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Thread Statistics | Show CCP posts - 6 post(s) |

MeBiatch
GRR GOONS
2060
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Posted - 2015.03.03 20:32:23 -
[1] - Quote
Okay read the blog. About occupancy and congestion is there any plan to add missions to stations? Maybe make it a lev iv thing if you have ihub and tcu... that will make actually living in the system worth it because as it stands high sec missioning is still better isk per tick.
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
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MeBiatch
GRR GOONS
2060
|
Posted - 2015.03.03 20:36:39 -
[2] - Quote
MuppetsSlayed wrote:The new simpler system that everyone can understand and apparently automatically knows what they should be doing and when takes 20 pages to explain?
There are good ideas here and some bad ones.
Why make the T2 module 10 times better than the T1 module. Surely this is the opposite of what your trying to achieve with tiericide. Why would anyone use the T1?
I would still use a tech i. Lets say roaming in a frig gang i dont want a mod that costs more than the fleet. just because you dont see the use does not mean there is no use
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
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MeBiatch
GRR GOONS
2060
|
Posted - 2015.03.03 20:49:51 -
[3] - Quote
Javajunky wrote:I'm going to say I'm somewhat disappointed, but I shall return to comment after I go throw up.
Cool cus now the gsf will have to tighten its belt... glad you are being proactive on the weight loss
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
|

MeBiatch
GRR GOONS
2060
|
Posted - 2015.03.03 20:51:28 -
[4] - Quote
Princess Cherista wrote:Sylvanium Orlenard wrote:I've read like the first 6 pages of comments. And one of the prevailing comments was "Where is the bonus / incentive for owning sov?" Now I've never actually been a sov resident but please enlighten me. If there are no incentives to hold sov currently, why are there any systems in EVE that are currently being held by an alliance or an other? For that matter why is renting null systems a thing? I mean there are no incentives to holding sov right now is there? Docking
Docking is linked to outpost ownership. I think if you own all three sov and have maxed out occupancy then that systeh should get combat mission agents
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
|

MeBiatch
GRR GOONS
2061
|
Posted - 2015.03.03 22:55:06 -
[5] - Quote
PorkCleaner wrote:A couple of points:
BAD 1) Been touched on a lot but needs to be re-iterated non-stop. Please give null-sec sov owners a better incentive to want null in the first place. The reduction in pos fuel is not even close to enough. 2) Too hard to get level 4/5 industry atm. Where as it is much easier to get level 5 military. 3) If you are not that worried about station services (any POS dweller has become used to that) then how does this motivate people to fight on any other time (beyond transfer one)? 4) clearly CCP wants to merry the benefits of PVE with benefits in PVP but in my opinion there are not enough. Why not give system more optional effects like in wh's with specific upgrade packages - the variety of fleet comps to suit system upgrades could make life very interesting? 5) Not sure how this deals with renting. If a renter now wants to revolt - only the distance from landlord determines that possibility? How will this effect a possible revolt? since he belongs to the alliance he can't. He has too quit first. 6) Giving the sov holder the ability to choose his TZ was meant to give an incentive and home advantage but doesn't it make it impossible as well for the attacker if it is in AUZ time zone for example?
NOT SURE 1) Did you intend to nerf Supers and Dreads? I don't see how they are used in sov change anymore and since they suck 'at pvp that is meant to be spread out'...This is a nail in the coffin for the Superclass. First they can't easily move, and now take away their purpose! Maybe that is the intent. 2) Is this not going to motivate the creation of super alliances? Since only members of the holding alliance can defend sov. Why does Mittens now not just order all his plebs to join the Goons? Is that the intent?
GOOD 1) The multiplier of levels to the sov transfer ease. 2) More can be a part of the process. 3) Removes the grind of structures. 4) Brings constellation back into game. 5) Allows for better planning by Alliance with new UI. 6) Love the freeport idea. 7) Love the fact you have the balls to actually tinker with this.
REQUEST I would love to know how the CSM voted on this. in a democracy, knowing how people actually performed is more important then how often they smile or blog.
Porky
Make having sov mean you get mission agents... The higher lev occupancy the better agents come to your territory. If you have sov but no outpost you get ded agents at stargates like in delve. If you own a outpost tge agents will be found in the outpost. Also maybe make sov mean access to captial assembly array
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
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MeBiatch
GRR GOONS
2062
|
Posted - 2015.03.04 00:49:15 -
[6] - Quote
Gregor Parud wrote:Aryndel Vyst wrote:HEY LETS MAKE SOV EASIER TO TAKE FROM LARGE ENTITIES BUT GIVE NO BENEFITS WHATSOEVER TO THE RESIDENTS.
Do you want everyone to do high sec incursions or something?
~content creation~ No they want 0.0 to be owned by people who actually want to fight, not carebears who hide behind blues while creating alts to shoot people who don't shoot back.
sounds like Florida and stand your ground laws.
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
|

MeBiatch
GRR GOONS
2062
|
Posted - 2015.03.04 00:50:04 -
[7] - Quote
Align Planet1 wrote:TigerXtrm wrote:You people mean to tell me that, in all your infinite loophole finding, game breaking ways of abusing mechanics, it's completely impossible to kill a piece of paper going 11km/s? Surely some warp bubbles to shut off the MWD and some well timed bombs would make short work of an Interceptor? Bubbles shut off MWD's? News to me.
no but linked true sansha scrams on a lechasis doo.
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
|

MeBiatch
GRR GOONS
2062
|
Posted - 2015.03.04 00:53:11 -
[8] - Quote
I think stations services should be hackable during non prime time... and prime time should be based on occupancy.... you dont actually live in the system its pretty much always vulnerable... if you have maxed out occupancy on that said system then you get the 4 hour window.
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
|

MeBiatch
GRR GOONS
2062
|
Posted - 2015.03.04 00:58:20 -
[9] - Quote
Proton Stars wrote:MeBiatch wrote:Align Planet1 wrote:
Bubbles shut off MWD's?
News to me.
no but linked true sansha scrams on a lechasis doo. Your gasp of game mechanics and meta is so great you too should work for ccp.
why thank you kind sir who in no way is being facetious
Proton Stars wrote:Why is no one else concerned that GM's are once again playing in and influencing sov warfare with hidden alts.
Cause that went so well before in BoB, didint it!
'Oi Fozzie im poor, spawn me an officer in this belt please'
'Oi Fozziee, Have a look on that ccp graph and tell me the best t3's to build over a 6 month period'
'Oi Fozzie, Develop me a sov system that breaks the current gameplay cause im too lazy to try to take sov and invest me time right now'
after reading that i got to say you need to take that brain medicine brosef
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
|

MeBiatch
GRR GOONS
2062
|
Posted - 2015.03.04 01:02:32 -
[10] - Quote
Talbrys Narentyr wrote:All they're doing is making it even more aids to take a system, and practically impossible to do anything outside of your own TZ.
All you need is a cloud of interceptors with the t2 (250km range one) loaded up with sebos and a mwd and orbit far enough away so you can't smartbomb the blob and keep traversal up. Get a few fleets of these (only need 30 or so duders in each), load in some benny hill music and glhf.
It's not so much you can't kill the interceptors, as much as killing a single fleet of 30 interceptors before 10-40 minutes is a pain in the ****. Now look at killing 10 fleets of them reinforcing all your **** in a region and this mechanic is insanely annoying and most of the targets will get reinforced anyway.
This strategy also favors the larger alliances in that the smaller ones won't be able to chase down the masses of intys the larger ones can throw at a region so I don't get why so many of these small alliances are looking forward to this thinking they will be able to hold space.
From the other devblog" We are well aware that Nullsec empires have mastered the strategy of weaponizing their opponentGÇÖs boredom" so now we'll give you a way to weaponize your opponent's frustration. This will lead to quicker burn out than blueballing.
pass over that crystal ball bro... i like how you saw into the future to see that frigs can actually fit the mod.
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
|

MeBiatch
GRR GOONS
2062
|
Posted - 2015.03.04 01:07:00 -
[11] - Quote
Proton Stars wrote:MeBiatch wrote:Proton Stars wrote:MeBiatch wrote:Align Planet1 wrote:
Bubbles shut off MWD's?
News to me.
no but linked true sansha scrams on a lechasis doo. Your gasp of game mechanics and meta is so great you too should work for ccp. why thank you kind sir who in no way is being facetious My opinion that you are as clueless as current gm's was not only sincere but heartfelt too.
so then you think scrams dont turn off the mwd? and who the hell said an inty could actually fit the mod in the first place?
i think this might be the reason why: Low fitting requirements, uses high power slot.
that needs to be adjusted make it a battleship only mod.... also make it so you cant turn on bastion or triage or siege if you still allow for bigger then battleships to fit it...
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
|

MeBiatch
GRR GOONS
2062
|
Posted - 2015.03.04 01:57:18 -
[12] - Quote
Okay here is the idea.
MAKE tech II (tier 3) battleships. I would call them Flag ships.
They are the only ones that can fit the Entosis Link.
Make the Entosis Link a variation of the bastion module. so it gets bonus to hull resist and armor and shield.
Make some lore about how the drifter technology is extremely advanced and it requires a specialised ship to do so.
this mean tech II black abbadon
tech II red hyperion
tech II camo rokh
tech II mael
..................
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
|

MeBiatch
GRR GOONS
2062
|
Posted - 2015.03.04 02:22:20 -
[13] - Quote
epicurus ataraxia wrote:MeBiatch wrote:Okay here is the idea.
MAKE tech II (tier 3) battleships. I would call them Flag ships.
They are the only ones that can fit the Entosis Link.
Make the Entosis Link a variation of the bastion module. so it gets bonus to hull resist and armor and shield.
Make some lore about how the drifter technology is extremely advanced and it requires a specialised ship to do so.
this mean tech II black abbadon
tech II red hyperion
tech II camo rokh
tech II mael
.................. Sure, and they keep their sov by hiding behind bubbles, and instalock gatecamps thirty jumps away from where you want to take. Nothing changed good game! , CCP are not stupid enough to fall for this, give them SOME respect. Possibly you would like a super jump fatigue temoval module on top?
you should be able to defend space you live in... its the space they dont actively live in that should be vulnerable
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
|

MeBiatch
GRR GOONS
2063
|
Posted - 2015.03.04 04:39:30 -
[14] - Quote
so to further the idea may i present you the tech II rokh
Role: Flag ship
Caldari Battleship bonuses (per skill level): 10% bonus to Large Hybrid Turret optimal range 4% bonus to all shield resistances
Flag ship bonus: 10% reduction in signature radius per level 10% reduction in reload time for shield repair systems
role bonus: can fit Entosis Link
tech II abbadon:
Amarr Battleship bonuses (per skill level): 5% bonus to Large Energy Turret damage 4% bonus to all armor resistances
Flag ship bonus: 10% reduction in signature radius per level 10% reduction in reload time for Armor repair systems
role bonus: can fit Entosis Link
tech II hyperion: Gallente Battleship bonuses (per skill level): 10% bonus to Large Hybrid Turret damage 7.5% bonus to Armor Repairer amount
Flag ship bonus: 10% reduction in signature radius per level 10% reduction in reload time for Armor repair systems
role bonus: can fit Entosis Link
tech II mael: Minmatar Battleship bonuses (per skill level): 5% bonus to Large Projectile Turret rate of fire 7.5% bonus to Shield Booster amount
Flag ship bonus: 10% reduction in signature radius per level 10% reduction in reload time for shield repair systems
role bonus: can fit Entosis Link
the idea is only flag ships can use the Entosis Link. the Entosis Link makes it so you cant warp or get remote repair so having a ship like the old tier 3 battleships which all get a native tank bonus will help them survive attacks. To add to thier ability to survive they get a signature radius reduction which will help against incoming dps. also the roload time bonus is meant for auxiliary repair units to keep up ability to tank incoming dps.
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
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