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![Market McSelling Alt Market McSelling Alt](https://images.evetech.net/characters/95246126/portrait?size=64)
Market McSelling Alt
Bernie Madoff Investment Services LLC
119
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Posted - 2015.03.16 20:49:01 -
[91] - Quote
Jori McKie wrote:Market McSelling Alt wrote:
Everything ended when you just said "they do not include travel times"
That is just fail. As if game time, real life time and all calculations stop with your stopwatch. Mission income MUST include travel time or it is just BS coming from a dark, moist place on your posterior.
You are high or something? I'm going into troll mode on you now as you make absolute no sense.
Confirming you don't believe travel time is important for income calculations. Please, dig the hole deeper |
![Jori McKie Jori McKie](https://images.evetech.net/characters/1717985197/portrait?size=64)
Jori McKie
TURN LEFT The Camel Empire
221
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Posted - 2015.03.16 20:55:53 -
[92] - Quote
Market McSelling Alt wrote:Jori McKie wrote:Market McSelling Alt wrote:
Everything ended when you just said "they do not include travel times"
That is just fail. As if game time, real life time and all calculations stop with your stopwatch. Mission income MUST include travel time or it is just BS coming from a dark, moist place on your posterior.
You are high or something? I'm going into troll mode on you now as you make absolute no sense. Confirming you don't believe travel time is important for income calculations. Please, dig the hole deeper Dude, i gave you the travel time already just do the freaking math yourself for 1 jump and 2 jumps. Or just try it out yourself, or just search the forum, or just search my name as i calculated them once and even posted tested numbers.
You just remind me of Chuckie from Shamless IQ tested at 71.
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."
--áAbrazzar
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![stoicfaux stoicfaux](https://images.evetech.net/characters/630981475/portrait?size=64)
stoicfaux
5523
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Posted - 2015.03.16 23:14:32 -
[93] - Quote
Jori McKie wrote: Average number of Burner missions were 7.6/h All numbers were gained via over +20h gaming time and specifically aiming for Burner missions
Nice work! Thanks for posting the results and key strategies, especially about standings.
However, I have to ask, did you include ship losses in your wealth/hour? You mentioned a loss streak in the main burner thread (awesome thread, btw, very useful info.) Plus with overheating having a random component, overheating can make some T2 fits less than 100% reliable.
Losses while learning are a write off, but losses when you're an "expert" should count as an expense against wealth/hour.
Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.
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![stoicfaux stoicfaux](https://images.evetech.net/characters/630981475/portrait?size=64)
stoicfaux
5523
|
Posted - 2015.03.17 02:04:20 -
[94] - Quote
Jori McKie wrote: Average number of Burner missions were 7.6/h All numbers were gained via over +20h gaming time and specifically aiming for Burner missions
Also, any luck with faction loot drops?
Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.
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![Jori McKie Jori McKie](https://images.evetech.net/characters/1717985197/portrait?size=64)
Jori McKie
TURN LEFT The Camel Empire
222
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Posted - 2015.03.17 07:43:53 -
[95] - Quote
stoicfaux wrote:Jori McKie wrote: Average number of Burner missions were 7.6/h All numbers were gained via over +20h gaming time and specifically aiming for Burner missions
Nice work! Thanks for posting the results and key strategies, especially about standings. However, I have to ask, did you include ship losses in your wealth/hour? You mentioned a loss streak in the main burner thread (awesome thread, btw, very useful info.) Plus with overheating having a random component, overheating can make some T2 fits less than 100% reliable. Losses while learning are a write off, but losses when you're an "expert" should count as an expense against wealth/hour. Usually i stop overheat when i reach 80% damage, you could do 1x more overheat cycle but the difference is negligible at worst you lose 1s or 2s. No, i didn't include losses, i should of course but to be honest i didn't track them over time so i can give you only an estimation: Every ~60h (60h with 370m = 22.2b) gaming time with 1.2b loss if you aren't very careful.
stoicfaux wrote: Also, any luck with faction loot drops?
Didn't track that either but as far as i can tell, it is something like every ~15 Burner you get a faction drop. I have no idea how much ISK at avrg. that is.
"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."
--áAbrazzar
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![Nevyn Auscent Nevyn Auscent](https://images.evetech.net/characters/91786526/portrait?size=64)
Nevyn Auscent
Broke Sauce
1960
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Posted - 2015.03.17 21:47:31 -
[96] - Quote
Mr Omniblivion wrote:
If you can show me data that proves otherwise, I'll gladly update it. From my own testing with a 1bil isk Tengu, I was able to pull those numbers. That was also without rejecting missions. If you optimize it, you can make hundred(s) of millions of ISK per hour blitzing, or less than a hundred million an hour casually missioning.
Null incursions are not done consistently enough to provide solid incomes for groups without them having to fully deploy to different (hostile) regions. We have a squad that does incursions as frequently as they can. Sure, while incursions are nice when they're nearby, having to deploy regions away means that only smaller groups are able to consistently participate in less than optimal sites. With the amount of coordination that goes into nullsec incursions, there is better risk/effort to reward ratio simply living in a WH.
Fair enough on Null Incursions. CCP was taking steps to impove the viability of low & null incursions without making individual account payout simply higher with the 50% more pilots per fleet move they did, though only doing it to VG sites didn't really provide a good test. And I agree it's not an income a particular null group can say 'we will always do this'
My testing over the last week with missions taking real time into account has me earning 20-25 million isk per hour and 12-18k LP per hour. This is about 10 hours of missioning, the low figures are ignoring missions like Scarlet which are RNG gamble to get, high figures including them in the 10 hour average. Obviously this was not aiming to blitz missions, but I believe provides a much fairer version of an 'average' mission income than the perfect officer fit speed runner with perfect skills. This is running from a 0.5 system also, which not all mission runners will be as well. Top income is likely where you have it listed for missions, but that's a far cry from average. |
![Kaivar Lancer Kaivar Lancer](https://images.evetech.net/characters/90536723/portrait?size=64)
Kaivar Lancer
Little Rat Company
599
|
Posted - 2015.05.27 08:10:19 -
[97] - Quote
Jori McKie wrote:Market McSelling Alt wrote:Jori McKie wrote:My original post are avrg. numbers, lets do some reverse math for Lanngisi: System security = 0.461 ISK/h = 130.77m (Bounty+Mission reward and time bonus) LP/h = 129,786 Wealth/h ~ 390mBurner Mission in Lanngisi: ~ 5m bounty + 6.5m reward ~11.5m ~ 14k LP reward 130m/11.5m = 11.30 Burner mission per hour. 130,000/14,000 = 9.28 Burner mission per hour. Those numbers mean, i wasn't doing Burner missions exclusively and i actually did a lot Assault. That explains the surplus of ISK and deficit of LP. Anyway the best way is test it for yourself if you don't believe my numbers. Key points are: - Perfect skilled Machariel/Frigate char +5 damage imps + a high grade warp speed set and all other relevant skills at 5. - Don't accept Burner mission which are more than +3jumps out - Don't accept normal mission out of the pool i posted here which are more than +2jumps out and always blitz them if possible- Make sure your agent standing is at avrg. 0. In case you start fresh or have a very bad streak you might have to accept more normal mission out of this pool for Minmatar and Amarr agents. Pirate Invasion GÇô Angel Attack of the Drones GÇô Drones Mining Misappropriation GÇô Sansha Stop The Thief GÇô Mercs Gone Berserk GÇô EOM avoid this pool if you can: Unauthorized Military GÇô Angel Blockade GÇô Angel Pirate Invasion GÇô Sansha Damsel in Distress GÇô Mercs XXX Spies GÇô Angel Right Hand of Zazzmatazz GÇô Mercs Rogue Slave Trader 1+2 GÇô Sansha Infiltrated Outposts GÇô Drone And decline all other missions.This is a copy/paste from my sheet for different runs in Lanngisi: LP/h ISKm/h 129,797 131 122,487 117 120,110 119 138,956 134 125,218 126 129,281 143 142,656 146 Avrg.: 129.786130.77 You just told us you averaged 7.6 Burners per hour... so now you are just pulling crap out of your back end? You also claimed to do a Burner undock to dock in 6 minutes but now you are claiming to do more than 10 an hour? All this while also doing regular missions on top?! just stop, you're busted. Also, if you are running for Amarr or Min agents you are not getting anywhere near 2000isk/lp on a consistent basis. There is a very limted number of items from a very limited number of agents that can do that. Double busted. You sure as hell have absolutely no clue. Yes, i said the i get 7.6 Burner missions per hour on average, that does not mean i didn't do some normal mission too. Read my original post very carefully. It says you have to accept some normal mission too otherwise your agent standing will be screwed in the long term aka you get below -2. You can't force pure Burner missions. Again read carefully what i wrote: Quote:On avrg. a Burner mission is 2 jumps out, if it is more than 3 jumps you decline it (often you have 1 or 2 jumps out). With a Frig + warp speed imps you need ~35s per jump. 6jumps = 210s (3.5min) Avrg. time for a Burner mission is ~2.5min That's roughly 6min with maximal 3 jumps out. That means the worst case aka 3jumps out will cost you 6min, you will have lots of 1 and 2 jump out Burner missions. 1 jump out time needed ~220s (~3.66min) warp time = ~70s kill time = avrg. 150s (there a lots of Burner missions you need only 60s to 80s to finish) 2 jumps out out time needed ~290s (~4.83min) warp time = ~140s kill time = avrg. 150s (there a lots of Burner missions you need only 60s to 80s to finish) SOE missions in Lanngisi have the Minmatar mission pool. Avrg. LP conversion rate for SOE (no tags needed) is still at 2000 Avrg. LP conversion rate for Minmatar with tags from sell orders in Jita is ~2200 (varies +-300, depending the day you buy) Avrg. LP conversion rate for Amarr with tags from sell orders in Jita is ~2100 (varies +-300, depending the day you buy) Of course the LP conversion does not apply to any "Navy" corps, you have to choose the right corp with a good LP shop aka 5 run BPCs.
i agree |
![l0rd carlos l0rd carlos](https://images.evetech.net/characters/893754576/portrait?size=64)
l0rd carlos
TURN LEFT The Camel Empire
1219
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Posted - 2015.05.27 10:30:10 -
[98] - Quote
A year ago I was ratting with a carrier in drone lands wiht Level 4(!!!) skills and an ESS: http://i.imgur.com/EDFumnc.png
That is 155 ISK/h with a char that does ~2700dps, All V would have been ~3500 dps. Though, to be hornest I did _a lot_ of micromangedment and optimizing. Never half ass something when you can whole ass something.
Did the scan res change nerv the income so hard down? Or why does OP say 90mil/h?
German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com
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![Market McSelling Alt Market McSelling Alt](https://images.evetech.net/characters/95246126/portrait?size=64)
Market McSelling Alt
Bernie Madoff Investment Services LLC
131
|
Posted - 2015.05.27 12:58:41 -
[99] - Quote
l0rd carlos wrote:A year ago I was ratting with a carrier in drone lands wiht Level 4(!!!) skills and an ESS: http://i.imgur.com/EDFumnc.png
That is 155 ISK/h with a char that does ~2700dps, All V would have been ~3500 dps. Though, to be hornest I did _a lot_ of micromangedment and optimizing. Never half ass something when you can whole ass something. Did the scan res change nerv the income so hard down? Or why does OP say 90mil/h? Edit: What is wrong with that Market McSelling Alt?
Absolutely nothing. You were making Incursion size money in a ship that costs 1/4 that of a TVP Vindicator.
That is what this thread should be about. Dispelling the myth that you can't make more isk outside of highsec than in it. |
![Jenn aSide Jenn aSide](https://images.evetech.net/characters/241523665/portrait?size=64)
Jenn aSide
Smokin Aces.
11128
|
Posted - 2015.05.27 13:06:54 -
[100] - Quote
Market McSelling Alt wrote:l0rd carlos wrote:A year ago I was ratting with a carrier in drone lands wiht Level 4(!!!) skills and an ESS: http://i.imgur.com/EDFumnc.png
That is 155 ISK/h with a char that does ~2700dps, All V would have been ~3500 dps. Though, to be hornest I did _a lot_ of micromangedment and optimizing. Never half ass something when you can whole ass something. Did the scan res change nerv the income so hard down? Or why does OP say 90mil/h? Edit: What is wrong with that Market McSelling Alt? Absolutely nothing. You were making Incursion size money in a ship that costs 1/4 that of a TVP Vindicator. That is what this thread should be about. Dispelling the myth that you can't make more isk outside of highsec than in it.
Typical.
A ship that also takes a lot longer to train for, and that requires actually being in danger, without either CONCORD or an on call Logistics squad.
And you ignore that fact that not everyone is in a 5 bil Vindicator. My TVP "intermediate" lvl Mach costs 2 bil, and my buddy who just returned to the game and has started doing Incursions with TVP is flying a Basilisk. A Basilisk in high sec in microscopically low danger makes as much isk for an individual pilot as a Carrier does at risk in null sec.
The fact that it takes an individual player using a CAPITAL SHIP to do what that same player in a cheaper and easier to train for SUB-CAPITAL SHIP (like a Basilisk) can do demonstrates the imbalance that you are choosing to lie about.
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![Jenn aSide Jenn aSide](https://images.evetech.net/characters/241523665/portrait?size=64)
Jenn aSide
Smokin Aces.
11128
|
Posted - 2015.05.27 13:15:09 -
[101] - Quote
l0rd carlos wrote:A year ago I was ratting with a carrier in drone lands wiht Level 4(!!!) skills and an ESS: http://i.imgur.com/EDFumnc.png
That is 155 ISK/h with a char that does ~2700dps, All V would have been ~3500 dps. Though, to be hornest I did _a lot_ of micromangedment and optimizing. Never half ass something when you can whole ass something. Did the scan res change nerv the income so hard down? Or why does OP say 90mil/h? Edit: What is wrong with that Market McSelling Alt?
Not everyone uses a Thanatos, and I think the op tries to stay realistic by low balling all of the isk/hr projections. you notice he says 70-150 mil an hour for high sec incursions. I know for a fact that's low, I do better than that every night I fly with TVP.
As for what's wrong wit Market McSelling Alt, this is a good start, the truth of the existence of the combat PVE rewards imbalances EVe online currently suffers from probably challenges some key points of his world view, creating the intensely irrational denials you see in this thread. It's a personal problem. |
![Frostys Virpio Frostys Virpio](https://images.evetech.net/characters/92255657/portrait?size=64)
Frostys Virpio
The Mjolnir Bloc The Bloc
1839
|
Posted - 2015.05.27 14:11:05 -
[102] - Quote
Jenn aSide wrote:
And you ignore that fact that not everyone is in a 5 bil Vindicator. My TVP "intermediate" lvl Mach costs 2 bil, and my buddy who just returned to the game and has started doing Incursions with TVP is flying a Basilisk. A Basilisk in high sec in microscopically low danger makes as much isk for an individual pilot as a Carrier does at risk in null sec.
The sillyest part about the basi is how so many people won't train for logi so the queu time (at elast when I ran incursion) were usually much lower so you start getting payout faster. |
![Jenn aSide Jenn aSide](https://images.evetech.net/characters/241523665/portrait?size=64)
Jenn aSide
Smokin Aces.
11128
|
Posted - 2015.05.27 14:19:50 -
[103] - Quote
Frostys Virpio wrote:Jenn aSide wrote:
And you ignore that fact that not everyone is in a 5 bil Vindicator. My TVP "intermediate" lvl Mach costs 2 bil, and my buddy who just returned to the game and has started doing Incursions with TVP is flying a Basilisk. A Basilisk in high sec in microscopically low danger makes as much isk for an individual pilot as a Carrier does at risk in null sec.
The sillyest part about the basi is how so many people won't train for logi so the queu time (at elast when I ran incursion) were usually much lower so you start getting payout faster.
It's still the same, my buddy hadn't played in 3 years and had only been back for a week when I encouraged him to try Incursions seeing as his alt has Logi 5. We got on the wait list at the same time that night and he was in fleet 17 minutes before I was lol.
Of course I was in a Mach, I'm training guns for a Vindicator now :) |
![Haatakan Reppola Haatakan Reppola](https://images.evetech.net/characters/93980461/portrait?size=64)
Haatakan Reppola
Science and Trade Institute Caldari State
16
|
Posted - 2015.05.27 15:42:25 -
[104] - Quote
Jenn aSide wrote:Frostys Virpio wrote:Jenn aSide wrote:
And you ignore that fact that not everyone is in a 5 bil Vindicator. My TVP "intermediate" lvl Mach costs 2 bil, and my buddy who just returned to the game and has started doing Incursions with TVP is flying a Basilisk. A Basilisk in high sec in microscopically low danger makes as much isk for an individual pilot as a Carrier does at risk in null sec.
The sillyest part about the basi is how so many people won't train for logi so the queu time (at elast when I ran incursion) were usually much lower so you start getting payout faster. It's still the same, my buddy hadn't played in 3 years and had only been back for a week when I encouraged him to try Incursions seeing as his alt has Logi 5. We got on the wait list at the same time that night and he was in fleet 17 minutes before I was lol. Of course I was in a Mach, I'm training guns for a Vindicator now :)
Logi does not get fleet faster, i completly stopped using my logi pilot since a normal wait is 1-2hours where my mach is in fleet after 30min-1hr! This change depending on what time it is tho, so logi may be better for your timezone |
![Estella Osoka Estella Osoka](https://images.evetech.net/characters/1487670080/portrait?size=64)
Estella Osoka
Perkone Caldari State
624
|
Posted - 2015.05.27 15:45:11 -
[105] - Quote
Frostys Virpio wrote:Jenn aSide wrote:
And you ignore that fact that not everyone is in a 5 bil Vindicator. My TVP "intermediate" lvl Mach costs 2 bil, and my buddy who just returned to the game and has started doing Incursions with TVP is flying a Basilisk. A Basilisk in high sec in microscopically low danger makes as much isk for an individual pilot as a Carrier does at risk in null sec.
The sillyest part about the basi is how so many people won't train for logi so the queu time (at elast when I ran incursion) were usually much lower so you start getting payout faster.
Train time just for a Basilisk at Logi 5 = 65 days
Train time for just T2 guns = 39 days (add another 9 days for Battlship skill level of 4)
I left out the shield skills because those should be the same train time for DPS or Logi. Actually, for logi you would have to train the shield remote repper and cap transfers; so kinda adds a little more train time.
Bottomline: Logistics takes longer.
Caveat: However, if you are training for a carrier, logistics is a no brainer to train for.
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![Market McSelling Alt Market McSelling Alt](https://images.evetech.net/characters/95246126/portrait?size=64)
Market McSelling Alt
Bernie Madoff Investment Services LLC
131
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Posted - 2015.05.28 00:09:31 -
[106] - Quote
Haatakan Reppola wrote:Jenn aSide wrote:Frostys Virpio wrote:Jenn aSide wrote:
And you ignore that fact that not everyone is in a 5 bil Vindicator. My TVP "intermediate" lvl Mach costs 2 bil, and my buddy who just returned to the game and has started doing Incursions with TVP is flying a Basilisk. A Basilisk in high sec in microscopically low danger makes as much isk for an individual pilot as a Carrier does at risk in null sec.
The sillyest part about the basi is how so many people won't train for logi so the queu time (at elast when I ran incursion) were usually much lower so you start getting payout faster. It's still the same, my buddy hadn't played in 3 years and had only been back for a week when I encouraged him to try Incursions seeing as his alt has Logi 5. We got on the wait list at the same time that night and he was in fleet 17 minutes before I was lol. Of course I was in a Mach, I'm training guns for a Vindicator now :) Logi does not get fleet faster, i completly stopped using my logi pilot since a normal wait is 1-2hours where my mach is in fleet after 30min-1hr! This change depending on what time it is tho, so logi may be better for your timezone
Yeah, Jenn completely ignores the fact that logi wait times have been long during most EU/US hours and that a 2bil vindi will get passed up for a 5bil vindi every time in TVP.
Also if you fly that 2bil vindi month after month the FCs are going to bust your balls about not going advanced fit.
Also, every night this weekend I averaged 120mil hour, fleets were small for some reason and we had nothing but TPPH all night Monday. But let's not ignore facts.
PS... nice snip about not everyone flying Thanny's. You are right, some fly Ishtars and a few mil per hour less. Love the Mom's Basement Psychology too. |
![Haatakan Reppola Haatakan Reppola](https://images.evetech.net/characters/93980461/portrait?size=64)
Haatakan Reppola
Science and Trade Institute Caldari State
16
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Posted - 2015.05.28 11:01:30 -
[107] - Quote
Market McSelling Alt wrote:Haatakan Reppola wrote:Jenn aSide wrote:Frostys Virpio wrote:Jenn aSide wrote:
And you ignore that fact that not everyone is in a 5 bil Vindicator. My TVP "intermediate" lvl Mach costs 2 bil, and my buddy who just returned to the game and has started doing Incursions with TVP is flying a Basilisk. A Basilisk in high sec in microscopically low danger makes as much isk for an individual pilot as a Carrier does at risk in null sec.
The sillyest part about the basi is how so many people won't train for logi so the queu time (at elast when I ran incursion) were usually much lower so you start getting payout faster. It's still the same, my buddy hadn't played in 3 years and had only been back for a week when I encouraged him to try Incursions seeing as his alt has Logi 5. We got on the wait list at the same time that night and he was in fleet 17 minutes before I was lol. Of course I was in a Mach, I'm training guns for a Vindicator now :) Logi does not get fleet faster, i completly stopped using my logi pilot since a normal wait is 1-2hours where my mach is in fleet after 30min-1hr! This change depending on what time it is tho, so logi may be better for your timezone Yeah, Jenn completely ignores the fact that logi wait times have been long during most EU/US hours and that a 2bil vindi will get passed up for a 5bil vindi every time in TVP. Also if you fly that 2bil vindi month after month the FCs are going to bust your balls about not going advanced fit. Also, every night this weekend I averaged 120mil hour, fleets were small for some reason and we had nothing but TPPH all night Monday. But let's not ignore facts. PS... nice snip about not everyone flying Thanny's. You are right, some fly Ishtars and a few mil per hour less. Love the Mom's Basement Psychology too.
120m/hr is the same as 3.1 site/hr or 19m15s payout-payout using 1000isk/LP |
![Devasha Detrasha Devasha Detrasha](https://images.evetech.net/characters/94771710/portrait?size=64)
Devasha Detrasha
Royal Amarr Institute Amarr Empire
1
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Posted - 2015.05.28 11:17:52 -
[108] - Quote
[quote=Padegejas]Your information about high sec incursion wealth is not correct based on my personal experience. Your estimation of 70-150 mil per hour would be correct for VG fleet and evaluating pure isk income only. If you'll count LP you'll get at least 25 mil more counting 1200 isk per LP which is rate of wholesale buyers of Concord LP now days (you can get even more if you trade LP yourself and know how to do that). So it generates up to 175 mil/h that way.
Good HQ fleet generates about 180 mil./h of pure isk plus 50 mil for the LP, at rate of 1200 isk/lp, so it's about 230 isk/h. Sometimes, when the sites spawn very successfully it's possible to squeeze even more. [/quo
Could you please accept my NM into your fleets?
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![l0rd carlos l0rd carlos](https://images.evetech.net/characters/893754576/portrait?size=64)
l0rd carlos
TURN LEFT The Camel Empire
1219
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Posted - 2015.05.28 11:43:18 -
[109] - Quote
Oh yeha, I read OP again. He wants to know stuff with average skills and not max. Though my Thanatos example was with Carrier IV and only 4 DCUs.
German blog about smallscale lowsec pvp: http://friendsofharassment.wordpress.com
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![Daniela Doran Daniela Doran](https://images.evetech.net/characters/93084021/portrait?size=64)
Daniela Doran
Ministry of War Amarr Empire
13
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Posted - 2015.05.28 11:43:45 -
[110] - Quote
Jenn aSide wrote:Warmonger Simon wrote:Carry mobile depot and refit as needed, 1k dps tank is not needed in 90% of C3 sites. ~600-700 will do most just fine so swapping one drone link aug in a place is always a possibility/losing one of relays for drone damage mod. If you're doing normal anomalies only 740 is max tank you'll need given you don't shoot triggers first. As far as drones go yes correct i placed 2x augumented hammers in there for fitting purposes , sometimes they get targeted but with gilas bonus their ehp is huge and you'll have no problem recalling them in case that's needed. Perfectly well said. I bring a mix of tech 2 hammerheads and Fed navy Hammerheads. The faction drones tank like a sumbitch with gila bonuses , worth a little less paper DPS. Hell, that Gila is a champ in a fight with people too, I escaped like 3 time by popping in warp core stabs and medium neuts (had some help from sleeperss switching aggro too lol) ALWAYS have a Mobil depot deployed and ready. And always have the right stuff in cargo, cloak, probe launcher and probes, cargo expanders, warp core stabs, ammo (duh), scanning modules, Mobil tractor, and i'm sure I'm forgetting something, I'm not in game right now.
So you're saying a Friggin Gila can solo C3's and I didn't have to wait that additional 6 months until my Legion was fully trained huh? Not to mention that It's much cheaper (270 mill vs 550 mill) and doesn't lose SP if popped. Yea this thread is making me feel inadequate and very stupid.
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![Segraina Skyblazer Segraina Skyblazer](https://images.evetech.net/characters/94860478/portrait?size=64)
Segraina Skyblazer
Royal Amarr Institute Amarr Empire
7
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Posted - 2015.05.28 11:49:38 -
[111] - Quote
Shey Nabali wrote:PowerFromHouwer wrote:Miali Askulf wrote:Mr Omniblivion wrote:It would be greatly appreciated for more lowsec/wh folks to chime in and confirm if those numbers look accurate. L5 mission income is hard to quantify - some are easy and crazy lucrative, a few are going to be very difficult without multiple pilots (which will reduce your isk/character of course) or a very quiet system and a carrier. The LP values are typically horrible compared to the easy ~2k/lp you can get in highsec as well. 250m/hour is possible for sure, but only with lucky mission rolls - quite a lot of the time you won't have something you can easily run solo and if you're using multiple characters, you should take that into account. Indeed, i'm missing the number of characters part. But getting 250 mil an hour with 2 chars in tengu's is quite rare. 200 mil is more plausible In about 3-4 hours(I took breaks here and there and wasn't really tracking it that closely) last night, I made a little over 1.4 million LP with two characters running missions. I used a single faction standing pulling alt to pull missions, and ran them with a thanatos. I cashed out the LP at about 550 isk per LP, so around 800m isk. I was running them pretty slowly, as it was the first time I had run them in months, most people I know would have made closer to 3m LP in the same amount of time. 250/m hour is EASY, and double that is absolutely achievable. EDIT: I don't really count isk/character because I use both pilots regularly for PvP.
Hmm, can 2 Armor tanked NM's with link bonuses do LV 5's? What about 2 RR Domis?
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![Jenn aSide Jenn aSide](https://images.evetech.net/characters/241523665/portrait?size=64)
Jenn aSide
Smokin Aces.
11131
|
Posted - 2015.05.28 12:48:35 -
[112] - Quote
Daniela Doran wrote:Jenn aSide wrote:[quote=Warmonger Simon]Carry mobile depot and refit as needed, 1k dps tank is not needed in 90% of C3 sites. ~600-700 will do most just fine so swapping one drone link aug in a place is always a possibility/losing one of relays for drone damage mod. If you're doing normal anomalies only 740 is max tank you'll need given you don't shoot triggers first. As far as drones go yes correct i placed 2x augumented hammers in there for fitting purposes , sometimes they get targeted but with gilas bonus their ehp is huge and you'll have no problem recalling them in case that's needed. Perfectly well said. I bring a mix of tech 2 hammerheads and Fed navy Hammerheads. The faction drones tank like a sumbitch with gila bonuses , worth a little less paper DPS. Hell, that Gila is a champ in a fight with people too, I escaped like 3 time by popping in warp core stabs and medium neuts (had some help from sleeperss switching aggro too lol) ALWAYS have a Mobil depot deployed and ready. And always have the right stuff in cargo, cloak, probe launcher and probes, cargo expanders, warp core stabs, ammo (duh), scanning modules, Mobil tractor, and i'm sure I'm forgetting something, I'm not in game right now.
So you're saying a Friggin Gila can solo C3's and I didn't have to wait that additional 6 months until my Legion was fully trained huh? Not to mention that It's much cheaper (270 mill vs 550 mill) and doesn't lose SP if popped. Yea this thread is making me feel inadequate and very stupid. [/quote[
Don't feel bad, I took watching random youtube vids for me to figure it out lol. Me and a freind dive in to C4s in double Gilas from time to time, but it gets scary lol.
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![Segraina Skyblazer Segraina Skyblazer](https://images.evetech.net/characters/94860478/portrait?size=64)
Segraina Skyblazer
Royal Amarr Institute Amarr Empire
7
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Posted - 2015.05.28 12:51:37 -
[113] - Quote
IbanezLaney wrote:In FW at Teir 4 you can do 600-800mil an hour blitzing a combination of Lev 3 & 4 missions.
You do missions in FW? I thought it was another form of PVP were you fight against other players who represent either Amarr or Minmatar. Can you give me an explanation on what kind of missions you do in FW along with the drawbacks please?
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![Jenn aSide Jenn aSide](https://images.evetech.net/characters/241523665/portrait?size=64)
Jenn aSide
Smokin Aces.
11131
|
Posted - 2015.05.28 12:52:10 -
[114] - Quote
Segraina Skyblazer wrote:Shey Nabali wrote:PowerFromHouwer wrote:Miali Askulf wrote:Mr Omniblivion wrote:It would be greatly appreciated for more lowsec/wh folks to chime in and confirm if those numbers look accurate. L5 mission income is hard to quantify - some are easy and crazy lucrative, a few are going to be very difficult without multiple pilots (which will reduce your isk/character of course) or a very quiet system and a carrier. The LP values are typically horrible compared to the easy ~2k/lp you can get in highsec as well. 250m/hour is possible for sure, but only with lucky mission rolls - quite a lot of the time you won't have something you can easily run solo and if you're using multiple characters, you should take that into account. Indeed, i'm missing the number of characters part. But getting 250 mil an hour with 2 chars in tengu's is quite rare. 200 mil is more plausible In about 3-4 hours(I took breaks here and there and wasn't really tracking it that closely) last night, I made a little over 1.4 million LP with two characters running missions. I used a single faction standing pulling alt to pull missions, and ran them with a thanatos. I cashed out the LP at about 550 isk per LP, so around 800m isk. I was running them pretty slowly, as it was the first time I had run them in months, most people I know would have made closer to 3m LP in the same amount of time. 250/m hour is EASY, and double that is absolutely achievable. EDIT: I don't really count isk/character because I use both pilots regularly for PvP. Hmm, can 2 Armor tanked NM's with link bonuses do LV 5's? What about 2 RR Domis?
Easily. Just don't forget the "get out of jail free" card (Large Micro Jump Drive) lol. I've done lvl 5 missions with 2 RR Domis giving each other cap, but it's slow.
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![Jenn aSide Jenn aSide](https://images.evetech.net/characters/241523665/portrait?size=64)
Jenn aSide
Smokin Aces.
11131
|
Posted - 2015.05.28 12:53:24 -
[115] - Quote
Segraina Skyblazer wrote:IbanezLaney wrote:In FW at Teir 4 you can do 600-800mil an hour blitzing a combination of Lev 3 & 4 missions.
You do missions in FW? I thought it was another form of PVP were you fight against other players who represent either Amarr or Minmatar. Can you give me an explanation on what kind of missions you do in FW along with the drawbacks please?
http://forum.eveuniversity.org/viewtopic.php?f=43&t=65348&sid=dbc987717bfc91eb8f7f6940e1f60b06 This thread is still relevant though times have changed a bit.
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![Tao Dolcino Tao Dolcino](https://images.evetech.net/characters/1349720127/portrait?size=64)
Tao Dolcino
Signal Cartel EvE-Scout Enclave
352
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Posted - 2015.05.28 13:04:49 -
[116] - Quote
Mr Omniblivion wrote:Lowsec Ratting: Doesn't happen in bulk because of the risk
It is perfectly possible to regulary rat in lowsec, i don't see why it'd be so different from nullsec unless you are only talking about friendly nullsec sov, which is not representative of all what null sec has to offer : you can also ninja rat in nullsec, or play in NPC nullsec. Let's be more precise.
Against all imperialism
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![Segraina Skyblazer Segraina Skyblazer](https://images.evetech.net/characters/94860478/portrait?size=64)
Segraina Skyblazer
Royal Amarr Institute Amarr Empire
7
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Posted - 2015.05.28 13:04:53 -
[117] - Quote
Jenn aSide wrote:Segraina Skyblazer wrote:IbanezLaney wrote:In FW at Teir 4 you can do 600-800mil an hour blitzing a combination of Lev 3 & 4 missions.
You do missions in FW? I thought it was another form of PVP were you fight against other players who represent either Amarr or Minmatar. Can you give me an explanation on what kind of missions you do in FW along with the drawbacks please? http://forum.eveuniversity.org/viewtopic.php?f=43&t=65348&sid=dbc987717bfc91eb8f7f6940e1f60b06 This thread is still relevant though times have changed a bit.
Thank you Jenn, I have 2 chars I'm training for missles atm and I now know what I'm gonna use them for. I just have to make sure they stay clear of my mains who run high sec missions as their standings (and reputations) are gonna be terrible . |
![Daniela Doran Daniela Doran](https://images.evetech.net/characters/93084021/portrait?size=64)
Daniela Doran
Ministry of War Amarr Empire
14
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Posted - 2015.05.28 13:10:18 -
[118] - Quote
Jenn aSide wrote:Daniela Doran wrote:Jenn aSide wrote:[quote=Warmonger Simon]Carry mobile depot and refit as needed, 1k dps tank is not needed in 90% of C3 sites. ~600-700 will do most just fine so swapping one drone link aug in a place is always a possibility/losing one of relays for drone damage mod. If you're doing normal anomalies only 740 is max tank you'll need given you don't shoot triggers first. As far as drones go yes correct i placed 2x augumented hammers in there for fitting purposes , sometimes they get targeted but with gilas bonus their ehp is huge and you'll have no problem recalling them in case that's needed. Perfectly well said. I bring a mix of tech 2 hammerheads and Fed navy Hammerheads. The faction drones tank like a sumbitch with gila bonuses , worth a little less paper DPS. Hell, that Gila is a champ in a fight with people too, I escaped like 3 time by popping in warp core stabs and medium neuts (had some help from sleeperss switching aggro too lol) ALWAYS have a Mobil depot deployed and ready. And always have the right stuff in cargo, cloak, probe launcher and probes, cargo expanders, warp core stabs, ammo (duh), scanning modules, Mobil tractor, and i'm sure I'm forgetting something, I'm not in game right now. So you're saying a Friggin Gila can solo C3's and I didn't have to wait that additional 6 months until my Legion was fully trained huh? Not to mention that It's much cheaper (270 mill vs 550 mill) and doesn't lose SP if popped. Yea this thread is making me feel inadequate and very stupid. [/quote[ Don't feel bad, I took watching random youtube vids for me to figure it out lol. Me and a freind dive in to C4s in double Gilas from time to time, but it gets scary lol.
well I was preparing to use a Sleipnir and Legion for C3/C4's but wasn't sure if I should daytrip or live in one. Is it better to daytrip at first or just set up a large POS in one?
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![Jenn aSide Jenn aSide](https://images.evetech.net/characters/241523665/portrait?size=64)
Jenn aSide
Smokin Aces.
11131
|
Posted - 2015.05.28 13:24:31 -
[119] - Quote
Tao Dolcino wrote:Mr Omniblivion wrote:Lowsec Ratting: Doesn't happen in bulk because of the risk
It is perfectly possible to regulary rat in lowsec, i don't see why it'd be so different from nullsec unless you are only talking about friendly nullsec sov, which is not representative of all what null sec has to offer : you can also ninja rat in nullsec, or play in NPC nullsec. Let's be more precise.
low sec ratting doesn't happen in bulk the way it does in sov null and wormhole space which is what the OP is saying.. "Good" anomalies are rare in low sec, though it is possible to spam them for escalations. And of course, low sec and npc null anoms don't respawn in the same place, so once you clear out a system of anomalies you either have to move on wait and hope for a lucky "natural spawn".
And "friendly null sec sov" ratting is the norm, that activity contributes something like 78% of all raw isk bounties in the game. The stuff you are talking about makes no sense.
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![Jenn aSide Jenn aSide](https://images.evetech.net/characters/241523665/portrait?size=64)
Jenn aSide
Smokin Aces.
11131
|
Posted - 2015.05.28 13:26:54 -
[120] - Quote
Daniela Doran wrote:Jenn aSide wrote:Daniela Doran wrote:Jenn aSide wrote:[quote=Warmonger Simon]Carry mobile depot and refit as needed, 1k dps tank is not needed in 90% of C3 sites. ~600-700 will do most just fine so swapping one drone link aug in a place is always a possibility/losing one of relays for drone damage mod. If you're doing normal anomalies only 740 is max tank you'll need given you don't shoot triggers first. As far as drones go yes correct i placed 2x augumented hammers in there for fitting purposes , sometimes they get targeted but with gilas bonus their ehp is huge and you'll have no problem recalling them in case that's needed. Perfectly well said. I bring a mix of tech 2 hammerheads and Fed navy Hammerheads. The faction drones tank like a sumbitch with gila bonuses , worth a little less paper DPS. Hell, that Gila is a champ in a fight with people too, I escaped like 3 time by popping in warp core stabs and medium neuts (had some help from sleeperss switching aggro too lol) ALWAYS have a Mobil depot deployed and ready. And always have the right stuff in cargo, cloak, probe launcher and probes, cargo expanders, warp core stabs, ammo (duh), scanning modules, Mobil tractor, and i'm sure I'm forgetting something, I'm not in game right now. So you're saying a Friggin Gila can solo C3's and I didn't have to wait that additional 6 months until my Legion was fully trained huh? Not to mention that It's much cheaper (270 mill vs 550 mill) and doesn't lose SP if popped. Yea this thread is making me feel inadequate and very stupid. [/quote[ Don't feel bad, I took watching random youtube vids for me to figure it out lol. Me and a freind dive in to C4s in double Gilas from time to time, but it gets scary lol. well I was preparing to use a Sleipnir and Legion for C3/C4's but wasn't sure if I should daytrip or live in one. Is it better to daytrip at first or just set up a large POS in one?
I day trip. Can't be arsed to plant a pos that will just get reinforced when I ain't looking lol.
And this is my favorite video of a solo Gila in a wormhole. I stole his Gila fit lol. https://www.youtube.com/watch?v=OIQWeUfBJIY |
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