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Thread Statistics | Show CCP posts - 6 post(s) |

Suede
Caldari Provisions Caldari State
24
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Posted - 2015.03.04 12:00:31 -
[1] - Quote
Snoodaard Thrasy wrote:So overall I can live with most of the suggestions. Some minor tweaks here and there and this could work.
One big problem I think I have is that these changes make it too easy for hostile forces to reinforce systems and farm fights if they are not interested in actually taking sovereignty.
Especially if the intention is to have smaller entities gain sov, all the big boys (Goons, PL, etc etc.) need to do is send a large roaming gang in that are not easily counterable in <30 minutes by the locals, reinforce a load of systems and they are set 2 days later with tons of potential skirmishes over nodes in numerous systems. In the current system, an SBU takes 3 hours to online, which gives you a lot more time to defend your space from reinforcement and also requires a lot more commitment on the side of the reinforcer.
Seems to me that the defenders deserve more warning than a notification 25 minutes before their low index pipe systems go into reinforce. Hence, some sort of SBU system is still in order I think. Think of a module that anchores in 1 minute, onlines in 1 hour during which it can be destroyed and stays in an invulnerable mode for 24 hours after it onlines or so before it automatically despawns afterwards. Means defenders have an hour to prevent vulnerability to their system and they know they will have to be ready for attempts at reinforcement in a 24 hour window (during the vulnerable period only of course) allowing them to prepare.
Bottom line: you need to have a chance to actually prevent reinforcement of your system, much like the current SBU system. 20-30 minutes is too short for a serious fleet formation and impossible if the locals already have large roaming fleets out. (This new systems disencourages roaming!)
Most of this is not yet set to stone and by the time june comes might all change again.
CCP devs only trying to make it fair for all the other players and not just one sided, end of the day CCP are trying to do what is best and it only a game we are only are paying customers to CCP for a service
CCP devs have done a very good job over the years in the updates
Like to see what CCP have in plans over the (Player Own StarGates)
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Suede
Caldari Provisions Caldari State
24
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Posted - 2015.03.04 14:50:59 -
[2] - Quote
DeadDuck wrote:CCP,
In order to prevent abuses and griefing please restrict the use of Entosis Link to Capital Ships. If a group or alliance wants to mess with someones sov make them commit seriously.
what you are saying it going to lock it to one sided again most new player can not fly capital ships,
stuff like this will force new players to not want to play eve |

Suede
Caldari Provisions Caldari State
24
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Posted - 2015.03.04 14:58:55 -
[3] - Quote
Abrazzar wrote:I wonder where the CSM stands in all of this. There's only a single post from them in this thread. Considering the significance of the matter, some representation may be appropriate?
CSM is only a Sounding board to CCP
would be very to nothing to there feedback under the NDA
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Suede
Caldari Provisions Caldari State
24
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Posted - 2015.03.04 16:58:13 -
[4] - Quote
Entosis should be a ship
Entosis should only be brought with a plex
and ccp need a pay rise |

Suede
Caldari Provisions Caldari State
24
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Posted - 2015.03.04 17:05:20 -
[5] - Quote
CCP Phantom wrote:While the current sovereignty system worked fine for many years, we see the need for a fundamental overhaul. We are excited to present the plans for a new sov system coming early this summer including: 1) No more grinding through hitpoints 2) Meaningful combat events distributed over the whole constellation 3) Space activity results in defensive bonus 4) Designated daily "Prime time" for alliances when their structures become vulnerable Read all about this new sov system, the mechanics and the fine details in CCP Fozzie's latest blog Politics by Other Means: Sovereignty Phase Two!
Entosis should be a ship
CCP only trying to do what is best for the game as eve online is CCP game to do what they see fit.
and we are only a paying customs paying for a service
CCP need a Pay Rise doing a fine job and they are working hard.
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Suede
Caldari Provisions Caldari State
25
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Posted - 2015.03.26 17:08:28 -
[6] - Quote
CCP Phantom wrote:While the current sovereignty system worked fine for many years, we see the need for a fundamental overhaul. We are excited to present the plans for a new sov system coming early this summer including: 1) No more grinding through hitpoints 2) Meaningful combat events distributed over the whole constellation 3) Space activity results in defensive bonus 4) Designated daily "Prime time" for alliances when their structures become vulnerable Read all about this new sov system, the mechanics and the fine details in CCP Fozzie's latest blog Politics by Other Means: Sovereignty Phase Two!
be nice if you add Delayed nullsec local, be nice to see how that will play out in eve
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