link to them from this thread) and try to leave me with a reasonable number of posts to catch up on in the morning ok?
'Tomorrow' was 3 days ago. That was 2015-03-04 23:30. I get that the guy's traveling, and he just did EDU - but obviously, he's got internet access from Oz. Just a quick 'hey, yeah, sorry guys, I'm swamped, I'll get on this when I get back to Iceland' would be better than complete radio silence. Even you have to agree with that, Mike - you're the one he's left holding the ball. |
|
|
|